Dungeon Crawl Stone Soup version 0.33-a0-40-g6fe00ff5d4 (webtiles) character file. Game seed: 4273638829509133956 19150 bayes525 the Skirmisher (level 12, -5/69 HPs) Began as a Deep Elf Fire Elementalist on Aug 30, 2024. Was a High Priest of Hepliaklqana. Slain by a skyshark (20 damage) ... on level 4 of the Lair of Beasts. The game lasted 00:51:50 (26518 turns). bayes525 the Skirmisher (DEFE) Turns: 26518, Time: 00:51:50 Health: -5/69 AC: 8 Str: 7 XL: 12 Next: 34% Magic: 18/18 EV: 22 Int: 26 God: Hepliaklqana [*****.] Gold: 603 SH: 0 Dex: 18 Spells: 14/17 levels left rFire . . . b - +1 orcbow of the Ornamental God {freeze, Str+2 Dex+3} rCold . . . (shield currently unavailable) rNeg . . . f - +1 robe rPois . B - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... C - amulet of regeneration Stlth +++ N - +4 ring of protection HPRegen 1.11/turn I - +5 ring of evasion MPRegen 0.32/turn %: no passive effects @: mighty, weak-willed A: reduced essence, magic regeneration a: Renounce Religion, Recall Ancestor, Ancestor Identity, Transference, Idealise You were on level 4 of the Lair of Beasts. You worshipped Hepliaklqana. Hepliaklqana was extremely pleased with you. You visited 2 branches of the dungeon, and saw 13 of its levels. You also visited: Sewer and Ossuary. You collected 703 gold pieces. You spent 100 gold pieces at shops. Inventory: Hand Weapons a - the +0 quick blade "Yconot" {protect, Int+2} (You acquired it on level 2 of the Dungeon) Int+2: It affects your intelligence (+2). b - the +1 orcbow of the Ornamental God (weapon) {freeze, Str+2 Dex+3} (You found it on level 7 of the Dungeon) Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). J - a +1 orcbow K - a +1 sling Missiles c - 122 stones G - 11 boomerangs R - 3 datura-tipped darts Armour f - a +1 robe (worn) y - a +1 leather armour B - a +0 helmet (worn) Jewellery p - a ring of willpower r - a ring of willpower C - an amulet of regeneration (around neck) I - a +5 ring of evasion (right hand) N - a +4 ring of protection (left hand) P - a ring of flight T - a ring of ice W - an amulet of magic regeneration Talismans j - a beast talisman t - a serpent talisman z - a beast talisman Wands u - a wand of paralysis (1) H - a wand of warping (5) L - a wand of polymorph (12) M - a wand of flame (4) O - a wand of digging (9) Scrolls h - 2 scrolls of revelation m - 5 scrolls of immolation s - a scroll of identify v - 3 scrolls of fear w - 4 scrolls of amnesia x - a scroll of butterflies {unknown} A - 2 scrolls of fog E - a scroll of vulnerability V - a scroll of blinking {unknown} X - a scroll of enchant weapon Potions d - 2 potions of enlightenment e - 8 potions of ambrosia g - 2 potions of magic i - a potion of brilliance {unknown} k - 3 potions of cancellation l - 2 potions of lignification n - 3 potions of might o - 4 potions of curing q - 2 potions of heal wounds D - 2 potions of attraction {unknown} F - a potion of resistance {unknown} Q - 2 potions of degeneration S - a potion of berserk rage {unknown} U - 2 potions of haste {unknown} Skills: - Level 10.3 Fighting - Level 6.0 Short Blades - Level 14.0 Ranged Weapons - Level 10.0 Dodging - Level 5.0 Stealth - Level 3.0 Spellcasting + Level 3.8 Conjurations - Level 4.0 Fire Magic - Level 6.0 Invocations You had 14 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 96% 2x1d8 1% 1 b - Scorch Fire 48% 2d7 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 92% 1d7 1% 1 Inner Flame Hex/Fire 14% N/A 12% 3 Volatile Blastmotes Fire/Tloc 28% 2d12 12% 3 Blink Tloc 6% N/A 14% 2 Call Imp Summ 6% N/A 14% 2 Ensorcelled Hibernation Hex/Ice 6% N/A 14% 2 Flame Wave Conj/Fire 24% 2d8 19% 4 Passwall Erth 3% N/A 28% 3 Swiftness Air 3% N/A 28% 3 Tukima's Dance Hex 3% N/A 28% 3 Brom's Barrelling Bould Conj/Erth 13% 2d5 38% 4 Fireball Conj/Fire 12% 3d7 45% 5 Iskenderun's Battlesphe Conj 23% 2d8 47% 5 Passage of Golubria Tloc 3% N/A 67% 4 Yara's Violent Unravell Hex/Alch 1% 3d3 95% 5 Conjure Ball Lightning Conj/Air 6% 3x3d6 100% 6 Orb of Destruction Conj 11% 9d6 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (9/15) Temple (0/1) D:6 Lair (4/5) D:8 Shoals (0/4) Lair:2 Spider (0/4) Lair:2 Sewer (visited) Ossuary (visited) Slime: Lair:4-5 Orc: D:9-12 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Hepliaklqana Nemelex Xobeh Qazlal Sif Muna Uskayaw Wu Jian Yredelemnul The Shining One Shops: D:5 ?* D:7 ! Annotations: D:3 1 runed translucent door, exclusion: door, Crazy Yiuf D:7 2 transporters Lair:3 2 runed translucent doors, exclusion: 2 doors, Minebeasties's ghost, journeyman DgHu Innate Abilities, Weirdness & Mutations Your life essence is reduced to manifest your ancestor. (-10% HP) You regenerate magic rapidly. Message History Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - yak Aim: a yak (almost dead, heavily drained, ally target, 78% to hit) You shoot an arrow. Serede avoids your attack. The arrow hits the yak! The arrow freezes the yak. You kill the yak! Fire: b) +1 orcbow of the Ornamental God {freeze, Str+2 Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - you That would be overly suicidal. Okay, then. You start resting. A yak is nearby! A yak is nearby! A yak is nearby! Fire: b) +1 orcbow of the Ornamental God {freeze, Str+2 Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - yak Aim: a yak (78% to hit) You shoot an arrow. Serede avoids your attack. The arrow hits the yak. The arrow freezes the yak. The yak is lightly wounded. Serede points at the yak and mumbles some strange words. The yak resists with some effort. Fire: b) +1 orcbow of the Ornamental God {freeze, Str+2 Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - yak Aim: a yak (lightly wounded, ally target, 78% to hit) You shoot an arrow. Serede avoids your attack. The arrow barely misses the yak. Fire: b) +1 orcbow of the Ornamental God {freeze, Str+2 Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - yak Aim: a yak (lightly wounded, ally target, 78% to hit) You shoot an arrow. Serede avoids your attack. The arrow barely misses the yak. Fire: b) +1 orcbow of the Ornamental God {freeze, Str+2 Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - yak Aim: a yak (lightly wounded, ally target, 78% to hit) You shoot an arrow. Serede avoids your attack. The arrow hits the yak. The arrow freezes the yak. The yak is moderately wounded. The yak gores Serede! The yak gores Serede. Serede hits the yak with a +0 dagger of draining. Fire: b) +1 orcbow of the Ornamental God {freeze, Str+2 Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - yak Aim: a yak (moderately wounded, ally target, 78% to hit) You shoot an arrow. Serede avoids your attack. The arrow hits the yak. The arrow freezes the yak. The yak is heavily wounded. The yak misses Serede. Serede hits the yak with a +0 dagger of draining. The yak gores Serede. Fire: b) +1 orcbow of the Ornamental God {freeze, Str+2 Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - yak Aim: a yak (heavily wounded, ally target, 78% to hit) You shoot an arrow. Serede avoids your attack. The arrow hits the yak but does no damage. The yak is heavily wounded. Serede hits the yak with a +0 dagger of draining. Serede drains the yak. The yak closely misses Serede. Serede hits the yak with a +0 dagger of draining! Serede drains the yak. The yak dies! Your Ranged Weapons skill increases to level 13! You have reached level 12! You feel clever. Serede