Dungeon Crawl Stone Soup version 0.33-a0-21-g2325b17bb0 (webtiles) character file. Game seed: 5329739768466482022 397 bayes525 the Gusty (level 6, -4/38 HPs) Began as a Tengu Air Elementalist on Aug 24, 2024. Was an Initiate of Sif Muna. Slain by a bullfrog (8 damage) ... on level 5 of the Dungeon on Aug 25, 2024. The game lasted 00:13:56 (5553 turns). bayes525 the Gusty(Tengu Air Elementalist) Turns: 5553, Time: 00:13:57 Health: -4/38 AC: 2 Str: 8 XL: 6 Next: 83% Magic: 10/10 EV: 11 Int: 18 God: Sif Muna [......] Gold: 94 SH: 8 Dex: 14 Spells: 8/9 levels left rFire . . . a - +1 dagger (venom) rCold . . . q - +3 buckler rNeg . . . c - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.12/turn %: acrobat @: no status effects A: beak, talons 3, acrobatic a: Renounce Religion You were on level 5 of the Dungeon. You worshipped Sif Muna. Sif Muna was noncommittal. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 94 gold pieces. Inventory: Hand Weapons a - a +1 dagger of venom (weapon) b - a +0 war axe d - a +0 dagger k - a +0 spear Missiles h - 14 stones Armour c - a +0 robe (worn) g - a +0 leather armour j - a +0 leather armour q - a +3 buckler (worn) Magical Staves o - a staff of cold Jewellery l - a +5 ring of evasion Potions f - 2 potions of heal wounds {unknown} i - a potion of degeneration {unknown} m - 2 potions of lignification {unknown} n - 4 potions of curing r - a potion of might {unknown} s - 3 potions of attraction {unknown} Skills: - Level 4.0 Fighting - Level 3.0 Dodging - Level 2.0 Stealth - Level 4.0 Shields - Level 2.0 Spellcasting - Level 1.3 Conjurations + Level 5.2 Air Magic You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 52% 1d6 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Swiftness Air 20% N/A 10% 3 Static Discharge Conj/Air 26% 3-5/arc 11% 2 Soul Splinter Necr 4% N/A 26% 1 Airstrike Air 10% 2d(2-18) 30% 4 Vampiric Draining Necr 1% 2d6 63% 3 Martyr's Knell Necr/Summ 1% N/A 95% 4 Curse of Agony Necr 1% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:3 : Annotations: D:3 exclusion: downstairs D:4 2 transporters, bear! D:5 Menkaure Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History Magic restored. MP restored: 8 You start waiting. Done waiting. A hobgoblin comes into view. The hobgoblin shouts! A hobgoblin is nearby! A hobgoblin is nearby! A hobgoblin is nearby! Casting: Shock (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (68% to hit) The zap hits the hobgoblin. The hobgoblin is lightly wounded. You now have 7/8 mp. Casting: Shock (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (lightly wounded, 68% to hit) The zap hits the hobgoblin. The hobgoblin is moderately wounded. You now have 6/8 mp. Casting: Shock (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (moderately wounded, 68% to hit) The zap misses the hobgoblin. You now have 5/8 mp. Casting: Shock (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (moderately wounded, 68% to hit) The zap hits the hobgoblin. The hobgoblin is heavily wounded. You now have 4/8 mp. Casting: Shock (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (heavily wounded, 68% to hit) The zap hits the hobgoblin. You kill the hobgoblin! You now have 3/8 mp. You start resting. Magic restored. MP restored: 8 Could not explore, unopened door. Could not explore, unopened door. You open the door. There is an open door here. You see here a rat skeleton. You see here a hobgoblin skeleton. There is an open door here. s - 2 sedimented amethyst potions (gained 1) l - a +5 ring of evasion You now have 73 gold pieces (gained 12). Could not explore, unopened door. Could not explore, unopened door. You open the door. There is an open door here. Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. You open the door. There is an open door here. There is an open door here. Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. You open the door. There is an open door here. Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. You open the door. Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. You open the door. There is an open door here. Found a stone staircase leading up. p - a scroll labelled PIL LEENIPH There is a stone staircase leading up here. Could not explore, unopened door. You open the door. An adder comes into view. Found a chain mail. The adder hisses angrily. The adder bites you but does no damage. You block the adder's attack. There is an open door here. An adder is nearby! An adder is nearby! You hit the adder. The adder is poisoned. Your peck misses the adder. The adder is lightly wounded. The adder bites you. You take 3 damage, and have 26/29 hp. You miss the adder. You claw the adder. The adder is almost dead. The adder bites you. You completely miss the adder. Your kick misses the adder. The adder is almost dead. The adder bites you but does no damage. You block the adder's attack. You miss the adder. You peck the adder. The adder is almost dead. You kill the adder! HP restored. Health restored: 29 Could not explore, unopened door. Could not explore, unopened door. You open the door. There is an open door here. f - 2 grey potions (gained 1) There is an open door here. You see here an adder corpse. Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. You open the door. There is an open door here. A giant cockroach comes into view. Found a potion of curing. A giant cockroach is nearby! A giant cockroach is nearby! A giant cockroach is nearby! Found a faded altar of an unknown god. Casting: Shock (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f - giant cockroach Aim: a giant cockroach (asleep, 100% to hit) You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. You now have 7/8 mp. Casting: Shock (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - giant cockroach Aim: a giant cockroach (asleep, 100% to hit) The zap hits the giant cockroach. The giant cockroach is almost dead. You now have 6/8 mp. Casting: Shock (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - giant cockroach Aim: a giant cockroach (almost dead, 68% to hit) You miscast Shock. Nothing appears to happen. You now have 5/8 mp. The giant cockroach misses you. You hit the giant cockroach but do no damage. The giant cockroach is poisoned. The giant cockroach is almost dead. You kill the giant cockroach! Your Shields skill increases to level 1! n - 4 potions of curing (gained 1) There is a faded altar of an unknown god here. This altar belongs to (a) Lugonu, (b) Dithmenos or (c) Makhleb, but you can't tell which. Press the corresponding letter to learn more about a god, or press enter to convert or escape to cancel. Okay, then. Unknown command. Press < or > to pray at altars. Your magical contamination has completely faded away. Done exploring. MP restored: 8 Done exploring. Done exploring. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. As you read the scroll labelled GENNAR KAIGUEST, it crumbles to dust. It is a scroll of enchant armour. Your +2 buckler glows green for a while. As you read the scroll labelled PIL LEENIPH, it crumbles to dust. It is a scroll of enchant weapon. Your +0 dagger of venom glows red for a moment. An adder comes into view. An adder is nearby! An adder is nearby! Casting: Shock (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (asleep, 100% to hit) You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. You now have 7/8 mp. Casting: Shock (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (asleep, 100% to hit) The zap hits the adder. The adder is moderately wounded. The adder hisses angrily. You now have 6/8 mp. Casting: Shock (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Unknown command. There is a stone staircase leading up here. You climb upwards. Your magical contamination has completely faded away. There is a stone staircase leading down here. You start resting. Magic restored. MP restored: 8 You start waiting. Done waiting. Welcome back, bayes525 the Tengu Air Elementalist. Press ? for a list of commands and other information. Okay, then. Okay, then. Okay, then. You see here a +0 war axe. Okay, then. Unknown command. You see here a +0 war axe. i - a +0 war axe Adjust to which letter? (? for menu, Esc to quit) d - a +0 spear; b - a fizzy golden potion Adjust to which letter? (? for menu, Esc to quit) d - a +0 dagger; k - a +0 spear Unknown command. Your +1 dagger of venom stops dripping with poison. You are now empty-handed. Your +1 dagger of venom begins to drip with poison! a - a +1 dagger of venom (weapon) Adjust to which letter? (? for menu, Esc to quit) b - a +0 war axe; i - a fizzy golden potion Your +1 dagger of venom stops dripping with poison. b - a +0 war axe (weapon) Your +1 dagger of venom begins to drip with poison! a - a +1 dagger of venom (weapon) Done exploring. There is an open door here. There is a stone staircase leading down here. You climb downwards. The adder closely misses you. The adder bites you. There is a stone staircase leading up here. You take 1 damage, and have 28/29 hp. You hit the adder. The adder is poisoned. Your peck misses the adder. The adder is moderately wounded. You block the adder's attack. Health restored: 29 You hit the adder. The adder looks as sick as possible! The adder is severely wounded. The