Dungeon Sprint DCSS version 0.32-a0-1185-ge5b5818aa0 (webtiles) character file. Game seed: 9220169558545721118 9 bananaken the Ruffian (level 2, -9/46 HPs) Began as a Troll Monk on May 16, 2024. Mangled by a merfolk siren ... wielding a +0 trident of protection (11 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:25 (43 turns). bananaken the Ruffian (Troll Monk) Turns: 43, Time: 00:00:26 Health: -9/46 AC: 4 Str: 18 XL: 2 Next: 6% Magic: 1/1 EV: 9 Int: 6 God: Gold: 243 SH: 0 Dex: 12 Spells: 1/1 levels left rFire . . . - Unarmed rCold . . . c - orb {light} rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth (no ring) HPRegen 1.07/turn (no ring) MPRegen 0.07/turn %: no teleportation @: berserking (expiring), glowing, very quick A: large, unfitting armour, claws 3, regeneration 1, shaggy fur 1, tough skin 1 a: no special abilities You were in the Dungeon. You visited 1 branch You collected 243 gold pieces. Inventory: Armour a - a +0 robe (worn) c - an orb of light (worn) Scrolls i - a scroll of blinking Potions b - a potion of ambrosia d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic Skills: + Level 3.1 Fighting - Level 2.4 Dodging * Level 4.5 Unarmed Combat You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have claws for hands. Your natural rate of healing is unusually fast. You are covered in fur. (AC +1) You have tough skin. (AC +1) Message History a ribbon worm corpse; a ribbon worm corpse There is a staircase leading out of the dungeon here. You open the door. A merfolk siren comes into view. It is wielding a +0 trident of protection. The merfolk siren chants a haunting song. You are mesmerised by the merfolk siren! As you close the door, it creaks loudly! You break out of your daze! A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! A merfolk siren opens the door. You feel a strong urge to attack something. The merfolk siren hits you with a +0 trident of protection! There is an open door, spattered with blood here. You claw the merfolk siren! The merfolk siren is moderately wounded. You barely miss the merfolk siren. The merfolk siren is moderately wounded. The merfolk siren hits you with a +0 trident of protection. You closely miss the merfolk siren. The merfolk siren is moderately wounded. You closely miss the merfolk siren. The merfolk siren is moderately wounded. The merfolk siren hits you with a +0 trident of protection! You closely miss the merfolk siren. The merfolk siren is moderately wounded. The merfolk siren hits you with a +0 trident of protection!! * * * LOW HITPOINT WARNING * * * You barely miss the merfolk siren. The merfolk siren is moderately wounded. You claw the merfolk siren! The merfolk siren is heavily wounded. The merfolk siren hits you with a +0 trident of protection. * * * LOW HITPOINT WARNING * * * You claw the merfolk siren! The merfolk siren is severely wounded. You barely miss the merfolk siren. The merfolk siren is severely wounded. The merfolk siren hits you with a +0 trident of protection! You die... ## ### ##.# #+###.## #...##.##†..# #m@.<.†##.+ #...##.##.### ##.# #+# #.# ## ## You could see a merfolk siren. Vanquished Creatures 3 ribbon worms (D) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | bananaken the Troll Monk began the quest for the Orb. 0 | D | Reached XP level 1. HP: 22/22 MP: 0/0 16 | D | Reached skill level 4 in Unarmed Combat 21 | D | Reached XP level 2. HP: 28/31 MP: 1/1 31 | D | Noticed a merfolk siren 41 | D | HP: 1/46 [merfolk siren/+0 trident of protection (5)] 43 | D | Mangled by a merfolk siren Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_5, sprint2_obstacle_3, sprint2_obstacle_1, sprint2_obstacle_7, sprint2_obstacle_2, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Skill XL: | 1 | ---------------+----+----- Fighting | 3 | 3.1 Unarmed Combat | 4 | 4.5 Dodging | | 2.4 Action || total ---------------------------++------- Melee: Unarmed || 20 Use: Potion || 1 Armour: Robe || 11 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 38 | 38 | 0 | 0 | 0 | 1 | 38.0 | Dungeon | 38 | 38 | 0 | 0 | 0 | 1 | 38.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 38 daAuts