Dungeon Crawl Stone Soup version 0.33-a0-105-g4c57dba787 (webtiles) character file. Game seed: 5350700251121108426 12147 bayes525 the Nimble (level 11, -3/81 HPs) Began as a Coglin Gladiator on Sept 18, 2024. Was a Priest of Hepliaklqana. Slain by a centaur warrior simulacrum (17 damage) ... in a Gauntlet. The game lasted 00:31:16 (12191 turns). bayes525 the Nimble (Coglin Gladiator) Turns: 12191, Time: 00:31:17 Health: -3/81 AC: 9 Str: 17 XL: 11 Next: 88% Magic: 11/11 EV: 19 Int: 7 God: Hepliaklqana [***...] Gold: 729 SH: 0 Dex: 21 Spells: 10/10 levels left rFire . . . a - +10 sling "Zuzelladym" {drain, rElec Dex+3} rCold . . . b - +2 sling (flame) {Servia} rNeg . . . S - +0 acid dragon scales rPois . v - +2 helmet {SInv} rElec + (no cloak) rCorr + (no gloves) SInv + (no boots) Will +.... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.33/turn (ring unavailable) MPRegen 0.12/turn (no gizmo) %: no teleportation @: studying Dodging, revved A: reduced essence, off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo, Renounce Religion, Recall Ancestor, Ancestor Identity, Transference You were in a Gauntlet. You worshipped Hepliaklqana. Hepliaklqana was most pleased with you. You visited 3 branches of the dungeon, and saw 13 of its levels. You also visited: Sewer, Ossuary and Gauntlet. You collected 841 gold pieces. You spent 112 gold pieces at shops. Inventory: Hand Weapons a - the +10 sling "Zuzelladym" (weapon) {drain, rElec Dex+3} (You found it on level 4 of the Dungeon) Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. b - a +2 sling of flaming (offhand) {Servia} f - a +0 war axe of electrocution n - a +0 dagger of draining {Alejandra} w - a +2 dagger of venom {Hong} x - a +2 war axe {Yuina} y - the +9 long sword of Autumn {spect, ^Fragile Str+4 Int+4} (You found it in a Gauntlet) Str+4: It affects your strength (+4). Int+4: It affects your intelligence (+4). ^Fragile: It will be destroyed if unequipped. G - the +7 Throatcutter {drain, coup de grace} (You found it on level 5 of the Dungeon) R - a +2 war axe of flaming Missiles d - 3 throwing nets e - a javelin o - 27 boomerangs C - 78 poisoned darts F - 3 curare-tipped darts Armour c - a +1 helmet j - a +0 scale mail l - a +0 leather armour v - a +2 helmet of see invisible (worn) E - a +0 scale mail of positive energy S - +0 acid dragon scales (worn) Wands r - a wand of quicksilver (13) I - a wand of mindburst (23) M - a wand of paralysis (10) Scrolls g - a scroll of fear h - a scroll of immolation k - 3 scrolls of revelation p - 6 scrolls of teleportation q - 2 scrolls of poison s - 2 scrolls of amnesia t - 2 scrolls of vulnerability K - 4 scrolls of blinking N - a scroll of torment Potions i - 5 potions of cancellation m - 5 potions of enlightenment u - 2 potions of brilliance z - 4 potions of magic A - 2 potions of haste {unknown} B - a potion of invisibility {unknown} D - 4 potions of curing H - 2 potions of attraction J - a potion of mutation {unknown} L - a potion of heal wounds {unknown} O - 2 potions of lignification P - a potion of berserk rage Q - 2 potions of ambrosia Skills: - Level 10.0 Fighting - Level 3.0 Axes - Level 10.0 Ranged Weapons - Level 2.0 Throwing - Level 3.0 Armour + Level 12.7 Dodging - Level 2.0 Stealth - Level 5.0 Evocations You had 10 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 0% 2d4 52% 1 Lesser Beckoning Tloc 0% N/A 67% 2 Fugue of the Fallen Necr 0% N/A 88% 3 Mephitic Cloud Conj/Alch/Air 0% N/A 88% 3 Ozocubu's Armour Ice 0% N/A 88% 3 Cigotuvi's Putrefaction Necr/Air 0% N/A 99% 4 Freezing Cloud Conj/Ice/Air 0% 6-21 100% 5 Manifold Assault Tloc 0% N/A 100% 7 Shatter Erth 0% 3d5* 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (11/15) Temple (1/1) D:6 Lair (1/5) D:9 Sewer (visited) Ossuary (visited) Gauntlet (1/1) Orc: D:9-12 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:3 [ D:4 * D:8 ? Annotations: Gauntlet 13 transporters, 21 runed translucent doors Innate Abilities, Weirdness & Mutations Your life essence is reduced to manifest your ancestor. (-10% HP) You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You take 10 damage, and have 71/81 hp. Fire: a) +10 sling "Zuzelladym" {drain, rElec Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +2 heavy mace and carrying a wand of mindburst (severely wounded, ally target, 77% to hit) You shoot a sling bullet. Zutafoeg avoids your attack. The sling bullet barely misses the orc priest. You shoot a sling bullet. Zutafoeg avoids your attack. The sling bullet hits the orc priest! You kill the orc priest! An orc comes into view. It is wielding a +0 flail. An orc is nearby! An orc is nearby! An orc is nearby! Fire: a) +10 sling "Zuzelladym" {drain, rElec Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 flail and quivering stones (not watching you, ally target, 77% to hit) You shoot a sling bullet. Zutafoeg avoids your attack. The sling bullet closely misses the orc. You shoot a sling bullet. Zutafoeg avoids your attack. The sling bullet hits the orc. You drain the orc. You kill the orc! Fire: a) +10 sling "Zuzelladym" {drain, rElec Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - you That would be overly suicidal. Okay, then. Unknown command. Ancestor HP restored. HP restored. You swap places. Items here: ( ) [ †. You now have 702 gold pieces (gained 8). I - a wand of mindburst (23) (gained 11 charges) Things that are here: a +2 heavy mace; an orc corpse Health restored: 81 Things that are here: a +0 flail; 4 stones A two-headed ogre comes into view. It is wielding a +0 giant spiked club and a +0 giant club. A two-headed ogre is nearby! A two-headed ogre is nearby! Fire: a) +10 sling "Zuzelladym" {drain, rElec Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club (wandering, ally target, hasn't noticed you, 85% to hit) You shoot a sling bullet. The sling bullet hits the two-headed ogre. The sling bullet burns the two-headed ogre. The two-headed ogre is lightly wounded. You shoot a sling bullet. The sling bullet hits the two-headed ogre. The two-headed ogre is lightly wounded. Fire: a) +10 sling "Zuzelladym" {drain, rElec Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club (lightly wounded, ally target, 85% to hit) You shoot a sling bullet. The sling bullet hits the two-headed ogre. The two-headed ogre is lightly wounded. You shoot a sling bullet. The sling bullet barely misses the two-headed ogre. Fire: a) +10 sling "Zuzelladym" {drain, rElec Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club (lightly wounded, 85% to hit) You shoot a sling bullet. The sling bullet hits the two-headed ogre. The sling bullet burns the two-headed ogre. The two-headed ogre is moderately wounded. You shoot a sling bullet. The sling bullet hits the two-headed ogre. The two-headed ogre is moderately wounded. Fire: a) +10 sling "Zuzelladym" {drain, rElec Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club (moderately wounded, 85% to hit) You shoot a sling bullet. The sling bullet hits the two-headed ogre! The sling bullet burns the two-headed ogre. The two-headed ogre is moderately wounded. You shoot a sling bullet. The sling bullet barely misses the two-headed ogre. Fire: a) +10 sling "Zuzelladym" {drain, rElec Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club (moderately wounded, 85% to