Dungeon Crawl Stone Soup version 0.33-a0-150-g660b845a87 (webtiles) character file. Game seed: 11326666739843041165 11760 bayes525 the Fighter (level 11, -2/123 HPs) Began as an Oni Cinder Acolyte on Sept 27, 2024. Was an Elder of Ignis. Engulfed by a cloud of flame (3 damage) ... while petrified by a basilisk ... on level 1 of the Lair of Beasts. The game lasted 00:39:01 (19935 turns). bayes525 the Fighter (Oni Cinder Acolyte) Turns: 19935, Time: 00:39:02 Health: -2/123 AC: 7 Str: 20 XL: 11 Next: 82% Magic: 9/26 EV: 1 Int: 19 God: Ignis [****..] Gold: 597 SH: 0 Dex: 4 Spells: 0/18 levels left rFire + . . E - +5 battleaxe rCold . . . (shield currently unavailable) rNeg + + + b - +1 robe rPois ∞ (helmet restricted) rElec . o - +2 cloak rCorr . (gloves unavailable) SInv . (boots unavailable) Will +.... n - amulet of regeneration Stlth + t - ring of magical power HPRegen 1.20/turn (no ring) MPRegen 0.20/turn %: no passive effects @: lethally poisoned (-2 -> -2), petrified A: large, unfitting armour, horns 1, tough skin 1, double potion healing, drunken brawling a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 1 of the Lair of Beasts. You worshipped Ignis. Ignis was greatly pleased with you. You visited 2 branches of the dungeon, and saw 12 of its levels. You also visited: Sewer. You collected 597 gold pieces. Inventory: Hand Weapons a - a +1 war axe i - a -1 hand axe of flaming v - a +3 dire flail E - a +5 battleaxe (weapon) Missiles y - 31 poisoned darts (quivered) B - 2 boomerangs Armour b - a +1 robe (worn) o - a +2 cloak (worn) I - +0 fire dragon scales Jewellery f - a ring of ice n - an amulet of regeneration (around neck) q - an amulet of reflection t - a ring of magical power (left hand) Wands r - a wand of roots (5) Scrolls c - a scroll of blinking j - 2 scrolls of revelation l - a scroll of fog s - 2 scrolls of teleportation w - a scroll of vulnerability G - a scroll of fear {unknown} H - a scroll of immolation {unknown} Potions d - 5 potions of mutation e - 8 potions of curing g - a potion of might {unknown} h - 3 potions of heal wounds k - a potion of cancellation {unknown} m - 3 potions of degeneration p - a potion of haste u - a potion of attraction {unknown} z - 2 potions of magic A - 2 potions of ambrosia C - a potion of brilliance {unknown} F - a potion of enlightenment Miscellaneous x - a phantom mirror (inert) D - a Gell's gravitambourine (inert) Skills: + Level 11.7 Fighting - Level 10.0 Axes - Level 5.0 Dodging - Level 4.0 Spellcasting - Level 6.0 Conjurations - Level 3.0 Hexes - Level 5.1 Fire Magic - Level 6.0 Alchemy - Level 3.0 Evocations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Scorch Fire 46% 2d6 2% 2 b - Fulminant Prism Conj/Alch 13% 3d8 12% 4 c - Olgreb's Toxic Radia Alch 26% N/A 12% 4 d - Irradiate Conj/Alch 13% 3d16 32% 5 e - Inner Flame Hex/Fire 19% N/A 8% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sting Conj/Alch 100% 1d9 1% 1 Jinxbite Hex 30% N/A 6% 2 Mercury Vapours Alch/Air 30% N/A 6% 2 Sigil of Binding Hex 15% N/A 12% 3 Apportation Tloc 6% N/A 14% 1 Volatile Blastmotes Fire/Tloc 26% 2d12 14% 3 Alistair's Intoxication Alch 17% N/A 32% 5 Brom's Barrelling Bould Conj/Erth 15% 2d5 36% 4 Cause Fear Hex 7% N/A 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 36% 4 Anguish Hex/Necr 4% N/A 58% 4 Hoarfrost Cannonade Ice/Alch 7% 3d6/3d12 73% 5 Bombard Conj/Erth 7% 9d2 99% 6 Enfeeble Hex 7% N/A 100% 7 Hellfire Mortar Fire/Erth 6% 3d11 100% 7 Ignition Fire 11% 3d5 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (11/15) Temple (0/1) D:5 Lair (1/5) D:11 Orc (0/2) D:9 Sewer (visited) Altars: Gozag Vehumet Yredelemnul Zin Beogh Shops: D:8 ? D:10 : D:11 (=[ Annotations: D:9 3 runed translucent doors, Vault with a scroll, exclusion: 3 doors, IEatLargeBugs's ghost, novice TrSh D:10 exclusion: downstairs D:11 Fire Dragon!, Skeletal warriors! Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have a pair of small horns on your head. You have tough skin. (AC +1) You gain doubled healing and magic from potions. Whenever you drink a healing potion, you attack all around you. Message History You now have 561 gold pieces (gained 26). A river rat comes into view. A river rat is nearby! A river rat is nearby! A river rat is nearby! Found 8 stones. You see here 15 gold pieces. You now have 576 gold pieces (gained 15). Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the river rat. The river rat is severely wounded. The river rat's fire resistance burns away. You hear a bellow! You now have 24/26 mp. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the river rat. The river rat is burned terribly! You kill the river rat! You now have 22/26 mp. You start resting. A death yak comes into view. A death yak is nearby! A death yak is nearby! Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (mildly dangerous; 10% risk of failure) Press: ? - help, Dir - move target, f - death yak Aim: a death yak (chance to affect: 10%) The death yak resists with almost no effort. You now have 20/26 mp. Casting: Inner Flame (mildly dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (mildly dangerous; 10% risk of failure) Press: ? - help, Dir - move target, f/p - death yak Aim: a death yak (chance to affect: 10%) Okay, then. Casting: Inner Flame (mildly dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The death yak is poisoned. You now have 16/26 mp. Casting: Olgreb's Toxic Radiance (dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your toxic radiance grows in intensity. You now have 12/26 mp. Casting: Olgreb's Toxic Radiance (dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Olgreb's Toxic Radiance. You are very lightly contaminated with residual magic. Nothing appears to happen. The death yak looks even sicker. You now have 8/26 mp. Casting: Olgreb's Toxic Radiance (dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your toxic radiance grows in intensity. The death yak looks even sicker. A yak comes into view. You now have 5/26 mp. The death yak attacks as it pursues you! The death yak gores you. You take 2 damage, and have 115/117 hp. Health restored: 117 