Dungeon Crawl Stone Soup version 0.33-a0-124-g2999c8d83f (webtiles) character file. Game seed: 8292111011086960428 2361 bayes525 the Fighter (level 9, -12/59 HPs) Began as a Deep Elf Fire Elementalist on Sept 22, 2024. Was an Initiate of Hepliaklqana. Succumbed to orange demon's concentrated venom ... on level 8 of the Dungeon. The game lasted 00:30:44 (12063 turns). bayes525 the Fighter (Deep Elf Fire Elementalist) Turns: 12063, Time: 00:30:45 Health: -12/59 AC: 11 Str: 5 XL: 9 Next: 21% Magic: 15/15 EV: 14 Int: 31 God: Hepliaklqana [......] Gold: 356 SH: 9 Dex: 15 Spells: 8/14 levels left rFire . . . a - +0 long sword of Nuhuzad {protect, Int+6} rCold . . . w - +0 buckler rNeg . . . e - +0 robe rPois . (no helmet) rElec . p - +0 cloak rCorr . x - +0 pair of gloves SInv . (no boots) Will ..... g - amulet of reflection Stlth ++ i - +4 ring of slaying HPRegen 0.29/turn (no ring) MPRegen 0.28/turn %: reflection @: mighty, lethally poisoned (-12 -> -59), under a protective aura, slowed, very slow A: magic regeneration a: Renounce Religion You were on level 8 of the Dungeon. You worshipped Hepliaklqana. Hepliaklqana was noncommittal. You visited 2 branches of the dungeon, and saw 9 of its levels. You collected 356 gold pieces. Inventory: Hand Weapons a - the +0 long sword of Nuhuzad (weapon) {protect, Int+6} (You took it off a hobgoblin on level 3 of the Dungeon) Int+6: It affects your intelligence (+6). b - a +0 sling j - a +2 dagger of holy wrath o - a +3 dagger of electrocution Missiles B - 6 boomerangs Armour e - a +0 robe (worn) m - the +0 leather armour of Bysmioh {rPois Str-3 SInv} (You found it on level 5 of the Dungeon) Str-3: It affects your strength (-3). rPois: It protects you from poison. SInv: It lets you see invisible. p - a +0 cloak (worn) q - a +0 ring mail w - a +0 buckler (worn) x - a +0 pair of gloves (worn) Jewellery g - an amulet of reflection (around neck) i - a +4 ring of slaying (left hand) r - a ring of protection from cold t - a ring of see invisible z - a ring of positive energy Talismans u - a flux talisman Wands s - a wand of mindburst (1) C - a wand of polymorph (2) Scrolls k - a scroll of fog y - 3 scrolls of poison Potions d - 4 potions of enlightenment f - 3 potions of magic h - a potion of heal wounds l - a potion of might n - 2 potions of attraction Skills: - Level 8.0 Fighting + Level 7.9 Dodging - Level 3.0 Stealth - Level 3.0 Spellcasting - Level 1.1 Conjurations - Level 3.0 Hexes - Level 4.0 Fire Magic - Level 3.0 Invocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 80% 2x1d8 4% 1 b - Scorch Fire 58% 2d7 3% 2 c - Inner Flame Hex/Fire 26% N/A 9% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 92% N/A 3% 1 Confusing Touch Hex 23% N/A 11% 3 Volatile Blastmotes Fire/Tloc 34% 2d12 17% 3 Vampiric Draining Necr 4% 2d6 36% 3 Flame Wave Conj/Fire 20% 2d7 41% 4 Brom's Barrelling Bould Conj/Erth 8% 2d4 71% 4 Olgreb's Toxic Radiance Alch 4% N/A 77% 4 Hoarfrost Cannonade Ice/Alch 2% 3d6/3d12 98% 5 Bombard Conj/Erth 4% 9d2 100% 6 Death Channel Necr 2% N/A 100% 6 Sculpt Simulacrum Ice/Alch 2% N/A 100% 6 Hellfire Mortar Fire/Erth 8% 3d11 100% 7 Ozocubu's Refrigeration Ice 2% 4d7 100% 7 Rimeblight Ice/Necr 2% 2d4 (prima100% 7 Discord Hex 11% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:7 Lair: D:8-11 Altars: Ashenzari Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Annotations: D:8 Amaemon Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Your foxfire dissipates! An ufetubus comes into view. The ufetubus shouts! You hear a shout! Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) An orc wizard comes into view. It is wielding a +0 dagger. The orc wizard shouts! Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash something. You hear a shout! x2 Something hits you but does no damage. The orc wizard casts a spell. The orc wizard flickers and vanishes! You now have 10/14 mp. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the ufetubus. The ufetubus is burned terribly! The ufetubus is almost dead. The ufetubus's fire resistance burns away. You hear a shout! Something hits you but does no damage. You now have 8/14 mp. You slash something! Your weapon exudes an aura of protection. Reactivating autopickup. You feel a bit more experienced. You block the ufetubus's attack. x2 The ufetubus hits you. The ufetubus barely misses you. Training target 7.0 for Dodging reached! Your Dodging skill increases to level 7! You need to enable at least one skill for training. You take 2 damage, and have 51/53 hp. You slash the ufetubus! You kill the ufetubus! You block the ufetubus's attack. x2 You slash the ufetubus! The ufetubus is almost dead. The ufetubus slips past you! The ufetubus closely misses you. x2 The ufetubus barely misses you. You block the ufetubus's attack. You hear some strange, mumbled words. Deactivating autopickup; reactivate with Ctrl-A. You are confused. You miss something. The ufetubus closely misses you. The ufetubus completely misses you. The ufetubus closely misses you. The ufetubus hits you. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you. You take 5 damage, and have 46/53 hp. You barely miss the ufetubus. The ufetubus is almost dead. The ufetubus completely misses you. The ufetubus barely misses you. The ufetubus closely misses you. The ufetubus hits you but does no damage. Something hits you. The ufetubus barely misses you. The ufetubus misses you. An orc comes into view. It is wielding a +0 flail. Something hits you but does no damage. You take 3 damage, and have 43/53 hp. You slash the ufetubus! You kill the ufetubus! Something hits you. You take 1 damage, and have 42/53 hp. You bump into the rock wall. Something hits you but does no damage. An orc wizard comes into view. It is wielding a +0 dagger. The orc wizard shouts! You hit something. You feel less confused. You hear a shout! You hear some strange, mumbled words. Something tries to affect you, but you resist. Something hits you. An orc comes into view. It is wielding a +0 flail. You take 4 damage, and have 38/53 hp. You hit something but do no damage. Something hits you but does no damage. You hit something. You block something's attack. An orc comes into view. It is wielding a +0 flail. An orc comes into view. It is wielding a +2 whip of draining. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash something. Reactivating autopickup. You feel a bit more experienced. You hear a shout! x2 The orc barely misses you. You now have 10/14 mp. Okay, then. You feel very mighty all of a sudden. An orc wizard comes into view. It is wielding a +0 dagger. You slice the orc wizard!! You kill the orc wizard! An orc comes into view. It is wielding a +0 club. You closely miss the orc. The orc shouts! The orc misses you. You block the orc's attack. You slash the orc! You kill the orc! The orc throws a boomerang. You block the boomerang with an invisible shield... and reflect it back! The boomerang barely misses the orc. The orc barely misses you. Items here: ))) [[[ †††. You slash the orc! You kill the orc! You slash the orc wizard! The orc wizard is heavily wounded. You slash the orc wizard! You kill the orc wizard! An orc comes into view. It is wielding a +0 hand axe. The orc barely misses you. You barely miss the orc. The orc barely misses you. MP restored: 14 You slash the orc! You kill the orc! The orc misses you. You block the orc's attack. You slash the orc! You kill the orc! The orc hits you but does no damage. You slice the orc!! You kill the orc! The orc hits you with a +0 hand axe. The orc misses you. You take 1 damage, and have 43/53 hp. You closely miss the orc. The orc completely misses you. You slash the orc! You kill the orc! You start resting. HP restored. Health restored: 53 Things that are here: a +0 hand axe; an orc corpse You feel a little less mighty now. You start waiting. Done waiting. Things that are here: a +0 hand axe; an orc corpse Items here: ))) [[[ †††. B - 6 boomerangs (gained 3) Items here: )))))) [[[ †††. Found 3 stones. Found a hand axe. Found a hide-covered altar of Uskayaw. Found a basalt altar of Yredelemnul and a broken altar of Ashenzari. You open the large door. Found 10 gold pieces. There is a large open door here. A water moccasin comes into view. There is a large open door here. You see here 10 gold pieces. You now have 304 gold pieces (gained 10). Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You now have 13/14 mp. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You now have 12/14 mp. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the water moccasin. The water moccasin is moderately wounded. The water moccasin hisses angrily. The foxfire hits the water moccasin but does no damage. The water moccasin is moderately wounded. The foxfire hits the water moccasin. The water moccasin is moderately wounded. The foxfire hits the water moccasin. The water moccasin is moderately wounded. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the water moccasin. The water moccasin is moderately wounded. The foxfire hits the water moccasin. The water moccasin is heavily wounded. You now have 11/14 mp. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the water moccasin. The water moccasin is severely wounded. The foxfire hits the water moccasin. The water moccasin is severely wounded. You now have 10/14 mp. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the water moccasin! You kill the water moccasin! You now have 9/14 mp. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You start resting. Your foxfire dissipates! x2 You start resting. Your foxfire dissipates! x2 You start resting. Magic restored. MP restored: 14 You start waiting. Done waiting. Found a scroll of poison. y - 2 scrolls of poison (gained 1) Found a stone staircase leading down. As you open the door, it creaks loudly! An orc priest and 2 orcs come into view. The orc priest shouts! The orc shouts! x2 The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! You take 14 damage, and have 39/53 hp. MASSIVE DAMAGE!! An orc wizard comes into view. It is wielding a +0 dagger. There is an open door here. You slash the orc priest! Your weapon exudes an aura of protection. The orc priest is heavily wounded. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (dangerous; 11% risk of failure) Press: ? - help, Dir - move target, f - orc priest Aim: an orc priest, wielding a +0 flail and wearing a +0 scale mail (heavily wounded, chance to affect: 79%) The orc priest is filled with an inner flame. You now have 11/14 mp. Casting: Inner Flame (dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc wizard. The orc wizard is heavily wounded. The orc wizard's fire resistance burns away. You block the orc wizard's attack. The orc priest invokes the aid of Beogh against you. Beogh smites you! You take 10 damage, and have 30/53 hp. You now have 9/14 mp. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc. The orc is almost dead. The orc's fire resistance burns away. You block the orc wizard's attack. You now have 8/14 mp. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc priest but do no damage. You block the orc wizard's attack. You now have 6/14 mp. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc wizard. The orc wizard is burned terribly! The orc wizard is almost dead. The orc wizard hits you but does no damage. You now have 4/14 mp. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc priest but do no damage. The orc wizard points at you and mumbles some strange words. The magic dart hits you. You take 4 damage, and have 27/53 hp. You now have 2/14 mp. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc priest. The orc priest explodes! The fiery explosion engulfs the orc wizard!! The orc wizard is burned terribly! You kill the orc wizard! The fiery explosion engulfs the orc!!! The orc is burned terribly! You kill the orc! You now have 1/14 mp. You start resting. An orc is nearby! You regained 5 hp, and now have 32/54 hp. You regained 4 mp, and now have 5/14 mp. An orc is nearby! Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc. You kill the orc! You now have 3/14 mp. You start resting. Magic restored. You regained 11 hp, and now have 43/54 hp. MP restored: 14 You start resting. HP restored. Health restored: 54 There is an open door, spattered with blood here. Things that are here: a +0 dagger; a +0 robe Things that are here: a +0 flail; a +0 scale mail Things that are here: a +0 flail; a +0 leather armour There is a broken door here. Found a stone staircase leading up. Found a stone staircase leading up. Found an escape hatch in the floor. C - a wand of polymorph (2) Found a leather armour. There is an escape hatch in the floor here. y - 3 scrolls of poison (gained 1) A sky beast comes into view. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the sky beast. The sky beast is lightly wounded. The sky beast's fire resistance burns away. You hear a shout! x4 A gnoll comes into view. It is wielding a +0 whip. A gnoll comes into view. It is wielding a +0 spear. You now have 12/14 mp. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the sky beast. The sky beast is burned terribly! The sky beast is moderately wounded. A gnoll comes into view. It is wielding a +0 club. A gnoll comes into view. It is wielding a +0 flail. You now have 10/14 mp. You slash the sky beast! Your weapon exudes an aura of protection. The sky beast is severely wounded. The sky beast hits you but does no damage. You block the sky beast's attack. You closely miss the sky beast. The sky beast is severely wounded. The sky beast hits you. The sky beast shocks you. You take 10 damage, and have 44/54 hp. You slash the sky beast! Your weapon exudes an aura of protection. You kill the sky beast! MP restored: 14 There is a stone staircase leading up here. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You now have 13/14 mp. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll. You kill the gnoll! You now have 11/14 mp. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll. The gnoll is moderately wounded. The gnoll's fire resistance burns away. The foxfire hits the gnoll! The gnoll is burned terribly! You kill the gnoll! Training target 8.0 for Fighting reached! Your Fighting skill increases to level 8! You need to enable at least one skill for training. You now have 9/14 mp. You start resting. Your foxfire dissipates! Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You now have 9/14 mp. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the gnoll. The gnoll is lightly wounded. Health restored: 54 You now have 8/14 mp. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll. The gnoll is almost dead. The gnoll's fire resistance burns away. The foxfire hits the gnoll! The gnoll is burned terribly! You kill the gnoll! You now have 7/14 mp. You start resting. Your foxfire dissipates! x2 A gnoll is nearby! Unknown command. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You now have 6/14 mp. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the gnoll but does no damage. The foxfire hits the gnoll. The gnoll is moderately wounded. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the gnoll but does no damage. The gnoll is moderately wounded. You now have 5/14 mp. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the gnoll. The gnoll is heavily wounded. The foxfire hits the gnoll. The gnoll is almost dead. The foxfire hits the gnoll but does no damage. The gnoll is almost dead. You now have 4/14 mp. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the gnoll but does no damage. The gnoll is almost dead. The foxfire hits the gnoll. You kill the gnoll! You now have 3/14 mp. You start resting. Your foxfire dissipates! You start resting. Magic restored. MP restored: 14 You start waiting. Done waiting. You start waiting. Done waiting. Okay, then. Unknown command. You open the door. A bullfrog, a killer bee, a wight and a sleepcap come into view. The killer bee moves out of view. Found five items. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the sleepcap. The sleepcap is moderately damaged. The sleepcap's fire resistance burns away. You hear an angry buzzing noise. You block the sleepcap's attack. You now have 12/14 mp. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the sleepcap. The sleepcap is moderately damaged. The killer bee buzzes angrily. You block the sleepcap's attack. You now have 10/14 mp. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the wight. The wight is moderately damaged. The wight's fire resistance burns away. You block the sleepcap's attack. You now have 8/14 mp. You slash the sleepcap! Your weapon exudes an aura of protection. The sleepcap is severely damaged. You block the sleepcap's attack. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (dangerous; 11% risk of failure) Press: ? - help, Dir - move target, f - killer bee Aim: a killer bee (chance to affect: 85%) The killer bee is filled with an inner flame. The wight is no longer more vulnerable to fire. The sleepcap barely misses you. You now have 6/14 mp. Casting: Inner Flame (dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the bullfrog. The bullfrog is severely wounded. The bullfrog's fire resistance burns away. The sleepcap barely misses you. You now have 4/14 mp. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the wight. The wight is almost destroyed. The wight's fire resistance burns away. The sleepcap barely misses you. You now have 3/14 mp. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the sleepcap. The sleepcap is burned terribly! You destroy the sleepcap! The killer bee closely misses you. Your Invocations skill increases to level 1! You now have 1/14 mp. Okay, then. Okay, then. Okay, then. Okay, then. As you read the scroll labelled HABBET JAKK, it crumbles to dust. It is a scroll of enchant weapon. Your +2 dagger of electrocution glows red for a moment. You block the killer bee's attack. x2 Unknown command. Okay, then. Okay, then. The killer bee attacks as it pursues you! The killer bee closely misses you. The killer bee misses you. The bullfrog is no longer more vulnerable to fire. The killer bee attacks as it pursues you! The killer bee barely misses you. The killer bee stings you. You are poisoned. The killer bee poisons you! You take 3 damage, and have 51/54 hp. You feel very sick. You block the killer bee's attack. The killer bee misses you. You take 2 damage, and have 49/54 hp. You feel sick. The killer bee stings you. You are more poisoned. The killer bee poisons you! You take 7 damage, and have 42/54 hp. You feel very sick. The killer bee attacks as it pursues you! You block the killer bee's attack. The killer bee stings you! You take 10 damage, and have 32/54 hp. You feel sick. The killer bee closely misses you. You take 2 damage, and have 30/54 hp. You feel sick. You block the killer bee's attack. You take 1 damage, and have 29/54 hp. You feel sick. The killer bee barely misses you. You take 2 damage, and have 27/54 hp. You feel sick. The killer bee stings you. You take 3 damage, and have 24/54 hp. You feel sick. The killer bee barely misses you. You feel sick. The killer bee stings you. You take 4 damage, and have 20/54 hp. You feel sick. The killer bee attacks as it pursues you! The killer bee misses you. x2 You take 1 damage, and have 19/54 hp. You feel sick. The killer bee misses you. You take 1 damage, and have 18/54 hp. Okay, then. You feel better. You block the killer bee's attack. The killer bee misses you. You regained 8 hp, and now have 26/54 hp. The killer bee stings you. You take 3 damage, and have 23/54 hp. The killer bee attacks as it pursues you! The killer bee misses you. You block the killer bee's attack. The killer bee barely misses you. The killer bee closely misses you. The killer bee misses you. The killer bee attacks as it pursues you! The killer bee barely misses you. The killer bee closely misses you. You block the killer bee's attack. There is a stone staircase leading up here. The killer bee barely misses you. The killer bee misses you. You climb upwards. There is a stone staircase leading down here. The killer bee closely misses you. The killer bee misses you. The killer bee barely misses you. The killer bee attacks as it pursues you! You block the killer bee's attack. x2 It was a potion of resistance. You feel protected. The killer bee closely misses you. The killer bee stings you. You take 3 damage, and have 23/54 hp. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the killer bee. Flame seeps out of the killer bee. The killer bee is lightly wounded. The killer bee's fire resistance burns away. The killer bee is engulfed in blazing flames. Flame seeps out of the killer bee. You block the killer bee's attack. The killer bee is engulfed in blazing flames. The killer bee explodes! The fiery explosion engulfs you! You resist. * * * LOW HITPOINT WARNING * * * You have reached level 9! Your experience leads to an increase in your attributes! Your base attributes are Str 5, Int 23, Dex 15. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 You take 9 damage, and have 14/59 hp. You now have 7/15 mp. There is a stone staircase leading up here. You start resting. Magic restored. You regained 7 hp, and now have 22/59 hp. MP restored: 15 You start resting. You start to feel less resistant. You regained 2 hp, and now have 24/59 hp. You start resting. Your resistance to elements expires. You regained 2 hp, and now have 26/59 hp. You start resting. HP restored. Health restored: 59 There is a stone staircase leading down here. You climb downwards. The bullfrog closely misses you. You block the bullfrog's attack. There is a stone staircase leading up here. Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the bullfrog. The bullfrog is moderately wounded. The bullfrog's fire resistance burns away. The bullfrog hits you. x2 You take 5 damage, and have 54/59 hp. You now have 13/15 mp. Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the wight. The wight is lightly damaged. The wight's fire resistance burns away. You block the bullfrog's attack. You now have 11/15 mp. Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the wight. The wight is burned terribly! The wight is heavily damaged. The bullfrog barely misses you. The bullfrog hits you. You take 4 damage, and have 50/59 hp. You now have 10/15 mp. Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the wight but do no damage. The bullfrog misses you. You now have 8/15 mp. You slash the bullfrog! Your weapon exudes an aura of protection. The bullfrog is almost dead. The bullfrog is no longer more vulnerable to fire. The bullfrog hits you. x2; You block the bullfrog's attack. You take 5 damage, and have 46/59 hp. You hit the bullfrog. You kill the bullfrog! Your Invocations skill increases to level 2! You completely miss the wight. The wight is moderately damaged. The wight is no longer more vulnerable to fire. You block the wight's attack. x2 You hit the wight. The wight is heavily damaged. The wight hits you with a +4 falchion. You feel drained. You take 4 damage, and have 43/58 hp. Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the wight. The wight is severely damaged. The wight's fire resistance burns away. The wight hits you with a +4 falchion. You now have 8/15 mp. You slash the wight! You destroy the wight! Your life force feels restored. You start resting. Magic restored. You regained 7 hp, and now have 50/59 hp. MP restored: 15 You start resting. HP restored. Health restored: 59 Things that are here: a +4 falchion; a +0 robe; a bullfrog corpse Things that are here: a +0 club; a +0 flail; a gnoll skeleton Things that are here: a +0 whip; a gnoll skeleton There is a stone staircase leading up here. You see here a +0 leather armour. There is an escape hatch in the floor here. You now have 321 gold pieces (gained 17). Could not explore, unopened door. Could not explore, unopened door. You open the door. There is an open door here. You now have 336 gold pieces (gained 15). Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. You open the door. There is an open door here. c - 2 potions of curing (gained 1) An ice beast comes into view. An ice beast is nearby! An ice beast is nearby! An ice beast is nearby! Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You now have 14/15 mp. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the ice beast. The ice beast is lightly wounded. You now have 13/15 mp. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the ice beast! The ice beast melts! The ice beast is moderately wounded. The foxfire hits the ice beast. The ice beast is moderately wounded. The foxfire hits the ice beast but does no damage. The ice beast is moderately wounded. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the ice beast. The ice beast melts! The ice beast is heavily wounded. The foxfire hits the ice beast. The ice beast melts! The ice beast is heavily wounded. You now have 12/15 mp. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the ice beast but does no damage. The ice beast is heavily wounded. The foxfire hits the ice beast. The ice beast melts! The ice beast is severely wounded. The foxfire hits the ice beast but does no damage. The ice beast is severely wounded. You now have 11/15 mp. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the ice beast. The ice beast melts! You kill the ice beast! Training target 3.0 for Invocations reached! Your Invocations skill increases to level 3! You need to enable at least one skill for training. You now have 9/15 mp. Unknown command. Your foxfire dissipates! Magic restored. There is a large open door here. There is a large open door here. MP restored: 15 You open the door. Found an escape hatch in the ceiling. A steam dragon comes into view. A steam dragon is nearby! A steam dragon is nearby! A steam dragon is nearby! Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the steam dragon. The steam dragon is moderately wounded. The steam dragon's fire resistance burns away. You now have 13/15 mp. Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the steam dragon. The steam dragon is burned terribly! The steam dragon is severely wounded. The steam dragon barely misses you. x2 You now have 11/15 mp. Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the steam dragon. The steam dragon is burned terribly! You kill the steam dragon! You now have 10/15 mp. You start resting. Magic restored. MP restored: 15 You start waiting. Done waiting. There is an escape hatch in the ceiling here. There is a stone staircase leading up here. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. v - a scroll labelled AFONUDWI ZAXU You now have 347 gold pieces (gained 11). You pick up a Compendium of Siegecraft and begin reading... You add the spells Brom's Barrelling Boulder, Hoarfrost Cannonade, Bombard and Hellfire Mortar to your library. You see here a +0 leather armour. A - a scroll labelled CIYSU PIQYEM You now have 356 gold pieces (gained 9). Okay, then. Unknown command. Okay, then. Okay, then. Unknown command. Unknown command. You see here a +0 leather armour. You open the door. There is an open door here. You open the door. Done exploring. Done exploring. Done exploring. Done exploring. There is a stone staircase leading down here. You climb downwards. Found a short sword. There is a stone staircase leading up here. As you read the scroll labelled AFONUDWI ZAXU, it crumbles to dust. You feel aware of your surroundings. You sensed 1 altar, and 1 shop/portal. It was a scroll of revelation. 2 orcs, an orc priest and an orc wizard come into view. Found a potion of might. Blink to where? Press: ? - help, Dir - move target, f - you Okay, then. As you read the scroll labelled CIYSU PIQYEM, it crumbles to dust. It was a scroll of blinking. The orc shouts! You hear a shout! x2; The orc shouts! Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You now have 14/15 mp. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the orc. You kill the orc! The foxfire hits the orc. The orc is severely wounded. You now have 13/15 mp. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the orc. You kill the orc! The orc priest mumbles some strange prayers to Beogh against you. Pain shoots through your body! You take 12 damage, and have 47/59 hp. MASSIVE DAMAGE!! You now have 12/15 mp. Unknown command. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! The foxfire hits the orc priest. The orc priest is moderately wounded. You take 12 damage, and have 35/59 hp. MASSIVE DAMAGE!! Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Foxfire. You are very lightly contaminated with residual magic. Nothing appears to happen. The foxfire hits the orc priest. The orc priest is heavily wounded. The orc priest calls down the wrath of Beogh upon you. Pain shoots through your body! You take 7 damage, and have 28/59 hp. You now have 11/15 mp. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You start resting. Your magical contamination has completely faded away. You start resting. Magic restored. You regained 2 hp, and now have 32/59 hp. MP restored: 15 You start resting. HP restored. Health restored: 59 You climb downwards. There is a stone staircase leading up here. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc priest. The orc priest is moderately wounded. The orc priest's fire resistance burns away. You now have 13/15 mp. Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc priest. The orc priest is burned terribly! You kill the orc priest! You now have 11/15 mp. Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc wizard. The orc wizard is almost dead. The orc wizard's fire resistance burns away. The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You now have 10/15 mp. Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! A magic dart appears from out of thin air! The magic dart hits you. You take 6 damage, and have 53/59 hp. You now have 9/15 mp. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Foxfire. You are very lightly contaminated with residual magic. Nothing appears to happen. The foxfire hits something. Reactivating autopickup. You feel a bit more experienced. You now have 8/15 mp. You start resting. Your foxfire dissipates! You start resting. Your magical contamination has completely faded away. You regained 2 hp, and now have 55/59 hp. You regained 2 mp, and now have 10/15 mp. You start resting. HP restored. Health restored: 59 You regained 4 mp, and now have 14/15 mp. Things that are here: a +0 hand axe; an orc corpse Found an ancient bone altar of Kikubaaqudgha. Items here: ))) [[ ††. MP restored: 15 l - 2 potions of might (gained 1) Amaemon and an orange demon come into view. Amaemon is wielding a -1 demon whip of venom. Found 12 gold pieces. Amaemon shouts! The orange demon screeches! The orange demon moves out of view. Aiming: Polymorph Press: ? - help, Shift-Dir - straight line, f - Amaemon Aim: Amaemon, wielding a -1 demon whip of venom (will become a troll, a harpy, or a hornet, chance to affect: 17%) Okay, then. Unknown command. Okay, then. Unknown command. Okay, then. You feel very mighty all of a sudden. You slash Amaemon! Your weapon exudes an aura of protection. Amaemon is lightly wounded. Amaemon completely misses you. You block Amaemon's attack. Amaemon misses you. Amaemon casts a spell at the orange demon. The orange demon's venom grows more potent. The orange demon misses you. You hear a loud, deep croak! You slash Amaemon! Amaemon is moderately wounded. You block the orange demon's attack. Amaemon misses you. x2 Amaemon tail-slaps you but does no damage. You slash Amaemon! Amaemon is moderately wounded. You hear a croak. The orange demon stings you but does no damage. Amaemon closely misses you. You block Amaemon's attack. Amaemon completely misses you. You block Amaemon's attack. Amaemon closely misses you. Amaemon tail-slaps you but does no damage. The orange demon stings you from afar! You are poisoned. You have difficulty breathing. You feel yourself slow down. A wight comes into view. It is wielding a +0 flail. You take 15 damage, and have 44/59 hp. MASSIVE DAMAGE!! You slice Amaemon!! Amaemon is heavily wounded. You feel extremely sick. A bullfrog comes into view. The orange demon stings you but does no damage. Amaemon hits you with a -1 demon whip of venom! You are lethally poisoned! You block Amaemon's attack. x2 Amaemon sighs, "Demons are the only companions you can really rely on." Amaemon misses you. Amaemon barely misses you. Amaemon closely misses you. The orange demon stings you from afar. You are more poisoned. You have difficulty breathing. * * * LOW HITPOINT WARNING * * * You feel as though you will be slow longer. You take 37 damage, and have 7/59 hp. MASSIVE DAMAGE!! You feel better. The orange demon closely misses you. Amaemon barely misses you. You block Amaemon's attack. Amaemon tail-slaps you but does no damage. You regained 10 hp, and now have 17/59 hp. The bullfrog gives a loud, deep croak! You slice Amaemon!! Amaemon is severely wounded. You block the orange demon's attack. Amaemon hits you but does no damage. You are poisoned. You block Amaemon's attack. Amaemon misses you. A wight comes into view. It is wielding a +0 falchion. The orange demon stings you from afar. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! You have difficulty breathing. * * * LOW HITPOINT WARNING * * * You feel as though you will be slow longer. Amaemon barely misses you. Amaemon claws you. * * * LOW HITPOINT WARNING * * * Amaemon barely misses you. You take 11 damage, and have 6/59 hp. You feel better. You block the orange demon's attack. Amaemon gestures wildly while chanting. A wight comes into view. It is wielding a +0 spear. The orange demon stings you but does no damage. You block Amaemon's attack. Amaemon claws you. * * * LOW HITPOINT WARNING * * * Amaemon barely misses you. The wight moves out of view. You regained 4 hp, and now have 10/59 hp. You slash Amaemon! Amaemon is almost dead. The orange demon misses you. You block Amaemon's attack. Amaemon claws you but does no damage. Amaemon misses you. The scorpion barely misses you. The orange demon barely misses you. You block the scorpion's attack. Amaemon hits you with a -1 demon whip of venom. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! Amaemon claws you but does no damage. Amaemon tail-slaps you. * * * LOW HITPOINT WARNING * * * You take 9 damage, and have 1/59 hp. Okay, then. You feel much better. You feel very sick. The scorpion closely misses you. You block the orange demon's attack. Amaemon hits you but does no damage. You are more poisoned. Amaemon claws you but does no damage. Amaemon tail-slaps you but does no damage. You block the scorpion's attack. Amaemon barely misses you. Amaemon misses you. Amaemon barely misses you. The orange demon stings you from afar! * * * LOW HITPOINT WARNING * * * You are lethally poisoned! You have difficulty breathing. * * * LOW HITPOINT WARNING * * * You feel as though you will be slow longer. You regained 7 hp, and now have 8/59 hp. You slash Amaemon! Amaemon is almost dead. You die... Hepliaklqana delivers you to your ancestors. ~~,,,,** *,,,,,,......####.....# ~~,,,,* *,,,,,,...........##### ,,,,,,* *,,,,,,...........)...) ,****** *,,,,,,,.....#.####)... ,,,,,,*****,,,,,,*+#####.####.... ,,,,,,,,,,,,,,,,,,,###...####<... ,,,,,,,,,,,,,,,,,###......###.... ,,,,,,*******#####........###.#.# ,****** **#s6@s.........##.... ,* **#.z4##..........##.... ,* **#....,,#.....#.....#.... ,* *****,....z,,##..........