Dungeon Crawl Stone Soup version 0.31.0-35-g6cd5f5668d (webtiles) character file. Game seed: 8489473289319397459 1982 bayes525 the Apothecary (level 9, -2/64 (69) HPs) Began as a Demonspawn Alchemist on Aug 22, 2024. Was an Initiate of Gozag. Slain by a wight ... wielding a +4 flail (7 damage) ... on level 6 of the Dungeon. The game lasted 00:23:10 (11233 turns). bayes525 the Apothecary (Demonspawn Alchemist) Turns: 11233, Time: 00:23:11 HP: -2/64 (69) AC: 8 Str: 17 XL: 9 Next: 1% MP: 12/12 EV: 13 Int: 17 God: Gozag Gold: 743 SH: 0 Dex: 14 Spells: 4/12 levels left rFire . . . a - +2 lajatang of Exoneration {protect, Will+ Stlth+} rCold . . . (shield currently unavailable) rNeg . . . d - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth +++ u - +6 ring of strength HPRegen 0.30/turn (no ring) MPRegen 0.13/turn %: no passive effects @: mighty, lethally poisoned (-2 -> -19), about to teleport, sanguine armoured, drained A: claws 2, demonic guardian 1, powered by pain 2, sanguine armour 1 a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were on level 6 of the Dungeon. You worshipped Gozag. Gozag was pleased with you. You visited 2 branches of the dungeon, and saw 8 of its levels. You collected 825 gold pieces. You paid 82 gold pieces to Gozag. Inventory: Hand Weapons a - the +2 lajatang of Exoneration (weapon) {protect, Will+ Stlth+} (You acquired it on level 6 of the Dungeon) Will+: It increases your willpower. Stlth+: It makes you more stealthy. c - a +0 sling i - a +0 dagger l - a +0 flail o - a +0 quarterstaff of freezing w - a +2 dire flail of draining Missiles e - 81 stones f - 20 poisoned darts Armour d - a +0 robe (worn) t - the +1 plate armour "Caloanakk" {Str+2 Dex+2} (You took it off a kobold on level 4 of the Dungeon) Str+2: It affects your strength (+2). Dex+2: It affects your dexterity (+2). Jewellery u - a +6 ring of strength (left claw) Talismans b - a serpent talisman p - a beast talisman y - a blade talisman Wands A - a wand of flame (8) Scrolls h - 2 scrolls of teleportation r - 2 scrolls of identify s - a scroll of enchant weapon {unknown} Potions g - a potion of might j - 2 potions of lignification k - 2 potions of haste {unknown} m - a potion of brilliance {unknown} n - 2 potions of magic q - a potion of heal wounds v - 3 potions of curing z - a potion of resistance {unknown} Skills: - Level 6.0 Fighting + Level 4.7 Staves - Level 4.0 Dodging - Level 3.0 Stealth - Level 2.0 Spellcasting - Level 3.0 Conjurations - Level 7.0 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 72% 1d7 2% 1 b - Mephitic Cloud Conj/Alch/Air 13% N/A 14% 3 c - Olgreb's Toxic Radia Alch 25% N/A 11% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 26% N/A 7% 2 Sticky Flame Fire/Alch 13% 2d5 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:4 Altars: Ashenzari Cheibriados Fedhas Gozag Hepliaklqana Kikubaaqudgha Okawaru Qazlal Ru Sif Muna Trog Vehumet Xom Yredelemnul Annotations: D:2 exclusion: downstairs D:3 Scythe guy!, Sigmund Innate Abilities, Weirdness & Mutations You have very sharp fingernails. A weak demonic guardian rushes to your aid. You sometimes gain power by taking damage. When seriously injured, your blood forms armour. (AC +6) Message History Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Pikel Aim: Pikel, wielding a +0 whip of flaming and wearing a +0 robe (heavily wounded, very poisoned, 64% to hit) The sting hits Pikel but does no damage. Pikel looks as sick as possible! Pikel is heavily wounded. Pikel says, "You'll make a fine lemure." You now have 0/10 mp. There is an open door here. You kill the lemure! That felt strangely unrewarding. Pikel says, "You'll feel the lick of my whip!" Pikel attacks as he pursues you! Pikel closely misses you. Pikel attacks as he pursues you! Pikel hits you with a +0 whip of flaming. Pikel burns you. You take 8 damage, and have 45/56 hp. Pikel attacks as he pursues you! Pikel misses you. Pikel attacks as he pursues you! Pikel hits you with a +0 whip of flaming. Pikel burns you. You take 6 damage, and have 40/56 hp. You kill the lemure! That felt strangely unrewarding. Pikel cracks his whip. Pikel attacks as he pursues you! Pikel hits you with a +0 whip of flaming. Your blood congeals into armour. Pikel burns you. You take 5 damage, and have 35/56 hp. The lemure looks more healthy. You hit Pikel but do no damage. Pikel is almost dead. You kill the lemure! That felt strangely unrewarding. Pikel hits you but does no damage. You hit Pikel. Pikel is almost dead. Pikel hits you with a +0 whip of flaming! Pikel burns you. Pikel barely misses you. You take 13 damage, and have 23/56 hp. MASSIVE DAMAGE!! You closely miss Pikel. Pikel is almost dead. Pikel misses you. Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Pikel Aim: Pikel, wielding a +0 whip of flaming and wearing a +0 robe (almost dead, poisoned, 64% to hit) The sting hits Pikel but does no damage. Pikel looks even sicker. Pikel is almost dead. Pikel says, "Hell isn't that bad." Pikel hits you with a +0 whip of flaming. Pikel burns you. * * * LOW HITPOINT WARNING * * * You take 8 damage, and have 15/56 hp. You now have 1/10 mp. You kill Pikel! With Pikel's spell broken, his former minion thanks you for its freedom. The lemure departs this earthly plane. Training target 3.0 for Stealth reached! Your Stealth skill increases to level 3! You need to enable at least one skill for training. Training target 6.0 for Fighting reached! Your Fighting skill increases to level 6! You need to enable at least one skill for training. Training target 2.0 for Conjurations reached! Your Conjurations skill increases to level 2! You need to enable at least one skill for training. Training target 3.0 for Conjurations reached! Your Conjurations skill increases to level 3! You need to enable at least one skill for training. You have reached level 8! You feel stronger. You regained 3 hp, and now have 18/64 hp. You now have 461 gold pieces (gained 4). Things that are here: a +0 whip of flaming; a +0 robe You start resting. Magic restored. You regained 22 hp, and now have 41/64 hp. MP restored: 11 You start resting. Your blood armour dries and flakes away. You regained 2 hp, and now have 43/64 hp. You start resting. HP restored. Health restored: 64 You start waiting. Done waiting. This spell is dangerous to cast! You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'b'. Things that are here: a +0 dagger; a +0 robe There is an open door, spattered with blood here. Things that are here: a +0 dagger; a +0 robe; a +0 short sword There is an open door here. Found 19 gold pieces. You now have 480 gold pieces (gained 19). You open the door. There is an open door here. There is an open door here. You open the door. There is an open door here. There is an open door here. Found an escape hatch in the ceiling. There is an open door here. There is an open door here. There is an open door here. There is an open door here. You open the door. An adder comes into view. There is an open door here. The adder hisses angrily. The adder barely misses you. The adder closely misses you. You hit the adder. The adder is moderately wounded. The adder bites you. You are poisoned. The adder poisons you! You take 4 damage, and have 60/64 hp. You sock the adder! You kill the adder! You feel sick. You take 2 damage, and have 58/64 hp. You feel sick. You now have 487 gold pieces (gained 7). You feel sick. You take 2 damage, and have 56/64 hp. You start resting. You feel sick. You are no longer poisoned. You start resting. HP restored. Health restored: 64 An iguana comes into view. The iguana hisses angrily. You closely miss the iguana. The iguana bites you. You take 4 damage, and have 60/64 hp. You barely miss the iguana. The iguana barely misses you. You hit the iguana. The iguana is lightly wounded. The iguana bites you! x2; Your blood congeals into armour. You take 18 damage, and have 42/64 hp. MASSIVE DAMAGE!! You thump the iguana! The iguana is severely wounded. The iguana bites you. You take 4 damage, and have 38/64 hp. You hit the iguana but do no damage. The iguana is severely wounded. The iguana misses you. You closely miss the iguana. The iguana is severely wounded. The iguana closely misses you. The iguana bites you! You take 6 damage, and have 32/64 hp. You hit the iguana. You kill the iguana! You now have 492 gold pieces (gained 5). You start resting. Your blood armour dries and flakes away. You regained 10 hp, and now have 43/64 hp. You start resting. HP restored. Health restored: 64 You start waiting. Done waiting. Found a club and a whip. There is a stone staircase leading up here. Could not explore, unopened door. You open the door. Found a scroll of identify. A quokka and an ogre come into view. There is an open door here. Casting: Sting (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - quokka Aim: a quokka (asleep, 100% to hit) The sting hits the quokka. The quokka is poisoned. The quokka is heavily wounded. You now have 10/11 mp. Casting: Sting (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (severely wounded, poisoned, 64% to hit) The sting hits the quokka. The quokka looks even sicker. You kill the quokka! The ogre shouts! Ijyb the Twisted Goblin comes into view. She is wielding a +0 dagger and carrying a wand of flame. You now have 9/11 mp. An ogre is nearby! An ogre is nearby! There is a stone staircase leading up here. Casting: Sting (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club (88% to hit) The sting hits the ogre. The ogre is poisoned. The ogre is lightly wounded. You now have 9/11 mp. Casting: Sting (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (lightly wounded, poisoned, 88% to hit) The sting hits the ogre. The ogre looks even sicker. The ogre is moderately wounded. You now have 8/11 mp. Casting: Sting (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (moderately wounded, very poisoned, 88% to hit) The sting hits the ogre. The ogre looks even sicker. The ogre is moderately wounded. You now have 7/11 mp. You thump the ogre! The ogre is severely wounded. The ogre misses you. You hit the ogre. The ogre is severely wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You focus on the pain. You feel very mighty all of a sudden. Your blood