Dungeon Crawl Stone Soup version 0.33-a0-124-g2999c8d83f (webtiles) character file. Game seed: 11420400474500867932 6365 bayes525 the Nimble (level 10, -11/66 HPs) Began as a Deep Elf Fire Elementalist on Sept 22, 2024. Was an Elder of Vehumet. Killed by the air ... invoked by Gastronok (24 damage) ... on level 1 of the Lair of Beasts. The game lasted 00:32:10 (15032 turns). bayes525 the Nimble (Deep Elf Fire Elementalist) Turns: 15032, Time: 00:32:10 Health: -11/66 AC: 8 Str: 5 XL: 10 Next: 65% Magic: 15/18 EV: 15 Int: 31 God: Vehumet [****..] Gold: 292 SH: 0 Dex: 15 Spells: 1/17 levels left rFire . . . a - staff of earth rCold . . . (no shield) rNeg . . . r - +0 steam dragon scales rPois . u - +0 helmet rElec . j - +1 cloak rCorr . (no gloves) SInv . (no boots) Will +.... z - amulet of regeneration Stlth +++ s - ring of wizardry HPRegen 1.11/turn w - +6 ring of intelligence MPRegen 0.32/turn %: wizardry (x1) @: about to teleport A: magic regeneration a: Renounce Religion You were on level 1 of the Lair of Beasts. You worshipped Vehumet. Vehumet was greatly pleased with you. You visited 2 branches of the dungeon, and saw 9 of its levels. You collected 492 gold pieces. You spent 200 gold pieces at shops. Inventory: Hand Weapons I - a +2 scimitar of flaming Missiles y - 35 poisoned darts Armour d - a +0 robe j - a +1 cloak (worn) r - +0 steam dragon scales (worn) u - a +0 helmet (worn) C - a +1 robe of positive energy F - a +1 robe of cold resistance Magical Staves a - a staff of earth (weapon) Jewellery o - a ring of magical power s - a ring of wizardry (left hand) t - a ring of poison resistance w - a +6 ring of intelligence (right hand) z - an amulet of regeneration (around neck) A - a ring of willpower H - a +4 ring of protection Talismans c - a beast talisman Wands k - a wand of charming (9) E - a wand of flame (22) Scrolls b - a scroll of revelation {unknown} e - a scroll of blinking i - 2 scrolls of amnesia l - a scroll of immolation {unknown} q - 2 scrolls of vulnerability D - 2 scrolls of fear {unknown} G - a scroll of identify Potions g - 5 potions of enlightenment h - 2 potions of mutation m - 4 potions of curing n - a potion of resistance p - 2 potions of attraction x - a potion of brilliance B - a potion of lignification {unknown} Skills: + Level 9.0 Fighting - Level 5.0 Staves - Level 3.1 Armour - Level 9.0 Dodging - Level 6.0 Stealth - Level 4.0 Spellcasting - Level 1.1 Conjurations - Level 4.0 Fire Magic - Level 2.0 Earth Magic - Level 4.0 Alchemy - Level 3.0 Evocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 88% 2x1d8 1% 1 b - Scorch Fire 62% 2d7 1% 2 c - Stone Arrow Conj/Erth 46% 3d9 1% 3 d - Olgreb's Toxic Radia Alch 31% N/A 1% 4 e - Inner Flame Hex/Fire 18% N/A 1% 3 C - Mephitic Cloud Conj/Alch/Air 16% N/A 1% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 54% 2d13 1% 1 Sting Conj/Alch 88% 1d8 1% 1 Mercury Vapours Alch/Air 36% N/A 1% 2 Volatile Blastmotes Fire/Tloc 36% 2d13 1% 3 Flame Wave Conj/Fire 22% 2d8 2% 4 Lesser Beckoning Tloc 12% N/A 3% 2 Passwall Erth 27% N/A 3% 3 Maxwell's Portable Pile Tloc 6% (3-9)d3 8% 3 Teleport Other Tloc 6% N/A 8% 3 Lee's Rapid Deconstruct Erth 13% 3d9* 8% 5 Animate Armour Summ/Erth 36% N/A 16% 4 Magnavolt Erth/Air 9% 4d10 90% 7 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (0/1) D:4 Lair (1/5) D:8 Altars: Kikubaaqudgha Vehumet Wu Jian Yredelemnul Shops: D:2 : Annotations: D:3 1 runed translucent door, exclusion: door, Crazy Yiuf D:7 exclusion: 2 downstairs Lair:1 Gastronok, Harold Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You now have 12/18 mp. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the wight! The wight is severely damaged. The foxfire hits the wight. The wight is almost destroyed. The foxfire hits the wight but does no damage. The wight is severely damaged. The foxfire hits the wight. You destroy the wight! Vehumet accepts your kill. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You now have 11/18 mp. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the wight but does no damage. The foxfire hits the wight! The wight is heavily damaged. The foxfire hits the wight but does no damage. The wight is heavily damaged. The foxfire hits the wight. The wight is heavily damaged. You now have 10/18 mp. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the wight. The wight is almost destroyed. The foxfire hits the wight. You destroy the wight! Vehumet accepts your kill. You feel your power returning. Your Staves skill increases to level 2! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the wight but does no damage. x2 You now have 10/18 mp. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the wight but does no damage. The foxfire hits the wight. The wight is lightly damaged. You now have 9/18 mp. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the wight but does no damage. The wight is lightly damaged. The foxfire hits the wight but does no damage. The wight is lightly damaged. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the wight but does no damage. You now have 8/18 mp. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the wight. The wight is moderately damaged. The foxfire hits the wight! The wight is severely damaged. The foxfire hits the wight. The wight is almost destroyed. The foxfire hits the wight. You destroy the wight! Vehumet accepts your kill. You now have 7/18 mp. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the wight. The wight is lightly damaged. The wight hits you from afar with a +3 halberd! You feel drained. You take 12 damage, and have 54/64 hp. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the wight but does no damage. The wight is lightly damaged. The foxfire hits the wight but does no damage. The wight is lightly damaged. The wight barely misses you. You now have 6/18 mp. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the wight. The wight is heavily damaged. The wight's fire resistance burns away. The foxfire hits the wight! The wight is burned terribly! You destroy the wight! Vehumet accepts your kill. You feel your power returning. You now have 5/18 mp. You start resting. Your foxfire dissipates! You start resting. HP restored. Health restored: 65 You regained 2 mp, and now have 8/18 mp. You start resting. Magic restored. MP restored: 18 Things that are here: a +2 hand axe of draining; a +0 robe Items here: )) [[. Things that are here: a +3 halberd; a +0 robe Found a flail. A wight comes into view. It is wielding a +0 morningstar. The wight moves out of view. 2 wights come into view. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! A wight comes into view. It is wielding a +3 falchion. You now have 17/18 mp. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the wight. The wight is lightly damaged. You now have 16/18 mp. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the wight but does no damage. The wight is lightly damaged. The foxfire hits the wight. The wight is moderately damaged. The foxfire hits the wight but does no damage. The wight is moderately damaged. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the wight but does no damage. The wight is moderately damaged. The foxfire hits the wight but does no damage. The wight is moderately damaged. You now have 15/18 mp. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the wight. The wight is moderately damaged. The wight's fire resistance burns away. The foxfire hits the wight! The wight is severely damaged. The foxfire hits the wight but does no damage. The wight is severely damaged. You now have 13/18 mp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the wight. You destroy the wight! Vehumet accepts your kill. Your life force feels restored. You now have 12/18 mp. Unknown command. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the wight. The wight is burned terribly! The wight is severely damaged. The wight completely misses you. Health restored: 66 You now have 10/18 mp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the wight. The wight is heavily damaged. The wight's fire resistance burns away. The wight closely misses you. You now have 9/18 mp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the wight but do no damage. The wight hits you but does no damage. x2 You now have 7/18 mp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the wight but do no damage. The wight hits you with a +3 falchion. The wight hits you with a +0 morningstar! You feel drained. You take 14 damage, and have 52/64 hp. MASSIVE DAMAGE!! You now have 5/18 mp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the wight. The wight is moderately damaged. The wight's fire resistance burns away. The wight barely misses you. The wight hits you with a +0 morningstar! You take 11 damage, and have 41/64 hp. You now have 4/18 mp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the wight. The wight is burned terribly! You destroy the wight! Vehumet accepts your kill. You feel your power returning. The wight is no longer more vulnerable to fire. x2 The wight misses you. You now have 3/18 mp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the wight. You destroy the wight! Vehumet accepts your kill. Your life force feels restored. Your Staves skill increases to level 3! You now have 1/18 mp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You completely miss the wight. The wight is heavily damaged. The wight barely misses you. You regained 2 hp, and now have 46/66 hp. The wight attacks as it pursues you! The wight closely misses you. The wight attacks as it pursues you! The wight hits you with a +3 great sword! You feel drained. You take 13 damage, and have 34/64 hp. MASSIVE DAMAGE!! The wight attacks as it pursues you! The wight barely misses you. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the wight but do no damage. The wight barely misses you. You now have 1/18 mp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You enter a teleport trap! The teleport trap disappears. Your surroundings suddenly seem different. A wolf comes into view. The wolf closely misses you. You hit the wolf but do no damage. The wolf closely misses you. x2 You regained 2 hp, and now have 42/64 hp. You barely miss the wolf. The wolf bites you! The wolf misses you. You take 8 damage, and have 34/64 hp. You hit the wolf but do no damage. The wolf closely misses you. x2 Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the wolf. The wolf is heavily wounded. The wolf's fire resistance burns away. The wolf bites you. You now have 2/18 mp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the wolf. The wolf is heavily wounded. The wolf barely misses you. The wolf bites you. You take 5 damage, and have 30/64 hp. You now have 0/18 mp. You barely miss the wolf. The wolf is heavily wounded. The wolf pauses to sniff the ground. The wolf completely misses you. The wolf bites you! You take 6 damage, and have 24/64 hp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f - wolf Aim: a wolf (heavily wounded, more vulnerable to fire, 53% to hit) The puff of flame hits the wolf! The wolf is burned terribly! The wolf is almost dead. The wolf bites you. x2 * * * LOW HITPOINT WARNING * * * You take 7 damage, and have 17/64 hp. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - wolf Aim: a wolf (almost dead, more vulnerable to fire, 53% to hit) The puff of flame misses the wolf. The wolf closely misses you. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - wolf Aim: a wolf (almost dead, more vulnerable to fire, 53% to hit) The puff of flame hits the wolf! The wolf is burned terribly! You kill the wolf! Vehumet accepts your kill. You feel your power returning. Your life force feels restored. You regained 2 mp, and now have 3/18 mp. You start resting. HP restored. Health restored: 66 You regained 14 mp, and now have 17/18 mp. You start resting. Magic restored. MP restored: 18 Vehumet grants you knowledge of Mephitic Cloud. You start memorising the spell. You continue memorising. x3 You finish memorising. You add the spell Mephitic Cloud to your library. Spell assigned to 'f'. You start waiting. A wight is nearby! A wight is nearby! Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? f - Mephitic Cloud Adjust to which letter? C - Mephitic Cloud A wight is nearby! Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You now have 17/18 mp. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the wight but does no damage. The wight is moderately damaged. You now have 16/18 mp. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the wight. The wight is severely damaged. The foxfire hits the wight but does no damage. The wight is severely damaged. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the wight but does no damage. The wight is severely damaged. The foxfire hits the wight. You destroy the wight! Vehumet accepts your kill. You feel your power returning. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire dissipates! You now have 15/18 mp. You start resting. Your foxfire dissipates! You start resting. Your foxfire dissipates! x2 You start resting. Your foxfire dissipates! You start resting. Magic restored. MP restored: 18 Things that are here: a +3 great sword; a +0 robe There is an open door here. Things that are here: a +3 falchion; a +0 robe An orc priest comes into view. It is wielding a +0 dagger. The orc priest shouts! Items here: )) [[. An orc priest is nearby! An orc priest is nearby! An orc priest is nearby! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You now have 17/18 mp. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the orc priest. The orc priest is lightly wounded. The foxfire hits the orc priest. The orc priest is moderately wounded. You now have 16/18 mp. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the orc priest. The orc priest is severely wounded. The foxfire hits the orc priest. You kill the orc priest! Vehumet accepts your kill. You now have 15/18 mp. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You start resting. Your foxfire dissipates! You start resting. Your foxfire dissipates! You start resting. A kobold brigand is nearby! A kobold brigand is nearby! A kobold brigand is nearby! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You now have 15/18 mp. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the kobold brigand but does no damage. The foxfire hits the kobold brigand! The kobold brigand is moderately wounded. Your foxfire dissipates! The foxfire hits the kobold brigand. The kobold brigand is moderately wounded. You now have 14/18 mp. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the kobold brigand but does no damage. The kobold brigand is moderately wounded. The foxfire hits the kobold brigand. The kobold brigand is moderately wounded. You now have 13/18 mp. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the kobold brigand but does no damage. The kobold brigand is moderately wounded. The foxfire hits the kobold brigand. The kobold brigand is heavily wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the kobold brigand. The kobold brigand is severely wounded. The foxfire hits the kobold brigand. The kobold brigand is severely wounded. You now have 12/18 mp. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the kobold brigand but does no damage. The kobold brigand is severely wounded. The foxfire hits the kobold brigand but does no damage. The kobold brigand is severely wounded. You now have 11/18 mp. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the kobold brigand but does no damage. The kobold brigand is severely wounded. The foxfire hits the kobold brigand. The kobold brigand is almost dead. The kobold brigand hits you with a +0 club. You take 3 damage, and have 63/66 hp. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the kobold brigand. You kill the kobold brigand! Vehumet accepts your kill. You now have 9/18 mp. You start resting. Your foxfire dissipates! You start resting. HP restored. Your foxfire dissipates! Health restored: 66 You start resting. A wolf comes into view. The wolf moves out of view. You start resting. An orc warrior is nearby! An orc warrior is nearby! Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The orc warrior shouts! You now have 10/18 mp. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the orc warrior! The orc warrior is moderately wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the orc warrior. The orc warrior is moderately wounded. The foxfire hits the orc warrior. The orc warrior is heavily wounded. The foxfire hits the orc warrior but does no damage. The orc warrior is heavily wounded. You now have 9/18 mp. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc warrior. The orc warrior is severely wounded. The orc warrior's fire resistance burns away. The foxfire hits the orc warrior but does no damage. The orc warrior is severely wounded. The foxfire hits the orc warrior but does no damage. The orc warrior is severely wounded. You now have 7/18 mp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc warrior but do no damage. You now have 5/18 mp. The orc warrior barely misses you. Things that are here: a +3 falchion; a +0 robe You hit the orc warrior. The orc warrior is severely wounded. The wolf closely misses you. The orc warrior closely misses you. Okay, then. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc warrior Aim: an orc warrior, wielding a +0 scimitar and wearing a +0 chain mail (severely wounded, more vulnerable to fire, 68% to hit) Okay, then. Unknown command. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The wolf is poisoned. The orc warrior is poisoned. The wolf looks even sicker. The wolf barely misses you. The orc warrior hits you with a +0 scimitar! The wolf closely misses you. You take 9 damage, and have 57/66 hp. You now have 2/18 mp. Casting: Olgreb's Toxic Radiance (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Casting: Olgreb's Toxic Radiance (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You hit the wolf but do no damage. The wolf is moderately wounded. The orc warrior looks even sicker. Your toxic aura wanes. The orc warrior is no longer more vulnerable to fire. The wolf bites you! The orc warrior hits you with a +0 scimitar! The wolf completely misses you. You take 20 damage, and have 37/66 hp. MASSIVE DAMAGE!! Casting: Olgreb's Toxic Radiance (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the wolf. The wolf is heavily wounded. The wolf's fire resistance burns away. The wolf barely misses you. The orc warrior completely misses you. You now have 1/18 mp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You barely miss the wolf. The wolf is severely wounded. You kill the orc warrior! Vehumet accepts your kill. The wolf misses you. The wolf bites you but does no damage. Training target 4.0 for Staves reached! Your Staves skill increases to level 4! You need to enable at least one skill for training. Okay, then. Unknown command. Okay, then. Unknown command. Okay, then. Okay, then. Unknown command. You miss the wolf. The wolf is severely wounded. The wolf barely misses you. The wolf misses you. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the wolf. The wolf is burned terribly! You kill the wolf! Vehumet accepts your kill. You feel your power returning. Your Evocations skill increases to level 2! You start resting. HP restored. Health restored: 66 You regained 7 mp, and now have 9/18 mp. You start resting. An orc priest comes into view. It is wielding a +0 mace. You regained 7 mp, and now have 16/18 mp. An orc priest is nearby! Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The orc priest shouts! The orc priest looks braver for a moment. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You now have 15/18 mp. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire dissipates! The foxfire hits the orc priest but does no damage. You now have 14/18 mp. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire dissipates! The foxfire hits the orc priest. The orc priest is heavily wounded. The foxfire hits the orc priest. The orc priest is almost dead. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire dissipates! The foxfire hits the orc priest but does no damage. The orc priest is almost dead. The foxfire hits the orc priest. The orc priest is almost dead. You now have 13/18 mp. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the orc priest. You kill the orc priest! Vehumet accepts your kill. You feel your power returning. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You start resting. Your foxfire dissipates! x3 You start resting. Your foxfire dissipates! You start resting. Magic restored. MP restored: 18 You start waiting. Done waiting. y - 13 poisoned darts (gained 2) You see here a +0 club. Found a staircase to the Lair. You see here a +0 dagger. You now have 258 gold pieces (gained 22). Things that are here: 2 stones; a +0 short sword; a kobold skeleton y - 20 poisoned darts (gained 7) You see here a +0 dagger. A kobold comes into view. It is wielding a +0 short sword and quivering poisoned darts. The kobold moves out of view. Maurice and a kobold come into view. Maurice is wielding a +0 short sword and carrying a wand of charming. There are monsters nearby! There are monsters nearby! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The kobold shouts! x2; You hear a shout! x2; Maurice shouts! Maurice zaps a wand. You easily resist. A kobold comes into view. It is wielding a +0 short sword. A kobold comes into view. It is wielding a +0 whip and quivering poisoned darts. You now have 17/18 mp. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits Maurice! Maurice is lightly wounded. Maurice mumbles some strange words. Maurice flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. A kobold comes into view. It is wielding a +0 dagger. You now have 16/18 mp. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits something. x2 A kobold comes into view. It is wielding a +0 whip. You hear a zap. Something tries to affect you, but you resist. A kobold brigand comes into view. It is wielding a +0 dagger and quivering poisoned darts. You now have 15/18 mp. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the kobold. You kill the kobold! Vehumet accepts your kill. You feel your power returning. The foxfire hits something. The foxfire hits the kobold! You kill the kobold! Vehumet accepts your kill. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits something. The foxfire hits the kobold but does no damage. You now have 15/18 mp. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the kobold. You kill the kobold! Vehumet accepts your kill. You feel your power returning. The foxfire hits the kobold. You kill the kobold! Vehumet accepts your kill. The foxfire hits something. The foxfire hits the kobold! You kill the kobold! Vehumet accepts your kill. You feel your power returning. The kobold brigand throws a poisoned dart. The poisoned dart closely misses you. You regained 2 mp, and now have 17/18 mp. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The kobold brigand throws a poisoned dart. The poisoned dart closely misses you. You now have 16/18 mp. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits something. You now have 15/18 mp. Your foxfire dissipates! The foxfire hits the kobold! You kill the kobold! Vehumet accepts your kill. The foxfire hits the kobold brigand. The kobold brigand is lightly wounded. Something drops a +0 short sword. Something picks up a +0 whip. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the kobold brigand. The kobold brigand is lightly wounded. Something picks up 5 poisoned darts. You now have 15/18 mp. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the kobold brigand! The kobold brigand is moderately wounded. The foxfire hits the kobold brigand but does no damage. The kobold brigand is moderately wounded. The foxfire hits the kobold brigand. The kobold brigand is moderately wounded. You now have 14/18 mp. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the kobold brigand. The kobold brigand is severely wounded. The kobold brigand's fire resistance burns away. The foxfire hits the kobold brigand. The kobold brigand is burned terribly! The kobold brigand is severely wounded. The foxfire hits the kobold brigand! The kobold brigand is burned terribly! You kill the kobold brigand! Vehumet accepts your kill. You now have 13/18 mp. There is an open door here. You start resting. A poisoned dart appears from out of thin air! The poisoned dart hits you! You are poisoned. You regained 2 mp, and now have 17/18 mp. You start resting. Magic restored. You feel sick. You take 2 damage, and have 64/66 hp. MP restored: 18 You feel sick. You take 1 damage, and have 63/66 hp. You feel sick. You start resting. You feel sick. x5 You are no longer poisoned. You regained 2 hp, and now have 65/66 hp. You start resting. HP restored. Health restored: 66 Maurice is nearby! Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (safe; 1% risk of failure) Press: ? - help, Dir - move target, f - Maurice Aim: Maurice, wielding a +0 whip, wearing a +0 cloak, quivering poisoned darts and carrying a wand of charming (chance to affect: 56%) Maurice is filled with an inner flame. Maurice zaps a wand. You easily resist. You now have 15/18 mp. Casting: Inner Flame (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Maurice. Flame seeps out of Maurice. Maurice is moderately wounded. Maurice's fire resistance burns away. Maurice is engulfed in blazing flames. Flame seeps out of Maurice. Maurice says, "Have you got some gold to spare?" You now have 13/18 mp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Maurice. Maurice is burned terribly! Flame seeps out of Maurice. Maurice is severely wounded. Maurice is engulfed in blazing flames. Flame seeps out of Maurice. Maurice throws a poisoned dart. The poisoned dart closely misses you. You now have 12/18 mp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Maurice. Maurice is burned terribly! Vehumet accepts your kill. Vehumet is now extending the range of your destructive spells. You feel your power returning. Maurice explodes! Training target 3.0 for Evocations reached! Your Evocations skill increases to level 3! You need to enable at least one skill for training. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. Unknown command. You start resting. Magic restored. MP restored: 18 You start waiting. Done waiting. Items here: $ ( ) / [. Items here: $ ( ) / [. There is an open door here. Items here: ( )))) ††. Items here: ( )))) ††. Things that are here: a +0 dagger; a +0 whip; a kobold corpse There is an open door here. Found 18 gold pieces. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. You see here 18 gold pieces. You now have 276 gold pieces (gained 18). Done exploring. Done exploring. Done exploring. Things that are here: a +0 mace; a +0 scale mail; an orc skeleton Things that are here: a +0 scimitar; a +0 chain mail Things that are here: a +3 falchion; a +0 robe Items here: )) [[. There is a staircase to the Lair here. There is an open door here. Items here: $ ( ) / [. You now have 292 gold pieces (gained 16). Autopickup is now on. y - 25 poisoned darts (gained 5); k - a wand of charming (9) Things that are here: a +0 whip; a +0 cloak y - 28 poisoned darts (gained 3) You see here a +0 dagger. Things that are here: a +0 dagger; a +0 whip; a kobold skeleton y - 35 poisoned darts (gained 7) Items here: )))) ÷÷. Done exploring. There is an open door here. Things that are here: a +0 whip; a +0 cloak There is a staircase to the Lair here. You climb downwards. Welcome to the Lair of Beasts! Gastronok gurgles horribly! Found a scroll of enchant armour and 21 gold pieces. There is a staircase back to the Dungeon here. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (safe; 1% risk of failure) Press: ? - help, Dir - move target, f - Gastronok Aim: Gastronok, wearing a +0 hat of stealth (chance to affect: 23%) Gastronok resists with almost no effort. You now have 15/18 mp. Casting: Inner Flame (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The water moccasin hisses angrily. Gastronok waves his eye-stalks in wide circles. The air twists around and strikes you!! You take 24 damage, and have 42/66 hp. MASSIVE DAMAGE!! You now have 14/18 mp. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the water moccasin. The water moccasin is lightly wounded. The foxfire hits the water moccasin! The water moccasin is heavily wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the water moccasin. The water moccasin is severely wounded. The foxfire hits the water moccasin! The water moccasin is almost dead. You now have 13/18 mp. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the water moccasin. The water moccasin is almost dead. The foxfire hits the water moccasin! You kill the water moccasin! Vehumet accepts your kill. Training target 5.0 for Staves reached! Your Staves skill increases to level 5! You need to enable at least one skill for training. You now have 12/18 mp. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Gastronok glows a brilliant shade of cerise. The foxfire hits Gastronok. Gastronok is lightly wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire dissipates! You now have 11/18 mp. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits Gastronok. Gastronok is lightly wounded. The foxfire hits Gastronok. Gastronok is lightly wounded. Harold the Weathered comes into view. He is wielding a +0 mace, wearing a +2 chain mail of fire resistance and quivering 2 throwing nets. You now have 10/18 mp. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits Gastronok but does no damage. Gastronok is lightly wounded. The foxfire hits Gastronok. Gastronok is lightly wounded. A cane toad comes into view. You regained 2 hp, and now have 50/66 hp. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Gastronok Aim: Gastronok, wearing a +0 hat of stealth (lightly wounded, ally target, 100% to hit) Okay, then. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Gastronok Aim: Gastronok, wearing a +0 hat of stealth (lightly wounded, ally target, 100% to hit) You feel a surge of power! The stone arrow hits your foxfire!! Your foxfire is almost destroyed. The foxfire hits Gastronok. Gastronok is lightly wounded. The foxfire hits Gastronok. Gastronok is lightly wounded. You now have 7/18 mp. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Gastronok Aim: Gastronok, wearing a +0 hat of stealth (lightly wounded, ally target, 100% to hit) Okay, then. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. Harold is poisoned. Gastronok is poisoned. Gastronok looks even sicker. The foxfire hits Harold but does no damage. Harold is lightly wounded. The foxfire hits Gastronok. Gastronok is moderately wounded. Harold throws a throwing net. The throwing net closely misses you. You now have 3/18 mp. Casting: Olgreb's Toxic Radiance (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Casting: Olgreb's Toxic Radiance (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Harold looks even sicker. You climb upwards. Welcome back to the Dungeon! There is a staircase to the Lair here. You regained 3 hp, and now have 55/66 hp. You start resting. Your toxic aura wanes. You start resting. HP restored. Health restored: 66 You regained 3 mp, and now have 7/18 mp. You start resting. Magic restored. MP restored: 18 You climb downwards. Welcome back to the Lair of Beasts! Level annotation: Gastronok, Harold There is a staircase back to the Dungeon here. Casting: Olgreb's Toxic Radiance (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. Harold is poisoned. Gastronok is poisoned. Harold throws a throwing net. The throwing net hits you. You become entangled in the net! You now have 14/18 mp. You struggle against the net. Harold looks even sicker. Gastronok looks even sicker. Your toxic aura wanes. You struggle against the net. The cane toad stings you!! Gastronok's eyestalks quiver as he mumbles some strange words. Gastronok puts on a burst of speed! The cane toad closely misses you. You take 19 damage, and have 47/66 hp. MASSIVE DAMAGE!! As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. Harold hits you with a +0 mace!! The cane toad stings you! * * * LOW HITPOINT WARNING * * * You take 35 damage, and have 12/66 hp. MASSIVE DAMAGE!! Blink to where? Press: ? - help, Dir - move target As you read the scroll of blinking, it crumbles to dust. Gastronok waves his eye-stalks in wide circles. The air twists around and strikes you!! You die... Gastronok gurgles, "Let's see if you taste as good as that wizard did." #### #...## ....##...@## #..........## #..........## #..........# #P...$.....# ###w@.F..?.## ##........# #.§†.....# ##(....... You could see Gastronok (swift, very poisoned), Harold (very poisoned) and a cane toad. Vanquished Creatures Erica (D:8) Maurice (D:8) Maggie (D:6) A hornet (D:7) Grum (D:8) 4 yaks (D:6) A steam dragon (D:8) A water moccasin (Lair:1) 3 ice beasts (D:7) A sky beast (D:7) 4 orc warriors 5 wolves (D:8) An ogre (D:6) A centaur (D:7) A phantom (D:5) 3 kobold brigands A weeping skull (D:7) 3 bullfrogs A gnoll sergeant (D:7) 3 scorpions 15 wights A bombardier beetle (D:5) 3 hounds 8 orc priests 4 jellies 2 sleepcaps Natasha (thrice) (D:3) An iguana (D:5) 5 orc wizards 5 gnolls 10 adders 4 shadow imps 2 white imps 2 ufetubi (D:6) A dart slug (D:1) A ribbon worm (D:2) 19 orcs 11 bats 7 endoplasms 6 giant cockroaches 5 goblins 5 hobgoblins 4 jackals (D:1) 20 kobolds 3 quokkas 7 ball pythons 7 frilled lizards 11 rats A spectral orc (D:7) 211 creatures vanquished. Vanquished Creatures (collateral kills) 2 foxfires (D:2) 2 creatures vanquished. Vanquished Creatures (others) 803 foxfires 803 creatures vanquished. Grand Total: 1016 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bayes525 the Deep Elf Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 569 | D:1 | Reached XP level 2. HP: 16/16 MP: 5/8 589 | D:1 | Learned a level 2 spell: Scorch 600 | D:1 | Reached skill level 1 in Fighting 1596 | D:1 | Reached XP level 3. HP: 21/21 MP: 4/9 2477 | D:2 | Found an ancient bone altar of Kikubaaqudgha. 3034 | D:2 | Found Soecoeh's Book Boutique. 