remembers more of her old skill. Health restored: 69; MP restored: 18 Unknown command. Fire: b) +1 orcbow of the Ornamental God {freeze, Str+2 Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - yak Aim: a yak (78% to hit) You shoot an arrow. Serede avoids your attack. The arrow closely misses the yak. Serede hits the yak with a +0 dagger of draining. Serede drains the yak. Fire: b) +1 orcbow of the Ornamental God {freeze, Str+2 Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - yak Aim: a yak (78% to hit) You shoot an arrow. Serede avoids your attack. The arrow hits the yak. The arrow freezes the yak. The yak is lightly wounded. Fire: b) +1 orcbow of the Ornamental God {freeze, Str+2 Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - yak Aim: a yak (lightly wounded, ally target, 78% to hit) You shoot an arrow. Serede avoids your attack. The arrow barely misses the yak. Fire: b) +1 orcbow of the Ornamental God {freeze, Str+2 Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - yak Aim: a yak (lightly wounded, ally target, 78% to hit) You shoot an arrow. Serede avoids your attack. The arrow hits the yak. The arrow freezes the yak. The yak is moderately wounded. The yak gores Serede but does no damage. Serede points at the yak and mumbles some strange words. The yak seems to slow down. Fire: b) +1 orcbow of the Ornamental God {freeze, Str+2 Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - yak Aim: a yak (moderately wounded, slow, ally target, 78% to hit) You shoot an arrow. Serede avoids your attack. The arrow hits the yak but does no damage. The yak is moderately wounded. Serede closely misses the yak. The yak gores Serede!! Serede casts a spell at the yak. The yak resists with significant effort. Fire: b) +1 orcbow of the Ornamental God {freeze, Str+2 Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - yak Aim: a yak (moderately wounded, slow, ally target, 78% to hit) You shoot an arrow. Serede avoids your attack. The arrow hits the yak! The arrow freezes the yak. The yak is heavily wounded. Serede casts a spell at the yak. The yak resists with significant effort. Fire: b) +1 orcbow of the Ornamental God {freeze, Str+2 Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - yak Aim: a yak (heavily wounded, not watching you, slow, ally target, 78% to hit) You shoot an arrow. Serede avoids your attack. The arrow hits the yak. The arrow freezes the yak. The yak is severely wounded. The yak gores Serede. Serede is destroyed! Fire: b) +1 orcbow of the Ornamental God {freeze, Str+2 Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - yak Aim: a yak (severely wounded, slow, 78% to hit) You shoot an arrow. The arrow hits the yak! The arrow freezes the yak. You kill the yak! Fire: b) +1 orcbow of the Ornamental God {freeze, Str+2 Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - you That would be overly suicidal. Okay, then. You start waiting. A yak is nearby! A yak is nearby! A yak is nearby! Fire: b) +1 orcbow of the Ornamental God {freeze, Str+2 Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - yak Aim: a yak (moderately wounded, lightly drained, 78% to hit) You shoot an arrow. The arrow hits the yak. The arrow freezes the yak. The yak is heavily wounded. Fire: b) +1 orcbow of the Ornamental God {freeze, Str+2 Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - yak Aim: a yak (heavily wounded, lightly drained, 78% to hit) You shoot an arrow. The arrow hits the yak. The arrow freezes the yak. The yak is heavily wounded. Fire: b) +1 orcbow of the Ornamental God {freeze, Str+2 Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - yak Aim: a yak (heavily wounded, lightly drained, 78% to hit) You shoot an arrow. The arrow hits the yak! The arrow freezes the yak. You kill the yak! Fire: b) +1 orcbow of the Ornamental God {freeze, Str+2 Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - you That would be overly suicidal. Okay, then. You start waiting. A yak is nearby! A yak is nearby! A yak is nearby! Fire: b) +1 orcbow of the Ornamental God {freeze, Str+2 Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - yak Aim: a yak (wandering, hasn't noticed you, 78% to hit) You shoot an arrow. The yak bellows! The arrow hits the yak. The arrow freezes the yak. The yak is lightly wounded. Fire: b) +1 orcbow of the Ornamental God {freeze, Str+2 Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - yak Aim: a yak (lightly wounded, 78% to hit) You shoot an arrow. The arrow hits the yak! The arrow freezes the yak. The yak is moderately wounded. Fire: b) +1 orcbow of the Ornamental God {freeze, Str+2 Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - yak Aim: a yak (moderately wounded, 78% to hit) You shoot an arrow. The arrow hits the yak! The arrow freezes the yak. The yak is severely wounded. Fire: b) +1 orcbow of the Ornamental God {freeze, Str+2 Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - yak Aim: a yak (severely wounded, 78% to hit) You shoot an arrow. The arrow hits the yak. The arrow freezes the yak. The yak is almost dead. Fire: b) +1 orcbow of the Ornamental God {freeze, Str+2 Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - yak Aim: a yak (severely wounded, 78% to hit) You shoot an arrow. The arrow barely misses the yak. Fire: b) +1 orcbow of the Ornamental God {freeze, Str+2 Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - yak Aim: a yak (severely wounded, 78% to hit) You shoot an arrow. The arrow completely misses the yak. Fire: b) +1 orcbow of the Ornamental God {freeze, Str+2 Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - yak Aim: a yak (severely wounded, 78% to hit) You shoot an arrow. The arrow hits the yak! The arrow freezes the yak. You kill the yak! Fire: b) +1 orcbow of the Ornamental God {freeze, Str+2 Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - you That would be overly suicidal. Okay, then. You start waiting. Serede emerges from the mists of memory! You see here a yak corpse. There is a stone staircase leading up, spattered with blood here. Found a wand of warping (5). Found 19 gold pieces. H - a wand of warping (7) (gained 5 charges) A komodo dragon comes into view. A komodo dragon is nearby! Fire: b) +1 orcbow of the Ornamental God {freeze, Str+2 Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - komodo dragon Aim: a komodo dragon (asleep, ally target, 98% to hit) You shoot an arrow. The arrow hits the komodo dragon! The arrow freezes the komodo dragon. The komodo dragon hisses angrily. The komodo dragon is lightly wounded. Fire: b) +1 orcbow of the Ornamental God {freeze, Str+2 Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - komodo dragon Aim: a komodo dragon (lightly wounded, ally target, 75% to hit) You shoot an arrow. The arrow barely misses the komodo dragon. Fire: b) +1 orcbow of the Ornamental God {freeze, Str+2 Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - komodo dragon Aim: a komodo dragon (lightly wounded, ally target, 75% to hit) You shoot an arrow. The arrow hits the komodo dragon! The komodo dragon seems to slow down. The arrow freezes the komodo dragon. The komodo dragon is heavily wounded. Fire: b) +1 orcbow of the Ornamental God {freeze, Str+2 Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - komodo dragon Aim: a komodo dragon (heavily wounded, slow, 75% to hit) You shoot an arrow. The arrow closely misses the komodo dragon. Fire: b) +1 orcbow of the Ornamental God {freeze, Str+2 Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - komodo dragon Aim: a komodo dragon (heavily wounded, slow, ally target, 75% to hit) You shoot an arrow. The arrow hits the komodo dragon! The arrow freezes the komodo dragon. The komodo dragon is severely wounded. Fire: b) +1 orcbow of the Ornamental God {freeze, Str+2 Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - komodo dragon Aim: a komodo dragon (severely wounded, slow, 75% to hit) You shoot an arrow. The arrow hits the komodo dragon!! The komodo dragon seems to slow down. The arrow freezes the komodo dragon. You kill the komodo dragon! You now have 532 gold pieces (gained 19). Found a potion of heal wounds. A cane toad comes into view. A cane toad is nearby! A cane toad is nearby! Fire: b) +1 orcbow of the Ornamental God {freeze, Str+2 Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - cane toad Aim: a cane toad (asleep, ally target, 98% to hit) You shoot an arrow. The arrow hits the cane toad! The cane toad seems to slow down. The arrow freezes the cane toad. The cane toad gives a loud, deep croak! The cane toad is moderately wounded. You hear an angry hiss. Fire: b) +1 orcbow of the Ornamental God {freeze, Str+2 Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - cane toad Aim: a cane toad (moderately wounded, slow, ally target, 72% to hit) You shoot an arrow. The arrow hits the cane toad! The cane toad seems to slow down. The arrow freezes the cane toad. The cane toad is severely wounded. Fire: b) +1 orcbow of the Ornamental God {freeze, Str+2 Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - cane toad Aim: a cane toad (severely wounded, slow, ally target, 72% to hit) You shoot an arrow. The arrow hits the cane toad but does no damage. The cane toad is severely wounded. Fire: b) +1 orcbow of the Ornamental God {freeze, Str+2 Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - cane toad Aim: a cane toad (severely wounded, slow, ally target, 72% to hit) You shoot an arrow. The arrow closely misses the cane toad. Fire: b) +1 orcbow of the Ornamental God {freeze, Str+2 Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - cane toad Aim: a cane toad (severely wounded, slow, ally target, 72% to hit) You shoot an arrow. The arrow hits the cane toad! The arrow freezes the cane toad. The cane toad is almost dead. Serede gestures at the cane toad while chanting. The cane toad seems to slow down. Fire: b) +1 orcbow of the Ornamental God {freeze, Str+2 Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - cane toad Aim: a cane toad (almost dead, slow, ally target, 72% to hit) You shoot an arrow. The arrow closely misses the cane toad. Serede completely misses the cane toad. Fire: b) +1 orcbow of the Ornamental God {freeze, Str+2 Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - cane toad Aim: a cane toad (almost dead, slow, ally target, 72% to hit) You shoot an arrow. The arrow hits the cane toad. The cane toad seems to slow down. The arrow freezes the cane toad. You kill the cane toad! Fire: b) +1 orcbow of the Ornamental God {freeze, Str+2 Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - you Okay, then. A water moccasin comes into view. Fire: b) +1 orcbow of the Ornamental God {freeze, Str+2 Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - water moccasin Aim: a water moccasin (ally target, 54% to hit) You shoot an arrow. The arrow hits the water moccasin. The water moccasin seems to slow down. The arrow freezes the water moccasin. The water moccasin is lightly wounded. Serede hits the water moccasin with a +0 dagger of draining. Serede drains the water moccasin. Fire: b) +1 orcbow of the Ornamental God {freeze, Str+2 Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (heavily wounded, slow, lightly drained, ally target, 54% to hit) You shoot an arrow. The arrow hits the water moccasin! The arrow freezes the water moccasin. You kill the water moccasin! Fire: b) +1 orcbow of the Ornamental God {freeze, Str+2 Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - you That would be overly suicidal. Okay, then. Fire: b) +1 orcbow of the Ornamental God {freeze, Str+2 Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - you Okay, then. q - 3 potions of heal wounds (gained 1) Found a purple potion. D - 2 purple potions (gained 1) A malevolent force fills the Lair of Beasts... With a horrendous wail, an alarm goes off! A sentinel's mark forms upon you. You hear a roar! You hear an angry hiss. You hear an angry growl. A bullfrog comes into view. Serede hits the bullfrog with a +0 dagger of draining. Serede drains the bullfrog. A komodo dragon comes into view. Serede casts a spell at the bullfrog. The bullfrog seems to slow down. The bullfrog hits Serede. Serede hits the bullfrog with a +0 dagger of draining! The bullfrog barely misses Serede. Serede hits the bullfrog with a +0 dagger of draining! The bullfrog dies! A seven-headed hydra comes into view. Fire: b) +1 orcbow of the Ornamental God {freeze, Str+2 Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - komodo dragon Aim: a komodo dragon (ally target, 75% to hit) You shoot an arrow. The arrow hits the komodo dragon. The arrow freezes the komodo dragon. The komodo dragon is lightly wounded. The komodo dragon misses you. Fire: b) +1 orcbow of the Ornamental God {freeze, Str+2 Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - komodo dragon Aim: a komodo dragon (lightly wounded, ally target, 75% to hit) You shoot an arrow. The arrow hits the komodo dragon! The arrow freezes the komodo dragon. The komodo dragon is moderately wounded. Fire: b) +1 orcbow of the Ornamental God {freeze, Str+2 Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - komodo dragon Aim: a komodo dragon (moderately wounded, ally target, 75% to hit) You shoot an arrow. The arrow barely misses the komodo dragon. The komodo dragon completely misses you. Serede hits the komodo dragon but does no damage. Serede drains the komodo dragon. Serede hits the komodo dragon with a +0 dagger of draining! Serede drains the komodo dragon. Fire: b) +1 orcbow of the Ornamental God {freeze, Str+2 Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - komodo dragon Aim: a komodo dragon (severely wounded, lightly drained, ally target, 75% to hit) You shoot an arrow. The arrow hits the komodo dragon! The komodo dragon seems to slow down. The arrow freezes the komodo dragon. You kill the komodo dragon! Serede casts a spell at the seven-headed hydra. The seven-headed hydra resists with almost no effort. Fire: b) +1 orcbow of the Ornamental God {freeze, Str+2 Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - seven-headed hydra Aim: a seven-headed hydra (ally target, 83% to hit) You shoot an arrow. The arrow hits the seven-headed hydra. The seven-headed hydra seems to slow down. The arrow freezes the seven-headed hydra. The seven-headed hydra is lightly wounded. A polar bear comes into view. Serede hits the seven-headed hydra with a +0 dagger of draining! Serede drains the seven-headed hydra. Fire: b) +1 orcbow of the Ornamental God {freeze, Str+2 Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - seven-headed hydra Aim: a seven-headed hydra (moderately wounded, slow, lightly drained, ally target, 83% to hit) You shoot an arrow. The arrow hits the seven-headed hydra!! The seven-headed hydra seems to slow