Dungeon Crawl Stone Soup version 0.33-a0-218-g443864507a (webtiles) character file. Game seed: 11324205019082013086 4560 bayes525 the Fighter (level 10, -3/101 (110) HPs) Began as an Oni Cinder Acolyte on Oct 6, 2024. Was a Follower of Ignis. Slain by a killer bee (7 damage) ... on level 8 of the Dungeon. The game lasted 00:26:43 (14329 turns). bayes525 the Fighter (Oni Cinder Acolyte) Turns: 14329, Time: 00:26:44 HP: -3/101 (110) AC: 11 Str: 20 XL: 10 Next: 40% MP: 8/13 EV: 9 Int: 25 God: Ignis [*.....] Gold: 175 SH: 0 Dex: 4 Spells: 8/13 levels left rFire + . . a - +2 dire flail (venom) rCold . . . (shield currently unavailable) rNeg . . . i - +1 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (gloves unavailable) SInv . (boots unavailable) Will +.... (no amulet) Stlth + C - ring of wizardry HPRegen 0.36/turn g - +6 ring of intelligence MPRegen 0.13/turn %: wizardry (x1) @: lethally poisoned (-3 -> -23), fiery-armoured, lightly drained A: large, unfitting armour, horns 1, tough skin 1, double potion healing, drunken brawling a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 8 of the Dungeon. You worshipped Ignis. Ignis was aware of your devotion. You visited 2 branches of the dungeon, and saw 9 of its levels. You also visited: Sewer. You collected 607 gold pieces. You spent 432 gold pieces at shops. Inventory: Hand Weapons a - a +2 dire flail of venom (weapon) b - a +3 shortbow Missiles d - 69 stones (quivered) l - 7 poisoned darts z - 3 throwing nets Armour i - a +1 robe (worn) p - a scarf of harm Magical Staves n - a staff of air Jewellery g - a +6 ring of intelligence (right hand) j - an amulet of guardian spirit m - a ring of protection from cold t - a ring of poison resistance v - a +6 ring of dexterity C - a ring of wizardry (left hand) Talismans k - a maw talisman Scrolls h - a scroll of enchant armour o - a scroll of blinking r - 2 scrolls of revelation u - 4 scrolls of teleportation w - 2 scrolls of vulnerability A - a scroll of amnesia Potions c - 3 potions of curing e - 2 potions of mutation f - a potion of berserk rage s - 3 potions of brilliance {unknown} x - a potion of enlightenment {unknown} Miscellaneous q - a phantom mirror Skills: - Level 10.0 Fighting - Level 3.0(6.8) Axes - Level 9.7(10.0) Maces & Flails - Level 5.0 Dodging - Level 2.0 Spellcasting + Level 5.7 Fire Magic - Level 3.0 Evocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Scorch Fire 62% 2d7 1% 2 e - Inner Flame Hex/Fire 16% N/A 4% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 4% N/A 4% 1 Dazzling Flash Hex/Fire 32% N/A 4% 3 Jinxbite Hex 4% N/A 7% 2 Mephitic Cloud Conj/Alch/Air 2% N/A 13% 3 Flame Wave Conj/Fire 16% 2d7 14% 4 Sticky Flame Fire/Alch 16% 2d5 14% 4 Vhi's Electric Charge Tloc/Air 4% N/A 38% 4 Alistair's Intoxication Alch 1% N/A 73% 5 Arcjolt Conj/Air 1% 1d11 73% 5 Silence Hex/Air 1% N/A 73% 5 Plasma Beam Fire/Air 8% 2x1d18 88% 6 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:6 Sewer (visited) Lair: D:8-11 Altars: Ashenzari Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Ru Trog Uskayaw Vehumet Wu Jian Xom Zin The Shining One Shops: D:1 (:= D:5 * Annotations: D:5 3 runed translucent doors, hattop's ghost, novice DsSh Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have a pair of small horns on your head. You have tough skin. (AC +1) You gain doubled healing and magic from potions. Whenever you drink a healing potion, you attack all around you. Message History a +0 hand axe; an orc skeleton A gnoll comes into view. It is wielding a +0 whip. The gnoll shouts! You hear a shout! A gnoll comes into view. It is wielding a +0 whip. The gnoll shouts! The gnoll hits you with a +0 club. A gnoll comes into view. It is wielding a +0 halberd. You take 4 damage, and have 97/101 hp. You puncture the gnoll! You kill the gnoll! You see here a +0 club. You barely miss the gnoll. You headbutt the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 whip. You take 4 damage, and have 94/101 hp. You bludgeon the gnoll!! You kill the gnoll! Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll. The gnoll is heavily wounded. The gnoll's fire resistance burns away. The gnoll completely misses you. The gnoll hits you from afar with a +0 halberd! You take 10 damage, and have 84/101 hp. You now have 10/12 mp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll. The gnoll is burned terribly! You kill the gnoll! The gnoll closely misses you. You now have 8/12 mp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll. The gnoll is severely wounded. The gnoll's fire resistance burns away. The gnoll misses you. You now have 6/12 mp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll. The gnoll is burned terribly! You kill the gnoll! You now have 4/12 mp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. HP restored. Health restored: 101 You regained 6 mp, and now have 10/12 mp. You start resting. Magic restored. MP restored: 12 Items here: )) ††. You see here a +0 halberd. An iguana comes into view. The iguana hisses angrily. Things that are here: a +0 dagger; an orc skeleton Found 12 gold pieces. You see here a bullfrog skeleton. You barely miss the iguana. You headbutt the iguana, but do no damage. The iguana closely misses you. You barely miss the iguana. The iguana bites you! You take 10 damage, and have 91/101 hp. You barely miss the iguana. You headbutt the iguana. The iguana is moderately wounded. You sock the iguana! You kill the iguana! Found a club. Found a stone staircase leading down. You see here an iguana corpse. You start resting. HP restored. Health restored: 101 You now have 43 gold pieces (gained 12). You see here a +0 club. There is a stone staircase leading down here. s - 2 dark potions w - 2 scrolls of vulnerability (gained 1) Found a sling. You now have 58 gold pieces (gained 15). You open the door. A black bear comes into view. The black bear growls angrily. Found a book of Lightning. There is an open door here. You hit the black bear but do no damage. The black bear is poisoned. The black bear completely misses you. The black bear barely misses you. The black bear claws you but does no damage. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the black bear. The black bear is lightly wounded. The black bear's fire resistance burns away. The black bear closely misses you. The black bear claws you. The black bear claws you but does no damage. You take 4 damage, and have 97/101 hp. You now have 10/12 mp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the black bear. The black bear is burned terribly! The black bear is moderately wounded. You hear a shout! The black bear barely misses you. The black bear closely misses you. x2 You now have 8/12 mp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the black bear. The black bear is burned terribly! The black bear is severely wounded. The black bear closely misses you. The black bear claws you but does no damage. The black bear barely misses you. An orc wizard comes into view. It is wielding a +0 dagger. You now have 6/12 mp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the black bear. The black bear is burned terribly! The black bear is almost dead. The black bear bites you. The black bear claws you. The black bear closely misses you. The orc wizard mumbles some strange words. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You take 4 damage, and have 94/101 hp. You now have 4/12 mp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the black bear. The black bear is burned terribly! You kill the black bear! You now have 2/12 mp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is an open door here. A puff of flame appears from out of thin air! The puff of flame hits you. You resist. You take 3 damage, and have 94/101 hp. A magic dart appears from out of thin air! The magic dart hits you. You take 6 damage, and have 89/101 hp. An orc comes into view. It is wielding a +0 dagger. The orc shouts! You hear a shout! An orc wizard comes into view. It is wielding a +0 dagger. Something hits you. You take 3 damage, and have 87/101 hp. You closely miss something. Something hits you but does no damage. You barely miss something. Your headbutt misses something. Something hits you but does no damage. You hit something. Your headbutt misses something. Something hits you. You take 1 damage, and have 87/101 hp. You thump something! Your headbutt misses something. Reactivating autopickup. You feel a bit more experienced. Things that are here: a +0 dagger; a +0 robe; an orc corpse You hit the orc wizard. The orc wizard is poisoned. You headbutt the orc wizard! The orc wizard is severely wounded. You sock the orc wizard! You kill the orc wizard! You thump the orc! You kill the orc! t - a ring of poison resistance Items here: )) [ †. You start resting. HP restored. Health restored: 101 You regained 4 mp, and now have 9/12 mp. You start resting. Magic restored. MP restored: 12 There is an open door here. You pick up a book of Lightning and begin reading... You add the spells Vhi's Electric Charge, Arcjolt and Plasma Beam to your library. Okay, then. Found 10 gold pieces. You now have 68 gold pieces (gained 10). Found 13 gold pieces. Found a stone staircase leading down. You now have 81 gold pieces (gained 13). Found a stone staircase leading up. There is a stone staircase leading down here. An orc comes into view. It is wielding a +0 dagger. The orc shouts! You hear a shout! An orc priest comes into view. It is wielding a +0 dagger. The orc moves out of view. An orc comes into view. It is wielding a +0 dagger. There are monsters nearby! The orc priest shouts! Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? b - Inner Flame Adjust to which letter? e - Inner Flame Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (mildly dangerous; 8% risk of failure) Press: ? - help, Dir - move target, f - orc priest Aim: an orc priest, wielding a +0 dagger and wearing a +0 leather armour (chance to affect: 60%) The orc priest resists with significant effort. You now have 9/12 mp. Casting: Inner Flame (mildly dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (mildly dangerous; 8% risk of failure) Press: ? - help, Dir - move target, f/p - orc priest Aim: an orc priest, wielding a +0 dagger and wearing a +0 leather armour (chance to affect: 60%) The orc priest is filled with an inner flame. You now have 6/12 mp. Casting: Inner Flame (mildly dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc. The orc is almost dead. The orc's fire resistance burns away. You now have 4/12 mp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc. The orc is burned terribly! You kill the orc! You now have 2/12 mp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc priest. Flame seeps out of the orc priest. The orc priest is moderately wounded. The orc priest's fire resistance burns away. The orc priest is engulfed in blazing flames. Flame seeps out of the orc priest. You now have 0/12 mp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You barely miss the orc. The orc hits you but does no damage. The orc priest looks braver for a moment. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The orc attacks as it pursues you! The orc barely misses you. The orc priest is no longer more vulnerable to fire. The orc attacks as it pursues you! The orc closely misses you. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! You take 12 damage, and have 89/101 hp. The orc priest miscasts a cantrip. The orc attacks as it pursues you! The orc hits you but does no damage. You hit the orc but do no damage. You hit the orc. The orc is poisoned. The orc is severely wounded. The orc hits you with a +0 dagger. The orc priest calls upon Beogh to heal the orc. The orc's wounds heal themselves! You take 2 damage, and have 87/101 hp. You sock the orc! You kill the orc! Things that are here: a +0 dagger; a +0 ring mail Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc priest. The orc priest explodes! Your Maces & Flails skill increases to level 9! You now have 1/12 mp. You start resting. HP restored. Health restored: 101 You regained 4 mp, and now have 5/12 mp. You start resting. Magic restored. MP restored: 12 Things that are here: a +0 dagger; a +0 leather armour Things that are here: a +0 dagger; an orc corpse Found an escape hatch in the ceiling. Found a hand axe. Found a stone staircase leading down. There is a stone staircase leading down here. You now have 91 gold pieces (gained 10). Found a chain mail. Found an escape hatch in the floor. You now have 102 gold pieces (gained 11). There are no items here. Found a leather armour. s - 3 dark potions (gained 1) d - 54 stones (gained 6) c - 2 potions of curing (gained 1) d - 61 stones (gained 7) You see here a +0 leather armour. There is a stone staircase leading down here. You see here a +0 hand axe. There is an escape hatch in the ceiling here. Found a stone staircase leading up. Things that are here: a +0 dagger; an orc skeleton Things that are here: a +0 dagger; a +0 leather armour Things that are here: a +0 dagger; a +0 ring mail v - a +6 ring of dexterity Done exploring. There is a stone staircase leading down here. You climb downwards. Found a dagger. There is a stone staircase leading up here. Okay, then. Unknown command. Found a hand axe. A gnoll comes into view. It is wielding a +0 flail. The gnoll shouts! A gnoll bouda comes into view. It is wielding a +0 whip. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll. The gnoll is moderately wounded. The gnoll's fire resistance burns away. You now have 10/12 mp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll. The gnoll is burned terribly! The gnoll is almost dead. You now have 8/12 mp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll. The gnoll is burned terribly! You kill the gnoll! You now have 6/12 mp. There is a stone staircase leading up here. You start resting. A gnoll bouda is nearby! You regained 2 mp, and now have 8/12 mp. You hear a shout! x3 You hear a shout! Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll bouda. The gnoll bouda is moderately wounded. The gnoll bouda's fire resistance burns away. A gnoll comes into view. It is wielding a +0 halberd. You now have 7/12 mp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll bouda. The gnoll bouda is burned terribly! You kill the gnoll bouda! A gnoll comes into view. It is wielding a +0 whip and quivering a throwing net. You now have 5/12 mp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The gnoll throws a throwing net. The throwing net hits you. You become entangled in the net! You see here a throwing net. You struggle against the net. A gnoll comes into view. It is wielding a +0 whip and quivering a throwing net. There are monsters nearby! You struggle against the net. You shred the net and break free! The gnoll hits you from afar with a +0 halberd. You take 4 damage, and have 97/101 hp. There is a stone staircase leading up here. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll. The gnoll is severely wounded. The gnoll's fire resistance burns away. The gnoll barely misses you. You now have 4/12 mp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll. The gnoll is burned terribly! You kill the gnoll! You now have 2/12 mp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll. The gnoll is severely wounded. The gnoll's fire resistance burns away. The gnoll hits you with a +0 whip. You take 5 damage, and have 93/101 hp. You now have 0/12 mp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You sock the gnoll! You kill the gnoll! You hit the gnoll but do no damage. The gnoll is poisoned. The gnoll is no longer moving quickly. The gnoll hits you but does no damage. You puncture the gnoll! The gnoll looks as sick as possible! The gnoll is severely wounded. You kill the gnoll! You start resting. A troll comes into view. You regained 2 hp, and now have 96/101 hp. A troll is nearby! Items here: ( )) ††. You see here a +0 halberd. Items here: ( )) ††. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You start resting. HP restored. Health restored: 101 You start resting. Magic restored. MP restored: 12 A protective cloak of flame settles atop you. You climb downwards. The troll bites you. The troll claws you. The troll is burned by your cloak of flames. The troll is lightly wounded. The troll claws you! The troll is burned by your cloak of flames. The troll is lightly wounded. The troll bites you. The troll is burned by your cloak of flames. The troll is lightly wounded. The troll barely misses you. The troll claws you but does no damage. The troll is burned by your cloak of flames. The troll is moderately wounded. There is a stone staircase leading up, spattered with blood here. You take 22 damage, and have 79/101 hp. MASSIVE DAMAGE!! Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (mildly dangerous; 8% risk of failure) Press: ? - help, Dir - move target, f - troll Aim: a troll (moderately wounded, chance to affect: 60%) The troll is filled with an inner flame. The troll closely misses you. The troll claws you! The troll is burned by your cloak of flames. Flame seeps out of the troll. The troll is moderately wounded. The troll claws you! The troll is burned by your cloak of flames. Flame seeps out of the troll. The troll is moderately wounded. You take 18 damage, and have 61/101 hp. You now have 9/12 mp. Casting: Inner Flame (mildly dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the troll. Flame seeps out of the troll. The troll is heavily wounded. The troll's fire resistance burns away. The troll is engulfed in blazing flames. The troll explodes! The fiery explosion engulfs you!! You resist. You have reached level 10! You take 14 damage, and have 47/110 hp. You now have 7/13 mp. You start resting. A gnoll comes into view. It is wielding a +0 halberd. You regained 3 hp, and now have 50/110 hp. A gnoll is nearby! A gnoll is nearby! Found a stone staircase leading up. You see here a +0 dagger. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You start resting. Magic restored. You regained 10 hp, and now have 64/110 hp. MP restored: 13 You start resting. Your fiery armour burns out. You regained 33 hp, and now have 97/110 hp. You climb downwards. There is a stone staircase leading up here. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll. The gnoll is heavily wounded. The gnoll's fire resistance burns away. The gnoll hits you from afar with a +0 halberd. You take 4 damage, and have 94/110 hp. You now have 11/13 mp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll. The gnoll is burned terribly! You kill the gnoll! You now have 9/13 mp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You climb upwards. There is a stone staircase leading down here. You start resting. Magic restored. You regained 9 hp, and now have 105/110 hp. MP restored: 13 You start resting. HP restored. Health restored: 110 You climb downwards. There is a stone staircase leading up here. Things that are here: a +0 halberd; a gnoll corpse There is a stone staircase leading up here. There is a stone staircase leading up, spattered with blood here. z - 3 throwing nets (gained 1) Items here: )) ÷÷. You see here a +0 halberd. Found a stone staircase leading down. You now have 118 gold pieces (gained 16). You now have enough gold to buy a glowing trident on D:1. You can access your shopping list by pressing '$'. You now have 139 gold pieces (gained 21). You now have 148 gold pieces (gained 9). c - 3 potions of curing (gained 1) You now have 161 gold pieces (gained 13). u - 4 scrolls of teleportation (gained 1) A killer bee comes into view. A killer bee comes into view. A killer bee comes into view. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (mildly dangerous; 8% risk of failure) Press: ? - help, Dir - move target, f - killer bee Aim: a killer bee (chance to affect: 68%) The killer bee is filled with an inner flame. The killer bee buzzes angrily. x2; You hear an angry buzzing noise. A killer bee comes into view. You now have 10/13 mp. The killer bee stings you! The killer bee stings you but does no damage. You take 7 damage, and have 103/110 hp. The killer bee stings you. You are poisoned. The killer bee poisons you! You take 1 damage, and have 102/110 hp. Casting: Inner Flame (mildly dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the killer bee. Flame seeps out of the killer bee. The killer bee is severely wounded. The killer bee's fire resistance burns away. You feel sick. The killer bee is engulfed in blazing flames. The killer bee explodes! The fiery explosion engulfs you! You resist. The fiery explosion engulfs the killer bee! The killer bee is almost dead. The killer bee is engulfed in blazing flames. You kill the killer bee! Training target 10.0 for Maces & Flails reached! You need to enable at least one skill for training. You take 11 damage, and have 91/110 hp. You now have 8/13 mp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (mildly dangerous; 7% risk of failure) Press: ? - help, Dir - move target, f - killer bee Aim: a killer bee (chance to affect: 68%) The killer bee is filled with an inner flame. You are engulfed in blazing flames. You resist. You feel sick. You take 8 damage, and have 83/110 hp. You now have 5/13 mp. You feel sick. Casting: Inner Flame (mildly dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the killer bee. Flame seeps out of the killer bee. The killer bee is heavily wounded. The killer bee's fire resistance burns away. You feel sick. The killer bee is engulfed in blazing flames. The killer bee explodes! The fiery explosion engulfs you! You resist. You take 12 damage, and have 71/110 hp. You now have 3/13 mp. You feel sick. You take 1 damage, and have 70/110 hp. You feel sick. You feel sick. You are no longer poisoned. You take 1 damage, and have 69/110 hp. You start resting. A killer bee is nearby! The killer bee stings you but does no damage. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the killer bee. The killer bee is heavily wounded. The killer bee's fire resistance burns away. The killer bee closely misses you. The killer bee barely misses you. You now have 2/13 mp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the killer bee. The killer bee is burned terribly! The killer bee is almost dead. The killer bee completely misses you. The killer bee stings you. You take 5 damage, and have 66/110 hp. You now have 0/13 mp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You closely miss the killer bee. You headbutt the killer bee. The killer bee is almost dead. The killer bee stings you but does no damage. You barely miss the killer bee. Your headbutt misses the killer bee. The killer bee is almost dead. The killer bee stings you but does no damage. The killer bee barely misses you. You miss the killer bee. The killer bee is almost dead. The killer bee stings you. You take 4 damage, and have 63/110 hp. You miss the killer bee. The killer bee is almost dead. The killer bee stings you. The killer bee closely misses you. You take 3 damage, and have 60/110 hp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You barely miss the killer bee. The killer bee is almost dead. The killer bee stings you. The killer bee stings you but does no damage. You take 3 damage, and have 57/110 hp. You closely miss the killer bee. The killer bee is almost dead. The killer bee barely misses you. You hit the killer bee. You kill the killer bee! You start resting. Magic restored. You regained 32 hp, and now have 90/110 hp. MP restored: 13 You start resting. HP restored. Health restored: 110 Found a smoky yellow potion. Okay, then. A two-headed ogre comes into view. It is wielding a +0 giant club and a +0 dire flail. Found a chain mail. Found an ornate altar of the Wu Jian Council. The two-headed ogre shouts in stereo! The two-headed ogre moves out of view. A wight comes into view. It is wielding a +5 spear. You see here a smoky yellow potion. x - a smoky yellow potion The wight throws a stone. The stone hits you but does no damage. The wight throws a stone. The stone closely misses you. The wight throws a stone. The stone barely misses you. A wight comes into view. It is wielding a +2 short sword. The wight throws a stone. The stone hits you. You take 5 damage, and have 105/110 hp. The wight throws a stone. The stone hits you but does no damage. Health restored: 110 There is a stone staircase leading up here. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (mildly dangerous; 6% risk of failure) Press: ? - help, Dir - move target, f - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant club and a +0 dire flail (chance to affect: 45%) You miscast Inner Flame. You are very lightly contaminated with residual magic. Nothing appears to happen. You now have 10/13 mp. Okay, then. You turn into a tree. Your +1 robe melds into your body. Your roots penetrate the ground. The two-headed ogre hits you with a +0 giant club! The two-headed ogre hits you but does no damage. You now have 152/165 hp. Casting: Inner Flame (mildly dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (mildly dangerous; 6% risk of failure) Press: ? - help, Dir - move target, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant club and a +0 dire flail (chance to affect: 45%) The two-headed ogre resists with some effort. The two-headed ogre hits you with a +0 giant club. The two-headed ogre hits you but does no damage. You take 2 damage, and have 150/165 hp. You now have 7/13 mp. Casting: Inner Flame (mildly dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (mildly dangerous; 6% risk of failure) Press: ? - help, Dir - move target, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant club and a +0 dire flail (chance to affect: 45%) The two-headed ogre resists with some effort. You now have 4/13 mp. You cannot move. You barely miss the two-headed ogre. The two-headed ogre hits you but does no damage. The two-headed ogre hits you with a +0 dire flail! You take 14 damage, and have 137/165 hp. You puncture the two-headed ogre! The two-headed ogre looks as sick as possible! The two-headed ogre is moderately wounded. The wight hits you from afar with a +5 spear! You take 6 damage, and have 131/165 hp. You hit the two-headed ogre. The two-headed ogre is moderately wounded. The two-headed ogre hits you with a +0 giant club!! The two-headed ogre hits you with a +0 dire flail! The wight hits you but does no damage. You take 25 damage, and have 106/165 hp. You puncture the two-headed ogre! The two-headed ogre looks as sick as possible! The two-headed ogre is heavily wounded. The wight completely misses you. You barely miss the two-headed ogre. The two-headed ogre is severely wounded. The wight hits you but does no damage. The two-headed ogre hits you with a +0 giant club. The two-headed ogre hits you but does no damage. You take 1 damage, and have 105/165 hp. You closely miss the two-headed ogre. The two-headed ogre is severely wounded. The wight hits you from afar with a +5 spear. You feel drained. A wight comes into view. It is wielding a +0 battleaxe. The wight hits you but does no damage. You take 1 damage, and have 104/163 hp. You impale the two-headed ogre!! You kill the two-headed ogre! The wight hits you but does no damage. x2 Your magical contamination has completely faded away. Your life force feels restored. Your Fire Magic