hit) You shoot a sling bullet. The sling bullet hits the two-headed ogre. The sling bullet burns the two-headed ogre. The two-headed ogre is moderately wounded. You shoot a sling bullet. The sling bullet hits the two-headed ogre but does no damage. You drain the two-headed ogre. The two-headed ogre is heavily wounded. Fire: a) +10 sling "Zuzelladym" {drain, rElec Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club (heavily wounded, lightly drained, 85% to hit) You shoot a sling bullet. The sling bullet hits the two-headed ogre. You drain the two-headed ogre. The two-headed ogre is heavily wounded. You shoot a sling bullet. The sling bullet hits the two-headed ogre! The sling bullet burns the two-headed ogre. The two-headed ogre is severely wounded. Fire: a) +10 sling "Zuzelladym" {drain, rElec Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club (severely wounded, lightly drained, ally target, 85% to hit) You shoot a sling bullet. The sling bullet hits the two-headed ogre! You kill the two-headed ogre! You shoot a sling bullet. Training target 10.0 for Dodging reached! Your Dodging skill increases to level 10! You need to enable at least one skill for training. You start waiting. Done waiting. You swap places. y - a scroll of identify You swap places. A troll comes into view. A troll is nearby! Fire: a) +10 sling "Zuzelladym" {drain, rElec Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - troll Aim: a troll (ally target, 77% to hit) You shoot a sling bullet. The sling bullet hits the troll! The sling bullet burns the troll. The troll is moderately wounded. You shoot a sling bullet. The sling bullet barely misses the troll. Fire: a) +10 sling "Zuzelladym" {drain, rElec Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - troll Aim: a troll (lightly wounded, ally target, 77% to hit) You shoot a sling bullet. The sling bullet hits the troll! The sling bullet burns the troll. The troll is heavily wounded. You shoot a sling bullet. The sling bullet hits the troll! The troll is severely wounded. Fire: a) +10 sling "Zuzelladym" {drain, rElec Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - troll Aim: a troll (severely wounded, ally target, 77% to hit) You shoot a sling bullet. Zutafoeg avoids your attack. The sling bullet hits the troll. You drain the troll. The troll is almost dead. You shoot a sling bullet. Zutafoeg avoids your attack. The sling bullet hits the troll but does no damage. The troll is almost dead. Zutafoeg closely misses the troll. Fire: a) +10 sling "Zuzelladym" {drain, rElec Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - troll Aim: a troll (almost dead, lightly drained, ally target, 77% to hit) You shoot a sling bullet. Zutafoeg avoids your attack. The sling bullet hits the troll. The sling bullet burns the troll. The troll is almost dead. You shoot a sling bullet. Zutafoeg avoids your attack. The sling bullet barely misses the troll. Zutafoeg blocks the troll's attack. The troll barely misses Zutafoeg. The troll closely misses Zutafoeg. Fire: a) +10 sling "Zuzelladym" {drain, rElec Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - troll Aim: a troll (almost dead, lightly drained, ally target, 77% to hit) You shoot a sling bullet. Zutafoeg avoids your attack. The sling bullet closely misses the troll. You shoot a sling bullet. Zutafoeg avoids your attack. The sling bullet hits the troll. The sling bullet burns the troll. The troll is almost dead. Zutafoeg barely misses the troll. Zutafoeg blocks the troll's attack. x2 The troll claws Zutafoeg! Fire: a) +10 sling "Zuzelladym" {drain, rElec Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - troll Aim: a troll (almost dead, lightly drained, ally target, 77% to hit) You shoot a sling bullet. Zutafoeg avoids your attack. The sling bullet hits the troll! You kill the troll! You shoot a sling bullet. Zutafoeg avoids your attack. You start resting. Ancestor HP restored. You swap places. An orc priest comes into view. It is wielding a +0 short sword. Fire: a) +10 sling "Zuzelladym" {drain, rElec Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 short sword and wearing a +0 leather armour (asleep, ally target, 98% to hit) You shoot a sling bullet. The sling bullet hits the orc priest! The orc priest shouts! The orc priest is severely wounded. You shoot a sling bullet. The sling bullet barely misses the orc priest. Fire: a) +10 sling "Zuzelladym" {drain, rElec Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 short sword and wearing a +0 leather armour (severely wounded, ally target, 77% to hit) You shoot a sling bullet. The sling bullet hits the orc priest! The sling bullet burns the orc priest. You kill the orc priest! You shoot a sling bullet. A kobold demonologist comes into view. It is wielding a +0 dagger. A kobold demonologist is nearby! Fire: a) +10 sling "Zuzelladym" {drain, rElec Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - kobold demonologist Aim: a kobold demonologist, wielding a +0 dagger and wearing a +0 robe (wandering, ally target, hasn't noticed you, 70% to hit) You shoot a sling bullet. The kobold demonologist shouts! The sling bullet hits the kobold demonologist. The sling bullet burns the kobold demonologist. The kobold demonologist is moderately wounded. You shoot a sling bullet. The sling bullet hits the kobold demonologist. You drain the kobold demonologist. The kobold demonologist is heavily wounded. Fire: a) +10 sling "Zuzelladym" {drain, rElec Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - kobold demonologist Aim: a kobold demonologist, wielding a +0 dagger and wearing a +0 robe (heavily wounded, lightly drained, ally target, 70% to hit) You shoot a sling bullet. The sling bullet hits the kobold demonologist! You drain the kobold demonologist. The kobold demonologist is severely wounded. You shoot a sling bullet. The sling bullet hits the kobold demonologist. The sling bullet burns the kobold demonologist. The kobold demonologist is almost dead. Fire: a) +10 sling "Zuzelladym" {drain, rElec Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - kobold demonologist Aim: a kobold demonologist, wielding a +0 dagger and wearing a +0 robe (almost dead, lightly drained, 70% to hit) You shoot a sling bullet. The sling bullet hits the kobold demonologist. You kill the kobold demonologist! You shoot a sling bullet. Your Dodging skill increases to level 11! A wight comes into view. It is wielding a +3 long sword of freezing. The wight moves out of view. A wight comes into view. It is wielding a +0 dagger. Found a stone staircase leading down. The wight moves out of view. A wight is nearby! A wight is nearby! A wight is nearby! Fire: a) +10 sling "Zuzelladym" {drain, rElec Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - wight Aim: a wight, wielding a +0 dagger and wearing a +0 robe (not watching you, 77% to hit) You shoot a sling bullet. The sling bullet hits the wight. The wight is moderately damaged. You shoot a sling bullet. The sling bullet hits the wight! The sling bullet burns the wight. The wight is almost destroyed. Fire: a) +10 sling "Zuzelladym" {drain, rElec Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - you That would be overly suicidal. Okay, then. A wight is nearby! Fire: a) +10 sling "Zuzelladym" {drain, rElec Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - wight Aim: a wight, wielding a +0 dagger and wearing a +0 robe (almost destroyed, 77% to hit) You shoot a sling bullet. The sling bullet hits the wight! You destroy the wight! You shoot a sling bullet. A wight comes into view. It is wielding a +4 dagger and wearing a +2 robe of willpower. There are monsters nearby! There are monsters nearby! Fire: a) +10 sling "Zuzelladym" {drain, rElec Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - wight Aim: a wight, wielding a +4 dagger and wearing a +2 robe of willpower (77% to hit) You shoot a sling bullet. The sling bullet hits the wight but does no damage. You shoot a sling bullet. The sling bullet hits the wight. The sling bullet burns the wight. The wight is severely damaged. Fire: a) +10 sling "Zuzelladym" {drain, rElec Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +4 dagger and wearing a +2 robe of willpower (severely damaged, 77% to hit) You shoot a sling bullet. The sling bullet barely misses the wight. You shoot a sling bullet. The sling bullet closely misses the wight. Fire: a) +10 sling "Zuzelladym" {drain, rElec Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +4 dagger and wearing a +2 robe of willpower (severely damaged, ally target, 77% to hit) You shoot a sling bullet. The sling bullet closely misses the wight. You shoot a sling bullet. The sling bullet barely misses the wight. Fire: a) +10 sling "Zuzelladym" {drain, rElec Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +4 dagger and wearing a +2 robe of willpower (severely damaged, ally target, 77% to hit) You shoot a sling bullet. The sling bullet barely misses the wight. You shoot a sling bullet. The sling bullet hits the wight. The wight is severely damaged. Zutafoeg blocks the wight's attack. Fire: a) +10 sling "Zuzelladym" {drain, rElec Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +4 dagger and wearing a +2 robe of willpower (severely damaged, ally target, 77% to hit) You shoot a sling bullet. The sling bullet closely misses the wight. You shoot a sling bullet. The sling bullet hits the wight. The wight is almost destroyed. Zutafoeg misses the wight. Fire: a) +10 sling "Zuzelladym" {drain, rElec Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +4 dagger and wearing a +2 robe of willpower (almost destroyed, ally target, 77% to hit) You shoot a sling bullet. The sling bullet hits the wight! The sling bullet burns the wight. You destroy the wight! You shoot a sling bullet. Fire: a) +10 sling "Zuzelladym" {drain, rElec Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - wight Aim: a wight, wielding a +3 long sword of freezing and wearing a +0 robe (ally target, 77% to hit) You shoot a sling bullet. The sling bullet hits the wight but does no damage. You shoot a sling bullet. The sling bullet closely misses the wight. Zutafoeg barely misses the wight. Fire: a) +10 sling "Zuzelladym" {drain, rElec Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +3 long sword of freezing and wearing a +0 robe (ally target, 77% to hit) You shoot a sling bullet. The sling bullet closely misses the wight. You shoot a sling bullet. The sling bullet barely misses the wight. The wight misses you. Fire: a) +10 sling "Zuzelladym" {drain, rElec Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +3 long sword of freezing and wearing a +0 robe (ally target, 77% to hit) You shoot a sling bullet. The sling bullet barely misses the wight. Zutafoeg avoids your attack. You shoot a sling bullet. The sling bullet hits the wight! The wight is heavily damaged. The wight barely misses you. Zutafoeg hits the wight with a +0 flail. You shoot a sling bullet. The sling bullet barely misses the wight. Zutafoeg avoids your attack. You shoot a sling bullet. The sling bullet hits the wight. The wight is almost destroyed. The wight completely misses you. You shoot a sling bullet. The sling bullet hits the wight but does no damage. The wight is almost destroyed. You shoot a sling bullet. The sling bullet hits the wight. You destroy the wight! Things that are here: a +4 dagger; a +2 robe of willpower Things that are here: a +3 long sword of freezing; a +0 robe N - a scroll of torment Found 5 stones. You see here 5 stones. Found a stone staircase leading down. M - a wand of paralysis (10) (gained 3 charges) There is a stone staircase leading down here. You swap places. A - 2 emerald potions (gained 1) A wight comes into view. It is wielding a +3 spear of freezing. There are monsters nearby! There are monsters nearby! There are monsters nearby! Fire: a) +10 sling "Zuzelladym" {drain, rElec Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - wight Aim: a wight, wielding a +0 mace and wearing a +0 robe (ally target, 77% to hit) You shoot a sling bullet. The sling bullet hits the wight. The wight is lightly damaged. You shoot a sling bullet. The sling bullet barely misses the wight. The sling bullet hits the wight but does no damage. Fire: a) +10 sling "Zuzelladym" {drain, rElec Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +0 mace and wearing a +0 robe (lightly damaged, ally target, 77% to hit) You shoot a sling bullet. The sling bullet hits the wight. The sling bullet burns the wight. The wight is moderately damaged. You shoot a sling bullet. The sling bullet hits the wight. The wight is heavily damaged. Fire: a) +10 sling "Zuzelladym" {drain, rElec Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +0 mace and wearing a +0 robe (heavily damaged, ally target, 77% to hit) You shoot a sling bullet. The sling bullet hits the wight but does no damage. The wight is heavily damaged. You shoot a sling bullet. The sling bullet hits the wight. The wight is almost destroyed. Fire: a) +10 sling "Zuzelladym" {drain, rElec Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +0 mace and wearing a +0 robe (almost destroyed, ally target, 77% to hit) You shoot a sling bullet. The sling bullet hits the wight but does no damage. The wight is almost destroyed. You shoot a sling bullet. The sling bullet hits the wight. The sling bullet burns the wight. You destroy the wight! Fire: a) +10 sling "Zuzelladym" {drain, rElec Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - wight Aim: a wight, wielding a +3 spear of freezing and wearing a +0 robe (ally target, 77% to hit) You shoot a sling bullet. The sling bullet hits the wight. The wight is moderately damaged. You shoot a sling bullet. The sling bullet hits the wight! The sling bullet burns the wight. The wight is almost destroyed. Zutafoeg hits the wight with a +0 flail. The wight is destroyed! Fire: a) +10 sling "Zuzelladym" {drain, rElec Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - you That would be overly suicidal. Okay, then. Fire: a) +10 sling "Zuzelladym" {drain, rElec Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - you Okay, then. Things that are here: a +3 spear of freezing; a +0 robe A wight comes into view. It is wielding a +2 flail. A wight is nearby! A wight is nearby! A wight is nearby! Fire: a) +10 sling "Zuzelladym" {drain, rElec Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - wight Aim: a wight, wielding a +2 flail and wearing a +0 robe (dormant, ally target, 98% to hit) You shoot a sling bullet. The sling bullet hits the wight. The