Dungeon Crawl Stone Soup version 0.32.0-12-g91f736bfdd (webtiles) character file. Game seed: 4401713454348640918 2153 bayes525 the Cleaver (level 9, -2/68 (72) HPs) Began as a Demonspawn Cinder Acolyte on Sept 12, 2024. Was a High Priest of Ignis. Slain by a hell rat (11 damage) ... on level 6 of the Dungeon. The game lasted 00:16:16 (9703 turns). bayes525 the Cleaver (Demonspawn Cinder Acolyte) Turns: 9703, Time: 00:16:17 HP: -2/68 (72) AC: 8 Str: 14 XL: 9 Next: 10% MP: 10/10 EV: 10 Int: 19 God: Ignis [*****.] Gold: 308 SH: 0 Dex: 9 Spells: 8/10 levels left rFire + . . a - +0 war axe rCold . . . (no shield) rNeg . . . j - +0 leather armour rPois . k - +2 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.31/turn (no ring) MPRegen 0.12/turn %: no passive effects @: lightly drained A: rugged brown scales 2, foul stench 1, demonic magic 1, weakness stinger 1 a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 6 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 2 branches of the dungeon, and saw 7 of its levels. You also visited: Sewer and Ossuary. You collected 308 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) h - a -1 hand axe of flaming Missiles c - 9 boomerangs (quivered) g - 14 poisoned darts Armour b - a +0 robe i - a +0 ring mail j - a +0 leather armour (worn) k - a +2 helmet (worn) Jewellery q - an amulet of guardian spirit Talismans p - a maw talisman Wands F - a wand of acid (2) Scrolls m - 4 scrolls of amnesia o - 2 scrolls of blinking r - 4 scrolls of identify s - 2 scrolls of enchant armour t - a scroll of poison u - a scroll of teleportation v - a scroll of revelation x - a scroll of vulnerability y - a scroll of immolation {unknown} Potions d - a potion of magic e - a potion of invisibility f - 4 potions of resistance l - 4 potions of heal wounds {unknown} n - a potion of might w - a potion of attraction z - a potion of degeneration {unknown} A - a potion of haste {unknown} B - 4 potions of curing {unknown} C - a potion of brilliance {unknown} D - 2 potions of mutation {unknown} E - a potion of cancellation {unknown} Skills: - Level 6.0 Fighting - Level 8.0 Axes + Level 3.8 Armour - Level 3.0 Stealth - Level 1.0 Spellcasting - Level 4.0 Fire Magic - Level 3.0 Evocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Scorch Fire 32% 2d6 7% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 0% N/A 34% 2 Lesser Beckoning Tloc 0% N/A 34% 2 Momentum Strike Conj/Tloc 0% 3d8 34% 2 Maxwell's Portable Pile Tloc 0% (3-9)d2 56% 3 Teleport Other Tloc 0% N/A 56% 3 Ignite Poison Fire/Alch 8% N/A 69% 4 Sticky Flame Fire/Alch 8% 2d4 69% 4 Ignition Fire 8% 3d5 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:6 Sewer (visited) Ossuary (visited) Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Innate Abilities, Weirdness & Mutations You are mostly covered in rugged brown scales. (AC +2, +5% HP) You may rarely emit foul miasma when damaged in melee. Spells you cast may paralyse adjacent enemies. You have a small tail. Message History The water moccasin zombie's fire resistance burns away. Malevolent energies surge around you. The orc zombie is no longer more vulnerable to fire. The water moccasin zombie bites you. You take 1 damage, and have 66/67 hp. You now have 3/9 mp. You barely miss the water moccasin zombie. The water moccasin zombie is moderately damaged. The jackal zombie is no longer more vulnerable to fire. The water moccasin zombie bites you. The water moccasin zombie barely misses you. You take 1 damage, and have 65/67 hp. You hit the water moccasin zombie. The water moccasin zombie is moderately damaged. The water moccasin zombie bites you but does no damage. You hit the water moccasin zombie but do no damage. The water moccasin zombie is moderately damaged. The water moccasin zombie is no longer more vulnerable to fire. The water moccasin zombie bites you. You take 6 damage, and have 60/67 hp. You hit the water moccasin zombie. The water moccasin zombie is heavily damaged. The water moccasin zombie bites you. You take 6 damage, and have 54/67 hp. You slash the water moccasin zombie! The water moccasin zombie is severely damaged. The water moccasin zombie bites you but does no damage. The water moccasin zombie closely misses you. Casting: Scorch (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc zombie. The orc zombie is almost destroyed. The orc zombie's fire resistance burns away. Malevolent energies surge around you. The water moccasin zombie suddenly stops moving! You now have 2/9 mp. The helpless water moccasin zombie fails to defend itself. You hit the water moccasin zombie. The water moccasin zombie is severely damaged. The helpless water moccasin zombie fails to defend itself. You slash the water moccasin zombie! You destroy the water moccasin zombie! Training target 6.0 for Fighting reached! Your Fighting skill increases to level 6! You need to enable at least one skill for training. You slash the jackal zombie! You destroy the jackal zombie! You hit the orc zombie. You destroy the orc zombie! The orc zombie is no longer more vulnerable to fire. The orc zombie hits you but does no damage. There is an open door here. You slash the orc zombie! You destroy the orc zombie! You start resting. HP restored. Health restored: 67 You regained 3 mp, and now have 6/9 mp. You start resting. Magic restored. MP restored: 9 You open the door. 2 adder zombies, a jackal zombie and a water moccasin