adder closely misses you. You closely miss the adder. The adder is almost dead. You kill the adder! You start waiting. Done waiting. You start waiting. A giant cockroach comes into view. Found a scale mail. You hit the giant cockroach. The giant cockroach is poisoned. You peck the giant cockroach. The giant cockroach is severely wounded. You kill the giant cockroach! Found a sedimented amethyst potion and 6 gold pieces. Found a quarterstaff. s - 3 sedimented amethyst potions (gained 1) You see here a +0 quarterstaff. A quokka comes into view. A quokka is nearby! A quokka is nearby! You see here 6 gold pieces. You now have 79 gold pieces (gained 6). An adder comes into view. You block the quokka's attack. You hit the quokka. The quokka is poisoned. The quokka is lightly wounded. The quokka bites you but does no damage. You hit the quokka. The quokka looks even sicker. The quokka is almost dead. The quokka barely misses you. You barely miss the quokka. Your peck misses the quokka. The quokka is almost dead. You kill the quokka! The helpless adder fails to defend itself. You hit the adder. The adder is poisoned. The adder is heavily wounded. You block the adder's attack. The adder bites you. You take 2 damage, and have 27/29 hp. You barely miss the adder. Your kick misses the adder. The adder is heavily wounded. The adder barely misses you. You hit the adder. The adder looks as sick as possible! Your peck misses the adder. The adder is severely wounded. You kill the adder! You have reached level 5! You regained 4 hp, and now have 31/33 hp. MP restored: 9 Unknown command. HP restored. A bombardier beetle comes into view. Health restored: 33 Your +1 dagger of venom stops dripping with poison. b - a +0 war axe (weapon) Your +1 dagger of venom begins to drip with poison! a - a +1 dagger of venom (weapon) Found a stone staircase leading down. The helpless bombardier beetle fails to defend itself. You hit the bombardier beetle. The bombardier beetle is poisoned. The bombardier beetle is moderately wounded. You block the bombardier beetle's attack. You closely miss the bombardier beetle. The bombardier beetle is heavily wounded. You hit the bombardier beetle. The bombardier beetle looks as sick as possible! You peck the bombardier beetle. You kill the bombardier beetle! Your Shields skill increases to level 2! You see here a bombardier beetle corpse. Found a stone staircase leading down. 2 orcs, 2 orc priests and an endoplasm come into view. The orc priest shouts! The orc shouts! You hear a shout! x2 You hear an angry hiss. The orc priest moves out of view. An orc comes into view. It is wielding a +0 dagger. The orc shouts! There are monsters nearby! There are monsters nearby! Casting: Shock (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Casting: Shock (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 short sword (68% to hit) The zap hits the orc priest. The orc priest is lightly wounded. The endoplasm quivers. You hear an angry hiss. You now have 8/9 mp. Casting: Shock (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm, p - orc priest Aim: an endoplasm (97% to hit) You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. An orc comes into view. It is wielding a +0 club. You now have 7/9 mp. Casting: Shock (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest, p - endoplasm Aim: an orc priest, wielding a +0 short sword (68% to hit) The zap hits the orc priest. The orc priest is lightly wounded. You now have 6/9 mp. Casting: Shock (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc, p - orc priest Aim: an orc, wielding a +0 club (68% to hit) The zap hits the orc priest. The orc priest is moderately wounded. The zap hits the endoplasm. The endoplasm is severely wounded. The zap misses the orc. The orc priest looks satisfied for a moment. You now have 5/9 mp. You aren't carrying any items that you can evoke. Casting: Shock (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 club (68% to hit) The zap hits the orc priest. The orc priest is heavily wounded. The zap hits the endoplasm. You kill the endoplasm! The zap hits the orc. The orc is heavily wounded. You now have 4/9 mp. You hit the orc priest but do no damage. The orc priest is poisoned. You claw the orc priest. The orc priest is heavily wounded. The orc priest hits you with a +0 short sword. Your magical contamination has completely faded away. You take 1 damage, and have 32/33 hp. You hit the orc priest. The orc priest looks as sick as possible! The orc priest is severely wounded. Health restored: 33 You hit the orc. The orc is heavily wounded. You kill the orc