Dungeon Crawl Stone Soup version 0.31.0-35-g6cd5f5668d (webtiles) character file. Game seed: 7196239738483532144 566 bayes525 the Conjurer (level 7, -6/36 HPs) Began as a Deep Elf Conjurer on July 22, 2024. Was a Follower of Hepliaklqana. Mangled by Menkaure (20 damage) ... on level 5 of the Dungeon on Aug 15, 2024. The game lasted 00:14:38 (4888 turns). bayes525 the Conjurer (Deep Elf Conjurer) Turns: 4888, Time: 00:14:38 Health: -6/36 AC: 7 Str: 4 XL: 7 Next: 10% Magic: 6/13 EV: 13 Int: 25 God: Hepliaklqana [*.....] Gold: 187 SH: 0 Dex: 13 Spells: 5/12 levels left rFire . . . a - +2 dagger (holy) rCold . . . (no shield) rNeg . . . d - +0 robe rPois . h - +2 hat rElec . (no cloak) rCorr . (no gloves) SInv . c - +2 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.13/turn %: no passive effects @: no status effects A: reduced essence a: Renounce Religion, Recall Ancestor, Ancestor Identity You were on level 5 of the Dungeon. You worshipped Hepliaklqana. Hepliaklqana was aware of your devotion. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 187 gold pieces. Inventory: Hand Weapons a - a +2 dagger of holy wrath (weapon) b - a +0 sling e - a +0 dagger t - a +3 dagger Missiles l - 8 stones m - 7 poisoned darts o - 6 javelins Armour c - a +2 pair of boots (worn) d - a +0 robe (worn) h - a +2 hat (worn) Wands p - a wand of polymorph (7) Potions f - 3 potions of mutation g - a potion of heal wounds {unknown} i - a potion of attraction {unknown} j - a potion of haste {unknown} k - 3 potions of lignification {unknown} n - a potion of degeneration {unknown} r - 2 potions of curing {unknown} Skills: - Level 3.0 Fighting - Level 4.0 Dodging - Level 4.0 Stealth - Level 3.0 Spellcasting - Level 5.0 Conjurations - Level 4.0 Translocations + Level 3.1 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 c - Fulminant Prism Conj/Alch 12% 3d8 19% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Iskenderun's Mystic Bla Conj/Tloc 26% 2d7 16% 4 Call Canine Familiar Summ 3% N/A 30% 3 Sigil of Binding Hex 3% N/A 30% 3 Dimensional Bullseye Hex/Tloc 6% N/A 41% 4 Animate Dead Necr 3% N/A 69% 4 Haunt Necr/Summ 1% N/A 100% 7 Infestation Necr 1% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Hepliaklqana Qazlal Ru Trog Wu Jian Xom Annotations: D:3 1 runed translucent door, Crazy Yiuf, Sigmund D:4 Edmund, Ijyb D:5 Menkaure Message History Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 club (severely wounded, 100% to hit) The magic dart hits the goblin. You kill the goblin! You now have 9/11 mp. You start resting. Magic restored. MP restored: 11 You see here a +0 club. Found a scroll labelled GIETZO YSOAL and 16 gold pieces. Found a stone staircase leading down. Found a stone staircase leading down. n - a scroll labelled GIETZO YSOAL A rat comes into view. The rat squeaks loudly. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (100% to hit) The magic dart hits the rat. You kill the rat! You now have 10/11 mp. You now have 99 gold pieces (gained 16). You start resting. Magic restored. MP restored: 11 Could not explore, unopened door. You open the door. A rat comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (asleep, 100% to hit) The magic dart hits the rat. You kill the rat! You now have 10/11 mp. You start resting. Magic restored. MP restored: 11 There is an open door here. There is an open door here. Could not explore, unopened door. You open the door. There is an open door here. You open the door. A goblin comes into view. It is wielding a +0 club. The goblin shouts! The goblin closely misses you. There is an open door here. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club (100% to hit) The magic dart hits the goblin. You kill the goblin! You now have 10/11 mp. You start resting. Magic restored. MP restored: 11 You see here a +0 club. A rat comes into view. Found a viscous silvery potion, 6 gold pieces and a robe. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (asleep, 100% to hit) The magic dart hits the rat but does no damage. The rat squeaks loudly. You hear an angry hiss. A ball python comes into view. You now have 10/11 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - rat Aim: a rat (100% to hit) The magic dart hits the rat! You kill the rat! You now have 9/11 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ball python Aim: a ball python (100% to hit) The magic dart hits the ball python. The ball python is moderately wounded. You now have 8/11 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ball python Aim: a ball python (moderately wounded, 100% to hit) The magic dart hits the ball python. You kill the ball python! You now have 7/11 mp. You start resting. A bat comes into view. A bat is nearby! The bat misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (100% to hit) The magic dart hits the bat. You kill the bat! You now have 7/11 mp. k - 3 viscous silvery potions (gained 1) You start resting. Magic restored. MP restored: 11 Found 2 stones. You now have 105 gold pieces (gained 6). A quokka comes into view. You see here 5 poisoned darts. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - quokka Aim: a quokka (wandering, hasn't noticed you, 100% to hit) The magic dart hits the quokka. You kill the quokka! You now have 10/11 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You start resting. Magic restored. MP restored: 11 You start waiting. A goblin comes into view. It is wielding a +0 dagger. A goblin is nearby! Found a dagger. An endoplasm comes into view. The endoplasm quivers. A giant cockroach comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - giant cockroach Aim: a giant cockroach (100% to hit) The magic dart hits the giant cockroach. You kill the giant cockroach! You now have 10/11 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm. The endoplasm is almost dead. You now have 9/11 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (almost dead, 100% to hit) The magic dart hits the endoplasm! You kill the endoplasm! The goblin shouts! The goblin unwields a +0 dagger. The goblin wields a +0 sling. The goblin shoots a sling bullet. The sling bullet closely misses you. Training target 4.0 for Dodging reached! Your Dodging skill increases to level 4! You need to enable at least one skill for training. You now have 8/11 mp. Okay, then. A goblin is nearby! The goblin shoots a sling bullet. The sling bullet closely misses you. Sorry, you're not good enough to have a special ability. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 sling (100% to hit) The magic dart hits the goblin! You kill the goblin! You now have 7/11 mp. You start resting. A quokka comes into view. A quokka is nearby! A quokka is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - quokka Aim: a quokka (wandering, hasn't noticed you, 100% to hit) The magic dart hits the quokka. You kill the quokka! You now have 7/11 mp. You start resting. Magic restored. MP restored: 11 You see here a giant cockroach corpse. You now have 114 gold pieces (gained 9). Things that are here: a +0 sling; a +0 dagger You see here a giant cockroach corpse. m - 7 poisoned darts (gained 5) l - 6 stones (gained 2) A quokka comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - quokka Aim: a quokka (asleep, 100% to hit) The magic dart hits the quokka. You kill the quokka! You now have 10/11 mp. You start resting. Magic restored. MP restored: 11 Could not explore, unopened door. You open the large door. There is a large open door here. Found 6 javelins. A hobgoblin comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (asleep, 100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! You now have 10/11 mp. You see here 6 javelins. o - 6 javelins You see here a hobgoblin corpse. There is a large open door here. You see here a ball python skeleton. MP restored: 11 You open the door. There is an open door here. Found a faded altar of an unknown god. Natasha, Servant of Life and Death comes into view. She is carrying a wand of polymorph. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Natasha Aim: Natasha, carrying a wand of polymorph (wandering, hasn't noticed you, 100% to hit) The magic dart hits Natasha. Natasha is moderately wounded. Natasha extends her claws. You now have 10/11 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Natasha Aim: Natasha, carrying a wand of polymorph (moderately wounded, 100% to hit) The magic dart hits Natasha but does no damage. Natasha is moderately wounded. You now have 9/11 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Natasha Aim: Natasha, carrying a wand of polymorph (lightly wounded, 100% to hit) The magic dart hits Natasha. Natasha is moderately wounded. You now have 8/11 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Natasha Aim: Natasha, carrying a wand of polymorph (moderately wounded, 100% to hit) The magic dart hits Natasha. Natasha is severely wounded. You now have 7/11 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Natasha Aim: Natasha, carrying a wand of polymorph (severely wounded, 74% to hit) The searing ray hits Natasha! You kill Natasha! You feel Natasha's spirit has finally been put to rest. (Press . to maintain