Dungeon Crawl Stone Soup version 0.31.0-35-g6cd5f5668d (webtiles) character file. Game seed: 14157500295169599314 115661 bayes525 the Swashbuckler (level 16, -12/136 HPs) Began as a Demonspawn Alchemist on Aug 22, 2024. Was an Initiate of Gozag. Shot with an arrow by a centaur warrior (18 damage) ... on level 2 of the Shoals. The game lasted 02:01:13 (43848 turns). bayes525 the Swashbuckler (Demonspawn Alchemist) Turns: 43848, Time: 02:01:13 Health: -12/136 AC: 17 Str: 12 XL: 16 Next: 19% Magic: 23/23 EV: 15 Int: 22 God: Gozag Gold: 2965 SH: 9 Dex: 18 Spells: 4/25 levels left rFire + + + a - +7 captain's cutlass {speed, disarm} rCold + . . (no shield) rNeg . . . E - +3 leather armour "Paofy" {rF++ Str+2 Dex+4} rPois + y - +0 helmet rElec + j - +2 cloak {rPois} rCorr + (gloves unavailable) SInv . V - +0 pair of boots {rampage} Will ++... v - amulet of reflection Stlth +++ k - ring of flight HPRegen 0.42/turn I - ring of wizardry MPRegen 0.18/turn %: reflection, rampage, wizardry (x1) @: mighty, about to teleport, resistant, flying A: claws 3, icemail 1, sturdy frame 2, condensation shield, demonic magic 2, demonic willpower a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were on level 2 of the Shoals. You worshipped Gozag. Gozag was most pleased with you. You visited 4 branches of the dungeon, and saw 23 of its levels. You also visited: Bailey. You collected 8340 gold pieces. You spent 2504 gold pieces at shops. You paid 2871 gold pieces to Gozag. Inventory: Hand Weapons a - the +7 captain's cutlass (weapon) {speed, disarm} (You bought it in a shop on level 2 of the Dungeon) S - a +1 rapier of speed Missiles R - 4 throwing nets Y - 9 javelins Z - a curare-tipped dart Armour j - a +2 cloak of poison resistance (worn) s - a +2 pair of boots x - the +0 ring mail of Mepra {^Drain Regen+ Str+3 Dex+3} (You found it on level 12 of the Dungeon) Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). Regen+: It increases your rate of health regeneration. ^Drain: It drains your maximum health when unequipped. y - a +0 helmet (worn) E - the +3 leather armour "Paofy" (worn) {rF++ Str+2 Dex+4} (You took it off an orc warrior on level 6 of the Dungeon) Str+2: It affects your strength (+2). Dex+4: It affects your dexterity (+4). rF++: It greatly protects you from fire. Q - a +1 robe of resistance U - the +1 robe "Baoq" {+Blink rCorr} (You found it in a bailey) +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. V - a +0 pair of boots of rampaging (worn) Jewellery b - the ring "Arphy" {Str+2 Dex+6 Slay+2} (You acquired it on level 13 of the Dungeon) [ring of dexterity] Str+2: It affects your strength (+2). Dex+6: It affects your dexterity (+6). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). h - an amulet of regeneration k - a ring of flight (left claw) n - a ring of magical power v - an amulet of reflection (around neck) I - a ring of wizardry (right claw) K - a ring of see invisible N - a ring of protection from fire Wands c - a wand of polymorph (13) q - a wand of mindburst (12) B - a wand of acid (14) C - a wand of iceblast (11) (quivered) D - a wand of digging (14) M - a wand of charming (21) X - a wand of flame (2) Scrolls e - a scroll of vulnerability i - 3 scrolls of fog p - 4 scrolls of identify w - 2 scrolls of teleportation A - 3 scrolls of revelation F - 3 scrolls of butterflies O - a scroll of blinking Potions d - 4 potions of ambrosia f - 4 potions of invisibility l - 2 potions of brilliance m - 2 potions of haste r - 2 potions of cancellation t - 7 potions of curing z - a potion of heal wounds H - 2 potions of attraction J - 3 potions of enlightenment L - 3 potions of magic P - 4 potions of might T - 3 potions of resistance W - 3 potions of lignification Miscellaneous g - a lightning rod (2/4) o - a phantom mirror u - a phial of floods G - a tin of tremorstones (1/2) Skills: + Level 15.5 Fighting - Level 15.5 Short Blades - Level 8.0 Armour - Level 6.0 Dodging - Level 6.0 Stealth - Level 5.0 Spellcasting - Level 4.0 Conjurations - Level 5.0 Necromancy - Level 6.0 Translocations - Level 3.0 Air Magic - Level 6.6 Earth Magic - Level 7.0 Alchemy - Level 3.0 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 100% 1d9 1% 1 b - Mephitic Cloud Conj/Alch/Air 26% N/A 1% 3 c - Olgreb's Toxic Radia Alch 36% N/A 2% 4 A - Manifold Assault Tloc 31% N/A 3% 4 C - Borgnjor's Vile Clut Necr/Erth 15% N/A 11% 5 P - Passage of Golubria Tloc 31% N/A 3% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 62% N/A 1% 1 Necrotise Necr 100% 1d9 1% 1 Sandblast Erth 68% 2d15 1% 1 Mercury Vapours Alch/Air 54% N/A 1% 2 Static Discharge Conj/Air 40% 3-5/arc 1% 2 Gell's Gravitas Tloc 31% N/A 1% 3 Teleport Other Tloc 31% N/A 1% 3 Vampiric Draining Necr 27% 2d7 1% 3 Freeze Ice 20% 1d4 4% 1 Slow Hex 20% N/A 4% 1 Summon Small Mammal Summ 20% N/A 4% 1 Hailstorm Conj/Ice 14% 3d6 5% 3 Jinxbite Hex 10% N/A 6% 2 Vhi's Electric Charge Tloc/Air 50% N/A 6% 4 Sticky Flame Fire/Alch 20% 2d6 10% 4 Animate Armour Summ/Erth 40% N/A 11% 4 Call Canine Familiar Summ 5% N/A 12% 3 Confusing Touch Hex 5% N/A 12% 3 Frozen Ramparts Ice 10% 1d2 12% 3 Sigil of Binding Hex 5% N/A 12% 3 Tukima's Dance Hex 5% N/A 12% 3 Airstrike Air 9% 2d(2-18) 12% 4 Summon Lightning Spire Summ/Air 12% N/A 21% 4 Summon Blazeheart Golem Fire/Summ 5% N/A 36% 4 Alistair's Intoxication Alch 24% N/A 6% 5 Curse of Agony Necr 27% N/A 14% 5 Arcjolt Conj/Air 10% 1d20 26% 5 Yara's Violent Unravell Hex/Alch 10% 3d6 26% 5 Summon Forest Summ/Tloc 9% N/A 32% 5 Eringya's Noxious Bog Alch 18% 4d6 32% 6 Dispersal Tloc 15% N/A 45% 6 Metabolic Englaciation Hex/Ice 2% N/A 69% 5 Summon Mana Viper Hex/Summ 5% N/A 69% 5 Conjure Ball Lightning Conj/Air 10% 3x3d6 78% 6 Plasma Beam Fire/Air 6% 2x1d16 96% 6 Orb of Destruction Conj 11% 9d6 99% 7 Spellforged Servitor Conj/Summ 7% N/A 100% 7 Summon Hydra Summ 2% N/A 100% 7 Discord Hex 2% N/A 100% 8 Disjunction Tloc 15% N/A 100% 8 Lehudib's Crystal Spear Conj/Erth 14% 10d5 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (14/15) Temple (0/1) D:6 Lair (5/5) D:9 Shoals (2/4) Lair:3 Snake (0/4) Lair:3 Slime (0/5) Lair:4 Orc (2/2) D:9 Elf (0/3) Orc:2 Vaults (0/5) D:14 Bailey (visited) Altars: Ashenzari Cheibriados Gozag Hepliaklqana Kikubaaqudgha Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Yredelemnul Jiyva Shops: D:1 ( D:2 ( D:4 [ D:8 * D:11 * D:12 [:(( D:14 ? Orc:1 [ Orc:2 [!!?= Portals: Trove: D:12 (give +3 gold dragon scales) Annotations: D:7 exclusion: downstairs D:8 exclusion: downstairs D:9 1 runed translucent door, exclusion: door, Archog's ghost, journeyman OnAE Lair:5 3 runed translucent doors, exclusion: 3 doors, cdecastro's ghost, journeyman AtBe Shoals:2 Ilsuiw Innate Abilities, Weirdness & Mutations You have claws for hands. A meltable icy envelope protects you from harm. (AC +4) Your movements are less encumbered by armour. (ER -4) A meltable shield of frost defends you. (SH +4) Spells you cast may paralyse nearby enemies. You punish those that try to bend your will. (Will+) Message History The faun points at you and mumbles some strange words. Your willpower is stripped away! The merfolk siren chants its luring song. The cyclops throws a large rock. You block the large rock with an invisible shield... and reflect it back! The large rock hits the cyclops!! You take 9 damage, and have 71/127 hp. Casting: Olgreb's Toxic Radiance (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your toxic radiance grows in intensity. The manticore looks even sicker. The merfolk siren looks as sick as possible! The faun