priest! Your Shields skill increases to level 3! The orc attacks as it pursues you! You block the orc's attack. The orc attacks as it pursues you! You block the orc's attack. The orc attacks as it pursues you! The orc completely misses you. A ball python comes into view. Found a stone staircase leading up. The orc attacks as it pursues you! The orc completely misses you. A black bear comes into view. The orc attacks as it pursues you! You block the orc's attack. The black bear growls angrily. There is a stone staircase leading up here. You block the orc's attack. You climb upwards. There is a stone staircase leading down here. You hit the orc. You kill the orc! You start resting. Magic restored. MP restored: 9 You see here a +0 club. Press: ? - help, v - describe, . - travel A stone staircase leading down. Placed new exclusion. Reduced exclusion size to a single square. There is an open door here. There is an open door here. There is a stone staircase leading down here. You climb downwards. Found 2 stones. Found an escape hatch in the ceiling. There is a stone staircase leading up here. h - 14 stones (gained 2) A black bear is nearby! A black bear is nearby! Okay, then. There is a stone staircase leading up here. There is an escape hatch in the ceiling here. Found a scale mail. A goblin comes into view. It is wielding a +0 dagger. A goblin is nearby! Casting: Shock (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 dagger and wearing a +0 ring mail (wandering, hasn't noticed you, 64% to hit) The zap hits the goblin. The goblin is moderately wounded. The goblin shouts! You now have 8/9 mp. Casting: Shock (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 dagger and wearing a +0 ring mail (moderately wounded, 64% to hit) The zap misses the goblin. A kobold comes into view. It is wielding a +0 club and quivering poisoned darts. You now have 7/9 mp. Casting: Shock (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 dagger and wearing a +0 ring mail (moderately wounded, 64% to hit) The zap hits the goblin. You kill the goblin! The kobold shouts! You now have 6/9 mp. Casting: Shock (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 club and quivering poisoned darts (60% to hit) The zap misses the kobold. You now have 5/9 mp. Casting: Shock (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 club and quivering poisoned darts (60% to hit) The zap misses the kobold. You now have 4/9 mp. Casting: Shock (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 club and quivering poisoned darts (60% to hit) The zap hits the kobold. The kobold is severely wounded. The kobold throws a poisoned dart. The poisoned dart closely misses you. You now have 3/9 mp. Casting: Shock (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 club and quivering poisoned darts (severely wounded, 60% to hit) The zap misses the kobold. You now have 2/9 mp. The kobold completely misses you. You hit the kobold but do no damage. Your kick misses the kobold. The kobold is severely wounded. The kobold closely misses you. You closely miss the kobold. You claw the kobold. You kill the kobold! You start resting. Magic restored. MP restored: 9 You start waiting. Done waiting. Things that are here: a +0 club; 6 poisoned darts; a kobold corpse You see here a +0 scale mail. Found a transporter. Found a transporter. An orc is nearby! An orc is nearby! An orc comes into view. It is wielding a +0 dagger. x3 The orc shouts! x3 You hit the orc. The orc is poisoned. Your kick misses the orc. You peck the orc. The orc is almost dead. You kill the orc! Casting: Shock (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 dagger (68% to hit) The zap misses the orc priest. The zap misses the orc. The orc priest shouts! You now have 8/9 mp. Casting: Shock (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 dagger (68% to hit) The zap hits the orc priest. The orc priest is moderately wounded. The zap hits the orc. The orc is heavily wounded. You now have 7/9 mp. Casting: Shock (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 dagger (heavily wounded, 68% to hit) The zap hits the orc priest. The orc priest is heavily wounded. The zap hits the orc. The orc is heavily wounded. The orc priest calls upon Beogh to heal the orc. The orc's wounds heal themselves! You now have 6/9 mp. Casting: Shock (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 dagger (68% to hit) The zap hits the orc priest. The orc priest is severely wounded. The zap misses the orc. You now have 5/9 mp. Casting: Shock (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 dagger (68% to hit) The zap hits