skill increases to level 4! You closely miss the wight. The wight hits you but does no damage. x2 You puncture the wight! The wight is moderately damaged. The wight hits you but does no damage. You closely miss the wight. The wight is moderately damaged. The wight hits you but does no damage. Casting: Inner Flame (mildly dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the wight but do no damage. The wight throws a stone. The stone hits you but does no damage. The wight hits you but does no damage. You now have 3/13 mp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the wight. The wight is heavily damaged. The wight's fire resistance burns away. The wight hits you but does no damage. x3 You now have 1/13 mp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You closely miss the wight. The wight is heavily damaged. The wight hits you from afar with a +5 spear. You feel drained. The wight hits you but does no damage. x2 You take 7 damage, and have 100/162 hp. You completely miss the wight. The wight is heavily damaged. The wight hits you but does no damage. x2 The wight hits you with a +2 short sword! You feel drained. You take 8 damage, and have 92/157 hp. You puncture the wight! You destroy the wight! The wight throws a stone. The stone hits you but does no damage. The wight hits you but does no damage. Training target 5.0 for Fire Magic reached! Your Fire Magic skill increases to level 5! You need to enable at least one skill for training. You completely miss the wight. The wight is moderately damaged. The wight hits you from afar with a +5 spear. You feel drained. You take 7 damage, and have 86/156 hp. You closely miss the wight. The wight is moderately damaged. The wight hits you with a +2 short sword. You feel drained. You take 2 damage, and have 84/154 hp. You hit the wight. The wight is heavily damaged. The wight hits you from afar with a +5 spear. The wight hits you with a +2 short sword. You feel drained. You take 8 damage, and have 76/151 hp. You hit the wight. The wight is severely damaged. The wight hits you from afar with a +5 spear. The wight hits you with a +2 short sword! You feel drained. You take 14 damage, and have 62/148 hp. You hit the wight. The wight is severely damaged. Your transformation is almost over. The wight hits you from afar with a +5 spear! The wight hits you with a +2 short sword! You feel drained. You take 18 damage, and have 44/145 hp. You bludgeon the wight!! You destroy the wight! The wight hits you from afar with a +5 spear. * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 40/144 hp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the wight. The wight is moderately damaged. The wight's fire resistance burns away. The wight hits you but does no damage. You now have 0/13 mp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You cannot move. Press: ? - help, v - describe, . - travel Here: a wight, wielding a +5 spear, wearing a +0 robe and quivering stones (moderately damaged, more vulnerable to fire) The floor. Throw: 7 darts (poison) Press: ? - help, Shift-Dir - straight line, f - wight Aim: a wight, wielding a +5 spear, wearing a +0 robe and quivering stones (moderately damaged, more vulnerable to fire, 54% to hit) Okay, then. Unknown command. Okay, then. Okay, then. Unknown command. Okay, then. Okay, then. Throw: 3 throwing nets Press: ? - help, Shift-Dir - straight line, f - wight Aim: a wight, wielding a +5 spear, wearing a +0 robe and quivering stones (moderately damaged, more vulnerable to fire, 54% to hit) You throw a throwing net. The throwing net barely misses the wight. The wight throws a stone. The stone hits you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 39/144 hp. The wight throws a stone. The stone hits you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 38/144 hp. A protective cloak of flame settles atop you. The wight is no longer more vulnerable to fire. The wight hits you from afar with a +5 spear. * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * You take 5 damage, and have 33/141 hp. The wight hits you but does no damage. The wight throws a stone. The stone hits you but does no damage. Throw: 61 stones Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +5 spear, wearing a +0 robe and quivering stones (moderately damaged, 54% to hit) You throw a stone. The stone closely misses the wight. You feel less wooden. Your +1 robe unmelds from your body. The wight throws a stone. The stone hits you but does no damage. You now have 23/94 hp. The wight barely misses you. Items here: ))) [ †. You puncture the wight! The wight is almost destroyed. You closely miss the wight. The wight is almost destroyed. The wight hits you but does no damage. The wight is burned by your cloak of flames. You destroy the wight! You start resting. Magic restored. You regained 30 hp, and now have 53/95 hp. MP restored: 13 You start resting. Your fiery armour burns out. You regained 12 hp, and now have 65/95 hp. You start resting. HP restored. Health restored: 95 You start waiting. Done waiting. d - 69 stones (gained 9) Things that are here: a +5 spear; a +0 robe z - 3 throwing nets (gained 1) Things that are here: a +2 short sword; a +0 leather armour Found a stone staircase leading up. r - 2 scrolls of revelation (gained 1) There is a stone staircase leading up here. You now have 175 gold pieces (gained 14). Found a stone staircase leading down. Found a stone staircase leading down. A centaur comes into view. The centaur moves out of view. h - a scroll of enchant armour Okay, then. The centaur shouts! You hear a shout! You hear an angry buzzing noise. A killer bee comes into view. x2 The killer bee moves out of view. There are monsters nearby! There are monsters nearby! There are monsters nearby! 