Dungeon Crawl Stone Soup version 0.31.0-35-g6cd5f5668d (webtiles) character file. Game seed: 16358778078179728235 134 bayes525 the Apothecary (level 4, -3/35 HPs) Began as a Demonspawn Alchemist on Aug 22, 2024. Slain by an orc priest ... wielding a +0 flail (7 damage) ... on level 3 of the Dungeon. The game lasted 00:10:18 (4345 turns). bayes525 the Apothecary (Demonspawn Alchemist) Turns: 4345, Time: 00:10:18 Health: -3/35 AC: 3 Str: 8 XL: 4 Next: 95% Magic: 2/7 EV: 12 Int: 25 God: Gold: 196 SH: 0 Dex: 14 Spells: 3/7 levels left rFire + . . a - +1 dagger (flame) rCold . . . (no shield) rNeg . . . d - +0 robe rPois + c - +0 helmet "Ulavu" {^Drain Regen+ Int+8 Stlth-} rElec . (no cloak) rCorr + (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ s - ring of Makhleb's Generosity {rPois rCorr Stlth+} HPRegen 1.05/turn l - ring of protection from fire MPRegen 0.10/turn %: no passive effects @: no status effects A: powered by death 2 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 196 gold pieces. Inventory: Hand Weapons a - a +1 dagger of flaming (weapon) g - a +0 spear h - a +1 short sword of flaming Missiles j - a throwing net m - 4 javelins p - 20 stones Armour c - the +0 helmet "Ulavu" (worn) {^Drain Regen+ Int+8 Stlth-} (You acquired it on level 3 of the Dungeon) Int+8: It affects your intelligence (+8). Regen+: It increases your rate of health regeneration. ^Drain: It drains your maximum health when unequipped. Stlth-: It makes you less stealthy. d - a +0 robe (worn) v - the +1 scale mail of Tomorrow {rElec rPois Int+2 Stlth+} (You found it on level 3 of the Dungeon) Int+2: It affects your intelligence (+2). rElec: It insulates you from electricity. rPois: It protects you from poison Stlth+: It makes you more stealthy. Jewellery l - a ring of protection from fire (right hand) s - the ring of Makhleb's Generosity (left hand) {rPois rCorr Stlth+} (You acquired it on level 3 of the Dungeon) [ring of poison resistance] rPois: It protects you from poison rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. Talismans u - a beast talisman Scrolls f - a scroll of teleportation t - a scroll of summoning {unknown} Potions b - a potion of magic e - a potion of brilliance {unknown} i - a potion of ambrosia {unknown} k - a potion of cancellation {unknown} n - 2 potions of lignification {unknown} o - a potion of might {unknown} Skills: - Level 3.0 Fighting - Level 2.0 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting - Level 1.2 Conjurations + Level 2.6 Air Magic - Level 3.0 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 52% 1d6 4% 1 b - Mephitic Cloud Conj/Alch/Air 14% N/A 13% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 48% 1d6 4% 1 Mercury Vapours Alch/Air 32% N/A 5% 2 Swiftness Air 15% N/A 11% 3 Olgreb's Toxic Radiance Alch 17% N/A 32% 4 Airstrike Air 7% 2d(2-18) 36% 4 Sticky Flame Fire/Alch 10% 2d5 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Kikubaaqudgha Shops: D:2 [ Innate Abilities, Weirdness & Mutations You regenerate health from kills. Message History The sting hits the hobgoblin. The hobgoblin is poisoned. You kill the hobgoblin! The rat squeaks loudly. The bat hits you. An endoplasm comes into view. You take 1 damage, and have 27/28 hp. You now have 3/6 mp. The kobold barely misses you. You climb upwards. There is a stone staircase leading down here. Health restored: 28 Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +1 short sword of flaming (60% to hit) The sting misses the kobold. The kobold closely misses you. You now have 2/6 mp. Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +1 short sword of flaming (60% to hit) The sting hits the kobold. The kobold is poisoned. You kill the kobold! You now have 1/6 mp. Things that are here: a +1 short sword of flaming; a kobold corpse h - a +1 short sword of flaming There is a stone staircase leading down here. You start resting. Magic restored. MP restored: 6 You start waiting. Done waiting. Unknown command. You climb downwards. The bat hits you but does no damage. There is a stone staircase leading up here. Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (68% to hit) The sting misses the rat. The endoplasm quivers. The bat closely misses you. You now have 5/6 mp. The bat barely misses you. x2; The rat closely misses you. You climb upwards. There is a stone staircase leading down here. You hit the rat. You burn the rat. You kill the rat! You climb downwards. The endoplasm barely misses you. The endoplasm freezes you. You are frozen. There is a stone staircase leading up here. You take 3 damage, and have 25/28 hp. Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (52% to hit) The sting hits the bat. The bat is poisoned. The bat is severely wounded. The adder hisses angrily. The bat closely misses you. The endoplasm freezes you. You are frozen. You take 4 damage, and have 21/28 hp. You now have 4/6 mp. Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat (severely wounded, poisoned, 52% to hit) The sting misses the bat. You kill the bat! The endoplasm hits you but does no damage. You now have 3/6 mp. Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (97% to hit) You miscast Sting. You are very lightly contaminated with residual magic. Nothing appears to happen. The endoplasm hits you. You take 1 damage, and have 20/28 hp. The endoplasm freezes you. You are frozen. You climb upwards. There is a stone staircase leading down here. You take 3 damage, and have 17/28 hp. Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (97% to hit) The sting hits the endoplasm. The endoplasm partially resists. The endoplasm is lightly wounded. The endoplasm hits you but does no damage. You now have 2/6 mp. You hit the endoplasm. You burn the endoplasm. You kill the endoplasm! You see here a kobold corpse. You regained 2 hp, and now have 20/28 hp. You start resting. Your magical contamination has completely faded away. You start resting. HP restored. Health restored: 28 You regained 3 mp, and now have 5/6 mp. There is a stone staircase leading down here. MP restored: 6 You climb downwards. The adder barely misses you. The adder closely misses you. There is a stone staircase leading up here. You hit the adder. You burn the adder. You punch the adder. The adder is heavily wounded. The adder bites you but does no damage. You barely miss the adder. The adder is heavily wounded. The adder bites you. You take 1 damage, and have 27/28 hp. You hit the adder but do no damage. Your punch misses the adder. The adder is heavily wounded. The adder bites you. The adder bites you but does no damage. You take 3 damage, and have 24/28 hp. You hit the adder. You burn the adder. You kill the adder! Training target 3.0 for Fighting reached! Your Fighting skill increases to level 3! You need to enable at least one skill for training. You start resting. HP restored. Health restored: 29 You start waiting. A giant cockroach comes into view. Found a scroll labelled XULUAG IH SYGA. Found a book of Air. Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - giant cockroach Aim: a giant cockroach (wandering, hasn't noticed you, 68% to hit) The sting misses the giant cockroach. You now have 5/6 mp. Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - giant cockroach Aim: a giant cockroach (68% to hit) The sting misses the giant cockroach. The giant cockroach closely misses you. You now have 4/6 mp. You barely miss the giant cockroach. The giant cockroach bites you. You take 2 damage, and have 27/29 hp. You barely miss the giant cockroach. The giant cockroach bites you but does no damage. You hit the giant cockroach but do no damage. The giant cockroach bites you. You take 1 damage, and have 27/29 hp. Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - giant cockroach Aim: a giant cockroach (68% to hit) You miscast Sting. You are very lightly contaminated with residual magic. Nothing appears to happen. The giant cockroach barely misses you. You now have 3/6 mp. Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - giant cockroach Aim: a giant cockroach (68% to hit) The sting hits the giant cockroach but does no damage. The giant cockroach is poisoned. The giant cockroach bites you. The giant cockroach barely misses you. You take 1 damage, and have 26/29 hp. You now have 2/6 mp. Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - giant cockroach Aim: a giant cockroach (heavily wounded, poisoned, 68% to hit) The sting hits the giant cockroach but does no damage. The giant cockroach looks even sicker. The giant cockroach is heavily wounded. You kill the giant cockroach! You now have 1/6 mp. Found a silvery potion. Health restored: 29 Found a throwing net. Your magical contamination has completely faded away. Found 17 gold pieces. You pick up a book of Air and begin reading... You add the spells Shock, Swiftness and Airstrike to your library. You start resting. Magic restored. MP restored: 6 You start waiting. Done waiting. Okay, then. Unknown command. You start waiting. Done waiting. Found a faded altar of an unknown god. i - a silvery potion There are no items here. Found a ring mail. There is a faded altar of an unknown god here. This altar belongs to (a) Ru, (b) Lugonu or (c) Cheibriados, but you can't tell which. Press the corresponding letter to learn more about a god, or press enter to convert or escape to cancel. Okay, then. Unknown command. Press < or > to pray at altars. Unknown command. Press < or > to pray at altars. There is a dry fountain here. There is a faded altar of an unknown god here. There is a dry fountain here. Found a stone staircase leading down. Found 3 gold pieces. Found a stone staircase leading up. You now have 123 gold pieces (gained 17). j - a throwing net k - a scroll labelled XULUAG IH SYGA A bat comes into view. A bat is nearby! The bat hits you but does no damage. Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (52% to hit) The sting misses the bat. The bat completely misses you. The bat hits you but does no damage. You now have 5/6 mp. Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat (52% to hit) The sting misses the bat. The bat barely misses you. The bat closely misses you. You now have 4/6 mp. Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat (52% to hit) The sting misses the bat. The bat hits you but does no damage. You now have 3/6 mp. Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat (52% to hit) You miscast Sting. You are very lightly contaminated with residual magic. Nothing appears to happen. The bat hits you. You take 1 damage, and have 28/29 hp. You now have 2/6 mp. Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat (52% to hit) The sting hits the bat. The bat is poisoned. You kill the bat! Health restored: 29 You now have 1/6 mp. You start resting. Your magical contamination has completely faded away. You start resting. Magic restored. MP restored: 6 A giant cockroach comes into view. A giant cockroach is nearby! An endoplasm comes into view. Found a leather armour. A giant cockroach comes into view. Found a war axe. The endoplasm quivers. You hit the endoplasm. You burn the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. You take 1 damage, and have 28/29 hp. Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. You hit the endoplasm. You burn the endoplasm. You kill the endoplasm! Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - giant cockroach Aim: a giant cockroach (68% to hit) The sting hits the giant cockroach but does no damage. The giant cockroach is poisoned. The giant cockroach misses you. Health restored: 29 You now have 5/6 mp. You closely miss the giant cockroach. The giant cockroach is moderately wounded. The giant cockroach barely misses you. You hit the giant cockroach. You burn the giant cockroach. You kill the giant cockroach! You hit the giant cockroach. You burn the giant cockroach. The giant cockroach is heavily wounded. The giant cockroach bites you but does no damage. You hit the giant cockroach but do no damage. The giant cockroach is heavily wounded. The giant cockroach bites you. x2 You take 3 damage, and have 26/29 hp. You hit the giant cockroach. You burn the giant cockroach. You kill the giant cockroach! Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You start resting. Magic restored. MP restored: 6 You start resting. HP restored. Health restored: 29 Things that are here: a giant cockroach corpse; a giant cockroach corpse You see here a +0 leather armour. You see here a +0 war axe. An endoplasm comes into view. Found 14 gold pieces. Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (asleep, 100% to hit) The sting hits the endoplasm. The endoplasm partially resists. The endoplasm is lightly wounded. You now have 5/6 mp. Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (lightly wounded, 97% to hit) The sting hits the endoplasm. The endoplasm partially resists. The endoplasm is moderately wounded. You now have 4/6 mp. Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (moderately wounded, 97% to hit) The sting hits the endoplasm. The endoplasm is poisoned. The endoplasm is heavily wounded. You now have 3/6 mp. You hit the endoplasm. You burn the endoplasm. You kill the endoplasm! You start resting. Magic restored. MP restored: 6 You start waiting. Done waiting. You now have 137 gold pieces (gained 14). Found Jiav's Antique Armour Shoppe. An adder comes into view. Found a falchion. The helpless adder fails to defend itself. You puncture the adder! You burn the adder. The adder is severely wounded. The adder misses you. You hit the adder. You burn the adder. You kill the adder! Your Air Magic skill increases to level 1! You have reached level 4! You feel agile. Your demonic ancestry asserts itself... The wave of death grows in power. Health restored: 35; MP restored: 7 There is an entrance to Jiav's Antique Armour Shoppe here. You can access your shopping list by pressing '$'. Unknown command. Found a diamond ring. An adder comes into view. A ball python comes into view. Found 4 javelins. The ball python hisses angrily. Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ball python Aim: a ball python (64% to hit) The sting hits the ball python. The ball python is poisoned. You kill the ball python! You now have 6/7 mp. You start resting. Magic restored. MP restored: 7 The helpless adder fails to defend itself. You puncture the adder! You burn the adder. You kill the adder! l - a ring of protection from fire You see here 4 javelins. m - 4 javelins Found a murky grey potion. n - a murky grey potion Found a stone staircase leading down. Found a murky grey potion. Found a sedimented yellow potion. Found an ancient bone altar of Kikubaaqudgha. Found 11 gold pieces. n - 2 murky grey potions (gained 1) Found 8 stones. o - a sedimented yellow potion You now have 148 gold pieces (gained 11). You see here 8 stones. p - 8 stones p - 14 stones (gained 6) You see here a +0 ring mail. You now have 162 gold pieces (gained 14). 2 goblins come into view. 2 goblins come into view. Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 dagger (60% to hit) The sting hits the goblin. The goblin is poisoned. The goblin is severely wounded. You now have 6/7 mp. You kill the goblin! MP restored: 7 The goblin shouts! Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club (60% to hit) The sting hits the goblin. The goblin is poisoned. The goblin is heavily wounded. You now have 6/7 mp. You kill the goblin! A goblin comes into view. It is wielding a +0 dagger. Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club (60% to hit) The sting hits the goblin. The goblin is poisoned. The goblin is heavily wounded. The goblin shouts! You kill the goblin! You now have 5/7 mp. A goblin comes into view. It is wielding a +0 club. The goblin shouts! The goblin shouts! Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 dagger (60% to hit) The sting hits the goblin. The goblin is poisoned. The goblin is severely wounded. You kill the goblin! Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club (60% to hit) The sting hits the goblin. The goblin is poisoned. The goblin is severely wounded. You kill the goblin! A hobgoblin comes into view. You now have 4/7 mp. Unknown command. The hobgoblin shouts! Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club (60% to hit) The sting misses the goblin. You now have 3/7 mp. The goblin attacks as it pursues you! The goblin hits you but does no damage. There is a stone staircase leading up, spattered with blood here. The goblin barely misses you. You climb upwards. There is a stone staircase leading down here. You barely miss the goblin. The goblin hits you with a +0 club. You take 4 damage, and have 31/35 hp. You closely miss the goblin. The goblin hits you but does no damage. You closely miss the goblin. The goblin hits you with a +0 club. You take 1 damage, and have 30/35 hp. Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club (60% to hit) The sting hits the goblin. The goblin is poisoned. You kill the goblin! You now have 3/7 mp. You start resting. HP restored. Health restored: 35 You regained 2 mp, and now have 5/7 mp. You start resting. Magic restored. MP restored: 7 You climb downwards. The hobgoblin closely misses you. The hobgoblin hits you. There is a stone staircase leading up, spattered with blood here. You take 2 damage, and have 33/35 hp. Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (68% to hit) The sting hits the hobgoblin. The hobgoblin is poisoned. The hobgoblin is heavily wounded. The hobgoblin closely misses you. You now have 6/7 mp. You hit the hobgoblin. You burn the hobgoblin. The hobgoblin is almost dead. You kill the hobgoblin! You start resting. HP restored. Health restored: 35 You start resting. Magic restored. MP restored: 7 Items here: )))) †. Found a scroll labelled EFENOL PANYNNE and a scroll labelled NALEYL LULLUREY. q - a scroll labelled EFENOL PANYNNE r - a scroll labelled NALEYL LULLUREY Okay, then. A frilled lizard comes into view. The helpless frilled lizard fails to defend itself. You puncture the frilled lizard! You burn the frilled lizard. You kill the frilled lizard! You now have 165 gold pieces (gained 3). There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. This is a scroll of acquirement! Something appears at your feet! s - the ring of Makhleb's Generosity {rPois rCorr Stlth+} s - the ring of Makhleb's Generosity (left hand) {rPois rCorr Stlth+} l - a ring of protection from fire (right hand) Something appears at your feet! c - the +0 helmet "Ulavu" {^Drain Regen+ Int+8 Stlth-} Okay, then. You start putting on your armour. You continue putting on the +0 helmet "Ulavu" {^Drain Regen+ Int+8 Stlth-}. x4 You finish putting on the +0 helmet "Ulavu" {^Drain Regen+ Int+8 Stlth-}. The helmet "Ulavu" throbs as it attunes itself to your uninjured body. You feel clever. You start waiting. Done waiting. This spell is quite dangerous to cast! You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'b'. Okay, then. Unknown command. You open the door. Found a beast talisman and a scroll labelled LEGOIN NESKOG. There is an open door here. t - a scroll labelled LEGOIN NESKOG There are no items here. You see here a beast talisman. u - a beast talisman As you open the door, it creaks loudly! There is an open door here. A hobgoblin comes into view. Found a stone staircase leading down. A hobgoblin is nearby! Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. A rat comes into view. Found a scroll labelled GOKEME APHU. Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (asleep, 100% to hit) The sting hits the rat. The rat is poisoned. You kill the rat! The hobgoblin shouts! You now have 6/7 mp. Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (71% to hit) The sting hits the hobgoblin. The hobgoblin is poisoned. You kill the hobgoblin! You now have 5/7 mp. You start resting. Magic restored. MP restored: 7 f - 2 scrolls labelled GOKEME APHU (gained 1) There is an open door here. There is an open door here. There is an open door here. There is an open door here. There is a stone staircase leading up here. As you read the scroll labelled GOKEME APHU, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. You climb upwards. Your surroundings suddenly seem different. You start waiting. Done waiting. You start waiting. Done waiting. A bat comes into view. A bat is nearby! A bat is nearby! A bat is nearby! A bat is nearby! A quokka comes into view. You barely miss the bat. The bat barely misses you. Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (57% to hit) You miscast Sting. You are very lightly contaminated with residual magic. Nothing appears to happen. The bat hits you but does no damage. You now have 6/7 mp. Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat (57% to hit) The sting hits the bat. The bat is poisoned. You kill the bat! You now have 5/7 mp. Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - quokka Aim: a quokka (asleep, 100% to hit) The sting hits the quokka. The quokka is poisoned. The quokka is moderately wounded. You now have 4/7 mp. Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (severely wounded, poisoned, 60% to hit) The sting hits the quokka. The quokka looks even sicker. You kill the quokka! You now have 3/7 mp. You start resting. Your magical contamination has completely faded away. You start resting. Magic restored. MP restored: 7 Found a stone staircase leading up. Done exploring. Done exploring. Done exploring. Done exploring. You see here a +0 leather armour. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Terence the Incautious comes into view. He is wielding a +0 short sword. Terence is nearby! The helpless Terence fails to defend himself. You hit Terence. You burn Terence. Terence is lightly wounded. Terence hits you but does no damage. Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +0 short sword and wearing a +0 scale mail (lightly wounded, 75% to hit) The sting misses Terence. Terence barely misses you. You now have 6/7 mp. Unknown command. Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 short sword and wearing a +0 scale mail (lightly wounded, 75% to hit) The sting hits Terence. Terence is poisoned. Terence is moderately wounded. Terence closely misses you. You now have 5/7 mp. Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 short sword and wearing a +0 scale mail (moderately wounded, poisoned, 75% to hit) The sting hits Terence. Terence looks even sicker. Terence is heavily wounded. Terence barely misses you. You now have 4/7 mp. Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 short sword and wearing a +0 scale mail (heavily wounded, very poisoned, 75% to hit) The sting hits Terence. Terence looks even sicker. Terence is severely wounded. Terence hits you with a +0 short sword. You take 2 damage, and have 33/35 hp. You now have 3/7 mp. Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 short sword and wearing a +0 scale mail (severely wounded, very poisoned, 75% to hit) The sting hits Terence. Terence looks as sick as possible! Terence is almost dead. Terence hits you with a +0 short sword. You now have 2/7 mp. You barely miss Terence. You punch Terence, but do no damage. Terence is almost dead. You kill Terence! Your Air Magic skill increases to level 2! You start resting. HP restored. Health restored: 35 Unknown command. You start resting. Magic restored. MP restored: 7 You start waiting. Done waiting. You start waiting. Done waiting. Things that are here: a +0 short sword; a +0 scale mail As you open the door, it creaks loudly! A hobgoblin and an adder come into view. The hobgoblin shouts! The adder hisses angrily. You barely miss the adder. The adder barely misses you. You hit the adder but do no damage. The adder bites you but does no damage. Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (53% to hit) The sting hits the adder. The adder is poisoned. The adder is heavily wounded. The adder bites you. The adder completely misses you. You take 4 damage, and have 31/35 hp. You now have 6/7 mp. Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded, poisoned, 53% to hit) The sting hits the adder but does no damage. The adder looks even sicker. The adder is heavily wounded. The adder bites you. You take 1 damage, and have 30/35 hp. You now have 5/7 mp. You closely miss the adder. The adder is severely wounded. The adder closely misses you. You hit the adder but do no damage. The adder is severely wounded. The adder closely misses you. You hit the adder. You burn the adder. You kill the adder! Health restored: 35 Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (71% to hit) The sting hits the hobgoblin but does no damage. The hobgoblin is poisoned. The hobgoblin hits you but does no damage. You now have 4/7 mp. You hit the hobgoblin. You burn the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you but does no damage. You hit the hobgoblin. You burn the hobgoblin. You kill the hobgoblin! You start resting. Magic restored. MP restored: 7 You start waiting. Done waiting. There is an open door, spattered with blood here. You open the door. There is an open door here. Found 9 gold pieces. You now have 174 gold pieces (gained 9). You open the door. There is an open door here. Found a pitted scale mail. Found a sling. You see here the +1 scale mail of Tomorrow {rElec rPois Int+2 Stlth+}. v - the +1 scale mail of Tomorrow {rElec rPois Int+2 Stlth+} Okay, then. Unknown command. Unknown command. Okay, then. You start removing your armour. You continue taking off your +0 robe. x4 You finish taking off your +0 robe. You start putting on your armour. You continue putting on the +1 scale mail of Tomorrow {rElec rPois Int+2 Stlth+}. x5 You finish