wight is moderately damaged. You shoot a sling bullet. The sling bullet hits the wight. The sling bullet burns the wight. The wight is heavily damaged. Fire: a) +10 sling "Zuzelladym" {drain, rElec Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +2 flail and wearing a +0 robe (heavily damaged, ally target, 77% to hit) You shoot a sling bullet. The sling bullet hits the wight! The wight is almost destroyed. You shoot a sling bullet. The sling bullet hits the wight! The sling bullet burns the wight. You destroy the wight! Things that are here: a +2 flail; a +0 robe You swap places. You swap places. You swap places. Key pressed, stopping explore. There is a stone staircase leading up here. Found an escape hatch in the ceiling. There is an escape hatch in the ceiling here. Done exploring. Done exploring. Done exploring. You swap places. There is an escape hatch in the ceiling here. There is a stone staircase leading up here. There is a stone staircase leading down here. You climb downwards. Found a wand of quicksilver (3) and 17 gold pieces. Found a stone staircase leading down. There is a stone staircase leading up here. As you read the scroll of identify, it crumbles to dust. P - a potion of berserk rage r - a wand of quicksilver (13) (gained 3 charges) You swap places. There is a stone staircase leading up here. You now have 719 gold pieces (gained 17). You swap places. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. What level of the Lair of Beasts? (default 1, ? - help) You swap places. Things that are here: a +0 animal skin; a -2 halberd; a wolf skeleton There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You swap places. Things that are here: a +0 robe; a +0 dagger; an orc skeleton Items here: )) [ ÷. Things that are here: a +0 hand axe; a basilisk skeleton; an orc skeleton Items here: ( )))) ÷÷÷. There is a staircase to the Lair here. You climb downwards. Welcome to the Lair of Beasts! You hear a distant snort. Hark! There is a gateway to a gauntlet on this level. Find the entrance quickly before the gate is sealed! You can now swap creatures with your ancestor. There is a staircase back to the Dungeon here. A bullfrog comes into view. The bullfrog croaks. The bullfrog moves out of view. Fire: a) +10 sling "Zuzelladym" {drain, rElec Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - bullfrog Aim: a bullfrog (ally target, 72% to hit) You shoot a sling bullet. The sling bullet hits the bullfrog. The sling bullet burns the bullfrog. The bullfrog is lightly wounded. You shoot a sling bullet. The sling bullet hits the bullfrog! You drain the bullfrog. The bullfrog is almost dead. Fire: a) +10 sling "Zuzelladym" {drain, rElec Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - bullfrog Aim: a bullfrog (almost dead, lightly drained, ally target, 72% to hit) You shoot a sling bullet. The sling bullet hits the bullfrog. The sling bullet burns the bullfrog. You kill the bullfrog! You shoot a sling bullet. As you read the scroll of revelation, it crumbles to dust. You feel aware of your surroundings. You sensed 1 shop/portal. A cane toad comes into view. x2 There are monsters nearby! Fire: a) +10 sling "Zuzelladym" {drain, rElec Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - cane toad Aim: a cane toad (wandering, ally target, hasn't noticed you, 79% to hit) You shoot a sling bullet. The cane toad gives a loud, deep croak! The cane toad croaks. The sling bullet hits the cane toad! The cane toad is moderately wounded. You shoot a sling bullet. The sling bullet hits the cane toad. The sling bullet burns the cane toad. The cane toad is moderately wounded. Fire: a) +10 sling "Zuzelladym" {drain, rElec Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - cane toad Aim: a cane toad (79% to hit) You shoot a sling bullet. The sling bullet hits the cane toad but does no damage. You shoot a sling bullet. The sling bullet hits the cane toad but does no damage. You drain the cane toad. The cane toad is lightly wounded. Fire: a) +10 sling "Zuzelladym" {drain, rElec Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - cane toad Aim: a cane toad (moderately wounded, 79% to hit) You shoot a sling bullet. The sling bullet hits the cane toad! The cane toad is heavily wounded. You shoot a sling bullet. The sling bullet hits the cane toad! The sling bullet burns the cane toad. The cane toad is severely wounded. Fire: a) +10 sling "Zuzelladym" {drain, rElec Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - cane toad Aim: a cane toad (severely wounded, 79% to hit) You shoot a sling bullet. The sling bullet hits the cane toad. The cane toad is almost dead. You shoot a sling bullet. The sling bullet hits the cane toad but does no damage. The cane toad is almost dead. Fire: a) +10 sling "Zuzelladym" {drain, rElec Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - cane toad Aim: a cane toad (almost dead, 79% to hit) You shoot a sling bullet. The sling bullet barely misses the cane toad. You shoot a sling bullet. The sling bullet hits the cane toad. The cane toad is almost dead. The cane toad barely misses you. The cane toad completely misses you. Fire: a) +10 sling "Zuzelladym" {drain, rElec Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - cane toad Aim: a cane toad (almost dead, 79% to hit) You shoot a sling bullet. The sling bullet hits the cane toad. The sling bullet burns the cane toad. You kill the cane toad! You shoot a sling bullet. The cane toad misses you. Fire: a) +10 sling "Zuzelladym" {drain, rElec Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - cane toad Aim: a cane toad (lightly wounded, lightly drained, ally target, 79% to hit) You shoot a sling bullet. The sling bullet hits the cane toad but does no damage. You drain the cane toad. The cane toad is lightly wounded. You shoot a sling bullet. The sling bullet hits the cane toad. The sling bullet burns the cane toad. The cane toad is moderately wounded. The cane toad barely misses you. Fire: a) +10 sling "Zuzelladym" {drain, rElec Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - cane toad Aim: a cane toad (moderately wounded, lightly drained, ally target, 79% to hit) You shoot a sling bullet. The sling bullet closely misses the cane toad. You shoot a sling bullet. The sling bullet hits the cane toad! You drain the cane toad. The cane toad is severely wounded. The cane toad misses you. Fire: a) +10 sling "Zuzelladym" {drain, rElec Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - cane toad Aim: a cane toad (severely wounded, heavily drained, ally target, 79% to hit) You shoot a sling bullet. The sling bullet barely misses the cane toad. You shoot a sling bullet. The sling bullet hits the cane toad. You drain the cane toad. The cane toad is severely wounded. The cane toad completely misses you. Fire: a) +10 sling "Zuzelladym" {drain, rElec Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - cane toad Aim: a cane toad (severely wounded, heavily drained, ally target, 79% to hit) You shoot a sling bullet. The sling bullet closely misses the cane toad. You shoot a sling bullet. The sling bullet hits the cane toad. You drain the cane toad. The cane toad is almost dead. The cane toad stings you but does no damage. Zutafoeg hits the cane toad with a +0 flail. The cane toad