Dungeon Crawl Stone Soup version 0.33-a0-114-g4d60b030d2 (webtiles) character file. Game seed: 12692122325947051652 905 bayes525 the Firebug (level 7, -3/44 HPs) Began as a Deep Elf Fire Elementalist on Sept 20, 2024. Slain by an ogre ... wielding a +0 giant club (19 damage) ... on level 5 of the Dungeon. The game lasted 00:12:58 (8542 turns). bayes525 the Firebug (Deep Elf Fire Elementalist) Turns: 8542, Time: 00:12:59 Health: -3/44 AC: 2 Str: 5 XL: 7 Next: 80% Magic: 9/13 EV: 12 Int: 22 God: Gold: 176 SH: 0 Dex: 15 Spells: 6/12 levels left rFire + + . a - +2 mace (heavy) rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ f - ring of protection from fire HPRegen 0.27/turn l - ring of protection from fire MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 286 gold pieces. You spent 110 gold pieces at shops. Inventory: Hand Weapons a - a +2 heavy mace (weapon) g - a +0 short sword Missiles h - 7 poisoned darts Armour c - a +0 robe (worn) Jewellery e - an amulet of guardian spirit f - a ring of protection from fire (left hand) l - a ring of protection from fire (right hand) Scrolls d - 2 scrolls of butterflies i - a scroll of fear j - a scroll of silence {unknown} Potions b - 2 potions of magic k - 2 potions of brilliance m - a potion of lignification n - 2 potions of curing {unknown} Skills: - Level 5.0 Fighting + Level 4.3 Dodging - Level 5.0 Stealth - Level 3.0 Spellcasting - Level 1.1 Conjurations - Level 6.0 Fire Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 72% 2x1d7 3% 1 b - Scorch Fire 58% 2d7 1% 2 c - Inner Flame Hex/Fire 16% N/A 11% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Volatile Blastmotes Fire/Tloc 32% 2d12 11% 3 Sandblast Erth 6% 2d5 12% 1 Flame Wave Conj/Fire 18% 2d7 28% 4 Stone Arrow Conj/Erth 10% 3d7 30% 3 Passwall Erth 3% N/A 36% 3 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (0/1) D:6 Altars: Kikubaaqudgha Okawaru Qazlal Sif Muna Yredelemnul Zin The Shining One Shops: D:2 ( D:3 ! D:5 ! Annotations: D:3 1 runed translucent door, billz999's ghost, amateur GnHs D:4 Steam Dragon!, 1 runed translucent door, exclusion: door, Crazy Yiuf Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History As you read the scroll labelled CEDIFR IL XAE, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. You climb upwards. Level annotation: 1 runed translucent door, billz999's ghost, amateur GnHs Your surroundings suddenly seem different. You start waiting. Done waiting. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. The air fills with toxic fumes! As you read the scroll labelled ANIFEA AM ALEPIGH, it crumbles to dust. It was a scroll of poison. As you read the scroll labelled LUHO YCWEMME, it crumbles to dust. It is a scroll of amnesia. Okay, then. You start waiting. Done waiting. You start waiting. Done waiting. You start waiting. Done waiting. j - a scroll labelled TIXOECK ESEFRUEQ A hobgoblin comes into view. A hobgoblin is nearby! Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You now have 11/12 mp. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You now have 10/12 mp. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the hobgoblin. The hobgoblin is lightly wounded. The hobgoblin shouts! Your foxfire dissipates! The foxfire hits the hobgoblin. The hobgoblin is moderately wounded. You now have 9/12 mp. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the hobgoblin. The hobgoblin is severely wounded. The foxfire hits the hobgoblin but does no damage. The hobgoblin is severely wounded. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You now have 8/12 mp. A hobgoblin is nearby! A hobgoblin is nearby! A hobgoblin is nearby! Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. There is not enough space to conjure foxfire! Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. There is not enough space to conjure foxfire! A hobgoblin is nearby! The foxfire hits the hobgoblin. You kill the hobgoblin! Your foxfire dissipates! x3 Your foxfire dissipates! You start resting. A giant cockroach comes into view. A giant cockroach is nearby! A giant cockroach is nearby! A giant cockroach is nearby! Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You now have 9/12 mp. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the giant cockroach. The giant cockroach is heavily wounded. The foxfire hits the giant cockroach but does no damage. The giant cockroach is heavily wounded. You now have 8/12 mp. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the giant cockroach but does no damage. The giant cockroach is heavily wounded. The foxfire hits the giant cockroach. You kill the giant cockroach! You now have 7/12 mp. You start resting. Your foxfire dissipates! You start resting. Your foxfire dissipates! You start resting. Magic restored. MP restored: 12 A goblin comes into view. It is wielding a +0 club. A goblin is nearby! A goblin is nearby! A goblin is nearby! Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You now have 11/12 mp. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The goblin shouts! The foxfire hits the goblin. The goblin is severely wounded. The foxfire hits the goblin. You kill the goblin! You now have 10/12 mp. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You now have 9/12 mp. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You start resting. Your foxfire dissipates! You start resting. Your foxfire dissipates! x3 You start resting. A phantom comes into view. A phantom is nearby! A phantom is nearby! Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You now have 8/12 mp. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the phantom. The phantom is lightly damaged. The foxfire hits the phantom. The phantom is moderately damaged. The foxfire hits the phantom but does no damage. The phantom is moderately damaged. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the phantom. The phantom is heavily damaged. The foxfire hits the phantom! The phantom is severely damaged. You now have 6/12 mp. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the phantom. The phantom is severely damaged. The foxfire hits the phantom but does no damage. The phantom is severely damaged. The foxfire hits the phantom. The phantom is almost destroyed. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the phantom. You destroy the phantom! Your Fighting skill increases to level 4! You now have 5/12 mp. You start resting. Your foxfire dissipates! x3 You start resting. Magic restored. MP restored: 12 You start waiting. Done waiting. Could not explore, unopened door. Could not explore, unopened door. You open the door. Found an iron altar of Okawaru. There is an open door here. There is an iron altar of Okawaru here. There is an open door here. A hobgoblin comes into view. A hobgoblin is nearby! A hobgoblin is nearby! Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You now have 11/12 mp. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You now have 10/12 mp. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the hobgoblin. The hobgoblin is severely wounded. The hobgoblin shouts! The foxfire hits the hobgoblin. You kill the hobgoblin! You now have 9/12 mp. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You start resting. Your foxfire dissipates! x2 You start resting. Your foxfire dissipates! You start resting. Magic restored. MP restored: 12 You start waiting. Done waiting. An adder comes into view. An adder is nearby! An adder is nearby! Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You now have 11/12 mp. Your foxfire dissipates! MP restored: 12 Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the adder. The adder is heavily wounded. The adder's fire resistance burns away. You now have 10/12 mp. Casting: Scorch (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the adder. The adder is burned terribly! You kill the adder! Health restored: 39 You now have 8/12 mp. You start resting. Magic restored. MP restored: 12 You start waiting. Done waiting. You see here an adder corpse. You pick up a book of Geomancy and begin reading... You add the spells Sandblast, Stone Arrow and Passwall to your library. You now have 145 gold pieces (gained 17). A hobgoblin comes into view. A hobgoblin is nearby! A kobold and a hound come into view. The kobold is wielding a +0 whip and quivering poisoned darts. The hound bites you. The hound barely misses you. You take 2 damage, and have 37/39 hp. You miss the hound. The hobgoblin shouts! You hear an angry hiss. The hound bites you. You take 2 damage, and have 35/39 hp. The hound attacks as it pursues you! The hound bites you. x2 You take 9 damage, and have 26/39 hp. MASSIVE DAMAGE!! The hound attacks as it pursues you! The hound bites you. You take 1 damage, and