Dungeon Crawl Stone Soup version 0.31.0-12-g77e489cdc1 (webtiles) character file. Game seed: 8257474007735343841 1711 bayes525 the Apothecary (level 8, -7/56 (62) HPs) Began as a Demonspawn Alchemist on Feb 17, 2024. Was an Elder of Makhleb. Mangled by a wight ... wielding a +3 hand axe (13 damage) ... on level 6 of the Dungeon. The game lasted 00:22:01 (8913 turns). bayes525 the Apothecary (Demonspawn Alchemist) Turns: 8913, Time: 00:22:01 HP: -7/56 (62) AC: 7 Str: 6 XL: 8 Next: 74% MP: 4/11 EV: 14 Int: 26 God: Makhleb [****..] Gold: 313 SH: 0 Dex: 13 Spells: 3/11 levels left rFire . . . a - +8 flail of the Mind {venom, rN+ Str-4 Int+3 Stlth+} rCold . . . (no shield) rNeg + . . j - +0 leather armour rPois . o - +0 helmet rElec . (no cloak) rCorr . l - +0 pair of gloves SInv . g - +1 pair of boots Will +.... (no amulet) Stlth +++ n - ring of willpower HPRegen 0.29/turn p - +6 ring of intelligence MPRegen 0.24/turn %: no passive effects @: drained A: repulsion field 2, ignite blood 1, magic regeneration, demonic touch 2 a: Renounce Religion, Minor Destruction, Lesser Servant of Makhleb, Major Destruction You were on level 6 of the Dungeon. You worshipped Makhleb. Makhleb was greatly pleased with you. You visited 2 branches of the dungeon, and saw 7 of its levels. You also visited: Sewer. You collected 313 gold pieces. Inventory: Hand Weapons a - the +8 flail of the Mind (weapon) {venom, rN+ Str-4 Int+3 Stlth+} (You took it off an orc on level 5 of the Dungeon) Str-4: It affects your strength (-4). Int+3: It affects your intelligence (+3). rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. b - a +3 sling x - a +2 morningstar z - a +4 dire flail of freezing Missiles c - 34 stones s - 10 poisoned darts Armour d - a +0 robe g - a +1 pair of boots (worn) h - a +0 chain mail j - a +0 leather armour (worn) l - a +0 pair of gloves (worn) o - a +0 helmet (worn) Magical Staves v - a staff of conjuration Jewellery n - a ring of willpower (left hand) p - a +6 ring of intelligence (right hand) u - an amulet of magic regeneration Wands t - a wand of iceblast (6) Scrolls f - a scroll of fear k - 2 scrolls of identify y - a scroll of vulnerability {unknown} Potions i - a potion of might m - a potion of attraction q - a potion of brilliance r - 5 potions of magic w - a potion of degeneration Skills: - Level 5.0 Fighting - Level 1.4(3.4) Maces & Flails - Level 5.0(5.1) Staves - Level 2.0 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting - Level 4.0 Conjurations - Level 3.0 Air Magic + Level 6.4 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 100% 1d9 1% 1 c - Mephitic Cloud Conj/Alch/Air 25% N/A 8% 3 d - Olgreb's Toxic Radia Alch 35% N/A 12% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 54% N/A 3% 2 Cigotuvi's Dreadful Rot Necr/Alch/Air 36% N/A 7% 2 Ozocubu's Armour Ice 2% N/A 43% 3 Tukima's Dance Hex 2% N/A 43% 3 Sticky Flame Fire/Alch 19% 2d6 41% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 56% 4 Dimensional Bullseye Hex/Tloc 1% N/A 85% 4 Dispel Undead Necr 2% 3d7 85% 4 Martyr's Knell Necr/Summ 2% N/A 85% 4 Metabolic Englaciation Hex/Ice 1% N/A 99% 5 Death Channel Necr 1% N/A 100% 6 Sculpt Simulacrum Ice/Alch 9% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:6 Sewer (visited) Altars: Ashenzari Dithmenos Fedhas Gozag Kikubaaqudgha Makhleb Nemelex Xobeh Qazlal Ru Sif Muna Vehumet Wu Jian Yredelemnul Shops: D:6 ( Innate Abilities, Weirdness & Mutations You are surrounded by a moderate repulsion field. (EV +3) Your demonic aura sometimes causes spilled blood to erupt in flames. You regenerate magic rapidly. Your touch may inflict irresistible damage on your foes. Message History The phantom is severely damaged. The phantom hits you. You take 2 damage, and have 38/52 hp. You hit the phantom but do no damage. The phantom is severely damaged. The phantom barely misses you. You hit the phantom but do no damage. The phantom is severely damaged. The phantom hits you but does no damage. You hit the phantom. You touch the phantom! You destroy the phantom! Makhleb accepts your kill. You feel better. You regained 5 hp, and now have 43/52 hp. You now have 271 gold pieces (gained 10). There is a stone staircase leading up here. You start resting. HP restored. Health restored: 52 Things that are here: a +0 robe; a +2 dagger of venom Found 3 poisoned darts. Found a scale mail. There is an empty arch of ancient stone here. s - 10 poisoned darts (gained 3) There is a collapsed entrance here. You can't go down here! There is a collapsed entrance here. You can't go down here! You can't go down here! There is an empty arch of ancient stone here. You now have 285 gold pieces (gained 14). l - a scroll of identify The ogre shouts! An ogre is nearby! Casting: Sting (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Sting (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (dangerous; 22% risk of failure) Press: ? - help, Shift-Dir - straight line Okay, then. Casting: Mephitic Cloud (dangerous; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Casting: Mephitic Cloud (dangerous; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (dangerous; 22% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club (chance to affect: 77%) You feel a surge of power! The ball explodes into a vile cloud! The stinking cloud engulfs the ogre. You hear a shout! x2 The ogre is engulfed in noxious fumes. The ogre appears confused. You now have 7/10 mp. Casting: Mephitic Cloud (dangerous; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) An orc comes into view. It is wielding a +0 mace. The ogre is engulfed in noxious fumes. The ogre appears confused. Casting: Mephitic Cloud (dangerous; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (noxious fumes, confused, 98% to hit) You feel a surge of power! The sting hits the ogre. The ogre is poisoned. The ogre is moderately wounded. The ogre is engulfed in noxious fumes. The ogre appears confused. You now have 6/10 mp. The ogre is engulfed in noxious fumes. The ogre is engulfed in noxious fumes. The ogre appears confused. The ogre is engulfed in noxious fumes. The ogre appears confused. The ogre looks more healthy. Casting: Sting (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 mace and wearing a +0 leather armour (74% to hit) You feel a surge of power! The sting hits the orc but does no damage. The orc is poisoned. Casting: Sting (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 mace and wearing a +0 leather armour (poisoned, 74% to hit) You feel a surge of power! The sting hits the orc but does no damage. The orc looks even sicker. You now have 8/10 mp. Casting: Sting (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 mace and wearing a +0 leather armour (heavily wounded, very poisoned, 74% to hit) You feel a surge of power! The sting hits the orc. The orc looks even sicker. The orc is severely wounded. You now have 7/10 mp. You hit the orc but do no damage. You touch the orc. You kill the orc! Makhleb accepts your kill. You start resting. Magic restored. MP restored: 10 Things that are here: a +0 mace; a +0 leather armour Casting: Sting (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Casting: Sting (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (dangerous; 22% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club (moderately wounded, confused, chance to affect: 77%) You feel a surge of power! The ball explodes into a vile cloud! The stinking cloud engulfs the ogre. The ogre is moderately wounded. You hear a shout! The ogre is engulfed in noxious fumes. The ogre appears confused. You now have 7/10 mp. Unknown command. Casting: Mephitic Cloud (dangerous; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (noxious fumes, moderately wounded, confused, 98% to hit) You feel a surge of power! The sting hits the ogre. The ogre is poisoned. The ogre is heavily wounded. The ogre is engulfed in noxious fumes. You now have 6/10 mp. Casting: Sting (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (heavily wounded, confused, poisoned, 98% to hit) You feel a surge of power! The sting hits the ogre. The ogre looks even sicker. The ogre is almost dead. You now have 5/10 mp. Casting: Sting (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. The ogre is engulfed in noxious fumes. The ogre appears confused. Casting: Sting (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (noxious fumes, almost dead, confused, very poisoned, 98% to hit) You feel a surge of power! The sting hits the ogre. The ogre looks even sicker. The ogre is almost dead. The ogre is engulfed in noxious fumes. The ogre appears confused. Casting: Sting (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (noxious fumes, almost dead, confused, very poisoned, 98% to hit) You feel a surge of power! The sting hits the ogre. The ogre looks as sick as possible! The ogre is almost dead. You kill the ogre! Makhleb accepts your kill. Training target 4.0 for Alchemy reached! Your Alchemy skill increases to level 4! You need to enable at least one skill for training. You now have 4/10 mp. You start resting. Magic restored. MP restored: 10 Things that are here: a +0 giant club; an ogre corpse p - a +6 ring of intelligence You feel clever. p - a +6 ring of intelligence (right hand) Okay, then. Found an escape hatch in the ceiling. Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (dangerous; 13% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hound Aim: a hound (wandering, hasn't noticed you, chance to affect: 86%) You feel a surge of power! The ball explodes into a vile cloud! The stinking cloud engulfs the hound. The hound barks! You hear a shout! The hound is engulfed in noxious fumes. The hound appears confused. You now have 7/10 mp. Casting: Mephitic Cloud (dangerous; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. Unknown command. An orc comes into view. It is wielding a +0 dagger. The orc shouts! Casting: Mephitic Cloud (dangerous; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hound Aim: a hound (confused, 89% to hit) You feel a surge of power! The sting hits the hound. The hound is poisoned. The hound is lightly wounded. You now have 6/10 mp. Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hound Aim: a hound (lightly wounded, confused, poisoned, 89% to hit) You feel a surge of power! The sting hits the hound. The hound looks even sicker. The hound is moderately wounded. An orc comes into view. It is wielding a +0 flail. The hound bites itself. There is a stone staircase leading up here. Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hound Aim: a hound (heavily wounded, confused, very poisoned, 89% to hit) You feel a surge of power! The sting hits the hound. The hound looks even sicker. The hound is almost dead. You now have 6/10 mp. Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc, p - hound Aim: an orc, wielding a +0 dagger (78% to hit) You feel a surge of power! The sting hits the orc! The orc is poisoned. The orc is almost dead. You kill the hound! Makhleb accepts your kill. You kill the orc! Makhleb accepts your kill. You now have 5/10 mp. Casting: Sting (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Sting (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 flail and wearing a +0 scale mail (81% to hit) You feel a surge of power! The sting hits the orc but does no damage. The orc is poisoned. Unknown command. Casting: Sting (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 flail and wearing a +0 scale mail (poisoned, 81% to hit) You feel a surge of power! The sting misses the orc. You now have 4/10 mp. You hit the orc but do no damage. The orc hits you with a +0 flail. You take 4 damage, and have 48/52 hp. You barely miss the orc. The orc is moderately wounded. The orc hits you but does no damage. You hit the orc. The orc is heavily wounded. The orc barely misses you. You hit the orc but do no damage. You touch the orc. You kill the orc! Makhleb accepts your kill. You feel better. You start resting. HP restored. Health restored: 52 You start resting. Magic restored. MP restored: 10 There is a stone staircase leading up here. There is a stone staircase leading down here. A black bear is nearby! Casting: Sting (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Casting: Sting (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (dangerous; 13% risk of failure) Press: ? - help, Shift-Dir - straight line Okay, then. Casting: Mephitic Cloud (dangerous; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - black bear Aim: a black bear (wandering, hasn't noticed you, 84% to hit) You feel a surge of power! The sting hits the black bear. The black bear is poisoned. The black bear is lightly wounded. You now have 9/10 mp. Casting: Sting (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (dangerous; 13% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - black bear Aim: a black bear (moderately wounded, poisoned, chance to affect: 72%) You feel a surge of power! The ball explodes into a vile cloud! The stinking cloud engulfs the black bear. The black bear is moderately wounded. You hear a shout! The black bear is engulfed in noxious fumes. The black bear appears confused. The black bear bites itself but does no damage. The black bear claws itself. x2 You now have 6/10 mp. Unknown command. Casting: Mephitic Cloud (dangerous; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - black bear Aim: a black bear (noxious fumes, heavily wounded, confused, poisoned, 95% to hit) You feel a surge of power! The sting hits the black bear! The black bear looks even sicker. The black bear is severely wounded. The black bear is engulfed in noxious fumes. You now have 5/10 mp. Unknown command. Casting: Sting (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - black bear Aim: a black bear (noxious fumes, severely wounded, confused, very poisoned, 95% to hit) You feel a surge of power! The sting hits the black bear. The black bear looks even sicker. The black bear is almost dead. The black bear is engulfed in noxious fumes. Unknown command. Casting: Sting (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - black bear Aim: a black bear (almost dead, confused, very poisoned, 95% to hit) You feel a surge of power! The sting hits the black bear but does no damage. The black bear looks as sick as possible! The black bear is almost dead. You kill the black bear! Makhleb accepts your kill. Training target 4.0 for Conjurations reached! Your Conjurations skill increases to level 4! You need to enable at least one skill for training. You now have 4/10 mp. Things that are here: a +0 flail; a +0 scale mail; an orc corpse There is a stone staircase leading up here. You start resting. Magic restored. MP restored: 10 There is a stone staircase leading down here. An orc comes into view. It is wielding a +0 flail. Casting: Sting (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 flail, wearing a +0 leather armour and wearing an amulet of magic regeneration (wandering, hasn't noticed you, 78% to hit) You feel a surge of power! The sting hits the orc but does no damage. The orc is poisoned. The orc shouts! You hear a shout! You now have 9/10 mp. Unknown command. Casting: Sting (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 flail, wearing a +0 leather armour and wearing an amulet of magic regeneration (lightly wounded, poisoned, 78% to hit) You feel a surge of power! The sting hits the orc! The orc looks even sicker. You kill the orc! Makhleb accepts your kill. You