closely misses you. Fire: a) +10 sling "Zuzelladym" {drain, rElec Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - cane toad Aim: a cane toad (almost dead, heavily drained, ally target, 79% to hit) You shoot a sling bullet. The sling bullet hits the cane toad but does no damage. The cane toad is almost dead. You shoot a sling bullet. The sling bullet barely misses the cane toad. Zutafoeg hits the cane toad with a +0 flail! The cane toad dies! Training target 12.0 for Dodging reached! Your Dodging skill increases to level 12! You need to enable at least one skill for training. You swap places. You hear the beating of a very distant drum. There is a shaft here. You hear the beating of a drum nearby. Found 10 gold pieces. You now have 729 gold pieces (gained 10). Found a gate leading to a gauntlet. There is a gate leading to a gauntlet here. Beware, the minotaur awaits! The world spins around you as you enter the gateway. You enter a gauntlet! The nature of this place prevents you from teleporting. The iron imp shouts! x2 The iron imp shouts, "Away with thee, thou venomed two-tin-hat nightsoil!" Found a gate leading back out of this place. Found two transporters. There is an empty arch of ancient stone here. Found two transporters. The ufetubus shouts! The elephant trumpets! The ufetubus shouts! The iron imp grins evilly. Found a transporter. The iron imp disappears for a moment. The ufetubus shouts! You swap places. The ynoxinul bellows! Found a small garnet ring. Found a transporter. Found a transporter. Found a transporter. The sin beast barks! Found a gate leading back out of this place. Found a transporter. Found a heavily runed pewter amulet. Found a transporter. You swap places. Found a transporter. You swap places. The iron imp shouts, "Crawl home, thou mammering hedge-born deadneck!" The iron imp spits at you. The iron imp lashes its tail. The iron imp shouts, "Bolt, thou horrid moon-mazed puttock!" Key pressed, stopping explore. Found a transporter. You swap places. The iron imp picks up a beetle and eats it. The rust devil screeches! There is a transporter here. The iron imp puffs mist at you. Key pressed, stopping explore. The iron imp grins evilly. Found a transporter. Found two runed doors. Found three runed doors. Found two runed doors. Found two runed doors. Found a runed translucent gate. Found an amulet of magic regeneration. Found a transporter. The catoblepas bellows! The catoblepas snuffles in challenge. Key pressed, stopping explore. The iron imp shouts! The iron imp grins evilly. The iron imp spits at you. The iron imp laughs crazily. The iron imp spits at you. Key pressed, stopping explore. The iron imp grinds its teeth. Found a transporter. The thrashing horror roars! Found 5 atropa-tipped darts and a crude steel ring. Found a transporter. Partly explored, unvisited transporter. Partly explored, unvisited transporter. Partly explored, unvisited transporter. Partly explored, unvisited transporter. Partly explored, unvisited transporter. Search for what [? for help]? . Unknown command. The ufetubus shouts! The iron imp shouts! You hear a shout! Something shouts, "Back with thee, thou puny earth-vexing pissant!" The rust devil screeches! There is a transporter here. The iron imp sputters. The dire elephant trumpets! You swap places. The ynoxinul bellows! There is a transporter here. You enter the transporter and appear at another place. Fire: a) +10 sling "Zuzelladym" {drain, rElec Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - iron imp Aim: an iron imp (ally target, 81% to hit) You shoot a sling bullet. The sling bullet hits the iron imp but does no damage. You shoot a sling bullet. The sling bullet hits the iron imp but does no damage. Fire: a) +10 sling "Zuzelladym" {drain, rElec Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - iron imp Aim: an iron imp (ally target, 81% to hit) You shoot a sling bullet. The sling bullet hits the iron imp but does no damage. You shoot a sling bullet. The sling bullet hits the iron imp. The iron imp is moderately wounded. Zutafoeg hits the iron imp but does no damage. Fire: a) +10 sling "Zuzelladym" {drain, rElec Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - iron imp Aim: an iron imp (moderately wounded, ally target, 81% to hit) You shoot a sling bullet. The sling bullet hits the iron imp! The iron imp is almost dead. You shoot a sling bullet. The sling bullet closely misses the iron imp. The iron imp misses you. Fire: a) +10 sling "Zuzelladym" {drain, rElec Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - iron imp Aim: an iron imp (almost dead, ally target, 81% to hit) You shoot a sling bullet. The sling bullet hits the iron imp. You kill the iron imp! You shoot a sling bullet. The sling bullet hits the ynoxinul. The sling bullet burns the ynoxinul. The ynoxinul is lightly wounded. The ynoxinul gestures. The iron imp shouts, "Slither home, thou pandering elf-skinned maggot-pie!" Fire: a) +10 sling "Zuzelladym" {drain, rElec Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - ynoxinul Aim: a ynoxinul (lightly wounded, ally target, 77% to hit) Okay, then. Fire: a) +10 sling "Zuzelladym" {drain, rElec Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - ufetubus Aim: an ufetubus (summoned, 66% to hit) You shoot a sling bullet. The sling bullet hits the ufetubus! You kill the ufetubus! The ufetubus disappears in a puff of smoke! You shoot a sling bullet. Zutafoeg hits the ynoxinul with a +0 flail. The ynoxinul hits Zutafoeg but does no damage. Fire: a) +10 sling "Zuzelladym" {drain, rElec Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - ufetubus Aim: an ufetubus (summoned, 66% to hit) You shoot a sling bullet. Zutafoeg avoids your attack. The sling bullet closely misses the ufetubus. You shoot a sling bullet. Zutafoeg avoids your attack. The sling bullet hits the ufetubus but does no damage. The ufetubus hits Zutafoeg but does no damage. Zutafoeg blocks the ufetubus's attack. Zutafoeg blocks the ynoxinul's attack. Zutafoeg hits the ynoxinul with a +0 flail! The ufetubus hits Zutafoeg but does no damage. The ufetubus completely misses Zutafoeg. Fire: a) +10 sling "Zuzelladym" {drain, rElec Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ufetubus Aim: an ufetubus (summoned, ally target, 66% to hit) You shoot a sling bullet. Zutafoeg avoids your attack. The sling bullet misses the ufetubus. You shoot a sling bullet. Zutafoeg avoids your attack. The sling bullet hits the ufetubus! You kill the ufetubus! The ufetubus disappears in a puff of smoke! The ynoxinul gestures. Fire: a) +10 sling "Zuzelladym" {drain, rElec Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - ynoxinul Aim: a ynoxinul (heavily wounded, ally target, 77% to hit) You shoot a sling bullet. Zutafoeg avoids your attack. The sling bullet barely misses the ynoxinul. The sling bullet hits the ufetubus! The ufetubus is almost dead. You shoot a sling bullet. Zutafoeg avoids your attack. The sling bullet hits the ynoxinul. The sling bullet burns the ynoxinul. The ynoxinul is heavily wounded. Zutafoeg hits the ynoxinul with a +0 flail! The ynoxinul closely misses Zutafoeg. The iron imp hits Zutafoeg but does no damage. The ufetubus barely misses you. x2 Fire: a) +10 sling "Zuzelladym" {drain, rElec Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ynoxinul Aim: a ynoxinul (almost dead, 77% to hit) You shoot a sling bullet. Zutafoeg avoids your attack. The sling bullet hits the ynoxinul. The sling bullet burns the ynoxinul. The ynoxinul is almost dead. You shoot a sling bullet. Zutafoeg avoids your attack. The sling bullet hits the ynoxinul! You kill the ynoxinul! The ufetubus disappears in a puff of smoke! The ufetubus disappears in a puff of smoke! Zutafoeg hits the iron imp with a +0 flail. The iron imp closely misses Zutafoeg. Fire: a) +10 sling "Zuzelladym" {drain, rElec Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - iron imp Aim: an iron imp (moderately wounded, ally target, 81% to hit) You shoot a sling bullet. Zutafoeg avoids your attack. The sling bullet hits the iron imp. The iron imp is heavily wounded. You shoot a sling bullet. Zutafoeg avoids your attack. The sling bullet hits the iron imp. The iron imp is heavily wounded. Zutafoeg blocks the rust devil's attack. Fire: a) +10 sling "Zuzelladym" {drain, rElec Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - iron imp Aim: an iron imp (heavily wounded, 81% to hit) You shoot a sling bullet. Zutafoeg avoids your attack. The sling bullet hits the iron imp. The iron imp is almost dead. You shoot a sling bullet. Zutafoeg avoids your attack. The sling bullet closely misses the iron imp. The iron imp barely misses Zutafoeg. Zutafoeg hits the rust devil with a +0 flail. The rust devil hits Zutafoeg. The rust devil corrodes Zutafoeg! Fire: a) +10 sling "Zuzelladym" {drain, rElec Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - iron imp Aim: an iron imp (almost dead, 81% to hit) You shoot a sling bullet. Zutafoeg avoids your attack. The sling bullet hits the iron imp. You kill the iron imp! You shoot a sling bullet. Zutafoeg avoids your attack. The rust devil hits Zutafoeg! Zutafoeg seems to be corroded for longer. Zutafoeg hits the rust devil but does no damage. Fire: a) +10 sling "Zuzelladym" {drain, rElec Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - rust devil Aim: a rust devil (lightly wounded, ally target, 81% to hit) You shoot a sling bullet. Zutafoeg avoids your attack. The sling bullet hits the rust devil but does no damage. The rust devil is lightly wounded. You shoot a sling bullet. Zutafoeg avoids your attack. The sling bullet hits the rust devil! The rust devil is heavily wounded. The rust devil closely misses Zutafoeg. Fire: a) +10 sling "Zuzelladym" {drain, rElec Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - rust devil Aim: a rust devil (heavily wounded, ally target, 81% to hit) You shoot a sling bullet. Zutafoeg avoids your attack. The sling bullet hits the rust devil! The rust devil is severely wounded. You shoot a sling bullet. Zutafoeg avoids your attack. The sling bullet hits the rust devil. The rust devil is severely wounded. Zutafoeg barely misses the rust devil. The rust devil barely misses Zutafoeg. Fire: a) +10 sling "Zuzelladym" {drain, rElec Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - rust devil Aim: a rust devil (severely wounded, ally target, 81% to hit) You shoot a sling bullet. Zutafoeg avoids your attack. The sling bullet hits the rust devil! The rust devil is almost dead. You shoot a sling bullet. Zutafoeg avoids your attack. The sling bullet hits the rust devil. You kill the rust devil! The iron imp hits Zutafoeg. Fire: a) +10 sling "Zuzelladym" {drain, rElec Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - iron imp Aim: an iron imp (ally target, 81% to hit) You shoot a sling bullet. Zutafoeg avoids your attack. The sling bullet barely misses the iron imp. You shoot a sling bullet. Zutafoeg avoids your attack. The sling bullet hits the iron imp! The iron imp is heavily wounded. Zutafoeg closely misses the iron imp. The iron imp barely misses Zutafoeg. Fire: a) +10 sling "Zuzelladym" {drain, rElec Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - iron imp Aim: an iron imp (heavily wounded, ally target, 81% to hit) You shoot a sling bullet. Zutafoeg avoids your attack. The sling bullet hits the iron imp but does no damage. The iron imp is heavily wounded. You shoot a sling bullet. Zutafoeg avoids your attack. The sling bullet hits the iron imp. The iron imp is severely wounded. Zutafoeg closely misses the iron imp. The iron imp shouts, "Back with thee, thou reeling-ripe sheep-biting beggar!" The iron imp hits Zutafoeg! Fire: a) +10 sling "Zuzelladym" {drain, rElec Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - iron imp Aim: an iron imp (severely wounded, ally target, 81% to hit) You shoot a sling bullet. Zutafoeg avoids your attack. The sling bullet hits the iron imp! You kill the iron imp! You shoot a sling bullet. Zutafoeg avoids your attack. You swap places. Fire: a) +10 sling "Zuzelladym" {drain, rElec Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - iron imp Aim: an iron imp (81% to hit) You shoot a sling bullet. The sling bullet hits the iron imp but does no damage. You shoot a sling bullet. The sling bullet hits the iron imp! The iron imp is almost dead. Fire: a) +10 sling "Zuzelladym" {drain, rElec Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - iron imp Aim: an iron imp (severely wounded, ally target, 81% to hit) You shoot a sling bullet. The sling bullet hits the iron imp. You kill the iron imp! You shoot a sling bullet. You start resting. Zutafoeg is no longer covered in acid. Ancestor HP restored. You start waiting. Done waiting. z - 4 potions of magic (gained 1) You see here the +9 long sword of Autumn {spect, ^Fragile Str+4 Int+4}. Partly explored, unvisited transporter. y - the +9 long sword of Autumn {spect, ^Fragile Str+4 Int+4} Okay, then. Okay, then. There is a transporter here. You enter the transporter and appear at another place. You swap places. Unknown command. Search for what [Enter for "."]? . Unknown command. Unknown command. You swap places. There is a transporter here. You enter the transporter and appear at another place. Fire: a) +10 sling "Zuzelladym" {drain, rElec Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - centaur warrior simulacrum Aim: a centaur warrior simulacrum (ally target, 92% to hit) You shoot a sling bullet. The sling bullet hits the centaur warrior simulacrum. The sling bullet melts the centaur warrior simulacrum. The centaur warrior simulacrum is lightly damaged. You shoot a sling bullet. The sling bullet hits the centaur warrior simulacrum! The centaur warrior simulacrum is heavily damaged. The centaur warrior simulacrum hits you but does no damage. The centaur warrior simulacrum kicks you but does no damage. Zutafoeg barely misses the centaur warrior simulacrum. The centaur warrior simulacrum misses you. The centaur warrior simulacrum completely misses you. Fire: a) +10 sling "Zuzelladym" {drain, rElec Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - centaur warrior simulacrum Aim: a centaur warrior simulacrum (heavily damaged, ally target, 92% to hit) You shoot a sling bullet. The sling bullet barely misses the centaur warrior simulacrum. You shoot a sling bullet. The sling bullet hits the centaur warrior simulacrum! The centaur warrior simulacrum is severely damaged. The harpy simulacrum fails to trigger a net trap. The centaur warrior