have 25/39 hp. The hound attacks as it pursues you! The hound bites you but does no damage. The hound bites you. You take 1 damage, and have 24/39 hp. The hound attacks as it pursues you! The hound bites you. x2 You take 7 damage, and have 18/39 hp. The hound attacks as it pursues you! The hound bites you. You take 5 damage, and have 13/39 hp. Casting: Scorch (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the hound. The hound is heavily wounded. The hound's fire resistance burns away. The hound bites you. x2 * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 11/39 hp. You now have 10/12 mp. Casting: Scorch (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the hound. The hound is burned terribly! You kill the hound! You now have 8/12 mp. Casting: Scorch (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the hobgoblin. You kill the hobgoblin! You now have 6/12 mp. Casting: Scorch (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the kobold. You kill the kobold! You now have 5/12 mp. You start resting. A steam dragon comes into view. A steam dragon is nearby! Okay, then. As you read the scroll of fear, it crumbles to dust. You assume a fearsome visage. The steam dragon hisses angrily. The steam dragon resists with some effort. Blink to where? Press: ? - help, Dir - move target As you read the scroll of blinking, it crumbles to dust. The steam dragon breathes steam at you. The ball of steam hits you! * * * LOW HITPOINT WARNING * * * You take 10 damage, and have 6/39 hp. MASSIVE DAMAGE!! Okay, then. As you read the scroll of butterflies, it crumbles to dust. You hear the flapping of tiny wings. You swap places. You swap places. You swap places. You swap places. Something closely misses your butterfly. Something misses your butterfly. You swap places. You swap places. You swap places. MP restored: 12 You see here a +2 dagger of distortion. Your butterfly disappears in a burst of colours! Your butterfly disappears in a burst of colours! There is a stone staircase leading up here. You climb upwards. Your summoned ally is left behind. Level annotation: 1 runed translucent door, billz999's ghost, amateur GnHs There is a stone staircase leading down here. You start resting. HP restored. Health restored: 39 You start waiting. Done waiting. You start waiting. Done waiting. There is a stone staircase leading down here. Billz999's ghost turns its malevolent gaze towards you. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Annotate which branch? (. - D:4, ? - help, ! - show branch list) New annotation for D:4 (include '!' for warning): Steam Dragon! A ball python comes into view. Found 10 gold pieces. You see here 8 gold pieces. You now have 153 gold pieces (gained 8). The ball python hisses angrily. Casting: Scorch (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You now have 11/12 mp. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the ball python. The ball python is severely wounded. The foxfire hits the ball python. You kill the ball python! You now have 10/12 mp. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You now have 9/12 mp. You start resting. Your foxfire dissipates! You start resting. Your foxfire dissipates! x2 You start resting. Magic restored. MP restored: 12 You now have 163 gold pieces (gained 10). An endoplasm and an orc come into view. There are monsters nearby! A jelly comes into view. An orc comes into view. It is wielding a +0 war axe. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The orc shouts! The endoplasm quivers. The jelly quivers. The foxfire hits the jelly. The jelly is lightly wounded. An orc comes into view. It is wielding a +0 short sword. You now have 11/12 mp. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You now have 10/12 mp. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc. You kill the orc! The foxfire hits the jelly. The jelly is moderately wounded. The foxfire hits the jelly. The jelly is heavily wounded. The jelly closely misses you. You now have 9/12 mp. Casting: Scorch (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the endoplasm. You kill the endoplasm! The jelly closely misses you. You now have 7/12 mp. Casting: Scorch (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the jelly. The jelly is almost dead. The jelly's fire resistance burns away. You hear a shout! The jelly closely misses you. You now have 5/12 mp. Casting: Scorch (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc. You kill the orc! The jelly misses you. You now have 3/12 mp. Your foxfire dissipates! An orc comes into view. It is wielding a +0 club. Casting: Scorch (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc but do no damage. The jelly hits you. You are splashed with acid! You take 12 damage, and have 27/39 hp. MASSIVE DAMAGE!! You now have 2/12 mp. Casting: Scorch (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the jelly. The jelly is burned terribly! You kill the jelly! You now have 0/12 mp. The orc attacks as it pursues you! The orc barely misses you. Casting: Scorch (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The orc attacks as it pursues you! The orc closely misses you. The orc attacks as it pursues you! The orc barely misses you. There is a stone staircase leading up here. The orc misses you. You climb upwards. Level annotation: 1 runed translucent door, billz999's ghost, amateur GnHs There is a stone staircase leading down here. Casting: Scorch (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The orc hits you with a +0 war axe. The orc barely misses your foxfire. You take 1 damage, and have 29/39 hp. You now have 2/12 mp. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the orc but does no damage. x2 The orc closely misses you. The orc barely misses your foxfire. You now have 1/12 mp. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the orc. The orc is heavily wounded. The foxfire hits the orc. The orc is almost dead. The orc hits you with a +0 war axe. The orc hits your foxfire with a +0 war axe! You take 3 damage, and have 26/39 hp. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the orc. You kill the orc! You now have 0/12 mp. You start resting. Your foxfire dissipates! Billz999's ghost shouts, "Do you think the gods will protect you?" Your foxfire dissipates! You start resting. Your foxfire dissipates! You start resting. Billz999's ghost says, "Death is your only future!" Billz999's ghost whispers, "There is no future for you." Magic restored. You regained 11 hp, and now have 38/39 hp. MP restored: 12 You start resting. HP restored. Health restored: 39 Warning, next level annotated: Steam Dragon! You climb downwards. The orc shouts! The orc hits you with a +0 club. The orc hits you but does no damage. There is a stone staircase leading up here. You take 2 damage, and have 37/39 hp. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc. You kill the orc! The orc barely misses you. You now have 10/12 mp. Casting: Scorch (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc. The orc is severely wounded. The orc's fire resistance burns away. The orc hits you with a +0 club. You take 3 damage, and have 35/39 hp. You now have 8/12 mp. Casting: Scorch (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc. The orc is burned terribly! You kill the orc! You now have 6/12 mp. You start resting. HP restored. Health restored: 39 You regained 4 mp, and now have 10/12 mp. You start resting. Magic restored. MP restored: 12 You see here a hobgoblin skeleton. A phantom comes into view. You see here a +2 heavy mace. g - a +2 heavy mace Casting: Scorch (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You now have 11/12 mp. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the phantom. The phantom is lightly damaged. The foxfire hits the phantom. The phantom is moderately damaged. You now have 10/12 mp. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the phantom. The phantom is heavily damaged. The foxfire hits the phantom. The phantom is severely damaged. You now have 9/12 mp. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the phantom. The phantom is almost destroyed. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the phantom. You destroy the phantom! Training target 5.0 for Fighting reached! Your Fighting skill increases to level 5! You need to enable at least one skill for training. You have reached level 7! Health restored: 44 You now have 8/13 mp. You start resting. Your foxfire dissipates! You start resting. Your foxfire dissipates! Your foxfire dissipates! You start resting. Magic restored. MP restored: 13 There is a stone staircase leading up here. A hobgoblin comes into view. A hobgoblin is nearby! A hobgoblin is nearby! The hobgoblin shouts! The hobgoblin misses you. You closely miss the hobgoblin. The hobgoblin closely misses you. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the hobgoblin. You kill the hobgoblin! You now have 11/13 mp. You start resting. Magic restored. MP restored: 13 You start waiting. Done waiting. You see here a hobgoblin corpse. Found a stone staircase leading up. There is a stone staircase leading up here. A giant cockroach comes into view. A giant cockroach is nearby! Casting: Scorch (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You now have 12/13 mp. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the giant cockroach. The giant cockroach is almost dead. You now have 11/13 mp. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the giant cockroach but does no damage. The giant cockroach is almost dead. The foxfire hits the giant cockroach. You kill the giant cockroach! You now have 10/13 mp. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You start resting. Your foxfire dissipates! x2 You start resting. Your foxfire dissipates! x2 Your foxfire dissipates! Found a ring of protection from fire. MP restored: 13 l - a ring of protection from fire f - a ring of protection from fire (left hand) l - a ring of protection from fire (right hand) Found an escape hatch in the ceiling. n - 2 bubbling inky potions There is an escape hatch in the ceiling here. h - 7 poisoned darts (gained 5) You see here a +0 whip. A hobgoblin comes into view. The hobgoblin shouts! Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the hobgoblin. You kill the hobgoblin! You now have 11/13 mp. You start resting. Magic restored. MP restored: 13 You start waiting. Done waiting. You see here a hobgoblin corpse. You see here 5 stones. There is a stone staircase leading down here. You see here a +0 short sword. You see here a +0 short sword. Found a stone staircase leading down. There is a stone staircase leading down here. Found an escape hatch in the floor. There is an escape hatch in the floor here. Found a hammer. Found a runed translucent door. Crazy Yiuf shouts! Casting: Scorch (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Casting: Scorch (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (dangerous; 13% risk of failure) Press: ? - help, Dir - move target, f - steam dragon Aim: a steam dragon (wandering, hasn't noticed you, chance to affect: 67%) The steam dragon is filled with an inner flame. The steam dragon hisses angrily. You now have 10/13 mp. Okay, then. Casting: Inner Flame (dangerous; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the steam dragon. Flame seeps out of the steam dragon. The steam dragon is lightly wounded. The steam dragon's fire resistance burns away. The steam dragon is engulfed in blazing flames. Flame seeps out of the steam dragon. You now have 8/13 mp. The steam dragon attacks as it pursues you! The steam dragon bites you. The steam dragon claws you. You take 7 damage, and have 37/44 hp. Okay, then. Okay, then. You feel yourself speed up. The steam dragon bites you but does no damage. The steam dragon closely misses you. The steam dragon is no longer more vulnerable to fire. There is an escape hatch in the floor here. The steam dragon breathes steam at you. The ball of steam hits you. You resist. You take 5 damage, and have 33/44 hp. Casting: Scorch (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You now have 9/13 mp. The foxfire hits the steam dragon. The steam dragon explodes! Training target 4.0 for Dodging reached! Your Dodging skill increases to level 4! You need to enable at least one skill for training. Unknown command. You start resting. Your foxfire dissipates! You start resting. Magic restored. You regained 2 hp, and now have 37/44 hp. MP restored: 13 Unknown command. You start resting. Your extra speed is starting to run out. You regained 4 hp, and now have 41/44 hp. You feel yourself slow down. HP restored. You see here a steam dragon corpse. You see here a hobgoblin skeleton. You see here a +0 whip. There is an escape hatch in the ceiling here. There is an escape hatch in the ceiling here. You see here a +0 whip. You see here a hobgoblin skeleton. Health restored: 44 You start waiting. Crazy Yiuf shouts! Crazy Yiuf yells, "Cake! Hah seventy knee." Crazy Yiuf yells, "Castle Xom aubergine!" Crazy Yiuf says, "Mugger childish leg!" Crazy Yiuf