the orc priest. The orc priest is almost dead. The zap hits the orc. The orc is heavily wounded. The zap hits the orc. The orc is moderately wounded. The orc priest looks encouraged for a moment. You now have 4/9 mp. Casting: Shock (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 dagger (moderately wounded, 68% to hit) You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. You now have 3/9 mp. Casting: Shock (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Okay, then. Unknown command. The orc priest mumbles some strange prayers to Beogh against you. You barely resist. You hit the orc priest but do no damage. The orc priest is poisoned. You claw the orc priest. You peck the orc priest. You kill the orc priest! You block the orc's attack. The orc attacks as it pursues you! The orc completely misses you. The orc attacks as it pursues you! The orc closely misses you. Your magical contamination has completely faded away. You completely miss the orc. You claw the orc. The orc is heavily wounded. The orc barely misses you. You hit the orc. The orc is poisoned. Your peck misses the orc. The orc is almost dead. You block the orc's attack. You hit the orc. You kill the orc! You closely miss the orc. You peck the orc. The orc is heavily wounded. The orc hits you with a +0 dagger. You take 3 damage, and have 30/33 hp. You hit the orc. You kill the orc! You have reached level 6! You regained 5 hp, and now have 35/38 hp. You barely miss the orc. Your kick misses the orc. Your peck misses the orc. The orc is moderately wounded. The orc hits you with a +0 dagger. You take 4 damage, and have 31/38 hp. You hit the orc. The orc is poisoned. Your kick misses the orc. The orc is almost dead. The orc barely misses you. You hit the orc. You kill the orc! Items here: ))) [ †. Items here: ))) [ †. You start resting. A goblin comes into view. It is wielding a +0 club. A goblin is nearby! The goblin closely misses you. You hit the goblin. The goblin is poisoned. You claw the goblin. You kill the goblin! Things that are here: a +0 club; a +0 ring mail You start resting. HP restored. Health restored: 38 Magic restored. Found a shadowy altar of Dithmenos. MP restored: 10 Found a white marble altar of Elyvilon. Found a staircase to the Ecumenical Temple. A goblin comes into view. It is wielding a +0 club. An adder comes into view. You catch the helpless adder completely off-guard! You hit the adder. The adder is poisoned. The goblin shouts! You claw the adder. The adder is severely wounded. The adder barely misses you. You miss the adder. Your peck misses the adder. The adder is almost dead. The adder bites you. You take 2 damage, and have 36/38 hp. You closely miss the adder. Your kick misses the adder. Your peck misses the adder. The adder is almost dead. You block the adder's attack. The adder bites you. You take 2 damage, and have 34/38 hp. You hit the adder but do no damage. The adder looks even sicker. Your kick misses the adder. The adder is almost dead. You kill the adder! An orc comes into view. It is wielding a +0 trident. The goblin hits you with a +0 club. You take 2 damage, and have 32/38 hp. The orc shouts! You hit the goblin. You kill the goblin! Things that are here: a +0 club; a goblin corpse The orc hits you from afar with a +0 trident. You take 4 damage, and have 29/38 hp. The orc completely misses you. You hit the orc but do no damage. The orc is poisoned. You claw the orc. The orc is moderately wounded. The orc barely misses you. You hit the orc. The orc looks as sick as possible! Your kick misses the orc. Your peck misses the orc. The orc is severely wounded. You kill the orc! You now have 87 gold pieces (gained 8). Things that are here: a +0 trident; a +0 leather armour There is a staircase to the Ecumenical Temple here. You climb downwards. Welcome to the Ecumenical Temple! Found a staircase back to the Dungeon. There is a staircase back to the Dungeon here. HP restored. Done exploring. Health restored: 38 Done exploring. Done exploring. Search for what [? for help]? . There is a broken altar of Ashenzari here. There is a shimmering blue altar of Sif Muna here. You kneel at the altar of Sif Muna. Sif Muna welcomes you! Done exploring. Done exploring. Done exploring. There is an opulent altar of Gozag here. There is a fountain of sparkling water here. There is a staircase back to the Dungeon here. You climb upwards. Welcome back to the Dungeon! Level annotation: 2 transporters There is a staircase to the Ecumenical Temple here. You closely miss the orc. Your kick misses the orc. The orc hits you but does no damage. You hit the orc