Dungeon Crawl Stone Soup version 0.33-a0-147-g07630011bb (webtiles) character file. Game seed: 14049374305168157139 1990 bayes525 the Trooper (level 9, -4/89 HPs) Began as an Oni Cinder Acolyte on Sept 25, 2024. Was an Elder of Ignis. Slain by a marrowcuda (5 damage) ... on level 6 of the Dungeon. The game lasted 00:24:03 (11202 turns). bayes525 the Trooper (Oni Cinder Acolyte) Turns: 11202, Time: 00:24:04 Health: -4/89 AC: 3 Str: 20 XL: 9 Next: 21% Magic: 0/15 EV: 8 Int: 19 God: Ignis [****..] Gold: 27 SH: 0 Dex: 4 Spells: 7/16 levels left rFire + . . a - +3 spear rCold . . . (no shield) rNeg + . . b - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... f - amulet of guardian spirit Stlth + i - ring of positive energy HPRegen 0.34/turn (no ring) MPRegen 0.14/turn %: guardian spirit @: attractive A: large, unfitting armour, horns 1, tough skin 1, double potion healing, drunken brawling a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 6 of the Dungeon. You worshipped Ignis. Ignis was greatly pleased with you. You visited 1 branch of the dungeon, and saw 7 of its levels. You collected 325 gold pieces. You spent 298 gold pieces at shops. Inventory: Hand Weapons a - a +3 spear (weapon) d - a +0 hand axe of flaming h - a +2 flail of holy wrath k - a +0 halberd n - a +0 trident Missiles e - a throwing net o - 5 datura-tipped darts p - 7 poisoned darts (quivered) Armour b - a +0 robe (worn) Jewellery f - an amulet of guardian spirit (around neck) i - a ring of positive energy (left hand) j - a ring of willpower Scrolls c - a scroll of blinking r - a scroll of revelation Potions l - a potion of might {unknown} q - a potion of magic s - a potion of mutation {unknown} Skills: - Level 6.1 Fighting - Level 4.1 Axes - Level 2.0 Dodging - Level 2.0 Stealth - Level 4.0 Spellcasting - Level 5.0 Conjurations - Level 4.0 Fire Magic - Level 4.0 Ice Magic + Level 1.8 Air Magic - Level 4.0 Alchemy You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Scorch Fire 38% 2d6 4% 2 b - Fulminant Prism Conj/Alch 10% 3d8 22% 4 O - Ozocubu's Armour Ice 19% N/A 8% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sting Conj/Alch 80% 1d8 2% 1 Mercury Vapours Alch/Air 28% N/A 6% 2 Apportation Tloc 6% N/A 14% 1 Soul Splinter Necr 12% N/A 14% 1 Summon Small Mammal Summ 12% N/A 14% 1 Volatile Blastmotes Fire/Tloc 22% 2d11 19% 3 Call Imp Summ 6% N/A 21% 2 Call Canine Familiar Summ 3% N/A 38% 3 Fugue of the Fallen Necr 3% N/A 38% 3 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Summon Blazeheart Golem Fire/Summ 11% N/A 52% 4 Freezing Cloud Conj/Ice/Air 8% 6-21 65% 5 Manifold Assault Tloc 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (0/1) D:5 Altars: Ru Shops: D:5 [?:[ D:6 = Annotations: D:3 exclusion: downstairs D:5 1 runed translucent door, exclusion: door, Crazy Yiuf Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have a pair of small horns on your head. You have tough skin. (AC +1) You gain doubled healing and magic from potions. Whenever you drink a healing potion, you attack all around you. Message History The gnoll sergeant is almost dead. The gnoll sergeant hits you from afar with a +0 spear! You take 10 damage, and have 66/83 hp. You now have 5/14 mp. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll sergeant but do no damage. The gnoll sergeant hits you from afar with a +0 spear. You take 3 damage, and have 63/83 hp. You now have 3/14 mp. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll sergeant. The gnoll sergeant is burned terribly! You kill the gnoll sergeant! You now have 1/14 mp. There is a stone staircase leading up, spattered with blood here. The quokka twitches its whiskers. The quokka bites you. The gnoll barely misses you. You climb upwards. There is a stone staircase leading down here. You take 2 damage, and have 62/83 hp. You barely miss the quokka. The quokka bites you. The quokka closely misses you. You miss the quokka. The quokka bites you. You take 2 damage, and have 60/83 hp. You closely miss the quokka. The quokka bites you. The quokka misses you. You miss the quokka. The quokka barely misses you. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the quokka. You kill the quokka! You now have 1/14 mp. You start resting. HP restored. Health restored: 83 You regained 9 mp, and now have 10/14 mp. You start resting. Magic restored. MP restored: 14 You start waiting. Done waiting. You climb downwards. There is a stone staircase leading up, spattered with blood here. You see here a +0 spear. Items here: $ ) [ †. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll. The gnoll is severely wounded. The gnoll's fire resistance burns away. The gnoll hits you from afar with a +3 spear! You take 6 damage, and have 77/83 hp. You now have 11/14 mp. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll. The gnoll is burned terribly! You kill the gnoll! You now have 9/14 mp. You now have 153 gold pieces (gained 8). Things that are here: a +3 spear; a gnoll corpse h - a +3 spear Adjust to which letter? (? for menu, Esc to quit) a - a +3 spear; h - a +2 flail of holy wrath (weapon) Your +2 flail of holy wrath stops glowing. a - a +3 spear (weapon) Okay, then. Unknown command. You start resting. HP restored. Health restored: 83 You regained 2 mp, and now have 11/14 mp. You start resting. Magic restored. MP restored: 14 Okay, then. You now have 158 gold pieces (gained 5). Things that are here: a +0 ring mail; a +0 spear; a gnoll skeleton 2 orcs come into view. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) An orc comes into view. It is wielding a +0 mace. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc. You kill the orc! The orc shouts! You now have 12/14 mp. An orc priest and a jelly come into view. The orc shouts! Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc. You kill the orc! The orc priest shouts! The jelly quivers. You now have 10/14 mp. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc. You kill the orc! You now have 8/14 mp. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the jelly. The jelly is heavily wounded. The jelly's fire resistance burns away. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! You take 15 damage, and have 68/83 hp. You now have 5/14 mp. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc priest. The orc priest is heavily wounded. The orc priest's fire resistance burns away. The jelly barely misses you. You now have 4/14 mp. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc priest. The orc priest is burned terribly! You kill the orc priest! The jelly barely misses you. You now have 2/14 mp. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the jelly. The jelly is burned terribly! You kill the jelly! Training target 4.0 for Conjurations reached! Your Conjurations skill increases to level 4! You need to enable at least one skill for training. You now have 0/14 mp. This spell is dangerous to cast! You start memorising the spell. You continue memorising. x4 You finish memorising. Spell assigned to 'b'. You regained 2 hp, and now have 71/83 hp. Unknown command. Unknown command. You start resting. HP restored. Health restored: 83 You regained 5 mp, and now have 6/14 mp. You start resting. Magic restored. MP restored: 14 Found a hammer. Found a runed translucent door. Crazy Yiuf shouts! Press: ? - help, v - describe, . - travel A runed translucent door. Placed new exclusion. Press: ? - help, v - describe, . - travel A runed translucent door. Reduced exclusion size to a single square. Crazy Yiuf cries, "Whiteboard blue high!" Crazy Yiuf grits, "Peeping! Key unthinkable disdain." Found a stone staircase leading up. Found a stone staircase leading down. Found a staircase to the Ecumenical Temple. Things that are here: a +0 scale mail; a +0 club; an orc skeleton Found a stone. Sigmund the Dreaded comes into view. He is wielding a +0 scythe. Sigmund shouts! Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Sigmund. Sigmund is moderately wounded. Sigmund's fire resistance burns away. You now have 12/14 mp. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Sigmund. Sigmund is burned terribly! Sigmund is moderately wounded. Sigmund barely misses you. You now have 10/14 mp. Reach: a) +3 spear Press: ? - help, Dir - move target, f - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (moderately wounded, more vulnerable to fire, 60% to hit and 36% to hit with your headbutt) You reach to attack! You closely miss Sigmund. Sigmund is moderately wounded. Reach: a) +3 spear Press: ? - help, Dir - move target, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (moderately wounded, more vulnerable to fire, 60% to hit and 36% to hit with your headbutt) You reach to attack! You barely miss Sigmund. Sigmund is moderately wounded. Sigmund barely misses you. Reach: a) +3 spear Press: ? - help, Dir - move target, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (moderately wounded, more vulnerable to fire, 60% to hit and 36% to hit with your headbutt) You reach to attack! You hit Sigmund. Sigmund is heavily wounded. Sigmund barely misses you. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Sigmund. Sigmund is burned terribly! Sigmund is severely wounded. You now have 8/14 mp. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Sigmund. Sigmund is burned terribly! You kill Sigmund! Training target 4.0 for Alchemy reached! Your Alchemy skill increases to level 4! You need to enable at least one skill for training. You now have 6/14 mp. You now have 176 gold pieces (gained 18). Things that are here: a +0 scythe; a +0 robe; the human corpse of Sigmund You start resting. Magic restored. MP restored: 14 You start waiting. Done waiting. A malevolent force fills the Dungeon... You fall into a shaft and drop 2 floors! The shaft crumbles and collapses. Found 17 gold pieces. Okay, then. Okay, then. Found a stone staircase leading up and a stone staircase leading down. You now have 193 gold pieces (gained 17). An ogre comes into view. It is wielding a +0 giant spiked club. Found a scroll of identify. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the ogre. The ogre shouts! The ogre is lightly wounded. The ogre's fire resistance burns away. You now have 12/14 mp. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the ogre. The ogre is burned terribly! The ogre is heavily wounded. You now have 10/14 mp. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the ogre. The ogre is burned terribly! The ogre is almost dead. The ogre closely misses you. You now have 8/14 mp. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the ogre. The ogre is burned terribly! You kill the ogre! You now have 6/14 mp. You start resting. Magic restored. MP restored: 14 You start waiting. Done waiting. Things that are here: a +0 giant spiked club; an ogre corpse l - a scroll of identify Things that are here: a +0 giant spiked club; an ogre corpse There is a stone staircase leading up here. As you read the scroll of identify, it crumbles to dust. n - 3 potions of degeneration You drop 3 potions of degeneration. You climb upwards. Found 8 gold pieces. There is a stone staircase leading down here. You now have 201 gold pieces (gained 8). There is a stone staircase leading down here. You open the door. An iguana comes into view. Found a stone staircase leading up and a stone staircase leading down. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the iguana. The iguana hisses angrily. The iguana is lightly wounded. The iguana's fire resistance burns away. You now have 12/14 mp. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the iguana. The iguana is burned terribly! The iguana is severely wounded. You now have 10/14 mp. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the iguana. The iguana is burned terribly! You kill the iguana! You now have 8/14 mp. You start resting. Magic restored. MP restored: 14 You start waiting. Done waiting. Found Qagentun's Jewellery Boutique. There is an open door here. You see here an iguana corpse. There is an entrance to Qagentun's Jewellery Boutique here. You can access your shopping list by pressing '$'. Unknown command. There is a stone staircase leading up here. You climb upwards. Level annotation: 1 runed translucent door, exclusion: door, Crazy Yiuf Found 13 gold pieces, a scimitar and a quarterstaff. There is a stone staircase leading down here. Found Witzysat's Book Boutique. You now have 214 gold pieces (gained 13). There is an entrance to Witzysat's Book Boutique here. You can access your shopping list by pressing '$'. Unknown command. Unknown command. You can access your shopping list by pressing '$'. Unknown command. Found Lif Zust's Armour Shop. Found 12 gold pieces. You now have enough gold to buy a book of Vapours on this level. You can access your shopping list by pressing '$'. You now have 226 gold pieces (gained 12). There is an entrance to Lif Zust's Armour Shop here. There is a fountain of clear blue water here. The fountain's water lightly sizzles in your presence. Found a stone staircase leading up. An iguana comes into view. An iguana is nearby! An iguana is nearby! Throw: throwing net Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - iguana Aim: an iguana (asleep, 98% to hit) Okay, then. Okay, then. Unknown command. Okay, then. Throw: 7 darts (poison) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - iguana Aim: an iguana (asleep, 98% to hit) You throw a poisoned dart. The poisoned dart hits the iguana. The iguana is poisoned. The iguana hisses angrily. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the iguana. The iguana is severely wounded. The iguana's fire resistance burns away. You now have 12/14 mp. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the iguana. The iguana is burned terribly! You kill the iguana! You now have 10/14 mp. You start resting. Magic restored. MP restored: 14 You start waiting. Done waiting. There is a stone staircase leading up here. p - 7 poisoned darts (gained 1) An orc comes into view. It is wielding a +0 trident and wearing a +1 ring mail of positive energy. The orc shouts! Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a coppery potion. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc. You kill the orc! You now have 12/14 mp. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a +0 quarterstaff. Things that are here: a +0 trident; a +1 ring mail of positive energy; an orc corpse l - a coppery potion MP restored: 14 Things that are here: a +0 trident; a +1 ring mail of positive energy; an orc corpse n - a +0 trident You see here a +0 scimitar. There is an entrance to Witzysat's Book Boutique here. You can access your shopping list by pressing '$'. Partly explored, can't reach some places. Partly explored, can't reach some places. Partly explored, can't reach some places. There is an entrance to Witzysat's Book Boutique here. You pick up a book of Vapours and begin reading... You add the spells Mercury Vapours and Freezing Cloud to your library. Thank you for shopping at Witzysat's Book Boutique! You can access your shopping list by