looks as sick as possible! The dream sheep looks as sick as possible! Malevolent energies surge around you. The manticore looks even sicker. The merfolk siren looks as sick as possible! You kill the cyclops! You hear a splash. The merfolk siren chants its luring song. The faun shoots a sling bullet. The sling bullet closely misses you. Your lightning rod (4/4) has regained one charge. You now have 7/22 mp. Casting: Olgreb's Toxic Radiance (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Space momentarily warps into an impossible shape! You hit the dream sheep. You kill the dream sheep! You hit the manticore. Malevolent energies surge around you. The faun looks as sick as possible! You now have 3/22 mp. Casting: Manifold Assault (mildly dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The faun looks as sick as possible! The merfolk siren looks as sick as possible! The faun looks as sick as possible! Your surroundings suddenly seem different. You are no longer entranced. You hear a splash. You feel a bit more experienced. Your toxic aura wanes. You hear a splash. x2 You feel a bit more experienced. You have reached level 16! You feel stronger. Your demonic ancestry asserts itself... You feel wilful. You regained 4 hp, and now have 78/134 hp. You start resting. You feel your willpower return. You regained 5 hp, and now have 84/134 hp. You regained 2 mp, and now have 6/23 mp. You start resting. You hear a splash. x2 You feel a bit more experienced. You regained 3 hp, and now have 87/134 hp. You regained 2 mp, and now have 8/23 mp. You start resting. Magic restored. You regained 36 hp, and now have 123/134 hp. MP restored: 23 You start resting. HP restored. Health restored: 134 You see here the +4 rapier of Karma {holy, Will+}. You see here a +0 antimagic hand cannon. Found a scale mail. Found a stone staircase leading down. There is a stone staircase leading down here. c - a wand of polymorph (13) (gained 2 charges) You now have 4032 gold pieces (gained 22). You see here 4 large rocks. You now have 4039 gold pieces (gained 7). You now have 4045 gold pieces (gained 6). You see here a +0 spear. P - 4 potions of might (gained 2) q - a wand of mindburst (12) (gained 3 charges) R - 4 throwing nets (gained 1) You now have enough gold to buy the ring of Waast {Wiz Fly rC- Slay+2} on D:11. You can access your shopping list by pressing '$'. You now have 4052 gold pieces (gained 7). You now have 4057 gold pieces (gained 5). Things that are here: a +0 sling; a +0 spear A - 3 scrolls of revelation (gained 1) You now have 4062 gold pieces (gained 5). Things that are here: a +0 sling; a +0 spear You see here a +0 trident. A manticore is nearby! The manticore flicks its tail. The volley of spikes misses you. The manticore bites you. The manticore claws you but does no damage. The manticore closely misses you. You take 2 damage, and have 132/134 hp. The manticore bites you!! The manticore claws you but does no damage. The manticore closely misses you. You take 17 damage, and have 115/134 hp. You hit the manticore but do no damage. The manticore bites you! The manticore claws you but does no damage. The manticore claws you! You take 19 damage, and have 96/134 hp. You puncture the manticore! The manticore is lightly wounded. You hit the manticore. The manticore is moderately wounded. You puncture the manticore! The manticore is heavily wounded. The manticore closely misses you. The manticore claws you! The manticore claws you. You take 12 damage, and have 84/134 hp. You hit the manticore. The manticore is severely wounded. You puncture the manticore! The manticore is almost dead. You hit the manticore. The manticore is almost dead. You hit the manticore. The manticore is almost dead. The manticore misses you. The manticore claws you but does no damage. The manticore claws you. You take 2 damage, and have 83/134 hp. You hit the manticore. The manticore is almost dead. You hit the manticore. You kill the manticore! You now have 4076 gold pieces (gained 14). You start resting. A harpy comes into view. You regained 12 hp, and now have 96/134 hp. A harpy is nearby! A harpy is nearby! A harpy is nearby! You start resting. HP restored. You start waiting. Done waiting. Health restored: 134 Done exploring. Done exploring. Done exploring. There is a stone staircase leading down here. You fly downwards. Found 16 gold pieces and a runed war axe. Found an escape hatch in the floor and an escape hatch in the ceiling. There is a stone staircase leading up here. A skyshark comes into view. You see here 16 gold pieces. You now have 4092 gold pieces (gained 16). You rampage towards the skyshark! The helpless skyshark fails to defend itself. You spit the skyshark like a pig!!!! You kill the skyshark! Found a war axe and 23 gold pieces. You now have 4102 gold pieces (gained 10). There are no items here. There is a stone staircase leading up here. You fly upwards. There is a stone staircase leading down here. You see here 4 large rocks. There is a stone staircase leading down here. You fly downwards. Found a scroll of fear. There is a stone staircase leading up here. A centaur warrior comes into view. You rampage towards the centaur warrior! A cyclops comes into view. The cyclops shouts! You hear a bleat! x2 A dream sheep comes into view. The cyclops throws a large rock. The large rock barely misses you. The dream sheep ruffles its wool and motes of dream dust sparkle, to no effect. A dream sheep comes into view. The dream sheep bleats! Casting: Manifold Assault (mildly dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The cyclops is poisoned. The dream sheep is poisoned. x2; Malevolent energies surge around you. The dream sheep looks even sicker. x2 You now have 19/23 mp. Casting: Olgreb's Toxic Radiance (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your toxic radiance grows in intensity. The cyclops looks even sicker. The dream sheep looks even sicker. x2; Malevolent energies surge around you. The cyclops looks even sicker. The cyclops throws a large rock. The large rock misses you. The dream sheep shake their wool and sparkle. You feel drowsy... You fall asleep. The cyclops looks as sick as possible! The dream sheep looks as sick as possible! Your toxic aura wanes. You kill the dream sheep! You wake up. You now have 16/23 mp. You hit the cyclops. The cyclops is heavily wounded. You hit the cyclops. The cyclops is heavily wounded. You completely miss the cyclops. The cyclops is heavily wounded. You feel a bit more experienced. You hit the cyclops. The cyclops is heavily wounded. You barely miss the cyclops. The cyclops is heavily wounded. You block the cyclops's attack. You hit the cyclops. The cyclops is severely wounded. You puncture the cyclops! The cyclops is almost dead. You puncture the cyclops! You kill the cyclops! You now have 4117 gold pieces (gained 15). You hear a splash. You start resting. A centaur warrior is nearby! A centaur warrior is nearby! You regained 2 mp, and now have 19/23 mp. A centaur warrior is nearby! You start resting. A satyr comes into view. It is wielding a +0 club. A satyr is nearby! A satyr is nearby! A faun comes into view. It is wielding a +0 quarterstaff. A faun comes into view. It is wielding a +0 spear. The faun shouts! x2 The faun unwields a +0 quarterstaff. The faun wields a +0 sling. The faun shoots a sling bullet. The sling bullet hits you but does no damage. The faun unwields a +0 spear. The faun wields a +0 sling. The faun shoots a sling bullet. You block