3064 | D:2 | Reached XP level 4. HP: 27/27 MP: 7/10 3709 | D:2 | Found a faded altar of an unknown god. 3723 | D:2 | Prayed at the altar of an unknown god. 3723 | D:2 | Became a worshipper of Vehumet 3723 | D:2 | Reached * piety under Vehumet 3723 | D:2 | Offered knowledge of Freeze by Vehumet. 4077 | D:3 | Noticed Natasha 4084 | D:3 | Killed Natasha 4137 | D:3 | Noticed Natasha 4141 | D:3 | Killed Natasha 4142 | D:3 | Reached XP level 5. HP: 32/32 MP: 6/11 4283 | D:3 | Found a runed translucent door. 4284 | D:3 | Noticed Crazy Yiuf 4953 | D:3 | Noticed Natasha 4958 | D:3 | Killed Natasha 6062 | D:4 | Reached XP level 6. HP: 32/38 MP: 6/12 6087 | D:4 | Learned a level 4 spell: Olgreb's Toxic Radiance 6226 | D:4 | Reached skill level 1 in Alchemy 6229 | D:4 | Offered knowledge of Hailstorm by Vehumet. 6759 | D:4 | Found a staircase to the Ecumenical Temple. 7124 | D:5 | Entered Level 5 of the Dungeon 7239 | D:5 | Reached ** piety under Vehumet 7403 | D:5 | Reached XP level 7. HP: 43/43 MP: 7/13 7517 | D:5 | Found an ornate altar of the Wu Jian Council. 7728 | D:5 | Learned a level 3 spell: Inner Flame 8852 | D:6 | Noticed Maggie 8866 | D:6 | Killed Maggie 8867 | D:6 | Reached skill level 5 in Fighting 8867 | D:6 | Reached skill level 5 in Stealth 8867 | D:6 | Reached skill level 5 in Dodging 9025 | D:6 | Noticed a yak 9026 | D:6 | Noticed a yak 9095 | D:6 | Reached XP level 8. HP: 49/49 MP: 7/14 9943 | D:6 | Reached XP level 9. HP: 57/57 MP: 7/17 10297 | D:2 | Bought a book of Geomancy for 200 gold pieces 10301 | D:2 | Learned a level 3 spell: Stone Arrow 10721 | D:7 | Reached skill level 1 in Evocations 10735 | D:6 | Reached skill level 1 in Armour 11633 | D:7 | Offered knowledge of Searing Ray by Vehumet. 12175 | D:7 | Found a basalt altar of Yredelemnul. 12183 | D:7 | Reached *** piety under Vehumet 12378 | D:7 | Reached skill level 1 in Earth Magic 13176 | D:8 | Noticed Grum 13186 | D:8 | Killed Grum 13187 | D:8 | Reached XP level 10. HP: 64/64 MP: 9/18 13259 | D:8 | Noticed Erica 13502 | D:8 | Killed Erica 13820 | D:8 | Offered knowledge of Mephitic Cloud by Vehumet. 14030 | D:8 | Reached skill level 1 in Staves 14232 | D:8 | Learned a level 3 spell: Mephitic Cloud 14487 | D:8 | Found a staircase to the Lair. 14551 | D:8 | Noticed Maurice 14599 | D:8 | Killed Maurice 14599 | D:8 | Reached **** piety under Vehumet 14969 | Lair:1 | Entered Level 1 of the Lair of Beasts 14969 | Lair:1 | Noticed Gastronok 14975 | Lair:1 | Reached skill level 5 in Staves 14977 | Lair:1 | Noticed Harold 14978 | Lair:1 | Noticed a cane toad 15032 | Lair:1 | Killed from afar by Gastronok Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_boxes_within_box, layout_basic, minmay_domino_4 D:2: layout_basic, serial_shops, nicolae_shop_tiny_glass, shapermc_ecumenical_altar_flowoftime, basic_altar, chequers_serial_rivers_room_b, kennysheep_generic_room_10 D:3: kennysheep_big_flooded_room, layout_basic, kennysheep_crisscross, st_stairs_6, kennysheep_doodads, minmay_tree_intersection, wad_floor_pattern_untrapped, uniq_crazy_yiuf_cottage, uniq_natasha D:4: layout_cave_pods, minmay_temple_entry_offerings, serial_column_ruins, column_ruins_columns_dead_end, column_ruins_grid_1, column_ruins_grid_3, column_ruins_columns_straight D:5: nicolae_cairo_tiling_very_big, layout_basic, kennysheep_mini D:6: layout_basic, minmay_misc_feat_rugged, minmay_checkerbox, uniq_maggie D:7: layout_cave_pools, yredelemnul_forgotten_temple_becter, nicolae_the_louvre D:8: layout_basic, erik_lair_orcish_takeover, uniq_grum, uniq_erica, uniq_maurice Lair:1: layout_cave_pods, uniq_harold, uniq_gastronok, uniq_joseph Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Stealth | 3 5 6 | 6.0 Fighting | 1 2 3 4 5 7 8 9 | 9.0 Dodging | 3 4 5 6 9 | 9.0 Fire Magic | 4 | 4.0 Alchemy | 4 | 4.0 Spellcasting | 4 | 4.0 Evocations | 1 3 | 3.0 Armour | 3 | 3.1 Earth Magic | 2 | 2.0 Staves | 5 | 5.0 Conjurations | | 1.1 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Short sword | 3 | | | || 3 Rapier | 2 | 8 | | || 10 Staff | | | 7 | 13 || 20 Throw: Dart | | | 1 | || 1 Cast: Foxfire | 97 | 153 | 133 | 89 || 472 Scorch | 12 | 22 | 59 | 29 || 122 Olgreb's Toxic Ra | | | 24 | 8 || 32 Inner Flame | | | 1 | 4 || 5 Stone Arrow | | | 13 | 7 || 20 Evoke: Wand | | | | 4 || 4 Use: Scroll | 4 | 4 | 9 | 3 || 20 Potion | | | 2 | || 2 Armour: Robe | 9 | 11 | 14 | || 34 Steam dragon scal | | | 27 | 25 || 52 Dodge: Dodged | 8 | 12 | 45 | 37 || 102 Form: | 1 | | | || 1 Beast | 1 | | | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 15050 | 14501 | 549 | 8108 | 3661 | 9 | 1672.2 | Dungeon | 15032 | 14483 | 549 | 8108 | 3661 | 8 | 1879.0 | Lair | 18 | 18 | 0 | 0 | 0 | 1 | 18.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:6: 2482 daAuts D:2: 2165 daAuts D:8: 2159 daAuts D:1: 1983 daAuts D:3: 1847 daAuts D:7: 1675 daAuts D:5: 1418 daAuts D:4: 1300 daAuts Lair:1: 18 daAuts