congeals into armour. You take 33 damage, and have 31/64 hp. MASSIVE DAMAGE!! You sock the ogre! You kill the ogre! You start resting. Magic restored. You regained 8 hp, and now have 39/64 hp. MP restored: 11 You start resting. Your blood armour dries and flakes away. You regained 4 hp, and now have 43/64 hp. You start resting. You feel a little less mighty now. You start resting. Ijyb is nearby! You regained 5 hp, and now have 49/64 hp. Ijyb is nearby! Casting: Sting (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Ijyb Aim: Ijyb, wielding a +0 dagger, wearing a +0 leather armour and carrying a wand of flame (wandering, hasn't noticed you, 67% to hit) The sting hits Ijyb. Ijyb is poisoned. Ijyb is lightly wounded. Ijyb shouts! You now have 10/11 mp. Casting: Sting (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +0 dagger, wearing a +0 leather armour and carrying a wand of flame (lightly wounded, poisoned, 67% to hit) Okay, then. Unknown command. You climb upwards. There is a stone staircase leading down here. You start resting. Magic restored. You regained 2 hp, and now have 52/64 hp. MP restored: 11 You start resting. HP restored. Health restored: 64 You climb downwards. Level annotation: Ijyb There is a stone staircase leading up, spattered with blood here. Casting: Sting (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Ijyb Aim: Ijyb, wielding a +0 dagger, wearing a +0 leather armour and carrying a wand of flame (67% to hit) The sting misses Ijyb. You now have 10/11 mp. Casting: Sting (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +0 dagger, wearing a +0 leather armour and carrying a wand of flame (67% to hit) The sting hits Ijyb. Ijyb is poisoned. Ijyb is lightly wounded. Ijyb zaps a wand. The puff of flame hits you! You take 9 damage, and have 55/64 hp. You now have 9/11 mp. Casting: Sting (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +0 dagger, wearing a +0 leather armour and carrying a wand of flame (lightly wounded, poisoned, 67% to hit) The sting hits Ijyb but does no damage. Ijyb looks even sicker. Ijyb is lightly wounded. Ijyb zaps a wand. The puff of flame hits you! You focus on the pain. You feel agile all of a sudden. You take 12 damage, and have 43/64 hp. You now have 8/11 mp. Casting: Sting (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +0 dagger, wearing a +0 leather armour and carrying a wand of flame (moderately wounded, very poisoned, 67% to hit) The sting hits Ijyb. Ijyb looks even sicker. Ijyb is heavily wounded. You now have 7/11 mp. You hit Ijyb. Ijyb is severely wounded. Ijyb barely misses you. Ijyb hits you with a +0 dagger. Your blood congeals into armour. You take 2 damage, and have 42/64 hp. You barely miss Ijyb. Ijyb is almost dead. Ijyb misses you. You closely miss Ijyb. Ijyb is almost dead. Ijyb barely misses you. Casting: Sting (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +0 dagger, wearing a +0 leather armour and carrying a wand of flame (almost dead, very poisoned, 67% to hit) The sting hits Ijyb. Ijyb looks even sicker. You kill Ijyb! Your blood armour dries and flakes away. Training target 4.0 for Dodging reached! Your Dodging skill increases to level 4! You need to enable at least one skill for training. Okay, then. Unknown command. Unknown command. Okay, then. You now have 517 gold pieces (gained 25). A - a wand of flame (8) Things that are here: a +0 dagger; a +0 leather armour; a +0 giant club You start resting. Magic restored. You regained 9 hp, and now have 53/64 hp. MP restored: 11 You start resting. You feel a little less agile now. You regained 2 hp, and now have 55/64 hp. You start resting. HP restored. Health restored: 64 There is an open door here. You now have 523 gold pieces (gained 6). B - a scroll of identify There is an open door here. There is a stone staircase leading up here. There is an open door here. There is an open door here. You open the door. There is an open door here. Done exploring. Done exploring. Done exploring. Done exploring. You can't go down here! You open the door. There is an open door here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. As you read the scroll of identify, it crumbles to dust. v - 3 potions of curing As you read the scroll labelled URATWU RURI, it crumbles to dust. A wave of despondency washes over your surroundings. It was a scroll of vulnerability. The air fills with toxic fumes! As you read the scroll labelled ZOAXTENARU, it crumbles to dust. It was a scroll of poison. As you read the scroll labelled FORUCH UMALASO, it crumbles to dust. It is a scroll of brand weapon. Your +0 quarterstaff is covered with a thin layer of ice! a - a +0 quarterstaff of freezing (weapon) As you read the scroll labelled SOEWEG UNUCOXUYNT, it crumbles to dust. It is a scroll of amnesia. Okay, then. This is a scroll of acquirement! Something appears at your feet! o - the +2 lajatang of Exoneration {protect, Will+ Stlth+} Adjust to which letter? (? for menu, Esc to quit) a - the +2 lajatang of Exoneration {protect, Will+ Stlth+} o - a +0 quarterstaff of freezing (weapon) Your +0 quarterstaff of freezing stops