Dungeon Crawl Stone Soup version 0.31.0-12-g77e489cdc1 (webtiles) character file. Game seed: 15372119807433994718 79 bayes525 the Caller (level 4, 23/23 HPs) Began as a Felid Summoner on Feb 18, 2024. Quit the game on level 2 of the Dungeon. The game lasted 00:14:08 (3770 turns). bayes525 the Caller (Felid Summoner) Turns: 3770, Time: 00:14:08 Health: 23/23 AC: 1 Str: 4 XL: 4 Next: 16% Magic: 8/8 EV: 17 Int: 21 God: Gold: 78 SH: 0 Dex: 16 Spells: 4/7 levels left Lives: 0 Deaths: 2 rFire . . . - Unarmed rCold . . . (shield unavailable) rNeg . . . (body armour unavailable) rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: very small, claws 1, fangs 3, see invisible, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 78 gold pieces. Inventory: Hand Weapons b - a +0 dagger Scrolls d - a scroll of teleportation {unknown} e - a scroll of fog {unknown} f - a scroll of enchant weapon h - a scroll of identify i - a scroll of vulnerability {unknown} j - a scroll of poison {unknown} Potions a - a potion of magic c - 2 potions of lignification {unknown} g - 2 potions of mutation Skills: - Level 2.0 Fighting - Level 3.0 Dodging - Level 3.0 Stealth - Level 1.0 Unarmed Combat - Level 2.0 Spellcasting - Level 4.0 Summonings + Level 2.2 Air Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 72% N/A 2% 1 b - Call Imp Summ 36% N/A 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 18% N/A 9% 3 Lesser Beckoning Tloc 4% N/A 22% 2 Summon Lightning Spire Summ/Air 15% N/A 38% 4 Gell's Gravitas Tloc 2% N/A 41% 3 Teleport Other Tloc 2% N/A 41% 3 Summon Blazeheart Golem Fire/Summ 10% N/A 54% 4 Haunt Necr/Summ 5% N/A 100% 7 Borgnjor's Revivificati Necr 1% N/A 100% 8 Death's Door Necr 1% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Makhleb Annotations: D:3 Ijyb Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History The endoplasm freezes you. You are frozen. You take 1 damage, and have 14/15 hp. You swap places. Your bat hits the endoplasm. The endoplasm hits your bat. Your bat hits the endoplasm. The endoplasm barely misses your bat. Your bat hits the endoplasm but does no damage. Your bat hits the endoplasm but does no damage. The endoplasm hits your bat. Your bat dies! Your bat's corpse disappears in a puff of smoke! Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Health restored: 15 You now have 5/6 mp. You swap places. The endoplasm hits your rat. Your rat bites the endoplasm. The endoplasm hits your rat but does no damage. Your rat bites the endoplasm. The endoplasm dies! You start resting. Magic restored. MP restored: 6 You start waiting. Your rat disappears in a puff of smoke! Done waiting. You start waiting. Done waiting. You now have 34 gold pieces (gained 11). You pick up a Necronomicon and begin reading... You add the spells Haunt, Borgnjor's Revivification and Death's Door to your library. You open the door. A bat comes into view. There is an open door here. A bat is nearby! Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You now have 5/6 mp. There is an open door here. The bat misses your quokka. The bat hits your quokka. Your quokka completely misses the bat. The bat hits your quokka but does no damage. Your quokka misses the bat. The bat hits your quokka. Your quokka completely misses the bat. There is an open door here. The bat completely misses you. Your quokka bites the bat. The bat barely misses you. You scratch the bat but do no damage. The bat is moderately wounded. The bat hits you but does no damage. The bat hits you. Your quokka barely misses the bat. You take 1 damage, and have 14/15 hp. You scratch the bat. You kill the bat! Training target 3.0 for Stealth reached! Your Stealth skill increases to level 3! You need to enable at least one skill for training. MP restored: 6 You start memorising the spell. You continue memorising. HP restored. You continue memorising. You finish memorising. Spell assigned to 'b'. Health restored: 15 Okay, then. Unknown command. Okay, then. You swap places. You see here a bat corpse. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. A bat comes into view. There is an open door here. You scratch the bat but do no damage. The bat closely misses you. You closely miss the bat. The bat closely misses you. The bat barely misses you. You scratch the bat. The bat is severely wounded. The bat barely misses you. You swap places. The bat closely misses your quokka. The bat hits your quokka but does no damage. Your quokka barely misses the bat. The bat hits your quokka but does no damage. Your quokka barely misses the bat. The bat hits your quokka. The bat barely misses your quokka. The bat misses your quokka. Your quokka closely misses the bat. Your quokka barely misses the bat. The bat hits your quokka. Your quokka closely misses the bat. Your quokka disappears in a puff of smoke! The bat closely misses you. You closely miss the bat. Your bite misses the bat. The bat completely misses you. You scratch the bat. Your bite misses the bat. The bat is severely wounded. The bat hits you. You take 1 damage, and have 14/15 hp. You scratch the bat. You kill the bat! You start resting. HP restored. Health restored: 15 You start waiting. Done waiting. There is an open door here. You see here a bat corpse. Could not explore, unopened door. You open the door. There is an open door here. You open the door. There is an open door here. Done exploring. Done exploring. You open the door. There is an open door here. Done exploring. Done exploring. Done exploring. There is an open door here. There is an open door here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. As you read the scroll labelled NUILUU ZYGU, it crumbles to dust. It is a scroll of enchant weapon. Okay, then. A ribbon worm and an endoplasm come into view. Found a yellow potion. Found a stone staircase leading up. Found a burning altar of Makhleb. Found a scroll labelled YDEOB TYHIGICK. You see here a yellow potion. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You now have 5/6 mp. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. You now have 3/6 mp. The ribbon worm bites your quokka but does no damage. Your quokka closely misses the ribbon worm. Your quokka bites the ribbon worm. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! There is a web here. The web tears apart. Your quokka bites the ribbon worm. The ribbon worm misses you. Unknown command. You scratch the ribbon worm. The ribbon worm is moderately wounded. Your quokka bites the ribbon worm. Your cerulean imp hits the ribbon worm from afar with a -3 spear. Your quokka bites the ribbon worm. You scratch the ribbon worm. You claw the ribbon worm. You kill the ribbon worm! g - a yellow potion There are no items here. You swap places. There is a burning altar of Makhleb here. h - a scroll labelled YDEOB TYHIGICK A bat comes into view. The bat barely misses you. Your cerulean imp closely misses the bat. MP restored: 6 The bat misses you. Your cerulean imp misses the bat. You scratch the bat but do no damage. The bat hits you but does no damage. Your cerulean imp hits the bat from afar with a -3 spear. The bat dies! Your cerulean imp disappears in a puff of smoke! Found 8 gold pieces. You now have 42 gold pieces (gained 8). Found a dagger. Found 4 large rocks. Found an escape hatch in the floor. Found a hand axe. Found 11 gold pieces. You now have 53 gold pieces (gained 11). Found a stone staircase leading down. A kobold comes into view. It is wielding a +0 short sword. A kobold is nearby! Casting: Call Imp (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You now have 5/6 mp. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. You now have 3/6 mp. Your cerulean imp hits the kobold from afar with a -3 spear. The kobold dies! You swap places. You see here a +0 short sword. You start resting. Your cerulean imp disappears in a puff of smoke! Your bat disappears in a puff of smoke! Magic restored. MP restored: 6 Found a long sword. Found 2 stones. Found an escape hatch in the ceiling. You see here a +0 long sword. A kobold comes into view. It is wielding a +0 whip. Found 12 gold pieces and a scroll labelled YDEOB TYHIGICK. A kobold is nearby! Casting: Call Imp (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The kobold shouts! You now have 5/6 mp. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. You now have 3/6 mp. You swap places. Something hits your quokka but does no damage. Something hits your quokka but does no damage. You swap places. Your cerulean imp misses the kobold. The kobold closely misses you. You scratch the kobold but do no damage. Your cerulean imp hits the kobold from afar with a -3 spear. You barely miss the kobold. Your bite misses the kobold. The kobold is severely wounded. The kobold barely misses you. Your cerulean imp closely misses the kobold. You scratch the kobold. You kill the kobold! You start resting. Your quokka disappears in a puff of smoke! Magic restored. MP restored: 6 You start waiting. Your cerulean imp disappears in a puff of smoke! Done waiting. You see here a +0 whip. You now have 65 gold pieces (gained 12). h - 2 scrolls labelled YDEOB TYHIGICK (gained 1) A kobold comes into view. It is wielding a +0 dagger. Casting: Call Imp (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Summon Small Mammal. You are very lightly contaminated with residual magic. Nothing appears to happen. You now have 5/6 mp. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Call Imp. Nothing appears to happen. You now have 3/6 mp. Casting: Call Imp (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You now have 2/6 mp. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. You now have 0/6 mp. Found 13 gold pieces. The kobold shouts! Your cerulean imp hits the kobold but does no damage. You swap places. Your cerulean imp hits the kobold from afar with a -3 spear. You scratch the kobold but do no damage. Your claw misses the kobold. The kobold is moderately wounded. The kobold misses you. Your cerulean imp misses the kobold. You barely miss the kobold. The kobold is moderately wounded. The kobold hits you with a +0 dagger. Your cerulean imp barely misses the kobold. You take 3 damage, and have 12/15 hp. You closely miss the kobold. Your bite misses the kobold. The kobold is moderately wounded. The kobold barely misses you. Your cerulean imp hits the kobold from afar with a -3 spear. You swap places. The kobold misses your cerulean imp. Your cerulean imp closely misses the kobold. The kobold throws a stone. The stone barely misses your cerulean imp. The stone closely misses you. The stone completely misses your bat. Your cerulean imp closely misses the kobold. The kobold throws a stone. The stone barely misses your cerulean imp. The stone closely misses you. The stone closely misses your bat. Your cerulean imp hits the kobold with a -3 spear. The kobold dies! Training target 1.0 for Unarmed Combat reached! Your Unarmed Combat skill increases to level 1! You need to enable at least one skill for training. Okay, then. Unknown command. Unknown command. You start resting. Your magical contamination has completely faded away. You swap places. You start resting. Your bat disappears in a puff of smoke! HP restored. Health restored: 15 You start resting. Your cerulean imp disappears in a puff of smoke! Magic restored. MP restored: 6 Things that are here: a +0 dagger; 4 stones You now have 78 gold pieces (gained 13). A kobold comes into view. It is wielding a +0 short sword. Found a stone staircase leading down. A kobold is nearby! You pounce on the unaware helpless kobold! You claw the kobold! You kill the kobold! Things that are here: a +0 short sword; a kobold corpse Found 5 poisoned darts. Found a stone staircase leading down. An adder and an endoplasm come into view. There are monsters nearby! You have nothing you can fire or use right now. Unknown command. Things that are here: a +0 short sword; a kobold corpse You have nothing you can fire or use right now. Things that are here: a +0 short sword; a kobold corpse The adder hisses angrily. The adder completely misses you. The adder attacks as it pursues you! The adder barely misses you. Casting: Call Imp (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. The adder misses you. x2 You now have 4/6 mp. Casting: Call Imp (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The endoplasm quivers. The adder closely misses you. You now have 3/6 mp. You swap places. Your bat hits the adder but does no damage. The adder bites your bat. Your bat is poisoned. The adder poisons your bat! Your bat closely misses the adder. You swap places. Your bat hits the adder but does no damage. Your bat closely misses the adder. The adder closely misses your bat. Your cerulean imp barely misses the adder. Your bat barely misses the adder. Your bat barely misses the adder. The adder closely misses your bat. Your bat barely misses the adder. Your cerulean imp closely misses the adder. The adder bites your bat. Your bat closely misses the adder. Your bat misses the adder. Your cerulean imp hits the adder but does no damage. The adder closely misses your bat. Your bat closely misses the adder. The adder bites your bat but does no damage. Your cerulean imp hits the adder from afar with a -3 spear. Your bat dies! Your bat's corpse disappears in a puff of smoke! Your cerulean imp hits the adder but does no damage. The adder completely misses your cerulean imp. Your cerulean imp misses the adder. The adder barely misses your cerulean imp. The adder closely misses your cerulean imp. Your cerulean imp completely misses the adder. The adder bites your cerulean imp. Your cerulean imp barely misses the adder. The adder bites your cerulean imp but does no damage. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your cerulean imp misses the adder. The adder misses your cerulean imp. You now have 3/6 mp. The adder closely misses your cerulean imp. Your cerulean imp barely misses the adder. You swap places. The adder bites your cerulean imp. Your cerulean imp closely misses the adder. The adder bites your cerulean imp. Your cerulean imp is poisoned. The adder poisons your cerulean imp! Your cerulean imp hits the adder with a -3 spear. The adder closely misses your cerulean imp. Your cerulean imp barely misses the adder. The adder barely misses your cerulean imp. The adder bites your cerulean imp. Your cerulean imp hits the adder but does no damage. The adder closely misses your cerulean imp. Your cerulean imp closely misses the adder. The adder bites your cerulean imp but does no damage. Your cerulean imp hits the adder with a -3 spear. The adder misses your cerulean imp. Your cerulean imp dies! Your cerulean imp disappears in a puff of smoke! Your rat misses the adder. The adder barely misses your rat. The adder closely misses your rat. Your rat misses the adder. The adder bites your rat. Your rat dies! Your rat's corpse disappears in a puff of smoke! You completely miss the adder. The adder hisses angrily. The adder is almost dead. The adder barely misses you. You miss the adder. The adder is almost dead. The adder closely misses you. You miss the adder. The adder is almost dead. The adder misses you. The adder closely misses you. You miss the adder. The adder is almost dead. The adder misses you. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. The adder completely misses you. You now have 2/6 mp. You swap places. The adder bites your cerulean imp. Your cerulean imp hits the adder with a -3 spear. The adder dies! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 Health restored: 18 Your cerulean imp barely misses the endoplasm. The endoplasm closely misses your cerulean imp. Your cerulean imp hits the endoplasm with a -3 spear. The endoplasm hits your cerulean imp. Your cerulean imp hits the endoplasm with a -3 spear. The endoplasm hits your cerulean imp. Your cerulean imp barely misses the endoplasm. Casting: Call Imp (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The endoplasm closely misses your cerulean imp. Your cerulean imp hits the endoplasm with a -3 spear. The endoplasm dies! You now have 2/7 mp. You swap places. Things that are here: a +0 short sword; a kobold corpse You start resting. Your cerulean imp disappears in a puff of smoke! Your rat disappears in a puff of smoke! Magic restored. MP restored: 7 You start waiting. Done waiting. You see here an adder corpse. You see here 5 poisoned darts. i - 5 poisoned darts You have nothing you can fire or use right now. Unknown command. You drop 5 darts of dispersal. Okay, then. Unknown command. Unknown command. You drop 5 poisoned darts. A frilled lizard comes into view. Found a stone staircase leading up. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You now have 6/7 mp. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. The frilled lizard hisses angrily. The endoplasm quivers. Your rat bites the endoplasm. You now have 4/7 mp. The endoplasm attacks as it pursues you! The endoplasm misses you. Your cerulean imp hits the endoplasm from afar with a -3 spear. You swap places. The endoplasm freezes your cerulean imp. Your cerulean imp is frozen. Your cerulean imp hits the endoplasm with a -3 spear. The endoplasm dies! Your Air Magic skill increases to level 1! The frilled lizard bites your rat. Your rat dies! Your rat's corpse disappears in a puff of smoke! Your cerulean imp hits the frilled lizard from afar with a -3 spear. The frilled lizard dies! Magic restored. MP restored: 7 Your cerulean imp disappears in a puff of smoke! A hobgoblin comes into view. You see here a scroll labelled RUASA PARI. e - a scroll labelled RUASA PARI Casting: Call Imp (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. You now have 5/7 mp. Casting: Call Imp (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You now have 4/7 mp. Your bat hits the hobgoblin. The hobgoblin shouts! Your cerulean imp closely misses the hobgoblin. Your bat hits the hobgoblin. You scratch the hobgoblin. The hobgoblin is almost dead. Your bat hits the hobgoblin but does no damage. The hobgoblin completely misses you. Your cerulean imp hits the hobgoblin with a -3 spear. The hobgoblin dies! You start resting. Your cerulean imp disappears in a puff of smoke! Your bat disappears in a puff of smoke! Magic restored. MP restored: 7 You start waiting. An endoplasm comes into view. An endoplasm is nearby! Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. The endoplasm quivers. The endoplasm jiggles. The endoplasm misses you. You now have 5/7 mp. Casting: Call Imp (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The endoplasm freezes you. You are frozen. Your cerulean imp hits the endoplasm but does no damage. You take 4 damage, and have 14/18 hp. MASSIVE DAMAGE!! You now have 4/7 mp. You scratch the endoplasm but do no damage. Your bite misses the endoplasm. The endoplasm barely misses you. Your cerulean imp hits the endoplasm with a -3 spear. You scratch the endoplasm but do no damage. You bite the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. Your quokka bites the endoplasm. The endoplasm dies! You take 3 damage, and have 12/18 hp. You swap places. You start resting. A ball python comes into view. You regained 2 hp, and now have 14/18 hp. A ball python is nearby! A ball python is nearby! You swap places. Your cerulean imp hits the ball python from afar with a -3 spear. The ball python dies! You start resting. HP restored. Health restored: 18 You start resting. Magic restored. MP restored: 7 You swap places. Your quokka disappears in a puff of smoke! Your cerulean imp disappears in a puff of smoke! A rat comes into view. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You now have 6/7 mp. The rat squeaks loudly. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. A ball python comes into view. The rat closely misses your rat. Your rat closely misses the rat. You now have 4/7 mp. The rat barely misses your rat. Your rat closely misses the rat. The rat barely misses your rat. The ball python closely misses your rat. The ball python grabs your rat. The ball python constricts your rat. Your rat bites the ball python. The ball python loses its grip on your rat. The rat barely misses your rat. Your rat barely misses the ball python. The rat bites your rat. Your cerulean imp barely misses the rat. Your rat bites the ball python. The ball python dies! You swap places. The rat misses you. You scratch the rat. You kill the rat! You see here a rat corpse. You start resting. Magic restored. MP restored: 7 You start waiting. Your cerulean imp disappears in a puff of smoke! Done waiting. Found a robe. An endoplasm comes into view. Casting: Call Imp (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. You now have 5/7 mp. Casting: Call Imp (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The endoplasm quivers. You now have 4/7 mp. Your rat bites the endoplasm. The endoplasm freezes you. You are frozen. Your rat bites the endoplasm. You take 4 damage, and have 14/18 hp. MASSIVE DAMAGE!! You scratch the endoplasm. You kill the endoplasm! You start resting. HP restored. Health restored: 18 You start resting. Your cerulean imp disappears in a puff of smoke! Your rat disappears in a puff of smoke! Magic restored. MP restored: 7 There is a stone staircase leading down here. A goblin comes into view. It is wielding a +0 dagger. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. You now have 5/7 mp. Casting: Call Imp (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You now have 4/7 mp. The goblin shouts! Your cerulean imp hits the goblin but does no damage. You swap places. Your cerulean imp hits the goblin from afar with a -3 spear. The goblin misses you. You scratch the goblin. You kill the goblin! You see here a +0 dagger. You start resting. Your cerulean imp disappears in a puff of smoke! Your quokka disappears in a puff of smoke! Magic restored. MP restored: 7 You start waiting. Done waiting. i - a scroll labelled ICEIDU PAUDGHUO j - a scroll labelled BIYRID QUV Found a leather armour. You see here a +0 robe. You see here 2 stones. You open the door. Found a yellow potion. There is an open door here. g - 2 yellow potions (gained 1) Done exploring. Done exploring. Done exploring. There is an open door here. There is a stone staircase leading down here. You climb downwards. The adder hisses angrily. Ijyb shouts! The rat squeaks loudly. Found a pair of gloves. There is a stone staircase leading up here. You miss the frilled lizard. You hear a shout! x2 The frilled lizard misses you. Ijyb screams, "You nasty! Big nasty!" You closely miss the frilled lizard. The frilled lizard closely misses you. You scratch the frilled lizard. You kill the frilled lizard! As you read the scroll labelled YDEOB TYHIGICK, it crumbles to dust. It is a scroll of identify. g - 2 potions of mutation You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading down here. You climb downwards. Level annotation: Ijyb There is a stone staircase leading up here. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. The adder hisses angrily. You now have 5/7 mp. Casting: Call Imp (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Summon Small Mammal. You are very lightly contaminated with residual magic. Nothing appears to happen. The adder bites you. Your cerulean imp hits the adder but does no damage. You take 1 damage, and have 17/18 hp. You now have 4/7 mp. You barely miss the adder. The adder bites you. You are poisoned. The adder poisons you! The adder closely misses you. Your cerulean imp barely misses the adder. You take 3 damage, and have 14/18 hp. You scratch the adder. The adder is moderately wounded. You feel sick. The adder closely misses you. Your cerulean imp closely misses the adder. You take 1 damage, and have 13/18 hp. You scratch the adder. The adder is moderately wounded. You feel sick. The adder closely misses you. Your cerulean imp hits the adder from afar with a -3 spear. You take 1 damage, and have 12/18 hp. You closely miss the adder. Your bite misses the adder. The adder is heavily wounded. You feel sick. The adder closely misses you. The adder misses you. Your cerulean imp misses the adder. You take 1 damage, and have 11/18 hp. You swap places. Found a viscous purple potion. You feel sick. The adder bites your cerulean imp. Your cerulean imp is poisoned. The adder poisons your cerulean imp! Your cerulean imp closely misses the adder. You take 1 damage, and have 10/18 hp. You feel sick. The adder bites your cerulean imp. Your cerulean imp hits the adder with a -3 spear. Your magical contamination has completely faded away. You feel sick. You are no longer poisoned. The adder misses your cerulean imp. Your cerulean imp hits the adder but does no damage. The adder bites your cerulean imp. You take 1 damage, and have 9/18 hp. The adder barely misses your cerulean imp. Your cerulean imp misses the adder. The adder bites your cerulean imp. Your cerulean imp looks even sicker. The adder poisons your cerulean imp! Your cerulean imp closely misses the adder. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The adder bites your cerulean imp. Your cerulean imp hits the adder with a -3 spear. You now have 4/7 mp. Your cerulean imp dies! Your cerulean imp disappears in a puff of smoke! The adder completely misses you. You scratch the adder. You kill the adder! There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You start resting. Magic restored. You regained 5 hp, and now have 16/18 hp. MP restored: 7 You start resting. HP restored. Health restored: 18 You climb downwards. Level annotation: Ijyb The adder barely misses you. x2 There is a stone staircase leading up here. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. The adder barely misses you. You now have 5/7 mp. Casting: Call Imp (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The adder barely misses you. Your cerulean imp barely misses the adder. You now have 4/7 mp. You scratch the adder. The adder is moderately wounded. The adder bites you. You are poisoned. The adder poisons you! The adder completely misses you. You take 2 damage, and have 16/18 hp. You scratch the adder. The adder is heavily wounded. You feel sick. Your cerulean imp completely misses the adder. The adder bites you. You take 6 damage, and have 10/18 hp. MASSIVE DAMAGE!! You miss the adder. Your claw misses the adder. The adder is heavily wounded. You feel sick. Your rat barely misses the adder. Your cerulean imp barely misses the adder. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! You take 5 damage, and have 5/18 hp. MASSIVE DAMAGE!! You scratch the adder. The adder is almost dead. * * * LOW HITPOINT WARNING * * * You feel sick. Your rat bites the adder. The adder dies! Your Air Magic skill increases to level 2! You have reached level 4! You feel clever. Extra life! You start resting. * * * LOW HITPOINT WARNING * * * You feel sick. You take 1 damage, and have 5/23 hp. * * * LOW HITPOINT WARNING * * * You feel sick. You climb upwards. Your summoned allies are left behind. * * * LOW HITPOINT WARNING * * * You feel sick. There is a stone staircase leading down here. You take 2 damage, and have 3/23 hp. You start resting. * * * LOW HITPOINT WARNING * * * You feel sick. You take 1 damage, and have 2/23 hp. You start resting. * * * LOW HITPOINT WARNING * * * You feel sick. You are no longer poisoned. You take 1 damage, and have 1/23 hp. You start resting. Magic restored. You regained 6 hp, and now have 7/23 hp. MP restored: 8 You start resting. HP restored. Health restored: 23 You climb downwards. Level annotation: Ijyb There is a stone staircase leading up here. Unknown command. Unknown command. Unknown command. Unknown command. You enter the shallow water. Moving in this stuff is going to be slow. An orc comes into view. It is wielding a +0 hand axe. The orc shouts! You hear an angry hiss. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You climb downwards. Level annotation: Ijyb A frilled lizard comes into view. The orc misses you. There is a stone staircase leading up here. Casting: Summon Small Mammal (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. The orc barely misses you. You now have 6/8 mp. Casting: Call Imp (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The orc barely misses you. The orc hits your quokka but does no damage. Your cerulean imp hits the orc from afar with a -3 spear. You now have 5/8 mp. You scratch the orc. You kill the orc! The ball python loses its grip on something. The frilled lizard bites you. Your quokka barely misses the frilled lizard. You take 3 damage, and have 20/23 hp. You scratch the frilled lizard. You kill the frilled lizard! Your cerulean imp hits something but does no damage. The ball python bites your quokka. The ball python grabs your quokka. The ball python constricts your quokka. Your quokka bites the ball python. Your quokka is being constricted! The ball python closely misses you. The ball python constricts your quokka. Your quokka bites the ball python. The ball python dies! You start resting. HP restored. Health restored: 23 You start resting. Your quokka disappears in a puff of smoke! Magic restored. MP restored: 8 Found a +0 club. Your cerulean imp disappears in a puff of smoke! c - 2 viscous purple potions (gained 1) Found a ring mail. You see here a +0 ring mail. Found a stone staircase leading down. Ijyb shouts! Ijyb screams, "Me very upset!" Casting: Summon Small Mammal (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. Ijyb zaps a wand. The puff of flame misses you. You now have 6/8 mp. Casting: Call Imp (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your cerulean imp hits Ijyb but does no damage. You now have 5/8 mp. Your cerulean imp hits Ijyb with a -3 spear. Ijyb hits you from afar with a +0 spear! Your cerulean imp hits Ijyb but does no damage. Your rat misses Ijyb. You take 7 damage, and have 16/23 hp. MASSIVE DAMAGE!! Ijyb hits you from afar with a +0 spear. Your cerulean imp hits Ijyb but does no damage. Your rat bites Ijyb but does no damage. You take 4 damage, and have 12/23 hp. Ijyb completely misses you. Your cerulean imp hits Ijyb with a -3 spear. Your rat closely misses Ijyb. Ijyb hits your rat with a +0 spear! Your rat dies! Your rat's corpse disappears in a puff of smoke! Your cerulean imp hits Ijyb but does no damage. Ijyb zaps a wand. The puff of flame hits you! * * * LOW HITPOINT WARNING * * * Your cerulean imp hits Ijyb with a -3 spear. You take 8 damage, and have 5/23 hp. MASSIVE DAMAGE!! Casting: Summon Small Mammal (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Ijyb zaps a wand. The puff of flame hits you. You die... Your cerulean imp hits Ijyb but does no damage. You rejoin the land of the living... Health restored: 23; MP restored: 8 An orc comes into view. It is wielding a +0 hand axe of draining. An orc comes into view. It is wielding a +0 dagger. Found a dented citrine amulet. The orc shouts! An orc comes into view. It is wielding a +0 club. An orc comes into view. It is wielding a +0 club. Found a stone staircase leading up. A bat comes into view. The orc moves out of view. The bat moves out of view. Casting: Summon Small Mammal (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. The orc shouts! You hear a shout! You now have 6/8 mp. Casting: Call Imp (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your cerulean imp barely misses the orc. You now have 5/8 mp. You closely miss the orc. The orc hits you but does no damage. You feel drained. The bat misses you. Your rat bites the bat. Your cerulean imp completely misses the orc. You take 1 damage, and have 22/22 hp. You scratch the orc. The orc is severely wounded. The bat hits you but does no damage. The orc completely misses you. x2 Your rat bites the orc. Your cerulean imp barely misses the orc. Okay, then. The orc barely misses you. The orc closely misses you. Your cerulean imp barely misses the orc. You scratch the bat. You kill the bat! The orc hits you with a +0 dagger. The orc hits you with a +0 hand axe of draining. You feel drained. The orc barely misses your rat. The orc closely misses you. You take 7 damage, and have 15/21 hp. MASSIVE DAMAGE!! Your rat bites the orc. The orc dies! Your cerulean