The death yak looks as sick as possible! Your toxic aura wanes. The death yak attacks as it pursues you! The death yak gores you! You take 11 damage, and have 106/117 hp. The death yak attacks as it pursues you! The death yak gores you! You take 8 damage, and have 98/117 hp. Your magical contamination has completely faded away. The death yak attacks as it pursues you! The death yak gores you. You take 1 damage, and have 99/117 hp. You slash the death yak! The death yak is heavily wounded. The death yak gores you!! You take 17 damage, and have 82/117 hp. You slash the death yak! The death yak is severely wounded. The death yak gores you. A yak comes into view. The death yak closely misses you. You take 4 damage, and have 78/117 hp. The yak bellows! You slash the death yak! The death yak is almost dead. You hear a bellow! The death yak gores you! You take 15 damage, and have 63/117 hp. You slash the death yak! You kill the death yak! Training target 5.0 for Conjurations reached! Your Conjurations skill increases to level 5! You need to enable at least one skill for training. Unknown command. You regained 2 hp, and now have 68/117 hp. You regained 2 hp, and now have 75/117 hp. Casting: Olgreb's Toxic Radiance (dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The yak is poisoned. x2 You now have 6/26 mp. Casting: Olgreb's Toxic Radiance (dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your toxic radiance grows in intensity. The yak looks even sicker. x2 You now have 2/26 mp. Casting: Olgreb's Toxic Radiance (dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Olgreb's Toxic Radiance (dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the yak. The yak is moderately wounded. The yak's fire resistance burns away. The yak looks even sicker. You regained 2 hp, and now have 81/117 hp. You now have 0/26 mp. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You slash the yak! You headbutt the yak. The yak is severely wounded. The yak gores you! A yak comes into view. The yak closely misses you. The yak gores you. You take 16 damage, and have 65/117 hp. The yak bellows! You slice the yak!! You kill the yak! You slash the yak! The yak looks even sicker. The yak is poisoned. Your toxic aura wanes. A yak comes into view. The yak barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You slice the yak!! You kill the yak! You regained 2 hp, and now have 68/117 hp. The yak looks more healthy. You regained 2 hp, and now have 73/117 hp. The yak gores you. You take 2 damage, and have 73/117 hp. The yak attacks as it pursues you! The yak closely misses you. The yak gores you but does no damage. You regained 2 hp, and now have 76/117 hp. The yak snorts and paws the ground. You hit the yak. The yak is lightly wounded. The yak completely misses you. You closely miss the yak. The yak is lightly wounded. You slash the yak! The yak barely misses you. x2 You regained 2 hp, and now have 81/117 hp. You barely miss the yak. You headbutt the yak! The yak is heavily wounded. You slash the yak! The yak barely misses you. x2 You hit the yak. You headbutt the yak! The yak is severely wounded. You hit the yak but do no damage. The yak gores you! The yak barely misses you. The yak gores you! You take 21 damage, and have 61/117 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You slash the yak! You kill the yak! You hit the yak. The yak gores you but does no damage. You barely miss the yak. The yak is moderately wounded. The yak gores you but does no damage. You regained 2 hp, and now have 64/117 hp. You slice the yak!! You headbutt the yak. The yak is almost dead. The yak barely misses you. You slash the yak! You kill the yak! You regained 2 hp, and now have 68/117 hp. You start resting. HP restored. Health restored: 117 You regained 8 mp, and now have 13/26 mp. You start resting. Magic restored. MP restored: 26 You start waiting. Done waiting. There is an entrance to Zoycypiu's Armour Shoppe here. p - 2 potions of haste (gained 1) e - 8 potions of curing (gained 2) d - 5 potions of mutation (gained 1) Found a stone staircase leading up. You now have 597 gold pieces (gained 21). A centaur comes into view. A centaur is nearby! The centaur shouts! You hear an angry hiss. The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you! You take 7 damage, and have 110/117 hp. You regained 2 hp, and now have 112/117 hp. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the centaur. The centaur is moderately wounded. The centaur's fire resistance burns away. The centaur shoots an arrow. The arrow barely misses you. The centaur shoots an arrow. The arrow hits you but does no damage. You now have 24/26 mp. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the centaur. The centaur is burned terribly! The centaur is severely wounded. The centaur shoots an arrow. The arrow hits you. You take 4 damage, and have 109/117 hp. You now have 22/26 mp. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the centaur. The centaur is burned terribly! The centaur is almost dead. The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow hits you! You take 12 damage, and have 97/117 hp. You now have 20/26 mp. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the centaur. The centaur is burned terribly! You kill the centaur! You now have 18/26 mp. You start resting. A basilisk comes into view. You regained 13 hp, and now have 111/117 hp. You regained 3 mp, and now have 21/26 mp. A basilisk is nearby! A basilisk is nearby! The basilisk gazes at you. You are slowing down. You regained 2 hp, and now have 113/117 hp. The basilisk gazes at you. You easily resist. Your limbs are stiffening. You have turned to stone. The basilisk gazes at you. The basilisk gazes at you. You easily resist. The basilisk gazes at you. You easily resist. The basilisk gazes at you. You turn to flesh and can move again. Health restored: 117 You regained 2 mp, and now have 23/26 mp. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the basilisk. The basilisk is lightly wounded. The basilisk's fire resistance burns away. You now have 21/26 mp. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the basilisk. The basilisk is burned terribly! The basilisk is moderately wounded. The basilisk bites you. You take 1 damage, and have 116/117 hp. You now have 19/26 mp. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the basilisk. The basilisk is burned terribly! The basilisk is heavily wounded. The basilisk bites you. You take 5 damage, and have 111/117 hp. You now have 18/26 mp. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the basilisk. The basilisk is burned terribly! The basilisk is severely wounded. The basilisk gazes at you. You easily resist. You now have 16/26 mp. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the basilisk. The basilisk is burned terribly! The basilisk is almost dead. The basilisk barely misses you. You regained 2 hp, and now have 114/117 hp. You now have 14/26 mp. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the basilisk. The basilisk is burned terribly! You kill the basilisk! You now have 12/26 mp. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. HP restored. Okay, then. Health restored: 117 You start resting. Magic restored. MP restored: 26 You start waiting. Done waiting. You see here a basilisk corpse. Okay, then. You see here a +0 shortbow. Okay, then. Found a stone staircase leading up. H - a scroll labelled OHOUSOOCRA You see here 8 stones. 2 howler monkeys come into view. The howler monkey hoots and howls with incredible vigour! You hear a deafening roar! There are monsters nearby! There are monsters nearby! There are monsters nearby! Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The howler monkey is poisoned. x2 The howler monkey hoots and howls with incredible vigour! You hear two shouts! You now have 22/26 mp. Casting: Olgreb's Toxic Radiance (dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Olgreb's Toxic Radiance. You are very lightly contaminated with residual magic. Nothing appears to happen. You now have 18/26 mp. Casting: Olgreb's Toxic Radiance (dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the howler monkey. The howler monkey is heavily wounded. The howler monkey's fire resistance burns away. The howler monkey looks even sicker. x2 Your toxic aura wanes. The howler monkey barely misses you. You now have 16/26 mp. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the howler monkey. The howler monkey is severely wounded. The howler monkey's fire resistance burns away. The howler monkey barely misses you. You now have 14/26 mp. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the howler monkey. The howler monkey is burned terribly! The howler monkey is severely wounded. The howler monkey hoots and howls with incredible vigour! The howler monkey barely misses you. You hear a howl! You hear a shout! You hear a deafening roar! You now have 13/26 mp. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the howler monkey. The howler monkey is burned terribly! You kill the howler monkey! The howler monkey hits you but does no damage. You now have 11/26 mp. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the howler monkey. The howler monkey is burned terribly! You kill the howler monkey! You hear a howl! A howler monkey comes into view. Training target 6.0 for Conjurations reached! Your Conjurations skill increases to level 6! You need to enable at least one skill for training. You now have 9/26 mp. A howler monkey is nearby! A howler monkey is nearby! There is an open door here. The howler monkey hoots and howls with incredible vigour! You hear an angry hiss. You hear a roar! You hear a deafening roar! Your magical contamination has completely faded away. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is an open door here. The howler monkey hoots and howls with incredible vigour! Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the howler monkey. The howler monkey is heavily wounded. The howler monkey's fire resistance burns away. You now have 8/26 mp. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You hit the howler monkey. The howler monkey is almost dead. The howler monkey hits you. The howler monkey hits you but does no damage. You take 6 damage, and have 111/117 hp. You hit the howler monkey. You kill the howler monkey! No target in view! You start resting. HP restored. Health restored: 117 You start resting. An efreet comes into view. It is wielding a +3 scimitar of flaming. You regained 4 mp, and now have 14/26 mp. An efreet is nearby! An efreet is nearby! A seven-headed hydra comes into view. The efreet hits you with a +3 scimitar of flaming! The efreet burns you. You take 16 damage, and have 101/117 hp. You slash the efreet! You headbutt the efreet. The efreet is heavily wounded. The efreet hits you with a +3 scimitar of flaming!! The efreet burns you. You take 27 damage, and have 74/117 hp. MASSIVE DAMAGE!! You slice the efreet!! You kill the efreet! You regained 2 hp, and now have 76/119 hp. You regained 2 hp, and now have 78/119 hp. You regained 2 hp, and now have 84/119 hp. You regained 2 hp, and now have 90/119 hp. The seven-headed hydra closely misses you. The seven-headed hydra bites you! x2; The seven-headed hydra misses you. The seven-headed hydra bites you! x2 The seven-headed hydra closely misses you. You take 32 damage, and have 60/119 hp. MASSIVE DAMAGE!! You regained 2 hp, and now have 63/119 hp. Items here: ( )) ÷. There is a stone staircase leading up, spattered with blood here. You regained 2 hp, and now have 70/119 hp. You climb upwards. There is a stone staircase leading down here. You regained 3 hp, and now have 73/119 hp. You start resting. Magic restored. You regained 34 hp, and now have 107/119 hp. MP restored: 26 You start resting. HP restored. Health restored: 119 You climb downwards. The seven-headed hydra bites you. The seven-headed hydra bites you! The seven-headed hydra bites you but does no damage. The seven-headed hydra barely misses you. The seven-headed hydra closely misses you. The seven-headed hydra bites you. x2 The seven-headed hydra closely misses you. The seven-headed hydra bites you. The seven-headed hydra bites you! The seven-headed hydra bites you but does no damage. The seven-headed hydra barely misses you. The seven-headed hydra bites you! x2 There is a stone staircase leading up, spattered with blood here. You take 57 damage, and have 62/119 hp. MASSIVE DAMAGE!! Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (mildly dangerous; 10% risk of failure) Press: ? - help, Dir - move target, f - seven-headed hydra Aim: a seven-headed hydra (chance to affect: 37%) The seven-headed hydra is filled with an intense inner flame! The seven-headed hydra bites you. The seven-headed hydra bites you! The seven-headed hydra barely misses you. The seven-headed hydra closely misses you. The seven-headed hydra barely misses you. The seven-headed hydra bites you. The seven-headed hydra bites you but does no damage. You take 14 damage, and have 48/119 hp. You now have 23/26 mp. Casting: Inner Flame (mildly dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the seven-headed hydra. Flame seeps out of the seven-headed hydra. The seven-headed hydra is lightly wounded. The seven-headed hydra's fire resistance burns away. The seven-headed hydra is engulfed in blazing flames. Flame seeps out of the seven-headed hydra. The seven-headed hydra barely misses you. The seven-headed hydra completely misses you. The seven-headed hydra bites you! The seven-headed hydra bites you. The seven-headed hydra barely misses you. The seven-headed hydra bites you but does no damage. The seven-headed hydra closely misses you. You take 8 damage, and have 40/119 hp. You now have 21/26 mp. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the seven-headed hydra. The seven-headed hydra is burned terribly! Flame seeps out of the seven-headed hydra. The seven-headed hydra is severely wounded. The seven-headed hydra is engulfed in blazing flames. Flame seeps out of the seven-headed hydra. The seven-headed hydra bites you but does no damage. The seven-headed hydra bites you. x2 * * * LOW HITPOINT WARNING * * * The seven-headed hydra bites you. * * * LOW HITPOINT WARNING * * * The seven-headed hydra closely misses you. The seven-headed hydra bites you but does no damage. x2 You take 10 damage, and have 30/119 hp. You now have 19/26 mp. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the seven-headed hydra. The seven-headed hydra is burned terribly! Flame seeps out of the seven-headed hydra. The seven-headed hydra is almost dead. The seven-headed hydra is engulfed in blazing flames. The seven-headed hydra explodes! The fiery explosion engulfs you! You resist. * * * LOW HITPOINT WARNING * * * Training target 11.0 for Fighting reached! Your Fighting skill increases to level 11! You need to enable at least one skill for training. You take 13 damage, and have 17/120 hp. You now have 17/26 mp. You start resting. Magic restored. You regained 48 hp, and now have 66/120 hp. MP restored: 26 You start resting. HP restored. Health restored: 120 You start waiting. A two-headed ogre comes into view. It is wielding a +0 giant spiked club and a +1 dire flail of venom. Okay, then. There is a stone staircase leading up, spattered with blood here. Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (mildly dangerous; 10% risk of failure) Press: ? - help, Dir - move target, f - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant spiked club and a +1 dire flail of venom (wandering, hasn't noticed you, chance to affect: 54%) The two-headed ogre is filled with an inner flame. The two-headed ogre shouts in stereo! You now have 23/26 mp. Casting: Inner Flame (mildly dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Olgreb's Toxic Radiance. You are very lightly contaminated with residual magic. Nothing appears to happen. You now have 19/26 mp. Casting: Olgreb's Toxic Radiance (dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. Flame seeps out of the two-headed ogre. The two-headed ogre is poisoned. Flame seeps out of the two-headed ogre. The two-headed ogre looks even sicker. The two-headed ogre is engulfed in blazing flames. Flame seeps out of the two-headed ogre. You now have 15/26 mp. Casting: Olgreb's Toxic Radiance (dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Olgreb's Toxic Radiance. Nothing appears to happen. Flame seeps out of the two-headed ogre. The two-headed ogre looks even sicker. Flame seeps out of the two-headed ogre. The two-headed ogre is engulfed in blazing flames. Flame seeps out of the two-headed ogre. You now have 11/26 mp. Casting: Olgreb's Toxic Radiance (dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the two-headed ogre. Flame seeps out of the two-headed ogre. The two-headed ogre is heavily wounded. The two-headed ogre's fire resistance burns away. Flame seeps out of the two-headed ogre. The two-headed ogre looks as sick as possible! Your toxic aura wanes. Flame seeps out of the two-headed ogre. The two-headed ogre is engulfed in blazing flames. Flame seeps out of the two-headed ogre. You now have 10/26 mp. Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the two-headed ogre. The two-headed ogre is burned terribly! The two-headed ogre explodes! You now have 8/26 mp. You start resting. Your magical contamination has completely faded away. You regained 3 mp, and now have 11/26 mp. You start resting. A komodo dragon comes into view. You regained 6 mp, and now have 17/26 mp. A komodo dragon is nearby! Casting: Scorch (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (mildly dangerous; 9% risk of failure) Press: ? - help, Dir - move target, f - komodo dragon Aim: a komodo dragon (wandering, hasn't noticed you, chance to affect: 56%) You miscast Inner Flame. You are very lightly contaminated with residual magic. Nothing appears to happen. The komodo dragon hisses angrily. Unknown command. You now have 15/26 mp. Casting: Inner Flame (mildly dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (mildly dangerous; 9% risk of failure) Press: ? - help, Dir - move target, f/p - komodo dragon Aim: a komodo dragon (chance to affect: 56%) The komodo dragon is filled with an inner flame. You now have 12/26 mp. Casting: Inner Flame (mildly dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Olgreb's Toxic Radiance. Parts of your body briefly turn leaden. You are poisoned. You feel very sick. You take 4 damage, and have 116/120 hp. You now have 8/26 mp. Casting: Olgreb's Toxic Radiance (dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Olgreb's Toxic Radiance. There is a flash of cinnabar. You are more poisoned. You feel extremely sick. You take 6 damage, and have 110/120 hp. You now have 4/26 mp. Casting: Olgreb's Toxic Radiance (dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the komodo dragon. Flame seeps out of the komodo dragon. The komodo dragon is lightly wounded. The komodo dragon's fire resistance burns away. You feel very sick. The komodo dragon is engulfed in blazing flames. Flame seeps out of the komodo dragon. You take 3 damage, and have 107/120 hp. You now have 2/26 mp. Casting: Scorch (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the komodo dragon. The komodo dragon is burned terribly! Flame seeps out of the komodo dragon. The komodo dragon is moderately wounded. You feel very sick. The komodo dragon is engulfed in blazing flames. Flame seeps out of the komodo dragon. You take 4 damage, and have 103/120 hp. You now have 1/26 mp. Casting: Scorch (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You slice the komodo dragon!! The komodo dragon explodes! The fiery explosion engulfs you! You resist. You are engulfed in blazing flames. You resist. You feel very sick. Your Fire Magic skill increases to level 5! You take 34 damage, and have 69/120 hp. MASSIVE DAMAGE!! You are engulfed in blazing flames. You resist. You feel sick. You climb upwards. You feel very sick. There is a stone staircase leading down here. You take 7 damage, and have 62/120 hp. You start resting. You feel sick. x6 You are no longer poisoned. You start resting. Your magical contamination has completely faded away. You regained 28 hp, and now have 90/120 hp. You regained 5 mp, and now have 7/26 mp. You start resting. HP restored. Health restored: 120 You regained 5 mp, and now have 12/26 mp. You start resting. Magic restored. MP restored: 26 This spell is dangerous to cast! You start memorising the spell. You continue memorising. x4 You finish memorising. Spell assigned to 'b'. This spell is dangerous to cast! You start memorising the spell. You continue memorising. x5 You finish memorising. Spell assigned to 'd'. You climb downwards. There is a stone staircase leading up, spattered with blood here. Items here: ( )))) ÷. Unknown command. Search for what [? for help]? scale Unknown command. A fire dragon comes into view. A fire dragon is nearby! A fire dragon is nearby! Press: ? - help, v - describe, . - travel Here: a fire dragon The floor. Okay, then. Okay, then. Okay, then. Items here: ( )))) ÷. There is a stone staircase leading up, spattered with blood here. Annotate which branch? (. - D:11, ? - help, ! - show branch list) New annotation for D:11 (include '!' for warning): Fire dragon! Aiming: Phantom Mirror Press: ? - help, Dir - move target, f - fire dragon Aim: a fire dragon You reflect the fire dragon with the mirror! The mirror clouds! Your fire dragon bites the fire dragon! Your fire dragon claws the fire dragon. Your fire dragon tramples the fire dragon but does no damage. Casting: Scorch (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The fire dragon breathes flames at you. The blast of flame hits you! You resist. You take 16 damage, and have 104/120 hp. You now have 22/26 mp. Casting: Olgreb's Toxic Radiance (dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your toxic radiance grows in intensity. Your fire dragon bites the fire dragon but does no damage. Your fire dragon claws the fire dragon. Your fire dragon tramples the fire dragon but does no damage. You regained 2 hp, and now have 106/120 hp. You now have 18/26 mp. Casting: Olgreb's Toxic Radiance (dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your toxic radiance grows in intensity. You now have 14/26 mp. Okay, then. Unknown command. You feel yourself speed up. The fire dragon breathes flames at you. The blast of flame hits you! You resist. You take 12 damage, and have 95/120 hp. Aiming: Fastroot Press: ? - help, Shift-Dir - straight line, p - fire dragon The roots erupt in riotous growth! Roots grab the fire dragon. The grasping roots constrict the fire dragon. Okay, then. The grasping roots constrict the fire dragon, but do no damage. Your fire dragon breathes flames at the fire dragon. The blast of flame hits the fire dragon. The fire dragon resists. The fire dragon struggles to escape constriction. The grasping roots constrict the fire dragon. Your fire dragon bites the fire dragon. Your fire dragon claws the fire dragon. Your fire dragon tramples the fire dragon but does no damage. The fire dragon barely misses you. The fire dragon closely misses you. The fire dragon tramples you! You stumble backwards! The roots lose their grip on the fire dragon. You take 9 damage, and have 88/120 hp. You barely miss the fire dragon. The fire dragon is moderately wounded. The fire dragon barely misses you. The fire dragon closely misses you. The fire dragon tramples you but does no damage. You slash the fire dragon! The fire dragon is heavily wounded. Your fire dragon shimmers and vanishes! You hit the fire dragon. The fire dragon is heavily wounded. The fire dragon bites you. The fire dragon claws you! The fire dragon tramples you but does no damage. You take 11 damage, and have 79/120 hp. You hit the fire dragon. The fire dragon is severely wounded. Your toxic aura wanes. The fire dragon breathes flames at you. The blast of flame hits you!! You resist. You take 21 damage, and have 58/120 hp. You hit the fire dragon but do no damage. You headbutt the fire dragon, but do no damage. The fire dragon is severely wounded. The fire dragon bites you! The fire dragon claws you but does no damage. The fire dragon tramples you. You hold your ground! You take 18 damage, and have 40/120 hp. Aiming: Gell's Gravitas Press: ? - help, Dir - move target You rattle the tambourine. Waves