the sling bullet with an invisible shield... and reflect it back! The sling bullet hits the faun but does no damage. You rampage towards the centaur warrior! The faun shoots a sling bullet. You block the sling bullet with an invisible shield... and reflect it back! The sling bullet hits the faun! The faun shoots a sling bullet. The sling bullet closely misses you. The centaur warrior shouts! Casting: Olgreb's Toxic Radiance (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The centaur warrior is poisoned. The faun is poisoned. x2; Malevolent energies surge around you. The faun looks even sicker. The centaur warrior unwields a +0 quarterstaff. The centaur warrior wields a +0 shortbow. The centaur warrior shoots an arrow. You block the arrow with an invisible shield... and reflect it back! The arrow hits the centaur warrior! The faun shoots a sling bullet. The sling bullet hits you!! The faun shoots a sling bullet. The sling bullet hits you! You take 30 damage, and have 104/134 hp. MASSIVE DAMAGE!! You now have 18/23 mp. Casting: Olgreb's Toxic Radiance (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your toxic radiance grows in intensity. The centaur warrior looks even sicker. The faun looks even sicker. x2; Malevolent energies surge around you. The centaur warrior looks even sicker. The faun looks as sick as possible! The centaur warrior shoots an arrow. You block the arrow with an invisible shield... and reflect it back! The arrow hits the centaur warrior!! The faun shoots a sling bullet. The sling bullet hits you. The faun shoots a sling bullet. The sling bullet barely misses you. You take 6 damage, and have 98/134 hp. You now have 15/23 mp. Casting: Olgreb's Toxic Radiance (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your toxic radiance grows in intensity. Malevolent energies surge around you. The centaur warrior looks as sick as possible! The faun looks even sicker. The faun looks as sick as possible! You kill the centaur warrior! You hear a splash. x3 The faun shoots a sling bullet. The sling bullet misses you. You now have 11/23 mp. The faun looks as sick as possible! The faun looks as sick as possible! The faun looks as sick as possible! The faun shoots a sling bullet. The sling bullet hits you! The faun shoots a sling bullet. The sling bullet hits you! You take 21 damage, and have 78/134 hp. The faun shoots a sling bullet. The sling bullet closely misses you. The faun shoots a sling bullet. The sling bullet completely misses you. Your toxic aura wanes. You hear a splash. x2 You feel a bit more experienced. Training target 15.0 for Fighting reached! Your Fighting skill increases to level 15! You need to enable at least one skill for training. You start resting. Magic restored. You regained 23 hp, and now have 106/136 hp. MP restored: 23 You start resting. HP restored. You start waiting. A satyr is nearby! Health restored: 136 A satyr is nearby! You rampage towards the satyr! You rampage towards the satyr! The satyr shouts! The faun shouts! The satyr plays a lulling melody on its pipes! You easily resist. Your will lashes out at the satyr! You rampage towards the satyr! Found a plate armour. The faun shoots a sling bullet. The sling bullet hits you! The satyr plays a lulling melody on its pipes! You easily resist. Your will lashes out at the satyr! You take 12 damage, and have 124/136 hp. You impale the satyr!! The satyr is heavily wounded. The faun gestures at you while chanting. You resist with almost no effort. Your will lashes out at the faun. You completely miss the satyr. The satyr is heavily wounded. The satyr plays a lulling melody on its pipes! You easily resist. Your will lashes out at the satyr! You barely miss the satyr. The satyr is severely wounded. You puncture the satyr! You claw the satyr. The satyr is almost dead. The faun shoots a sling bullet. The sling bullet hits you! You take 8 damage, and have 116/136 hp. You puncture the satyr! You kill the satyr! You hear a splash. x2 The faun casts a spell at you. Your willpower is stripped away! Things that are here: 7 gold pieces; a +0 club; a +0 longbow The faun shoots a sling bullet. The sling bullet hits you. You take 5 damage, and have 112/136 hp. The faun unwields a +0 sling. The faun wields a +0 spear. You block the faun's attack. You puncture the faun! You hear a splash. x2 The captain's cutlass flashes! You lacerate the faun!! The faun's +0 spear falls to the floor! The faun is almost dead. You puncture the faun! You kill the faun! You hear a splash. You now have 4124 gold pieces (gained 7). You see here a +0 sling. You see here a +0 spear. You now have 4131 gold pieces (gained 7). Things that are here: a +0 club; a +0 longbow You feel your willpower return. You regained 2 hp, and now have 120/136 hp. You start resting. HP restored. Health restored: 136 You start waiting. A merfolk siren comes into view. It is wielding a +0 spear. A merfolk comes into view. It is wielding a +0 trident. A merfolk siren comes into view. It is wielding a +0 trident. You rampage towards the merfolk! Ilsuiw, Witch of the Tides comes into view. She is wielding a +4 trident of freezing and wearing a +1 robe of cold resistance. A merfolk impaler comes into view. It is wielding a +7 trident of freezing. The merfolk siren shouts! x2 The merfolk siren chants a haunting song. You resist with almost no effort. The merfolk siren chants a haunting song. You resist with almost no effort. Ilsuiw shouts! The merfolk impaler shouts! The merfolk siren chants a haunting song. You resist with almost no effort. The merfolk misses you. The merfolk siren completely misses you. You hear a shout! Casting: Olgreb's Toxic Radiance (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. Ilsuiw is poisoned. The merfolk is poisoned. The merfolk siren is poisoned. The merfolk impaler is poisoned. The merfolk siren is poisoned. Malevolent energies surge around you. The merfolk looks even sicker. The merfolk siren looks even sicker. The merfolk impaler looks even sicker. A merfolk impaler comes into view. It is wielding a +4 antimagic trident. The merfolk hits you from afar with a +0 trident! You take 12 damage, and have 124/136 hp. You now have 19/23 mp. Casting: Olgreb's Toxic Radiance (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your toxic radiance grows in intensity. Ilsuiw looks even sicker. The merfolk siren looks even sicker. The merfolk impaler is poisoned. The merfolk impaler looks even sicker. The merfolk siren looks even sicker. Malevolent energies surge around you. Ilsuiw looks even sicker. The merfolk looks even sicker. The merfolk impaler looks even sicker. The merfolk siren looks even sicker. The merfolk siren chants a haunting song. You are mesmerised by the merfolk siren! The merfolk hits you from afar with a +0 trident. Ilsuiw barely misses you. The merfolk siren chants a haunting song. You resist with some effort. You take 5 damage, and have 119/136 hp. You now have 15/23 mp. Casting: Olgreb's Toxic Radiance (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your toxic radiance grows in intensity. The merfolk looks as sick as possible! The merfolk siren looks as sick as possible! The merfolk impaler looks even sicker. The merfolk siren looks as sick as possible! Malevolent energies surge around you. Ilsuiw looks as sick as possible! The merfolk impaler looks as sick as possible! x2 The merfolk siren looks as sick as possible! The merfolk siren chants its luring song. The merfolk hits you but does no damage. Ilsuiw