now have 8/10 mp. Unknown command. Casting: Sting (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Unknown command. You start resting. An orc comes into view. It is wielding the +8 flail of the Mind {venom, rN+ Str-4 Int+3 Stlth+}. The orc shouts! Found a glowing hand axe. You see here a wand of iceblast (6). Casting: Sting (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding the +8 flail of the Mind {venom, rN+ Str-4 Int+3 Stlth+} (78% to hit) You feel a surge of power! The sting hits the orc. The orc is poisoned. The orc is almost dead. You kill the orc! Makhleb accepts your kill. You now have 8/10 mp. Unknown command. Casting: Sting (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Unknown command. You start resting. Magic restored. MP restored: 10 t - a wand of iceblast (6) u - an amulet of magic regeneration Things that are here: a +0 flail; a +0 leather armour Found 9 gold pieces. You see here the +8 flail of the Mind {venom, rN+ Str-4 Int+3 Stlth+}. v - the +8 flail of the Mind {venom, rN+ Str-4 Int+3 Stlth+} Okay, then. Unknown command. You feel weaker. You feel clever. The +8 flail of the Mind {venom, rN+ Str-4 Int+3 Stlth+} begins to drip with poison! v - the +8 flail of the Mind (weapon) {venom, rN+ Str-4 Int+3 Stlth+} The +8 flail of the Mind {venom, rN+ Str-4 Int+3 Stlth+} stops dripping with poison. a - a staff of conjuration (weapon) b - a +3 sling (weapon) a - a staff of conjuration (weapon) Adjust to which letter? (? for menu, Esc to quit) a - the +8 flail of the Mind {venom, rN+ Str-4 Int+3 Stlth+} v - a staff of conjuration (weapon) You feel weaker. You feel clever. The +8 flail of the Mind {venom, rN+ Str-4 Int+3 Stlth+} begins to drip with poison! a - the +8 flail of the Mind (weapon) {venom, rN+ Str-4 Int+3 Stlth+} You see here a +1 heavy hand axe. You now have 294 gold pieces (gained 9). Sigmund the Dreaded comes into view. He is wielding a +0 scythe. Found 14 gold pieces. Sigmund shouts! Casting: Sting (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Sting (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Found a stone staircase leading down. Casting: Sting (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (dangerous; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (chance to affect: 86%) The ball explodes into a vile cloud! The stinking cloud engulfs Sigmund. Sigmund is engulfed in noxious fumes. Sigmund appears confused. You now have 7/10 mp. Unknown command. Casting: Mephitic Cloud (dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (confused, 92% to hit) The sting hits Sigmund! Sigmund is poisoned. Sigmund is moderately wounded. You now have 6/10 mp. Unknown command. Casting: Sting (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (moderately wounded, confused, poisoned, 92% to hit) The sting hits Sigmund. Sigmund looks even sicker. Sigmund is moderately wounded. You now have 5/10 mp. Unknown command. Casting: Sting (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Unknown command. Sigmund is engulfed in noxious fumes. Sigmund appears confused. Casting: Sting (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded, confused, very poisoned, 92% to hit) The sting hits Sigmund! Sigmund looks even sicker. Sigmund is almost dead. You now have 5/10 mp. Unknown command. Casting: Sting (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (noxious fumes, almost dead, confused, very poisoned, 92% to hit) The sting hits Sigmund. Sigmund looks as sick as possible! Sigmund is almost dead. You kill Sigmund! Makhleb accepts your kill. Training target 5.0 for Alchemy reached! Your Alchemy skill increases to level 5! You need to enable at least one skill for training. Your base Maces & Flails skill increases to level 1! You have reached level 8! You feel stronger. Your demonic ancestry asserts itself... Your blood heats up. Health restored: 58 You now have 4/11 mp. Unknown command. Okay, then. You start resting. Magic restored. MP restored: 11 Okay, then. Unknown command. Found 5 gold pieces. You now have 308 gold pieces (gained 14). You now have 313 gold pieces (gained 5). w - a silvery potion Things that are here: a +0 flail; a +0 scale mail; an orc corpse Found a robe. Found a stone staircase leading down. Things that are here: a +0 scythe; a +0 robe; the human corpse of Sigmund Found a leather armour. There is a stone staircase leading down here. An ogre is nearby! Casting: Sting (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (dangerous; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club (wandering, hasn't noticed you, chance to affect: 77%) The ball explodes into a vile cloud! The stinking cloud engulfs the ogre. The ogre shouts! The ogre is engulfed in noxious fumes. You now have 8/11 mp. Casting: Mephitic Cloud (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (noxious fumes, 89% to hit) The sting hits the ogre! The ogre is poisoned. The ogre is moderately wounded. The ogre is engulfed in noxious fumes. The ogre appears confused. You now have 7/11 mp. Casting: Sting (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (moderately wounded, confused, poisoned, 98% to hit) The sting hits the ogre. The ogre looks even sicker. The ogre is moderately wounded. You now have 6/11 mp. Casting: Sting (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (moderately wounded, confused, very poisoned, 98% to hit) The sting hits the ogre. The ogre looks even sicker. The ogre is heavily wounded. You sock the ogre! The ogre looks as sick as possible! The ogre is almost dead. You kill the ogre! Makhleb accepts your kill. Things that are here: a +0 giant club; an ogre corpse You start resting. Magic restored. MP restored: 11 You start waiting. Done waiting. Things that are here: a +0 robe; a +0 dagger Found a robe. You see here a +0 flail. You see here a +0 flail. Done exploring. Done exploring. Done exploring. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. As you read the scroll of identify, it crumbles to dust. q - a potion of brilliance As you read the scroll labelled KEUJYBAIPN, it dissolves into smoke. It was a scroll of fog. You start waiting. Done waiting. You start waiting. Done waiting. You start waiting. Done waiting. Found a pair of gloves. Found a potion of magic. Found a stone staircase leading down. An orc comes into view. It is wielding a +0 hand axe. The orc shouts! You see here a scroll of identify. k - a scroll of identify An orc comes into view. It is wielding a +0 club. An orc comes into view. It is wielding a +0 hand axe. The orc shouts! x2 You hit the orc. The orc is poisoned. The orc is severely wounded. You kill the orc! Makhleb accepts your kill. Things that are here: a +0 hand axe; a +0 chain mail You barely miss the orc. The orc closely misses you. You sock the orc! You kill the orc! Makhleb accepts your kill. Found a chain mail. Found an escape hatch in the ceiling. The orc hits you but does no damage. Things that are here: a +0 club; an orc corpse You sock the orc! You kill the orc! Makhleb accepts your kill. Things that are here: a +0 hand axe; an orc corpse Things that are here: a +0 club; an orc corpse Things that are here: a +0 hand axe; a +0 chain mail You see here a +0 pair of gloves. l - a +0 pair of gloves You start putting on your armour. You continue putting on your +0 pair of gloves. x4 You finish putting on your +0 pair of gloves. Found a falchion. Found a short sword. r - 4 potions of magic (gained 1) Found a staircase to the Ecumenical Temple. A jelly comes into view. A bullfrog comes into view. Found a scroll labelled DEONTI XEUM. The jelly quivers. The bullfrog croaks. You hit the jelly. The acid corrodes you! Your hands burn! You touch the jelly! The jelly is severely wounded. The jelly misses you. The bullfrog hits you. You take 6 damage, and have 52/58 hp. You hit the jelly. The jelly is poisoned. The acid corrodes you! Your hands burn! The jelly is almost dead. The bullfrog hits you. The jelly barely misses you. The bullfrog hits you. You take 10 damage, and have 42/58 hp. You thump the jelly! You kill the jelly! Makhleb accepts your kill. The bullfrog closely misses you. A hound comes into view. You barely miss the bullfrog. The hound barks! You touch the bullfrog! The bullfrog is heavily wounded. The bullfrog barely misses you. x2 You hit the bullfrog. The bullfrog is poisoned. The bullfrog is severely wounded. The bullfrog hits you. x2 You take 5 damage, and have 38/58 hp. You miss the bullfrog. Your touch misses the bullfrog. The bullfrog is severely wounded. The bullfrog hits you. x2 You take 4 damage, and have 34/58 hp. You barely miss the bullfrog. The bullfrog is severely wounded. The bullfrog completely misses you. The hound barely misses you. The bullfrog hits you. You take 6 damage, and have 28/58 hp. You sock the bullfrog! You kill the bullfrog! Makhleb accepts your kill. You feel better. The hound bites you. x2 You hit the hound but do no damage. The hound is poisoned. Your touch misses the hound. The hound bites you. x2 You take 6 damage, and have 22/58 hp. You hit the hound but do no damage. The hound looks as sick as possible! The hound bites you. x2 * * * LOW HITPOINT WARNING * * * You take 5 damage, and have 17/58 hp. Casting: Sting (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (dangerous; 9% risk of failure) Press: ? - help, Shift-Dir - straight line The ball explodes into a vile cloud! The stinking cloud engulfs the hound. The hound is lightly wounded. The hound is engulfed in noxious fumes. The hound appears confused. You now have 8/11 mp. Casting: Mephitic Cloud (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hound Aim: a hound (noxious fumes, lightly wounded, confused, extremely poisoned, 89% to hit) The sting hits the hound but does no damage. The hound looks as sick as possible! The hound is lightly wounded. The hound is engulfed in noxious fumes. The hound appears confused. The hound is engulfed in noxious fumes. The hound appears confused. You now have 7/11 mp. Casting: Sting (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hound Aim: a hound (noxious fumes, heavily wounded, confused, extremely poisoned, 89% to hit) The sting hits the hound. The hound looks as sick as possible! The hound is heavily wounded. The hound is engulfed in noxious fumes. The hound appears confused. You