but do no damage. The orc is poisoned. Your peck misses the orc. You block the orc's attack. x2 You hit the orc. You kill the orc! Sif Muna accepts your kill. Things that are here: a +0 short sword; an orc skeleton A ball python comes into view. The ball python moves out of view. A ball python is nearby! The ball python hisses angrily. You barely miss the ball python. You claw the ball python. You kill the ball python! Sif Muna accepts your kill. You block the ball python's attack. x2 The ball python bites you but does no damage. The ball python grabs you. The ball python constricts you. You hit the ball python but do no damage. The ball python is poisoned. Your kick misses the ball python. Your peck misses the ball python. The ball python bites you but does no damage. The ball python constricts you. You take 2 damage, and have 36/38 hp. You hit the ball python but do no damage. The ball python looks even sicker. Your kick misses the ball python. Your peck misses the ball python. The ball python bites you but does no damage. The ball python constricts you. You take 1 damage, and have 35/38 hp. You hit the ball python. You kill the ball python! Sif Muna accepts your kill. An ogre comes into view. It is wielding a +0 giant spiked club. You hit the ogre. You peck the ogre. The ogre is lightly wounded. You block the ogre's attack. You hit the ogre. You claw the ogre. The ogre is moderately wounded. You hit the ogre. The ogre is poisoned. You peck the ogre. The ogre is heavily wounded. The ogre barely misses you. You hit the ogre. The ogre looks as sick as possible! The ogre is severely wounded. The ogre closely misses you. The ogre attacks as it pursues you! You block the ogre's attack. Health restored: 38 There is a stone staircase leading up here. Casting: Shock (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the ogre. The ogre is almost dead. The zap hits the ogre. You kill the ogre! Sif Muna accepts your kill. Training target 4.0 for Shields reached! Your Shields skill increases to level 4! You need to enable at least one skill for training. Training target 3.0 for Dodging reached! Your Dodging skill increases to level 3! You need to enable at least one skill for training. You now have 9/10 mp. Unknown command. Unknown command. MP restored: 10 There is a stone staircase leading up here. You climb upwards. Level annotation: exclusion: downstairs There is a stone staircase leading down here. You start waiting. Done waiting. You start waiting. Done waiting. This staircase is marked as excluded! You climb downwards. Level annotation: 2 transporters There is a stone staircase leading up here. Found an escape hatch in the floor. Found a club. Found a stone staircase leading down. The orc shouts! The howler monkey howls! You now have 94 gold pieces (gained 7). You see here a +0 quarterstaff. Partly explored, unvisited transporter. Partly explored, unvisited transporter. Partly explored, unvisited transporter. There is a fountain of clear blue water here. There is a staircase to the Ecumenical Temple here. Things that are here: a +0 leather armour; a +0 trident There is a stone staircase leading down here. Annotate which branch? (. - D:4, ? - help, ! - show branch list) Current level annotation: 2 transporters New annotation for D:4 (include '!' for warning): 2 transporters, bear! You climb downwards. You hear the hiss of flowing sand. There is an entrance to an ossuary on this level. Hurry and find it before the portal is buried! Found 10 gold pieces. There is a stone staircase leading up here. Found a ring mail. Okay, then. A phantom comes into view. A phantom is nearby! Casting: Shock (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - phantom Aim: a phantom (56% to hit) The zap hits the phantom. The phantom is moderately damaged. You now have 9/10 mp. Casting: Shock (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - phantom Aim: a phantom (moderately damaged, 56% to hit) The zap misses the phantom. You now have 8/10 mp. Casting: Shock (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - phantom Aim: a phantom (moderately damaged, 56% to hit) The zap misses the phantom. You now have 7/10 mp. You closely miss the phantom. You claw the phantom. Your peck misses the phantom. The phantom is moderately damaged. The phantom completely misses you. You hit the phantom but do no damage. Your kick misses the phantom. Your peck misses the phantom. The phantom is moderately damaged. The phantom hits you but does no damage. You hit the phantom. Your kick misses the phantom. The phantom is moderately damaged. The phantom barely misses you. You