2 killer bees come into view. The killer bee buzzes angrily. A centaur comes into view. The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow hits you. A killer bee comes into view. The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow hits you! You take 13 damage, and have 82/95 hp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (mildly dangerous; 4% risk of failure) Press: ? - help, Dir - move target, f - killer bee Aim: a killer bee (chance to affect: 76%) The killer bee barely resists. The killer bee buzzes angrily. A killer bee comes into view. You now have 10/13 mp. Casting: Inner Flame (mildly dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (mildly dangerous; 4% risk of failure) Press: ? - help, Dir - move target, f/p - killer bee Aim: a killer bee (chance to affect: 76%) The killer bee is filled with an inner flame. A wyvern comes into view. The killer bee barely misses you. You now have 7/13 mp. You miss the killer bee. The wyvern hisses angrily. Your headbutt misses the killer bee. The killer bee stings you but does no damage. The killer bee misses you. You closely miss the killer bee. The killer bee barely misses you. The killer bee stings you but does no damage. The killer bee closely misses you. The killer bee stings you. You are poisoned. The killer bee poisons you! The killer bee closely misses you. The killer bee barely misses you. x3 You take 6 damage, and have 77/95 hp. You sock the killer bee! Flame seeps out of the killer bee. The killer bee is poisoned. Your headbutt misses the killer bee. The killer bee is severely wounded. You feel sick. The killer bee barely misses you. The killer bee is engulfed in blazing flames. Flame seeps out of the killer bee. The killer bee stings you! You are more poisoned. The killer bee poisons you! The killer bee stings you. x2 You take 17 damage, and have 60/95 hp. You miss the killer bee. The killer bee is almost dead. You feel sick. The killer bee explodes! The fiery explosion engulfs the killer bee!! You kill the killer bee! The fiery explosion engulfs the killer bee!! You kill the killer bee! The fiery explosion engulfs the centaur!!! You kill the centaur! The fiery explosion engulfs you! You resist. The fiery explosion engulfs the killer bee! The killer bee is almost dead. The killer bee is engulfed in blazing flames. You kill the killer bee! The killer bee barely misses you. x2; The centaur shoots an arrow. The arrow misses you. The arrow closely misses the killer bee. The killer bee stings you. You are more poisoned. The killer bee poisons you! The killer bee stings you but does no damage. You hear a shout! You take 17 damage, and have 43/101 hp. Casting: Inner Flame (mildly dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (mildly dangerous; 4% risk of failure) Press: ? - help, Dir - move target, f - killer bee Aim: a killer bee (chance to affect: 78%) Okay, then. A protective cloak of flame settles atop you. You are engulfed in blazing flames. You resist. You feel very sick. The killer bee closely misses you. The killer bee stings you but does no damage. The killer bee is burned by your cloak of flames. The killer bee is lightly wounded. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The killer bee stings you! * * * LOW HITPOINT WARNING * * * The killer bee is burned by your cloak of flames. The killer bee is lightly wounded. The killer bee stings you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The killer bee poisons you! The killer bee is burned by your cloak of flames. The killer bee is moderately wounded. The wyvern is engulfed in blazing flames. You take 25 damage, and have 18/101 hp. MASSIVE DAMAGE!! * * * LOW HITPOINT WARNING * * * You feel very sick. The killer bee attacks as it pursues you! The killer bee barely misses you. The wyvern is engulfed in blazing flames. The wyvern attacks as it pursues you! The wyvern bites you! * * * LOW HITPOINT WARNING * * * The wyvern is burned by your cloak of flames. The wyvern is moderately wounded. The killer bee stings you! You die... Ignis goes out, and joins you in death. . ..#.....##.######...##........ ........##.# #.....##........# ...#.....##.###......#......... ...#.................#.....#... #.............[......##....##.. ....................#......... ...........##................. ..........###................. ..........# #@y..>.....##..... ...._...... #ky.......###...#. ...........§°......#### #..##. #....§§§......# ..#.. #............## ## .............# ............... .#............. #......>...### You could see a wyvern and 2 killer bees. Vanquished Creatures A two-headed ogre (D:8) A troll (D:8) Grinder (D:6) Sigmund (D:3) Eustachio (D:6) Edmund (D:6) 2 black bears 2 ice beasts (D:5) An orc warrior (D:6) 2 ogres 2 centaurs A phantom (D:6) 4 bullfrogs 8 wights 8 killer bees (D:8) 2 electric eels (D:6) A jelly (Sewer) 3 hounds 2 gnoll boudas 4 orc priests A sleepcap (D:4) 2 iguanas Jessica (D:3) Natasha (thrice) (D:3) 10 orc wizards Robin (D:3) 16 gnolls 10 adders A white imp (D:5) 4 ufetubi (D:5) 4 ribbon worms (D:3) 9 dart slugs 25 orcs 6 bats 24 endoplasms 6 giant cockroaches 13 goblins 8 hobgoblins 11 jackals 6 kobolds 10 quokkas 9 ball pythons 8 frilled lizards (Sewer) 14 rats 250 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bayes525 the Oni Cinder Acolyte began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 24/24 MP: 2/2 235 | D:1 | Reached XP level 2. HP: 32/33 MP: 3/3 267 | D:1 | Found Pidumy's Antique Weapon Emporium. 