pressing '$'. Unknown command. Okay, then. Okay, then. Unknown command. Okay, then. Okay, then. Unknown command. Partly explored, can't reach some places. Partly explored, can't reach some places. You see here an adder skeleton. There is a stone staircase leading down here. Partly explored, can't reach some places. Partly explored, can't reach some places. Partly explored, can't reach some places. You climb downwards. Found four items. Found an escape hatch in the ceiling. There is a stone staircase leading up here. You see here the +1 scale mail of the Big Bang {Regen+ Dex+4 Stlth+}. q - a scroll labelled JUILORE HEAX r - a scroll of revelation Okay, then. There is a stone staircase leading up here. As you read the scroll labelled JUILORE HEAX, it crumbles to dust. A wave of despondency washes over your surroundings. It was a scroll of vulnerability. You start waiting. You feel your willpower return. You start waiting. Done waiting. You open the door. An adder comes into view. Reach: a) +3 spear Press: ? - help, Dir - move target, f - adder Aim: an adder (asleep, 98% to hit and 100% to hit with your headbutt) You reach to attack! The helpless adder fails to defend itself. You hit the adder. The adder is severely wounded. You barely miss the adder. The adder is severely wounded. The adder bites you. You are poisoned. The adder poisons you! You take 2 damage, and have 81/83 hp. You barely miss the adder. Your headbutt misses the adder. The adder is severely wounded. You feel sick. The adder bites you but does no damage. You take 1 damage, and have 80/83 hp. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the adder. You kill the adder! You feel sick. You now have 12/14 mp. You start resting. You feel sick. x2 You are no longer poisoned. You take 2 damage, and have 78/83 hp. You start resting. Magic restored. You regained 4 hp, and now have 82/83 hp. MP restored: 14 You start resting. HP restored. Health restored: 83 You open the door. There is an open door here. You open the door. Found a scale mail. An adder and an ogre come into view. The ogre shouts! There is an open door here. You see here a +0 scale mail. An adder comes into view. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the ogre. The ogre is moderately wounded. The ogre's fire resistance burns away. The adder hisses angrily. You hear a shout! An ufetubus comes into view. You now have 12/14 mp. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the ogre. The ogre is burned terribly! The ogre is almost dead. The ufetubus shouts! You now have 10/14 mp. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the ogre. The ogre is burned terribly! You kill the ogre! Training target 5.0 for Conjurations reached! Your Conjurations skill increases to level 5! You need to enable at least one skill for training. Your Ice Magic skill increases to level 1! You now have 8/14 mp. There is an open door here. The ufetubus attacks as it pursues you! The ufetubus hits you but does no damage. The ufetubus hits you. The ufetubus barely misses you. The ufetubus hits you. You take 6 damage, and have 77/83 hp. You now have 8/14 mp. The ufetubus attacks as it pursues you! The ufetubus hits you. The ufetubus barely misses you. There is an open door here. You take 2 damage, and have 75/83 hp. The ufetubus attacks as it pursues you! The ufetubus closely misses you. The ufetubus hits you. The ufetubus hits you but does no damage. The ufetubus hits you. You take 8 damage, and have 67/83 hp. An ufetubus comes into view. The ufetubus slips past you! The ufetubus closely misses you. The ufetubus hits you but does no damage. The ufetubus hits you. The ufetubus barely misses you. You take 1 damage, and have 67/83 hp. The ufetubus hits you. x2 The ufetubus hits you but does no damage. The ufetubus hits you. You take 2 damage, and have 65/83 hp. You now have 8/14 mp. There is a stone staircase leading up here. The ufetubus barely misses you. x2; The adder barely misses you. The ufetubus hits you. x2 You climb upwards. Level annotation: 1 runed translucent door, exclusion: door, Crazy Yiuf There is a stone staircase leading down here. You take 4 damage, and have 61/83 hp. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the adder. The adder is almost dead. The adder's fire resistance burns away. The adder bites you but does no damage. The ufetubus slips past you! The ufetubus hits you but does no damage. The ufetubus hits you. The adder barely misses you. You take 3 damage, and have 58/83 hp. You now have 6/14 mp. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the ufetubus. The ufetubus is burned terribly! You kill the ufetubus! The adder bites you. You now have 4/14 mp. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the adder. The adder is burned terribly! You kill the adder! You now have 3/14 mp. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. HP restored. Health restored: 83 You regained 10 mp, and now have 13/14 mp. You start resting. Magic restored. MP restored: 14 You start waiting. Done waiting. You climb downwards. The adder bites you. The ufetubus barely misses you. x2 The adder completely misses you. There is a stone staircase leading up here. You take 2 damage, and have 81/83 hp. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the ufetubus. The ufetubus is burned terribly! The ufetubus is severely wounded. The ufetubus's fire resistance burns away. The ufetubus slips past you! The ufetubus hits you. The ufetubus barely misses you. The adder bites you. The ufetubus barely misses you. The ufetubus hits you. You take 2 damage, and have 79/83 hp. You now have 10/14 mp. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the ufetubus. The ufetubus is burned terribly! You kill the ufetubus! The adder bites you. The adder closely misses you. You take 2 damage, and have 77/83 hp. You now have 7/14 mp. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the adder. The adder is heavily wounded. The adder's fire resistance burns away. The adder closely misses you. You now have 5/14 mp. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the adder. The adder is burned terribly! You kill the adder! You now have 3/14 mp. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. HP restored. Health restored: 83 You regained 2 mp, and now have 5/14 mp. You start resting. An ogre comes into view. It is wielding a +0 giant club. An ogre is nearby! You climb upwards. Level annotation: 1 runed translucent door, exclusion: door, Crazy Yiuf There is a stone staircase leading down here. You start resting. Magic restored. MP restored: 14 You start waiting. Done waiting. You climb downwards. There is a stone staircase leading up here. There is an open door here. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the ogre. The ogre is moderately wounded. The ogre's fire resistance burns away. You hear a shout! You now have 12/14 mp. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Scorch. You are very lightly contaminated with residual magic. Nothing appears to happen. You now have 10/14 mp. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the ogre. The ogre is burned terribly! You kill the ogre! Your Ice Magic skill increases to level 2! You now have 8/14 mp. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. An ogre comes into view. It is wielding a +0 giant spiked club. Your magical contamination has completely faded away. An ogre is nearby! An ogre is nearby! Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the ogre. The ogre is moderately wounded. The ogre's fire resistance burns away. You now have 7/14 mp. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the ogre. The ogre is burned terribly! The ogre is heavily wounded. You now have 5/14 mp. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the ogre. The ogre is burned terribly! The ogre is severely wounded. The ogre barely misses you. You now have 3/14 mp. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the ogre. The ogre is burned terribly! You kill the ogre! Your Ice Magic skill increases to level 3! You have reached level 9! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; You feel stronger. Health restored: 89 You now have 1/15 mp. You start resting. Magic restored. MP restored: 15 You start waiting. A sky beast comes into view. A sky beast is nearby! Okay, then. Unknown command. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the sky beast. The sky beast is moderately wounded. The sky beast's fire resistance burns away. You now have 13/15 mp. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the sky beast. The sky beast is burned terribly! The sky beast is almost dead. You now have 11/15 mp. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the sky beast. The sky beast is burned terribly! You kill the sky beast! You now have 9/15 mp. You start resting. Magic restored. MP restored: 15 You start waiting. Done waiting. This spell is dangerous to cast! You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'c'. Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? c - Ozocubu's Armour Adjust to which letter? A - Ozocubu's Armour You start waiting. Done waiting. Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? A - Ozocubu's Armour Adjust to which letter? O - Ozocubu's Armour Unknown command. You open the door. A hound comes into view. There is an open door here. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the hound. The hound barks! The hound is moderately wounded. The hound's fire resistance burns away. The hound barely misses you. You now have 13/15 mp. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the hound. The hound is burned terribly! The hound is almost dead. The hound bites you but does no damage. You now have 11/15 mp. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the hound. The hound is burned terribly! You kill the hound! You now have 9/15 mp. You start resting. Magic restored. MP restored: 15 You start waiting. Done waiting. Found a potion of magic. q - a potion of magic Found 2 stones. An orc comes into view. It is wielding a +0 mace. An orc is nearby! The orc shouts! Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc. The orc is moderately wounded. The orc's fire resistance burns away. You now have 13/15 mp. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc. The orc is burned terribly! You kill the orc! You now have 11/15 mp. You start resting. A black bear comes into view. A black bear is nearby! A black bear is nearby! Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the black bear. The black bear growls angrily. The black bear is lightly wounded. The black bear's fire resistance burns away. You now have 10/15 mp. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the black bear. The black bear is burned terribly! The black bear is heavily wounded. You now have 9/15 mp. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the black bear. The black bear is burned terribly! The black bear is severely wounded. The black bear barely misses you. The black bear claws you. x2 You take 5 damage, and have 84/89 hp. You now have 7/15 mp. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the black bear. The black bear is burned terribly! The black bear is almost dead. The black bear goes berserk! You now have 5/15 mp. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the black bear. The black bear is burned terribly! You kill the black bear! Training target 4.0 for Ice Magic reached! Your Ice Magic skill increases to level 4! You need to enable at least one skill for training. Your Air Magic skill increases to level 1! You now have 3/15 mp. Okay, then. Unknown command. You start resting. HP restored. Health restored: 89 You start resting. Magic restored. MP restored: 15 Unknown command. Found a stone staircase leading down. Found a cyan potion. s - a cyan potion There is an open door here. An iguana comes into view. An iguana is nearby! The iguana hisses angrily. You hear a shout! You hit the iguana. You headbutt the iguana. The iguana is heavily wounded. The iguana bites you. You take 4 damage, and have 85/89 hp. You now have 14/15 mp. You closely miss the iguana. The iguana is heavily wounded. The iguana bites you but does no damage. You hit the iguana. The iguana is heavily wounded. An orc comes into view. It is wielding a +0 trident. The iguana misses you. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc. The orc is heavily wounded. The orc's fire resistance burns away. The orc hits you from afar with a +0 trident. The iguana closely misses you. You now have 12/15 mp. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc. The orc is burned terribly! You kill the orc! The iguana barely misses you. You now have 10/15 mp. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the iguana. The iguana is severely wounded. The iguana's fire resistance burns away. The iguana bites you but does no damage. You now have 8/15 mp. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the iguana. The iguana is burned terribly! The iguana is almost dead. The iguana bites you. You now have 6/15 mp. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the iguana. The iguana is burned terribly! You kill the iguana! You now have 5/15 mp. You start resting. A bombardier beetle comes into view. A bombardier beetle is nearby! A bombardier beetle is nearby! There is an open door here. You start resting. HP restored. Health restored: 89 You start resting. A bombardier beetle is nearby! Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the bombardier beetle. The bombardier beetle is moderately wounded. The bombardier beetle's fire resistance burns away. You now have 5/15 mp. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the bombardier beetle. The bombardier beetle is burned terribly! The bombardier beetle is heavily wounded. The bombardier beetle barely misses you. You now have 3/15 mp. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the bombardier beetle. The bombardier beetle is burned terribly! You kill the bombardier beetle! You now have 2/15 mp. You start resting. Magic restored. MP restored: 15 You start waiting. Done waiting. There is an open door here. Found 17 gold pieces. You now have 27 gold pieces (gained 17). A marrowcuda comes into view. A marrowcuda is nearby! Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the marrowcuda. The marrowcuda is moderately damaged. The marrowcuda's fire resistance burns away. The marrowcuda bites you. Another marrowcuda is drawn to the feast! You take 5 damage, and have 84/89 hp. You now have 12/15 mp. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the marrowcuda. The marrowcuda is lightly damaged. The marrowcuda's fire resistance burns away. The marrowcuda bites you but does no damage. You now have 10/15 mp. You hit the marrowcuda. The marrowcuda is heavily damaged. The marrowcuda bites you. Another marrowcuda is drawn to the feast! The marrowcuda barely misses you. The marrowcuda completely misses you. You take 5 damage, and have 80/89 hp. You hit the marrowcuda but do no damage. The marrowcuda is heavily damaged. The marrowcuda is no longer more vulnerable to fire. The marrowcuda bites you. Another marrowcuda is drawn to the feast! The marrowcuda bites you. Another marrowcuda is drawn to the feast! The marrowcuda bites you. Another marrowcuda is drawn to the feast! You take 8 damage, and have 72/89 hp. You now have 9/15 mp. Okay, then. Okay, then. Okay, then. Unknown command. You hit the marrowcuda but do no damage. Your headbutt misses the marrowcuda. The marrowcuda is heavily damaged. The marrowcuda bites you but does no damage. The marrowcuda closely misses you. The marrowcuda barely misses you. The marrowcuda completely misses you. The marrowcuda barely misses you. The marrowcuda closely misses you. You closely miss the marrowcuda. You headbutt the marrowcuda, but do no damage. The marrowcuda is heavily damaged. The marrowcuda is no longer more vulnerable to fire. The marrowcuda bites you. Another marrowcuda is drawn to the feast! The marrowcuda barely misses you. The marrowcuda bites you. Another marrowcuda is drawn to the feast! The marrowcuda closely misses you. The marrowcuda bites you. Another marrowcuda is drawn to the feast! The marrowcuda barely misses you. You take 8 damage, and have 65/89 hp. You now have 8/15 mp. You closely miss the marrowcuda. The marrowcuda is heavily damaged. The marrowcuda closely misses you. The marrowcuda bites you. Another marrowcuda is drawn to the feast! The marrowcuda barely misses you. The marrowcuda bites you. The marrowcuda completely misses you. The marrowcuda bites you. x2 The marrowcuda closely misses you. You take 11 damage, and have 54/89 hp. You hit the marrowcuda. You headbutt the marrowcuda. The marrowcuda is almost destroyed. The marrowcuda barely misses you. The marrowcuda bites you. The marrowcuda closely misses you. The marrowcuda bites you! The marrowcuda bites you. The marrowcuda barely misses you. x2 The marrowcuda closely misses you. The marrowcuda bites you. The marrowcuda bites you! The marrowcuda bites you. You take 16 damage, and have 38/89 hp. You now have 5/15 mp. You feel attractive to monsters. The marrowcuda bites you. x3 * * * LOW HITPOINT WARNING * * * The marrowcuda bites you but does no damage. The marrowcuda bites you. * * * LOW HITPOINT WARNING * * * The marrowcuda bites you. * * * LOW HITPOINT WARNING * * * The marrowcuda bites you. * * * LOW HITPOINT WARNING * * * You take 19 damage, and have 19/89 hp. MASSIVE DAMAGE!! You now have 4/15 mp. Okay, then. You take a swig of the potion and twirl your +3 spear. You hit the marrowcuda. You headbutt the marrowcuda. The marrowcuda is moderately damaged. You hit the marrowcuda. Your headbutt misses the marrowcuda. The marrowcuda is lightly damaged. You barely miss the marrowcuda. You headbutt the marrowcuda. The marrowcuda is lightly damaged. You puncture the marrowcuda! The marrowcuda is moderately damaged. You barely miss the marrowcuda. You headbutt the marrowcuda, but do no damage. You puncture the marrowcuda! Your headbutt misses the marrowcuda. The marrowcuda is moderately damaged. You barely miss the marrowcuda. The marrowcuda is almost destroyed. You puncture the marrowcuda! The marrowcuda is moderately damaged. You barely miss the marrowcuda. You hit the marrowcuda but do no damage. You savour every drop. You feel better. The marrowcuda bites you. x2 The marrowcuda bites you but does no damage. x2 The marrowcuda bites you. x2 * * * LOW HITPOINT WARNING * * * The marrowcuda misses you. The marrowcuda barely misses you. The marrowcuda bites you! * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 17/89 hp. You now have 1/15 mp. Okay, then. Okay, then. Okay, then. Okay, then. Okay, then. You feel more attractive to monsters. The marrowcuda disappears in a puff of smoke! The marrowcuda closely misses you. The marrowcuda bites you! * * * LOW HITPOINT WARNING * * * Another marrowcuda is drawn to the feast! The marrowcuda bites you. * * * LOW HITPOINT WARNING * * * The marrowcuda bites you. * * * LOW HITPOINT WARNING * * * The marrowcuda bites you. * * * LOW HITPOINT WARNING * * * The marrowcuda bites you. You die... Ignis goes out, and joins you in death. #... #.... ##.. ..... ### ###...... ... #.......# ... #.#....# ... #..F..# ..# ##FF..# . ##F@FF#. #.FFF#.#.# #.F.#.#.#.# ##..#.#.# #. #....#.#.#.#. #. #.....#.#.#.#.# #.. #.#....#.#.#.#. #... #.##....#.#.#.#.#.... #.# #....#.#.#.