closely miss the phantom. Your peck misses the phantom. The phantom is moderately damaged. The phantom hits you. The phantom blinks! You blink. You take 5 damage, and have 33/38 hp. You miss the phantom. You claw the phantom. You peck the phantom. The phantom is heavily damaged. You block the phantom's attack. You barely miss the phantom. Your kick misses the phantom. The phantom is heavily damaged. The phantom hits you. You hit the phantom. Your kick misses the phantom. You peck the phantom, but do no damage. The phantom is heavily damaged. The phantom barely misses you. You miss the phantom. You peck the phantom, but do no damage. The phantom is heavily damaged. The phantom hits you. You take 1 damage, and have 32/38 hp. You hit the phantom. Your peck misses the phantom. The phantom is severely damaged. You block the phantom's attack. You hit the phantom but do no damage. Your peck misses the phantom. The phantom is severely damaged. The phantom closely misses you. You closely miss the phantom. You peck the phantom, but do no damage. The phantom is severely damaged. You block the phantom's attack. You closely miss the phantom. You peck the phantom. The phantom is severely damaged. You block the phantom's attack. You hit the phantom but do no damage. The phantom is severely damaged. The phantom barely misses you. You closely miss the phantom. You peck the phantom, but do no damage. The phantom is severely damaged. The phantom hits you. You take 2 damage, and have 32/38 hp. You hit the phantom but do no damage. You claw the phantom. You peck the phantom, but do no damage. The phantom is almost destroyed. The phantom hits you. The phantom blinks! You blink. You block the phantom's attack. You take 2 damage, and have 30/38 hp. You hit the phantom but do no damage. Your kick misses the phantom. The phantom is almost destroyed. The phantom hits you. You take 5 damage, and have 25/38 hp. You hit the phantom. You destroy the phantom! Sif Muna accepts your kill. You hear the slow hiss of a very distant avalanche of sand. Your Air Magic skill increases to level 5! MP restored: 10 A dart slug comes into view. The dart slug launches a dart at you. You block the slug dart. There is a stone staircase leading up here. Warning, next level annotated: 2 transporters, bear! You climb upwards. There is a stone staircase leading down here. You start resting. The orc shouts! You hear a howl! The orc shouts! You hear an angry hiss. The steam dragon hisses angrily. HP restored. Health restored: 38 You start waiting. The orc grunts repeatedly. An orc is nearby! There is an escape hatch in the floor here. The teleport trap disappears. The orc disappears! You can't go down here! Things that are here: a +0 short sword; an orc skeleton There is a stone staircase leading down here. You climb downwards. You hear the hiss of flowing sand. There is an entrance to an ossuary on this level. Hurry and find it before the portal is buried! You hear the hiss of a distant avalanche of sand. Found a crude hand axe, 8 stones and a scroll of identify. Found an escape hatch in the ceiling. There is a stone staircase leading up here. Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f - iguana Aim: an iguana (asleep, 100% to hit) You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. You now have 9/10 mp. Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - iguana Aim: an iguana (asleep, 100% to hit) The zap hits the iguana. The iguana is lightly wounded. The zap misses the iguana. You now have 8/10 mp. Okay, then. Okay, then. You aren't carrying any items that you can evoke. Unknown command. You barely miss the ice beast. You claw the ice beast. You peck the ice beast, but do no damage. The ice beast is lightly wounded. The ice beast barely misses you. You closely miss the ice beast. Your peck misses the ice beast. The ice beast is lightly wounded. You block the ice beast's attack. You hit the ice beast but do no damage. Your kick misses the ice beast. The ice beast is lightly wounded. The iguana bites you! The ice beast hits you. The ice beast freezes you! You take 19 damage, and have 19/38 hp. MASSIVE DAMAGE!! Okay, then. Okay, then. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. The iguana completely misses you. You block the ice beast's attack. The iguana attacks as it pursues you! The iguana completely misses you. Your magical contamination has completely faded away. Your surroundings suddenly seem different. A dart slug and a bullfrog come into view. Found a ring mail. The bullfrog gives a loud, deep croak! You hear a shout! A gnoll comes into view. It is wielding a +0 club. A gnoll comes into view. It is wielding a +0 spear. The bullfrog completely misses you. Found a stone staircase leading down. The bullfrog attacks as it pursues you! The bullfrog completely misses you. Menkaure, Prince of Dust comes into view. The bullfrog attacks as it pursues you! The bullfrog misses you. The bullfrog attacks as it pursues you! The bullfrog barely misses you. The bullfrog completely misses you. A gnoll bouda and 2 gnolls come into view. The gnoll shouts! The gnoll bouda shouts! Menkaure shouts! The bullfrog hits you but does no damage. The gnoll bouda barks out a call to the hunt! The gnolls pick up the pace! MP restored: 10 The bullfrog completely misses you. Menkaure calls on the powers of darkness! The gnoll bouda convulses! The gnoll convulses! The bullfrog convulses! The gnoll convulses! Your body is wracked with pain! The gnoll convulses! The dart slug convulses! You take 10 damage, and have 12/38 hp. MASSIVE DAMAGE!! The bullfrog attacks as it pursues you! The bullfrog hits you! * * * LOW HITPOINT WARNING * * * The gnoll bouda barks out a call to the hunt! The gnoll picks up the pace! You block the bullfrog's attack. There is a stone staircase leading down, spattered with blood here. You take 8 damage, and have 4/38 hp. MASSIVE DAMAGE!! You block the gnoll's attack. The bullfrog hits you! You die... #.....#...# #.... #..#.##..###...# ##ß..w##.##....## .###....#......# . #....g......# #...M..g....#.. #..###..g....... #.....##.Fg.###.. #ß.......@.## ............# ......#...... .........#.#... .....#...### .. .........# . .......... #..#...... You could see Menkaure, a bullfrog, a gnoll bouda, 3 gnolls and a dart slug. Vanquished Creatures An ogre (D:4) A phantom (D:5) A bombardier beetle (D:4) 2 orc priests (D:4) 5 adders 3 dart slugs 2 ribbon worms 8 orcs 8 bats 6 endoplasms 5 giant cockroaches 5 hobgoblins 3 jackals (D:1) 2 kobolds 4 quokkas 8 ball pythons 4 frilled lizards 11 goblins 11 rats 90 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bayes525 the Tengu Air Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 73 | D:1 | Reached skill level 1 in Fighting 225 | D:1 | Reached XP level 2. HP: 16/16 MP: 4/6 739 | D:1 | Reached XP level 3. HP: 21/22 MP: 1/7 1514 | D:2 | Reached XP level 4. HP: 28/28 MP: 4/8 2910 | D:3 | Found Zinal's Book Shop. 3729 | D:3 | Found a faded altar of an unknown god. 3736 | D:3 | Reached skill level 1 in Shields 3976 | D:3 | Upgraded the game from 0.33-a0-6-gb2e620de6b to | 0.33-a0-21-g2325b17bb0 4246 | D:4 | Reached XP level 5. HP: 31/33 MP: 9/9 4328 | D:4 | Noticed a black bear 4584 | D:4 | Found a transporter. 4610 | D:4 | Found a transporter. 4610 | D:4 | Noticed an ice beast 4663 | D:4 | Reached XP level 6. HP: 35/38 MP: 5/10 4704 | D:4 | Found a shadowy altar of Dithmenos. 4704 | D:4 | Noticed a steam dragon 4706 | D:4 | Found a white marble altar of Elyvilon. 4710 | D:4 | Found a staircase to the Ecumenical Temple. 4731 | Temple | Entered the Ecumenical Temple 4825 | Temple | Became a worshipper of Sif Muna the Loreminder 5302 | D:5 | Entered Level 5 of the Dungeon 5302 | D:5 | Noticed an ice beast 5352 | D:5 | Reached skill level 5 in Air Magic 5534 | D:5 | Noticed an ice beast 5546 | D:5 | Noticed Menkaure 5552 | D:5 | HP: 4/38 [bullfrog (8)] 5553 | D:5 | Slain by a bullfrog Illustrated notes Levels and vault maps discovered: D:1: beargit_arrival_greenhouse, layout_loops_ring, minmay_vboxes D:2: layout_loops_ring D:3: layout_loops_corners, basic_ecumenical_altar, serial_shops, shop, grunt_ministairs_3, minivault_24, st_stairs_7 D:4: layout_rooms, gammafunk_temple_overflow_arena, minmay_temple_entry_junction D:5: layout_cave_pools, lightli_ossuary_entry_decrepit_ruins, uniq_menkaure Temple: minmay_temple_bridge_d Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fighting | 1 2 3 4 | 4.0 Shields | 1 3 4 | 4.0 Dodging | 3 | 3.0 Air Magic | 5 | 5.2 Stealth | | 2.0 Spellcasting | | 2.0 Conjurations | | 1.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 17 | 88 || 105 Kick | 4 | 18 || 22 Peck | 1 | 19 || 20 Cast: Shock | 56 | 67 || 123 Use: Potion | 1 | || 1 Scroll | | 9 || 9 Stab: Sleeping | 3 | 3 || 6 Distracted | | 1 || 1 Armour: Robe | 11 | 37 || 48 Dodge: Dodged | 20 | 44 || 64 Block: Buckler | | 36 || 36 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5556 | 5212 | 344 | 2259 | 1547 | 6 | 926.0 | Dungeon | 5390 | 5186 | 204 | 2259 | 1524 | 5 | 1078.0 | Temple | 165 | 25 | 140 | 0 | 23 | 1 | 165.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1842 daAuts D:2: 1262 daAuts D:1: 1210 daAuts D:4: 995 daAuts Temple: 165 daAuts D:5: 80 daAuts