Dungeon Crawl Stone Soup version 0.33-a0-6-gb2e620de6b (webtiles) character file. Game seed: 15754792310632523721 372 bayes525 the Gusty (level 6, -1/40 HPs) Began as a Tengu Air Elementalist on Aug 24, 2024. Was an Initiate of Gozag. Slain by an orc warrior ... wielding a +0 scimitar (15 damage) ... on level 4 of the Dungeon. The game lasted 00:11:35 (6176 turns). bayes525 the Gusty(Tengu Air Elementalist) Turns: 6176, Time: 00:11:36 Health: -1/40 AC: 3 Str: 8 XL: 6 Next: 71% Magic: 1/10 EV: 11 Int: 23 God: Gozag Gold: 222 SH: 0 Dex: 14 Spells: 4/9 levels left rFire . . . a - +6 war axe "Lokh" {venom, rElec Int+5} rCold . . . (no shield) rNeg . . . c - +1 robe rPois . (helmet restricted) rElec + (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ g - ring of flight HPRegen 0.26/turn (no ring) MPRegen 0.12/turn %: acrobat @: flying A: beak, talons 3, acrobatic a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were on level 4 of the Dungeon. You worshipped Gozag. Gozag was aware of your devotion. You visited 2 branches of the dungeon, and saw 5 of its levels. You also visited: Ossuary. You collected 275 gold pieces. You paid 53 gold pieces to Gozag. Inventory: Hand Weapons a - the +6 war axe "Lokh" (weapon) {venom, rElec Int+5} (You found it on level 3 of the Dungeon) Int+5: It affects your intelligence (+5). rElec: It insulates you from electricity. l - a +0 short sword p - a +1 hand axe of freezing r - a +0 heavy falchion Missiles h - 28 stones j - 3 poisoned darts Armour c - a +1 robe (worn) Magical Staves m - a staff of fire Jewellery g - a ring of flight (left hand) Wands s - a wand of mindburst (5) Scrolls e - a scroll of silence k - 3 scrolls of enchant armour o - 3 scrolls of teleportation t - a scroll of fear u - a scroll of butterflies v - a scroll of blinking w - a scroll of revelation Potions b - 3 potions of magic d - a potion of mutation {unknown} f - 5 potions of haste {unknown} i - 3 potions of curing {unknown} n - a potion of cancellation {unknown} q - a potion of attraction {unknown} x - 4 potions of heal wounds {unknown} z - a potion of invisibility {unknown} Skills: + Level 4.8 Fighting - Level 2.1 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting - Level 1.3 Conjurations - Level 7.0 Air Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 84% 1d8 2% 1 b - Airstrike Air 17% 2d(3-19) 7% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Swiftness Air 34% N/A 2% 3 Static Discharge Conj/Air 42% 3-5/arc 3% 2 Call Canine Familiar Summ 2% N/A 36% 3 Sigil of Binding Hex 2% N/A 36% 3 Dimensional Bullseye Hex/Tloc 1% N/A 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple (1/1) D:4 Ossuary (visited) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:4 * Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History The quokka is almost dead. The quokka bites you. You take 3 damage, and have 26/29 hp. You now have 7/8 mp. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the quokka. You kill the quokka! You now have 6/8 mp. You start resting. HP restored. Health restored: 29 You start resting. Magic restored. MP restored: 8 Unknown command. A goblin comes into view. It is wielding a +0 dagger. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the goblin. The goblin is heavily wounded. The goblin shouts! The zap hits the goblin. You kill the goblin! You now have 7/8 mp. You now have 143 gold pieces (gained 4). Magic restored. You now have 148 gold pieces (gained 5). MP restored: 8 A hobgoblin comes into view. The helpless hobgoblin fails to defend itself. You slash the hobgoblin! You kill the hobgoblin! A dart slug comes into view. An endoplasm comes into view. The dart slug launches a dart at you. The slug dart misses you. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - dart slug Aim: a dart slug (100% to hit) The zap hits the dart slug. The dart slug is moderately wounded. You now have 7/8 mp. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - dart slug Aim: a dart slug (moderately wounded, 100% to hit) The zap hits the dart slug. The dart slug is heavily wounded. You now have 6/8 mp. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - dart slug Aim: a dart slug (heavily wounded, 100% to hit) The zap hits the dart slug. The dart slug is almost dead. You now have 5/8 mp. The dart slug closely misses you. You hit the dart slug. You kill the dart slug! An endoplasm is nearby! A jelly comes into view. The helpless endoplasm fails to defend itself. You hit the endoplasm. You claw the endoplasm. You peck the endoplasm. You kill the endoplasm! You barely miss the jelly. You claw the jelly. You peck the jelly. The jelly is moderately wounded. The jelly hits you. You are splashed with acid! You take 9 damage, and have 20/29 hp. MASSIVE DAMAGE!! You hit the jelly. The jelly is poisoned. Your hands burn! You claw the jelly. The jelly is almost dead. You kill the jelly! Your Air Magic skill increases to level 5! You have reached level 5! You take 3 damage, and have 17/33 hp. You start resting. Magic restored. You regained 6 hp, and now have 23/33 hp. MP restored: 9 You start resting. HP restored. Health restored: 33 You start waiting. Done waiting. A hobgoblin comes into view. Found 8 gold pieces. The hobgoblin shouts! Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (71% to hit) The zap hits the hobgoblin! You kill the hobgoblin! You now have 8/9 mp. You start resting. Magic restored. MP restored: 9 You now have 156 gold pieces (gained 8). You see here a hobgoblin skeleton. s - a wand of mindburst (5) Found a stone staircase leading up. You now have 161 gold pieces (gained 5). Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. There is a stone staircase leading down here. You fly downwards. You hear the hiss of flowing sand. There is an entrance to an ossuary on this level. Hurry and find it before the portal is buried! Found a white potion and a scroll of teleportation. There is a stone staircase leading up here. As you read the scroll labelled NESUOH SUEGH, it crumbles to dust. It is a scroll of enchant armour. Your +0 robe glows green for a moment. As you read the scroll labelled KAOCSA NOX, it crumbles to dust. You feel aware of your surroundings. You sensed 2 shops/portals. It was a scroll of revelation. Found a stone staircase leading down. As you read the scroll labelled OZUOSA VAWN, it crumbles to dust. A wave of despondency washes over your surroundings. It was a scroll of vulnerability. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ball python Aim: a ball python (weak-willed, 68% to hit) The zap misses the ball python. The teleport trap disappears. The ball python disappears! You now have 8/9 mp. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. An iguana comes into view. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - iguana Aim: an iguana (asleep, 100% to hit) The zap hits the iguana. The iguana is lightly wounded. The iguana hisses angrily. You now have 7/9 mp. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - iguana Aim: an iguana (lightly wounded, 75% to hit) The zap misses the iguana. You now have 6/9 mp. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - iguana Aim: an iguana (lightly wounded, 75% to hit) The zap hits the iguana. The iguana is moderately wounded. You now have 5/9 mp. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - iguana Aim: an iguana (moderately wounded, 75% to hit) The zap hits the iguana but does no damage. The iguana is moderately wounded. You now have 4/9 mp. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - iguana Aim: an iguana (moderately wounded, 75% to hit) The zap hits the iguana. The iguana is moderately wounded. You now have 3/9 mp. The iguana closely misses you. You hit the iguana. The iguana is poisoned. You claw the iguana, but do no damage. The iguana is heavily wounded. The iguana misses you. You barely miss the iguana. You claw the iguana. Your peck misses the iguana. The iguana is heavily wounded. The iguana misses you. x2 You closely miss the iguana. You claw the iguana, but do no damage. You peck the iguana. The iguana is severely wounded. The iguana bites you! You take 12 damage, and have 21/33 hp. MASSIVE DAMAGE!! You are too injured to fight recklessly! You slash the iguana! You kill the iguana! You barely miss the ball python. The ball python bites you. The ball python closely misses you. You take 2 damage, and have 19/33 hp. You closely miss the ball python. You claw the ball python. You kill the ball python! You start resting. You feel your willpower return. You regained 6 hp, and now have 25/33 hp. You regained 3 mp, and now have 7/9 mp. You start resting. You hear the slow hiss of a very distant avalanche of sand. You regained 2 hp, and now have 27/33 hp. You start resting. Magic restored. You regained 2 hp, and now have 29/33 hp. MP restored: 9 You start resting. HP restored. Health restored: 33 You see here a ball python corpse. n - a white potion o - a scroll of teleportation A bombardier beetle comes into view. A bombardier beetle is nearby! A bombardier beetle is nearby! Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bombardier beetle Aim: a bombardier beetle (83% to hit) The zap hits the bombardier beetle. The bombardier beetle is moderately wounded. You now have 8/9 mp. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bombardier beetle Aim: a bombardier beetle (moderately wounded, 83% to hit) The zap hits the bombardier beetle. The bombardier beetle is heavily wounded. You now have 7/9 mp. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bombardier beetle Aim: a bombardier beetle (heavily wounded, 83% to hit) The zap hits the bombardier beetle. The bombardier beetle is severely wounded. You now have 6/9 mp. A hobgoblin and an iguana come into view. The iguana hisses angrily. You hit the bombardier beetle. You peck the bombardier beetle, but do no damage. The bombardier beetle is almost dead. The hobgoblin shouts! The bombardier beetle bites you. You take 1 damage, and have 32/33 hp. You barely miss the bombardier beetle. You claw the bombardier beetle, but do no damage. You peck the bombardier beetle, but do no damage. The bombardier beetle is almost dead. The bombardier beetle barely misses you. You slash the bombardier beetle! You kill the bombardier beetle! The iguana misses you. You slash the iguana! You claw the iguana. The iguana is heavily wounded. The iguana bites you. You take 3 damage, and have 29/33 hp. You hit the iguana. The iguana is poisoned. You claw the iguana. The iguana is severely wounded. You hit the hobgoblin. You kill the hobgoblin! The iguana bites you. The iguana barely misses you. You take 4 damage, and have 25/33 hp. You closely miss the iguana. You claw the iguana, but do no damage. The iguana is severely wounded. You hear the slow hiss of a distant avalanche of sand. The iguana barely misses you. You hit the iguana but do no damage. The iguana looks as sick as possible! You claw the iguana, but do no damage. The iguana is severely wounded. The iguana barely misses you. x2 You hit the iguana but do no damage. The iguana looks as sick as possible! Your kick misses the iguana. Your peck misses the iguana. The iguana is almost dead. You kill the iguana! A ribbon worm comes into view. Your Air Magic skill increases to level 6! There is a stone staircase leading up here. MP restored: 9 You fly upwards. There is a stone staircase leading down here. You start resting. HP restored. Health restored: 33 You start waiting. Done waiting. You fly downwards. You hear the hiss of flowing sand. There is an entrance to an ossuary on this level. Hurry and find it before the portal is buried! You hear the brisk hiss of a very distant avalanche of sand. There is a stone staircase leading up here. A ribbon worm comes into view. A ribbon worm is nearby! Found 8 gold pieces. Found a staircase to the Ecumenical Temple. Found a stone and a scroll of fear. Found a scroll of butterflies. You now have 169 gold pieces (gained 8). t - a scroll of fear An endoplasm comes into view. You see here a scroll of butterflies. An endoplasm is nearby! u - a scroll of butterflies The endoplasm quivers. The endoplasm freezes you. You are frozen. You take 4 damage, and have 29/33 hp. The endoplasm freezes you. You are frozen. You take 5 damage, and have 24/33 hp. You hit the endoplasm. You kill the endoplasm! You hear the brisk hiss of an avalanche of sand. Found a dagger. You see here a +0 dagger. As you open the door, it creaks loudly! Found a sand-covered staircase. There is an open door here. There is a sand-covered staircase here. The world spins around you as you enter the gateway. You enter an ossuary! Found a gate leading back out of this place. There is an empty arch of ancient stone here. You barely miss the gnoll zombie. The gnoll zombie misses you. You barely miss the mummy. Your peck misses the mummy. You hit the crocodile zombie. You hit the gnoll zombie. The gnoll zombie barely misses you. The crocodile zombie bites you but does no damage. The mummy barely misses you. You slash the gnoll zombie! You destroy the gnoll zombie! You hit the crocodile zombie. You hit the mummy. The crocodile zombie bites you. The mummy barely misses you. You take 5 damage, and have 26/33 hp. You slash the mummy! The mummy is severely damaged. You hit the crocodile zombie. The crocodile zombie bites you! The crocodile zombie bites you. You take 13 damage, and have 13/33 hp. MASSIVE DAMAGE!! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You slash the mummy! You destroy the mummy! You slash the crocodile zombie! The crocodile zombie barely misses you. You have reached level 6! You regained 2 hp, and now have 15/38 hp. MP restored: 10 You slash the crocodile zombie! The crocodile zombie is severely damaged. The crocodile zombie closely misses you. You slash the crocodile zombie! Your kick misses the crocodile zombie. The crocodile zombie is almost destroyed. The crocodile zombie barely misses you. You barely miss the crocodile zombie. You claw the crocodile zombie. You destroy the crocodile zombie! You start resting. HP restored. Health restored: 38 You start waiting. Done waiting. You start waiting. Done waiting. A gnoll zombie comes into view. A gnoll zombie is nearby! A centaur zombie, a kobold zombie and a crocodile zombie come into view. The crocodile zombie fails to trigger a net trap. The centaur zombie barely misses you. x2 You barely miss the centaur zombie. You peck the centaur zombie, but do no damage. The centaur zombie hits you. The centaur zombie barely misses you. The centaur zombie completely misses you. The centaur zombie barely misses you. You take 3 damage, and have 35/38 hp. You hit the centaur zombie but do no damage. Your peck misses the centaur zombie. You hit the gnoll zombie. The centaur zombie hits you. The centaur zombie closely misses you. The gnoll zombie hits you but does no damage. The centaur zombie hits you but does no damage. The centaur zombie kicks you. You take 1 damage, and have 34/38 hp. You slash the centaur zombie! The centaur zombie is moderately damaged. You hit the gnoll zombie. The centaur zombie barely misses you. x2 The gnoll zombie completely misses you. The centaur zombie hits you but does no damage. The centaur zombie kicks you but does no damage. The gnoll zombie hits you but does no damage. Okay, then. Okay, then. Unknown command. You hit the centaur zombie. You claw the centaur zombie. The centaur zombie is heavily damaged. You hit the gnoll zombie. You barely miss the crocodile zombie. The centaur zombie barely misses you. The centaur zombie kicks you. The crocodile zombie barely misses you. The gnoll zombie hits you but does no damage. The centaur zombie completely misses you. The centaur zombie kicks you but does no damage. The crocodile zombie bites you! The crocodile zombie drags you backwards! You take 9 damage, and have 25/38 hp. MASSIVE DAMAGE!! You slash the centaur zombie! You destroy the centaur zombie! You slash the crocodile zombie! You hit the gnoll zombie. The gnoll zombie closely misses you. The crocodile zombie bites you. The crocodile zombie drags you backwards! Training target 7.0 for Air Magic reached! Your Air Magic skill increases to level 7! You need to enable at least one skill for training. You take 1 damage, and have 24/38 hp. You hit the gnoll zombie. You destroy the gnoll zombie! You barely miss the crocodile zombie. The kobold zombie enters a dispersal trap! The crocodile zombie blinks! You blink. The kobold zombie blinks! Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - crocodile zombie Aim: a crocodile zombie (translocational energy, lightly damaged, 84% to hit) The zap hits the crocodile zombie. The crocodile zombie is moderately damaged. You now have 9/10 mp. The kobold zombie enters a dispersal trap! The crocodile zombie blinks! You blink. The kobold zombie blinks! Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - crocodile zombie Aim: a crocodile zombie (moderately damaged, 84% to hit) The zap hits the crocodile zombie. The crocodile zombie is moderately damaged. The zap hits the crocodile zombie. The crocodile zombie is heavily damaged. You now have 8/10 mp. Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - crocodile zombie Aim: a crocodile zombie (heavily damaged, 84% to hit) The zap hits the crocodile zombie. The crocodile zombie is heavily damaged. The zap hits the crocodile zombie. The crocodile zombie is heavily damaged. You now have 7/10 mp. Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - crocodile zombie Aim: a crocodile zombie (heavily damaged, 84% to hit) The zap hits the crocodile zombie. The crocodile zombie is severely damaged. You now have 6/10 mp. Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - crocodile zombie Aim: a crocodile zombie (severely damaged, 84% to hit) The zap hits the crocodile zombie. The crocodile zombie is severely damaged. You now have 5/10 mp. You slash the crocodile zombie! You claw the crocodile zombie. The crocodile zombie is almost destroyed. The crocodile zombie bites you! The crocodile zombie drags you backwards! You take 9 damage, and have 17/38 hp. MASSIVE DAMAGE!! You slash the crocodile zombie! You destroy the crocodile zombie! You barely miss the kobold zombie. You claw the kobold zombie. The kobold zombie is lightly damaged. The kobold zombie misses you. The kobold zombie closely misses you. You slash the kobold zombie! You destroy the kobold zombie! There is a gate leading back out of this place here. There is an empty arch of ancient stone here. You regained 2 hp, and now have 22/38 hp. You start resting. Magic restored. You regained 4 hp, and now have 26/38 hp. MP restored: 10 You start resting. HP restored. Health restored: 38 You start waiting. Done waiting. A gnoll zombie comes into view. A gnoll zombie is nearby! Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll zombie Aim: a gnoll zombie (94% to hit) The zap hits the gnoll zombie. The gnoll zombie is lightly damaged. A gnoll zombie comes into view. You now have 9/10 mp. MP restored: 10 There is a gate leading back out of this place here. Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll zombie Aim: a gnoll zombie (lightly damaged, 94% to hit) The zap hits the gnoll zombie. The gnoll zombie is moderately damaged. You now have 9/10 mp. Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (quite dangerous; 7% risk of failure) Press: ? - help, Dir - move target, f/p - gnoll zombie Aim: a gnoll zombie (moderately damaged, empty space bonus: 8/8) The air twists around and strikes the gnoll zombie! The gnoll zombie is almost destroyed. You now have 5/10 mp. Casting: Airstrike (quite dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll zombie Aim: a gnoll zombie (almost destroyed, 94% to hit) The zap hits the gnoll zombie! You destroy the gnoll zombie! You now have 4/10 mp. You start resting. A gnoll zombie is nearby! Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (quite dangerous; 7% risk of failure) Press: ? - help, Dir - move target, f - gnoll zombie Aim: a gnoll zombie (wandering, hasn't noticed you, empty space bonus: 8/8) The air twists around and strikes the gnoll zombie!! You destroy the gnoll zombie! You now have 0/10 mp. You start resting. Magic restored. MP restored: 10 There is a gate leading back out of this place here. 2 kobold zombies come into view. There are monsters nearby! The kobold zombie enters a dispersal trap! The kobold zombie blinks! x2; You blink. Casting: Airstrike (quite dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (quite dangerous; 7% risk of failure) Press: ? - help, Dir - move target, f - kobold zombie Aim: a kobold zombie (empty space bonus: 8/8) The air twists around and strikes the kobold zombie!! You destroy the kobold zombie! You now have 6/10 mp. You start resting. A kobold zombie is nearby! Casting: Airstrike (quite dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Airstrike (quite dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (quite dangerous; 7% risk of failure) Press: ? - help, Dir - move target, f - kobold zombie Aim: a kobold zombie (empty space bonus: 8/8) The air twists around and strikes the kobold zombie! You destroy the kobold zombie! You now have 3/10 mp. You start resting. Magic restored. MP restored: 10 You start waiting. Done waiting. You reach down and open the huge gate. Found six items. A crocodile zombie comes into view. There is a huge open gate here. Found a gate leading back out of this place. Casting: Airstrike (quite dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. The helpless crocodile zombie fails to defend itself. You hit the crocodile zombie. Your kick misses the crocodile zombie. The crocodile zombie is lightly damaged. The crocodile zombie bites you! The crocodile zombie