gestures wildly while chanting. Ilsuiw blinks! The merfolk impaler hits you from afar with a +7 trident of freezing!! The merfolk impaler freezes you. You take 24 damage, and have 95/136 hp. You now have 11/23 mp. Casting: Olgreb's Toxic Radiance (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Space momentarily warps into an impossible shape! You miss the merfolk impaler. You completely miss the merfolk siren. You puncture the merfolk impaler! Malevolent energies surge around you. The merfolk siren looks as sick as possible! The merfolk siren chants its luring song. You now have 7/23 mp. Casting: Manifold Assault (mildly dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Space momentarily warps into an impossible shape! You hit the merfolk impaler. You hit the merfolk but do no damage. You barely miss the merfolk siren. Malevolent energies surge around you. The merfolk suddenly stops moving! The merfolk impaler misses you. The merfolk siren chants a haunting song. You now have 3/23 mp. The merfolk impaler looks as sick as possible! x2 The merfolk siren chants its luring song. You block the merfolk impaler's attack. The merfolk impaler hits you with a +4 antimagic trident!! You feel your power leaking away. The merfolk siren hits you from afar with a +0 spear! The merfolk impaler hits you from afar with a +7 trident of freezing! The merfolk impaler freezes you. The merfolk impaler closely misses you. You take 47 damage, and have 49/136 hp. MASSIVE DAMAGE!! You now have 0/23 mp. The helpless merfolk fails to defend itself. You spit the merfolk like a pig!!!! You kill the merfolk! You now have 4136 gold pieces (gained 5). You hear a splash. The merfolk impaler looks as sick as possible! You hit the merfolk impaler. The merfolk impaler is moderately wounded. The merfolk impaler looks as sick as possible! The merfolk siren chants its luring song. The merfolk impaler hits you but does no damage. x2 Casting: Manifold Assault (mildly dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You puncture the merfolk impaler! The merfolk impaler is moderately wounded. The merfolk impaler looks as sick as possible! The merfolk siren hits you from afar with a +0 spear. You take 5 damage, and have 44/136 hp. Okay, then. Okay, then. You closely miss the merfolk impaler. The merfolk impaler is moderately wounded. You block the merfolk impaler's attack. The merfolk impaler hits you from afar with a +7 trident of freezing. The merfolk impaler freezes you. You take 2 damage, and have 42/136 hp. Casting: Manifold Assault (mildly dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Manifold Assault (mildly dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You hit the merfolk impaler but do no damage. The merfolk impaler is heavily wounded. Ilsuiw sings a strange sea-chanty. The merfolk siren chants its luring song. You miss the merfolk impaler. The merfolk impaler is heavily wounded. Ilsuiw looks as sick as possible! The merfolk impaler looks as sick as possible! The merfolk siren chants its luring song. The merfolk impaler hits you from afar with a +7 trident of freezing!! * * * LOW HITPOINT WARNING * * * The merfolk impaler freezes you. * * * LOW HITPOINT WARNING * * * You take 26 damage, and have 16/136 hp. You feel much better. Your toxic aura wanes. You kill the merfolk siren! You now have 4141 gold pieces (gained 5). You hear a splash. Ilsuiw casts a spell. The merfolk impaler hits you from afar with a +7 trident of freezing! * * * LOW HITPOINT WARNING * * * The merfolk impaler freezes you. * * * LOW HITPOINT WARNING * * * The merfolk siren chants its luring song. You regained 15 hp, and now have 31/136 hp. Okay, then. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. The water elemental disappears in a puff of smoke! You block Ilsuiw's attack. The merfolk impaler hits you but does no damage. The merfolk impaler completely misses you. The merfolk impaler closely misses you. The merfolk impaler hits you but does no damage. The merfolk siren chants its luring song. The water elemental completely misses you. You puncture the merfolk impaler! The merfolk impaler is severely wounded. You block Ilsuiw's attack. The merfolk impaler hits you from afar with a +7 trident of freezing. * * * LOW HITPOINT WARNING * * * The merfolk impaler freezes you. * * * LOW HITPOINT WARNING * * * The merfolk impaler hits you with a +4 antimagic trident! * * * LOW HITPOINT WARNING * * * You feel your power leaking away. You take 15 damage, and have 17/136 hp. You now have 0/23 mp. Okay, then. [a] - 340 gold - lignification, might and resistance [b] - 312 gold - heal wounds and magic [c] - 460 gold - haste, heal wounds, curing and berserk rage Purchase which effect? You feel yourself speed up. You feel much better. You feel better. You are too mesmerised to rage. The merfolk siren chants its luring song. You block the merfolk impaler's attack. The merfolk impaler barely misses you. The water elemental misses you. Ilsuiw hits you but does no damage. The water elemental barely misses you. You regained 26 hp, and now have 43/136 hp. You puncture the merfolk impaler! The merfolk impaler is almost dead. You block the merfolk impaler's attack. The merfolk impaler hits you with a +4 antimagic trident! * * * LOW HITPOINT WARNING * * * You take 10 damage, and have 33/136 hp. You hit the merfolk impaler. The merfolk impaler is almost dead. The merfolk siren chants its luring song. You barely miss the merfolk impaler. The merfolk impaler is almost dead. The water elemental barely misses you. The merfolk impaler hits you from afar with a +7 trident of freezing. * * * LOW HITPOINT WARNING * * * The merfolk impaler freezes you. * * * LOW HITPOINT WARNING * * * You block the merfolk impaler's attack. Ilsuiw hits you from afar with a +4 trident of freezing. * * * LOW HITPOINT WARNING * * * Ilsuiw freezes you. * * * LOW HITPOINT WARNING * * * The water elemental hits you! * * * LOW HITPOINT WARNING * * * You take 24 damage, and have 10/136 hp. Okay, then. As you read the scroll of butterflies, it crumbles to dust. You hear the flapping of tiny wings. The merfolk impaler is knocked back by the sudden gust. Ilsuiw is knocked back by the sudden gust. The merfolk siren is knocked back by the sudden gust. The merfolk impaler is knocked back by the sudden gust. The water elemental is knocked back by the sudden gust. x3 You swap places. Your surroundings suddenly seem different. You break out of your daze! You now have 3686 gold pieces (gained 5). You hear a splash. You feel a bit more experienced. You start resting. You now have 3692 gold pieces (gained 6). You hear a splash. x2 You feel a bit more experienced. You regained 6 hp, and now have 17/136 hp. You regained 3 mp, and now have 4/23 mp. You start resting. Your extra speed is starting to run out. You regained 5 hp, and now have 22/136 hp. You regained 2 mp, and now have 6/23 mp. You start resting. You feel yourself slow down. You regained 2 hp, and now have 24/136 hp. You start resting. You now have 3700 gold pieces (gained 8). You hear a splash. x2 You feel a bit more experienced. You regained 4 hp, and now have 28/136 hp. You start resting. You start resting. Magic restored. You regained 33 hp, and now have 61/136 hp. MP restored: 23 You start resting. You start resting. HP restored. Health restored: 136 You start waiting. Done waiting. A manticore comes into view. A manticore is nearby! You rampage towards the manticore! A sea snake comes into view. You rampage towards the