putting on the +1 scale mail of Tomorrow {rElec rPois Int+2 Stlth+}. You feel clever. Okay, then. Unknown command. Okay, then. You start removing your armour. You continue taking off the +1 scale mail of Tomorrow {rElec rPois Int+2 Stlth+}. x4 You finish taking off the +1 scale mail of Tomorrow {rElec rPois Int+2 Stlth+}. You start putting on your armour. You continue putting on your +0 robe. x5 You finish putting on your +0 robe. You start waiting. Done waiting. You start waiting. Done waiting. A ball python comes into view. A ball python is nearby! A frilled lizard and an orc come into view. Found 9 gold pieces. An orc priest comes into view. It is wielding a +0 flail. The orc priest moves out of view. The helpless ball python fails to defend itself. You puncture the ball python! You burn the ball python. You kill the ball python! An orc comes into view. It is wielding a +0 club. Okay, then. Okay, then. As you read the scroll labelled XULUAG IH SYGA, it crumbles to dust. It is a scroll of amnesia. Okay, then. The frilled lizard hisses angrily. The orc priest shouts! As you read the scroll labelled EFENOL PANYNNE, it crumbles to dust. A wave of despondency washes over your surroundings. It was a scroll of vulnerability. The frilled lizard bites you. You take 1 damage, and have 34/35 hp. As you read the scroll labelled NALEYL LULLUREY, it crumbles to dust. You assume a fearsome visage. The frilled lizard looks frightened! The orc looks frightened! x2; The orc priest looks frightened! It was a scroll of fear. Health restored: 35 There is an open door here. You feel your willpower return. A frilled lizard is nearby! A frilled lizard is nearby! Found a stone staircase leading down. You hit the frilled lizard. You burn the frilled lizard. You kill the frilled lizard! You see here a frilled lizard corpse. You start waiting. A frilled lizard comes into view. A frilled lizard is nearby! A frilled lizard is nearby! A frilled lizard comes into view. Found 13 gold pieces. You closely miss the frilled lizard. The frilled lizard hisses angrily. The frilled lizard closely misses you. You hit the frilled lizard. You burn the frilled lizard. You kill the frilled lizard! The frilled lizard hisses angrily. You see here 13 gold pieces. The frilled lizard barely misses you. You hit the frilled lizard but do no damage. The frilled lizard barely misses you. You hit the frilled lizard. You burn the frilled lizard. You kill the frilled lizard! You now have 187 gold pieces (gained 13). Unknown command. Unknown command. As you open the door, it creaks loudly! There is an open door here. You open the large door. There is a large open door here. There is a large open door here. There is a large open door here. There is a large open door here. There is an open door here. There is a stone staircase leading down here. You see here a frilled lizard corpse. k - a white potion Found 6 stones. p - 20 stones (gained 6) A frilled lizard comes into view. The frilled lizard hisses angrily. You barely miss the frilled lizard. The frilled lizard bites you. You take 1 damage, and have 34/35 hp. You closely miss the frilled lizard. The frilled lizard bites you but does no damage. Health restored: 35 Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - frilled lizard Aim: a frilled lizard (53% to hit) The sting misses the frilled lizard. The frilled lizard misses you. You now have 6/7 mp. Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - frilled lizard Aim: a frilled lizard (53% to hit) The sting hits the frilled lizard. The frilled lizard is poisoned. You kill the frilled lizard! You now have 5/7 mp. You start resting. Magic restored. MP restored: 7 You start waiting. Done waiting. There is a large open door here. There is a large open door here. You see here a +0 sling. You now have 196 gold pieces (gained 9). The orc hits you with a +0 club. You take 1 damage, and have 34/35 hp. You closely miss the orc. The orc hits you with a +0 club. You take 4 damage, and have 30/35 hp. Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 club and wearing a +0 leather armour (71% to hit) The sting misses the orc. The orc shouts! The orc priest shouts! The orc hits you with a +0 club. You take 2 damage, and have 28/35 hp. You now have 6/7 mp. Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 club and wearing a +0 leather armour (71% to hit) The sting hits the orc but does no damage. The orc is poisoned. The orc hits you with a +0 club. The orc priest looks braver for a moment. You take 3 damage, and have 25/35 hp. You now have 5/7 mp. The orc attacks as it pursues you! The orc hits you but does no damage. The orc barely misses you. Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 club and wearing a +0 leather armour (severely wounded, poisoned, 71% to hit) The sting hits the orc. The orc looks even sicker. You kill the orc! You now have 4/7 mp. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! Things that are here: a +0 club; a +0 leather armour; an orc corpse You take 7 damage, and have 24/35 hp. You barely miss the orc priest. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! * * * LOW HITPOINT WARNING * * * You take 14 damage, and have 10/35 hp. MASSIVE DAMAGE!! Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 flail (71% to hit) The sting hits the orc priest but does no damage. The orc priest is poisoned. You now have 4/7 mp. Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 flail (poisoned, 71% to hit) The sting misses the orc priest. The orc priest misses you. You now have 3/7 mp. Okay, then. Okay, then. Okay, then. Okay, then. Okay, then. Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 flail (poisoned, 71% to hit) The sting hits the orc priest. The orc priest looks even sicker. The orc priest is moderately wounded. The orc hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * The orc priest closely misses you. You take 2 damage, and have 10/35 hp. You now have 2/7 mp. You closely miss the orc priest. The orc priest is moderately wounded. The orc hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * The orc priest hits you with a +0 flail! You die... ######### #.......# #.......# ####.......# ...'.......# ##########. ####.......#####oo........ #...........#@#######.. ####'#......#.# #.#......#.# #.# #.# #'##.#.# #.# #.#...##.#.# ###.# #.#.# ##.#.# ..#.# #.#.## #.#.#########.#.# #.#>.###.#.........#.#.# #.#....#.......###.#.#.#### You could see an orc priest (very poisoned) and an orc. Vanquished Creatures Terence (D:3) 4 adders An orc (D:3) 6 bats 6 endoplasms 6 giant cockroaches 11 goblins 5 hobgoblins 3 jackals (D:1) 2 kobolds (D:1) 5 quokkas 5 ball pythons 5 frilled lizards 5 rats 65 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bayes525 the Demonspawn Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 378 | D:1 | Reached skill level 1 in Fighting 384 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 384 | D:1 | Reached XP level 2. HP: 14/21 MP: 1/5 1052 | D:1 | Reached XP level 3. HP: 23/28 MP: 2/6 2056 | D:2 | Found a faded altar of an unknown god. 2334 | D:2 | Found Jiav's Antique Armour Shoppe. 2344 | D:2 | Reached skill level 1 in Air Magic 2344 | D:2 | Gained mutation: You regenerate health from kills. [demonic | ancestry] 2344 | D:2 | Reached XP level 4. HP: 35/35 MP: 7/7 2436 | D:2 | Found an ancient bone altar of Kikubaaqudgha. 2674 | D:3 | Identified 2 scrolls of acquirement 2674 | D:3 | Acquired the ring of Makhleb's Generosity {rPois rCorr | Stlth+} 2678 | D:3 | Acquired the +0 helmet "Ulavu" {^Drain Regen+ Int+8 Stlth-} 2791 | D:3 | Learned a level 3 spell: Mephitic Cloud 3309 | D:3 | Noticed Terence 3317 | D:3 | Killed Terence 3750 | D:3 | Identified the +1 scale mail of Tomorrow {rElec rPois Int+2 | Stlth+} 4345 | D:3 | HP: 4/35 [orc/+0 flail (7)] 4345 | D:3 | Slain by an orc priest Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_grand_opening, layout_loops_ring, amcnicky_mini_corridor_feature, chequers_arboretum D:2: kennysheep_the_goblin_king, layout_rooms, shapermc_ecumenical_altar_venn, basic_altar, serial_shops, nicolae_shop_just_a_little_nook D:3: layout_basic, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 2 | 2.0 Stealth | 2 | 2.0 Fighting | 1 2 3 | 3.0 Air Magic | 1 2 | 2.6 Spellcasting | | 2.0 Conjurations | | 1.2 Alchemy | | 3.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Spear | 62 | || 62 Dagger | 24 | 27 || 51 Punch | 1 | 1 || 2 Cast: Sting | 56 | 30 || 86 Use: Scroll | | 6 || 6 Stab: Sleeping | 4 | 4 || 8 Armour: Robe | 49 | 25 || 74 Dodge: Dodged | 67 | 18 || 85