zombie come into view. A gnoll zombie comes into view. The water moccasin zombie bites you. There is an open door here. You take 2 damage, and have 65/67 hp. You slash the water moccasin zombie! The water moccasin zombie is moderately damaged. The water moccasin zombie bites you but does no damage. The water moccasin zombie barely misses you. You closely miss the water moccasin zombie. The water moccasin zombie is moderately damaged. The water moccasin zombie bites you but does no damage. You closely miss the water moccasin zombie. The water moccasin zombie is moderately damaged. The water moccasin zombie bites you but does no damage. You closely miss the water moccasin zombie. The water moccasin zombie is moderately damaged. The water moccasin zombie bites you but does no damage. x2 Health restored: 67 You hit the water moccasin zombie but do no damage. The water moccasin zombie is moderately damaged. The water moccasin zombie bites you. You take 1 damage, and have 66/67 hp. Casting: Scorch (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the water moccasin zombie. The water moccasin zombie is heavily damaged. The water moccasin zombie's fire resistance burns away. Malevolent energies surge around you. The water moccasin zombie suddenly stops moving! You now have 7/9 mp. The helpless water moccasin zombie fails to defend itself. You hit the water moccasin zombie. The water moccasin zombie is heavily damaged. Health restored: 67 The helpless water moccasin zombie fails to defend itself. You slice the water moccasin zombie!! You destroy the water moccasin zombie! You barely miss the jackal zombie. The jackal zombie bites you but does no damage. The jackal zombie barely misses you. You hit the jackal zombie. The jackal zombie is lightly damaged. The jackal zombie bites you but does no damage. You slash the jackal zombie! You destroy the jackal zombie! The adder zombie bites you but does no damage. You hit the adder zombie. The adder zombie is lightly damaged. The adder zombie misses you. You closely miss the adder zombie. The adder zombie is lightly damaged. The adder zombie bites you. You take 1 damage, and have 66/67 hp. You hit the adder zombie. The adder zombie is heavily damaged. The adder zombie bites you but does no damage. You slash the adder zombie! The adder zombie is almost destroyed. The adder zombie bites you but does no damage. The adder zombie closely misses you. You closely miss the adder zombie. The adder zombie is almost destroyed. The adder zombie closely misses you. Health restored: 67 You hit the adder zombie but do no damage. The adder zombie is almost destroyed. The adder zombie bites you but does no damage. You slash the adder zombie! You destroy the adder zombie! You closely miss the adder zombie. The adder zombie barely misses you. You slash the adder zombie! The adder zombie is heavily damaged. The adder zombie bites you but does no damage. You hit the adder zombie. The adder zombie is almost destroyed. The adder zombie barely misses you. The adder zombie bites you but does no damage. MP restored: 9 You closely miss the adder zombie. The adder zombie is almost destroyed. The adder zombie bites you but does no damage. You hit the adder zombie. You destroy the adder zombie! You hit the gnoll zombie but do no damage. The gnoll zombie barely misses you. You barely miss the gnoll zombie. The gnoll zombie closely misses you. You barely miss the gnoll zombie. The gnoll zombie hits you but does no damage. You slash the gnoll zombie! The gnoll zombie is severely damaged. The gnoll zombie hits you but does no damage. You slash the gnoll zombie! You destroy the gnoll zombie! There is an open door here. You start waiting. Done waiting. You open the door. A jackal zombie comes into view. The jackal zombie bites you but does no damage. There is an open door here. You hit the jackal zombie. The jackal zombie is moderately damaged. The jackal zombie completely misses you. The jackal zombie bites you but does no damage. You hit the jackal zombie. The jackal zombie is moderately damaged. The jackal zombie barely misses you. You hit the jackal zombie. The jackal zombie is heavily damaged. The jackal zombie bites you but does no damage. You closely miss the jackal zombie. The jackal zombie is heavily damaged. The jackal zombie closely misses you. x2 You closely miss the jackal zombie. The jackal zombie is heavily damaged. The jackal zombie bites you but does no damage. You hit the jackal zombie. The jackal zombie is severely damaged. The jackal zombie barely misses you. You completely miss the jackal zombie. The jackal zombie is severely damaged. The jackal zombie bites you but does no damage. The jackal zombie barely misses you. You slash the jackal zombie! You destroy the jackal zombie! As you open the door, it creaks loudly! An orc zombie comes into view. The orc zombie hits you but does no damage. There is an open door here. You hit the orc zombie. The orc zombie is lightly damaged. The orc zombie closely misses you. You barely miss the orc zombie. The orc zombie is lightly damaged. The orc zombie barely misses you. You slash the orc zombie! You destroy the orc zombie! You open the door. There is an open door here. You open the door. A burial acolyte comes into view. It is wielding a +0 dagger. The burial acolyte shouts! There is an open door here. You hit the burial acolyte. The burial acolyte is lightly