down. The arrow freezes the seven-headed hydra. The seven-headed hydra is severely wounded. Serede hits the seven-headed hydra with a +0 dagger of draining. Serede drains the seven-headed hydra. A cane toad comes into view. Fire: b) +1 orcbow of the Ornamental God {freeze, Str+2 Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - seven-headed hydra Aim: a seven-headed hydra (severely wounded, slow, lightly drained, ally target, 83% to hit) You shoot an arrow. The arrow hits the seven-headed hydra! The arrow freezes the seven-headed hydra. You kill the seven-headed hydra! Serede gestures at the polar bear while chanting. The polar bear seems to slow down. Training target 14.0 for Ranged Weapons reached! Your Ranged Weapons skill increases to level 14! You need to enable at least one skill for training. Fire: b) +1 orcbow of the Ornamental God {freeze, Str+2 Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - polar bear Aim: a polar bear (slow, ally target, 75% to hit) You shoot an arrow. The arrow hits the polar bear! The arrow freezes the polar bear. The polar bear is moderately wounded. Fire: b) +1 orcbow of the Ornamental God {freeze, Str+2 Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - polar bear Aim: a polar bear (moderately wounded, slow, ally target, 75% to hit) You shoot an arrow. The arrow closely misses the polar bear. Fire: b) +1 orcbow of the Ornamental God {freeze, Str+2 Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - polar bear Aim: a polar bear (moderately wounded, slow, ally target, 75% to hit) You shoot an arrow. The arrow closely misses the polar bear. Serede hits the polar bear with a +0 dagger of draining! Serede drains the polar bear. Fire: b) +1 orcbow of the Ornamental God {freeze, Str+2 Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - polar bear Aim: a polar bear (heavily wounded, slow, lightly drained, ally target, 75% to hit) You shoot an arrow. The arrow hits the polar bear. The arrow freezes the polar bear. The polar bear is severely wounded. Serede points at the polar bear and mumbles some strange words. The polar bear resists with significant effort. Fire: b) +1 orcbow of the Ornamental God {freeze, Str+2 Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - polar bear Aim: a polar bear (severely wounded, slow, lightly drained, ally target, 75% to hit) You shoot an arrow. The arrow hits the cane toad but does no damage. The polar bear closely misses Serede. x2; The polar bear claws Serede. Serede hits the polar bear with a +0 dagger of draining. Fire: b) +1 orcbow of the Ornamental God {freeze, Str+2 Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - polar bear Aim: a polar bear (severely wounded, slow, lightly drained, ally target, 75% to hit) You shoot an arrow. The arrow hits the cane toad! The cane toad seems to slow down. The arrow freezes the cane toad. The cane toad is moderately wounded. Serede hits the polar bear with a +0 dagger of draining. Serede gestures at the polar bear while chanting. The polar bear seems to slow down. Fire: b) +1 orcbow of the Ornamental God {freeze, Str+2 Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - polar bear Aim: a polar bear (almost dead, slow, lightly drained, ally target, 75% to hit) You shoot an arrow. The arrow barely misses the cane toad. The arrow barely misses the polar bear. Fire: b) +1 orcbow of the Ornamental God {freeze, Str+2 Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - polar bear Aim: a polar bear (almost dead, slow, lightly drained, ally target, 75% to hit) You shoot an arrow. The arrow closely misses the cane toad. The arrow hits the polar bear. The polar bear is almost dead. Serede hits the polar bear but does no damage. Serede casts a spell at the polar bear. The polar bear seems to slow down. Fire: b) +1 orcbow of the Ornamental God {freeze, Str+2 Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - polar bear Aim: a polar bear (almost dead, slow, lightly drained, ally target, 75% to hit) You shoot an arrow. The arrow hits the cane toad. The cane toad seems to slow down. The arrow freezes the cane toad. The cane toad is heavily wounded. The cane toad misses you. Fire: b) +1 orcbow of the Ornamental God {freeze, Str+2 Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - polar bear Aim: a polar bear (almost dead, slow, lightly drained, ally target, 75% to hit) You shoot an arrow. The arrow hits the cane toad! The arrow freezes the cane toad. The cane toad is severely wounded. The cane toad closely misses you. Fire: b) +1 orcbow of the Ornamental God {freeze, Str+2 Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - polar bear Aim: a polar bear (almost dead, slow, lightly drained, ally target, 75% to hit) You shoot an arrow. The arrow hits the cane toad! The cane toad seems to slow down. The arrow freezes the cane toad. You kill the cane toad! Serede hits the polar bear with a +0 dagger of draining. Serede drains the polar bear. The polar bear dies! Fire: b) +1 orcbow of the Ornamental God {freeze, Str+2 Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - you That would be overly suicidal. Okay, then. Unknown command. You start waiting. The sentinel's mark upon you fades away. You start waiting. Done waiting. You swap places. You see here a bullfrog corpse. Found a scroll of identify. You see here a dream sheep skeleton. Things that are here: a dream sheep skeleton; a dream sheep skeleton You see here a dream sheep skeleton. s - a scroll of identify You now have 551 gold pieces (gained 19). o - 3 potions of curing (gained 1) Found a stone staircase leading down. Found a stone staircase leading down. e - 8 potions of ambrosia (gained 1) You now have 559 gold pieces (gained 8). You swap places. You swap places. Could not explore, unopened door. You open the door. You swap places. You see here a bullfrog skeleton. Could not explore, unopened door. Could not explore, unopened door. As you open the door, it creaks loudly! There is an open door here. Could not explore, unopened door. Could not explore, unopened door. You open the door. There is an open door here. Found a falchion. You see here a +0 falchion. Found a stone staircase leading up. c - 122 stones (gained 7) You now have 574 gold pieces (gained 15). o - 4 potions of curing (gained 1) G - 11 boomerangs (gained 3) Found a large runed translucent door. Found a pair of glowing gloves. Found a glowing rapier. Minebeasties's ghost turns its malevolent gaze towards you. Press: ? - help, v - describe, . - travel A large runed translucent door. Placed new exclusion. Reduced exclusion size to a single square. Minebeasties's ghost whispers, "Meet the emptiness of death!" Press: ? - help, v - describe, . - travel, g - get item Item here: a pair of glowing gloves. The floor. Unknown command. You swap places. You swap places. Press: ? - help, v - describe, . - travel Here: Minebeasties's ghost, wielding a heavy weapon (fire blocked by a translucent stone wall) The floor. Unknown command. Found a helmet. You pick up a book of the Spheres and begin reading... You add the spells Brom's Barrelling Boulder, Iskenderun's Battlesphere, Fireball, Conjure Ball Lightning and Orb of Destruction to your library. Okay, then. Unknown command. Okay, then. Unknown command. You now have 586 gold pieces (gained 12). There is a stone staircase leading up here. Could not explore, unopened door. Could