drags you backwards! The crocodile zombie bites you but does no damage. You take 12 damage, and have 26/38 hp. MASSIVE DAMAGE!! You slash the crocodile zombie! The crocodile zombie is moderately damaged. The crocodile zombie bites you but does no damage. You closely miss the crocodile zombie. Your peck misses the crocodile zombie. The crocodile zombie is moderately damaged. The crocodile zombie bites you. You take 5 damage, and have 22/38 hp. Casting: Airstrike (quite dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (quite dangerous; 7% risk of failure) Press: ? - help, Dir - move target, f - crocodile zombie Aim: a crocodile zombie (moderately damaged, empty space bonus: 2/8) The air twists around and strikes the crocodile zombie! The crocodile zombie is heavily damaged. The crocodile zombie closely misses you. You now have 6/10 mp. You barely miss the crocodile zombie. The crocodile zombie is heavily damaged. The crocodile zombie barely misses you. Casting: Airstrike (quite dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (quite dangerous; 7% risk of failure) Press: ? - help, Dir - move target, f/p - crocodile zombie Aim: a crocodile zombie (heavily damaged, empty space bonus: 2/8) The air twists around and strikes the crocodile zombie! The crocodile zombie is severely damaged. The crocodile zombie closely misses you. You now have 2/10 mp. Casting: Airstrike (quite dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You barely miss the crocodile zombie. The crocodile zombie is severely damaged. The crocodile zombie misses you. You slash the crocodile zombie! You claw the crocodile zombie. The crocodile zombie is almost destroyed. The crocodile zombie closely misses you. You closely miss the crocodile zombie. The crocodile zombie is almost destroyed. The crocodile zombie barely misses you. You slash the crocodile zombie! You destroy the crocodile zombie! You start resting. HP restored. Health restored: 39 You regained 6 mp, and now have 9/10 mp. You start resting. Magic restored. MP restored: 10 You start waiting. Done waiting. k - 3 scrolls of enchant armour (gained 1) o - 2 scrolls of teleportation (gained 1) b - 2 potions of magic (gained 1) b - 3 potions of magic (gained 1) v - a scroll of blinking w - a scroll of revelation x - a fizzy white potion x - 2 fizzy white potions (gained 1) Done exploring. Done exploring. Done exploring. Done exploring. There is a gate leading back out of this place here. Welcome back to the Dungeon! There is a collapsed entrance here. Okay, then. Unknown command. Okay, then. Okay, then. Unknown command. There is an open door here. You see here a +0 dagger. Found a stone staircase leading down. h - 23 stones (gained 1) There is a staircase to the Ecumenical Temple here. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You fly downwards. Welcome to the Ecumenical Temple! Found three altars. Found a staircase back to the Dungeon. There is a staircase back to the Dungeon here. Search for what [? for help]? . Found a sacrificial altar of Ru. There is an opulent altar of Gozag here. You hover solemnly before the altar of Gozag. Gozag welcomes you! You pay a service fee of 53 gold. Unknown command. Press < or > to pray at altars. There is a staircase back to the Dungeon here. You fly upwards. Welcome back to the Dungeon! There is a staircase to the Ecumenical Temple here. You hit the ribbon worm. The ribbon worm is poisoned. You peck the ribbon worm, but do no damage. The ribbon worm is moderately wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! The web tears apart. The ribbon worm barely misses you. You slash the ribbon worm! The ribbon worm looks as sick as possible! You peck the ribbon worm. The ribbon worm is almost dead. You kill the ribbon worm! You now have 122 gold pieces (gained 6). You start waiting. A ribbon worm is nearby! You hit the ribbon worm. The ribbon worm is poisoned. Your peck misses the ribbon worm. The ribbon worm is moderately wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing misses you. You barely miss the ribbon worm. You claw the ribbon worm. The ribbon worm is heavily wounded. The ribbon worm barely misses you. The ribbon worm closely misses you. You slash the ribbon worm! The ribbon worm looks as sick as possible! You claw the ribbon worm. Your peck misses the ribbon worm. The ribbon worm is almost dead. You