simulacrum completely misses you. x2 Fire: a) +10 sling "Zuzelladym" {drain, rElec Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - centaur warrior simulacrum Aim: a centaur warrior simulacrum (severely damaged, ally target, 92% to hit) You shoot a sling bullet. The sling bullet hits the centaur warrior simulacrum! The centaur warrior simulacrum vaporises! You shoot a sling bullet. The harpy simulacrum claws you but does no damage. The harpy simulacrum misses you. x2 The harpy simulacrum closely misses you. Fire: a) +10 sling "Zuzelladym" {drain, rElec Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - harpy simulacrum Aim: a harpy simulacrum (87% to hit) You shoot a sling bullet. The sling bullet hits the harpy simulacrum. The sling bullet melts the harpy simulacrum. The harpy simulacrum is heavily damaged. You shoot a sling bullet. The sling bullet hits the harpy simulacrum! The harpy simulacrum vaporises! Fire: a) +10 sling "Zuzelladym" {drain, rElec Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - you That would be overly suicidal. Okay, then. Unknown command. Okay, then. Fire: a) +10 sling "Zuzelladym" {drain, rElec Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - centaur warrior simulacrum Aim: a centaur warrior simulacrum (freezing vapour, 92% to hit) You shoot a sling bullet. The sling bullet completely misses the centaur warrior simulacrum. You shoot a sling bullet. The sling bullet hits the centaur warrior simulacrum. The centaur warrior simulacrum is lightly damaged. The centaur warrior simulacrum hits you! The centaur warrior simulacrum freezes you!! The centaur warrior simulacrum completely misses you. You take 36 damage, and have 45/81 hp. MASSIVE DAMAGE!! Fire: a) +10 sling "Zuzelladym" {drain, rElec Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - centaur warrior simulacrum Aim: a centaur warrior simulacrum (freezing vapour, lightly damaged, 92% to hit) You shoot a sling bullet. The sling bullet hits the centaur warrior simulacrum! The centaur warrior simulacrum is heavily damaged. You shoot a sling bullet. The sling bullet hits the centaur warrior simulacrum. The sling bullet melts the centaur warrior simulacrum. The centaur warrior simulacrum is severely damaged. The centaur warrior simulacrum hits you. The centaur warrior simulacrum freezes you!! * * * LOW HITPOINT WARNING * * * The centaur warrior simulacrum barely misses you. x2 The centaur warrior simulacrum kicks you. * * * LOW HITPOINT WARNING * * * The centaur warrior simulacrum freezes you! You die... Hepliaklqana delivers you to your ancestors. #........#.#..........§§......... ...#######.#######....≈ߧ....#### ...#©...........©#....§≈§....#©.. ######################...######## ..9}©"...#≈#Z^")©.!..#...#.^[!©=. .9.......#≈#^#...###.#...#^..^... Y9#+++#..#≈#.###...#.#...#....... ++#...#++#≈#...###...#...#......^ ..+...+..#ß#^#..@#^#.#...#....©.^ ..+...+..#≈#.#^#RZ.#.#...#.^^.... ++#+#+#++#≈#...###...#...#..^.^^. ..+...+..#≈#.#.Z.###.#...#....... ..+.©.+..#≈#.........#...#YY..... ######################...######## ...#©...........©#....§≈.....#©.. ...#######.#######....≈ß≈....#### #........#.#........§..§......... You could see the friendly Zutafoeg the knight, a wolf spider simulacrum (ally target) and a centaur warrior simulacrum. Vanquished Creatures 3 two-headed ogres A rust devil (Gauntlet) A cane toad (Lair:1) Maggie (D:8) A komodo dragon (D:9) A kobold demonologist (D:10) A troll (D:10) Prince Ribbit (D:8) A hornet (D:8) Grinder (D:4) Sigmund (D:3) A centaur simulacrum (Gauntlet) Blorkula the Orcula (D:8) 4 yaks (D:9) A ynoxinul (Gauntlet) 3 wyverns Grum (D:10) A basilisk (D:9) A steam dragon (D:7) A harpy simulacrum (Gauntlet) A black bear (D:5) A sky beast (D:6) 2 ice beasts 3 orc warriors An ogre (D:6) 3 centaurs 3 wolves (D:10) A phantom (D:5) 12 kobold brigands 6 bullfrogs 11 scorpions 5 wights (D:10) 5 vampire bats (D:8) 4 killer bees (D:9) 4 howler monkeys 2 bombardier beetles 4 centaur zombies (Ossuary) A hound (D:6) 3 human zombies (Ossuary) A jelly (D:7) 6 orc priests A gnoll bouda (D:9) 4 iron imps (Gauntlet) Jessica (D:3) 4 iguanas A sleepcap (D:5) Ijyb (D:3) 6 scorpion zombies (Ossuary) Natasha (thrice) (D:2) 3 orc wizards 3 mummies (Ossuary) Robin (D:3) 5 gnolls (D:9) 16 adders 5 river rats (Sewer) A shadow imp (D:5) 2 white imps 2 ufetubi (D:6) An adder zombie (Ossuary) 3 ribbon worms 4 dart slugs 38 orcs 10 ball pythons 5 bats 9 endoplasms 6 giant cockroaches 5 gnoll zombies (Ossuary) 21 goblins 9 hobgoblins 12 jackals 7 quokkas 5 ball python zombies (Ossuary) A frilled lizard (Sewer) 2 jackal zombies (Ossuary) 29 kobolds 2 orc zombies (Ossuary) 26 rats 360 creatures vanquished. Vanquished Creatures (collateral kills) A cane toad (Lair:1) A steam dragon (D:8) An acid dragon (D:8) A centaur (D:9) A wight (D:10) An orc (D:10) 6 creatures vanquished. Vanquished Creatures (others) An orc wizard (D:5) 1 creature vanquished. Grand Total: 367 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bayes525 the Coglin Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 82 | D:1 | Reached XP level 2. HP: 21/23 MP: 2/2 596 | D:1 | Reached XP level 3. HP: 29/29 MP: 3/3 1166 | D:2 | Reached XP level 4. HP: 32/37 MP: 4/4 1312 | D:2 | Reached skill level 3 in Dodging 1405 | D:2 | Noticed Natasha 1412 | D:2 | Killed Natasha 1413 | D:2 | Reached skill level 1 in Armour 1416 | D:2 | Noticed Natasha 1427 | D:2 | Killed Natasha 1428 | D:2 | Reached XP level 5. HP: 19/42 MP: 5/5 1615 | D:2 | Noticed Natasha 1624 | D:2 | Killed Natasha 1823 | D:2 | Found a faded altar of an unknown god. 1969 | D:3 | Noticed Ijyb 1981 | D:3 | Killed Ijyb 2305 | D:3 | Noticed Sigmund 2311 | D:3 | Killed Sigmund 2312 | D:3 | Reached skill level 5 in Fighting 2312 | D:3 | Reached XP level 6. HP: 47/51 MP: 6/6 2701 | D:3 | Noticed Robin 2714 | D:3 | Killed Robin 2715 | D:3 | Reached XP level 7. HP: 52/58 MP: 7/7 2988 | D:3 | Found Tagy's Armour Shop. 3022 | D:3 | Noticed Jessica 3028 | D:3 | Killed Jessica 3029 | D:3 | Reached skill level 1 in Stealth 3243 | D:4 | Noticed Grinder 3260 | D:4 | Killed Grinder 3430 | D:4 | Found an opulent altar of Gozag. 3501 | D:4 | Found Doghirim's Assorted Antiques. 3518 | D:4 | Identified the +10 sling "Zuzelladym" {drain, rElec Dex+3} 4043 | D:5 | Entered Level 5 of the Dungeon 4046 | D:5 | Found a glowing drain. 4060 | Sewer | Entered a sewer 4101 | Sewer | Reached skill level 5 in Evocations 4167 | Sewer | Reached skill level 1 in Ranged Weapons 4172 | Sewer | Reached XP level 8. HP: 47/64 MP: 8/8 5078 | D:5 | Reached skill level 5 in Ranged Weapons 5322 | D:5 | Found a radiant altar of Vehumet. 5336 | D:5 | Found the +7 Throatcutter {drain, coup de grace} 5350 | D:5 | Reached XP level 9. HP: 48/73 MP: 9/9 6181 | D:6 | Identified the +0 shortbow of Ash {elec, Dex+3} 6278 | D:6 | Found a staircase to the Ecumenical Temple. 6289 | Temple | Entered the Ecumenical Temple 6298 | Temple | Became a worshipper of Hepliaklqana the Forgotten 6335 | D:6 | Got the Quarto of Transposed Terra Firma 6583 | D:6 | Found an ornate altar of the Wu Jian Council. 6737 | D:7 | Found a sand-covered staircase. 