not explore, unopened door. You open the door. There is an open door here. You swap places. There is an open door here. Minebeasties's ghost turns its malevolent gaze towards you. You see here a +0 helmet. Key pressed, stopping explore. You swap places. Partly explored, can't reach some items. Partly explored, can't reach some items. Partly explored, can't reach some items. Partly explored, can't reach some items. Partly explored, can't reach some items. Partly explored, can't reach some items. There is a stone staircase leading down here. You climb downwards. The yak bellows! x2; You hear a bellow! The komodo dragon hisses angrily. Found a scroll of revelation. There is a stone staircase leading up here. Fire: b) +1 orcbow of the Ornamental God {freeze, Str+2 Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - komodo dragon Aim: a komodo dragon (ally target, 75% to hit) You shoot an arrow. The arrow hits the komodo dragon but does no damage. Fire: b) +1 orcbow of the Ornamental God {freeze, Str+2 Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - komodo dragon Aim: a komodo dragon (ally target, 75% to hit) You shoot an arrow. The arrow hits the komodo dragon but does no damage. A yak comes into view. Fire: b) +1 orcbow of the Ornamental God {freeze, Str+2 Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - komodo dragon Aim: a komodo dragon (ally target, 75% to hit) You shoot an arrow. Serede avoids your attack. The arrow hits the komodo dragon! The arrow freezes the komodo dragon. The komodo dragon is moderately wounded. Fire: b) +1 orcbow of the Ornamental God {freeze, Str+2 Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - komodo dragon Aim: a komodo dragon (moderately wounded, ally target, 75% to hit) You shoot an arrow. Serede avoids your attack. The arrow hits the komodo dragon! The arrow freezes the komodo dragon. The komodo dragon is heavily wounded. Serede gestures at the komodo dragon while chanting. The komodo dragon easily resists. A yak comes into view. Fire: b) +1 orcbow of the Ornamental God {freeze, Str+2 Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - komodo dragon Aim: a komodo dragon (heavily wounded, ally target, 75% to hit) You shoot an arrow. The arrow closely misses the komodo dragon. Serede hits the komodo dragon but does no damage. Fire: b) +1 orcbow of the Ornamental God {freeze, Str+2 Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - komodo dragon Aim: a komodo dragon (heavily wounded, ally target, 75% to hit) You shoot an arrow. The arrow closely misses the komodo dragon. Serede hits the komodo dragon with a +0 dagger of draining. Serede drains the komodo dragon. Serede hits the komodo dragon with a +0 dagger of draining. Serede drains the komodo dragon. The komodo dragon closely misses you. Serede closely misses the komodo dragon. You climb upwards. Level annotation: 2 runed translucent doors, exclusion: 2 doors, Minebeasties's ghost, journeyman DgHu There is a stone staircase leading down here. Fire: b) +1 orcbow of the Ornamental God {freeze, Str+2 Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - komodo dragon Aim: a komodo dragon (almost dead, lightly drained, 75% to hit) You shoot an arrow. The arrow hits the komodo dragon! The komodo dragon seems to slow down. The arrow freezes the komodo dragon. You kill the komodo dragon! You start waiting. Done waiting. You start waiting. Done waiting. There is a stone staircase leading down here. You climb downwards. Found a scroll of enchant weapon. There is a stone staircase leading up here. X - a scroll of enchant weapon Okay, then. Unknown command. Found a stone staircase leading up. A cane toad comes into view. A cane toad is nearby! A cane toad is nearby! Fire: b) +1 orcbow of the Ornamental God {freeze, Str+2 Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - cane toad Aim: a cane toad (asleep, ally target, 98% to hit) You shoot an arrow. The arrow hits the cane toad! The cane toad seems to slow down. The arrow freezes the cane toad. The cane toad is heavily wounded. Fire: b) +1 orcbow of the Ornamental God {freeze, Str+2 Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - cane toad Aim: a cane toad (heavily wounded, slow, ally target, 72% to hit) You shoot an arrow. The arrow hits the cane toad! The arrow freezes the cane toad. The cane toad is severely wounded. Fire: b) +1 orcbow of the Ornamental God {freeze, Str+2 Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - cane toad Aim: a cane toad (severely wounded, slow, ally target, 72% to hit) You shoot an arrow. The arrow hits the cane toad! The arrow freezes the cane toad. You kill the cane toad! A bullfrog comes into view. Fire: b) +1 orcbow of the Ornamental God {freeze, Str+2 Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - bullfrog Aim: a bullfrog (asleep, ally target, 98% to hit) You shoot an arrow. The arrow completely misses the bullfrog. Fire: b) +1 orcbow of the Ornamental God {freeze, Str+2 Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - bullfrog Aim: a bullfrog (wandering, ally target, hasn't noticed you, 64% to hit) You shoot an arrow. The arrow closely misses the bullfrog. The bullfrog croaks. Fire: b) +1 orcbow of the Ornamental God {freeze, Str+2 Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - bullfrog Aim: a bullfrog (ally target, 64% to hit) You shoot an arrow. The arrow hits the bullfrog. The bullfrog seems to slow down. The arrow freezes the bullfrog. The bullfrog is heavily wounded. Fire: b) +1 orcbow of the Ornamental God {freeze, Str+2 Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - bullfrog Aim: a bullfrog (heavily wounded, slow, ally target, 64% to hit) You shoot an arrow. The arrow misses the bullfrog. Fire: b) +1 orcbow of the Ornamental God {freeze, Str+2 Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - bullfrog Aim: a bullfrog (heavily wounded, slow, ally target, 64% to hit) You shoot an arrow. The arrow hits the bullfrog. The arrow freezes the bullfrog. The bullfrog is almost dead. Fire: b) +1 orcbow of the Ornamental God {freeze, Str+2 Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - bullfrog Aim: a bullfrog (almost dead, slow, ally target, 64% to hit) You shoot an arrow. The arrow hits the bullfrog! The arrow freezes the bullfrog. You kill the bullfrog! Found 17 gold pieces. Found an escape hatch in the floor. Found a potion of might. Found a glowing chain mail. You now have 603 gold pieces (gained 17). You swap places. Found a stone staircase leading down. You shoot an arrow. The arrow hits the bush! The arrow freezes the bush. The bush is lightly damaged. Serede hits the bush with a +0 dagger of draining. Serede drains the bush. Serede hits the bush but does no damage. Serede hits the bush with a +0 dagger of draining. Serede drains the bush. Serede hits the bush but does no damage. Serede hits the bush but does no damage. Serede drains the bush. Serede hits the bush but does no damage. Serede drains the bush. Serede hits the bush but does no damage. Serede drains the bush. Serede hits the bush with a +0 dagger of draining. Serede hits the bush with a +0 dagger of draining! Serede drains the bush. Serede hits the bush but does no damage. Serede hits the bush but does no damage. x2 Serede drains the bush. You swap places. A basilisk and a wyvern come into view. There are monsters nearby! Fire: b) +1 orcbow of the