417 | D:1 | Reached skill level 5 in Fighting 420 | D:1 | Learned a level 2 spell: Scorch 731 | D:1 | Found Viriat's Jewellery Shoppe. 795 | D:1 | Reached XP level 3. HP: 37/42 MP: 5/5 987 | D:1 | Found Inucyica's Book Emporium. 1950 | D:2 | Found a faded altar of an unknown god. 1982 | D:2 | Reached XP level 4. HP: 52/52 MP: 7/7 2493 | D:2 | Reached skill level 6 in Fighting 2589 | D:3 | Noticed Jessica 2594 | D:3 | Killed Jessica 2654 | D:3 | Noticed Robin 2671 | D:3 | Killed Robin 2672 | D:3 | Reached XP level 5. HP: 55/61 MP: 8/8 2766 | D:3 | Reached skill level 7 in Fighting 2987 | D:3 | Found a glowing drain. 2994 | Sewer | Entered a sewer 3136 | Sewer | Reached skill level 8 in Fighting 3138 | Sewer | Reached XP level 6. HP: 63/72 MP: 9/9 3259 | Sewer | Reached skill level 9 in Fighting 3753 | D:3 | Noticed Sigmund 3759 | D:3 | Killed Sigmund 3760 | D:3 | Reached skill level 10 in Fighting 3760 | D:3 | Reached skill level 1 in Evocations 3760 | D:3 | Reached XP level 7. HP: 76/85 MP: 7/10 3867 | D:3 | Noticed Natasha 3892 | D:3 | Killed Natasha 4681 | D:3 | Noticed Natasha 4696 | D:3 | Killed Natasha 5553 | D:3 | Noticed Natasha 5568 | D:3 | Killed Natasha 6191 | D:4 | Reached skill level 1 in Dodging 6546 | D:4 | Reached XP level 8. HP: 81/93 MP: 4/11 7411 | D:5 | Entered Level 5 of the Dungeon 7657 | D:5 | Found Jyshrebb's Assorted Antiques. 7695 | D:5 | Noticed a shadowghast 7716 | D:5 | Reached skill level 5 in Dodging 7787 | D:5 | Found a runed translucent gate. 7788 | D:5 | Found a runed translucent gate. 7789 | D:5 | Found a runed translucent gate. 7789 | D:5 | Noticed hattop's ghost (novice DsSh) 7804 | D:5 | Reached skill level 1 in Maces & Flails 8416 | D:5 | Found a shimmering altar of Xom. 8417 | D:5 | Found a burning altar of Makhleb. 8417 | D:5 | Found a sparkling altar of Nemelex Xobeh. 9051 | D:6 | Noticed Edmund 9056 | D:6 | Killed Edmund 9057 | D:6 | Reached XP level 9. HP: 91/101 MP: 3/12 9313 | D:6 | Reached skill level 5 in Maces & Flails 9574 | D:6 | Noticed Grinder 9582 | D:6 | Paralysed by Grinder for 5 turns 9590 | D:6 | Killed Grinder 10343 | D:6 | Found a staircase to the Ecumenical Temple. 10352 | Temple | Entered the Ecumenical Temple 10760 | D:6 | Found a glowing golden altar of the Shining One. 10760 | D:6 | Found an ancient bone altar of Kikubaaqudgha. 10988 | D:6 | Noticed Eustachio 10999 | D:6 | Killed Eustachio 11454 | D:1 | Learned a level 3 spell: Inner Flame 11454 | D:1 | Bought a +6 ring of intelligence for 432 gold pieces 13295 | D:8 | Noticed a troll 13381 | D:8 | Killed a troll 13382 | D:8 | Reached XP level 10. HP: 47/110 MP: 7/13 13873 | D:8 | Found an ornate altar of the Wu Jian Council. 13873 | D:8 | Noticed a two-headed ogre 13928 | D:8 | Killed a two-headed ogre 13937 | D:8 | Reached skill level 5 in Fire Magic 14329 | D:8 | HP: 12/101 [poisoned by a killer bee] 14329 | D:8 | HP: 4/101 [wyvern (8)] 14329 | D:8 | Slain by a killer bee Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_cavern_d, layout_basic, serial_shops, nicolae_shop_dealshenge, shop, nicolae_shop_gaudy_bauble D:2: layout_loops_cross, shapermc_ecumenical_altar_pompeii D:3: layout_loops_corners, nicolae_overflow_hidden_temple, lightli_sewer_entry_pipes, chequers_serial_rivers_small_3, uniq_sigmund, uniq_robin, uniq_natasha, uniq_jessica D:4: layout_loops_ring D:5: layout_loops_cross, dolorous_overflow_abandoned_chaos_spawn_temple, serial_demonic, serial_demonic_f, serial_demonic_b, serial_demonic_b, serial_demonic_g, gammafunk_ghost_split, minmay_crystal_room, nicolae_take_the_stairs D:6: layout_loops_ring, chequers_temple_overflow_statue_of_worship, minmay_temple_entry_junction_2, minmay_misc_feat_columns, minivault_1, minivault_14, minmay_misc_feat_alley, uniq_grinder, uniq_edmund, uniq_eustachio D:7: layout_basic D:8: layout_cave_pools, overflow_temple_1_default, eino_curves_03, kennysheep_generic_room_3 Temple: minmay_freezing_vapour_temple Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Fighting | 5 6 8 10 | 10.0 Fire Magic | 3 5 | 5.7 Spellcasting | 2 | 2.0 Evocations | 1 3 | 3.0 Dodging | 2 5 | 5.0 Maces & Flails | 4 9 | 9.7 Axes | | 3.0 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Hand axe | 117 | 176 | 96 | || 389 Headbutt | 12 | 22 | 59 | 1 || 94 Morningstar | | | 41 | || 41 Mace | | | 80 | || 80 Dire flail | | | 89 | 32 || 121 Throw: Dart | | | 1 | || 1 Stone | | | | 1 || 1 Throwing net | | | | 1 || 1 Cast: Scorch | | 1 | 112 | 9 || 122 Inner Flame | | | 3 | 6 || 9 Invoke: Fiery Armour | | 4 | 4 | 2 || 10 Use: Scroll | | 3 | 9 | || 12 Potion | | | 1 | 1 || 2 Armour: Robe | 86 | 120 | 375 | 38 || 619 Skin | | | | 49 || 49 Dodge: Dodged | 73 | 92 | 190 | 24 || 379 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 14423 | 13789 | 634 | 6747 | 3804 | 10 | 1442.3 | Dungeon | 13563 | 12929 | 634 | 6249 | 3681 | 8 | 1695.4 | Temple | 179 | 179 | 0 | 174 | 0 | 1 | 179.0 | Sewer | 680 | 680 | 0 | 324 | 123 | 1 | 680.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 2955 daAuts D:6: 2952 daAuts D:1: 1632 daAuts D:5: 1501 daAuts D:4: 1415 daAuts D:7: 1170 daAuts D:2: 1080 daAuts D:8: 856 daAuts Sewer: 680 daAuts Temple: 179 daAuts