wounded. The burial acolyte hits you with a +0 dagger. You take 2 damage, and have 65/67 hp. You completely miss the burial acolyte. The burial acolyte is lightly wounded. The burial acolyte utters a dark prayer and points at you. Your life force is offered up. The burial acolyte is healed. You take 9 damage, and have 56/67 hp. You closely miss the burial acolyte. The burial acolyte hits you with a +0 dagger. You take 1 damage, and have 55/67 hp. Casting: Scorch (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the burial acolyte. The burial acolyte is moderately wounded. The burial acolyte's fire resistance burns away. Malevolent energies surge around you. The burial acolyte suddenly stops moving! You now have 7/9 mp. Casting: Scorch (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the burial acolyte. The burial acolyte is burned terribly! The burial acolyte is moderately wounded. Malevolent energies surge around you. You now have 5/9 mp. Casting: Scorch (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the burial acolyte. The burial acolyte is burned terribly! The burial acolyte is almost dead. Malevolent energies surge around you. The burial acolyte is no longer paralysed. The burial acolyte utters a dark prayer and points at you. Your life force is offered up. The burial acolyte is healed. You take 11 damage, and have 44/67 hp. You now have 3/9 mp. You closely miss the burial acolyte. The burial acolyte is heavily wounded. The burial acolyte barely misses you. The burial acolyte closely misses you. You slash the burial acolyte! You kill the burial acolyte! You start resting. Magic restored. You regained 16 hp, and now have 60/67 hp. MP restored: 9 You start resting. HP restored. Health restored: 67 Things that are here: a +0 dagger; a +0 robe; a human corpse You open the door. A jackal zombie comes into view. Found a gate leading back out of this place. A spectral scorpion comes into view. The jackal zombie bites you but does no damage. There is an open door here. You hit the jackal zombie. The jackal zombie is severely damaged. The jackal zombie bites you. The jackal zombie closely misses you. You take 1 damage, and have 66/67 hp. You hit the jackal zombie. You destroy the jackal zombie! You hit the spectral scorpion. The spectral scorpion hits you. You take 1 damage, and have 65/67 hp. You hit the spectral scorpion. The spectral scorpion is moderately damaged. The spectral scorpion misses you. You hit the spectral scorpion but do no damage. The spectral scorpion is moderately damaged. The spectral scorpion hits you but does no damage. The spectral scorpion hits you. You take 1 damage, and have 64/67 hp. You hit the spectral scorpion but do no damage. The spectral scorpion is moderately damaged. The spectral scorpion hits you but does no damage. You hit the spectral scorpion but do no damage. The spectral scorpion is moderately damaged. The spectral scorpion hits you but does no damage. The spectral scorpion closely misses you. You barely miss the spectral scorpion. The spectral scorpion is moderately damaged. The spectral scorpion hits you. You feel drained. You take 4 damage, and have 60/66 hp. You slash the spectral scorpion! The spectral scorpion is severely damaged. The spectral scorpion hits you. You feel drained. You take 2 damage, and have 58/65 hp. You slash the spectral scorpion! You destroy the spectral scorpion! You start resting. HP restored. Health restored: 66 You open the door. There is an open door here. You open the door. A water moccasin zombie, an adder zombie and 2 gnoll zombies come into view. There is an open door here. Casting: Scorch (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the water moccasin zombie. The water moccasin zombie is lightly damaged. The water moccasin zombie's fire resistance burns away. Malevolent energies surge around you. The adder zombie bites you but does no damage. The gnoll zombie barely misses you. You now have 7/9 mp. The adder zombie attacks as it pursues you! The adder zombie bites you but does no damage. You barely miss the adder zombie. The adder zombie bites you but does no damage. x2 You barely miss the adder zombie. The adder zombie closely misses you. You slash the adder zombie! The adder zombie is almost destroyed. The water moccasin zombie is no longer more vulnerable to fire. The adder zombie closely misses you. You hit the adder zombie. You destroy the adder zombie! Your life force feels restored. You slash the water moccasin zombie! The water moccasin zombie is heavily damaged. The water moccasin zombie closely misses you. Health restored: 67 You slash the water moccasin zombie! The water moccasin zombie is severely damaged. The water moccasin zombie bites you but does no damage. x2 You slash the water moccasin zombie! The water moccasin zombie is almost destroyed. The water moccasin zombie closely misses you. You closely miss the water moccasin zombie. The water moccasin zombie is almost destroyed. The water moccasin zombie bites you. You take 4 damage, and have 63/67 hp. You hit the water moccasin zombie. You destroy the water moccasin zombie! You hit the gnoll zombie. The gnoll zombie is lightly damaged. The gnoll zombie barely misses you. You hit the gnoll zombie. The gnoll zombie is heavily damaged. The gnoll zombie hits you. You hit the gnoll zombie. The gnoll zombie is severely damaged. The gnoll zombie barely misses you. You