Dungeon Crawl Stone Soup version 0.27-a0-1119-gbf574a6a6b (webtiles) character file. Game seed: 17056270192190299187 31 barkas the Chopper (level 3, -2/33 HPs) Began as a Hill Orc Monk on May 2, 2021. Slain by Sigmund ... wielding a +0 scythe (14 damage) ... on level 2 of the Dungeon. The game lasted 00:01:52 (1621 turns). barkas the Chopper (Hill Orc Monk) Turns: 1621, Time: 00:01:52 Health: -2/33 AC: 2 Str: 14 XL: 3 Next: 22% Magic: 3/3 EV: 12 Int: 10 God: Gold: 80 SH: 0 Dex: 13 Spells: 2/2 levels left rFire . . . SeeInvis . b - +0 hunting sling rCold . . . Faith . (no shield) rNeg . . . Spirit . l - +0 robe rPois . Reflect . (no helmet) rElec . Harm . o - scarf {+Inv} rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.11/turn (no ring) MPRegen 0.08/turn (no ring) @: confused A: no striking features a: Evoke Invisibility You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 80 gold pieces. Inventory: Hand Weapons a - a +0 war axe b - a +0 hunting sling (weapon) Missiles m - 3 stones (quivered ammo) Armour l - a +0 robe (worn) o - a scarf of invisibility (worn) Magical Staves f - a staff of fire Scrolls d - 2 scrolls of magic mapping {unknown} g - a scroll of acquirement {unknown} h - a scroll of identify {unknown} k - a scroll of summoning {unknown} Potions e - a potion of mutation {unknown} i - a potion of attraction {unknown} j - a potion of curing {unknown} n - a potion of flight {unknown} Skills: + Level 4.1 Fighting * Level 5.2 Axes - Level 2.4 Dodging - Level 1.5 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Corona Hex 0% N/A 36% 1 Ensorcelled Hibernation Hex/Ice 0% N/A 50% 2 Confusing Touch Hex 0% N/A 75% 3 Dazzling Flash Conj/Hex 0% N/A 75% 3 Tukima's Dance Hex 0% N/A 75% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Message History Look: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded, 36% to hit) You shoot a stone. Sigmund hits you from afar with a +0 scythe. Non-targeted confused fire: 9 stones Press: ? - help, Q - select action Dir - look around, f - activate Look: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded, 36% to hit) You shoot a stone. Sigmund hits you but does no damage. Non-targeted confused fire: 8 stones Press: ? - help, Q - select action Dir - look around, f - activate Look: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded, 36% to hit) You shoot a stone. Sigmund hits you from afar with a +0 scythe. Non-targeted confused fire: 7 stones Press: ? - help, Q - select action Dir - look around, f - activate Look: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded, 36% to hit) You shoot a stone. The stone barely misses Sigmund. Sigmund hits you from afar with a +0 scythe. Non-targeted confused fire: 6 stones Press: ? - help, Q - select action Dir - look around, f - activate Look: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded, 36% to hit) You shoot a stone. Sigmund points at himself and mumbles some strange words. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Something hits you but does no damage. Non-targeted confused fire: 5 stones Press: ? - help, Q - select action Dir - look around, f - activate You shoot a stone. You feel less wooden. Your scarf of invisibility unmelds from your body. Your +0 robe unmelds from your body. You become transparent for a moment. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you! Non-targeted confused fire: 4 stones Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You shoot a stone. Something hits you! You die... #.#. #...#....(... #... #)..#........ ##.. #...#.......( #.. #...#.......( #.. #...#..(..(.( #.. #(..#....(... #.. ####(..#........ #.# ........@.{....( #.. #.###....######## #####. #.##.....# ...... #.(..†((.# #####. ####(###.# #..... #.# #.# #.#### #.###.# ######.#### #.....#... #.......... #......... #.......... There were no monsters in sight! Vanquished Creatures 2 endoplasms (D:2) 3 goblins 6 hobgoblins 3 jackals (D:1) 3 kobolds (D:2) A quokka (D:2) 2 ball pythons (D:2) 4 bats 3 rats 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | barkas the Hill Orc Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 114 | D:1 | Found a faded altar of an unknown god. 387 | D:1 | Reached XP level 2. HP: 27/27 MP: 2/2 1134 | D:2 | Reached skill level 5 in Axes 1139 | D:2 | Reached XP level 3. HP: 20/33 MP: 3/3 1575 | D:2 | Noticed Sigmund 1621 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: ncdulo_wetmaze, layout_rooms, hellmonk_ecumenical_altar_zigzags D:2: layout_basic, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Fighting | 4 | 4.1 Axes | 5 | 5.2 Dodging | | 2.4 Stealth | | 1.5 Action || total -------------------------++------- Melee: Hand axe || 20 War axe || 35 Fire: Hunting sling || 57 Use: Potion || 1 Stab: Sleeping || 2 Armor: Robe || 11 Skin || 29 Dodge: Dodged || 57 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1649 | 1549 | 100 | 277 | 1027 | 2 | 824.5 | Dungeon | 1649 | 1549 | 100 | 277 | 1027 | 2 | 824.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1224 daAuts D:2: 424 daAuts