the ray.) Your Translocations skill increases to level 1! You now have 5/11 mp. You now have 4/11 mp. You start resting. Magic restored. MP restored: 11 You start waiting. Done waiting. p - a wand of polymorph (7) You see here the felid corpse of Natasha. Found a scroll labelled PACRIS FAMYROF. There is an open door here. There is an open door here. There is a faded altar of an unknown god here. This altar belongs to (a) Kikubaaqudgha, (b) Qazlal or (c) Wu Jian, but you can't tell which. Press the corresponding letter to learn more about a god, or press enter to convert or escape to cancel. Okay, then. Unknown command. Press < or > to pray at altars. There is an open door here. There is an open door here. q - a scroll labelled PACRIS FAMYROF There is an open door here. There is an open door here. A ball python comes into view. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ball python Aim: a ball python (wandering, hasn't noticed you, 100% to hit) The magic dart hits the ball python! You kill the ball python! You now have 10/11 mp. You start resting. Magic restored. MP restored: 11 An adder comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (asleep, 100% to hit) The magic dart hits the adder! The adder is severely wounded. The adder hisses angrily. You now have 10/11 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (severely wounded, 100% to hit) The magic dart hits the adder. You kill the adder! You now have 9/11 mp. You start resting. Magic restored. MP restored: 11 There is an open door here. You see here a +0 club. There is an open door here. Done exploring. Done exploring. There is an open door here. Done exploring. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Okay, then. Blink to where? Press: ? - help, Dir - move target As you read the scroll labelled GIETZO YSOAL, it crumbles to dust. It was a scroll of blinking. There is a stone staircase leading up here. As you read the scroll labelled PACRIS FAMYROF, it crumbles to dust. It is a scroll of enchant weapon. Your +1 dagger of holy wrath glows red for a moment. You start waiting. Done waiting. A hobgoblin comes into view. The hobgoblin shouts! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! You now have 10/11 mp. You start resting. A hobgoblin comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (wandering, hasn't noticed you, 100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! You now have 9/11 mp. You start resting. Magic restored. MP restored: 11 Grinder comes into view. Grinder is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Grinder Aim: Grinder (asleep, 100% to hit) The searing ray hits Grinder. Grinder is lightly wounded. Grinder shouts! (Press . to maintain the ray.) You now have 9/11 mp. The searing ray hits Grinder! Grinder is moderately wounded. You now have 8/11 mp. The searing ray misses Grinder. You now have 7/11 mp. The searing ray hits Grinder! Grinder is heavily wounded. You finish channelling your searing ray. Grinder blinks! You now have 6/11 mp. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Grinder Aim: Grinder (heavily wounded, 100% to hit) The magic dart hits Grinder. Grinder is heavily wounded. You now have 5/11 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Grinder Aim: Grinder (heavily wounded, 77% to hit) The searing ray misses Grinder. (Press . to maintain the ray.) You now have 3/11 mp. The searing ray misses Grinder. You now have 2/11 mp. The searing ray hits Grinder. Grinder is severely wounded. The searing ray hits Grinder. Grinder is severely wounded. You finish channelling your searing ray. Grinder gestures at you. Pain shoots through your body! You take 13 damage, and have 19/32 hp. MASSIVE DAMAGE!! You now have 1/11 mp. Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Grinder Aim: Grinder (severely wounded, 100% to hit) The magic dart hits Grinder but does no damage. Grinder is severely wounded. Grinder completely misses you. You now have 0/11 mp. You hit Grinder but do no damage. Grinder is severely wounded. Grinder hits you. You writhe in agony. You take 3 damage, and have 16/32 hp. You hit Grinder. Grinder convulses. Grinder is almost dead. Grinder blinks! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. You aren't carrying any scrolls. Magic courses through your body. MP restored: 11 Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Grinder Aim: Grinder (almost dead, 77% to hit) The searing ray misses Grinder. (Press . to maintain the ray.) You now have 9/11 mp. The searing ray misses Grinder. Grinder blinks! You now have 8/11 mp. You now have 7/11 mp. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Grinder Aim: Grinder (almost dead, 100% to hit) The magic dart hits Grinder. Grinder is almost dead. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Grinder Aim: Grinder (almost dead, 100% to hit) Okay, then. Press: ? - help, v - describe, . - travel A rock wall. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Grinder Aim: Grinder (almost dead, 77% to hit) The searing ray hits Grinder. You kill Grinder! (Press . to maintain the ray.) Training target 2.0 for Translocations reached! Your Translocations skill increases to level 2! You need to enable at least one skill for training. Training target 3.0 for Translocations reached! Your Translocations skill increases to level 3! You need to enable at least one skill for training. Training target 4.0 for Translocations reached! Your Translocations skill increases to level 4! You need to enable at least one skill for training. Training target 4.0 for Stealth reached! Your Stealth skill increases to level 4! You need to enable at least one skill for training. You have reached level 6! You regained 3 hp, and now have 21/37 hp. You now have 5/12 mp. You start resting. Magic restored. You regained 13 hp, and now have 34/37 hp. MP restored: 12 You start resting. HP restored. Health restored: 37 Okay, then. Sorry, you're not good enough to have a special ability. Unknown command. Press: ? - help, v - describe, . - travel The floor. Okay, then. You open the door. Found 6 gold pieces and a white potion. There is an open door here. b - a white potion Found 11 gold pieces. Found 10 gold pieces. Found a stormy altar of Qazlal. You now have 120 gold pieces (gained 6). Found a bloodstained altar of Trog. Found an ornate altar of the Wu Jian Council. Found a sacrificial altar of Ru. Found a hazy altar of Hepliaklqana. Found a shimmering altar of Xom. There is a hazy altar of Hepliaklqana here. You kneel at the altar of Hepliaklqana. Hepliaklqana welcomes you! Found a stone staircase leading down. Found a silvery potion. You now have 131 gold pieces (gained 11). You now have 141 gold pieces (gained 10). n - a silvery potion You open the door. There is an open door here. You open the door. There is an open door here. There is an open door here. There is a stone staircase leading down here. There is an open door here. You open the door. There is an open door here. You hit the fungus. The fungus begins to die. The fungus is lightly damaged. You hit the fungus. The fungus is lightly damaged. You hit the fungus. The fungus is lightly damaged. You hit the fungus. The fungus is lightly damaged. A nearby fungus withers and dies. You open the door. Found a sedimented amethyst potion. There is an open door here. f - 3 sedimented amethyst potions (gained 1) There is an open door here. Found a hammer. Found a runed translucent door. Crazy Yiuf shouts! Sigmund the Dreaded comes into view. He is wielding a +0 scythe. There is an open door here. There is a stone staircase leading down here. You climb downwards. Found 6 stones. There is a stone staircase leading up here. A giant cockroach comes into view. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - giant cockroach Aim: a giant cockroach (asleep, 100% to hit) The magic dart hits the giant cockroach but does no damage. You now have 11/12 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - giant cockroach Aim: a giant cockroach (100% to hit) The magic dart hits the giant cockroach! You kill the giant cockroach! You now have 10/12 mp. You start resting. Magic restored. MP restored: 12 Found an escape hatch in the ceiling. Found a white potion. Found an escape hatch in the floor. A bombardier beetle comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bombardier beetle Aim: a bombardier beetle (100% to hit) The magic dart hits the bombardier beetle. The bombardier beetle is moderately wounded. You now have 11/12 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bombardier beetle Aim: a bombardier beetle (moderately wounded, 87% to hit) The searing ray hits the bombardier beetle. The bombardier beetle is heavily wounded. (Press . to maintain the ray.) You now have 9/12 mp. The searing ray hits the bombardier beetle! You kill the bombardier beetle! Your Alchemy skill increases to level 1! You now have 8/12 mp. You start resting. Magic restored. MP restored: 12 You start waiting. Done waiting. b - 2 white potions (gained 1) There is an escape hatch in the floor here. An orc comes into view. It is wielding a +0 mace. The orc shouts! You hear a shout! An orc wizard comes into view. It is wielding a +0 dagger. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (100% to hit) The magic dart hits the orc wizard. The orc wizard is moderately wounded. You now have 11/12 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 mace (100% to hit) The magic dart hits the orc. The orc is heavily wounded. You now have 10/12 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc wizard, p - orc Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderately wounded, 74% to hit) The searing ray hits the orc! You kill the orc! The searing ray misses the orc wizard. (Press . to maintain the ray.) You now have 8/12 mp. The searing ray misses the orc wizard. You now have 7/12 mp. The searing ray hits the orc wizard. The orc wizard is severely wounded. An orc comes into view. It is wielding a +0 hand axe. You now have 6/12 mp. The searing ray hits the orc wizard! You kill the orc wizard! You finish channelling your searing ray. You now have 5/12 mp. There is an escape hatch in the ceiling here. You start resting. Magic restored. MP restored: 12 You start waiting. Done waiting. Things that are here: a +0 mace; an orc corpse Found a stone staircase leading down. Found a stone staircase leading up. Found 12 gold pieces. Found a scroll labelled BUNKEMNOFEPT. A hobgoblin comes into view. The hobgoblin shouts! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (100% to hit) The magic dart hits the hobgoblin. The hobgoblin is almost dead. You now have 11/12 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (almost dead, 100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! You now have 10/12 mp. You start resting. A bombardier beetle comes into view. A bombardier beetle is nearby! You see here a scroll labelled BUNKEMNOFEPT. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bombardier beetle Aim: a bombardier beetle (100% to hit) The magic dart hits the bombardier beetle! The bombardier beetle is heavily wounded. You now have 10/12 mp. q - a scroll labelled BUNKEMNOFEPT Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bombardier beetle Aim: a bombardier beetle (heavily wounded, 100% to hit) The magic dart hits the bombardier beetle but does no damage. The bombardier beetle is heavily wounded. You now have 9/12 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bombardier beetle Aim: a bombardier beetle (heavily wounded, 100% to hit) The magic dart hits the bombardier beetle. The bombardier beetle is severely wounded. You now have 8/12 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bombardier beetle Aim: a bombardier beetle (severely wounded, 87% to hit) The searing ray hits the bombardier beetle. The bombardier beetle is almost dead. (Press . to maintain the ray.) You now have 6/12 mp. The searing ray hits the bombardier beetle! You kill the bombardier beetle! Your Alchemy skill increases to level 2! You now have 5/12 mp. You start resting. Magic restored. MP restored: 12 You start waiting. An orc is nearby! An orc is nearby! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 hand axe and wearing a +0 scale mail (wandering, hasn't noticed you, 100% to hit) The magic dart hits the orc! You kill the orc! You now have 11/12 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You start resting. Magic restored. MP restored: 12 You now have 153 gold pieces (gained 12). Things that are here: a +0 hand axe; a +0 scale mail; an orc corpse You now have 165 gold pieces (gained 12). Found a sling. Found 5 gold pieces. You see here a +0 sling. r - a +0 sling Adjust (i)tems, (s)pells, or (a)bilities? Huh? Adjust (i)tems, (s)pells, or (a)bilities? r - a +0 sling Adjust to which letter? (? for menu, Esc to quit) b - a +0 sling; r - 2 white potions Your +2 dagger of holy wrath stops glowing. b - a +0 sling (weapon) Your +2 dagger of holy wrath softly glows with a divine radiance! a - a +2 dagger of holy wrath (weapon) Found a stone staircase leading up. Edmund the Younger comes into view. He is wielding a +2 flail of protection. You see here 5 gold pieces. You now have 170 gold pieces (gained 5). Press: ? - help, . - travel You can't see that place. [the floor.] Placed new exclusion. Hepliaklqana forms a fragment of your life essence into the memory of your ancestor, Londisizwe! You can now recall your ancestor. You can now remember your ancestor's identity. Found 17 gold pieces. You take 4 damage, and have 33/33 hp. You swap places. Found a scroll labelled HEIMAL TOSAE. You now have 187 gold pieces (gained 17). A kobold comes into view. It is wielding a +3 dagger. The kobold shouts! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +3 dagger and quivering stones (ally target, 100% to hit) The magic dart hits the kobold. You kill the kobold! You have reached level 7! Londisizwe remembers more of his old skill. Health restored: 36 You now have 11/13 mp. Press: ? - help, v - describe, . - travel, g - get item Items here: a +3 dagger; 2 stones; a kobold corpse. The floor. An orc comes into view. It is wielding a +0 war axe. You see here a scroll labelled HEIMAL TOSAE. s - a scroll labelled HEIMAL TOSAE Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 war axe and wearing a +0 ring mail (ally target, 100% to hit) The magic dart hits the orc. The orc is lightly wounded. Londisizwe hits the orc! The orc dies! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You swap places. Found a stone staircase leading down. Things that are here: a +0 war axe; a +0 ring mail You swap places. l - 8 stones (gained 2) Things that are here: a +3 dagger; a kobold corpse t - a +3 dagger Okay, then. MP restored: 13 An adder comes into view. Found a metallic orange potion. The adder hisses angrily. The adder closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (ally target, 66% to hit) The searing ray hits the adder! The adder is almost dead. (Press . to maintain the ray.) The adder closely misses you. Londisizwe barely misses the adder. You now have 11/13 mp. The searing ray hits the adder. You kill the adder! You now have 10/13 mp. You now have 9/13 mp. Unknown command. You start resting. Magic restored. MP restored: 13 You start waiting. An endoplasm comes into view. Found a white potion. Found a stone staircase leading down. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (ally target, 100% to hit) The magic dart hits the endoplasm! You kill the endoplasm! You now have 12/13 mp. You start resting. Magic restored. MP restored: 13 Ijyb, a goblin and a kobold come into view. Ijyb is wielding a +0 club and carrying a wand of light. The goblin shouts! Ijyb shouts! The kobold shouts! The goblin misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Londisizwe misses the goblin. Ijyb zaps a wand. The bolt of light hits the goblin! The goblin dies! The bolt of light hits you. You take 6 damage, and have 30/36 hp. A quokka comes into view. There is a stone staircase leading down here. Ijyb screams, "It's all mine!" You climb downwards. The gnoll bouda shouts! The gnoll shouts! x5 There is a stone staircase leading up here. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits the gnoll. The gnoll is heavily wounded. The searing ray hits the gnoll! The gnoll is severely wounded. (Press . to maintain the ray.) The gnoll closely misses you. x2; The gnoll misses you. The gnoll closely misses you. You now have 11/13 mp. The searing ray hits the gnoll! The gnoll is almost dead. The searing ray hits the gnoll! You kill the gnoll! The gnoll hits you but does no damage. The gnoll barely misses you. The gnoll hits you with a +0 whip of holy wrath. The gnoll closely misses you. You take 2 damage, and have 29/36 hp. You now have 10/13 mp. The searing ray hits the gnoll. You kill the gnoll! The gnoll barely misses you. The gnoll hits you from afar with a +0 spear. The gnoll bouda hits you with a +0 club! You take 11 damage, and have 18/36 hp. MASSIVE DAMAGE!! You now have 9/13 mp. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll bouda Aim: a gnoll bouda, wielding a +0 club and wearing a +0 robe (100% to hit) Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits the gnoll! The gnoll is severely wounded. The searing ray hits the gnoll. The gnoll is heavily wounded. (Press . to maintain the ray.) The gnoll barely misses you. The gnoll hits you but does no damage. The gnoll bouda hits you but does no damage. The gnoll barely misses you. You now have 7/13 mp. The searing ray hits the gnoll. You kill the gnoll! The searing ray hits the gnoll! You kill the gnoll! The gnoll barely misses you. The gnoll bouda misses you. Training target 3.0 for Alchemy reached! Your Alchemy skill increases to level 3! You need to enable at least one skill for training. You now have 6/13 mp. Okay, then. The gnoll bouda barks out a call to the hunt! The gnoll picks up the pace! You hear a shout! The gnoll attacks as it pursues you! The gnoll barely misses you. Menkaure, Prince of Dust comes into view. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 spear. You take 2 damage, and have 17/36 hp. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Menkaure Aim: Menkaure (90% to hit) Okay, then. Menkaure mumbles some strange words. Menkaure seems to speed up. As you read the scroll labelled BUNKEMNOFEPT, it crumbles to dust. The creatures around you are filled with an inner flame! It was a scroll of immolation. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Okay, then. As you read the scroll labelled HEIMAL TOSAE, it crumbles to dust. It is a scroll of identify. f - 3 potions of mutation Menkaure gestures at you while chanting. Pain shoots through your body! You take 5 damage, and have 13/36 hp. Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Okay, then. Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits Menkaure. Flame seeps out of Menkaure. Menkaure is lightly damaged. The searing ray hits the gnoll bouda! The gnoll bouda is moderately wounded. (Press . to maintain the ray.) Menkaure is engulfed in blazing flames. Flame seeps out of Menkaure. Menkaure misses you. You now have 6/13 mp. Unknown command. Menkaure attacks as he pursues you! Menkaure hits you!! Ouch! That really hurt! You die... .. .....# #.. .....# ## #.##.....# #.### ##......... #...##.......... #....#........#. ## #.....#....#.... #.###.#....#.@....... #)..###...#M...##..# #.)..#.###.#....... #..<..#.g.##......# #.#.).g#.°..#.......# ##.g.#.....#.....## #.###.#....#.....# ..#...###...#...... ...#... .###.#....# You could see Menkaure (fast, inner flame) and a gnoll bouda. Vanquished Creatures Grinder (D:3) 3 bombardier beetles Natasha (thrice) (D:2) An orc wizard (D:4) Terence (D:2) 6 gnolls 2 adders 2 ribbon worms (D:2) 3 dart slugs 2 orcs (D:4) 5 ball pythons (D:2) 4 bats 4 endoplasms 3 giant cockroaches 7 goblins 8 hobgoblins 5 quokkas 2 frilled lizards (D:1) 3 kobolds 6 rats (D:2) 71 creatures vanquished. Vanquished Creatures (collateral kills) An orc (D:4) 1 creature vanquished. Vanquished Creatures (others) A goblin (D:4) 1 creature vanquished. Grand Total: 73 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bayes525 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 246 | D:1 | Reached XP level 2. HP: 15/15 MP: 8/8 255 | D:1 | Learned a level 2 spell: Searing Ray 769 | D:1 | Reached skill level 1 in Fighting 1066 | D:1 | Reached XP level 3. HP: 20/20 MP: 4/9 2561 | D:2 | Noticed Terence 2568 | D:2 | Killed Terence 2569 | D:2 | Reached XP level 4. HP: 18/27 MP: 4/10 2717 | D:2 | Noticed Natasha 2722 | D:2 | Killed Natasha 2727 | D:2 | Reached skill level 5 in Conjurations 2727 | D:2 | Reached XP level 5. HP: 32/32 MP: 1/11 2730 | D:2 | Noticed Natasha 2826 | D:3 | Learned a level 4 spell: Fulminant Prism 2835 | D:2 | Killed Natasha 3505 | D:2 | Found a faded altar of an unknown god. 3506 | D:2 | Noticed Natasha 3511 | D:2 | Killed Natasha 3512 | D:2 | Reached skill level 1 in Translocations 3920 | D:3 | Noticed Grinder 3938 | D:3 | Killed Grinder 3939 | D:3 | Reached XP level 6. HP: 21/37 MP: 5/12 4022 | D:3 | Found a stormy altar of Qazlal. 4028 | D:3 | Found a bloodstained altar of Trog. 4032 | D:3 | Found an ornate altar of the Wu Jian Council. 4033 | D:3 | Found a sacrificial altar of Ru. 4034 | D:3 | Found a hazy altar of Hepliaklqana. 4035 | D:3 | Found a shimmering altar of Xom. 4039 | D:3 | Became a worshipper of Hepliaklqana the Forgotten 4177 | D:3 | Found a runed translucent door. 4178 | D:3 | Noticed Crazy Yiuf 4204 | D:3 | Noticed Sigmund 4268 | D:4 | Reached skill level 1 in Alchemy 4741 | D:4 | Noticed Edmund 4756 | D:4 | Reached * piety under Hepliaklqana 4764 | D:4 | Reached XP level 7. HP: 36/36 MP: 11/13 4865 | D:4 | Noticed Ijyb 4871 | D:5 | Entered Level 5 of the Dungeon 4879 | D:5 | Noticed Menkaure 4888 | D:5 | Mangled by Menkaure Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_quiet, layout_loops_corners, serial_bayou_pond_e D:2: layout_basic, hellmonk_ecumenical_altar_heavens_door, uniq_terence, uniq_natasha D:3: layout_basic, general_overflow_altar, minitemple, uniq_grinder, uniq_sigmund, uniq_crazy_yiuf_cottage D:4: layout_rooms, gammafunk_ghost_nasty_kobolds, uniq_blork_the_orc, uniq_edmund, uniq_ijyb D:5: nicolae_BIG_FREAKIN_CUBE, layout_cave_pools, nicolae_the_louvre, uniq_prince_ribbit1, uniq_menkaure Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Dodging | 3 4 | 4.0 Stealth | 3 4 | 4.0 Fighting | 1 2 3 | 3.0 Conjurations | 5 | 5.0 Translocations | 4 | 4.0 Alchemy | 2 3 | 3.1 Spellcasting | | 3.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 6 | 7 | || 13 Cast: Magic Dart | 46 | 51 | 2 || 99 Searing Ray | 6 | 11 | 4 || 21 Use: Scroll | | 2 | 2 || 4 Potion | | 1 | || 1 Stab: Sleeping | 5 | | || 5 Armour: Robe | 8 | 3 | 9 || 20 Skin | | 4 | || 4 Dodge: Dodged | 5 | 10 | 16 || 31