barely miss the gnoll zombie. The gnoll zombie is severely damaged. The gnoll zombie barely misses you. You barely miss the gnoll zombie. The gnoll zombie is severely damaged. The gnoll zombie barely misses you. MP restored: 9 You slash the gnoll zombie! You destroy the gnoll zombie! You barely miss the gnoll zombie. The gnoll zombie hits you but does no damage. You hit the gnoll zombie. The gnoll zombie is moderately damaged. The gnoll zombie hits you but does no damage. You slash the gnoll zombie! The gnoll zombie is almost destroyed. You slash the gnoll zombie! You destroy the gnoll zombie! There is an open door here. You start resting. HP restored. Health restored: 67 You open the door. An adder zombie, an orc zombie, a water moccasin zombie and 2 gnoll zombies come into view. The adder zombie bites you but does no damage. There is an open door here. You closely miss the water moccasin zombie. The water moccasin zombie closely misses you. You hit the water moccasin zombie. The water moccasin zombie is lightly damaged. The water moccasin zombie bites you but does no damage. The water moccasin zombie misses you. You barely miss the water moccasin zombie. The water moccasin zombie is lightly damaged. The water moccasin zombie barely misses you. You barely miss the water moccasin zombie. The water moccasin zombie is lightly damaged. The water moccasin zombie misses you. Casting: Scorch (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc zombie. The orc zombie is severely damaged. The orc zombie's fire resistance burns away. Malevolent energies surge around you. The water moccasin zombie barely misses you. The water moccasin zombie bites you but does no damage. You now have 7/9 mp. You hit the water moccasin zombie. The water moccasin zombie is lightly damaged. The water moccasin zombie bites you but does no damage. You completely miss the water moccasin zombie. The water moccasin zombie is lightly damaged. The water moccasin zombie bites you. You take 4 damage, and have 63/67 hp. Casting: Scorch (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc zombie. The orc zombie is burned terribly! You destroy the orc zombie! Malevolent energies surge around you. The water moccasin zombie suddenly stops moving! You now have 5/9 mp. The helpless water moccasin zombie fails to defend itself. You slash the water moccasin zombie! The water moccasin zombie is moderately damaged. The helpless water moccasin zombie fails to defend itself. You hit the water moccasin zombie. The water moccasin zombie is moderately damaged. The helpless water moccasin zombie fails to defend itself. You slash the water moccasin zombie! The water moccasin zombie is heavily damaged. The helpless water moccasin zombie fails to defend itself. You hit the water moccasin zombie. The water moccasin zombie is severely damaged. The helpless water moccasin zombie fails to defend itself. You slash the water moccasin zombie! The water moccasin zombie is almost destroyed. The helpless water moccasin zombie fails to defend itself. You hit the water moccasin zombie. The water moccasin zombie is almost destroyed. The water moccasin zombie is no longer paralysed. The water moccasin zombie bites you. You take 4 damage, and have 61/67 hp. You hit the water moccasin zombie but do no damage. The water moccasin zombie is almost destroyed. The water moccasin zombie bites you. The water moccasin zombie barely misses you. You take 1 damage, and have 60/67 hp. You barely miss the water moccasin zombie. The water moccasin zombie is almost destroyed. The water moccasin zombie bites you. You take 4 damage, and have 56/67 hp. You slash the water moccasin zombie! You destroy the water moccasin zombie! Casting: Scorch (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll zombie. The gnoll zombie is heavily damaged. The gnoll zombie's fire resistance burns away. Malevolent energies surge around you. The adder zombie suddenly stops moving! You now have 4/9 mp. The helpless adder zombie fails to defend itself. You slash the adder zombie! The adder zombie is severely damaged. The helpless adder zombie fails to defend itself. You slice the adder zombie!! You destroy the adder zombie! You barely miss the gnoll zombie. The gnoll zombie is heavily damaged. The gnoll zombie completely misses you. You slash the gnoll zombie! You destroy the gnoll zombie! You slash the gnoll zombie! The gnoll zombie is moderately damaged. The gnoll zombie barely misses you. You slash the gnoll zombie! You destroy the gnoll zombie! There is an open door here. You start resting. HP restored. Health restored: 67 You regained 3 mp, and now have 8/9 mp. You start resting. Magic restored. MP restored: 9 You open the door. A spectral scorpion and a mummy come into view. Found a gate leading back out of this place. A mummy comes into view. There is an open door here. Casting: Scorch (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the mummy. The mummy is burned terribly! The mummy is heavily damaged. The mummy's fire resistance burns away. Malevolent energies surge around you. You now have 7/9 mp. Casting: Scorch (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the spectral scorpion. The spectral scorpion is moderately damaged. The spectral scorpion's fire resistance burns away. Malevolent energies surge around you. You now have 5/9 mp. You slash the mummy! The mummy is heavily damaged. The spectral scorpion