Ornamental God {freeze, Str+2 Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - wyvern Aim: a wyvern (70% to hit) You shoot an arrow. The basilisk hisses angrily. The arrow hits the wyvern but does no damage. The basilisk hisses menacingly. Serede gestures at the wyvern while chanting. The wyvern resists with significant effort. Fire: b) +1 orcbow of the Ornamental God {freeze, Str+2 Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - wyvern Aim: a wyvern (ally target, 70% to hit) You shoot an arrow. The arrow hits the wyvern! The arrow freezes the wyvern. The wyvern is moderately wounded. Serede casts a spell at the wyvern. The wyvern resists with significant effort. Fire: b) +1 orcbow of the Ornamental God {freeze, Str+2 Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - wyvern Aim: a wyvern (moderately wounded, ally target, 70% to hit) You shoot an arrow. The arrow hits the wyvern! The arrow freezes the wyvern! You kill the wyvern! Fire: b) +1 orcbow of the Ornamental God {freeze, Str+2 Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - basilisk Aim: a basilisk (ally target, 64% to hit) You shoot an arrow. The arrow hits the basilisk. The basilisk seems to slow down. The arrow freezes the basilisk. The basilisk is lightly wounded. Fire: b) +1 orcbow of the Ornamental God {freeze, Str+2 Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - basilisk Aim: a basilisk (lightly wounded, slow, ally target, 64% to hit) You shoot an arrow. The arrow hits the basilisk!! The arrow freezes the basilisk. The basilisk is severely wounded. Fire: b) +1 orcbow of the Ornamental God {freeze, Str+2 Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - basilisk Aim: a basilisk (severely wounded, slow, ally target, 64% to hit) You shoot an arrow. The arrow hits the basilisk. The arrow freezes the basilisk. The basilisk is almost dead. The basilisk is no longer moving slowly. Fire: b) +1 orcbow of the Ornamental God {freeze, Str+2 Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - basilisk Aim: a basilisk (almost dead, ally target, 64% to hit) You shoot an arrow. The arrow hits the basilisk! The arrow freezes the basilisk. You kill the basilisk! Training target 4.0 for Fire Magic reached! Your Conjurations skill increases to level 3! Your Fire Magic skill increases to level 4! You start waiting. A water moccasin comes into view. A water moccasin is nearby! Fire: b) +1 orcbow of the Ornamental God {freeze, Str+2 Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - water moccasin Aim: a water moccasin (ally target, 55% to hit) You shoot an arrow. Serede avoids your attack. The arrow hits the water moccasin! The water moccasin seems to slow down. The arrow freezes the water moccasin. The water moccasin is moderately wounded. Fire: b) +1 orcbow of the Ornamental God {freeze, Str+2 Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (moderately wounded, slow, ally target, 55% to hit) You shoot an arrow. Serede avoids your attack. The arrow barely misses the water moccasin. The water moccasin bites Serede. Fire: b) +1 orcbow of the Ornamental God {freeze, Str+2 Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (moderately wounded, slow, ally target, 55% to hit) You shoot an arrow. Serede avoids your attack. The arrow hits the water moccasin! The arrow freezes the water moccasin. The water moccasin is severely wounded. Serede hits the water moccasin with a +0 dagger of draining. Serede misses the water moccasin. Fire: b) +1 orcbow of the Ornamental God {freeze, Str+2 Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (severely wounded, not watching you, slow, ally target, 55% to hit) You shoot an arrow. Serede avoids your attack. The arrow misses the water moccasin. The water moccasin bites Serede but does no damage. Serede misses the water moccasin. Fire: b) +1 orcbow of the Ornamental God {freeze, Str+2 Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (severely wounded, slow, ally target, 55% to hit) You shoot an arrow. Serede avoids your attack. The arrow hits the water moccasin. The arrow freezes the water moccasin. The water moccasin is almost dead. The water moccasin is no longer moving slowly. Serede hits the water moccasin with a +0 dagger of draining. The water moccasin dies! Fire: b) +1 orcbow of the Ornamental God {freeze, Str+2 Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - you Okay, then. You start waiting. A black mamba comes into view. The black mamba barely misses Serede. You see here a basilisk corpse. Fire: b) +1 orcbow of the Ornamental God {freeze, Str+2 Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - black mamba Aim: a black mamba (ally target, 55% to hit) You shoot an arrow. Serede avoids your attack. The arrow barely misses the black mamba. Serede misses the black mamba. Fire: b) +1 orcbow of the Ornamental God {freeze, Str+2 Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - black mamba Aim: a black mamba (ally target, 55% to hit) You shoot an arrow. The arrow completely misses the black mamba. Serede points at the black mamba and mumbles some strange words. The black mamba resists with significant effort. Fire: b) +1 orcbow of the Ornamental God {freeze, Str+2 Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - black mamba Aim: a black mamba (ally target, 55% to hit) You shoot an arrow. The arrow hits the black mamba. The arrow freezes the black mamba. The black mamba is lightly wounded. The black mamba bites you! You are poisoned. The black mamba poisons you! You take 9 damage, and have 60/69 hp. Fire: b) +1 orcbow of the Ornamental God {freeze, Str+2 Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - black mamba Aim: a black mamba (lightly wounded, ally target, 55% to hit) You shoot an arrow. The arrow misses the black mamba. You feel very sick. The black mamba completely misses you. The black mamba barely misses you. You take 4 damage, and have 56/69 hp. Fire: b) +1 orcbow of the Ornamental God {freeze, Str+2 Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - black mamba Aim: a black mamba (lightly wounded, ally target, 55% to hit) You shoot an arrow. The arrow closely misses the black mamba. You feel very sick. Serede gestures at the black mamba while chanting. The black mamba resists with significant effort. The black mamba bites Serede! You take 2 damage, and have 54/69 hp. Fire: b) +1 orcbow of the Ornamental God {freeze, Str+2 Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - black mamba Aim: a black mamba (lightly wounded, ally target, 55% to hit) You shoot an arrow. The arrow hits the black mamba! The black mamba seems to slow down. The arrow freezes the black mamba. The black mamba is heavily wounded. You feel very sick. Serede closely misses the black mamba. The black mamba misses you. Serede closely misses the black mamba. You take 2 damage, and have 52/69 hp. Fire: b) +1 orcbow of the Ornamental God {freeze, Str+2 Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - black mamba Aim: a black mamba (heavily wounded, slow, ally target, 55% to hit) You shoot an arrow. The arrow hits the black mamba! The arrow freezes the black mamba. You kill the black mamba! You feel sick. You take 1 damage, and have 51/69 hp. You start resting. You feel very sick. You feel sick. x4 A skyshark comes into view. You take 3 damage, and have 48/69 hp. A skyshark is nearby! A skyshark is nearby! A skyshark