##... ,* *,,,,,...,,,,,#...........##.# ,***,**,,..,,,,,,##........#.#*,* ,,,,,**,,$,,*,,,,,#......###.#*,* ,,,*****,,,,,,,,,,##...###,,.#*,, ,,,,,,,*,,,,,,,,,,,#.###,,,,..*,* You could see Amaemon, an orange demon (curare), 2 scorpions and a wight. Vanquished Creatures Prince Ribbit (D:6) Sigmund (D:6) A wyvern (D:5) A steam dragon (D:7) A water moccasin (D:7) An ice beast (D:7) A sky beast (D:7) 2 phantoms 3 bullfrogs A scorpion (D:5) A wight (D:7) A killer bee (D:6) 4 hounds 4 orc priests 2 bombardier beetles 2 jellies 2 sleepcaps 6 orc wizards 6 iguanas 4 gnolls (D:7) 5 adders A shadow imp (D:6) A white imp (D:5) 6 ufetubi 3 dart slugs 22 orcs 7 ball pythons 2 bats (D:1) 5 endoplasms A giant cockroach (D:1) 6 hobgoblins 5 jackals (D:3) 2 quokkas A frilled lizard (D:2) 4 goblins 8 kobolds 6 rats 130 creatures vanquished. Vanquished Creatures (collateral kills) 9 foxfires (D:2) 9 creatures vanquished. Vanquished Creatures (others) 496 foxfires 496 creatures vanquished. Grand Total: 635 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bayes525 the Deep Elf Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 627 | D:1 | Reached XP level 2. HP: 16/16 MP: 4/8 792 | D:1 | Reached skill level 1 in Fighting 1899 | D:2 | Learned a level 2 spell: Scorch 2160 | D:2 | Reached skill level 2 in Fighting 2160 | D:2 | Reached XP level 3. HP: 18/21 MP: 5/9 3428 | D:3 | Reached XP level 4. HP: 27/27 MP: 5/10 3437 | D:3 | Reached skill level 3 in Fighting 3441 | D:3 | Learned a level 3 spell: Inner Flame 4235 | D:3 | Identified the +0 long sword of Nuhuzad {protect, Int+6} 4486 | D:3 | Reached XP level 5. HP: 30/32 MP: 6/11 4887 | D:4 | Reached skill level 4 in Fighting 5160 | D:4 | Reached XP level 6. HP: 39/39 MP: 2/12 6800 | D:5 | Entered Level 5 of the Dungeon 7154 | D:5 | Reached skill level 5 in Fighting 7286 | D:5 | Identified the +0 leather armour of Bysmioh {rPois Str-3 | SInv} 8089 | D:5 | Reached XP level 7. HP: 44/44 MP: 5/13 8089 | D:5 | Noticed a wyvern 8418 | D:5 | Killed a wyvern 8419 | D:5 | Reached skill level 5 in Dodging 8610 | D:5 | Reached skill level 6 in Fighting 8847 | D:6 | Reached skill level 1 in Hexes 9070 | D:6 | Noticed Prince Ribbit 9073 | D:6 | Killed Prince Ribbit 9074 | D:6 | Reached XP level 8. HP: 51/51 MP: 7/14 9280 | D:6 | Noticed Sigmund 9285 | D:6 | Killed Sigmund 9333 | D:6 | Reached skill level 7 in Fighting 10002 | D:6 | Found a bloodstained altar of Trog. 10251 | D:7 | Found a staircase to the Ecumenical Temple. 10258 | Temple | Entered the Ecumenical Temple 10263 | Temple | Became a worshipper of Hepliaklqana the Forgotten 10466 | D:7 | Found a hide-covered altar of Uskayaw. 10467 | D:7 | Found a basalt altar of Yredelemnul. 10467 | D:7 | Found a broken altar of Ashenzari. 10845 | D:7 | Reached skill level 8 in Fighting 11125 | D:7 | Reached skill level 1 in Invocations 11155 | D:6 | Reached XP level 9. HP: 14/59 MP: 7/15 12024 | D:8 | Found an ancient bone altar of Kikubaaqudgha. 12052 | D:8 | Noticed Amaemon 12052 | D:8 | Noticed an orange demon 12057 | D:8 | HP: 7/59 [asphyx] 12061 | D:8 | HP: 1/59 [Amaemon/-1 demon whip of venom (5)] 12063 | D:8 | Succumbed to orange demon's concentrated venom Illustrated notes Levels and vault maps discovered: D:1: dreamdust_arrival_sigmund_warning, layout_basic, chequers_serial_rivers_room_a D:2: layout_rooms, serial_bayou, serial_bayou_shore_b, serial_bayou_shore_b, serial_bayou_lake_a, serial_bayou_ford_a, serial_bayou_lagoon_a, serial_bayou_pond_e, minivault_25 D:3: layout_loops_cross D:4: layout_cave_pools D:5: layout_loops_ring D:6: layout_loops_ring, trog_book, uniq_sigmund, uniq_prince_ribbit1 D:7: layout_basic, chequers_temple_overflow_statue_of_worship, minmay_temple_entry_junction_2, kennysheep_small_square D:8: minmay_skewed_foursquare, layout_basic, nicolae_overflow_crystal_walls, serial_corexii_hall, corexii_hall_statues_i, chequers_hall_statues_wall_a, chequers_hall_statues_corner_a, serial_shops, nicolae_shop_tiny_glass, uniq_amaemon Temple: minmay_freezing_vapour_temple Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Stealth | 3 | 3.0 Fighting | 2 3 4 5 6 8 | 8.0 Dodging | 3 4 6 7 | 7.9 Fire Magic | 4 | 4.0 Hexes | 3 | 3.0 Invocations | 1 3 | 3.0 Spellcasting | | 3.0 Conjurations | | 1.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 1 | | || 1 Long sword | | 13 | 43 || 56 Cast: Foxfire | 112 | 116 | 79 || 307 Scorch | 6 | 25 | 61 || 92 Inner Flame | | | 4 || 4 Use: Scroll | 4 | 4 | 8 || 16 Potion | | 1 | 8 || 9 Armour: Robe | 5 | 22 | 64 || 91 Dodge: Dodged | 2 | 15 | 81 || 98 Block: Other | 1 | 6 | || 7 Buckler | | 11 | 57 || 68 Reflection | | 1 | 1 || 2 Form: | | 1 | || 1 Flux | | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 12130 | 11922 | 208 | 6832 | 3332 | 9 | 1347.8 | Dungeon | 12119 | 11915 | 204 | 6832 | 3332 | 8 | 1514.9 | Temple | 10 | 6 | 4 | 0 | 0 | 1 | 10.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 2402 daAuts D:2: 1909 daAuts D:5: 1840 daAuts D:7: 1600 daAuts D:6: 1554 daAuts D:1: 1478 daAuts D:3: 1248 daAuts D:8: 84 daAuts Temple: 10 daAuts