hits you but does no damage. There is an open door here. The mummy hits you. You take 4 damage, and have 63/67 hp. You barely miss the spectral scorpion. The spectral scorpion is moderately damaged. You hit the mummy. The mummy is no longer more vulnerable to fire. The spectral scorpion is no longer more vulnerable to fire. The spectral scorpion hits you but does no damage. The mummy hits you but does no damage. You hit the spectral scorpion. The spectral scorpion is heavily damaged. You closely miss the mummy. The spectral scorpion hits you. You feel drained. The spectral scorpion hits you but does no damage. You take 3 damage, and have 60/66 hp. You hit the spectral scorpion but do no damage. The spectral scorpion is heavily damaged. You hit the mummy. You destroy the mummy! The spectral scorpion hits you. You feel drained. You take 1 damage, and have 59/65 hp. You hit the spectral scorpion. The spectral scorpion is severely damaged. The spectral scorpion hits you but does no damage. You hit the mummy. The mummy is almost destroyed. Casting: Scorch (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the spectral scorpion. The spectral scorpion is almost destroyed. The spectral scorpion's fire resistance burns away. Malevolent energies surge around you. The mummy suddenly stops moving! You now have 4/9 mp. The helpless mummy fails to defend itself. You slash the mummy! You destroy the mummy! Training target 8.0 for Axes reached! Your Axes skill increases to level 8! You need to enable at least one skill for training. A spectral scorpion is nearby! A spectral scorpion is nearby! You hit the spectral scorpion but do no damage. The spectral scorpion is almost destroyed. The spectral scorpion hits you but does no damage. The spectral scorpion closely misses you. You completely miss the spectral scorpion. The spectral scorpion is almost destroyed. The spectral scorpion is no longer more vulnerable to fire. The spectral scorpion barely misses you. You barely miss the spectral scorpion. The spectral scorpion is almost destroyed. The spectral scorpion hits you. You take 2 damage, and have 59/65 hp. You completely miss the spectral scorpion. The spectral scorpion is almost destroyed. The spectral scorpion hits you but does no damage. x2 You barely miss the spectral scorpion. The spectral scorpion is almost destroyed. The spectral scorpion hits you. You feel drained. You take 5 damage, and have 55/63 hp. You slash the spectral scorpion! You destroy the spectral scorpion! Your Armour skill increases to level 1! There is an open door here. You start resting. HP restored. Health restored: 65 You regained 3 mp, and now have 8/9 mp. You start resting. Magic restored. MP restored: 9 There is a gate leading back out of this place here. You open the door. There is an open door here. You see here a scroll of noise. m - 4 scrolls of amnesia (gained 1) B - 2 dark potions C - a sapphire potion l - 2 pink potions (gained 1) f - 4 potions of resistance (gained 2) D - 2 ruby potions B - 4 dark potions (gained 2) r - 4 scrolls of identify (gained 1) You pick up a book of Displacement and begin reading... You add the spells Teleport Other and Maxwell's Portable Piledriver to your library. l - 3 pink potions (gained 1) Done exploring. Done exploring. Done exploring. Done exploring. You see here a scroll of noise. There is an open door here. There is a gate leading back out of this place here. There is an open door here. There is an open door here. There is an open door here. There is an open door here. There is a gate leading back out of this place here. Search for what [Enter for "."]? . Unknown command. Welcome back to the Dungeon! There is a collapsed entrance here. There is an open door here. Found a trident. Found a stone staircase leading down. There is a stone staircase leading down here. Found a stone staircase leading up. A sky beast comes into view. The helpless sky beast fails to defend itself. You slash the sky beast! The sky beast is severely wounded. The sky beast barely misses you. You closely miss the sky beast. The sky beast is severely wounded. The sky beast flickers out of sight! Deactivating autopickup; reactivate with Ctrl-A. Something hits you but does no damage. You hit something. Something hits you but does no damage. There is a strange disturbance nearby! You slash something! Reactivating autopickup. You feel a bit more experienced. Your life force feels restored. Your Armour skill increases to level 2! You see here a sky beast corpse. HP restored. A water moccasin comes into view. Health restored: 67 A water moccasin is nearby! A water moccasin is nearby! A water moccasin is nearby! Found 16 gold pieces. The water moccasin hisses angrily. The water moccasin barely misses you. You slash the water moccasin! The water moccasin is moderately wounded. The water moccasin bites you. x2; You emit a cloud of foul miasma! You take 6 damage, and have 61/67 hp. You barely miss the water moccasin. The water moccasin is moderately wounded. The water moccasin is engulfed in dark miasma. The water moccasin is poisoned. The water moccasin bites you but does no damage. You closely miss the water moccasin. The water moccasin is severely wounded. The water moccasin is engulfed in dark miasma. The water moccasin seems to slow down. The water moccasin bites you. The water moccasin is engulfed in dark miasma. The water moccasin seems to slow