sea snake! You puncture the manticore! The manticore is lightly wounded. The sea snake hisses angrily. You impale the manticore!! The manticore is heavily wounded. You puncture the manticore! The manticore is severely wounded. The manticore barely misses you. The manticore claws you! The manticore claws you but does no damage. You take 9 damage, and have 127/136 hp. You hit the manticore but do no damage. The manticore is severely wounded. The sea snake completely misses you. You puncture the sea snake! The sea snake is lightly wounded. You hit the manticore. The manticore is severely wounded. You block the manticore's attack. The manticore claws you. The manticore claws you! You take 15 damage, and have 113/136 hp. You hit the manticore but do no damage. The manticore is severely wounded. The sea snake closely misses you. You hit the manticore. The manticore is almost dead. You puncture the manticore! You kill the manticore! You now have 3719 gold pieces (gained 19). You block the sea snake's attack. You hit the sea snake. The sea snake is lightly wounded. You hit the sea snake. The sea snake is moderately wounded. You block the sea snake's attack. You puncture the sea snake! The sea snake is moderately wounded. You puncture the sea snake! The sea snake is heavily wounded. The sea snake barely misses you. You hit the sea snake. The sea snake is heavily wounded. You closely miss the sea snake. The sea snake is heavily wounded. The sea snake bites you but does no damage. You barely miss the sea snake. The sea snake is heavily wounded. You hit the sea snake. The sea snake is severely wounded. You closely miss the sea snake. The sea snake is severely wounded. The sea snake barely misses you. You puncture the sea snake! The sea snake is severely wounded. You puncture the sea snake! The sea snake is almost dead. You miss the sea snake. The sea snake is almost dead. You block the sea snake's attack. You closely miss the sea snake. The sea snake is almost dead. You miss the sea snake. The sea snake is almost dead. You puncture the sea snake! The sea snake is almost dead. You closely miss the sea snake. The sea snake is almost dead. The sea snake bites you but does no damage. You puncture the sea snake! You kill the sea snake! You now have 3722 gold pieces (gained 3). You start resting. HP restored. Health restored: 136 You start waiting. A merfolk aquamancer comes into view. It is wielding a +0 rapier. 2 water elementals come into view. A merfolk comes into view. It is wielding a +0 trident. The merfolk shouts! The water elemental completely misses you. The merfolk hits you from afar with a +0 trident. You take 5 damage, and have 131/136 hp. The merfolk aquamancer shouts! You puncture the water elemental! The water elemental is moderately damaged. You puncture the water elemental! The water elemental is heavily damaged. You barely miss the water elemental. The water elemental is heavily damaged. You block the water elemental's attack. The merfolk hits you but does no damage. You puncture the water elemental! The water elemental is almost destroyed. You puncture the water elemental! You destroy the water elemental! You now have 3743 gold pieces (gained 21). You rampage towards the merfolk aquamancer! You puncture the merfolk aquamancer! The merfolk aquamancer is lightly wounded. The merfolk aquamancer hits you with a +0 rapier. The water elemental completely misses you. The merfolk hits you but does no damage. You take 6 damage, and have 126/136 hp. Casting: Manifold Assault (mildly dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The merfolk aquamancer is poisoned. The merfolk is poisoned. Malevolent energies surge around you. The merfolk aquamancer suddenly stops moving! The merfolk suddenly stops moving! The merfolk aquamancer looks even sicker. The water elemental hits you. You now have 19/23 mp. Casting: Olgreb's Toxic Radiance (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. The helpless merfolk aquamancer fails to defend itself. You spit the merfolk aquamancer like a pig!!!! You kill the merfolk aquamancer! You now have 3751 gold pieces (gained 8). You hear a splash. x3 The helpless merfolk fails to defend itself. You skewer the merfolk like a kebab!!!! You kill the merfolk! You now have 3759 gold pieces (gained 8). You hear a splash. The water elemental hits you! You take 13 damage, and have 114/136 hp. You hit the water elemental. The water elemental is lightly damaged. Your toxic aura wanes. You hit the water elemental. The water elemental is lightly damaged. You puncture the water elemental! The water elemental is heavily damaged. You hit the water elemental. The water elemental is heavily damaged. The water elemental is distracted by your dazzling golden aura. You catch the helpless water elemental completely off-guard! You spit the water elemental like a pig!!! You destroy the water elemental! You now have 3775 gold pieces (gained 16). You start resting. Magic restored. You regained 8 hp, and now have 123/136 hp. MP restored: 23 You start resting. HP restored. Health restored: 136 Found a stone staircase leading down. Ilsuiw is nearby! Ilsuiw shouts! Ilsuiw casts a spell at you. The shard of ice hits you!! You take 30 damage, and have 106/136 hp. MASSIVE DAMAGE!! You hit Ilsuiw but do no damage. Ilsuiw casts a spell. You puncture Ilsuiw! Ilsuiw is lightly wounded. You miss Ilsuiw. Ilsuiw is lightly wounded. You hit Ilsuiw but do no damage. Ilsuiw is lightly wounded. You block Ilsuiw's attack. Casting: Olgreb's Toxic Radiance (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Borgnjor's Vile Clutch (dangerous; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f - water elemental Aim: a water elemental (summoned, 100% to hit) Zombie hands grab the water elemental. Malevolent energies surge around you. The zombie hands constrict the water elemental. The water elemental hits you. The water elemental engulfs you in water! The water elemental struggles to escape constriction. x2 The water elemental closely misses you. Ilsuiw hits you with a +4 trident of freezing. Ilsuiw freezes you. You take 9 damage, and have 97/136 hp. You now have 18/23 mp. You cannot cast spells while unable to breathe! There's nothing to close nearby. You hit the water elemental. The water elemental is lightly damaged. Your lungs strain for air! The zombie hands constrict the water elemental. The water elemental hits you! The water elemental escapes! You take 8 damage, and have 89/136 hp. You completely miss Ilsuiw. Ilsuiw is lightly wounded. Your lungs strain for air! You take 1 damage, and have 88/136 hp. You cannot cast spells while unable to breathe! You cannot cast spells while unable to breathe! Okay, then. Unknown command. You cannot cast spells while unable to breathe! Okay, then. Unknown command. Unknown command. You miss Ilsuiw. Ilsuiw is lightly wounded. Your lungs strain for air! The water elemental barely misses you. Ilsuiw closely misses you. You take 2 damage, and have 86/136 hp. You hit Ilsuiw. Ilsuiw is lightly wounded. Your lungs strain for air! The water elemental misses you. You take 2 damage, and have 84/136 hp. Okay, then. Unknown command. The tremorstone explodes into fragments! The burst of rock shards engulfs the water elemental! x2 The burst of rock shards engulfs Ilsuiw. The burst of rock shards engulfs the water elemental!! You destroy the water elemental! The water elemental disappears in a puff of smoke! The burst of rock shards engulfs the water elemental! The burst