Dungeon Sprint DCSS version 0.32-a0-1247-g5f74a5512e (webtiles) character file. Game seed: 16850143326354346828 6 bananaken the Magician (level 2, 0/21 HPs) Began as a Djinni Alchemist on May 21, 2024. Slain by a gnoll sergeant ... wielding a +2 spear of flaming (1 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:40 (28 turns). bananaken the Magician (Djinni Alchemist) Turns: 28, Time: 00:00:41 Health: 0/21 AC: 2 Str: 7 XL: 2 Next: 0% Gold: 0 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . c - +0 short sword (freeze) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) %: no teleportation, infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons c - a +0 short sword of freezing (weapon) Armour a - a +0 robe (worn) Scrolls f - a scroll of blinking Potions d - a potion of haste e - a potion of berserk rage Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.2 Spellcasting + Level 4.2 Conjurations + Level 4.2 Hexes + Level 4.2 Summonings + Level 4.2 Necromancy + Level 4.2 Translocations + Level 4.2 Fire Magic + Level 4.2 Ice Magic + Level 4.2 Air Magic + Level 4.2 Earth Magic + Level 4.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 64% 1d7 3% 1 b - Mercury Vapours Alch/Air 32% N/A 4% 2 c - Mephitic Cloud Conj/Alch/Air 16% N/A 9% 3 d - Olgreb's Toxic Radia Alch 16% N/A 28% 4 e - Sticky Flame Fire/Alch 16% 2d5 28% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Casting: Sting (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Vapours (safe; 4% risk of failure) Press: ? - help, Dir - move target, f - gnoll sergeant Aim: a gnoll sergeant, wielding a +2 spear of flaming and wearing a +0 ring mail (asleep, chance to weaken: 92%) Fumes of mercury billow around the gnoll sergeant! The gnoll sergeant is poisoned. The gnoll sergeant shouts! The gnoll sergeant looks weaker. The hound looks weaker. The hound barks! The orc shouts! The gnoll sergeant hits you from afar with a +2 spear of flaming! The adder hisses angrily. Casting: Mercury Vapours (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll sergeant Aim: a gnoll sergeant, wielding a +2 spear of flaming and wearing a +0 ring mail (very poisoned, weak, 81% to hit) The sting misses the gnoll sergeant. The sting hits the hound but does no damage. The hound is poisoned. The gnoll sergeant hits you from afar with a +2 spear of flaming. * * * LOW HITPOINT WARNING * * * You feel better. The gnoll sergeant hits you from afar with a +2 spear of flaming. You aren't carrying any items that you can evoke. Casting: Sting (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Vapours (safe; 4% risk of failure) Press: ? - help, Dir - move target, f/p - gnoll sergeant Aim: a gnoll sergeant, wielding a +2 spear of flaming and wearing a +0 ring mail (lightly wounded, very poisoned, weak, chance to weaken: 92%) Fumes of mercury billow around the gnoll sergeant! The gnoll sergeant looks even sicker. The gnoll sergeant looks even weaker. * * * LOW HITPOINT WARNING * * * The gnoll sergeant completely misses you. The hound is no longer weakened. The gnoll sergeant attacks as it pursues you! The gnoll sergeant hits you from afar with a +2 spear of flaming. * * * LOW HITPOINT WARNING * * * The gnoll sergeant burns you. You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ +oSYh.g.@...†...<▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see an ice beast, a gnoll sergeant (very poisoned, weak), a hound (poisoned), an adder and an orc. Vanquished Creatures 2 ball pythons (D) An endoplasm (D) A hobgoblin (D) A kobold (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | bananaken the Djinni Alchemist began the quest for the Orb. 0 | D | bananaken set off with the following spells memorised: | Sting, Mercury Vapours, Mephitic Cloud, Olgreb's Toxic | Radiance, Sticky Flame. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 13 | D | Reached XP level 2. HP: 20/21 MP: 0/0 23 | D | Noticed an ice beast 23 | D | Noticed a gnoll sergeant 28 | D | HP: 1/21 [gnoll sergeant/+2 spear of flaming (6)] 28 | D | Slain by a gnoll sergeant Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 | ---------------+----+----- Spellcasting | 4 | 4.2 Conjurations | 4 | 4.2 Hexes | 4 | 4.2 Summonings | 4 | 4.2 Necromancy | 4 | 4.2 Translocations | 4 | 4.2 Fire Magic | 4 | 4.2 Ice Magic | 4 | 4.2 Air Magic | 4 | 4.2 Earth Magic | 4 | 4.2 Alchemy | 4 | 4.2 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Cast: Sting || 9 Mercury Vapours || 2 Use: Potion || 2 Armour: Robe || 7 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 27 | 27 | 0 | 0 | 3 | 1 | 27.0 | Dungeon | 27 | 27 | 0 | 0 | 3 | 1 | 27.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 27 daAuts