Dungeon Crawl Stone Soup version 0.32.0-12-g91f736bfdd (webtiles) character file. Game seed: 8508682074660571495 1695 bayes525 the Trooper (level 8, -9/53 HPs) Began as a Deep Elf Fire Elementalist on Sept 10, 2024. Was an Initiate of Ashenzari. Mangled by an orc warrior ... wielding a +0 hand axe (14 damage) ... on level 6 of the Dungeon. The game lasted 00:17:13 (10294 turns). bayes525 the Trooper (Deep Elf Fire Elementalist) Turns: 10294, Time: 00:17:13 Health: -9/53 AC: 7 Str: 5 XL: 8 Next: 72% Magic: 1/14 EV: 16 Int: 23 God: Ashenzari [......] Gold: 316 SH: 0 Dex: 27 Spells: 10/13 levels left rFire . . . a - +2 dagger (venom) rCold . . . (no shield) rNeg . . . y - +0 leather armour rPois . p - +0 helmet rElec . l - +0 cloak rCorr . w - +0 pair of gloves "Shattered Gnosis" {Fort, Melee} (curse) SInv . q - +0 pair of boots Will ..... D - amulet of the acrobat Stlth +++ e - +6 ring of dexterity HPRegen 0.28/turn n - +6 ring of dexterity MPRegen 0.28/turn %: acrobat @: no status effects A: magic regeneration a: Renounce Religion, Shatter the Chains You were on level 6 of the Dungeon. You worshipped Ashenzari. Ashenzari was noncommittal. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 316 gold pieces. Inventory: Hand Weapons a - a +2 dagger of venom (weapon) t - a +2 whip of electrocution x - a +0 rapier Missiles g - 4 boomerangs k - 6 curare-tipped darts Armour d - a +0 robe l - a +0 cloak (worn) p - a +0 helmet (worn) q - a +0 pair of boots (worn) w - the cursed +0 pair of gloves "Shattered Gnosis" (worn) {Fort, Melee} (You found it on level 4 of the Dungeon) It has a curse which improves the following skills: Fortitude: Armour and Shields. Melee Combat: Short Blades, Long Blades, Axes, Maces & Flails, Polearms, Staves and Unarmed Combat. y - a +0 leather armour (worn) Magical Staves h - a staff of cold Jewellery c - a ring of ice e - a +6 ring of dexterity (left hand) n - a +6 ring of dexterity (right hand) C - a ring of ice D - an amulet of the acrobat (around neck) Talismans z - a blade talisman Wands A - a wand of charming (7) E - a wand of mindburst (11) Scrolls f - a scroll of teleportation m - 2 scrolls of immolation v - a scroll of enchant weapon {unknown} B - a scroll of noise {unknown} Potions b - a potion of magic i - 2 potions of curing {unknown} j - 2 potions of heal wounds o - 2 potions of attraction r - a potion of invisibility s - a potion of mutation u - a potion of lignification Skills: - Level 7.1 Fighting - Level 7.0 Dodging - Level 5.0 Stealth - Level 3.0 Spellcasting + Level 2.5 Conjurations - Level 4.0 Fire Magic You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 72% 2x1d7 4% 1 b - Scorch Fire 42% 2d6 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 6% 2d5 19% 1 Inner Flame Hex/Fire 12% N/A 26% 3 Volatile Blastmotes Fire/Tloc 24% 2d12 26% 3 Stone Arrow Conj/Erth 18% 3d8 34% 3 Flame Wave Conj/Fire 18% 2d7 45% 4 Passwall Erth 3% N/A 50% 3 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:5 Altars: Ashenzari Cheibriados Dithmenos Fedhas Kikubaaqudgha Ru Sif Muna Trog Uskayaw Wu Jian Xom Yredelemnul The Shining One Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The orc warrior is moderately wounded. The orc wizard mumbles some strange words. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The orc warrior hits you with a +0 long sword! * * * LOW HITPOINT WARNING * * * You take 6 damage, and have 13/47 hp. Your foxfire dissipates! The orc is no longer more vulnerable to fire. The foxfire hits the orc warrior but does no damage. The orc warrior is moderately wounded. The foxfire hits the orc warrior but does no damage. The orc warrior is moderately wounded. Aiming: Charm Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 short sword (heavily wounded, chance to affect: 66%) The orc is charmed. The orc warrior hits your orc with a +0 long sword! Your orc dies! There is a stone staircase leading up here. You climb upwards. Reactivating autopickup. There is a stone staircase leading down here. You start resting. Magic restored. You regained 8 hp, and now have 23/47 hp. MP restored: 13 You start resting. HP restored. Health restored: 47 You start waiting. Done waiting. You climb downwards. The orc wizard hits you but does no damage. There is a stone staircase leading up here. You hit the orc wizard. The orc wizard is poisoned. The orc wizard is lightly wounded. You barely miss the orc warrior. You closely miss the orc warrior. The orc warrior misses you. You hit the orc warrior. The orc warrior is poisoned. The orc warrior is lightly wounded. The orc warrior hits you but does no damage. You barely miss the orc warrior. The orc warrior is lightly wounded. The orc warrior hits you with a +0 long sword! You take 16 damage, and have 31/47 hp. MASSIVE DAMAGE!! You barely miss the orc warrior. The orc warrior is lightly wounded. The orc warrior barely misses you. You hit the orc warrior but do no damage. The orc warrior looks as sick as possible! The orc warrior is moderately wounded. The orc warrior hits you with a +0 long sword! You take 7 damage, and have 24/47 hp. Casting: Foxfire (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc warrior but do no damage. The orc warrior barely misses you. You now have 11/13 mp. Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc wizard. The orc wizard is almost dead. The orc wizard's fire resistance burns away. The orc warrior barely misses you. The orc wizard casts a spell. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You now have 9/13 mp. Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc warrior. The orc warrior is almost dead. The orc warrior's fire resistance burns away. The orc warrior barely misses you. You now have 7/13 mp. Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash something. Reactivating autopickup. You feel a bit more experienced. The orc warrior hits you with a +0 long sword! You take 8 damage, and have 17/47 hp. You now have 6/13 mp. Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc warrior. The orc warrior is burned terribly! You kill the orc warrior! You have reached level 8! You feel clever. You regained 2 hp, and now have 19/52 hp. You now have 4/14 mp. You start resting. Magic restored. You regained 10 hp, and now have 29/52 hp. MP restored: 14 You start resting. An orc comes into view. It is wielding a +0 hand axe. You regained 14 hp, and now have 43/52 hp. An orc is nearby! Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc. The orc shouts! The orc is severely wounded. The orc's fire resistance burns away. You hear a shout! x2 You now have 12/14 mp. Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc. The orc is burned terribly! You kill the orc! You hear a shout! You now have 10/14 mp. You start resting. An orc comes into view. It is wielding a +0 dagger. An orc is nearby! An orc is nearby! 2 orcs come into view. An orc priest comes into view. It is wielding a +0 mace. The orc moves out of view. Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc. You kill the orc! You now have 9/14 mp. Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. There is not enough space to conjure foxfire! Your foxfire dissipates! The foxfire hits the orc. The orc is heavily wounded. There is a stone staircase leading up, spattered with blood here. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The orc shouts! The foxfire hits the orc but does no damage. The orc is heavily wounded. You hit the orc. You kill the orc! Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc. You kill the orc! You now have 8/14 mp. The orc priest casts a cantrip, but nothing happens. Things that are here: a +0 hand axe; a +0 leather armour Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc priest. The orc priest is moderately wounded. The orc priest's fire resistance burns away. You now have 6/14 mp. Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc priest. The orc priest is burned terribly! The orc priest is almost dead. The orc priest invokes the aid of Beogh against you. Beogh smites you! You take 14 damage, and have 34/52 hp. MASSIVE DAMAGE!! You now have 4/14 mp. Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc priest. The orc priest is burned terribly! You kill the orc priest! You now have 3/14 mp. You start resting. Magic restored. You regained 11 hp, and now have 46/52 hp. MP restored: 14 You start resting. HP restored. Health restored: 52 You start waiting. Done waiting. Things that are here: a +0 club; a +3 leather armour Things that are here: a +0 mace; a +0 leather armour; an orc corpse Things that are here: a +0 dagger; a +0 hand axe; an orc corpse Found a stone staircase leading up. There is a stone staircase leading up here. An ice beast comes into view. Found 19 gold pieces. An adder comes into view. Found 9 gold pieces. The adder hisses angrily. The adder bites you but does no damage. Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the ice beast. The ice beast melts! The ice beast is moderately wounded. The ice beast's fire resistance burns away. The adder bites you but does no damage. You now have 12/14 mp. The adder attacks as it pursues you! The adder misses you. x2 Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the adder. The adder is lightly wounded. The adder's fire resistance burns away. The ice beast is no longer more vulnerable to fire. The adder barely misses you. You now have 11/14 mp. Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the adder. The adder is burned terribly! You kill the adder! You now have 9/14 mp. Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the ice beast. The ice beast melts! The ice beast is heavily wounded. The ice beast's fire resistance burns away. The ice beast misses you. You now have 8/14 mp. Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Scorch. You are very lightly contaminated with residual magic. Nothing appears to happen. The ice beast misses you. You now have 6/14 mp. You closely miss the ice beast. The ice beast is heavily wounded. The ice beast hits you. The ice beast freezes you! You take 15 damage, and have 37/52 hp. MASSIVE DAMAGE!! You closely miss the ice beast. The ice beast is heavily wounded. The ice beast completely misses you. Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the ice beast. The ice beast melts! The ice beast is severely wounded. The ice beast hits you. The ice beast freezes you! You take 11 damage, and have 26/52 hp. MASSIVE DAMAGE!! You now have 5/14 mp. You closely miss the ice beast. The ice beast is severely wounded. The ice beast closely misses you. Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the ice beast. The ice beast melts! You kill the ice beast! Training target 7.0 for Fighting reached! Your Fighting skill increases to level 7! You need to enable at least one skill for training. Your Dodging skill increases to level 4! You now have 3/14 mp. You start resting. Your magical contamination has completely faded away. You start resting. Magic restored. You regained 10 hp, and now have 38/53 hp. MP restored: 14 You start resting. HP restored. Health restored: 53 You see here an adder corpse. You now have 245 gold pieces (gained 19). You now have 253 gold pieces (gained 8). You now have 262 gold pieces (gained 9). Found a maw talisman. You see here a maw talisman. Found a stone staircase leading down. v - a scroll labelled BIJEIPLAELI An ufetubus comes into view. Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You now have 13/14 mp. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You now have 12/14 mp. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the ufetubus. The ufetubus is burned terribly! The ufetubus is moderately wounded. The foxfire hits the ufetubus! The ufetubus is burned terribly! You kill the ufetubus! You now have 11/14 mp. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire dissipates! Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire dissipates! x2 You now have 10/14 mp. Unknown command. You start resting. Your foxfire dissipates! x3 You start resting. Your foxfire dissipates! You start resting. Your foxfire dissipates! You start resting. An orc wizard comes into view. It is wielding a +0 whip. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The orc wizard points at you and mumbles some strange words. The magic dart hits you. You take 5 damage, and have 48/53 hp. You now have 10/14 mp. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the orc wizard but does no damage. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire dissipates! You now have 9/14 mp. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Foxfire. You are very lightly contaminated with residual magic. Nothing appears to happen. The foxfire hits the orc wizard. The orc wizard is moderately wounded. The foxfire hits the orc wizard. The orc wizard is heavily wounded. You now have 8/14 mp. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire dissipates! Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc wizard. You kill the orc wizard! You hear a shout! x2 You now have 6/14 mp. You start resting. Your foxfire dissipates! An orc wizard comes into view. It is wielding a +0 dagger. An orc wizard is nearby! An orc wizard is nearby! An orc wizard is nearby! Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You now have 5/14 mp. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the orc wizard but does no damage. The orc wizard casts a spell. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The foxfire hits something! Your magical contamination has completely faded away. You now have 4/14 mp. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire dissipates! You now have 3/14 mp. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The foxfire hits something. x2 You hear some strange, mumbled words. You are confused. You're too confused to cast spells. You're too confused to move! Your foxfire dissipates! You're too confused to cast spells. Something hits you but does no damage. Something hits you but does no damage. You bump into the rock wall. Something barely misses you. Found a scroll of immolation. Health restored: 53 You bump into the rock wall. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you! You take 10 damage, and have 43/53 hp. You completely miss something. You feel less confused. Something hits you but does no damage. You hit something. Reactivating autopickup. You feel a bit more experienced. You start resting. Magic restored. You regained 7 hp, and now have 51/53 hp. MP restored: 14 You start resting. HP restored. Health restored: 53 You start waiting. An orc comes into view. It is wielding a +0 trident. Things that are here: a +0 dagger; a +0 robe; an orc corpse Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc. You kill the orc! You now have 12/14 mp. Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You start resting. Magic restored. MP restored: 14 You now have 278 gold pieces (gained 16). D - an amulet of the acrobat Things that are here: a +0 whip; a +0 robe; an orc corpse g - 4 boomerangs (gained 2) Things that are here: a +0 trident; a +0 robe; an orc corpse Things that are here: a +0 dagger; a +0 robe; an orc corpse An ufetubus comes into view. Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You now have 13/14 mp. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the ufetubus. The ufetubus is burned terribly! The ufetubus is moderately wounded. The ufetubus shouts! You hear a shout! You now have 12/14 mp. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You now have 11/14 mp. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the ufetubus. The ufetubus is heavily wounded. The foxfire hits the ufetubus! The ufetubus is burned terribly! You kill the ufetubus! Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You now have 10/14 mp. You start resting. Your foxfire dissipates! x2 You start resting. Your foxfire dissipates! You start resting. Magic restored. MP restored: 14 m - 2 scrolls of immolation (gained 1) An orc wizard comes into view. It is wielding a +0 dagger. An orc wizard is nearby! An orc wizard is nearby! Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You now have 13/14 mp. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. There is not enough space to conjure foxfire! Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. There is not enough space to conjure foxfire! Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. There is not enough space to conjure foxfire! Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. There is not enough space to conjure foxfire! Your foxfire dissipates! The orc wizard gestures at you while chanting. The magic dart hits you but does no damage. Your foxfire dissipates! The orc wizard hits you but does no damage. MP restored: 14 You barely miss the orc wizard. An orc comes into view. It is wielding a +0 whip. The orc wizard misses you. The orc shouts! You hit the orc wizard but do no damage. 3 orcs come into view. An orc is wielding a +0 whip of flaming. The orc shouts! x2 The orc wizard hits you with a +0 dagger. The orc shouts! Things that are here: a +0 dagger; a +0 robe; an orc corpse You take 1 damage, and have 52/53 hp. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Scorch. You are very lightly contaminated with residual magic. Nothing appears to happen. The orc hits you with a +0 whip. The orc wizard hits you but does no damage. You take 2 damage, and have 50/53 hp. You now have 12/14 mp. The orc wizard hits you with a +0 dagger. You take 4 damage, and have 46/53 hp. You hit the orc. The orc is poisoned. The orc is moderately wounded. The orc misses you. You hit the orc but do no damage. The orc looks as sick as possible! The orc is moderately wounded. The orc hits you with a +0 flail. The orc wizard casts a spell at you. You easily resist. You take 2 damage, and have 45/53 hp. You hit the orc. The orc is heavily wounded. The orc hits you with a +0 flail. The orc wizard points at you and mumbles some strange words. You are confused. You take 2 damage, and have 43/53 hp. You hit the orc. You kill the orc! MP restored: 14 You hit the orc. You kill the orc! Your magical contamination has completely faded away. You bump into the rock wall. The orc hits you with a +0 whip. You take 1 damage, and have 42/53 hp. You miss the orc. The orc closely misses you. The orc wizard casts a spell. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The orc closely misses you. You're too confused to cast spells. You hit the orc. The orc is poisoned. The orc is lightly wounded. The orc completely misses you. You're too confused to cast spells. You hit the orc. The orc looks as sick as possible! The orc is almost dead. You kill the orc! The orc barely misses you. You feel less confused. Items here: ))) [[ ††. You hit the orc. The orc is poisoned. The orc is moderately wounded. Something hits you. The orc closely misses you. You take 4 damage, and have 40/53 hp. You hit the orc. The orc is almost dead. You kill the orc! Something hits you but does no damage. You hit something but do no damage. Something hits you but does no damage. You hit something. Something hits you. You take 2 damage, and have 38/53 hp. You miss something. Something barely misses you. You barely miss something. Something hits you but does no damage. You miss something. Something barely misses you. You puncture something! Reactivating autopickup. You feel a bit more experienced. You start resting. HP restored. Health restored: 53 You start waiting. Done waiting. You start waiting. Done waiting. You see here a +0 club. 2 gnolls come into view. There are monsters nearby! There are monsters nearby! There are monsters nearby! The gnoll shouts! x2; You hear a shout! x2 You hear a shout! You hit the gnoll. The gnoll is poisoned. The gnoll is heavily wounded. The gnoll closely misses you. You hit the gnoll. You kill the gnoll! The gnoll misses you. The gnoll hits you with a +0 whip. You see here a +0 flail. You take 1 damage, and have 52/53 hp. You barely miss the gnoll. The gnoll closely misses you. You hit the gnoll. The gnoll is poisoned. The gnoll is lightly wounded. The gnoll completely misses you. A gnoll bouda comes into view. It is wielding a +0 whip. You hit the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 whip. You take 4 damage, and have 48/53 hp. You closely miss the gnoll. The gnoll is moderately wounded. The gnoll misses you. You closely miss the gnoll. The gnoll is moderately wounded. The gnoll barely misses you. The gnoll bouda barks out a call to the hunt! The gnoll picks up the pace! Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll bouda. The gnoll bouda is lightly wounded. The gnoll bouda's fire resistance burns away. The gnoll hits you but does no damage. The gnoll bouda hits you with a +0 whip. You take 1 damage, and have 47/53 hp. You now have 12/14 mp. Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll. The gnoll is almost dead. The gnoll's fire resistance burns away. A gnoll comes into view. It is wielding a +0 halberd. The gnoll misses you. The gnoll bouda gazes fiercely through you! You feel your attacks grow feeble. The gnoll bouda barely misses you. You hear a shout! You now have 10/14 mp. Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll bouda. The gnoll bouda is burned terribly! The gnoll bouda is almost dead. You kill the gnoll! The gnoll bouda mumbles some strange prayers to its god. The gnoll bouda is healed somewhat. Training target 5.0 for Dodging reached! Your Dodging skill increases to level 5! You need to enable at least one skill for training. You now have 8/14 mp. You hit the gnoll bouda but do no damage. The gnoll bouda is poisoned. The gnoll bouda is heavily wounded. A gnoll comes into view. It is wielding a +0 spear. The gnoll bouda hits you with a +0 whip. The gnoll misses you. You take 3 damage, and have 44/53 hp. You hit the gnoll bouda but do no damage. The gnoll bouda looks as sick as possible! The gnoll bouda is severely wounded. The gnoll hits you from afar with a +0 halberd. The gnoll bouda barks out a call to the hunt! The gnolls pick up the pace! You take 5 damage, and have 39/53 hp. You hit the gnoll bouda. The gnoll bouda looks as sick as possible! The gnoll bouda is severely wounded. The gnoll barely misses you. Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll bouda but do no damage. Your attacks no longer feel as feeble. A gnoll comes into view. It is wielding a +0 whip. The gnoll hits you from afar with a +0 halberd. The gnoll bouda barks out a call to the hunt! The gnoll picks up the pace! You take 6 damage, and have 33/53 hp. You now have 8/14 mp. You hit the gnoll bouda. The gnoll bouda looks as sick as possible! The gnoll bouda is almost dead. You kill the gnoll bouda! The gnoll hits you from afar with a +0 halberd. You take 4 damage, and have 29/53 hp. Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The gnoll hits you from afar with a +0 halberd! You take 7 damage, and have 22/53 hp. You now have 7/14 mp. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the gnoll. The gnoll is heavily wounded. The foxfire hits the gnoll. The gnoll is heavily wounded. The gnoll closely misses you. You now have 6/14 mp. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The gnoll hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * You take 12 damage, and have 10/53 hp. MASSIVE DAMAGE!! Unknown command. Your foxfire dissipates! The foxfire hits the gnoll. You kill the gnoll! The foxfire hits the gnoll. The gnoll is moderately wounded. The gnoll attacks as it pursues you! The gnoll misses you. You hit the gnoll but do no damage. The gnoll is poisoned. The gnoll misses you. You hit the gnoll. The gnoll looks as sick as possible! The gnoll is heavily wounded. The gnoll hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * The gnoll closely misses you. You take 6 damage, and have 6/53 hp. Aiming: Charm Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 whip (heavily wounded, covering ground quickly, extremely poisoned, chance to affect: 57%) The gnoll is charmed. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 5/53 hp. You kill your gnoll! The gnoll completely misses you. You see here a +0 club. The gnoll attacks as it pursues you! The gnoll hits you but does no damage. Items here: ))) [[ ÷÷. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll. The gnoll is severely wounded. The gnoll's fire resistance burns away. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 4/53 hp. You now have 7/14 mp. Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll. The gnoll is burned terribly! You kill the gnoll! You now have 6/14 mp. You start resting. Magic restored. You regained 8 hp, and now have 12/53 hp. MP restored: 14 You start resting. An adder comes into view. You regained 19 hp, and now have 31/53 hp. An adder is nearby! Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The adder hisses angrily. The foxfire hits the adder. The adder is lightly wounded. You now have 13/14 mp. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You now have 12/14 mp. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. There is not enough space to conjure foxfire! Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the adder. The adder is severely wounded. The adder's fire resistance burns away. The adder bites you but does no damage. The adder bites you. You are poisoned. The adder poisons you! You take 3 damage, and have 29/53 hp. You now have 11/14 mp. Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the adder. The adder is burned terribly! You kill the adder! You feel sick. You take 1 damage, and have 28/53 hp. You now have 9/14 mp. You start resting. You feel sick. x2 Your foxfire dissipates! x2 You take 1 damage, and have 27/53 hp. You start resting. You feel sick. You are no longer poisoned. You take 1 damage, and have 26/53 hp. You start resting. Magic restored. You regained 4 hp, and now have 30/53 hp. MP restored: 14 You start resting. HP restored. Health restored: 53 You see here a +0 club. Things that are here: a +0 spear; a gnoll skeleton You see here a +0 whip. E - a wand of mindburst (11) Found a short sword. You see here a +0 short sword. Found a stone staircase leading down. You see here a +0 short sword. You now have 284 gold pieces (gained 6). Things that are here: a +0 whip; a +0 leather armour; a +0 whip You see here a +0 whip. Things that are here: a +0 spear; a gnoll skeleton You see here a +0 club. Items here: ))) [[ ÷÷. Things that are here: a +0 dagger; a +0 robe; an orc skeleton Things that are here: a +0 whip; a +0 robe; an orc skeleton Found two daggers. Found a stone staircase leading up. An orc comes into view. It is wielding a +0 short sword. The orc shouts! Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc. You kill the orc! You now have 12/14 mp. Magic restored. Things that are here: a +0 short sword; an orc corpse Ashenzari invites you to partake of a vision and a curse of fortitude and melee combat. MP restored: 14 You start putting on your amulet. You continue putting on your amulet of the acrobat. x5 You finish putting on your amulet of the acrobat. You feel ready to tumble and roll out of harm's way. D - an amulet of the acrobat (around neck) Okay, then. Okay, then. Okay, then. Your +0 pair of gloves glows black for a moment. Okay, then. Okay, then. Okay, then. Found a cloak. You see here a +0 cloak. An iguana comes into view. Found 13 gold pieces. The helpless iguana fails to defend itself. You impale the iguana!! You kill the iguana! You now have 297 gold pieces (gained 13). Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. You open the door. An orc wizard, a gnoll sergeant and a sleepcap come into view. Found 19 gold pieces. There are monsters nearby! There is an open door here. The helpless sleepcap fails to defend itself. You impale the sleepcap!! You destroy the sleepcap! The helpless gnoll sergeant fails to defend itself. You impale the gnoll sergeant!! The gnoll sergeant is poisoned. The gnoll sergeant is almost dead. You kill the gnoll sergeant! Your Dodging skill increases to level 6! The orc wizard shouts! The orc wizard points at you and mumbles some strange words. The magic dart hits you. Things that are here: a +0 trident; a +0 ring mail You take 3 damage, and have 50/53 hp. You hit the orc wizard. The orc wizard is poisoned. The orc wizard is moderately wounded. The orc wizard hits you but does no damage. You hit the orc wizard. The orc wizard looks as sick as possible! The orc wizard is heavily wounded. The orc wizard barely misses you. You hit the orc wizard. You kill the orc wizard! Okay, then. You now have 316 gold pieces (gained 19). Things that are here: a +0 trident; a +0 ring mail There is an open door here. Health restored: 53 You open the door. An iguana and a gnoll come into view. Found a metallic brown potion. There is an open door here. The helpless iguana fails to defend itself. You impale the iguana!! You kill the iguana! The helpless gnoll fails to defend itself. You impale the gnoll!! You kill the gnoll! You see here a +0 flail. i - 2 metallic brown potions (gained 1) You see here a +0 flail. There is an open door here. You open the door. An orc warrior, an ogre, an ice beast and an adder come into view. Found 14 gold pieces. The ogre shouts! The orc warrior shouts! The ogre misses you. The orc warrior completely misses you. The adder misses you. There is an open door here. You completely miss the orc warrior. The orc warrior barely misses you. The adder misses you. The ogre closely misses you. Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the ogre. The ogre is moderately wounded. The ogre's fire resistance burns away. The adder closely misses you. x2 You now have 12/14 mp. Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the ogre. The ogre is burned terribly! The ogre is almost dead. The adder barely misses you. You now have 10/14 mp. Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the ogre. The ogre is burned terribly! You kill the ogre! The adder barely misses you. Training target 7.0 for Dodging reached! Your Dodging skill increases to level 7! You need to enable at least one skill for training. You now have 8/14 mp. Okay, then. You hit the adder. The adder is poisoned. The adder is lightly wounded. The adder bites you but does no damage. You barely miss the adder. The adder is moderately wounded. The adder closely misses you. The adder bites you but does no damage. You hit the adder. The adder looks even sicker. The adder is severely wounded. The adder barely misses you. You barely miss the adder. The adder is severely wounded. The adder bites you but does no damage. You hit the adder. You kill the adder! You hit the ice beast. The ice beast is lightly wounded. The ice beast hits you. The ice beast freezes you! You take 17 damage, and have 36/53 hp. MASSIVE DAMAGE!! You hit the ice beast. The ice beast is poisoned. The ice beast is moderately wounded. The ice beast misses you. Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc warrior but do no damage. The ice beast hits you but does no damage. You now have 9/14 mp. Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc warrior but do no damage. The ice beast barely misses you. You now have 7/14 mp. Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc warrior. The orc warrior is lightly wounded. The orc warrior's fire resistance burns away. The ice beast misses you. You now have 5/14 mp. Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the ice beast. The ice beast is severely wounded. The ice beast's fire resistance burns away. The ice beast barely misses you. You now have 4/14 mp. You barely miss the ice beast. The ice beast is severely wounded. The ice beast barely misses you. You barely miss the ice beast. The ice beast is severely wounded. The orc warrior is no longer more vulnerable to fire. The ice beast closely misses you. You closely miss the ice beast. The ice beast is severely wounded. The ice beast is no longer more vulnerable to fire. The ice beast barely misses you. You hit the ice beast. The ice beast is almost dead. The ice beast hits you but does no damage. You hit the ice beast. You kill the ice beast! Your Conjurations skill increases to level 2! You closely miss the orc warrior. The orc warrior closely misses you. You hit the orc warrior but do no damage. The orc warrior hits you with a +0 hand axe! You take 9 damage, and have 30/53 hp. You barely miss the orc warrior. The orc warrior hits you with a +0 hand axe! You take 6 damage, and have 24/53 hp. Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc warrior. The orc warrior is moderately wounded. The orc warrior's fire resistance burns away. The orc warrior hits you with a +0 hand axe. You take 5 damage, and have 19/53 hp. You now have 4/14 mp. Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc warrior. The orc warrior is burned terribly! The orc warrior is severely wounded. The orc warrior hits you with a +0 hand axe! * * * LOW HITPOINT WARNING * * * You take 14 damage, and have 5/53 hp. MASSIVE DAMAGE!! You now have 2/14 mp. Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc warrior but do no damage. The orc warrior hits you with a +0 hand axe! You die... # #.# #.. ............# #..# # #.# #.####.....####.#####..# # #.# #.#..##...##..#....##>.# ####.###.#)).##.##.).#....##..### .........##...#.#...##.##.##..... #####.....##.'#.#'.##..##.##..### #.##...###...###...##.##..# #.#........ß...........#..# #......###..@###.....#....# #..#..## +#.#o.##..#...##.# #..#.## #.#)..##.##.###.### #..#.# ##.##...# ##<# #.##. #..#.# ##...##.$#.##.# #.##. #..#.####.....####....###.##. #.........................##. ##.#.##.#.#.####.##.#........ #.#.##.#.#.####.##.######### You could see an orc warrior (combustible). Vanquished Creatures Eustachio (D:5) 2 ice beasts (D:6) An orc warrior (D:6) A black bear (D:5) An ogre (D:6) A phantom (D:4) A gnoll sergeant (D:6) 4 scorpions 2 bombardier beetles 2 orc priests A gnoll bouda (D:6) 3 iguanas 2 sleepcaps 6 orc wizards (D:6) 12 gnolls 6 adders A white imp (D:5) 2 ufetubi (D:6) 3 dart slugs 3 ribbon worms 14 orcs 6 ball pythons 7 endoplasms 2 giant cockroaches 12 goblins 3 hobgoblins 2 jackals (D:1) 3 quokkas 8 bats 4 frilled lizards 5 kobolds 4 rats 125 creatures vanquished. Vanquished Creatures (collateral kills) 17 foxfires (D:1) 17 creatures vanquished. Vanquished Creatures (others) An orc (D:6) 308 foxfires 309 creatures vanquished. Grand Total: 451 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bayes525 the Deep Elf Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 353 | D:1 | Reached XP level 2. HP: 16/16 MP: 2/8 508 | D:1 | Found a faded altar of an unknown god. 512 | D:1 | Reached skill level 1 in Fighting 1029 | D:1 | Learned a level 2 spell: Scorch 1458 | D:1 | Reached XP level 3. HP: 21/21 MP: 5/9 3514 | D:3 | Reached XP level 4. HP: 27/27 MP: 7/10 5197 | D:4 | Noticed a scorpion 5203 | D:4 | Killed a scorpion 5204 | D:4 | Reached XP level 5. HP: 32/32 MP: 5/11 5921 | D:4 | Noticed a phantom 5931 | D:4 | Killed a phantom 5932 | D:4 | Reached XP level 6. HP: 38/38 MP: 4/12 6304 | D:5 | Entered Level 5 of the Dungeon 6684 | D:5 | Noticed Eustachio 6700 | D:5 | Killed Eustachio 6701 | D:5 | Reached skill level 5 in Fighting 6701 | D:5 | Reached XP level 7. HP: 44/44 MP: 1/13 6903 | D:5 | Reached skill level 5 in Stealth 7760 | D:5 | Found a staircase to the Ecumenical Temple. 7908 | Temple | Entered the Ecumenical Temple 7930 | Temple | Became a worshipper of Ashenzari the Shackled 8740 | D:6 | Reached XP level 8. HP: 19/52 MP: 4/14 9719 | D:6 | Reached skill level 5 in Dodging 9734 | D:6 | HP: 6/53 [gnoll/+0 spear[a gnoll bouda] (7)] 9739 | D:6 | HP: 4/53 [gnoll/+0 spear[a gnoll bouda] (2)] 10293 | D:6 | HP: 5/53 [orc warrior/+0 hand axe (14)] 10294 | D:6 | Mangled by an orc warrior Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_gate, layout_rooms, serial_glass, glass_columns_b, glass_columns_a, dreamdust_ecumenical_altar_grove D:2: minmay_angry_zag, layout_loops_ring D:3: layout_loops_ring, grunt_ministairs_5, minivault_19 D:4: layout_loops_ring, hangedman_decor_clover_reticule D:5: layout_basic, minmay_temple_entry_antechambers, uniq_eustachio D:6: cheibrodos_barr_body, layout_loops_ring Temple: nicolae_temple_god_jail Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Stealth | 3 4 5 | 5.0 Fighting | 1 2 3 4 5 6 7 | 7.1 Dodging | 3 7 | 7.0 Fire Magic | 4 | 4.0 Conjurations | 2 | 2.5 Spellcasting | | 3.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 16 | 9 | 93 || 118 Cast: Foxfire | 85 | 76 | 49 || 210 Scorch | 9 | 22 | 62 || 93 Invoke: Curse Item | | | 1 || 1 Evoke: Wand | | | 2 || 2 Use: Scroll | 6 | 4 | 2 || 12 Stab: Sleeping | 5 | 5 | 5 || 15 Armour: Robe | 10 | 1 | || 11 Leather armour | | 6 | 82 || 88 Dodge: Dodged | 17 | 8 | 81 || 106