of rock shards engulfs Ilsuiw but does no damage. Your lungs strain for air! You hear a shout! x2; You hear an angry hiss. The water elemental closely misses you. Ilsuiw hits you with a +4 trident of freezing! Ilsuiw freezes you. The water elemental hits you. You take 23 damage, and have 61/136 hp. You hit the water elemental. The water elemental is heavily damaged. Your lungs strain for air! You block the water elemental's attack. You take 3 damage, and have 58/136 hp. You puncture the water elemental! The water elemental is severely damaged. Your lungs strain for air! Ilsuiw misses you. The water elemental hits you. You take 6 damage, and have 52/136 hp. You puncture the water elemental! You destroy the water elemental! The water elemental disappears in a puff of smoke! Your lungs strain for air! You take 2 damage, and have 50/136 hp. You puncture Ilsuiw! Ilsuiw is moderately wounded. Your lungs strain for air! You take 2 damage, and have 48/136 hp. You barely miss Ilsuiw. Ilsuiw is moderately wounded. Your lungs strain for air! Ilsuiw hits you with a +4 trident of freezing. Ilsuiw freezes you. You block the water elemental's attack. You take 5 damage, and have 43/136 hp. You closely miss Ilsuiw. Ilsuiw is moderately wounded. Your lungs strain for air! You take 2 damage, and have 41/136 hp. You hit Ilsuiw. Ilsuiw is moderately wounded. * * * LOW HITPOINT WARNING * * * Your lungs strain for air! You take 2 damage, and have 39/136 hp. Aiming: Thunderbolt Press: ? - help, Shift-Dir - straight line, f - Ilsuiw Aim: Ilsuiw, wielding a +4 trident of freezing and wearing a +1 robe of cold resistance (water, moderately wounded) The thunderbolt hits Ilsuiw! Ilsuiw is moderately wounded. * * * LOW HITPOINT WARNING * * * Your lungs strain for air! You hear a shout! Ilsuiw completely misses you. The water elemental misses you. You take 7 damage, and have 32/136 hp. You hit the water elemental. The water elemental is moderately damaged. * * * LOW HITPOINT WARNING * * * Your lungs strain for air! Ilsuiw hits you but does no damage. The water elemental hits you. * * * LOW HITPOINT WARNING * * * You take 7 damage, and have 25/136 hp. Okay, then. Aiming: Thunderbolt Press: ? - help, Shift-Dir - straight line, f/p - Ilsuiw Aim: Ilsuiw, wielding a +4 trident of freezing and wearing a +1 robe of cold resistance (water, moderately wounded) The thunderbolt hits Ilsuiw. Ilsuiw is moderately wounded. * * * LOW HITPOINT WARNING * * * Your lungs strain for air! Ilsuiw barely misses you. You block the water elemental's attack. You take 7 damage, and have 18/136 hp. You feel much better. * * * LOW HITPOINT WARNING * * * Your lungs strain for air! A centaur warrior comes into view. Ilsuiw hits you but does no damage. The water elemental hits you. You regained 6 hp, and now have 24/136 hp. You cannot cast spells while unable to breathe! There's nothing to close nearby. You puncture the water elemental! The water elemental is severely damaged. * * * LOW HITPOINT WARNING * * * Your lungs strain for air! You take 3 damage, and have 21/136 hp. You hit the water elemental. The water elemental is severely damaged. * * * LOW HITPOINT WARNING * * * Your lungs strain for air! You take 3 damage, and have 18/136 hp. You puncture the water elemental! You destroy the water elemental! The water elemental disappears in a puff of smoke! The water engulfing you falls away. You gasp with relief as air once again reaches your lungs. Ilsuiw casts a spell. You puncture Ilsuiw! Your claw misses Ilsuiw. Ilsuiw is moderately wounded. You closely miss Ilsuiw. Ilsuiw is moderately wounded. Casting: Borgnjor's Vile Clutch (dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Borgnjor's Vile Clutch (dangerous; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f - centaur warrior, p - Ilsuiw Aim: a centaur warrior (100% to hit) Ilsuiw is unaffected. Zombie hands grab the centaur warrior. Malevolent energies surge around you. The zombie hands constrict the centaur warrior. Ilsuiw hits you but does no damage. The centaur warrior wields a +0 shortbow. The centaur warrior shoots an arrow. You block the arrow with an invisible shield... and reflect it back! The arrow hits Ilsuiw! The water elemental barely misses you. You now have 15/23 mp. You puncture Ilsuiw! Ilsuiw is heavily wounded. The zombie hands constrict the centaur warrior. Ilsuiw gestures wildly while chanting. Ilsuiw flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You closely miss something. The zombie hands constrict the centaur warrior. The centaur warrior shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The water elemental hits you. You take 14 damage, and have 5/136 hp. Okay, then. [a] - 576 gold - resistance, might and haste [b] - 810 gold - lignification, might, resistance, heal wounds and magic [c] - 364 gold - resistance and might Purchase which effect? You no longer have enough gold to bribe branches to halt enemies' attacks and recruit allies. You would drown in your new form. You feel very mighty all of a sudden. You feel protected. You feel much better. Magic courses through your body. The zombie hands constrict the centaur warrior! The centaur warrior shoots an arrow. You block the arrow with an invisible shield... and reflect it back! The water elemental completely misses you. The water elemental hits you. The water elemental engulfs you in water! A snapping turtle comes into view. You regained 18 hp, and now have 23/136 hp. MP restored: 23 You closely miss the water elemental. * * * LOW HITPOINT WARNING * * * Your lungs strain for air! The zombie hands constrict the centaur warrior. The centaur warrior struggles to escape constriction. You block the water elemental's attack. You take 2 damage, and have 21/136 hp. You barely miss the water elemental. * * * LOW HITPOINT WARNING * * * Your lungs strain for air! The zombie hands constrict the centaur warrior. You take 1 damage, and have 20/136 hp. Okay, then. You cannot read scrolls while unable to breathe! You closely miss the water elemental. * * * LOW HITPOINT WARNING * * * Your lungs strain for air! The zombie hands constrict the centaur warrior. The water elemental disappears in a puff of smoke! x2 The centaur warrior struggles to escape constriction. You take 2 damage, and have 18/136 hp. Okay, then. You cannot read scrolls while unable to breathe! Unknown command. The water engulfing you falls away. You gasp with relief as air once again reaches your lungs. The zombie hands constrict the centaur warrior. The centaur warrior shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * You take 7 damage, and have 11/136 hp. Okay, then. Okay, then. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. The zombie hands constrict the centaur warrior. The centaur warrior shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * A shard of ice appears from out of thin air! The shard of ice misses you. The centaur warrior shoots an arrow. The arrow hits you!! You die... Your body crumbles into a pile of gold. ################################# ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈§≈§≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈@≈≈≈t≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈E≈~≈≈≈≈≈≈≈≈≈~~~~$~ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈EE~~~≈≈≈≈≈≈~~~c~~~ ≈≈≈≈≈≈≈≈≈≈≈≈~~~~{.c~≈~~~≈≈~~~~~~. ≈≈≈≈≈≈≈≈≈≈≈~~~~~...~~~.$≈~$~~.... ≈≈≈≈≈≈b≈≈≈~~..~..).~~~~~~~~~~.... ≈≈≈≈≈≈≈m≈≈~~......~~~~~~~~....# ≈≈≈≈≈≈≈≈≈≈≈~~~..)~~~~.~~~~...