now have 6/11 mp. Casting: Sting (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hound Aim: a hound (noxious fumes, almost dead, confused, extremely poisoned, 89% to hit) The sting hits the hound. The hound looks as sick as possible! You kill the hound! Makhleb accepts your kill. You feel better. Training target 6.0 for Alchemy reached! Your Alchemy skill increases to level 6! You need to enable at least one skill for training. You regained 2 hp, and now have 20/58 hp. You start resting. A wight comes into view. It is wielding a +3 long sword of freezing. A wight is nearby! A wight comes into view. It is wielding a +0 halberd. There is a staircase to the Ecumenical Temple here. You can't go up here! You climb downwards. Welcome to the Ecumenical Temple! Found a staircase back to the Dungeon. There is a staircase back to the Dungeon here. You start resting. You are no longer corroded. You regained 3 hp, and now have 25/58 hp. You regained 2 mp, and now have 9/11 mp. You start resting. Magic restored. MP restored: 11 You start resting. HP restored. Health restored: 58 You start waiting. Done waiting. You climb upwards. Welcome back to the Dungeon! The wight hits you with a +3 long sword of freezing. You partially resist. You feel drained. The wight freezes you. There is a staircase to the Ecumenical Temple, spattered with blood here. You take 2 damage, and have 56/57 hp. You sock the wight! You touch the wight. You destroy the wight! Makhleb accepts your kill. You feel better. Your life force feels restored. You regained 2 hp, and now have 58/59 hp. The wight closely misses you. You hit the wight. You touch the wight. The wight is severely damaged. The wight hits you with a +0 halberd! The wight barely misses you. You take 8 damage, and have 50/59 hp. You hit the wight. You touch the wight. You destroy the wight! Makhleb accepts your kill. You feel better. A wight comes into view. It is wielding a +2 morningstar. Your Fighting skill increases to level 4! You regained 4 hp, and now have 54/60 hp. Things that are here: a +0 halberd; a +0 robe You strike the helpless wight from behind! You hit the wight but do no damage. You touch the wight! The wight is almost destroyed. The wight hits you with a +2 morningstar. You take 1 damage, and have 53/60 hp. You hit the wight. You destroy the wight! Makhleb accepts your kill. You can now hurl Makhleb's greater destruction. You feel better. You regained 4 hp, and now have 57/61 hp. Things that are here: a +2 morningstar; a +0 robe x - a +2 morningstar There is a staircase to the Ecumenical Temple, spattered with blood here. Things that are here: a +3 long sword of freezing; a +0 robe There is a fountain of clear blue water here. y - a scroll labelled DEONTI XEUM You start resting. HP restored. Health restored: 61 You start waiting. Done waiting. As you read the scroll of identify, it crumbles to dust. w - a potion of degeneration Okay, then. c - 34 stones (gained 2) r - 5 potions of magic (gained 1) k - a scroll of identify k - 2 scrolls of identify (gained 1) You see here a +0 falchion. Could not explore, unopened door. You open the door. There is an open door here. A sleepcap comes into view. The helpless sleepcap fails to defend itself. You sock the sleepcap! The sleepcap is poisoned. The sleepcap is heavily damaged. The sleepcap releases spores at you but does no damage. The sleepcap barely misses you. You hit the sleepcap. The sleepcap looks as sick as possible! The sleepcap is severely damaged. The sleepcap barely misses you. You sock the sleepcap! You destroy the sleepcap! Makhleb accepts your kill. You see here a +0 chain mail. A wight comes into view. It is wielding a +4 dire flail of freezing. Found Luifrobb's Weapon Boutique. You open the door. An ice beast comes into view. There is an open door here. The ice beast hits you but does no damage. You closely miss the ice beast. The ice beast hits you but does no damage. You sock the ice beast! The ice beast is poisoned. The ice beast is moderately wounded. The ice beast closely misses you. The ice beast barely misses you. You closely miss the ice beast. The ice beast is moderately wounded. The ice beast misses you. You barely miss the ice beast. The ice beast is moderately wounded. The ice beast barely misses you. You barely miss the ice beast. Your punch misses the ice beast. The ice beast is moderately wounded. The ice beast closely misses you. You barely miss the ice beast. The ice beast is heavily wounded. The ice beast closely misses you. The ice beast hits you but does no damage. You completely miss the ice beast. Your touch misses the ice beast. The ice beast is heavily wounded. The ice beast hits you but does no damage. You completely miss the ice beast. The ice beast is severely wounded. The ice beast completely misses you. You hit the ice beast. Your touch misses the ice beast. The ice beast is severely wounded. The ice beast hits you but does no damage. You closely miss the ice beast. Your touch misses the ice beast. The ice beast is severely wounded. The ice beast closely misses you. You thump the ice beast! You kill the ice beast! Makhleb accepts your kill. Training target 5.0 for Fighting reached! Your Fighting skill increases to level 5! You need to enable at least one skill for training. Health restored: 62 This spell is dangerous to cast! You start memorising the spell. You continue memorising. x4 You finish memorising. Spell assigned to 'b'. Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? b - Olgreb's Toxic Radiance Adjust to which letter? d - Olgreb's Toxic Radiance There is an open door here. 2 gnolls come into view. The gnoll shouts! x2; You hear a shout! Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The gnoll is poisoned. x2 The gnoll looks even sicker. You now have 7/11 mp. Casting: Olgreb's Toxic Radiance (dangerous; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your toxic radiance grows in intensity. The gnoll looks even sicker. x2 The gnoll looks as sick as possible! The gnoll looks even sicker. You now have 3/11 mp. Casting: Olgreb's Toxic Radiance (dangerous; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Olgreb's Toxic Radiance (dangerous; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 spear (almost dead, extremely poisoned, 81% to hit) The sting hits the gnoll. The gnoll looks as sick as possible! You kill the gnoll! Makhleb accepts your kill. You kill the gnoll! Makhleb accepts your kill. You now have 2/11 mp. Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Your toxic aura wanes. Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - wight Aim: a wight, wielding a +4 dire flail of freezing and wearing a +0 robe (78% to hit) The sting hits the wight. The wight partially resists. The wight is lightly damaged. You now have 2/11 mp. You barely miss the wight. You touch the wight. The wight is heavily damaged. The wight hits you with a +4 dire flail of freezing! You partially resist. You feel drained. The wight freezes you. You take 9 damage, and have 53/61 hp. You hit the wight. The wight is severely damaged. The wight barely misses you. You sock the wight! You destroy the wight! Makhleb accepts your kill. You feel better. Your life force feels restored. You regained 2 hp, and now have 55/62 hp. Things that are here: a +4 dire flail of freezing; a +0 robe z - a +4 dire flail of freezing Unknown command. You start resting. HP restored. Health restored: 62 You regained 5 mp, and now have 8/11 mp. You start resting. A wight comes into view. It is wielding a +3 hand axe. You see here a +0 robe. Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - wight Aim: a wight, wielding a +3 hand axe and wearing a +0 robe (wandering, hasn't noticed you, 78% to hit) The sting hits the wight but does no damage. Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +3 hand axe and wearing a +0 robe (78% to hit) The sting hits the wight. The wight is lightly damaged. A gnoll comes into view. It is wielding a +0 halberd. A wight comes into view. It is wielding a +4 flail. You now have 7/11 mp. Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +3 hand axe and wearing a +0 robe (lightly damaged, 78% to hit) The sting hits the wight. The wight partially resists. The wight is moderately damaged. The gnoll shouts! The wight closely misses you. You now have 6/11 mp. You barely miss the wight. The wight is moderately damaged. The gnoll completely misses you. A wight comes into view. It is wielding a +3 spear. The wight barely misses you. The wight hits you with a +3 hand axe! You partially resist. You feel drained. The gnoll hits you from afar with a +0 halberd! You take 19 damage, and have 43/60 hp. MASSIVE DAMAGE!! Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The gnoll is poisoned. The gnoll hits you but does no damage. A wight comes into view. It is wielding a +0 short sword. The wight hits you with a +3 hand axe. You take 4 damage, and have 39/60 hp. You now have 3/11 mp. Casting: Olgreb's Toxic Radiance (dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You barely miss the wight. Your touch misses the wight. The wight is moderately damaged. The gnoll looks even sicker. The gnoll hits you from afar with a +0 halberd. The wight closely misses you. The wight hits you with a +3 hand axe! You take 16 damage, and have 23/60 hp. MASSIVE DAMAGE!! The wight hits you from afar with a +3 spear. You see here a +0 spear. You take 4 damage, and have 19/60 hp. Found a potion of degeneration. Your toxic aura wanes. The wight hits you with a +3 hand axe! * * * LOW HITPOINT WARNING * * * You partially resist. You feel drained. You take 9 damage, and have 10/58 hp. The gnoll attacks as it pursues you! The gnoll barely misses you. The wight attacks as it pursues you! The wight misses you. The gnoll attacks as it pursues you! The gnoll completely misses you. The wight attacks as it pursues you! The wight hits you with a +3 hand axe. * * * LOW HITPOINT WARNING * * * You partially resist. You feel drained. * * * LOW HITPOINT WARNING * * * You take 6 damage, and have 4/57 hp. You feel better. The wight barely misses you. The gnoll misses you. The wight barely misses you. You regained 6 hp, and now have 10/57 hp. The wight attacks as it pursues you! The wight hits you from afar with a +3 spear. * * * LOW HITPOINT WARNING * * * You partially resist. You feel drained. The wight attacks as it pursues you! The wight hits you with a +3 hand axe! You die... ............