flaps his cloak. Crazy Yiuf yells, "Millenium canine action!" Crazy Yiuf says, "Cod verde return to song!" Crazy Yiuf yells, "Goldfish! Flower forty-two infinity." Crazy Yiuf cries, "Fire!" Crazy Yiuf screams, "Citrus!" Crazy Yiuf yells, "Rifle!" Crazy Yiuf laughs, "Cod sanguine Hive!" Crazy Yiuf yells, "Defame!" Crazy Yiuf grits, "Tonal! Sif Muna senile broken." Crazy Yiuf says, "Ghoul cower senile!" Crazy Yiuf sings, "Trees, trees, trees, circus!" Crazy Yiuf cries, "You leg down broken song, no?" Done waiting. Press: ? - help, v - describe, . - travel A runed translucent door. Placed new exclusion. Reduced exclusion size to a single square. Partly explored, can't reach some places. Partly explored, can't reach some places. Partly explored, can't reach some places. Crazy Yiuf grits, "Fluff verde arga!" There is an escape hatch in the floor here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Found a glowing golden altar of the Shining One. You open the door. An ogre comes into view. It is wielding a +0 giant club. There is an open door here. The helpless ogre fails to defend itself. You puncture the ogre! The ogre is moderately wounded. The ogre completely misses you. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the ogre. The ogre is heavily wounded. The ogre's fire resistance burns away. The ogre closely misses you. You now have 11/13 mp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the ogre. The ogre is burned terribly! You kill the ogre! Training target 6.0 for Fire Magic reached! Your Fire Magic skill increases to level 6! You need to enable at least one skill for training. You now have 9/13 mp. You start resting. Magic restored. MP restored: 13 You start waiting. Done waiting. You open the door. A phantom comes into view. There is an open door here. There is an open door here. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You now have 12/13 mp. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the phantom but does no damage. The foxfire hits the phantom. The phantom is moderately damaged. You now have 11/13 mp. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the phantom. The phantom is moderately damaged. The foxfire hits the phantom. The phantom is heavily damaged. The phantom hits you. You take 3 damage, and have 41/44 hp. You now have 10/13 mp. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the phantom. The phantom is severely damaged. The foxfire hits the phantom. The phantom is almost destroyed. The phantom closely misses you. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the phantom. The phantom is almost destroyed. The foxfire hits the phantom but does no damage. The phantom is almost destroyed. The phantom hits you. The phantom blinks! You blink. You take 1 damage, and have 41/44 hp. You now have 9/13 mp. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the phantom. The phantom is almost destroyed. The foxfire hits the phantom but does no damage. The phantom is almost destroyed. The phantom hits you. You take 1 damage, and have 40/44 hp. You now have 8/13 mp. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The phantom misses you. You now have 7/13 mp. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the phantom. You destroy the phantom! Your Stealth skill increases to level 4! Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire dissipates! x2 You now have 6/13 mp. You start resting. Your foxfire dissipates! x2 You start resting. Your foxfire dissipates! x2 You start resting. Your foxfire dissipates! You start resting. HP restored. Health restored: 44 You regained 2 mp, and now have 9/13 mp. You start resting. Magic restored. MP restored: 13 You start waiting. Done waiting. Found a scroll of fear. i - a scroll of fear Found Ziarph's Distillery. Found a stone staircase leading down. A bombardier beetle comes into view. A bombardier beetle is nearby! Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You now have 12/13 mp. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You now have 11/13 mp. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the bombardier beetle. The bombardier beetle is moderately wounded. The foxfire hits the bombardier beetle. The bombardier beetle is heavily wounded. The foxfire hits the bombardier beetle. The bombardier beetle is severely wounded. You now have 10/13 mp. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the bombardier beetle. The bombardier beetle is almost dead. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the bombardier beetle. The bombardier beetle is almost dead. The foxfire hits the bombardier beetle. The bombardier beetle is almost dead. The foxfire hits the bombardier beetle. You kill the bombardier beetle! You now have 9/13 mp. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire dissipates! You now have 8/13 mp. You start resting. Your foxfire dissipates! You start resting. Your foxfire dissipates! x3 You start resting. Magic restored. MP restored: 13 You start waiting. Done waiting. You see here a bombardier beetle corpse. Found an ancient bone altar of Kikubaaqudgha. You open the door. There is an open door here. There is an open door here. There is an open door here. A hound comes into view. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You now have 12/13 mp. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The hound barks! The foxfire hits the hound but does no damage. You now have 11/13 mp. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the hound. The hound is lightly wounded. The foxfire hits the hound. The hound is lightly wounded. The foxfire hits the hound. The hound is heavily wounded. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the hound. The hound is almost dead. The foxfire hits the hound but does no damage. The hound is almost dead. You now have 10/13 mp. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the hound. The hound is almost dead. The foxfire hits the hound. You kill the hound! Training target 5.0 for Stealth reached! Your Stealth skill increases to level 5! You need to enable at least one skill for training. You now have 9/13 mp. You start resting. Your foxfire dissipates! x2 You start resting. Magic restored. MP restored: 13 Adjust to which letter? (? for menu, Esc to quit) a - a +2 heavy mace; g - a +0 short sword (weapon) a - a +2 heavy mace (weapon) You open the door. A hound comes into view. Found 13 gold pieces. There is an open door here. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You now have 12/13 mp. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The hound barks! You now have 11/13 mp. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the hound. The hound is moderately wounded. The foxfire hits the hound. The hound is heavily wounded. The foxfire hits the hound but does no damage. The hound is heavily wounded. You now have 10/13 mp. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the hound but does no damage. The hound is heavily wounded. The foxfire hits the hound. The hound is severely wounded. The hound bites you. You take 4 damage, and have 40/44 hp. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the hound but does no damage. The hound is severely wounded. The hound bites you. The foxfire hits the hound but does no damage. The hound is severely wounded. You take 3 damage, and have 37/44 hp. You now have 9/13 mp. A hound is nearby! You thump the hound! You kill the hound! Your foxfire dissipates! You start resting. Magic restored. You regained 3 hp, and now have 41/44 hp. MP restored: 13 You start resting. HP restored. Health restored: 44 You see here a hound corpse. You now have 176 gold pieces (gained 13). You open the door. There is an open door here. You open the door. There is an open door here. An ogre comes into view. It is wielding a +0 giant club. The helpless ogre fails to defend itself. You sock the ogre! The ogre is moderately wounded. The ogre closely misses you. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You take 29 damage, and have 15/44 hp. MASSIVE DAMAGE!! Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the ogre. The ogre is heavily wounded. The ogre's fire resistance burns away. You now have 11/13 mp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the ogre. The ogre is burned terribly! The ogre is almost dead. The ogre hits you with a +0 giant club!! You die... #...##....#.... ##..#....#....#.... ####...#....'....#.... #......#....#....#.... #.....##...##...##...§ #.....##'####...###### #.....##............†. ###...O.##.............. .......@................ ........................ ........#########.####.. ........# #+# #.. ######################## #................. #..#...#...#...#.. #_................ #..#...#...#...