Dungeon Crawl Stone Soup version 0.33-a0-124-g2999c8d83f (webtiles) character file. Game seed: 2766018281758941192 25 bayes525 the Firebug (level 2, -4/17 HPs) Began as a Deep Elf Fire Elementalist on Sept 22, 2024. Slain by a ribbon worm (8 damage) ... on level 2 of the Dungeon. The game lasted 00:05:21 (2226 turns). bayes525 the Firebug (Deep Elf Fire Elementalist) Turns: 2226, Time: 00:05:22 Health: -4/17 AC: 2 Str: 5 XL: 2 Next: 82% Magic: 0/8 EV: 11 Int: 19 God: Gold: 31 SH: 5 Dex: 15 Spells: 4/7 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... f - amulet of reflection Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: reflection @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 31 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) h - a +0 sling Armour c - a +0 robe (worn) j - a +0 ring mail Jewellery f - an amulet of reflection (around neck) Scrolls d - a scroll of revelation {unknown} e - a scroll of vulnerability {unknown} Potions b - a potion of magic g - a potion of heal wounds {unknown} i - a potion of might {unknown} Skills: + Level 1.8 Fighting - Level 2.4 Dodging - Level 3.0 Stealth - Level 3.0 Spellcasting - Level 1.1 Conjurations - Level 3.2 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 44% 2x1d6 6% 1 b - Scorch Fire 30% 2d6 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 9% N/A 24% 3 Volatile Blastmotes Fire/Tloc 18% 2d11 24% 3 Flame Wave Conj/Fire 11% 2d6 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 (?[[* Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Welcome, bayes525 the Deep Elf Fire Elementalist. They say the Orb of Zot lies within this dungeon, but they say a lot of things. Press ? for a list of commands and other information. Found a dagger and 13 gold pieces. Found a staircase leading out of the dungeon. You see here a +0 dagger. c - a +0 dagger You are already empty-handed. Adjust to which letter? (? for menu, Esc to quit) a - a +0 dagger; c - a +0 robe (worn) a - a +0 dagger (weapon) You now have 13 gold pieces. You open the door. There is an open door here. You enter the shallow water. Moving in this stuff is going to be slow. Found two escape hatches in the floor. There is an open door here. You open the door. There is an open door here. Found Mocuygro's Antique Armour Boutique. There is an entrance to Mocuygro's Antique Armour Boutique here. You can access your shopping list by pressing '$'. Unknown command. Found a scroll labelled ARINTI GOSUOP. Found a short sword. Found Uturihex's Armour Shoppe. d - a scroll labelled ARINTI GOSUOP There is an entrance to Uturihex's Armour Shoppe here. You can access your shopping list by pressing '$'. Unknown command. Why would you want to do that? You open the door. A rat comes into view. There is an open door here. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Foxfire. You are very lightly contaminated with residual magic. Nothing appears to happen. The rat squeaks loudly. You now have 5/6 mp. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You now have 4/6 mp. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the rat but does no damage. The foxfire hits the rat. You kill the rat! You now have 3/6 mp. You start resting. Your foxfire dissipates! x2 You start resting. Your magical contamination has completely faded away. You start resting. Magic restored. MP restored: 6 You open the door. A rat comes into view. There is an open door here. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You now have 5/6 mp. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. There is not enough space to conjure foxfire! The foxfire hits the rat but does no damage. The foxfire hits the rat. You kill the rat! You start resting. Magic restored. MP restored: 6 You start waiting. Done waiting. You see here a rat corpse. A hobgoblin comes into view. A hobgoblin is nearby! Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You now have 5/6 mp. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Foxfire. You are very lightly contaminated with residual magic. Nothing appears to happen. The foxfire hits the hobgoblin. The hobgoblin is moderately wounded. You now have 4/6 mp. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the hobgoblin. You kill the hobgoblin! You now have 3/6 mp. You start resting. Your magical contamination has completely faded away. You start resting. Magic restored. MP restored: 6 You start waiting. Done waiting. You open the door. There is an open door here. There is a fountain of clear blue water here. You take a small sip from the fountain. Refreshing. You open the door. There is an open door here. You open the door. A bat comes into view. Found Soojuew's General Store. There is an open door here. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You now have 5/6 mp. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the bat. You kill the bat! You now have 4/6 mp. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You now have 3/6 mp. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire dissipates! You now have 2/6 mp. You start resting. Your foxfire dissipates! x2 You start resting. Your foxfire dissipates! x2 You start resting. Magic restored. MP restored: 6 You start waiting. Done waiting. You start waiting. Done waiting. Found 6 gold pieces and a dagger. There is an entrance to Soojuew's General Store here. You can access your shopping list by pressing '$'. Unknown command. You open the door. There is an open door here. A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! You hit the goblin but do no damage. The goblin closely misses you. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The goblin closely misses you. You now have 5/6 mp. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the goblin. The goblin is heavily wounded. The foxfire hits the goblin. You kill the goblin! Training target 3.0 for Stealth reached! Your Stealth skill increases to level 3! You need to enable at least one skill for training. You now have 4/6 mp. You start resting. Your foxfire dissipates! x2 You start resting. Magic restored. MP restored: 6 You now have 19 gold pieces (gained 6). A hobgoblin comes into view. A hobgoblin is nearby! Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The hobgoblin shouts! You now have 5/6 mp. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the hobgoblin. The hobgoblin is moderately wounded. The foxfire hits the hobgoblin but does no damage. The hobgoblin is moderately wounded. The hobgoblin hits you. You take 2 damage, and have 8/10 hp. You now have 4/6 mp. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The hobgoblin barely misses you. You now have 3/6 mp. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. There is not enough space to conjure foxfire! Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. There is not enough space to conjure foxfire! You hit the hobgoblin but do no damage. The hobgoblin is moderately wounded. The foxfire hits the hobgoblin but does no damage. The hobgoblin is moderately wounded. The foxfire hits the hobgoblin. You kill the hobgoblin! You regained 2 hp, and now have 10/11 hp. You start resting. HP restored. Health restored: 11 You start resting. Magic restored. MP restored: 6 Okay, then. Unknown command. Found a scroll labelled DAFESAV VESHUSS and a dark potion. Found a twisted golden amulet. e - a scroll labelled DAFESAV VESHUSS f - an amulet of reflection You start putting on your amulet. You continue putting on your amulet of reflection. x5 You finish putting on your amulet of reflection. You feel a shielding aura gather around you. f - an amulet of reflection (around neck) A hobgoblin comes into view. A hobgoblin is nearby! The helpless hobgoblin fails to defend itself. You puncture the hobgoblin! You kill the hobgoblin! You open the door. There is an open door here. Things that are here: a +0 dagger; a +0 dagger Found a stone staircase leading down. g - a dark potion Found a stone staircase leading down. There is a stone staircase leading down here. There is a stone staircase leading down here. Found a sling. Found a dagger. A giant cockroach comes into view. A giant cockroach is nearby! Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You now have 5/6 mp. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You now have 4/6 mp. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the giant cockroach but does no damage. You now have 3/6 mp. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You now have 2/6 mp. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the giant cockroach. The giant cockroach is heavily wounded. Your foxfire dissipates! Your foxfire dissipates! x2 You see here a +0 sling. h - a +0 sling Your foxfire dissipates! Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You block the giant cockroach's attack. You now have 1/6 mp. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the giant cockroach but does no damage. The giant cockroach is heavily wounded. The foxfire hits the giant cockroach. You kill the giant cockroach! Your Fighting skill increases to level 1! You have reached level 2! Health restored: 16 You start resting. Your foxfire dissipates! You start resting. Your foxfire dissipates! You start resting. Magic restored. MP restored: 8 A ball python comes into view. A ball python is nearby! Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You now have 7/8 mp. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the ball python. The ball python is moderately wounded. The ball python hisses angrily. You now have 6/8 mp. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the ball python. You kill the ball python! You now have 5/8 mp. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire dissipates! You now have 4/8 mp. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire dissipates! x2 You start resting. Your foxfire dissipates! x3 You start resting. Magic restored. MP restored: 8 You start waiting. Done waiting. You start waiting. Done waiting. You open the door. A kobold comes into view. It is wielding a +0 whip. The kobold shouts! There is an open door here. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You now have 7/8 mp. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the kobold. You kill the kobold! You now have 6/8 mp. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You now have 5/8 mp. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Foxfire. You are very lightly contaminated with residual magic. Nothing appears to happen. Your foxfire dissipates! You now have 4/8 mp. You start resting. Your foxfire dissipates! You start resting. Your foxfire dissipates! x3 You start resting. Your magical contamination has completely faded away. You start resting. Magic restored. MP restored: 8 You open the door. There is an open door here. A goblin comes into view. It is wielding a +0 dagger. A goblin is nearby! A goblin is nearby! A goblin is nearby! Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You now have 7/8 mp. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You now have 6/8 mp. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the goblin. You kill the goblin! You now have 5/8 mp. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire dissipates! x3 You now have 4/8 mp. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You start resting. Your foxfire dissipates! x3 You start resting. Your foxfire dissipates! You start resting. Magic restored. MP restored: 8 An endoplasm and a goblin come into view. Found Betenk's Magic Scroll Boutique. There are monsters nearby! There are monsters nearby! The goblin shouts! Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The endoplasm quivers. A ball python comes into view. You now have 7/8 mp. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the goblin. You kill the goblin! An endoplasm comes into view. You now have 6/8 mp. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the endoplasm. The endoplasm is severely wounded. The foxfire hits the endoplasm. You kill the endoplasm! You now have 5/8 mp. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the ball python. The ball python is severely wounded. The foxfire hits the ball python. You kill the ball python! Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the endoplasm. You kill the endoplasm! You now have 4/8 mp. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire dissipates! You now have 3/8 mp. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire dissipates! You now have 2/8 mp. You start resting. Your foxfire dissipates! You start resting. Your foxfire dissipates! You start resting. Your foxfire dissipates! You start resting. Magic restored. MP restored: 8 You start waiting. Done waiting. Found a sling. You see here a +0 dagger. A goblin comes into view. It is wielding a +0 dagger. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You now have 7/8 mp. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the goblin. The goblin is severely wounded. The foxfire hits the goblin. You kill the goblin! You now have 6/8 mp. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You now have 5/8 mp. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire dissipates! x2 Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire dissipates! You now have 4/8 mp. You start resting. Your foxfire dissipates! You start resting. Your foxfire dissipates! x2 You start resting. Your foxfire dissipates! You start resting. Magic restored. MP restored: 8 A bat comes into view. There is an entrance to Betenk's Magic Scroll Boutique here. You can access your shopping list by pressing '$'. Unknown command. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You now have 7/8 mp. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the bat. You kill the bat! You now have 6/8 mp. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You now have 5/8 mp. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire dissipates! x2 You now have 4/8 mp. You start resting. Your foxfire dissipates! You start resting. Your foxfire dissipates! x3 You start resting. Magic restored. MP restored: 8 You start waiting. Done waiting. Things that are here: a +0 dagger; a goblin corpse You open the door. A frilled lizard comes into view. The frilled lizard hisses angrily. There is an open door here. The frilled lizard bites you. You take 2 damage, and have 14/16 hp. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Foxfire. You are very lightly contaminated with residual magic. Nothing appears to happen. You block the frilled lizard's attack. You now have 7/8 mp. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The frilled lizard barely misses you. You now have 6/8 mp. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Foxfire. Nothing appears to happen. The foxfire hits the frilled lizard. You kill the frilled lizard! You now have 5/8 mp. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire dissipates! You start resting. HP restored. Health restored: 16 You start resting. Your foxfire dissipates! You start resting. Your foxfire dissipates! You start resting. Your magical contamination has completely faded away. You regained 2 mp, and now have 7/8 mp. You start resting. Magic restored. MP restored: 8 You start waiting. Done waiting. Could not explore, unopened door. You open the door. There is an open door here. Found a dagger. Found a stone staircase leading down. Found a robe. A kobold comes into view. It is wielding a +0 dagger. A kobold is nearby! The kobold shouts! Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You now have 7/8 mp. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the kobold. You kill the kobold! You now have 6/8 mp. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire dissipates! You now have 5/8 mp. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Foxfire. You are very lightly contaminated with residual magic. Nothing appears to happen. You start resting. Your foxfire dissipates! x3 You start resting. Your magical contamination has completely faded away. You start resting. Magic restored. MP restored: 8 You start waiting. Done waiting. You start waiting. Done waiting. Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. You open the door. There is an open door here. Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. You open the door. There is an open door here. Found Ocwuj's Weapon Shop. There is an entrance to Ocwuj's Weapon Shop here. You can access your shopping list by pressing '$'. Unknown command. There is a fountain of clear blue water here. You take a small sip from the fountain. Refreshing. Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. You open the door. Found a fuming coppery potion. There is an open door here. i - a fuming coppery potion There is an open door here. There is an open door here. There is an open door here. There is an open door here. Done exploring. Done exploring. Done exploring. There is an open door here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the kobold. You kill the kobold! Health restored: 17 You now have 6/8 mp. You start resting. A ball python comes into view. A ball python is nearby! The ball python bites you but does no damage. You block the ball python's attack. Sorry, you're not good enough to have a special ability. Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the ball python. You kill the ball python! You now have 5/8 mp. You start resting. Magic restored. MP restored: 8 Things that are here: a +0 short sword; a kobold corpse Unknown command. Unknown command. Unknown command. An endoplasm comes into view. The endoplasm moves out of view. Found a stone staircase leading up. Found 5 gold pieces. Found a ring mail. You now have 26 gold pieces (gained 7). You see here a +0 ring mail. j - a +0 ring mail A giant cockroach comes into view. A giant cockroach is nearby! Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The giant cockroach waves its antennae. You now have 7/8 mp. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Foxfire. You are very lightly contaminated with residual magic. Nothing appears to happen. The foxfire hits the giant cockroach but does no damage. The foxfire hits the giant cockroach. You kill the giant cockroach! You now have 6/8 mp. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You now have 5/8 mp. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You now have 4/8 mp. You start resting. Your foxfire dissipates! x3 You start resting. Your foxfire dissipates! You start resting. Your magical contamination has completely faded away. You start resting. Magic restored. MP restored: 8 You now have 31 gold pieces (gained 5). Found 5 stones. Found a dagger. You see here a +0 dagger. A ribbon worm comes into view. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You now have 7/8 mp. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the ribbon worm. The ribbon worm is lightly wounded. The foxfire hits the ribbon worm. The ribbon worm is heavily wounded. You now have 6/8 mp. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You now have 5/8 mp. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the ribbon worm. The ribbon worm is severely wounded. The foxfire hits the ribbon worm. The ribbon worm is severely wounded. You now have 4/8 mp. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The ribbon worm closely misses you. Your foxfire dissipates! Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the ribbon worm. The ribbon worm is severely wounded. The ribbon worm barely misses you. You now have 3/8 mp. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire dissipates! You now have 2/8 mp. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. There is not enough space to conjure foxfire! Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Scorch. You are very lightly contaminated with residual magic. Nothing appears to happen. The foxfire hits the ribbon worm but does no damage. The ribbon worm is severely wounded. The foxfire hits the ribbon worm but does no damage. The ribbon worm is severely wounded. The foxfire hits the ribbon worm. The ribbon worm is severely wounded. The ribbon worm bites you. You take 1 damage, and have 16/17 hp. You now have 0/8 mp. Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The ribbon worm attacks as it pursues you! The ribbon worm bites you. You take 3 damage, and have 13/17 hp. You completely miss the ribbon worm. The ribbon worm is severely wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The ribbon worm bites you. You now have 0/8 mp. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You struggle to detach yourself from the web. The foxfire hits the ribbon worm. The ribbon worm is almost dead. The web tears apart. The ribbon worm misses you. You completely miss the ribbon worm. The ribbon worm is almost dead. The ribbon worm bites you. You take 4 damage, and have 9/17 hp. MASSIVE DAMAGE!! Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * Your magical contamination has completely faded away. You take 6 damage, and have 3/17 hp. MASSIVE DAMAGE!! You now have 0/8 mp. You hit the ribbon worm but do no damage. The ribbon worm is severely wounded. The foxfire hits the ribbon worm but does no damage. The ribbon worm is severely wounded. The ribbon worm bites you! You die... #####.# #... #..# .### # #.## ...# #. #.# .. ##.##.#####.... ##............. .........#####.# ...###.(.)§v##.# ## #..####@#..### #..# #.w....# #.# ##.###.... #.. #.# . #..# ..# .. ### You could see a ribbon worm (ally target). Vanquished Creatures 2 endoplasms (D:1) 2 giant cockroaches 4 goblins (D:1) 3 hobgoblins (D:1) 3 kobolds 3 ball pythons 2 bats (D:1) A frilled lizard (D:1) 2 rats (D:1) 22 creatures vanquished. Vanquished Creatures (others) 108 foxfires 108 creatures vanquished. Grand Total: 130 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bayes525 the Deep Elf Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 21 | D:1 | Found Mocuygro's Antique Armour Boutique. 32 | D:1 | Found Uturihex's Armour Shoppe. 382 | D:1 | Found Soojuew's General Store. 877 | D:1 | Reached skill level 1 in Fighting 877 | D:1 | Reached XP level 2. HP: 16/16 MP: 1/8 1236 | D:1 | Found Betenk's Magic Scroll Boutique. 1968 | D:1 | Found Ocwuj's Weapon Shop. 2085 | D:2 | Learned a level 2 spell: Scorch 2226 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_crescent, layout_basic, serial_shops, nicolae_shop_hallway_plus, nicolae_square_shop, nicolae_shop_tiny_waterfront, shop, shop_fountains, minmay_fountain_box, nicolae_twisty_statue_hallways D:2: minmay_wonky_spiral, layout_rooms, serial_corexii_hall, chequers_hall_statues_wall_a, corexii_hall_statues_i, ebering_ecumenical_altar_abandoned Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.0 Fighting | 1 | 1.8 Dodging | | 2.4 Spellcasting | | 3.0 Conjurations | | 1.1 Fire Magic | | 3.2 Action || total ---------------------------++------- Melee: Dagger || 6 Cast: Foxfire || 67 Scorch || 2 Stab: Sleeping || 1 Armour: Robe || 9 Dodge: Dodged || 7 Block: Other || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2225 | 2200 | 25 | 1335 | 368 | 2 | 1112.5 | Dungeon | 2225 | 2200 | 25 | 1335 | 368 | 2 | 1112.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 2081 daAuts D:2: 144 daAuts