Dungeon Crawl Stone Soup version 0.33.0-9-g42668ee437 (webtiles) character file. Game seed: 15914650710087137452 7 bastard the Magician (level 2, -2/21 HPs) Began as a Djinni Fire Elementalist on May 9, 2025. Slain by a goblin ... wielding a +2 dagger of protection (6 damage) ... on level 1 of the Dungeon. The game lasted 00:00:51 (178 turns). bastard the Magician (Djinni Fire Elementalist) Turns: 178, Time: 00:00:52 Health: -2/21 AC: 2 Str: 7 XL: 2 Next: 5% Gold: 0 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn %: infuse magic (-3 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of fog {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.2 Spellcasting + Level 3.2 Conjurations + Level 3.2 Hexes + Level 3.2 Summonings + Level 3.2 Necromancy + Level 3.2 Translocations + Level 3.2 Forgecraft + Level 3.2 Fire Magic + Level 3.2 Ice Magic + Level 3.2 Air Magic + Level 3.2 Earth Magic + Level 3.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 52% 2x1d6 4% 1 b - Scorch Fire 26% 2d6 8% 2 c - Volatile Blastmotes Fire/Tloc 26% 2d12 14% 3 d - Inner Flame Hex/Fire 13% N/A 14% 3 e - Flame Wave Conj/Fire 13% 2d6 43% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The foxfire hits the goblin but does no damage. A ball python comes into view. The foxfire hits the goblin. The goblin is heavily wounded. A bat comes into view. The ball python moves out of view. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the goblin. The goblin is severely wounded. The foxfire hits the goblin but does no damage. The goblin is severely wounded. The bat barely misses you. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The bat closely misses you. The goblin hits you with a +2 dagger of protection. The foxfire hits the goblin but does no damage. The goblin is severely wounded. The foxfire hits the goblin but does no damage. The goblin is severely wounded. The bat hits you. The goblin hits you with a +2 dagger of protection. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the bat. You kill the bat! The goblin hits you with a +2 dagger of protection. * * * LOW HITPOINT WARNING * * * Your foxfire dissipates! The goblin closely misses you. The goblin attacks as it pursues you! The goblin hits you with a +2 dagger of protection. * * * LOW HITPOINT WARNING * * * Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. The goblin attacks as it pursues you! The goblin hits you with a +2 dagger of protection. You die... #...# #.........### ###.####.####.#..# #..###.# #.##.(. ##..##.###..# ### ###.##.##..# #.........######### ###..#............. ##.##...†.###### #..##..†.@g>#### ####.##.##.##.S..### #.....).##.#####...# #.......##.. ###.### #.....>.####. #...# #.......# ## ##........ ######### ...##.... ....# ... ...... . You could see a goblin and a ball python. Vanquished Creatures 3 jackals (D:1) A bat (D:1) A frilled lizard (D:1) 2 goblins (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bastard the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | bastard set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 137 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 178 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: ldierk_walled_garden_2, layout_rooms Skill XL: | | ---------------+-+----- Spellcasting | | 3.2 Conjurations | | 3.2 Hexes | | 3.2 Summonings | | 3.2 Necromancy | | 3.2 Translocations | | 3.2 Forgecraft | | 3.2 Fire Magic | | 3.2 Ice Magic | | 3.2 Air Magic | | 3.2 Earth Magic | | 3.2 Alchemy | | 3.2 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Melee: Unarmed || 11 Cast: Foxfire || 10 Armour: Robe || 16 Dodge: Dodged || 9