## You could see a snapping turtle, a centaur warrior (clutched) and 3 water elementals. Vanquished Creatures Gastronok (Lair:3) Nessos (Lair:4) An ettin (Orc:1) 4 merfolk impalers A fire dragon (D:12) 5 vault guards (D:14) A catoblepas (Lair:4) 3 hydras 3 merfolk aquamancers A merfolk avatar (Shoals:1) 7 centaur warriors A satyr (Shoals:2) 3 two-headed ogres 3 boulder beetles 15 death yaks 4 orc high priests (Orc:2) 8 skysharks 2 sea snakes A goliath frog (Lair:5) 4 skeletal warriors (D:11) Lodul (D:11) A deep elf archer (D:14) 4 orc knights A wolf spider (D:12) 7 fauns Maurice (D:7) A deep elf pyromancer (D:12) 2 ugly things (D:12) 5 orc sorcerers 8 manticores 6 cyclopes 4 elephants (Lair:2) 4 black mambas 4 merfolk sirens 2 torpor snails 3 gargoyles 21 cane toads 2 unseen horrors 4 rime drakes 3 kobold demonologists 2 yaktaurs (D:14) 2 tengu conjurers (D:14) 5 trolls 8 komodo dragons A tyrant leech (Lair:4) 11 merfolk A polar bear (Lair:2) 3 wind drakes 17 dream sheep Prince Ribbit (D:8) 24 blink frogs 4 snapping turtles (Shoals:1) 2 shadows (D:12) 12 slime creatures 6 wraiths 6 wyverns 8 water elementals 56 yaks A vampire (Bailey) 7 basilisks 2 humans (D:14) 12 vampire mosquitoes Menkaure (D:7) 4 nagas (Lair:3) An acid dragon (D:11) 7 water moccasins 24 orc warriors An ice beast (D:6) 2 sky beasts 3 black bears 13 ogres 16 wolves 11 centaurs 2 phantoms (D:6) 4 kobold brigands 2 gnoll sergeants 25 bullfrogs 5 scorpions 3 wights (D:9) 14 killer bees 6 howler monkeys 6 electric eels 7 vampire bats (Bailey) 7 wolf zombies (Bailey) 4 crimson imps (D:10) 2 bombardier beetles 3 gnoll boudas (D:6) 3 jellies 31 orc priests 7 hounds An iguana (D:6) 33 orc wizards 13 gnolls 3 adders 2 shadow imps (D:6) 2 white imps 2 dart slugs A ribbon worm (D:2) 74 orcs 4 ball pythons 5 bats 6 endoplasms 4 giant cockroaches 7 goblins 3 hobgoblins 4 jackals (D:1) 5 kobolds 2 quokkas 6 frilled lizards 15 orc zombies (Bailey) 5 rats 755 creatures vanquished. Vanquished Creatures (others) An electric eel (D:9) 1 creature vanquished. Grand Total: 756 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bayes525 the Demonspawn Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 351 | D:1 | Reached skill level 1 in Fighting 361 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 361 | D:1 | Reached XP level 2. HP: 16/21 MP: 5/5 554 | D:1 | Found a faded altar of an unknown god. 588 | D:1 | HP: 3/21 [quokka (5)] 837 | D:1 | Found Dazetti's Weapon Shop. 1281 | D:1 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 1281 | D:1 | Reached XP level 3. HP: 17/28 MP: 3/6 1536 | D:2 | Found Koumut's Antique Weapon Boutique. 2565 | D:3 | Found a hide-covered altar of Uskayaw. 2762 | D:3 | Reached XP level 4. HP: 35/35 MP: 2/7 3263 | D:4 | Found Eppiyt's Antique Armour Boutique. 3665 | D:4 | Reached skill level 1 in Air Magic 3665 | D:4 | Gained mutation: A meltable shield of frost defends you. | (SH +4) [demonic ancestry] 3665 | D:4 | Reached XP level 5. HP: 27/41 MP: 4/8 3722 | D:4 | Learned a level 3 spell: Mephitic Cloud 3917 | D:4 | Found a broken altar of Ashenzari. 4210 | D:4 | Noticed a black bear 4220 | D:4 | Killed a black bear 4221 | D:4 | Reached XP level 6. HP: 47/47 MP: 7/9 4484 | D:5 | Entered Level 5 of the Dungeon 4522 | D:5 | Learned a level 4 spell: Olgreb's Toxic Radiance 5196 | D:5 | Reached skill level 5 in Alchemy 5196 | D:5 | Gained mutation: Your movements are slightly less | encumbered by armour. (ER -2) [demonic ancestry] 5196 | D:5 | Reached XP level 7. HP: 52/52 MP: 4/10 5510 | D:5 | Found an ancient bone altar of Kikubaaqudgha. 5510 | D:5 | Found a bloodstained altar of Trog. 5527 | D:5 | Found an opulent altar of Gozag. 5723 | D:5 | Became a worshipper of Gozag Ym Sagoz the Greedy 6359 | D:6 | Gained mutation: A meltable icy envelope protects you from | harm. (AC +4) [demonic ancestry] 6359 | D:6 | Reached XP level 8. HP: 58/58 MP: 2/12 7273 | D:6 | Reached skill level 5 in Fighting 7557 | D:6 | Identified the +3 leather armour "Paofy" {rF++ Str+2 Dex+4} 7570 | D:6 | Reached skill level 1 in Short Blades 8141 | D:6 | Gained mutation: You have very sharp fingernails. [demonic | ancestry] 8141 | D:6 | Reached XP level 9. HP: 68/68 MP: 1/13 8371 | D:6 | Reached skill level 5 in Short Blades 8443 | D:6 | Reached skill level 1 in Evocations 8687 | D:6 | Killed an unseen horror 8899 | D:6 | Found a staircase to the Ecumenical Temple. 9226 | D:6 | Found a stormy altar of Qazlal. 9233 | D:6 | Found a sparkling altar of Nemelex Xobeh. 9235 | D:6 | Found a snail-covered altar of Cheibriados. 9237 | D:6 | Found a basalt altar of Yredelemnul. 9362 | D:7 | Noticed Maurice 9636 | D:7 | Maurice stole 37 stones 9638 | D:7 | Maurice stole a talisman of death 9642 | D:7 | Killed Maurice 10032 | D:7 | Found an ornate altar of the Wu Jian Council. 10519 | D:7 | Noticed Menkaure 10531 | D:7 | Killed Menkaure 10532 | D:7 | Reached XP level 10. HP: 23/80 MP: 8/14 10900 | D:7 | Found a sacrificial altar of Ru. 10957 | D:8 | Noticed Prince Ribbit 11280 | D:8 | Killed Prince Ribbit 11286 | D:8 | Reached skill level 1 in Armour 11990 | D:8 | Found a hazy altar of Hepliaklqana. 12247 | D:8 | Found Nuakk's General Store. 12791 | D:9 | Found a staircase to the Lair. 12795 | D:9 | Found a runed translucent door. 12797 | D:9 | Found a shimmering altar of Xom. 12797 | D:9 | Noticed Archog's ghost (journeyman OnAE) 12798 | D:9 | Noticed a +0 hand axe of chaos 13453 | D:9 | Found a staircase to the Orcish Mines. 13674 | D:2 | Bought the +7 captain's cutlass {speed, disarm} for 1350 | gold pieces 13674 | D:2 | Found the +7 captain's cutlass {speed, disarm} 14497 | Lair:1 | Entered Level 1 of the Lair of Beasts 14509 | Lair:1 | Noticed a cane toad 14650 | D:10 | Entered Level 10 of the Dungeon 14748 | D:10 | Gained mutation: Your movements are less encumbered by | armour. (ER -4) [demonic ancestry] 14748 | D:10 | Reached XP level 11. HP: 86/86 MP: 3/15 15141 | D:10 | Found a flagged portal. 15157 | Bailey | Entered a bailey 15354 | Bailey | Reached skill level 10 in Short Blades 15447 | Bailey | Identified the +3 morningstar of Risilohy {antimagic, | rPois} 15527 | Bailey | Identified the +1 robe "Baoq" {+Blink rCorr} 15845 | D:10 | Identified the +3 whip of the Sea {freeze, rPois rC- | Stlth+} 15864 | D:10 | Noticed a two-headed ogre 15867 | D:10 | Killed a two-headed ogre 15926 | D:10 | Found a shimmering altar of Xom. 16725 | Lair:1 | Noticed a skyshark 16750 | Lair:1 | Killed a skyshark 17558 | Lair:1 | Noticed a four-headed hydra 17577 | Lair:1 | Killed a four-headed hydra 17578 | Lair:1 | Reached XP level 12. HP: 69/92 MP: 9/16 19435 | Lair:2 | Reached skill level 5 in Stealth 19605 | Lair:2 | Reached skill level 5 in Dodging 20228 | Lair:3 | Found a staircase to the Shoals. 20334 | Lair:3 | Reached skill level 5 in Armour 20837 | Lair:3 | Gained mutation: You have claws for hands. [demonic | ancestry] 20837 | Lair:3 | Reached XP level 13. HP: 89/98 MP: 9/17 21027 | Lair:3 | Noticed Gastronok 21035 | Lair:3 | Killed Gastronok 21213 | Lair:3 | Identified the +1 plate armour "Wimil" {rPois rF+ MP+9} 21544 | Lair:3 | Found a staircase to the Snake Pit. 21903 | Lair:4 | Noticed Nessos 21924 | Lair:4 | Killed Nessos 22058 | Lair:4 | Found a viscous altar of Jiyva. 