Dungeon Crawl Stone Soup version 0.33-a0-124-g2999c8d83f (webtiles) character file. Game seed: 12734805208078991142 47 bayes525 the Firebug (level 3, 0/22 HPs) Began as a Deep Elf Fire Elementalist on Sept 22, 2024. Slain by an orc wizard ... wielding a +0 dagger (1 damage) ... on level 2 of the Dungeon. The game lasted 00:03:07 (2319 turns). bayes525 the Firebug (Deep Elf Fire Elementalist) Turns: 2319, Time: 00:03:08 Health: 0/22 AC: 3 Str: 11 XL: 3 Next: 48% Magic: 5/9 EV: 11 Int: 21 God: Gold: 69 SH: 0 Dex: 15 Spells: 5/8 levels left rFire . . . a - +0 mace rCold . . . (no shield) rNeg . . . l - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ e - +6 ring of strength HPRegen 0.23/turn f - ring of wizardry MPRegen 0.22/turn %: wizardry (x1) @: very slightly contaminated A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 69 gold pieces. Inventory: Hand Weapons a - a +0 mace (weapon) n - a +0 sling o - a +0 short sword Missiles d - 10 poisoned darts Armour h - a +0 robe l - a +0 leather armour (worn) Jewellery e - a +6 ring of strength (left hand) f - a ring of wizardry (right hand) j - a ring of ice Scrolls c - 4 scrolls of identify {unknown} k - a scroll of enchant armour {unknown} Potions g - a potion of invisibility {unknown} i - a potion of enlightenment {unknown} m - a potion of haste {unknown} p - a potion of berserk rage {unknown} Skills: + Level 2.4 Fighting - Level 2.4 Dodging - Level 3.0 Stealth - Level 3.0 Spellcasting - Level 1.1 Conjurations - Level 3.2 Fire Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 48% 2x1d6 2% 1 b - Scorch Fire 32% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 10% N/A 11% 3 Volatile Blastmotes Fire/Tloc 20% 2d11 11% 3 Flame Wave Conj/Fire 12% 2d6 26% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Welcome, bayes525 the Deep Elf Fire Elementalist. The terrific Orb of Zot lies far below, as if waiting for you to find it. Press ? for a list of commands and other information. Found 3 scrolls labelled DOJAXTY CIOMA. Found a staircase leading out of the dungeon. Unknown command. c - 3 scrolls labelled DOJAXTY CIOMA An endoplasm comes into view. Found 4 poisoned darts. An endoplasm is nearby! Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You now have 5/6 mp. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the endoplasm. The endoplasm is lightly wounded. You now have 4/6 mp. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. There is not enough space to conjure foxfire! Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. There is not enough space to conjure foxfire! Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. There is not enough space to conjure foxfire! Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. The foxfire hits the endoplasm. You kill the endoplasm! You start resting. Your foxfire dissipates! x2 You start resting. Magic restored. MP restored: 6 2 bats come into view. The bat hits you but does no damage. You miss the bat. You punch the bat. The bat is moderately wounded. The bat barely misses you. The bat attacks as it pursues you! The bat hits you but does no damage. The bat completely misses you. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the bat. The bat is heavily wounded. The bat barely misses you. You now have 5/6 mp. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The bat hits you. You take 1 damage, and have 9/10 hp. You now have 4/6 mp. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the bat. You kill the bat! You now have 3/6 mp. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Health restored: 10 You now have 2/6 mp. You start resting. Your foxfire dissipates! You start resting. Your foxfire dissipates! x2 You start resting. Your foxfire dissipates! x2 You start resting. Magic restored. MP restored: 6 You see here 4 poisoned darts. d - 4 poisoned darts Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the bat but does no damage. You now have 5/6 mp. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The bat hits you. You take 1 damage, and have 9/10 hp. You now have 4/6 mp. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the bat. You kill the bat! Training target 3.0 for Stealth reached! Your Stealth skill increases to level 3! You need to enable at least one skill for training. You now have 3/6 mp. You start resting. Your foxfire dissipates! You start resting. HP restored. Health restored: 10 You start resting. Magic restored. MP restored: 6 Found a sapphire ring. Found a stone staircase leading down. e - a +6 ring of strength You feel stronger. e - a +6 ring of strength (left hand) There is a stone staircase leading down here. Found a cabochon ring. f - a ring of wizardry f - a ring of wizardry (right hand) Okay, then. Found a fizzy green potion. An endoplasm comes into view. Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You now have 5/6 mp. Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You now have 4/6 mp. Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the endoplasm but does no damage. The foxfire hits the endoplasm. The endoplasm is almost dead. The foxfire hits the endoplasm. You kill the endoplasm! Health restored: 11 You now have 3/6 mp. Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire dissipates! You now have 2/6 mp. Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire dissipates! You start resting. Your foxfire dissipates! You start resting. Your foxfire dissipates! x3 You start resting. Your foxfire dissipates! You start resting. Magic restored. MP restored: 6 g - a fizzy green potion A ball python comes into view. Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You now have 5/6 mp. Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You now have 4/6 mp. Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the ball python. You kill the ball python! You now have 3/6 mp. Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire dissipates! You now have 2/6 mp. You start resting. Your foxfire dissipates! x2 You start resting. Your foxfire dissipates! You start resting. Magic restored. MP restored: 6 You start waiting. Done waiting. You see here a ball python corpse. An endoplasm comes into view. An endoplasm is nearby! You see here a ball python corpse. Okay, then. Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You now have 5/6 mp. The foxfire hits the endoplasm. The endoplasm is almost dead. The endoplasm quivers. You see here a ball python corpse. Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the endoplasm. You kill the endoplasm! You now have 4/6 mp. You start resting. Your foxfire dissipates! You start resting. Magic restored. MP restored: 6 You start waiting. Done waiting. A kobold comes into view. It is wielding a +0 short sword. Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You now have 5/6 mp. Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The kobold shouts! The foxfire hits the kobold. You kill the kobold! You have reached level 2! Health restored: 16 You start resting. Your foxfire dissipates! You start resting. Your foxfire dissipates! x2 You start resting. Magic restored. MP restored: 8 Things that are here: a +0 short sword; 5 stones Okay, then. h - a +0 short sword (weapon) You are now empty-handed. You are already empty-handed. You now have 13 gold pieces. i - an emerald potion You are already empty-handed. h - a +0 short sword (weapon) Adjust to which letter? (? for menu, Esc to quit) a - a +0 short sword (weapon); h - a +0 robe (worn) You are now empty-handed. a - a +0 short sword (weapon) A dart slug comes into view. Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You now have 7/8 mp. Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the dart slug. The dart slug is lightly wounded. The dart slug launches a dart at you. The slug dart misses you. The slug dart hits your foxfire. You now have 6/8 mp. Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the dart slug but does no damage. The dart slug is lightly wounded. You now have 5/8 mp. Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the dart slug but does no damage. The dart slug is lightly wounded. You now have 4/8 mp. Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the dart slug. The dart slug is heavily wounded. Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the dart slug. The dart slug is almost dead. You now have 3/8 mp. Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. There is not enough space to conjure foxfire! Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. There is not enough space to conjure foxfire! Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. There is not enough space to conjure foxfire! The foxfire hits the dart slug. You kill the dart slug! Your Fighting skill increases to level 1! You start resting. Your foxfire dissipates! You start resting. Magic restored. MP restored: 8 You start waiting. Done waiting. You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. Found two human skeletons. Found two human skeletons. You see here a human skeleton. j - a ring of ice Found a human skeleton. A frilled lizard comes into view. Found 25 gold pieces and a human corpse. You see here a human skeleton. A frilled lizard is nearby! A frilled lizard is nearby! The frilled lizard bites you. You see here 4 gold pieces. You take 3 damage, and have 13/16 hp. Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Foxfire. You are very lightly contaminated with residual magic. Nothing appears to happen. The frilled lizard closely misses you. You now have 7/8 mp. Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The frilled lizard bites you. You take 1 damage, and have 13/16 hp. You now have 6/8 mp. Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the frilled lizard. You kill the frilled lizard! You now have 5/8 mp. Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire dissipates! You now have 4/8 mp. You start resting. Your foxfire dissipates! You start resting. Your foxfire dissipates! x3 You start resting. Your foxfire dissipates! x2 Your magical contamination has completely faded away. You start resting. HP restored. Health restored: 16 You regained 2 mp, and now have 6/8 mp. You start resting. Magic restored. MP restored: 8 You start waiting. Done waiting. You see here a frilled lizard corpse. You now have 31 gold pieces (gained 18). You now have 36 gold pieces (gained 5). You now have 39 gold pieces (gained 3). You see here a frilled lizard corpse. You now have 43 gold pieces (gained 4). You see here a human skeleton. You see here a human skeleton. Found a stone staircase leading down. There is a stone staircase leading down here. You now have 56 gold pieces (gained 13). k - a scroll labelled LEYNECLU IGHYR A kobold comes into view. It is wielding a +0 dagger. Found a dagger. A kobold is nearby! A kobold is nearby! A kobold is nearby! Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You now have 7/8 mp. Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Foxfire. You are very lightly contaminated with residual magic. Nothing appears to happen. The kobold shouts! The foxfire hits the kobold but does no damage. You now have 6/8 mp. Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You now have 5/8 mp. Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the kobold. The kobold is moderately wounded. You now have 4/8 mp. Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the kobold. The kobold is severely wounded. The foxfire hits the kobold. You kill the kobold! You now have 3/8 mp. Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You now have 2/8 mp. Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your magical contamination has completely faded away. You now have 1/8 mp. You start resting. Your foxfire dissipates! You start resting. Your foxfire dissipates! You start resting. Your foxfire dissipates! x2 You start resting. Magic restored. MP restored: 8 You start waiting. Done waiting. You start waiting. Done waiting. You see here a +0 dagger. Found a ring mail. A goblin comes into view. It is wielding a +0 dagger. A goblin is nearby! A goblin is nearby! A goblin is nearby! Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You now have 7/8 mp. Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The goblin shouts! You now have 6/8 mp. Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the goblin. The goblin is severely wounded. The foxfire hits the goblin. You kill the goblin! You now have 5/8 mp. Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire dissipates! You now have 4/8 mp. You start resting. Your foxfire dissipates! You start resting. Your foxfire dissipates! x2 You start resting. Magic restored. MP restored: 8 You start waiting. Done waiting. You start waiting. Done waiting. A rat comes into view. A rat is nearby! A rat is nearby! A rat is nearby! Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You now have 7/8 mp. Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You now have 6/8 mp. Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire dissipates! The foxfire hits the rat. You kill the rat! You now have 5/8 mp. Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire dissipates! You now have 4/8 mp. Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You now have 3/8 mp. You start resting. Your foxfire dissipates! x2 You start resting. Your foxfire dissipates! You start resting. Your foxfire dissipates! x2 You start resting. Magic restored. MP restored: 8 You start waiting. Done waiting. You start waiting. Done waiting. Found a leather armour. You see here a +0 leather armour. 2 goblins come into view. The goblin shouts! There are monsters nearby! There are monsters nearby! There are monsters nearby! Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The goblin shouts! You now have 7/8 mp. Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the goblin. You kill the goblin! The foxfire hits the goblin. You kill the goblin! You now have 6/8 mp. Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! A rat comes into view. You now have 5/8 mp. Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire dissipates! The foxfire hits the rat. You kill the rat! You now have 4/8 mp. You start resting. Your foxfire dissipates! x2 You start resting. Your foxfire dissipates! x2 You start resting. Your foxfire dissipates! x2 You start resting. Magic restored. MP restored: 8 You start waiting. Done waiting. Search for what [? for help]? leather You see here a +0 leather armour. l - a +0 leather armour You start removing your armour. You continue removing your +0 robe. x4 You finish removing your +0 robe. You start putting on your armour. You continue putting on your +0 leather armour. x5 You finish putting on your +0 leather armour. Unknown command. A hobgoblin and a rat come into view. There are monsters nearby! There are monsters nearby! Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You now have 7/8 mp. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The hobgoblin shouts! The rat squeaks loudly. The foxfire hits the rat. You kill the rat! A ball python comes into view. You now have 6/8 mp. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You now have 5/8 mp. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. There is not enough space to conjure foxfire! The foxfire hits the hobgoblin. The hobgoblin is moderately wounded. The foxfire hits the hobgoblin. You kill the hobgoblin! Your foxfire dissipates! Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Foxfire. You are very lightly contaminated with residual magic. Nothing appears to happen. You now have 5/8 mp. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You now have 4/8 mp. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the ball python. You kill the ball python! You now have 3/8 mp. You start resting. Your foxfire dissipates! You start resting. Your magical contamination has completely faded away. You start resting. Your foxfire dissipates! You start resting. Magic restored. MP restored: 8 You start waiting. Done waiting. You see here a ball python corpse. You see here a hobgoblin corpse. Found a stone staircase leading down. m - a bubbling yellow potion You see here a ball python skeleton. There is a stone staircase leading down here. d - 10 poisoned darts (gained 6) Done exploring. Done exploring. Done exploring. Done exploring. There is a stone staircase leading down here. You climb downwards. Found a scroll labelled DOJAXTY CIOMA. There is a stone staircase leading up here. Found a sling and a mace. Found a stone staircase leading down. c - 4 scrolls labelled DOJAXTY CIOMA (gained 1) Found 13 gold pieces. You see here a +0 sling. n - a +0 sling There are no items here. You see here a +0 mace. o - a +0 mace Adjust to which letter? (? for menu, Esc to quit) a - a +0 mace; o - a +0 short sword (weapon) a - a +0 mace (weapon) You now have 69 gold pieces (gained 13). Found a blue potion. p - a blue potion 3 goblins come into view. The goblin shouts! You hear a shout! x3 There are monsters nearby! Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The goblin shouts! x2; You hear a shout! x2 A hobgoblin comes into view. You now have 7/8 mp. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the goblin. You kill the goblin! Health restored: 17 You now have 6/8 mp. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the goblin. The goblin is moderately wounded. The foxfire hits the goblin. The goblin is heavily wounded. You now have 5/8 mp. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire dissipates! The foxfire hits the goblin. You kill the goblin! Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the hobgoblin. The hobgoblin is moderately wounded. The foxfire hits the hobgoblin but does no damage. The hobgoblin is moderately wounded. Robin of the Strong Arm comes into view. They are wielding a +0 dagger. You now have 4/8 mp. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the hobgoblin. The hobgoblin is heavily wounded. Robin says, "A pitiful Elf like you will never find the ORB!" Robin roars a battlecry! The goblins go into a battle-frenzy! Your foxfire dissipates! You now have 3/8 mp. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the hobgoblin. You kill the hobgoblin! The foxfire hits the goblin. You kill the goblin! You now have 2/8 mp. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire dissipates! Robin throws the goblin at you! The goblin shouts! The goblin hits you with a +0 dagger. You take 2 damage, and have 15/17 hp. You now have 1/8 mp. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits Robin but does no damage. The foxfire hits Robin. Robin is lightly wounded. The goblin hits you with a +0 dagger. Robin throws the goblin at you! The foxfire hits Robin. Robin is moderately wounded. You take 2 damage, and have 13/17 hp. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the goblin. You kill the goblin! The foxfire hits the goblin. The goblin is severely wounded. The goblin completely misses you. Your foxfire dissipates! You now have 0/8 mp. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Your foxfire dissipates! The foxfire hits the goblin. You kill the goblin! You have reached level 3! Your experience leads to an increase in your attributes! Your base attributes are Str 5, Int 19, Dex 15. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 You regained 4 hp, and now have 17/21 hp. A hobgoblin comes into view. It is wielding a +0 dagger. A hobgoblin comes into view. Robin says, "Duck!" A giant cockroach comes into view. The hobgoblin shouts! Robin roars a battlecry! The hobgoblin goes into a battle-frenzy! A goblin comes into view. It is wielding a +0 club. Robin's bangles clink loudly. Robin throws the goblin at you! You take 2 damage, and have 18/21 hp. The hobgoblin no longer looks unusually strong. Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You now have 4/9 mp. Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the goblin. You kill the goblin! Your Fighting skill increases to level 2! Health restored: 21 You now have 3/9 mp. Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the hobgoblin. The hobgoblin is almost dead. The foxfire hits the hobgoblin. You kill the hobgoblin! Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits Robin. Robin is heavily wounded. You now have 2/9 mp. Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits Robin. Robin is severely wounded. The foxfire hits Robin. Robin is almost dead. You now have 1/9 mp. Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits Robin. You kill Robin! You now have 0/9 mp. You start resting. A goblin comes into view. It is wielding a +0 club. Your foxfire dissipates! A goblin is nearby! A goblin is nearby! Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire dissipates! You now have 0/9 mp. The foxfire hits the goblin. You kill the goblin! You start resting. A hobgoblin is nearby! A hobgoblin is nearby! A hobgoblin is nearby! A hobgoblin is nearby! Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the hobgoblin. The hobgoblin is moderately wounded. You now have 0/9 mp. Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. A hobgoblin is nearby! The foxfire hits the hobgoblin. The hobgoblin is almost dead. The foxfire hits the hobgoblin. You kill the hobgoblin! Health restored: 22 You start resting. Magic restored. MP restored: 9 You start waiting. An orc comes into view. It is wielding a +0 flail. An orc comes into view. It is wielding a +0 hand axe. The orc shouts! You hear a shout! Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You now have 8/9 mp. Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the orc. The orc is moderately wounded. The foxfire hits the orc. You kill the orc! You now have 7/9 mp. Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! An orc comes into view. It is wielding a +0 hand axe. You now have 6/9 mp. Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the orc but does no damage. Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the orc but does no damage. Your foxfire dissipates! x2 You now have 5/9 mp. Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the orc but does no damage. x3 You now have 4/9 mp. Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You now have 3/9 mp. Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You now have 2/9 mp. Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the orc but does no damage. x2 An orc wizard comes into view. It is wielding a +0 dagger. The foxfire hits the orc but does no damage. Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The orc wizard shouts! Your foxfire dissipates! You now have 1/9 mp. Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. There is not enough space to conjure foxfire! Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. There is not enough space to conjure foxfire! You closely miss the orc. The foxfire hits the orc but does no damage. x3 A bat comes into view. You hit the orc but do no damage. The orc hits you with a +0 hand axe. The orc wizard mumbles some strange words. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The orc misses you. You take 2 damage, and have 20/22 hp. Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the bat. You kill the bat! You hear a shout! The orc barely misses you. You now have 0/9 mp. You hit the orc but do no damage. The orc closely misses you. You hit the orc but do no damage. The orc misses you. The orc hits you with a +0 hand axe. You take 4 damage, and have 16/22 hp. You barely miss the orc. Something hits you but does no damage. The orc hits you with a +0 hand axe. You take 2 damage, and have 14/22 hp. Something barely misses you. The orc attacks as it pursues you! The orc closely misses you. The orc hits you but does no damage. Okay, then. Okay, then. Magic courses through your body. The orc closely misses you. Something hits you. The orc hits you with a +0 hand axe. You take 3 damage, and have 11/22 hp. MP restored: 9 Casting: Scorch (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash something. The orc hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * You hear some strange, mumbled words. Something tries to affect you, but you resist. The orc hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * You take 6 damage, and have 5/22 hp. MASSIVE DAMAGE!! You now have 7/9 mp. Casting: Scorch (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Scorch. You are very lightly contaminated with residual magic. Nothing appears to happen. The orc hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * Something hits you. You die... # #.# #. #.# #. #.##.##### #.# ##........###.### #...............# #...........#.# #..<###.###.#.# ###......##.#o###### #........)...o@....# #....o......#{####.# .....#.##..##.#.# ### .......##..##.#)# ..#..####..##.#)# .##.. ......#.# .... >...####.# ### .###.# #.# #.# #.# You could see 2 orcs. Vanquished Creatures Robin (D:2) A dart slug (D:1) An orc (D:2) 3 bats 3 endoplasms (D:1) 10 goblins 4 hobgoblins 2 ball pythons (D:1) A frilled lizard (D:1) 2 kobolds (D:1) 3 rats (D:1) 31 creatures vanquished. Vanquished Creatures (others) 127 foxfires 127 creatures vanquished. Grand Total: 158 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bayes525 the Deep Elf Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 496 | D:1 | Reached XP level 2. HP: 16/16 MP: 5/8 547 | D:1 | Reached skill level 1 in Fighting 671 | D:1 | Learned a level 2 spell: Scorch 2202 | D:2 | Noticed Robin 2209 | D:2 | Reached XP level 3. HP: 17/21 MP: 0/9 2236 | D:2 | Killed Robin 2319 | D:2 | HP: 1/22 [orc/+0 hand axe (4)] 2319 | D:2 | Slain by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_chessboard, layout_loops_cross, wander_ebering_terrifying_dragon_lair D:2: minmay_door_path, layout_loops_ring, basic_altar, minmay_pentomino_p4, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.0 Fighting | 1 2 | 2.4 Dodging | | 2.4 Spellcasting | | 3.0 Conjurations | | 1.1 Fire Magic | | 3.2 Action || total ---------------------------++------- Melee: Unarmed || 1 Punch || 1 Mace || 5 Cast: Foxfire || 89 Scorch || 2 Use: Potion || 1 Armour: Robe || 6 Leather armour || 16 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2316 | 2283 | 33 | 1459 | 413 | 2 | 1158.0 | Dungeon | 2316 | 2283 | 33 | 1459 | 413 | 2 | 1158.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 2137 daAuts D:2: 179 daAuts