Dungeon Sprint DCSS version 0.32-a0-1188-gf6571284fb (webtiles) character file. Game seed: 2419872267107824608 93 bananaken the Magician (level 4, 0/31 HPs) Began as a Djinni Alchemist on May 17, 2024. Killed from afar by an oklob sapling (28 damage) ... with a splash of acid ... in the Dungeon (Sprint IV: "Fedhas' Mad Dash"). The game lasted 00:01:11 (122 turns). bananaken the Magician (Djinni Alchemist) Turns: 122, Time: 00:01:12 Health: 0/31 AC: 2 Str: 7 XL: 4 Next: 92% Gold: 66 EV: 11 Int: 18 God: SH: 0 Dex: 14 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... h - amulet of invisibility {+Inv} Stlth ++ (no ring) HPRegen 0.25/turn (no ring) %: no teleportation, infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Evoke Invisibility You were in the Dungeon. You visited 1 branch You collected 66 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery h - the amulet of invisibility (around neck) {+Inv} (You found it in the Dungeon) [amulet of nothing] +Inv: It lets you turn invisible. Scrolls f - a scroll of blinking g - a scroll of revelation {unknown} Potions b - a potion of curing c - a potion of heal wounds d - a potion of haste e - a potion of berserk rage Skills: + Level 0.0 Fighting + Level 2.3 Dodging - Level 1.7 Stealth + Level 7.4 Spellcasting + Level 7.4 Conjurations + Level 7.4 Hexes + Level 7.4 Summonings + Level 7.4 Necromancy + Level 7.4 Translocations + Level 7.4 Fire Magic + Level 7.4 Ice Magic + Level 7.4 Air Magic + Level 7.4 Earth Magic + Level 7.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 100% 1d9 1% 1 b - Mercury Vapours Alch/Air 66% N/A 1% 2 c - Mephitic Cloud Conj/Alch/Air 33% N/A 1% 3 d - Olgreb's Toxic Radia Alch 33% N/A 4% 4 e - Sticky Flame Fire/Alch 33% 2d7 4% 4 f - Apportation Tloc 66% N/A 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D exclusion: oklob sapling Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - oklob sapling Aim: an oklob sapling (100% to hit) The sting hits the oklob sapling. The oklob sapling partially resists. The oklob sapling is lightly damaged. Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - oklob sapling Aim: an oklob sapling (lightly damaged, 100% to hit) The sting hits the oklob sapling. The oklob sapling partially resists. The oklob sapling is heavily damaged. Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - oklob sapling Aim: an oklob sapling (heavily damaged, 100% to hit) The sting hits the oklob sapling. The oklob sapling partially resists. The oklob sapling is severely damaged. Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - oklob sapling Aim: an oklob sapling (severely damaged, 100% to hit) The sting hits the oklob sapling but does no damage. The oklob sapling is poisoned. The oklob sapling is severely damaged. Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - oklob sapling Aim: an oklob sapling (almost destroyed, poisoned, 100% to hit) The sting hits the oklob sapling but does no damage. The oklob sapling looks even sicker. The oklob sapling is almost destroyed. The oklob sapling spits acid at you. The splash of acid hits you!! Ouch! That really hurt! You die... ################## #<..P#.....#.....# #PP..'.....'.#...+ #PPPP#.....#.#.@.# ###############'## ... #$P$# ##### You could see an oklob sapling (very poisoned). Vanquished Creatures A scorpion (D) An oklob sapling (D) A river rat (D) A rat (D) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | bananaken the Djinni Alchemist began the quest for the Orb. 0 | D | bananaken set off with the following spells memorised: | Sting, Mercury Vapours, Mephitic Cloud, Olgreb's Toxic | Radiance, Sticky Flame. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 11 | D | Reached XP level 2. HP: 10/21 MP: 0/0 64 | D | Noticed an oklob sapling 69 | D | Killed an oklob sapling 70 | D | Reached skill level 5 in Spellcasting 70 | D | Reached skill level 5 in Conjurations 70 | D | Reached skill level 5 in Hexes 70 | D | Reached skill level 5 in Summonings 70 | D | Reached skill level 5 in Necromancy 70 | D | Reached skill level 5 in Translocations 70 | D | Reached skill level 5 in Fire Magic 70 | D | Reached skill level 5 in Ice Magic 70 | D | Reached skill level 5 in Air Magic 70 | D | Reached skill level 5 in Earth Magic 70 | D | Reached skill level 5 in Alchemy 70 | D | Reached XP level 3. HP: 20/25 MP: 0/0 70 | D | Learned a level 1 spell: Apportation 93 | D | Noticed a scorpion 93 | D | Found the amulet of invisibility {+Inv} 95 | D | Killed a scorpion 96 | D | Reached XP level 4. HP: 30/31 MP: 0/0 122 | D | Killed from afar by an oklob sapling Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_fedhas [sprint_temple] Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 5 7 | 7.4 Conjurations | 4 5 7 | 7.4 Hexes | 4 5 7 | 7.4 Summonings | 4 5 7 | 7.4 Necromancy | 4 5 7 | 7.4 Translocations | 4 5 7 | 7.4 Fire Magic | 4 5 7 | 7.4 Ice Magic | 4 5 7 | 7.4 Air Magic | 4 5 7 | 7.4 Earth Magic | 4 5 7 | 7.4 Alchemy | 4 5 7 | 7.4 Dodging | | 2.3 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Sting | 12 | 5 || 17 Mercury Vapours | 1 | || 1 Armour: Robe | 1 | 1 || 2 Dodge: Dodged | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 122 | 122 | 0 | 68 | 0 | 1 | 122.0 | Dungeon | 122 | 122 | 0 | 68 | 0 | 1 | 122.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 122 daAuts