#.. You could see an ogre (combustible). Vanquished Creatures A steam dragon (D:4) An ogre (D:5) 3 phantoms 2 wights (D:6) 6 hounds A jelly (D:4) A bombardier beetle (D:5) 3 adders A gnoll (D:1) A dart slug (D:2) 2 ribbon worms 6 orcs 7 ball pythons 7 bats 11 endoplasms 5 giant cockroaches 8 goblins 12 hobgoblins 2 quokkas (D:3) 4 frilled lizards 7 kobolds 2 rats 93 creatures vanquished. Vanquished Creatures (others) 517 foxfires 517 creatures vanquished. Grand Total: 610 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bayes525 the Deep Elf Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 263 | D:1 | Reached XP level 2. HP: 16/16 MP: 8/8 304 | D:1 | Reached skill level 1 in Fighting 1127 | D:1 | Reached XP level 3. HP: 21/21 MP: 5/9 1624 | D:2 | Found a faded altar of an unknown god. 2331 | D:2 | Found Hobraem's Antique Weapon Emporium. 2453 | D:2 | Learned a level 2 spell: Scorch 2540 | D:3 | Noticed an earth elemental 2541 | D:3 | Found a stormy altar of Qazlal. 2543 | D:3 | Noticed a water elemental 2543 | D:3 | Noticed a fire elemental 2543 | D:3 | Noticed an air elemental 2609 | D:3 | You fall into a shaft and drop 3 floors! 2837 | D:6 | Noticed a wight 2838 | D:6 | Noticed a wight 2848 | D:6 | Killed a wight 2849 | D:6 | Reached skill level 4 in Fire Magic 2849 | D:6 | Reached XP level 4. HP: 14/28 MP: 1/10 2851 | D:6 | Reached XP level 5. HP: 17/32 MP: 0/11 2910 | D:6 | Noticed a water moccasin 2911 | D:6 | Found a basalt altar of Yredelemnul. 2924 | D:5 | Entered Level 5 of the Dungeon 3033 | D:5 | Reached skill level 5 in Fire Magic 3161 | D:5 | Learned a level 3 spell: Inner Flame 3845 | D:3 | Reached XP level 6. HP: 37/37 MP: 9/12 4199 | D:3 | Found Sarudis's Distillery. 4202 | D:3 | Bought a potion of haste for 110 gold pieces 5171 | D:3 | Found a runed translucent door. 5175 | D:3 | Noticed billz999's ghost (amateur GnHs) 5203 | D:3 | Found a shimmering blue altar of Sif Muna. 5203 | D:3 | Found a glowing silver altar of Zin. 6094 | D:4 | Found an iron altar of Okawaru. 6406 | D:4 | Noticed a steam dragon 6951 | D:4 | Reached skill level 5 in Fighting 6951 | D:4 | Reached XP level 7. HP: 44/44 MP: 8/13 7508 | D:4 | Found a runed translucent door. 7509 | D:4 | Noticed Crazy Yiuf 7555 | D:4 | Killed a steam dragon 7925 | D:5 | Found a glowing golden altar of the Shining One. 7936 | D:5 | Reached skill level 6 in Fire Magic 8207 | D:5 | Found Ziarph's Distillery. 8371 | D:5 | Found an ancient bone altar of Kikubaaqudgha. 8468 | D:5 | Reached skill level 5 in Stealth 8542 | D:5 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: ncdulo_smallfort, layout_basic D:2: layout_rooms, serial_shops, nicolae_shop_real_fake_doors, basic_ecumenical_altar D:3: layout_loops_corners, minitemple, nicolae_qazlal_style_of_elements, hellmonk_ghost_happy_afterlife, serial_shops, nicolae_shop_window_shopping D:4: layout_loops_ring, kennysheep_mini_moat, uniq_crazy_yiuf_cottage D:5: corexii_shack_village, layout_gridville, lemuel_coloured_pillars_altar, lemuel_crystal_altar, nicolae_take_the_stairs, minmay_small_thing, uniq_prince_ribbit1 D:6: layout_cave_pods, elyvilon_altar_1, mainiacjoe_overflow_small_starburst, minmay_temple_entry_arrows, serial_co_window_serial, co_window_corner_a, co_window_paths_a, co_window_paths_b, co_window_paths_a, co_window_paths_b, co_window_of_opportunity_c, co_window_broadway_b, co_window_unsneaky_path_c, co_window_paths_c, co_window_corner_cb, co_window_2corner, co_window_2corner, glass_columns_a, glass_columns_a Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Stealth | 3 5 | 5.0 Fighting | 2 3 5 | 5.0 Fire Magic | 4 5 6 | 6.0 Dodging | 3 4 | 4.3 Spellcasting | | 3.0 Conjurations | | 1.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Spear | 15 | | || 15 Short sword | 8 | 10 | 2 || 20 Dagger | 2 | | || 2 Mace | | | 2 || 2 Cast: Foxfire | 137 | 128 | 30 || 295 Scorch | | 17 | 7 || 24 Inner Flame | | | 1 || 1 Use: Scroll | 6 | 7 | || 13 Potion | | | 1 || 1 Stab: Sleeping | 6 | | 2 || 8 Armour: Robe | 19 | 30 | 11 || 60 Dodge: Dodged | 21 | 21 | 8 || 50 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 8524 | 8355 | 169 | 4605 | 2181 | 6 | 1420.7 | Dungeon | 8524 | 8355 | 169 | 4605 | 2181 | 6 | 1420.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 2554 daAuts D:4: 2109 daAuts D:1: 1306 daAuts D:2: 1204 daAuts D:5: 1034 daAuts D:6: 314 daAuts