is nearby! You feel sick. You feel sick. Serede casts a spell at the skyshark. The skyshark easily resists. You feel sick. Serede points at the skyshark and mumbles some strange words. The skyshark appears confused. You feel sick. You are no longer poisoned. Serede hits the skyshark with a +0 dagger of draining! Serede drains the skyshark. You regained 2 hp, and now have 59/69 hp. You start resting. HP restored. Health restored: 69 You start waiting. Something bites Serede. Something misses Serede. Something tail-slaps Serede but does no damage. You swap places. The skyshark bites you! The skyshark tastes blood and grows stronger! The skyshark closely misses you. x2 You take 11 damage, and have 58/69 hp. You shoot an arrow. The arrow hits the skyshark! The skyshark seems to slow down. The arrow freezes the skyshark. The skyshark is moderately wounded. The skyshark completely misses you. x3 Fire: b) +1 orcbow of the Ornamental God {freeze, Str+2 Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - skyshark Aim: a skyshark (moderately wounded, strong, slow, ally target, 75% to hit) You shoot an arrow. The arrow hits the skyshark. The arrow freezes the skyshark. The skyshark is moderately wounded. The skyshark is no longer moving slowly. The skyshark bites you! The skyshark enters a blood-rage! The skyshark closely misses you. The skyshark tail-slaps you! You take 24 damage, and have 35/69 hp. MASSIVE DAMAGE!! Aiming: Paralyse Press: ? - help, Shift-Dir - straight line, f/p - skyshark Aim: a skyshark (moderately wounded, berserk, ally target, chance to affect: 31%) Okay, then. Unknown command. Aiming: Warp Space Press: ? - help, Shift-Dir - straight line, p - skyshark Space twists violently! The rupture engulfs the skyshark! The skyshark is moderately wounded. The rupture engulfs the plant! The plant begins to die. The plant is lightly damaged. The skyshark completely misses you. The skyshark misses you. The skyshark tail-slaps you! You take 6 damage, and have 29/69 hp. Aiming: Warp Space Press: ? - help, Shift-Dir - straight line Space twists violently! The rupture engulfs the skyshark. The skyshark is moderately wounded. The rupture engulfs the plant! The plant blinks! The plant is lightly damaged. The skyshark bites you! The skyshark closely misses you. The skyshark tail-slaps you! * * * LOW HITPOINT WARNING * * * The skyshark bites you but does no damage. The skyshark completely misses you. The skyshark barely misses you. You take 19 damage, and have 10/69 hp. MASSIVE DAMAGE!! Okay, then. Okay, then. You swap places. Something bites Serede!! Something barely misses Serede. x2 You feel much better. Something barely misses Serede. Something misses Serede. Something tail-slaps Serede but does no damage. Something barely misses Serede. Something tail-slaps Serede! Something tail-slaps Serede. You regained 22 hp, and now have 33/69 hp. You feel very mighty all of a sudden. Something bites Serede!! Serede is destroyed! Okay, then. As you read the scroll labelled DIBUEHITHI, it crumbles to dust. You assume a fearsome visage. Nothing appears to happen. It was a scroll of fear. The skyshark completely misses you. The skyshark tail-slaps you but does no damage. The skyshark closely misses you. Okay, then. As you read the scroll labelled JIFIRIUFUM, it crumbles to dust. It is a scroll of amnesia. Okay, then. The skyshark bites you! The skyshark completely misses you. x2 You take 10 damage, and have 25/69 hp. As you read the scroll labelled PABUCLALAY, it crumbles to dust. A wave of despondency washes over your surroundings. It was a scroll of vulnerability. The skyshark closely misses you. The skyshark tail-slaps you! * * * LOW HITPOINT WARNING * * * The skyshark completely misses you. x2; The skyshark barely misses you. x2 You take 12 damage, and have 13/69 hp. Okay, then. Aiming: Paralyse Press: ? - help, Shift-Dir - straight line, f - skyshark Aim: a skyshark (moderately wounded, berserk, weak-willed, chance to affect: 49%) Okay, then. Unknown command. Okay, then. Okay, then. Okay, then. Unknown command. Okay, then. Okay, then. Unknown command. Unknown command. Okay, then. Aiming: Paralyse Press: ? - help, Shift-Dir - straight line, f - skyshark Aim: a skyshark (moderately wounded, berserk, weak-willed, chance to affect: 49%) The skyshark resists with some effort. The skyshark bites you!! You die... Hepliaklqana delivers you to your ancestors. #.P......# #.......## ###......## #........## #P........# ## ###......### #.# #...#...PP# ..P### ##F.....PP# .....##### #@#......## .........##### ###.....### .........#.P.######....#P# #P..........#..##.......## #..............P#........## . #...............P........#.# .. ##.........................## #.. ######...>.#...............##... ##..####............##....# You could see a skyshark (berserk, weak-willed). Vanquished Creatures A hydra (Lair:3) 2 black mambas 7 cane toads 4 komodo dragons (Lair:3) 3 polar bears A jumping spider (Lair:2) 4 blink frogs (Lair:2) 5 dream sheep (Lair:3) 4 yaks (Lair:3) 3 wyverns 2 basilisks A redback (Lair:2) 6 water moccasins 2 black bears An ogre (D:5) 7 centaurs 5 wolves 2 elf zombies (Ossuary) A phantom (D:4) A kobold brigand (D:7) A weeping skull (Ossuary) 2 brain worms (Sewer) 10 bullfrogs A scorpion (D:4) 2 burial acolytes (Ossuary) A marrowcuda (Ossuary) 4 wights (D:8) 10 killer bees An electric eel (Lair:2) A howler monkey (D:4) A jelly (D:4) 3 orc priests (D:8) 2 human zombies (Ossuary) 2 bombardier beetles 3 hounds 4 iguanas A hexer (Lair:3) 4 orc wizards 2 hound zombies (Ossuary) 2 mummies (Ossuary) 7 adders 7 river rats 3 white imps (D:7) A dart slug (D:1) 2 ribbon worms (D:3) 12 orcs 13 ball pythons 7 endoplasms 7 giant cockroaches 7 goblins 9 hobgoblins 4 quokkas 10 bats 6 frilled lizards A gnoll zombie (Ossuary) 15 kobolds 3 orc zombies (Ossuary) 10 rats 243 creatures vanquished. Vanquished Creatures (collateral kills) A black mamba (Lair:2) A cane toad (Lair:1) A komodo dragon (D:8) A queen bee (Lair:2) 2 polar bears (Lair:3) 2 dream sheep (Lair:3) Prince Ribbit (D:7) A blink frog (Lair:2) 3 wyverns A basilisk (Lair:3) A spriggan (Lair:3) 2 yaks 7 water moccasins An orc warrior (D:8) 2 sky beasts 2 black bears (D:8) 2 ogres (D:7) 7 wolves A centaur (Lair:2) A kobold brigand (D:8) A brain worm (Sewer) 3 bullfrogs A scorpion (D:5) A marrowcuda (D:7) 9 killer bees A jelly (D:5) An orc wizard (D:8) 2 hell rats (D:8) 2 hound zombies (Ossuary) 4 adders 2 river rats (D:8) 3 orcs A kobold (D:8) 4 gnoll zombies (Ossuary) A rat (Sewer) 76 creatures vanquished. Vanquished Creatures (others) 7 hexers An ancestor (Ossuary) 768 foxfires 776 creatures vanquished. Grand Total: 1095 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bayes525 the Deep Elf Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 838 | D:1 | Reached XP level 2. HP: 11/15 MP: 8/8 955 | D:1 | Learned a level 2 spell: Scorch 1588 | D:1 | Reached skill level 1 in Fighting 2380 | D:1 | Reached XP level 3. HP: 20/20 MP: 4/9 3324 | D:2 | Identified a scroll of acquirement 3324 | D:2 | Acquired the +0 quick blade "Yconot" {protect, Int+2} 4037 | D:2 | You fall into a shaft and drop 1 floor! 4160 | D:2 | Found a hide-covered altar of Uskayaw. 5587 | D:3 | Reached XP level 4. HP: 27/27 MP: 7/10 5888 | D:3 | Found a runed translucent door. 5889 | D:3 | Noticed Crazy Yiuf 6261 | D:3 | Found a broken altar of Ashenzari. 