6742 | Ossuary | Entered an ossuary 6962 | Ossuary | Reached XP level 10. HP: 82/82 MP: 10/10 7299 | D:7 | Reached * piety under Hepliaklqana 7329 | D:7 | Reached skill level 10 in Fighting 7511 | D:7 | Reached skill level 4 in Dodging 7650 | D:7 | Upgraded the game from 0.33-a0-96-gfd2f4f1e42 to | 0.33-a0-105-g4c57dba787 7653 | D:8 | Noticed Maggie 7657 | D:8 | Killed Maggie 7731 | D:8 | Reached skill level 5 in Dodging 7966 | D:8 | Noticed Prince Ribbit 7973 | D:8 | Killed Prince Ribbit 8034 | D:8 | Noticed Blorkula the Orcula 8046 | D:8 | Killed Blorkula the Orcula 8297 | D:8 | Found Juleiceg's Magic Scroll Shoppe. 8300 | D:8 | Bought a scroll of blinking for 112 gold pieces 8510 | D:9 | Found a blossoming altar of Fedhas. 8615 | D:9 | Identified the +1 scale mail "Vaywnapt" {rPois MP+8 Int+4 | Dex+3} 8861 | D:9 | Reached ** piety under Hepliaklqana 8862 | D:9 | Remembered your ancestor Zutafoeg as a knight 9292 | D:9 | Reached XP level 11. HP: 81/81 MP: 11/11 9402 | D:9 | Reached skill level 10 in Ranged Weapons 9509 | D:9 | Found a staircase to the Lair. 9555 | D:9 | Reached skill level 6 in Dodging 9563 | D:9 | Reached skill level 7 in Dodging 9623 | D:9 | Noticed a two-headed ogre 9632 | D:9 | Killed a two-headed ogre 9633 | D:9 | Reached skill level 8 in Dodging 10074 | D:10 | Entered Level 10 of the Dungeon 10437 | D:10 | Noticed a two-headed ogre 10556 | D:10 | Killed a two-headed ogre 10557 | D:10 | Reached skill level 9 in Dodging 10578 | D:10 | Noticed Grum 10588 | D:10 | Killed Grum 10877 | D:10 | Noticed a two-headed ogre 10884 | D:10 | Killed a two-headed ogre 10885 | D:10 | Reached skill level 10 in Dodging 11105 | D:10 | Reached skill level 11 in Dodging 11520 | Lair:1 | Entered Level 1 of the Lair of Beasts 11520 | Lair:1 | Reached *** piety under Hepliaklqana 11550 | Lair:1 | Reached skill level 12 in Dodging 11645 | Lair:1 | Found a gate leading to a gauntlet. 11649 | Gauntlet | Entered a Gauntlet 11649 | Gauntlet | Found a transporter. 11649 | Gauntlet | Found a transporter. 11653 | Gauntlet | Found a transporter. 11653 | Gauntlet | Found a transporter. 11660 | Gauntlet | Noticed a dire elephant 11661 | Gauntlet | Noticed a sixfirhy 11662 | Gauntlet | Found a transporter. 11669 | Gauntlet | Noticed a thrashing horror 11681 | Gauntlet | Found a transporter. 11691 | Gauntlet | Found a transporter. 11693 | Gauntlet | Noticed a sin beast 11694 | Gauntlet | Found a transporter. 11715 | Gauntlet | Found a transporter. 11715 | Gauntlet | Found the +3 greatsling "Punk" {acid, rCorr} 11722 | Gauntlet | Found a transporter. 11736 | Gauntlet | Found a transporter. 11758 | Gauntlet | Found a transporter. 11791 | Gauntlet | Found a transporter. 11793 | Gauntlet | Found a large runed translucent door. 11793 | Gauntlet | Found a large runed translucent door. 11794 | Gauntlet | Found a large runed translucent door. 11794 | Gauntlet | Found a large runed translucent door. 11795 | Gauntlet | Found a large runed translucent door. 11795 | Gauntlet | Found a runed translucent door. 11795 | Gauntlet | Found a large runed translucent door. 11795 | Gauntlet | Found a runed translucent door. 11795 | Gauntlet | Found a large runed translucent door. 11795 | Gauntlet | Found a large runed translucent door. 11796 | Gauntlet | Found a large runed translucent door. 11796 | Gauntlet | Found a large runed translucent door. 11799 | Gauntlet | Found a large runed translucent door. 11799 | Gauntlet | Found a large runed translucent door. 11801 | Gauntlet | Found a large runed translucent door. 11801 | Gauntlet | Found a large runed translucent door. 11801 | Gauntlet | Found a large runed translucent door. 11803 | Gauntlet | Found a runed translucent gate. 11803 | Gauntlet | Found a runed translucent gate. 11803 | Gauntlet | Found a runed translucent gate. 11805 | Gauntlet | Found a transporter. 11814 | Gauntlet | Noticed a catoblepas 11816 | Gauntlet | Found a large runed translucent door. 11906 | Gauntlet | Found a transporter. 11920 | Gauntlet | Found a transporter. 12163 | Gauntlet | Identified the +9 long sword of Autumn {spect, ^Fragile | Str+4 Int+4} 12191 | Gauntlet | Slain by a centaur warrior simulacrum Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_yet_another_circle, layout_loops_ring, minivault_11, minmay_hexomino_u4 D:2: layout_rooms, ebering_ecumenical_altar_sacrificial, uniq_natasha, uniq_crazy_yiuf_cottage D:3: layout_basic, serial_shops, nicolae_shop_tiny_waterfront, minmay_randomly_rotated_circles, uniq_robin, uniq_jessica, uniq_ijyb, uniq_sigmund D:4: layout_loops_ring, mainiacjoe_overflow_brackets, serial_shops, shop, serial_forest, infiniplex_forest_lined_3, infiniplex_forest_lined_room_3, infiniplex_forest_clump_double, infiniplex_forest_straight_4, infiniplex_forest_lined_room_2, infiniplex_forest_corner_1, infiniplex_forest_straight_4, uniq_grinder D:5: layout_loops_cross, general_overflow_altar, portal_sewer_entry_f, minmay_misc_feat_alley, dilly_guarded_unrand_throatcut D:6: layout_basic, nicolae_wu_jian_immortal_techniques, minmay_temple_entry_mist D:7: layout_rooms, enter_ossuary_2 D:8: layout_gridville, serial_shops, nicolae_shop_rolled_up, uniq_maggie, uniq_prince_ribbit1, uniq_blorkula_the_orcula D:9: layout_basic, amcnicky_altar_gilded, david_lair_shrubbed D:10: nicolae_cairo_tiling_large_dashed, layout_loops_ring, uniq_grum D:11: bobbens_index_wilting_gardens, layout_basic, kennysheep_orc_monster_closet_entryway, serial_shops, nicolae_shop_bloodbath_and_beyond, shop, chequers_jeans Temple: nicolae_temple_bog_church Lair:1: layout_regular_city, gauntlet_entry_generic, uniq_jeremiah Gauntlet: gammafunk_gauntlet_branching [nicolae_gauntlet_arena_t_cross, gammafunk_gauntlet_arena_teeth, gammafunk_gauntlet_arena_split_diamond, gammafunk_gauntlet_arena_open, nicolae_gauntlet_arena_grate_2, minmay_gauntlet_arena_make_your_own_arena, gammafunk_gauntlet_arena_spirals, gammafunk_gauntlet_arena_hedges, gauntlet_exit_watery] Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 | ---------------+----------------------------------+----- Fighting | 3 4 5 6 7 8 10 | 10.0 Throwing | 2 | 2.0 Dodging | 3 5 12 | 12.7 Armour | 2 3 | 3.0 Stealth | 2 | 2.0 Evocations | 5 | 5.0 Ranged Weapons | 2 5 8 9 10 | 10.0 Axes | | 3.0 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: War axe | 84 | 71 | 41 | || 196 Dagger | 75 | 74 | 29 | || 178 Fire: Sling | | | 574 | 636 || 1210 Throw: Boomerang | | | | 2 || 2 Invoke: Ancestor Life: Kn | | | | 1 || 1 Recall Ancestor | | | | 1 || 1 Evoke: Wand | | 1 | 1 | 1 || 3 Use: Scroll | | | 11 | 14 || 25 Stab: Sleeping | 2 | | | || 2 Armour: Leather armour | 42 | | 78 | 12 || 132 Scale mail | 18 | 75 | 18 | || 111 Acid dragon scale | | | | 33 || 33 Dodge: Dodged | 61 | 51 | 110 | 68 || 290 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 12298 | 11844 | 454 | 3100 | 6089 | 16 | 768.6 | Dungeon | 10102 | 9664 | 438 | 2553 | 5181 | 11 | 918.4 | Temple | 18 | 2 | 16 | 0 | 0 | 1 | 18.0 | Lair | 128 | 128 | 0 | 0 | 0 | 1 | 128.0 | Sewer | 964 | 964 | 0 | 262 | 511 | 1 | 964.0 | Ossuary | 544 | 544 | 0 | 173 | 116 | 1 | 544.0 | Gauntlet | 540 | 540 | 0 | 112 | 281 | 1 | 540.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:9: 1690 daAuts D:10: 1371 daAuts D:3: 1245 daAuts D:5: 1194 daAuts D:1: 1095 daAuts Sewer: 964 daAuts D:4: 874 daAuts D:2: 871 daAuts D:8: 778 daAuts D:6: 545 daAuts Ossuary: 544 daAuts Gauntlet: 540 daAuts D:7: 413 daAuts Lair:1: 128 daAuts D:11: 21 daAuts