22058 | Lair:4 | Found a staircase to the Slime Pits. 23956 | Lair:5 | Entered Level 5 of the Lair of Beasts 24190 | Lair:5 | Reached skill level 10 in Fighting 24820 | Lair:4 | Reached skill level 1 in Translocations 25561 | Lair:4 | Learned a level 4 spell: Manifold Assault 26113 | Lair:4 | Reached skill level 5 in Translocations 26294 | Lair:4 | Reached XP level 14. HP: 38/113 MP: 8/18 27808 | Lair:5 | Reached skill level 5 in Spellcasting 28067 | Lair:5 | Found a runed translucent gate. 28068 | Lair:5 | Found a runed translucent gate. 28068 | Lair:5 | Noticed cdecastro's ghost (journeyman AtBe) 28069 | Lair:5 | Found a runed translucent gate. 28803 | D:8 | Bought a +0 pair of boots of rampaging for 172 gold pieces 29043 | Orc:1 | Entered Level 1 of the Orcish Mines 29043 | Orc:1 | Found an iron altar of Okawaru. 29282 | Orc:1 | Paralysed by an orc sorcerer for 4 turns 29419 | Orc:1 | Found Uduguw's Antique Armour Emporium. 29661 | Orc:2 | Entered Level 2 of the Orcish Mines 30176 | Orc:2 | Found Yddufuc's Jewellery Emporium. 30610 | Orc:2 | Found Batuosal's Distillery. 30631 | Orc:2 | Found Caura's Magic Scroll Emporium. 30633 | Orc:2 | Found Fomiatu's Distillery. 30678 | Orc:2 | Found Baikiwkowno's Armour Shoppe. 30955 | Orc:2 | Found a staircase to the Elven Halls. 31126 | D:11 | Found Gozag's Platinum Reserve. 31231 | D:11 | Found an opulent altar of Gozag. 31410 | D:11 | Noticed Lodul 31573 | D:11 | Killed Lodul 32469 | D:11 | Gained mutation: Spells you cast may paralyse nearby | enemies. [demonic ancestry] 32469 | D:11 | Reached XP level 15. HP: 126/126 MP: 17/22 32832 | D:12 | Reached skill level 15 in Short Blades 33518 | D:12 | Identified the +0 ring mail of Mepra {^Drain Regen+ Str+3 | Dex+3} 33519 | D:12 | Got Beczoung's Disquisition on the Underground Iceberg 33675 | D:12 | Found Moz Nib's Book Shop. 33678 | D:12 | Bought the Monograph on Despicable Secrets and Ensorcelling | for 672 gold pieces 33684 | D:12 | Learned a level 5 spell: Borgnjor's Vile Clutch 33759 | D:12 | Found a transporter. 33761 | D:12 | Found Jemoer's Antique Armour Emporium. 33781 | D:12 | Found a transporter. 33859 | D:12 | Found a portal to a secret trove of treasure. 33898 | D:12 | Found Uppyobec's Weapon Emporium. 33944 | D:12 | Found Dahaeli's Antique Weapon Shop. 34281 | D:13 | Identified a scroll of acquirement 34281 | D:13 | Acquired the ring "Arphy" {Str+2 Dex+6 Slay+2} 34530 | D:13 | Reached skill level 1 in Earth Magic 34585 | D:13 | Paralysed by an orc sorcerer for 5 turns 36131 | D:14 | Found Gyck's Magic Scroll Emporium. 36139 | D:14 | Bought a scroll of immolation for 48 gold pieces 36714 | D:14 | Learned a level 4 spell: Passage of Golubria 36758 | D:14 | Reached skill level 5 in Earth Magic 38465 | D:14 | Found a gate to the Vaults. 38919 | D:8 | Bought a ring of flight for 262 gold pieces 39230 | Shoals:1 | Entered Level 1 of the Shoals 39248 | Shoals:1 | Reached skill level 1 in Necromancy 39250 | Shoals:1 | HP: 11/126 [merfolk/+0 trident (18)] 40676 | Shoals:1 | Reached skill level 5 in Necromancy 41522 | Shoals:1 | Gained mutation: You punish those that try to bend your | will. (Will+) [demonic ancestry] 41522 | Shoals:1 | Reached XP level 16. HP: 78/134 MP: 4/23 41674 | Shoals:1 | Identified the +4 rapier of Karma {holy, Will+} 42528 | Shoals:2 | Reached skill level 15 in Fighting 42832 | Shoals:2 | Noticed Ilsuiw 42845 | Shoals:2 | HP: 16/136 [merfolk impaler/+7 trident of freezing[Ilsuiw] | (5)] 42852 | Shoals:2 | HP: 10/136 [water elemental[Ilsuiw] (11)] 43833 | Shoals:2 | HP: 17/136 [drowned by a water elemental[Ilsuiw] (8)] 43842 | Shoals:2 | HP: 5/136 [centaur warrior/arrow (14)] 43847 | Shoals:2 | HP: 11/136 [centaur warrior/arrow (8)] 43848 | Shoals:2 | Shot with an arrow by a centaur warrior Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue_2, layout_loops_corners, serial_shops, nicolae_shop_peninsula, hellmonk_ecumenical_altar_slurped_away D:2: layout_rooms, serial_shops, shop, nrook_uturn, minmay_pentomino_z2 D:3: layout_basic, mainiacjoe_overflow_alcove_1 D:4: layout_gridville, evilmike_ruin_ashenzari, serial_shops, shop D:5: layout_cave_pools, grunt_temple_overflow_open D:6: minmay_clustersquares, layout_loops_ring, chequers_temple_overflow_minitemple, minmay_temple_entry_trees D:7: layout_basic, lemuel_crystal_altar, pdpol_wu_jian_five_deadly_venoms, grunt_tough_drop, uniq_maurice, uniq_menkaure D:8: layout_basic, nicolae_hepliaklqana_hippocampus, serial_glass, glass_columns_c, glass_columns_a, glass_columns_a, glass_columns_b, glass_columns_b, glass_columns_b, serial_shops, shop, uniq_prince_ribbit1 D:9: layout_gridville, erik_lair_island, ebering_ghost_xom D:10: layout_loops_corners, tso_oasis_becter, led_xom_imps, enter_bailey_6 D:11: layout_loops_ring, nicolae_gozag_zags_fifth_avenue, uniq_lodul D:12: layout_rooms, serial_shops, shop, nicolae_shop_drivethru, nicolae_shop_real_fake_doors, shop, nicolae_trove_entry_crossroad, minmay_the_grid_square_5x5_3x3_mashed [minmay_the_grid_square_5x5_fat_x, minmay_the_grid_square_5x5_eight, minmay_the_grid_square_5x5_corner, minmay_the_grid_square_5x5_inner_z, minmay_the_grid_square_5x5_megaprize_checkered, minmay_the_grid_square_5x5_inner_i, minmay_the_grid_square_5x5_three_walls, minmay_the_grid_square_5x5_tetrominoes, minmay_the_grid_square_5x5_percent] D:13: layout_basic, nicolae_water_bricks, minmay_orc_keep D:14: layout_basic, grunt_vaults_entry_fortified, serial_shops, shop, grunt_decor_mini_mirrors Lair:1: layout_long_grid, minmay_shattered_shrine, grunt_megastairs_2 Lair:2: layout_roguey Lair:3: layout_cave_pods, minmay_shoals_entry_beasts, minmay_snake_entry_guardpost_large, serial_bayou_shore_a, uniq_gastronok Lair:4: layout_small_grid, dpeg_slime_entry_enclosed, uniq_nessos Lair:5: minmay_lair_end_frog_pond, layout_gridlike, gammafunk_ghost_hydra_chop Shoals:1: layout_shoals, nicolae_shoals_the_drawing_of_the_three Shoals:2: nicolae_shoals_island_circles, layout_shoals, uniq_ilsuiw Orc:1: layout_caves, serial_shops, nicolae_shop_rolling_square, okawaru_metal_pillars_1_2 Orc:2: st_orc_mages, layout_diamond_mine, basic_altar, serial_shops, shop Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 | ---------------+-------------------------------------------------+----- Dodging | 2 3 4 6 | 6.0 Stealth | 2 4 6 | 6.0 Fighting | 1 2 3 5 8 11 14 15 | 15.5 Conjurations | 3 4 | 4.0 Air Magic | 1 3 | 3.0 Alchemy | 5 7 | 7.0 Spellcasting | 3 5 | 5.0 Short Blades | 4 6 9 12 14 15 | 15.5 Evocations | 1 3 | 3.0 Armour | 4 6 8 | 8.0 Translocations | 5 6 | 6.0 Earth Magic | 6 | 6.6 Necromancy | 5 | 5.0 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 | 13-15 | 16-18 || total ---------------------------+-------+-------+-------+-------+-------+-------++------- Melee: Long sword | 60 | | | | | || 60 Unarmed | 2 | | 2 | | | || 4 Punch | 1 | 1 | 4 | 8 | 26 | 1 || 41 Dagger | 35 | 146 | 220 | 64 | | || 465 Cutlass | | | | 558 | 1503 | 107 || 2168 Throw: Boomerang | | | 2 | | | || 2 Cast: Sting | 36 | 30 | 127 | 82 | 125 | || 400 Mephitic Cloud | | 2 | 10 | 7 | 13 | || 32 Olgreb's Toxic Ra | | | 14 | 57 | 112 | 9 || 192 Manifold Assault | | | | | 37 | 2 || 39 Borgnjor's Vile C | | | | | 3 | 2 || 5 Invoke: Potion Petition | | | | | 2 | 2 || 4 Evoke: Wand | | | 10 | | 6 | || 16 Tin of tremorston | | | | 1 | 3 | 1 || 5 Lightning rod | | | | | 2 | 2 || 4 Use: Scroll | 5 | 9 | 5 | 7 | 9 | 3 || 38 Potion | | | 1 | 2 | 4 | 2 || 9 Stab: Sleeping | 3 | 4 | 1 | 21 | 18 | 1 || 48 Paralysed | 2 | 17 | 26 | 18 | 41 | 3 || 107 Confused | | 2 | 3 | 1 | 6 | || 12 Distracted | | | 1 | 6 | 9 | 1 || 17 Armour: Robe | 71 | 87 | 92 | | | || 250 Leather armour | | | 30 | 199 | 655 | 73 || 957 Skin | | | 22 | | | || 22 Dodge: Dodged | 61 | 76 | 94 | 211 | 499 | 43 || 984 Block: Other | | 8 | 26 | 51 | 155 | 25 || 265 Reflection | | | | | 17 | 6 || 23