6266 | D:3 | Found a stormy altar of Qazlal. 6270 | D:3 | Found a snail-covered altar of Cheibriados. 6273 | D:3 | Found a basalt altar of Yredelemnul. 6278 | D:3 | Found a hazy altar of Hepliaklqana. 6282 | D:3 | Became a worshipper of Hepliaklqana the Forgotten 6287 | D:3 | Found a shadowy altar of Dithmenos. 6292 | D:3 | Found a shimmering blue altar of Sif Muna. 6561 | D:4 | Found a sparkling altar of Nemelex Xobeh. 6855 | D:4 | Reached XP level 5. HP: 30/32 MP: 4/11 7514 | D:4 | Noticed a phantom 7525 | D:4 | Killed a phantom 7923 | D:4 | Reached XP level 6. HP: 39/39 MP: 9/12 8294 | D:4 | Reached skill level 5 in Fighting 8935 | D:5 | Entered Level 5 of the Dungeon 8936 | D:5 | Found Loamud's General Store. 8985 | D:5 | Found a glowing drain. 9055 | Sewer | Entered a sewer 9055 | Sewer | Reached * piety under Hepliaklqana 9185 | Sewer | Reached XP level 7. HP: 39/39 MP: 10/13 9244 | Sewer | Reached skill level 5 in Dodging 9251 | Sewer | Reached skill level 1 in Invocations 10678 | D:5 | HP: 6/41 [poisoned by a water moccasin] 10850 | D:5 | Reached XP level 8. HP: 46/46 MP: 8/14 11589 | D:5 | Found Idulaem's Magic Scroll Boutique. 11597 | D:5 | Bought a scroll of fog for 52 gold pieces 11880 | D:6 | Found a sand-covered staircase. 11957 | Ossuary | Entered an ossuary 12453 | Ossuary | Reached skill level 5 in Stealth 12825 | Ossuary | Reached skill level 1 in Short Blades 13714 | D:6 | Found a staircase to the Ecumenical Temple. 13889 | D:6 | Found a glowing golden altar of the Shining One. 14376 | D:6 | Reached ** piety under Hepliaklqana 14377 | D:6 | Remembered your ancestor Serede as a hexer 14916 | D:7 | Found a transporter. 14917 | D:7 | Found a white marble altar of Elyvilon. 14955 | D:7 | Reached skill level 5 in Short Blades 14955 | D:7 | Reached XP level 9. HP: 47/51 MP: 10/15 15223 | D:7 | Identified the +1 orcbow of the Ornamental God {freeze, | Str+2 Dex+3} 15782 | D:7 | Reached skill level 1 in Ranged Weapons 15795 | D:7 | Reached skill level 3 in Ranged Weapons 16014 | D:7 | Found a transporter. 16041 | D:7 | Reached skill level 4 in Ranged Weapons 16244 | D:7 | Reached skill level 5 in Ranged Weapons 16468 | D:7 | Reached *** piety under Hepliaklqana 16816 | D:7 | Found Biqay's Distillery. 16819 | D:7 | Bought a potion of degeneration for 12 gold pieces 16819 | D:7 | Bought a potion of curing for 36 gold pieces 17005 | D:7 | Noticed Prince Ribbit 17019 | D:7 | Killed Prince Ribbit 17638 | D:8 | Found an ornate altar of the Wu Jian Council. 18129 | D:8 | Noticed a komodo dragon 18139 | D:8 | Killed a komodo dragon 18140 | D:8 | Reached XP level 10. HP: 12/59 MP: 10/16 18553 | D:8 | Found a staircase to the Lair. 19093 | D:8 | Reached skill level 10 in Fighting 19812 | Lair:1 | Entered Level 1 of the Lair of Beasts 19949 | Lair:1 | Identified the +4 rapier of Somewhere Else {antimagic, | rPois Str+5} 20347 | Lair:1 | Reached **** piety under Hepliaklqana 20366 | Lair:1 | Noticed a cane toad 20374 | Lair:1 | Killed a cane toad 21325 | Lair:2 | HP: 6/61 [blink frog (13)] 21480 | Lair:2 | Noticed a black mamba 21483 | Lair:2 | Reached skill level 10 in Dodging 21491 | Lair:2 | Killed a black mamba 21492 | Lair:2 | Reached skill level 6 in Ranged Weapons 21492 | Lair:2 | Reached XP level 11. HP: 21/64 MP: 5/17 21662 | Lair:2 | Reached skill level 7 in Ranged Weapons 21916 | Lair:2 | Found a staircase to the Shoals. 21952 | Lair:2 | Reached skill level 5 in Invocations 22867 | Lair:2 | Reached skill level 8 in Ranged Weapons 22931 | Lair:2 | Reached skill level 9 in Ranged Weapons 23166 | Lair:2 | Found a hole to the Spider Nest. 23678 | Lair:3 | Reached skill level 10 in Ranged Weapons 23968 | Lair:3 | Reached skill level 11 in Ranged Weapons 24654 | Lair:3 | Reached ***** piety under Hepliaklqana 24669 | Lair:3 | Reached skill level 12 in Ranged Weapons 25153 | Lair:3 | Reached skill level 13 in Ranged Weapons 25153 | Lair:3 | Reached XP level 12. HP: 69/69 MP: 18/18 25296 | Lair:3 | Noticed a seven-headed hydra 25306 | Lair:3 | Killed a seven-headed hydra 25307 | Lair:3 | Reached skill level 14 in Ranged Weapons 25728 | Lair:3 | Found a large runed translucent door. 25728 | Lair:3 | Found a large runed translucent door. 25730 | Lair:3 | Noticed Minebeasties's ghost (journeyman DgHu) 26511 | Lair:4 | HP: 10/69 [skyshark (11)] 26518 | Lair:4 | Slain by a skyshark Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_c, layout_rooms, serial_co_window_serial, co_window_paths_b, co_window_corner_a, co_window_of_opportunity_a, co_window_paths_b, co_window_corner_a, co_window_corner_b, co_window_cross_2, co_window_corner_b, glass_columns_a, glass_columns_b, glass_columns_c D:2: layout_loops_corners, basic_altar, chequers_serial_rivers_micro_a, kennysheep_flooded_box D:3: layout_rooms, grunt_temple_overflow_octagram, uniq_crazy_yiuf_cottage D:4: layout_layer_cave, mainiacjoe_overflow_concentric_impassable D:5: layout_loops_ring, serial_shops, shop, shop, cheibrodos_sewer_entry_drain, serial_library_regret_index_branch_corner D:6: layout_basic, lemuel_round_altar, minmay_temple_entry_wispy, nicolae_ossuary_entry_ruins D:7: layout_gridville, elyvilon_altar_4, serial_shops, kennysheep_mini_moat, uniq_prince_ribbit1 D:8: layout_cave_pools, mainiacjoe_overflow_small_starburst, dpeg_lair_monsters D:9: minmay_the_grid_3x2 [minmay_the_grid_minigrid_large, minmay_the_grid_tree, minmay_the_grid_armoury, minmay_the_grid_paths, minmay_the_grid_medium_cups, minmay_the_grid_prize_four_corners_diamond_a], layout_stronghold Lair:1: layout_regular_city Lair:2: layout_gridlike, minmay_shoals_entry_centaurs, spider_nest_entry_funnel_web, special_room [special_room_bee], serial_bayou_lake_a Lair:3: layout_regular_city, ebering_ghost_disaster_area, grunt_forest_large_clearings, infiniplex_staircase_pool_2 Lair:4: layout_hall_layers, slime_entry_1, st_stairs_4, nicolae_lair_run_with_the_wolves Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 12 | ---------------+-------------------------------------+----- Stealth | 3 5 | 5.0 Dodging | 3 4 5 10 | 10.0 Fighting | 1 2 3 4 5 6 7 9 10 | 10.3 Conjurations | 2 3 | 3.8 Invocations | 3 6 | 6.0 Short Blades | 5 6 | 6.0 Ranged Weapons | 5 6 13 14 | 14.0 Fire Magic | 4 | 4.0 Spellcasting | | 3.0 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Trident | 5 | | | || 5 Quick blade | 57 | 9 | 53 | 37 || 156 Fire: Sling | 3 | | | || 3 Orcbow | | | 59 | 353 || 412 Cast: Foxfire | 61 | 127 | 239 | 48 || 475 Scorch | 12 | 14 | 31 | 55 || 112 Invoke: Ancestor Life: He | | | 1 | || 1 Evoke: Wand | | | | 13 || 13 Use: Scroll | 7 | 3 | 4 | 8 || 22 Potion | | | 2 | 3 || 5 Stab: Sleeping | 2 | 1 | 2 | 1 || 6 Confused | | | | 4 || 4 Armour: Robe | 27 | 15 | 57 | 104 || 203 Dodge: Dodged | 22 | 9 | 74 | 249 || 354 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 26625 | 26195 | 430 | 16235 | 5059 | 15 | 1775.0 | Dungeon | 16889 | 16625 | 264 | 10579 | 3827 | 9 | 1876.6 | Lair | 6709 | 6543 | 166 | 3619 | 1059 | 4 | 1677.2 | Sewer | 1377 | 1377 | 0 | 838 | 148 | 1 | 1377.0 | Ossuary | 1649 | 1649 | 0 | 1199 | 23 | 1 | 1649.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:7: 3095 daAuts D:1: 2969 daAuts Lair:3: 2575 daAuts D:4: 2377 daAuts D:2: 2336 daAuts Lair:2: 2033 daAuts Lair:1: 1846 daAuts D:8: 1830 daAuts Ossuary: 1649 daAuts D:5: 1619 daAuts D:6: 1400 daAuts Sewer: 1377 daAuts D:3: 1258 daAuts Lair:4: 254 daAuts D:9: 1 daAuts