of gravity draw inward. The fire dragon is pinned by gravity. Aiming: Fastroot Press: ? - help, Shift-Dir - straight line, f - fire dragon Aim: a fire dragon (severely wounded, catching its breath, bound in place) The roots erupt in riotous growth! Roots grab the fire dragon. The grasping roots constrict the fire dragon. The fire dragon struggles to escape constriction. Okay, then. Unknown command. Throw: 2 boomerangs Press: ? - help, Shift-Dir - straight line, f/p - fire dragon Aim: a fire dragon (almost dead, constricted by roots, bound in place, 98% to hit) You throw a boomerang. The boomerang hits the fire dragon but does no damage. The fire dragon is almost dead. The grasping roots constrict the fire dragon! The fire dragon struggles to escape constriction. Throw: 2 boomerangs Press: ? - help, Shift-Dir - straight line, f/p - fire dragon Aim: a fire dragon (almost dead, constricted by roots, bound in place, 98% to hit) You throw a boomerang. The boomerang hits the fire dragon. The fire dragon is almost dead. The grasping roots constrict the fire dragon! You kill the fire dragon! The fire dragon scales are intact enough to wear. There is a stone staircase leading up, spattered with blood here. You start resting. Your extra speed is starting to run out. You regained 23 hp, and now have 68/120 hp. You regained 4 mp, and now have 20/26 mp. You start resting. You feel yourself slow down. You regained 6 hp, and now have 74/120 hp. You start resting. Magic restored. You regained 26 hp, and now have 100/120 hp. MP restored: 26 You start resting. HP restored. Health restored: 120 Okay, then. Unknown command. Annotate which branch? (. - D:11, ? - help, ! - show branch list) Okay, then. Unknown command. Annotate which branch? (. - D:11, ? - help, ! - show branch list) Current level annotation: Fire dragon! New annotation for D:11 (include '!' for warning): Cleared annotation. Unknown command. Items here: ( )))) ÷. A fire dragon comes into view. The fire dragon roars deafeningly! The fire dragon breathes flames at you. The blast of flame hits you! You resist. Things that are here: +0 fire dragon scales; a fire dragon corpse You take 16 damage, and have 104/120 hp. I - +0 fire dragon scales You regained 2 hp, and now have 107/120 hp. Items here: ( )))) ÷. The fire dragon breathes flames at you. The blast of flame hits you!! You resist. You take 22 damage, and have 86/120 hp. There is a stone staircase leading up, spattered with blood here. You climb upwards. There is a stone staircase leading down here. You regained 3 hp, and now have 90/120 hp. Annotate which branch? (. - D:10, ? - help, ! - show branch list) What level of the Dungeon? 11 New annotation for D:11 (include '!' for warning): Fire Dragon! Press: ? - help, v - describe, . - travel A stone staircase leading down. Placed new exclusion. Reduced exclusion size to a single square. HP restored. There is a stone staircase leading down here. Health restored: 120 Warning, next level annotated: Fire Dragon! You climb downwards. The skeletal warrior hits you with a +1 heavy glaive!! There is a stone staircase leading up here. You take 19 damage, and have 101/120 hp. The skeletal warrior hits you with a +1 heavy glaive!! You climb upwards. Level annotation: exclusion: downstairs There is a stone staircase leading down here. You take 17 damage, and have 84/120 hp. Okay, then. Okay, then. Unknown command. Okay, then. Okay, then. Okay, then. Aiming: Gell's Gravitas Press: ? - help, Dir - move target You rattle the tambourine. Waves of gravity draw inward. The skeletal warrior is pinned by gravity. Casting: Olgreb's Toxic Radiance (dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (mildly dangerous; 8% risk of failure) Press: ? - help, Dir - move target, f - skeletal warrior Aim: a skeletal warrior, wielding a +1 heavy glaive (lightly damaged, bound in place, chance to affect: 12%) The skeletal warrior resists with almost no effort. You regained 2 hp, and now have 87/120 hp. You now have 23/26 mp. Press: ? - help, v - describe, . - travel Here: a skeletal warrior, wielding a +1 heavy glaive (lightly damaged, bound in place) The floor. Okay, then. Okay, then. Unknown command. Okay, then. Okay, then. Unknown command. Warning, next level annotated: Fire Dragon! You climb downwards. There is a stone staircase leading up, spattered with blood here. You regained 3 hp, and now have 90/120 hp. Okay, then. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. Your surroundings suddenly seem different. Annotate which branch? (. - D:11, ? - help, ! - show branch list) Current level annotation: Fire Dragon! New annotation for D:11 (include '!' for warning): Fire Dragon!, Skeletal warriors! You regained 2 hp, and now have 96/120 hp. You regained 2 hp, and now have 102/120 hp. MP restored: 26 There is an entrance to Zoycypiu's Armour Shoppe here. HP restored. There is a staircase to the Lair here. Health restored: 120 Okay, then. You climb downwards. Welcome to the Lair of Beasts! The black bear growls angrily. You hear an angry hiss. There is a staircase back to the Dungeon here. Casting: Inner Flame (mildly dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (mildly dangerous; 8% risk of failure) Press: ? - help, Dir - move target, f - black bear Aim: a black bear (chance to affect: 74%) The black bear is filled with an inner flame. A basilisk comes into view. You now have 23/26 mp. Casting: Inner Flame (mildly dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the black bear. Flame seeps out of the black bear. The black bear is moderately wounded. The black bear's fire resistance burns away. The black bear is engulfed in blazing flames. The black bear explodes! The fiery explosion engulfs you!! You resist. The basilisk gazes at you. You easily resist. You hear an angry hiss. x3; You hear a croak. You take 20 damage, and have 100/122 hp. You now have 21/26 mp. Found a shiny ring mail. The basilisk gazes at you. You easily resist. Casting: Scorch (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (mildly dangerous; 8% risk of failure) Press: ? - help, Dir - move target, f - basilisk Aim: a basilisk (chance to affect: 74%) The basilisk struggles to resist. You regained 2 hp, and now have 103/122 hp. You now have 18/26 mp. Casting: Inner Flame (mildly dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (mildly dangerous; 8% risk of failure) Press: ? - help, Dir - move target, f/p - basilisk Aim: a basilisk (chance to affect: 74%) The basilisk is filled with an inner flame. You now have 16/26 mp. Casting: Inner Flame (mildly dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the basilisk. Flame seeps out of the basilisk. The basilisk is lightly wounded. The basilisk's fire resistance burns away. A black mamba comes into view. The basilisk is engulfed in blazing flames. Flame seeps out of the basilisk. You now have 14/26 mp. Casting: Scorch (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the basilisk. The basilisk is burned terribly! Flame seeps out of the basilisk. The basilisk is almost dead. The black mamba hisses angrily. The basilisk is engulfed in blazing flames. The basilisk explodes! The fiery explosion engulfs you!! You resist. The basilisk barely misses you. You hear an angry hiss. You hear a croak. You hear a howl! You take 17 damage, and have 88/123 hp. You now have 12/26 mp. Casting: Scorch (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The basilisk is poisoned. You are engulfed in blazing flames. You resist. The basilisk bites you! You take 16 damage, and have 72/123 hp. You now have 8/26 mp. You closely miss the basilisk. You headbutt the basilisk. The basilisk is moderately wounded. You are engulfed in blazing flames. You resist. The basilisk looks even sicker. The basilisk bites you! You take 17 damage, and have 55/123 hp. You closely miss the basilisk. Your headbutt misses the basilisk. The basilisk is moderately wounded. You hit the black mamba. You are engulfed in blazing flames. You resist. The basilisk looks even sicker. Your toxic aura wanes. The black mamba closely misses you. The black mamba barely misses you. The basilisk gazes at you. You are slowing down. You take 3 damage, and have 52/123 hp. You hit the basilisk. Your headbutt misses the basilisk. The basilisk is heavily wounded. You hit the black mamba. You are engulfed in blazing flames. You resist. The black mamba bites you! You are poisoned. The black mamba poisons you! The black mamba bites you. The basilisk bites you! * * * LOW HITPOINT WARNING * * * The black mamba bites you! * * * LOW HITPOINT WARNING * * * A cane toad comes into view. The basilisk gazes at you. You easily resist. You have turned to stone. You are engulfed in blazing flames. You resist. * * * LOW HITPOINT WARNING * * * The cane toad gives a loud, deep croak! The black mamba bites you! * * * LOW HITPOINT WARNING * * * The black mamba bites you but does no damage. The basilisk bites you but does no damage. You are engulfed in blazing flames. You resist. * * * LOW HITPOINT WARNING * * * The black mamba bites you! * * * LOW HITPOINT WARNING * * * The black mamba bites you. * * * LOW HITPOINT WARNING * * * The basilisk bites you. * * * LOW HITPOINT WARNING * * * You are engulfed in blazing flames. You resist. You die... Ignis goes out, and joins you in death. ..........##... [.........P#.... .............#.. ................ .......#..#... . ...☼....F# . ....##.○S..#.... #.§§@°....... ##.l#°....... #..#.°☼...... ...##......... ..#.# ##........ I... #........ ..# ......... .. #........ You could see a black mamba, a cane toad and a basilisk (very poisoned). Vanquished Creatures Snorg (D:10) A hydra (D:11) A fire dragon (D:11) A two-headed ogre (D:11) A death yak (D:11) A manticore (D:7) A komodo dragon (D:11) An efreet (D:11) A troll (D:10) A hornet (D:8) Grinder (D:3) 2 wraiths 4 yaks (D:11) 2 basilisks A vampire (D:8) A wyvern (D:10) 3 vampire mosquitoes (D:10) 3 steam dragons Duvessa (D:4) 4 water moccasins 4 black bears An ice beast (D:5) 4 orc warriors 2 sky beasts (D:7) 2 ogres (D:7) A crocodile (Sewer) 2 centaurs A phantom (D:4) 3 kobold brigands 4 bullfrogs (D:7) A brain worm (Sewer) A gnoll sergeant (D:7) 5 scorpions 8 wights Dowan (D:4) 10 killer bees 8 howler monkeys A bombardier beetle (D:6) 2 hounds 9 orc priests A sleepcap (D:4) An iguana (D:5) 8 orc wizards Robin (D:3) 2 gnolls (D:1) 10 adders A river rat (D:11) 3 white imps 5 ribbon worms 34 orcs 7 endoplasms 8 giant cockroaches 9 hobgoblins 10 jackals 20 kobolds 4 quokkas 3 ball pythons 12 bats 4 frilled lizards 14 goblins 6 rats 265 creatures vanquished. Vanquished Creatures (others) An orc (D:8) 24 foxfires (D:4) 25 creatures vanquished. Grand Total: 290 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bayes525 the Oni Cinder Acolyte began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 24/24 MP: 2/2 250 | D:1 | Reached XP level 2. HP: 25/33 MP: 3/3 480 | D:1 | Reached skill level 5 in Fighting 483 | D:1 | Learned a level 2 spell: Scorch 638 | D:1 | Reached XP level 3. HP: 31/42 MP: 1/4 966 | D:1 | Reached skill level 6 in Fighting 1483 | D:2 | Reached XP level 4. HP: 48/53 MP: 1/5 3245 | D:3 | Identified the +0 leather armour "Ytinedd" {Str+6} 3411 | D:3 | Reached skill level 7 in Fighting 3796 | D:3 | Found a faded altar of an unknown god. 3809 | D:3 | Reached XP level 5. HP: 41/62 MP: 2/7 3998 | D:3 | Noticed Robin 4038 | D:3 | Killed Robin 4462 | D:4 | Noticed Grinder 4479 | D:3 | Killed Grinder 4480 | D:3 | Reached skill level 9 in Fighting 4480 | D:3 | Reached XP level 6. HP: 64/75 MP: 1/9 4703 | D:4 | Reached skill level 1 in Dodging 4716 | D:4 | Reached XP level 7. HP: 35/83 MP: 10/10 4982 | D:4 | Found an opulent altar of Gozag. 4990 | D:4 | Found an opulent altar of Gozag. 4990 | D:4 | Found an opulent altar of Gozag. 4998 | D:4 | Learned a level 3 spell: Inner Flame 5671 | D:4 | Found an opulent altar of Gozag. 6154 | D:4 | Noticed Duvessa 6154 | D:4 | Noticed Dowan 6171 | D:4 | Killed Duvessa 6175 | D:4 | Killed Dowan 6485 | D:4 | Noticed an angel 6486 | D:4 | Found a glowing silver altar of Zin. 6522 | D:5 | Entered Level 5 of the Dungeon 6833 | D:5 | Found a glowing drain. 