glowing. The +2 lajatang of Exoneration {protect, Will+ Stlth+} hums with potential! a - the +2 lajatang of Exoneration (weapon) {protect, Will+ Stlth+} The +2 lajatang of Exoneration {protect, Will+ Stlth+} goes still. You are now empty-clawed. The +2 lajatang of Exoneration {protect, Will+ Stlth+} hums with potential! a - the +2 lajatang of Exoneration (weapon) {protect, Will+ Stlth+} You start waiting. You feel your willpower return. You start waiting. Done waiting. You start waiting. Done waiting. Found 6 stones. e - 71 stones (gained 6) A white imp comes into view. Found a scroll of teleportation. The white imp shouts, "Turn tail, thou tottering ill-nurtured puttock!" The white imp gestures at you. The puff of frost hits you! You take 8 damage, and have 56/64 hp. The white imp shouts, "Give up, thou puny spur-galled fustilarian!" The white imp closely misses you. You slash the white imp! Your weapon exudes an aura of protection. You kill the white imp! You now have 529 gold pieces (gained 6). h - 2 scrolls of teleportation (gained 1) HP restored. Found a hand axe. Health restored: 64 You see here a +0 hand axe. A kobold comes into view. It is wielding a +0 short sword. The kobold moves out of view. A kobold comes into view. It is wielding a +0 rapier. Found a stone staircase leading up. A kobold comes into view. It is wielding a +0 dagger of speed. The kobold shouts! You hear a shout! x3 No target in range! No target in range! No target in range! A kobold comes into view. It is wielding a +1 short sword of speed and quivering poisoned darts. The kobold shouts! You hear a shout! The kobold shouts! You hear a shout! The kobold closely misses you. You barely miss the kobold. A kobold brigand comes into view. It is wielding a +0 sling and quivering poisoned darts. The kobold hits you but does no damage. The kobold hits you with a +0 rapier. You take 4 damage, and have 60/64 hp. You hit the kobold. Your weapon exudes an aura of protection. The kobold is heavily wounded. The kobold closely misses you. The kobold hits you but does no damage. x2 You closely miss the kobold. The kobold is heavily wounded. The kobold barely misses you. The kobold misses you. The kobold barely misses you. The kobold closely misses you. You hit the kobold but do no damage. The kobold is heavily wounded. The kobold barely misses you. The kobold completely misses you. The kobold hits you but does no damage. You slash the kobold! You kill the kobold! You closely miss the kobold. The kobold hits you but does no damage. x3 You hit the kobold but do no damage. A kobold comes into view. It is wielding a +0 whip. The kobold hits you with a +0 short sword. The kobold hits you but does no damage. You take 1 damage, and have 61/64 hp. You barely miss the kobold. The kobold misses you. The kobold hits you but does no damage. x2; The kobold barely misses you. You miss the kobold. The kobold is distracted by your dazzling golden aura. The kobold closely misses you. The kobold shouts! You slash the kobold! You kill the kobold! The kobold hits you with a +0 short sword. You take 3 damage, and have 59/64 hp. You closely miss the kobold. You barely miss the kobold brigand. A kobold comes into view. It is wielding a +0 dagger. The kobold brigand unwields a +0 sling. The kobold brigand wields a +0 dagger. The kobold brigand hits you but does no damage. You closely miss the kobold brigand. The kobold misses you. The kobold brigand hits you with a +0 dagger. The kobold hits you with a +0 whip. You take 6 damage, and have 53/64 hp. You hit the kobold brigand. Your weapon exudes an aura of protection. The kobold brigand is lightly wounded. The kobold brigand hits you but does no damage. The kobold brigand hits you with a +0 dagger. You take 1 damage, and have 52/64 hp. You hit the kobold brigand but do no damage. The kobold brigand is lightly wounded. The kobold closely misses you. The kobold hits you with a +0 dagger. The kobold brigand hits you with a +0 dagger. You take 6 damage, and have 46/64 hp. You closely miss the kobold brigand. The kobold brigand is lightly wounded. The kobold hits you with a +0 whip. The kobold closely misses you. The kobold hits you with a +0 whip. You take 3 damage, and have 43/64 hp. You hit the kobold brigand. The kobold brigand is moderately wounded. The kobold hits you but does no damage. x2 The kobold brigand hits you with a +0 dagger. Your blood congeals into armour. You take 1 damage, and have 42/64 hp. You slash the kobold brigand! The kobold brigand is heavily wounded. The kobold misses you. The kobold hits you but does no damage. The kobold brigand hits you but does no damage. You barely miss the kobold brigand. The kobold brigand is heavily wounded. Your blood armour dries and flakes away. The kobold hits you but does no damage. The kobold barely misses you. The kobold brigand closely misses you. The kobold hits you but does no damage. The kobold hits you with a +0 dagger. Your blood congeals into armour. The kobold brigand closely misses you. You take 3 damage, and have 40/64 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You miss the