down. The water moccasin completely misses you. You take 3 damage, and have 59/67 hp. You hit the water moccasin. The water moccasin is almost dead. The water moccasin is engulfed in dark miasma. The water moccasin bites you. You take 3 damage, and have 56/67 hp. You hit the water moccasin but do no damage. The water moccasin is almost dead. The water moccasin is engulfed in dark miasma. You kill the water moccasin! No target in view! You start resting. HP restored. Health restored: 67 You start waiting. Done waiting. You see here a water moccasin corpse. You now have 270 gold pieces (gained 16). Found a short sword. You now have 276 gold pieces (gained 6). Found a staircase to the Ecumenical Temple. y - a scroll labelled KORCHEJITY o - 2 scrolls of blinking (gained 1) You now have 297 gold pieces (gained 21). Found a stone staircase leading down. Found a stone staircase leading up. Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. There is a staircase to the Ecumenical Temple here. You climb downwards. Welcome to the Ecumenical Temple! Found a staircase back to the Dungeon. There is a staircase back to the Dungeon here. Done exploring. Done exploring. You climb upwards. Welcome back to the Dungeon! There is a staircase to the Ecumenical Temple here. Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. As you open the door, it creaks loudly! Found a pink potion. There is an open door here. l - 4 pink potions (gained 1) Could not explore, unopened door. Could not explore, unopened door. You open the door. A scorpion comes into view. A scorpion is nearby! A scorpion is nearby! 2 orc wizards come into view. The orc wizard shouts! You hear a shout! x2 The orc wizard moves out of view. Found a rapier. An orc comes into view. It is wielding a +0 short sword. The orc moves out of view. There is an open door here. Casting: Scorch (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the scorpion. The scorpion is moderately wounded. The scorpion's fire resistance burns away. Malevolent energies surge around you. The scorpion misses you. You now have 7/9 mp. Casting: Scorch (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the scorpion. The scorpion is burned terribly! The scorpion is severely wounded. Malevolent energies surge around you. The scorpion suddenly stops moving! You now have 5/9 mp. The helpless scorpion fails to defend itself. You hit the scorpion but do no damage. The scorpion is severely wounded. The scorpion is no longer paralysed. The scorpion barely misses you. You hit the scorpion. The scorpion is almost dead. The scorpion stings you. You emit a cloud of foul miasma! You take 2 damage, and have 65/67 hp. You closely miss the scorpion. The scorpion is almost dead. The scorpion is engulfed in dark miasma. The scorpion is poisoned. You kill the scorpion! Training target 3.0 for Armour reached! Your Armour skill increases to level 3! You need to enable at least one skill for training. You have reached level 9! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... You grow a small tail. You regained 5 hp, and now have 70/72 hp. Health restored: 72 The orc wizard points at you and mumbles some strange words. You are confused. You're too confused to cast spells. You're too confused to cast spells. You bump into the rock wall. You bump into the rock wall. You bump into the rock wall. The orc wizard hits you but does no damage. You bump into the rock wall. You feel less confused. The orc wizard closely misses you. You barely miss the orc wizard. The orc wizard casts a spell. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You hit something. Something hits you. You emit a cloud of foul miasma! You take 1 damage, and have 71/72 hp. You barely miss something. Something hits you but does no damage. You barely miss something. Reactivating autopickup. You feel a bit more experienced. The orc hits you but does no damage. Things that are here: a +0 dagger; a +0 robe; an orc corpse; Health restored: 72 You closely miss the orc. The orc hits you but does no damage. You barely miss the orc. The orc barely misses you. You slash the orc! You kill the orc! You see here a +0 short sword. You start resting. Magic restored. MP restored: 10 You start waiting. An orc wizard is nearby! An orc wizard is nearby! An orc wizard is nearby! An orc wizard is nearby! The orc wizard shouts! The orc wizard points at you and mumbles some strange words. The puff of flame hits you but does no damage. An orc comes into view. It is wielding a +0 flail. The orc wizard closely misses you. You completely miss the orc wizard. The orc wizard barely misses you. You hit the orc wizard but do no damage. Your tail-slap misses the orc wizard. The orc wizard hits you but does no damage. You hit the orc wizard. Your tail-slap misses the orc wizard. The orc wizard is moderately wounded. The orc wizard hits you but does no damage. You hit the orc wizard. You tail-slap the orc wizard. The orc wizard is heavily wounded. The orc wizard barely misses you. You slash the orc wizard! You kill the orc wizard! The orc misses you. You closely miss the orc. You tail-slap the orc. The orc is lightly wounded. The orc closely misses you. You slash the orc! You kill the orc! Items here: )) [ †. You start waiting. Done waiting. Items here: )) [ †. Found an escape hatch in the floor. You see here a water moccasin skeleton. Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. You open the door. Found a chain mail. There is an open door here. Found a stone staircase leading down. There is an open door here. You see here a staff of cold. You now have 308 gold pieces (gained 11). E - a metallic cyan potion Could not explore, unopened door. Could not explore, unopened door. You open the door. There is an open door here. F - a wand of acid (2) Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. You open the door. There is an open door here. Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. As you open the door, it creaks loudly! There is an open door here. A river rat comes into view. A river rat is nearby! A river rat is nearby! A river rat is nearby! The river rat squeaks loudly. The river rat misses you. You hit the river rat but do no damage. The river rat bites you but does no damage. You barely miss the river rat. The river rat bites you but does no damage. You barely miss the river rat. Your tail-slap misses the river rat. The river rat bites you. You take 5 damage, and have 67/72 hp. You hit the river rat. Your tail-slap misses the river rat. The river rat is heavily wounded. The river rat bites you. You take 5 damage, and have 62/72 hp. You closely miss the river rat. The river rat is heavily wounded. The river rat barely misses you. You slash the river rat! You kill the river rat! You see here a river rat corpse. You start resting. HP restored. Health restored: 72 A river rat comes into view. The river rat squeaks loudly. You hear a loud squeak. A river rat comes into view. The river rat barely misses you. There are monsters nearby! There are monsters nearby! There are monsters nearby! You hit the river rat. The river rat is heavily wounded. The river rat barely misses you. You hit the river rat. The river rat is severely wounded. The river rat bites you but does no damage. x2 You slash the river rat! You kill the river rat! You hit the river rat. The river rat is lightly wounded. The river rat closely misses you. You hit the river rat. The river rat is heavily wounded. The river rat bites you. You take 3 damage, and have 69/72 hp. You hit the river rat but do no damage. The river rat is heavily wounded. The river rat bites you but does no damage. You closely miss the river rat. The river rat is heavily wounded. The river rat barely misses you. You slash the river rat! You kill the river rat! You start resting. HP restored. Health restored: 72 A river rat comes into view. A river rat is nearby! A river rat is nearby! A river rat comes into view. A river rat comes into view. The helpless river rat fails to defend itself. You slash the river rat! You kill the river rat! You see here a river rat corpse. 2 river rats come into view. The river rat squeaks loudly. You hear a loud squeak. x6 You hear a deafening roar! You hear a loud squeak. x2 A river rat comes into view. The river rat squeaks loudly. You hear a deafening roar! You hear a loud squeak. The river rat squeaks loudly. The river rat bites you but does no damage. A river rat comes into view. x2 The river rat barely misses you. You hear a loud squeak. x2 You hit the river rat. The river rat is moderately wounded. You hit the river rat. The river rat bites you. x2 You take 3 damage, and have 69/72 hp. The river rat squeaks loudly. You hit the river rat. The river rat is heavily wounded. You hit the river rat but do no damage. The river rat bites you but does no damage. The river rat bites you. You barely miss the river rat. The river rat is heavily wounded. You hit the river rat. The river rat bites you! The river rat closely misses you. A river rat comes into view. The river rat bites you. The river rat barely misses you. The river rat moves out of view. You take 11 damage, and have 58/72 hp. You hit the river rat. The river rat is severely wounded. You hit the river rat. You kill the river rat! A river rat comes into view. The river rat bites you. You take 1 damage, and have 57/72 hp. You slash the river rat! You kill the river rat! You barely miss the river rat. You closely miss the river rat. The river rat closely misses you. The river rat bites you. You take 4 damage, and have 53/72 hp. You slash the river rat! The river rat is almost dead. You hit the river rat. You slash the river rat! The river rat bites you but does no damage. A river rat comes into view. The river rat bites you but does no damage. The river rat barely misses you. You closely miss the river rat. You tail-slap the river rat. You kill the river rat! You barely miss the river rat. You hit the river rat. The river rat bites you. x2 You take 7 damage, and have 46/72 hp. You slash the river rat! You kill the river rat! You hit the river rat. You kill the river rat! You closely miss the river rat. The river rat bites you! You emit a cloud of foul miasma! You take 7 damage, and have 39/72 hp. You barely miss the river rat. x2 A hell rat comes into view. The river rat closely misses you. A river rat comes into view. The river rat is engulfed in dark miasma. The river rat is poisoned. The river rat seems to slow down. You kill the river rat! The river rat squeaks loudly. You slash the river rat! You kill the river rat! You hear a loud squeak. You hear a deafening roar! The river rat twitches its whiskers. A river rat comes into view. The river rat squeaks loudly. You closely miss the river rat. A river rat comes into view. The river rat closely misses you. The