kill the ribbon worm! You now have 128 gold pieces (gained 6). You start waiting. Done waiting. A goblin comes into view. It is wielding a +0 club. The goblin shouts! The goblin completely misses you. You slash the goblin! You kill the goblin! You now have 134 gold pieces (gained 6). You see here a +0 club. i - 3 ruby potions (gained 1) z - an inky potion You see here a +0 club. Found a stone staircase leading up. x - 4 fizzy white potions (gained 2) A goblin comes into view. It is wielding a +0 club. A goblin is nearby! You closely miss the goblin. The goblin hits you with a +0 club. The goblin misses you. You take 4 damage, and have 35/39 hp. You barely miss the goblin. The goblin misses you. You hit the goblin. You kill the goblin! You now have 141 gold pieces (gained 7). You see here a +0 club. HP restored. Found Vusmikixt's Neck Hole. Health restored: 39 There is an entrance to Vusmikixt's Neck Hole here. You can access your shopping list by pressing '$'. Unknown command. Found a pair of gloves. An orc priest comes into view. It is wielding a +0 flail. An orc priest is nearby! An orc priest is nearby! An orc warrior and 3 orcs come into view. The orc warrior shouts! The orc priest shouts! Casting: Airstrike (quite dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 dagger (wandering, hasn't noticed you, 74% to hit) The zap hits the orc priest. The orc priest is lightly wounded. The zap hits the orc. You kill the orc! The zap hits the orc! You kill the orc! The zap misses the orc. The orc shouts! The orc priest is distracted by your dazzling golden aura. You now have 9/10 mp. Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 dagger (74% to hit) The zap hits the orc priest. The orc priest is moderately wounded. The orc priest is no longer distracted by gold. The orc priest shouts! The zap hits the orc. The orc is heavily wounded. The orc priest casts a cantrip, but nothing happens. You now have 8/10 mp. Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 dagger (heavily wounded, 74% to hit) The zap hits the orc priest. The orc priest is heavily wounded. The zap hits the orc. You kill the orc! A ball python comes into view. The orc priest calls down the wrath of Beogh upon you. You barely resist. You now have 7/10 mp. Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 flail and wearing a +0 leather armour (heavily wounded, 74% to hit) Okay, then. Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (quite dangerous; 7% risk of failure) Press: ? - help, Dir - move target, f - orc priest Aim: an orc priest, wielding a +0 flail and wearing a +0 leather armour (heavily wounded, empty space bonus: 6/8) The air twists around and strikes the orc priest! You kill the orc priest! You now have 3/10 mp. Casting: Airstrike (quite dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. There is a stone staircase leading up here. Press: ? - help, v - describe, . - travel Here: an orc warrior, wielding a +0 scimitar and wearing a +0 plate armour The floor. You fly upwards. There is a stone staircase leading down here. You start resting. Magic restored. MP restored: 10 You start waiting. Done waiting. There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. A goblin comes into view. It is wielding a +0 club. Casting: Airstrike (quite dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club (asleep, 100% to hit) The zap hits the goblin. The goblin is severely wounded. You now have 9/10 mp. Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Okay, then. Unknown command. Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 club (severely wounded, 67% to hit) The zap hits the goblin. You kill the goblin! You now have 8/10 mp. You start resting. Magic restored. MP restored: 10 An endoplasm comes into view. Things that are here: 5 gold pieces; a +0 club An endoplasm is nearby! You now have 146 gold pieces (gained 5). The helpless endoplasm fails to defend itself. You slash the endoplasm! You kill the endoplasm! You now have 154 gold pieces (gained 8). A goblin comes into view. It is wielding a +0 club. Found 13 gold pieces. Found a stone staircase leading down. The goblin shouts! You closely miss the goblin. The goblin hits you but does no damage. You barely miss the goblin. You peck the goblin. You kill the goblin! You now have 162 gold pieces (gained 8). You see here a +0 club. You now have 