kobold brigand. The kobold brigand is heavily wounded. The kobold barely misses you. The kobold hits you but does no damage. The kobold brigand barely misses you. You closely miss the kobold brigand. The kobold brigand is heavily wounded. The kobold closely misses you. x2 The kobold brigand hits you with a +0 dagger. The kobold hits you but does no damage. x2 You take 4 damage, and have 37/64 hp. Casting: Sting (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The kobold brigand is poisoned. The kobold is poisoned. x4 You kill the kobold! The kobold looks even sicker. x2 You kill the kobold! The kobold brigand barely misses you. The kobold misses you. You now have 7/11 mp. You barely miss the kobold brigand. The kobold brigand is severely wounded. The kobold brigand looks even sicker. You kill the kobold! x2 Your toxic aura wanes. The kobold brigand misses you. The kobold brigand barely misses you. You barely miss the kobold brigand. The kobold brigand is severely wounded. The kobold brigand hits you with a +0 dagger! You take 7 damage, and have 31/64 hp. You hit the kobold brigand but do no damage. Your weapon exudes an aura of protection. The kobold brigand is severely wounded. The kobold brigand completely misses you. The kobold brigand hits you but does no damage. You slash the kobold brigand! You kill the kobold brigand! Your Staves skill increases to level 1! You start resting. A kobold brigand comes into view. It is wielding a +0 short sword and quivering poisoned darts. You regained 2 hp, and now have 34/64 hp. A kobold brigand is nearby! A kobold brigand is nearby! A kobold brigand is nearby! A kobold brigand is nearby! Casting: Olgreb's Toxic Radiance (dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You now have 547 gold pieces (gained 18). e - 72 stones (gained 1) You see here a +0 whip. Found a stone staircase leading up. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You start resting. Magic restored. You regained 3 hp, and now have 40/64 hp. MP restored: 11 You start resting. Your blood armour dries and flakes away. You regained 3 hp, and now have 43/64 hp. You start resting. HP restored. Health restored: 64 You climb downwards. A kobold comes into view. It is wielding a +0 club. There is a stone staircase leading up here. Casting: Olgreb's Toxic Radiance (dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold brigand Aim: a kobold brigand, wielding a +0 short sword and quivering poisoned darts (wandering, hasn't noticed you, 67% to hit) The sting misses the kobold brigand. The kobold brigand shouts! The kobold shouts! You now have 10/11 mp. Casting: Sting (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold brigand Aim: a kobold brigand, wielding a +0 short sword and quivering poisoned darts (67% to hit) The sting hits the kobold brigand. The kobold brigand is poisoned. The kobold brigand is lightly wounded. A kobold comes into view. It is wielding a +0 whip. You now have 9/11 mp. Casting: Sting (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The kobold is poisoned. x2 The kobold looks even sicker. You kill the kobold! The kobold brigand hits you with a +0 short sword. You take 6 damage, and have 58/64 hp. You now have 5/11 mp. Casting: Olgreb's Toxic Radiance (dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your toxic radiance grows in intensity. The kobold brigand looks even sicker. You kill the kobold! The kobold brigand looks even sicker. The kobold brigand barely misses you. You now have 1/11 mp. You slash the kobold brigand! Your weapon exudes an aura of protection. You kill the kobold brigand! Your Staves skill increases to level 2! You now have 553 gold pieces (gained 6). f - 7 poisoned darts (gained 4) You see here a +0 short sword. You start resting. Your toxic aura wanes. You start resting. HP restored. Health restored: 64 You start resting. Magic restored. MP restored: 11 You start waiting. A kobold comes into view. It is wielding a +0 dagger. You now have 560 gold pieces (gained 7). You see here a +0 club. You see here a +0 whip. Items here: $ ( )). The kobold shouts! The kobold throws a stone. The stone closely misses you. Items here: $ ( )). Okay, then. Unknown command. The kobold hits you with a +0 dagger. You take 1 damage, and have 63/64 hp. You slash the kobold! Your weapon exudes an aura of protection. You kill the kobold! You now have 566 gold pieces (gained 6). e - 74 stones (gained 2) You see here a +0 dagger. Health restored: 64 You now have 590 gold pieces (gained 24). f - 9 poisoned darts (gained 2) Things that are here: a +0 short sword; a +1 short sword of speed An orc comes into view. It is wielding a +0 war axe and quivering atropa-tipped darts. Items here: $ ( )). p - a +0 whip You drop a +0 whip. You now have 603 gold pieces (gained 13). You see here a +0 whip. The orc shouts! Casting: Olgreb's Toxic Radiance (dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Olgreb's Toxic Radiance (dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 war axe, wearing a +0 leather armour and quivering atropa-tipped darts (74% to hit) The sting hits the orc. The