#.#....# ..)........[#.####.#### .....###..#)#.. !... ...###.....)#### #..# ...# #.......###+##..#### ...# #............#... .# ...# #......##....#.###.#### .#####......##....z......... ............###.@z.gz...... .###...###### #.[.z..).##. .# #.⌠.# ##'#..)..# .###...#### #.#..[..# .[........# #.#.....# ..⌠).>).⌠.## #.#∩....# ...........## #.#.....# .###...###..# #.####### .# #.⌠.# ##.# #.# You could see 4 wights and a gnoll (very poisoned). Vanquished Creatures Sigmund (D:5) A black bear (D:5) An ice beast (D:6) 2 ogres (D:5) 2 phantoms A bullfrog (D:6) A brain worm (Sewer) A scorpion (D:4) 4 wights (D:6) An orc priest (D:4) 4 hounds 2 bombardier beetles (D:4) A jelly (D:6) A sleepcap (D:6) 2 iguanas (D:4) 4 orc wizards Robin (D:4) 3 gnolls 6 adders 2 ribbon worms 4 dart slugs 22 orcs 9 endoplasms 13 goblins 8 hobgoblins 4 jackals (D:4) 8 kobolds 3 quokkas 10 ball pythons 4 bats A frilled lizard (D:2) 2 rats 129 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bayes525 the Demonspawn Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 144 | D:1 | Reached skill level 1 in Fighting 166 | D:1 | Found a faded altar of an unknown god. 317 | D:1 | Prayed at the altar of an unknown god. 317 | D:1 | Became a worshipper of Makhleb the Destroyer 317 | D:1 | Reached * piety under Makhleb 353 | D:1 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 353 | D:1 | Reached XP level 2. HP: 21/22 MP: 0/5 2327 | D:2 | Gained mutation: You are surrounded by a mild repulsion | field. (EV +2) [demonic ancestry] 2327 | D:2 | Reached XP level 3. HP: 28/28 MP: 3/6 2852 | D:3 | Reached skill level 1 in Staves 2994 | D:3 | Gained mutation: Your touch may inflict minor irresistible | damage on your foes. [demonic ancestry] 2994 | D:3 | Reached XP level 4. HP: 35/35 MP: 3/7 3018 | D:3 | Found a glowing drain. 3020 | D:3 | Reached ** piety under Makhleb 3077 | Sewer | Entered a sewer 3090 | Sewer | Noticed a brain worm 3103 | Sewer | Killed a brain worm 3104 | Sewer | Reached XP level 5. HP: 33/41 MP: 2/8 3145 | Sewer | Noticed Pargi 3643 | D:3 | Found a sacrificial altar of Ru. 3975 | D:4 | Noticed Robin 4137 | D:4 | Killed Robin 4326 | D:4 | Found an opulent altar of Gozag. 4526 | D:4 | Gained mutation: Your touch may inflict irresistible damage | on your foes. [demonic ancestry] 4526 | D:4 | Reached XP level 6. HP: 38/47 MP: 5/9 4909 | D:4 | Reached *** piety under Makhleb 5321 | D:4 | HP: 6/47 [gnoll/+0 halberd (9)] 5324 | D:4 | Reached skill level 5 in Staves 5944 | D:4 | Reached skill level 1 in Air Magic 5944 | D:4 | Gained mutation: You are surrounded by a moderate repulsion | field. (EV +3) [demonic ancestry] 5944 | D:4 | Reached XP level 7. HP: 28/52 MP: 10/10 6183 | D:5 | Entered Level 5 of the Dungeon 6308 | D:5 | HP: 7/52 [poisoned by an orc wizard] 6313 | D:5 | HP: 4/52 [poisoned by an orc wizard] 7313 | D:4 | Learned a level 3 spell: Mephitic Cloud 7489 | D:5 | Reached skill level 4 in Alchemy 7613 | D:5 | Identified the +8 flail of the Mind {venom, rN+ Str-4 Int+3 | Stlth+} 7660 | D:5 | Noticed Sigmund 7667 | D:5 | Killed Sigmund 7668 | D:5 | Reached skill level 5 in Alchemy 7668 | D:5 | Reached skill level 1 in Maces & Flails 7668 | D:5 | Gained mutation: Your demonic aura sometimes causes spilled | blood to erupt in flames. [demonic ancestry] 7668 | D:5 | Reached XP level 8. HP: 58/58 MP: 4/11 8345 | D:6 | Found a staircase to the Ecumenical Temple. 8368 | D:6 | Reached skill level 6 in Alchemy 8373 | Temple | Entered the Ecumenical Temple 8606 | D:6 | Reached **** piety under Makhleb 8843 | D:6 | Found Luifrobb's Weapon Boutique. 8859 | D:6 | Reached skill level 5 in Fighting 8864 | D:6 | Learned a level 4 spell: Olgreb's Toxic Radiance 8911 | D:6 | HP: 5/58 [wight/+3 hand axe (6)] 8913 | D:6 | Mangled by a wight Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_chambers_temple_mockup, layout_loops_cross, dreamdust_ecumenical_altar_grove D:2: layout_basic, minmay_tromino_i4 D:3: layout_loops_cross, nicolae_ru_path_of_blood, cheibrodos_sewer_entry_drain D:4: layout_basic, grunt_gozag_statues, cheibrodos_gnoll_hut, uniq_robin D:5: layout_rooms, chequers_ossuary_entry_cave, uniq_sigmund D:6: gammafunk_steamed_eel, layout_basic, minmay_temple_entry_junction, serial_shops, shop, uniq_prince_ribbit1 Temple: nicolae_temple_god_jail Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Fighting | 1 2 3 5 | 5.0 Dodging | 2 | 2.0 Stealth | 2 | 2.0 Staves | 1 2 4 5 | 5.0 Conjurations | 3 4 | 4.0 Air Magic | 1 3 | 3.0 Alchemy | 5 6 | 6.4 Maces & Flails | 1 | 1.4 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 9 | | || 9 Staff | 18 | 118 | 50 || 186 Punch | 1 | | || 1 Touch | | 19 | 18 || 37 Flail | | | 39 || 39 Fire: Sling | | 57 | 16 || 73 Cast: Sting | 59 | 63 | 50 || 172 Mephitic Cloud | | | 7 || 7 Olgreb's Toxic Ra | | | 3 || 3 Use: Scroll | 2 | 11 | 7 || 20 Potion | | 2 | 1 || 3 Stab: Sleeping | 1 | 1 | 1 || 3 Distracted | | | 1 || 1 Armour: Robe | 13 | | || 13 Leather armour | 3 | 117 | 90 || 210 Dodge: Dodged | 27 | 141 | 61 || 229