175 gold pieces (gained 13). You now have 180 gold pieces (gained 5). Things that are here: a +0 leather armour; a +0 flail You now have 193 gold pieces (gained 13). Things that are here: a +0 dagger; a +0 dagger You now have 197 gold pieces (gained 4). You see here a +0 trident. h - 28 stones (gained 5) o - 3 scrolls of teleportation (gained 1) A hobgoblin comes into view. An adder and an endoplasm come into view. The adder hisses angrily. The endoplasm quivers. The hobgoblin shouts! You hit the adder. The adder is poisoned. The adder is heavily wounded. The adder closely misses you. The adder barely misses you. You slash the adder! You kill the adder! The endoplasm freezes you. You are frozen. You take 1 damage, and have 38/40 hp. You slash the hobgoblin! You kill the hobgoblin! You hit the endoplasm. The endoplasm closely misses you. You slash the endoplasm! You kill the endoplasm! You start resting. HP restored. Health restored: 40 You start waiting. A ball python is nearby! You see here 6 gold pieces. Found a stone staircase leading up. You see here 10 gold pieces. You now have 207 gold pieces (gained 10). You see here 6 gold pieces. You now have 213 gold pieces (gained 6). Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ball python Aim: a ball python (wandering, hasn't noticed you, 71% to hit) The zap misses the ball python. The ball python hisses angrily. You now have 9/10 mp. Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ball python Aim: a ball python (71% to hit) The zap hits the ball python. You kill the ball python! You now have 8/10 mp. You start resting. Magic restored. MP restored: 10 You now have 222 gold pieces (gained 9). Unknown command. Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Casting: Airstrike (quite dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. The orc warrior shouts! Casting: Airstrike (quite dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Airstrike (quite dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. All monsters which could be auto-targeted are covered by a wall or statue which interrupts your line of fire, even though it doesn't interrupt your line of sight. Aiming: Airstrike (quite dangerous; 7% risk of failure) Press: ? - help, Dir - move target, f - you That would be overly suicidal. Okay, then. Unknown command. Unknown command. Casting: Airstrike (quite dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (quite dangerous; 7% risk of failure) Press: ? - help, Dir - move target, f - orc warrior Aim: an orc warrior, wielding a +0 scimitar and wearing a +0 plate armour (empty space bonus: 7/8) The air twists around and strikes the orc warrior. The orc warrior is lightly wounded. You now have 6/10 mp. Casting: Airstrike (quite dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (quite dangerous; 7% risk of failure) Press: ? - help, Dir - move target, f/p - orc warrior Aim: an orc warrior, wielding a +0 scimitar and wearing a +0 plate armour (lightly wounded, empty space bonus: 8/8) The air twists around and strikes the orc warrior! The orc warrior is moderately wounded. You now have 2/10 mp. Casting: Airstrike (quite dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Airstrike (quite dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc warrior Aim: an orc warrior, wielding a +0 scimitar and wearing a +0 plate armour (moderately wounded, 74% to hit) The zap hits the orc warrior. The orc warrior is heavily wounded. You now have 1/10 mp. Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc warrior Aim: an orc warrior, wielding a +0 scimitar and wearing a +0 plate armour (heavily wounded, 74% to hit) The zap hits the orc warrior. The orc warrior is heavily wounded. You now have 0/10 mp. You barely miss the orc warrior. You claw the orc warrior, but do no damage. The orc warrior is heavily wounded. The orc warrior hits you with a +0 scimitar! You take 15 damage, and have 25/40 hp. MASSIVE DAMAGE!! You hit the orc warrior but do no damage. The orc warrior is poisoned. The orc warrior is heavily wounded. The orc warrior hits you with a +0 scimitar! The orc warrior closely misses you. You take 11 damage, and have 14/40 hp. MASSIVE DAMAGE!! You closely miss the orc warrior. The orc warrior is heavily wounded. The orc warrior hits you with a +0 scimitar! You die... 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