orc is poisoned. The orc is heavily wounded. A bullfrog comes into view. You now have 10/11 mp. Casting: Sting (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 war axe, wearing a +0 leather armour and quivering atropa-tipped darts (severely wounded, poisoned, 74% to hit) The sting hits the orc. The orc looks even sicker. You kill the orc! The bullfrog croaks. You now have 9/11 mp. Casting: Sting (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bullfrog Aim: a bullfrog (67% to hit) The sting hits the bullfrog. The bullfrog is poisoned. The bullfrog is lightly wounded. You now have 8/11 mp. Casting: Sting (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bullfrog Aim: a bullfrog (moderately wounded, poisoned, 67% to hit) The sting misses the bullfrog. You now have 7/11 mp. You slash the bullfrog! Your weapon exudes an aura of protection. The bullfrog is almost dead. You kill the bullfrog! You now have 609 gold pieces (gained 6). You start resting. Magic restored. MP restored: 11 You start waiting. Done waiting. Found a beast talisman. You now have 619 gold pieces (gained 10). Things that are here: a +0 war axe; 2 atropa-tipped darts; a +0 leather armour You see here a beast talisman. p - a beast talisman Found a broken altar of Ashenzari. Found a stone staircase leading down. You have 619 gold pieces. Unknown command. Found 2 stones and a scroll of identify. An orc comes into view. It is wielding a +0 hand axe. Found 19 gold pieces. The helpless orc fails to defend itself. You hit the orc. Your weapon exudes an aura of protection. The orc is lightly wounded. The orc hits you but does no damage. You barely miss the orc. The orc is lightly wounded. The orc barely misses you. You slash the orc! You kill the orc! You now have 625 gold pieces (gained 6). You see here a +0 hand axe. Found a potion of heal wounds. r - a scroll of identify q - 3 potions of heal wounds (gained 1) You now have 644 gold pieces (gained 19). You swing at nothing. You swing at nothing. e - 76 stones (gained 2) Things that are here: a +0 war axe; 2 atropa-tipped darts; a +0 leather armour There is a stone staircase leading up here. You now have 668 gold pieces (gained 24). e - 77 stones (gained 1); f - 16 poisoned darts (gained 7) Items here: )))). e - 81 stones (gained 4) Things that are here: a +0 whip; a +0 dagger Things that are here: a +0 short sword; a +1 short sword of speed You see here a +0 dagger. You see here a +0 dagger. s - a scroll labelled GERENW EXUEDWEXT r - 2 scrolls of identify (gained 1) Found a stone staircase leading down. Found a dagger. You see here a +0 dagger. A centaur comes into view. Eustachio the Magnificent comes into view. He is wielding a +0 rapier. Eustachio shouts! A hound comes into view. Casting: Sting (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. Eustachio is poisoned. The centaur is poisoned. The hound barks! The hound is poisoned. Eustachio looks even sicker. The hound looks even sicker. You hear a shout! The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you! You take 9 damage, and have 55/64 hp. You now have 7/11 mp. Casting: Olgreb's Toxic Radiance (dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Olgreb's Toxic Radiance. You are very lightly contaminated with residual magic. Nothing appears to happen. The centaur shoots an arrow. The arrow hits you! You focus on the pain. You feel very mighty all of a sudden. Your blood congeals into armour. You take 14 damage, and have 41/64 hp. MASSIVE DAMAGE!! You now have 3/11 mp. Eustachio looks even sicker. The hound looks even sicker. Your toxic aura wanes. The hound barely misses you. The centaur unwields a +0 shortbow. The centaur barely misses you. The centaur kicks you. You take 2 damage, and have 39/64 hp. You miss the hound. The hound is heavily wounded. The centaur looks more healthy. The hound closely misses you. The hound pauses to sniff the ground. The hound closely misses you. You slice the hound!! Your weapon exudes an aura of protection. You kill the hound! The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you. Eustachio hits you but does no damage. Your Staves skill increases to level 3! You take 1 damage, and have 39/64 hp. You miss Eustachio. Eustachio is moderately wounded. Eustachio hits you but does no damage. You slash Eustachio! Eustachio is heavily wounded. Eustachio hits you but does no damage. You slash Eustachio! Eustachio is almost dead. Eustachio closely misses you. Your magical contamination has completely faded away. You slash Eustachio! You kill Eustachio! The centaur unwields a +0 shortbow. The centaur closely misses you. The centaur kicks you but does no damage. Training target 4.0 for Staves reached! Your Staves skill increases to level 4! You need to enable at least one skill for training. You slash the centaur! You kill the centaur! You now have 701 gold pieces (gained 33). Things that are here: a +0 shortbow; a +0 rapier; a +0 leather armour Okay, then. You start resting. Your blood armour dries and flakes away. You start resting. Blork the orc comes into view. He is wielding a +0 flail. You regained 6 hp, and