river rat attacks as it pursues you! The river rat bites you but does no damage. You see here a river rat corpse. You hit the river rat. The river rat is moderately wounded. A river rat comes into view. The river rat closely misses you. You hit the river rat but do no damage. Your tail-slap misses the river rat. The river rat is moderately wounded. The river rat is engulfed in dark miasma. The river rat is poisoned. You kill the river rat! You barely miss the hell rat. You tail-slap the hell rat, but do no damage. The hell rat closely misses you. You slash the hell rat! You tail-slap the hell rat, but do no damage. The hell rat is severely wounded. The hell rat bites you! You feel drained. You take 15 damage, and have 26/70 hp. MASSIVE DAMAGE!! You closely miss the hell rat. The hell rat is severely wounded. The hell rat bites you! * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * A river rat comes into view. The hell rat bites you! You die... Ignis goes out, and joins you in death. ###....####..##.##. #................ #############.### #.# # #####.# # #.....# # #.###.# # ###########..#.### ###@rrrr..# #.†##... ####.†##rrr#r..##.##..# #.#.### ###.# ##.#.## ##.## .r ##.#### #.### ##.### ##..## ##..## ###.## ###.# ##.##### ######.#### ##..#.###.#...###.# You could see a hell rat and 7 river rats. Vanquished Creatures Grinder (D:3) Sigmund (D:2) A water moccasin (D:6) A black bear (D:4) A sky beast (D:6) An ogre (D:5) 2 phantoms 2 scorpions A burial acolyte (Ossuary) 4 water moccasin zombies (Ossuary) 3 orc priests (D:4) 2 spectral scorpions (Ossuary) A jelly (D:5) An iguana (D:5) Terence (D:2) A hell rat (Sewer) 3 orc wizards 3 mummies 5 adders 16 river rats A white imp (D:5) 7 ufetubi 4 adder zombies (Ossuary) 2 ribbon worms 7 dart slugs 10 orcs 8 ball pythons 6 endoplasms 5 giant cockroaches 6 gnoll zombies (Ossuary) 4 goblins 6 hobgoblins 4 jackals (D:1) 2 kobolds 6 quokkas 8 bats 3 frilled lizards 4 jackal zombies (Ossuary) 6 orc zombies (Ossuary) 12 rats 162 creatures vanquished. Vanquished Creatures (collateral kills) A water moccasin (D:5) A hound (D:5) An ufetubus (D:5) 3 creatures vanquished. Grand Total: 165 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bayes525 the Demonspawn Cinder Acolyte began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 2/2 356 | D:1 | Reached skill level 3 in Axes 406 | D:1 | Reached skill level 1 in Stealth 461 | D:1 | Gained mutation: You are partially covered in rugged brown | scales. (AC +1, +3% HP) [demonic ancestry] 461 | D:1 | Reached XP level 2. HP: 18/24 MP: 3/3 1511 | D:1 | Reached XP level 3. HP: 29/29 MP: 4/4 1514 | D:1 | Learned a level 2 spell: Scorch 1649 | D:2 | Noticed Terence 1679 | D:2 | Killed Terence 1859 | D:2 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 1859 | D:2 | Reached XP level 4. HP: 12/36 MP: 5/5 2822 | D:2 | Noticed Sigmund 2833 | D:2 | Killed Sigmund 2834 | D:2 | Reached XP level 5. HP: 33/44 MP: 1/6 2963 | D:3 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 2963 | D:3 | Reached XP level 6. HP: 31/50 MP: 2/7 3151 | D:3 | Found an opulent altar of Gozag. 3264 | D:3 | Found a glowing drain. 3361 | Sewer | Entered a sewer 3370 | Sewer | Reached skill level 5 in Fighting 4030 | D:3 | Noticed Grinder 4042 | D:3 | Killed Grinder 4043 | D:3 | Reached skill level 4 in Axes 4043 | D:3 | Gained mutation: You are mostly covered in rugged brown | scales. (AC +2, +5% HP) [demonic ancestry] 4043 | D:3 | Reached XP level 7. HP: 17/58 MP: 0/8 4773 | D:4 | Reached skill level 5 in Axes 4825 | D:4 | Reached skill level 1 in Evocations 6101 | D:5 | Entered Level 5 of the Dungeon 6240 | D:5 | Reached skill level 6 in Axes 6258 | D:5 | Reached XP level 8. HP: 44/65 MP: 3/9 7190 | D:5 | Reached skill level 7 in Axes 7902 | D:6 | Found a stormy altar of Qazlal. 8027 | D:6 | Found a sand-covered staircase. 8041 | Ossuary | Entered an ossuary 8625 | Ossuary | Reached skill level 8 in Axes 8631 | Ossuary | Reached skill level 1 in Armour 8999 | D:6 | Found a staircase to the Ecumenical Temple. 9061 | Temple | Entered the Ecumenical Temple 9100 | D:6 | Gained mutation: You have a small tail. [demonic ancestry] 9100 | D:6 | Reached XP level 9. HP: 70/72 MP: 5/10 9703 | D:6 | HP: 9/68 [hell rat (3)] 9703 | D:6 | Slain by a hell rat Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_central, layout_basic D:2: layout_loops_ring, minmay_surrounded, uniq_terence, uniq_sigmund D:3: layout_basic, nicolae_gozag_seed_capital, gup_sewer_entry_pipe, chequers_serial_rivers_micro_a, grunt_ministairs_10, uniq_grinder D:4: cheibrodos_pilgrimage, layout_basic D:5: layout_rooms D:6: layout_loops_corners, nicolae_qazlal_eye_of_the_storm, minmay_temple_entry_arrows, gup_ossuary_entry_pyramid, wander_guarded_unrand_ratskin Temple: mainiacjoe_temple_coin_purse Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Axes | 3 4 6 8 | 8.0 Stealth | 1 2 3 | 3.0 Fire Magic | 3 4 | 4.0 Fighting | 4 5 6 | 6.0 Evocations | 3 | 3.0 Armour | 3 | 3.8 Spellcasting | | 1.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Hand axe | 141 | 144 | 59 || 344 War axe | | | 221 || 221 Tailslap | | | 5 || 5 Cast: Scorch | 1 | 18 | 59 || 78 Invoke: Fiery Armour | 1 | | || 1 Evoke: Wand | | 5 | 5 || 10 Use: Scroll | 1 | 6 | 10 || 17 Stab: Sleeping | 2 | 2 | 5 || 9 Paralysed | | 4 | 19 || 23 Armour: Robe | 93 | | || 93 Leather armour | 13 | 110 | 213 || 336 Dodge: Dodged | 90 | 78 | 159 || 327