#..... You could see 10 marrowcudas. Vanquished Creatures Sigmund (D:5) 2 sky beasts 3 black bears 4 ogres A phantom (D:4) 2 scorpions (D:4) A gnoll sergeant (D:5) A marrowcuda (D:5) 4 bombardier beetles 2 hounds A jelly (D:5) An orc priest (D:5) 5 iguanas An orc wizard (D:3) 12 gnolls 7 adders A white imp (D:5) 4 ufetubi 2 ribbon worms 5 dart slugs 18 orcs 4 ball pythons 7 endoplasms 6 giant cockroaches 4 goblins 7 hobgoblins 2 jackals (D:2) 2 quokkas 6 bats 3 frilled lizards 9 kobolds 2 rats 130 creatures vanquished. Vanquished Creatures (others) 32 foxfires 32 creatures vanquished. Grand Total: 162 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bayes525 the Oni Cinder Acolyte began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 24/24 MP: 2/2 0 | D:1 | Noticed a draconian 1 | D:1 | Noticed an octopode 3 | D:1 | Noticed a djinni 4 | D:1 | Noticed a barachi 5 | D:1 | Noticed a vampire 7 | D:1 | Noticed a naga 9 | D:1 | Noticed a human 10 | D:1 | Noticed a dwarf 11 | D:1 | Noticed a spriggan 13 | D:1 | Noticed a gargoyle 15 | D:1 | Noticed a djinni 15 | D:1 | Noticed a djinni 17 | D:1 | Noticed a vampire 19 | D:1 | Noticed an octopode 331 | D:1 | Reached XP level 2. HP: 32/32 MP: 4/4 1104 | D:2 | Reached XP level 3. HP: 32/40 MP: 5/5 1558 | D:2 | Reached skill level 1 in Dodging 1755 | D:2 | Noticed a black bear 1778 | D:2 | Killed a black bear 1779 | D:2 | Reached XP level 4. HP: 25/49 MP: 7/7 1779 | D:2 | Reached XP level 5. HP: 29/55 MP: 8/8 1872 | D:2 | Learned a level 2 spell: Scorch 2050 | D:2 | Found a faded altar of an unknown god. 2732 | D:2 | Reached skill level 5 in Fighting 4729 | D:4 | Reached XP level 6. HP: 51/66 MP: 0/10 4827 | D:4 | Noticed a sky beast 4957 | D:4 | Reached skill level 6 in Fighting 5116 | D:4 | Reached skill level 1 in Stealth 5116 | D:4 | Reached XP level 7. HP: 72/75 MP: 2/11 6022 | D:4 | Found a sacrificial altar of Ru. 6061 | D:4 | Reached skill level 1 in Conjurations 6922 | D:4 | Reached skill level 1 in Alchemy 6925 | D:4 | Reached XP level 8. HP: 57/83 MP: 2/14 7144 | D:4 | Identified the +3 whip of Ihubetru {freeze, rF+ MP+4 Int+8} 7364 | D:5 | Entered Level 5 of the Dungeon 7364 | D:5 | Found Tirussink's Magic Scroll Shoppe. 7377 | D:5 | HP: 12/83 [marrowcuda[a marrowcuda] (7)] 7468 | D:5 | Bought a scroll of blinking for 82 gold pieces 7597 | D:5 | Found Geefonoz's Armour Shop. 8608 | D:5 | Learned a level 4 spell: Fulminant Prism 8708 | D:5 | Found a runed translucent door. 8709 | D:5 | Noticed Crazy Yiuf 8743 | D:5 | Found a staircase to the Ecumenical Temple. 8822 | D:5 | Noticed Sigmund 8831 | D:5 | Killed Sigmund 8987 | D:5 | You fall into a shaft and drop 2 floors! 9319 | D:6 | Found Qagentun's Jewellery Boutique. 9333 | D:5 | Found Witzysat's Book Boutique. 9352 | D:5 | Found Lif Zust's Armour Shop. 9639 | D:5 | Bought a book of Vapours for 216 gold pieces 9679 | D:6 | Identified the +1 scale mail of the Big Bang {Regen+ Dex+4 | Stlth+} 9873 | D:6 | Reached skill level 5 in Conjurations 9873 | D:6 | Reached skill level 1 in Ice Magic 10265 | D:6 | Reached XP level 9. HP: 89/89 MP: 1/15 10519 | D:6 | Learned a level 3 spell: Ozocubu's Armour 10803 | D:6 | Reached skill level 1 in Air Magic 11202 | D:6 | HP: 11/89 [marrowcuda[a marrowcuda] (7)] 11202 | D:6 | HP: 1/89 [marrowcuda[a marrowcuda] (5)] 11202 | D:6 | Slain by a marrowcuda Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_whats_in_store_for_you, layout_rooms, serial_glass, glass_columns_a, glass_columns_b, glass_columns_a, glass_columns_a, glass_columns_b, glass_columns_c, glass_columns_b, glass_columns_a, feat_on_display, due_unseen_surprise, feat_on_display, item_on_display_a, minmay_misc_feat_chi, minmay_misc_feat_more_columns D:2: minmay_inner_zag, layout_loops_cross, hellmonk_ecumenical_altar_zigzags, minmay_misc_feat_diagonals, cheibrodos_gnoll_hut D:3: layout_loops_ring, nicolae_eternal_life D:4: layout_basic, mainiacjoe_overflow_catwalk, serial_forest, infiniplex_forest_straight_3, infiniplex_forest_lined_2, infiniplex_forest_lined_3, infiniplex_forest_lined_ring, infiniplex_forest_side_room, infiniplex_forest_lined_room_2, infiniplex_forest_lined_3, infiniplex_forest_clump_cross, infiniplex_forest_straight_3, chequers_serial_rivers_micro_d, nicolae_figureground_sparkle D:5: layout_cave_pools, minmay_temple_entry_arrows, serial_shops, shop, nicolae_shop_temple_entry_statues_fountains, nicolae_shop_crystal, nicolae_shop_trees, uniq_crazy_yiuf_cottage, uniq_sigmund D:6: layout_gridville, serial_shops, shop, nicolae_the_louvre D:7: layout_basic, kennysheep_another_room, serial_bayou_ford_a Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Fire Magic | 3 4 | 4.0 Spellcasting | 2 3 4 | 4.0 Dodging | 1 2 | 2.0 Fighting | 5 6 | 6.1 Axes | 4 | 4.1 Stealth | 1 2 | 2.0 Conjurations | 3 5 | 5.0 Alchemy | 1 4 | 4.0 Ice Magic | 3 4 | 4.0 Air Magic | 1 | 1.8 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Hand axe | 89 | 4 | 2 || 95 Headbutt | 7 | 4 | 11 || 22 Halberd | | 54 | 16 || 70 Flail | | | 8 || 8 Spear | | | 15 || 15 Throw: Dart | | | 1 || 1 Cast: Scorch | | 46 | 140 || 186 Invoke: Fiery Armour | 1 | | || 1 Foxfire Swarm | 1 | 1 | || 2 Use: Scroll | | 4 | 5 || 9 Potion | | 2 | 4 || 6 Stab: Sleeping | | | 1 || 1 Armour: Robe | 71 | 80 | 160 || 311 Dodge: Dodged | 52 | 26 | 104 || 182 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 11247 | 10888 | 359 | 6741 | 2484 | 7 | 1606.7 | Dungeon | 11247 | 10888 | 359 | 6741 | 2484 | 7 | 1606.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 3349 daAuts D:2: 1977 daAuts D:3: 1694 daAuts D:5: 1658 daAuts D:6: 1354 daAuts D:1: 1038 daAuts D:7: 175 daAuts