imp barely misses the orc. The orc hits you with a +0 dagger. You see here a bat corpse. You take 3 damage, and have 12/21 hp. Your rat bites the orc. The orc attacks as it pursues you! The orc closely misses you. x2; The orc misses you. Your cerulean imp closely misses the orc. A ball python comes into view. Your rat misses the orc. The orc barely misses you. The orc attacks as it pursues you! The orc hits you with a +0 club. The orc closely misses you. Your cerulean imp hits the orc from afar with a -3 spear. You take 3 damage, and have 9/21 hp. Your rat bites the orc. Your cerulean imp closely misses the orc. You scratch the ball python. Your bite misses the ball python. The ball python is moderately wounded. Your rat misses the orc. The orc misses you. The orc hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The ball python closely misses you. The ball python grabs you. The ball python constricts you. Your cerulean imp hits the orc but does no damage. You take 4 damage, and have 5/21 hp. You escape the ball python's grasp. Found an orcbow. Your rat bites the orc. The orc dies! The orc hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The ball python misses you. x2 You take 1 damage, and have 4/21 hp. The ball python misses you. The ball python grabs you. The ball python constricts you. You escape the ball python's grasp. Found a stone staircase leading down. Your rat bites the orc. Your cerulean imp hits the ball python from afar with a -3 spear. The ball python dies! The orc hits your rat with a +0 club. Your rat dies! Your rat's corpse disappears in a puff of smoke! The orc shouts! Your cerulean imp hits the orc with a -3 spear. The orc dies! The orc attacks as it pursues you! The orc misses you. There is a stone staircase leading up here. The orc closely misses you. You climb upwards. There is a stone staircase leading down here. Casting: Summon Small Mammal (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The orc hits you with a +0 club. You die... You rejoin the land of the living... Health restored: 23; MP restored: 8 Unknown command. Unknown command. Saving game... please wait. Welcome back, bayes525 the Felid Summoner. Press ? for a list of commands and other information. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.# #.# #.## #.# #..# #.# #####.#####.######## #................... #.###.#.#.>#######.# #.# #.#.#..## #.. #.###.#.#...#### ##' #..@...........###.. #.........>...)..#.. #..........(##.###.. #...........##.##### #................... ##.......##.##.##.## ####.......##.##.##.# #....####.###)......# ############.#### #.# #.##.#### There were no monsters in sight! Vanquished Creatures An adder (D:3) A ribbon worm (D:2) An orc (D:3) An endoplasm (D:2) 2 goblins A hobgoblin (D:1) 4 bats 2 frilled lizards (D:3) 2 kobolds (D:2) A rat (D:2) 16 creatures vanquished. Vanquished Creatures (collateral kills) 2 adders 3 orcs (D:3) 6 ball pythons 6 endoplasms 4 goblins (D:1) 3 hobgoblins 2 kobolds (D:2) A bat (D:2) A frilled lizard (D:2) 28 creatures vanquished. Grand Total: 44 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bayes525 the Felid Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 119 | D:1 | Reached skill level 1 in Fighting 151 | D:1 | Reached XP level 2. HP: 8/15 MP: 3/6 1808 | D:1 | Learned a level 2 spell: Call Imp 2006 | D:2 | Found a burning altar of Makhleb. 2399 | D:2 | Reached skill level 1 in Unarmed Combat 2522 | D:2 | Reached XP level 3. HP: 18/18 MP: 2/7 2719 | D:2 | Reached skill level 1 in Air Magic 3432 | D:3 | Noticed Ijyb 3525 | D:3 | Reached XP level 4. HP: 6/23 MP: 4/8 3525 | D:3 | Gained a life (2 lives remaining) 3527 | D:2 | HP: 3/23 [poisoned by an adder] 3529 | D:2 | HP: 1/23 [poisoned by an adder] 3747 | D:3 | Killed from afar by Ijyb 3747 | D:3 | Lost a life (1 life remaining) 3769 | D:2 | Slain by an orc 3769 | D:2 | Lost a life (0 lives remaining) 3770 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_fountain, layout_basic, nicolae_hexahallways, hex_tiny, minmay_bisected D:2: layout_loops_ring, basic_altar, eino_tiny_chamber D:3: layout_basic, hellmonk_ecumenical_altar_crossroads, serial_bayou_lake_a, uniq_ijyb Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 2 | 2.0 Dodging | 3 | 3.0 Stealth | 3 | 3.0 Unarmed Combat | 1 | 1.0 Air Magic | 2 | 2.2 Spellcasting | | 2.0 Summonings | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 59 | 6 || 65 Punch | 1 | || 1 Bite | 1 | || 1 Cast: Summon Small Mamm | 33 | 5 || 38 Call Imp | 14 | 3 || 17 Use: Scroll | 2 | || 2 Stab: Sleeping | 2 | || 2 Armour: Skin | 22 | 14 || 36 Dodge: Dodged | 89 | 24 || 113