6837 | Sewer | Entered a sewer 7306 | D:5 | Reached skill level 5 in Dodging 7307 | D:5 | Reached skill level 1 in Hexes 7307 | D:5 | Reached XP level 8. HP: 92/92 MP: 0/11 7497 | D:5 | Found a staircase to the Ecumenical Temple. 8940 | D:6 | You fall into a shaft and drop 2 floors! 9451 | D:6 | Reached skill level 10 in Fighting 9451 | D:6 | Reached skill level 1 in Evocations 9451 | D:6 | Reached XP level 9. HP: 68/101 MP: 3/15 10651 | D:7 | Reached skill level 5 in Axes 11459 | D:7 | Noticed a manticore 11769 | D:7 | Killed a manticore 11770 | D:7 | Reached XP level 10. HP: 33/110 MP: 14/16 13512 | D:8 | Found Jaos's Magic Scroll Emporium. 14337 | D:8 | Found a radiant altar of Vehumet. 14397 | D:8 | Reached skill level 10 in Axes 15072 | D:9 | Found a runed translucent gate. 15072 | D:9 | Found a runed translucent gate. 15106 | D:9 | Noticed IEatLargeBugs's ghost (novice TrSh) 15162 | D:9 | Reached skill level 1 in Alchemy 15455 | D:9 | Found a staircase to the Orcish Mines. 15550 | D:9 | Found a roughly hewn altar of Beogh. 15560 | D:9 | Found a runed translucent gate. 16145 | D:10 | Entered Level 10 of the Dungeon 16178 | D:10 | Found Wyuves's Self-Improvement Boutique. 16969 | D:10 | Reached skill level 5 in Alchemy 17243 | D:10 | Reached skill level 1 in Conjurations 17243 | D:10 | Reached XP level 11. HP: 90/117 MP: 17/17 17248 | D:10 | Learned a level 4 spell: Olgreb's Toxic Radiance 17297 | D:10 | Noticed Snorg 17310 | D:10 | Killed Snorg 17466 | D:10 | Found a basalt altar of Yredelemnul. 17524 | D:10 | Identified the +1 scale mail of Weightlessness {rC+ rCorr} 18617 | D:11 | Found Maennideqa's Antique Weapon Emporium. 18617 | D:11 | Found a staircase to the Lair. 18646 | D:11 | Found Xisesu's Jewellery Emporium. 18657 | D:11 | Found Zoycypiu's Armour Shoppe. 18687 | D:11 | Noticed a death yak 18704 | D:11 | Killed a death yak 18705 | D:11 | Reached skill level 5 in Conjurations 19331 | D:11 | Noticed a seven-headed hydra 19402 | D:11 | Killed a seven-headed hydra 19402 | D:11 | HP: 17/119 [spore (14)] 19403 | D:11 | Reached skill level 11 in Fighting 19520 | D:11 | Noticed a two-headed ogre 19527 | D:11 | Killed a two-headed ogre 19583 | D:11 | Reached skill level 5 in Fire Magic 19712 | D:10 | Learned a level 4 spell: Fulminant Prism 19718 | D:10 | Learned a level 5 spell: Irradiate 19732 | D:11 | Noticed a fire dragon 19762 | D:11 | Killed a fire dragon 19841 | D:11 | Noticed a fire dragon 19886 | D:11 | Noticed a skeletal warrior 19892 | D:11 | Identified the +8 dire flail of Indomitability {freeze, | +Blink} 19892 | D:11 | Noticed a skeletal warrior 19921 | Lair:1 | Entered Level 1 of the Lair of Beasts 19933 | Lair:1 | HP: 12/123 [black mamba (8)] 19934 | Lair:1 | HP: 5/123 [black mamba (4)] 19934 | Lair:1 | HP: 1/123 [basilisk (2)] 19935 | Lair:1 | Engulfed by a cloud of flame Illustrated notes Levels and vault maps discovered: D:1: denvon_arrival_waterhouse, layout_rooms, interstate_on_off D:2: layout_loops_ring D:3: layout_basic, ebering_ecumenical_altar_mist, minmay_circle_x, uniq_robin D:4: layout_rooms, zin_angel, nicolae_gozag_conspicuous_consumption, kennysheep_generic_room_2, uniq_duvessa, uniq_grinder D:5: layout_loops_cross, minmay_temple_entry_mist, gup_sewer_entry_bowl, serial_aquarium, aquarium_bridge_square [aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_wall], aquarium_window_1, aquarium_window_2, aquarium_window_fake, aquarium_window_corner, aquarium_view_2e, aquarium_view_2f, aquarium_balcony_1a, st_stairs_1 D:6: layout_basic, kennysheep_generic_room_8 D:7: minmay_clustersquares, layout_rooms D:8: layout_rooms, mainiacjoe_overflow_small_starburst, serial_co_window_serial, co_window_of_opportunity_a, co_window_paths_b, co_window_of_opportunity_a, co_window_paths_a, co_window_paths_a, co_window_corner_a, co_window_corner_a, co_window_paths_a, co_window_corner_a, co_window_cross_4, co_window_of_opportunity_b, co_window_cross_4, co_window_of_opportunity_b, co_window_cross_2, co_window_broadway_b, glass_columns_a, glass_columns_c, glass_columns_b, serial_shops, shop D:9: layout_basic, minmay_orc_entry_temple_small, gammafunk_ghost_icy, item_on_display_a D:10: layout_loops_corners, mainiacjoe_overflow_catwalk, nicolae_shop_self_help, uniq_snorg D:11: minmay_the_grid_triangle_9x9_rhombus_thin_mashed [minmay_the_grid_triangle_9x9_empty, minmay_the_grid_triangle_9x9_prize_schism, minmay_the_grid_triangle_9x9_longest, minmay_the_grid_triangle_9x9_windchime], layout_rooms, dpeg_lair_monsters, serial_shops, nicolae_shop_tiny_waterfront, shop, nicolae_shop_tiny_statue_garden Lair:1: layout_cave_shapes, guppyfry_lair_drakes, grunt_megastairs_1 Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 | ---------------+----------------------------------+----- Fighting | 5 6 7 9 10 11 | 11.7 Fire Magic | 3 4 5 | 5.1 Spellcasting | 2 4 | 4.0 Dodging | 2 5 | 5.0 Hexes | 1 3 | 3.0 Evocations | 1 3 | 3.0 Axes | 8 10 | 10.0 Alchemy | 6 | 6.0 Conjurations | 1 6 | 6.0 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Hand axe | 36 | 34 | | || 70 Headbutt | 7 | 8 | 6 | 17 || 38 War axe | | 54 | 35 | 36 || 125 Battleaxe | | | | 75 || 75 Throw: Boomerang | | | | 2 || 2 Cast: Scorch | 19 | 24 | 148 | 133 || 324 Inner Flame | | | 9 | 48 || 57 Olgreb's Toxic Ra | | | | 15 || 15 Invoke: Fiery Armour | 1 | 1 | | 2 || 4 Foxfire Swarm | | | 1 | || 1 Evoke: Wand | | | | 2 || 2 Gell's gravitambo | | | | 2 || 2 Phantom mirror | | | | 1 || 1 Use: Scroll | | 5 | 8 | 6 || 19 Potion | | | | 2 || 2 Stab: Distracted | | | | 1 || 1 Armour: Robe | 45 | 89 | 141 | 279 || 554 Dodge: Dodged | 24 | 61 | 81 | 127 || 293 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 19993 | 19365 | 628 | 11981 | 4735 | 13 | 1537.9 | Dungeon | 19524 | 18896 | 628 | 11654 | 4689 | 11 | 1774.9 | Lair | 15 | 15 | 0 | 0 | 0 | 1 | 15.0 | Sewer | 453 | 453 | 0 | 327 | 46 | 1 | 453.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:10: 2493 daAuts D:7: 2484 daAuts D:3: 2193 daAuts D:8: 1925 daAuts D:6: 1813 daAuts D:5: 1603 daAuts D:4: 1580 daAuts D:2: 1529 daAuts D:1: 1403 daAuts D:11: 1287 daAuts D:9: 1211 daAuts Sewer: 453 daAuts Lair:1: 15 daAuts