now have 49/64 hp. You regained 2 mp, and now have 7/11 mp. Blork the orc is nearby! Blork the orc is nearby! Blork the orc is nearby! Blork the orc is nearby! You feel a little less mighty now. You start resting. Magic restored. You regained 3 hp, and now have 57/64 hp. MP restored: 11 You start resting. HP restored. Health restored: 64 Things that are here: a +0 shortbow; a +0 rapier; a +0 leather armour Blork the orc is nearby! Blork the orc is nearby! Casting: Olgreb's Toxic Radiance (dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. Blork the orc shouts! Blork the orc is poisoned. Blork the orc looks even sicker. You now have 7/11 mp. Casting: Olgreb's Toxic Radiance (dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your toxic radiance grows in intensity. Blork the orc looks even sicker. Blork the orc looks encouraged for a moment. You now have 3/11 mp. Unknown command. Blork the orc looks as sick as possible! Your toxic aura wanes. Things that are here: a +0 shortbow; a +0 rapier; a +0 leather armour You completely miss Blork the orc. Blork the orc is almost dead. Blork the orc casts a spell at you. The magic dart hits you. You take 5 damage, and have 59/64 hp. You hit Blork the orc. Your weapon exudes an aura of protection. You kill Blork the orc! You start resting. HP restored. Health restored: 64 You start resting. Magic restored. MP restored: 11 You start waiting. Done waiting. You start waiting. Done waiting. You now have 708 gold pieces (gained 7). Things that are here: a +0 flail; a +2 robe An orc comes into view. It is wielding a +0 club. Found a stone staircase leading down. The helpless orc fails to defend itself. You slice the orc!! Your weapon exudes an aura of protection. You kill the orc! You now have 715 gold pieces (gained 7). You see here a +0 club. An orc comes into view. It is wielding a +0 dagger. The helpless orc fails to defend itself. You slice the orc!! Your weapon exudes an aura of protection. You kill the orc! You now have 721 gold pieces (gained 6). You see here a +0 dagger. You see here a +0 dagger. f - 20 poisoned darts (gained 4) h - 3 scrolls of teleportation (gained 1) You now have 726 gold pieces (gained 5). You now have 736 gold pieces (gained 10). You see here a +0 dagger. Done exploring. Done exploring. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You hit the wight. Your weapon exudes an aura of protection. The wight is lightly damaged. The wight misses you. You climb upwards. There is a stone staircase leading down here. You barely miss the wight. The wight closely misses you. You slash the wight! Your weapon exudes an aura of protection. The wight is severely damaged. The wight misses you. You slash the wight! You destroy the wight! You have reached level 9! Your experience leads to an increase in your attributes! Your base attributes are Str 11, Int 15, Dex 14. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. Health restored: 69; MP restored: 12 You start waiting. Done waiting. You start waiting. Done waiting. You now have 743 gold pieces (gained 7). Things that are here: a +0 battleaxe; a +0 robe There is a stone staircase leading down here. Unknown command. Unknown command. Okay, then. Unknown command. Unknown command. Unknown command. You climb downwards. The wight hits you with a +2 short sword of venom. You feel drained. The wight closely misses you. There is a stone staircase leading up here. You take 7 damage, and have 62/68 hp. You barely miss the wight. The wight hits you with a +2 short sword of venom. You are poisoned. The wight barely misses you. You take 5 damage, and have 57/68 hp. You barely miss the wight. You feel very sick. The wight hits you with a +2 short sword of venom! You feel drained. Your blood congeals into armour. The wight misses you. The wight hits you with a +3 great sword. The wight barely misses you. The wight hits you with a +2 short sword of venom. A demonic guardian appears! You feel drained. You are more poisoned. The wight closely misses you. You take 22 damage, and have 35/66 hp. MASSIVE DAMAGE!! You are too injured to fight recklessly! You feel very sick. Your quasit bites the wight. Your quasit barely misses the wight. Your quasit claws the wight but does no damage. The wight hits you with a +2 short sword of venom! You are lethally poisoned! The wight completely misses you. The wight barely misses you. You climb upwards. * * * LOW HITPOINT WARNING * * * You feel extremely sick. There is a stone staircase leading down here. You take 23 damage, and have 12/66 hp. MASSIVE DAMAGE!! You feel much better. You feel very sick. The wight barely misses you. The wight closely misses you. The wight barely misses you. You regained 20 hp, and now have 32/66 hp. Okay, then. Okay, then. You feel very mighty all of a sudden. You feel very sick. The wight hits you with a +3 great sword! * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * The wight closely misses you. The wight hits you with a +2 short sword of venom. * * * LOW HITPOINT WARNING * * * You take 27 damage, and have 5/64 hp. MASSIVE DAMAGE!! Okay, then. You feel much better. You feel very sick. The wight hits you with a +3 great sword! * * * LOW HITPOINT WARNING * * * The wight hits you but does no damage. The wight hits you with a +2 short sword of venom! * * * LOW HITPOINT WARNING * * * You are more poisoned. You regained 5 hp, and now have 10/64 hp. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. * * * LOW HITPOINT WARNING * * * You feel very sick. The wight closely misses you. The wight hits you with a +4 flail! You die... Your body crumbles into a pile of gold. #.# #########.# #.####.## #.# #.........# #.# #.##### #.###.######..# #.####...... #.........##..# #........... #.##.......#..# #..########. #.............# #..# #. ####......)#.## #..# ####. ##.#...##z#####..#####.... #.#...##@z............### #......z[#.##.#.......# ###...#.###.._..###...# ##...## ###.#.###.#.# ####.###.#....##.#.### ##.#.#####.##.#.... ##.## #.##.^.... #.# #.####.### #.######.####.# You could see 3 wights. Vanquished Creatures Pikel (D:5) Eustachio (D:6) Edmund (D:4) An ice beast (D:5) A centaur (D:6) 2 ogres (D:5) 3 lemures (D:5) 2 kobold brigands (D:6) Blork the orc (D:6) A scorpion (D:4) A bullfrog (D:6) A wight (D:6) 2 jellies (D:5) 2 bombardier beetles 4 hounds An orc priest (D:4) 3 iguanas Ijyb (D:5) 3 orc wizards A gnoll (D:1) 4 adders A white imp (D:6) A dart slug (D:1) 2 ribbon worms 12 orcs 5 bats 8 endoplasms 3 giant cockroaches 7 goblins 6 hobgoblins 3 jackals (D:2) A quokka (D:5) 9 ball pythons 2 frilled lizards 15 kobolds 5 rats 117 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bayes525 the Demonspawn Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 196 | D:1 | HP: 1/13 [gnoll/+0 flail (12)] 199 | D:1 | Reached skill level 1 in Fighting 199 | D:1 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 199 | D:1 | Reached XP level 2. HP: 2/21 MP: 0/5 1209 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 1209 | D:1 | Reached XP level 3. HP: 28/28 MP: 4/6 1593 | D:1 | Found a faded altar of an unknown god. 3386 | D:3 | Noticed Sigmund 3497 | D:3 | Reached XP level 4. HP: 29/37 MP: 3/7 3846 | D:4 | Found a staircase to the Ecumenical Temple. 3886 | Temple | Entered the Ecumenical Temple 3949 | Temple | Became a worshipper of Gozag Ym Sagoz the Greedy 4112 | D:4 | Reached skill level 4 in Alchemy 4112 | D:4 | Gained mutation: You sometimes gain power by taking damage. | [demonic ancestry] 4112 | D:4 | Reached XP level 5. HP: 30/42 MP: 4/8 4681 | D:4 | Identified the +1 plate armour "Caloanakk" {Str+2 Dex+2} 5246 | D:4 | Noticed Edmund 5257 | D:4 | HP: 3/38 [Edmund/+2 dire flail of draining (8)] 5605 | D:4 | Killed Edmund 5606 | D:4 | Reached skill level 5 in Alchemy 5606 | D:4 | Gained mutation: You have very sharp fingernails. [demonic | ancestry] 5606 | D:4 | Reached XP level 6. HP: 13/48 MP: 7/9 5900 | D:4 | HP: 6/48 [poisoned by a scorpion] 5905 | D:3 | HP: 2/48 [poisoned by a scorpion] 6184 | D:4 | Reached skill level 6 in Alchemy 6222 | D:3 | Learned a level 4 spell: Olgreb's Toxic Radiance 6865 | D:5 | Entered Level 5 of the Dungeon 6917 | D:5 | Noticed an ice beast 6986 | D:5 | Gained mutation: When seriously injured, your blood forms | armour. (AC +6) [demonic ancestry] 6986 | D:5 | Reached XP level 7. HP: 16/54 MP: 6/10 7234 | D:5 | Reached skill level 7 in Alchemy 8177 | D:5 | Reached skill level 5 in Fighting 8361 | D:5 | Noticed Pikel 8384 | D:5 | Killed Pikel 8385 | D:5 | Reached XP level 8. HP: 18/64 MP: 1/11 8641 | D:5 | Learned a level 3 spell: Mephitic Cloud 9068 | D:5 | Noticed Ijyb 9199 | D:5 | Killed Ijyb 9413 | D:6 | Identified a scroll of acquirement 9413 | D:6 | Acquired the +2 lajatang of Exoneration {protect, Will+ | Stlth+} 9818 | D:6 | Reached skill level 1 in Staves 10216 | D:6 | Found a broken altar of Ashenzari. 10397 | D:6 | Noticed Eustachio 10408 | D:6 | Killed Eustachio 10435 | D:6 | Noticed Blork the orc 10513 | D:6 | Killed Blork the orc 11021 | D:6 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 11021 | D:6 | Reached XP level 9. HP: 69/69 MP: 12/12 11231 | D:6 | HP: 5/64 [wight/+2 short sword of venom (5)] 11233 | D:6 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_hallway, layout_rooms, shapermc_ecumenical_altar_petra D:2: layout_basic D:3: layout_basic, uniq_sigmund D:4: layout_loops_ring, temple_green, dk_vineyard_3, uniq_edmund D:5: layout_gridville, uniq_ijyb, uniq_pikel D:6: layout_loops_ring, ashenzari_altar_1, uniq_eustachio, uniq_blork_the_orc D:7: layout_basic, lightli_temple_of_fire, elyvilon_altar_5, uniq_joseph Temple: eino_wide_crystal_templ Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Dodging | 2 3 4 | 4.0 Stealth | 2 3 | 3.0 Fighting | 1 2 3 4 6 | 6.0 Alchemy | 4 5 6 7 | 7.0 Conjurations | 3 | 3.0 Staves | 4 | 4.7 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 25 | | || 25 Quarterstaff | 44 | 54 | 41 || 139 Flail | 4 | | || 4 Unarmed | | 12 | || 12 Lajatang | | | 49 || 49 Cast: Sting | 52 | 57 | 43 || 152 Olgreb's Toxic Ra | | 1 | 9 || 10 Use: Scroll | 3 | 5 | 7 || 15 Potion | | 1 | 3 || 4 Stab: Sleeping | 1 | | 3 || 4 Armour: Robe | 55 | 27 | 98 || 180 Plate armour | | 23 | || 23 Dodge: Dodged | 65 | 45 | 84 || 194