Dungeon Crawl Stone Soup version 0.33-a0-218-g443864507a (webtiles) character file. Game seed: 5372008956895525134 30 bayes525 the Firebug (level 3, -1/21 HPs) Began as a Deep Elf Fire Elementalist on Oct 7, 2024. Incinerated by a bombardier beetle (5 damage) ... with a burning spray ... on level 3 of the Dungeon. The game lasted 00:04:36 (2469 turns). bayes525 the Firebug (Deep Elf Fire Elementalist) Turns: 2469, Time: 00:04:37 Health: -1/21 AC: 2 Str: 2 (5) XL: 3 Next: 5% Magic: 1/9 EV: 11 Int: 18 (21) God: Gold: 74 SH: 0 Dex: 13 (15) Spells: 5/8 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.22/turn %: no passive effects @: brilliant, on fire, very slightly contaminated, glowing A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 74 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles f - 3 atropa-tipped darts k - 6 curare-tipped darts Armour c - a +0 robe (worn) Jewellery i - a ring of fire Talismans b - a serpent talisman Potions d - a potion of berserk rage {unknown} e - a potion of attraction {unknown} g - a potion of enlightenment {unknown} h - a potion of degeneration Skills: + Level 2.0 Fighting - Level 2.4 Dodging - Level 3.0 Stealth - Level 3.0 Spellcasting - Level 1.1 Conjurations - Level 3.2 Fire Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 60% 2x1d7 7% 1 b - Scorch Fire 42% 2d6 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sting Conj/Alch 28% 1d4 13% 1 Apportation Tloc 8% N/A 16% 1 Soul Splinter Necr 16% N/A 16% 1 Summon Small Mammal Summ 16% N/A 16% 1 Ensorcelled Hibernation Hex/Ice 8% N/A 24% 2 Inner Flame Hex/Fire 12% N/A 26% 3 Volatile Blastmotes Fire/Tloc 24% 2d12 26% 3 Frozen Ramparts Ice 8% 1d2 43% 3 Ozocubu's Armour Ice 4% N/A 43% 3 Passwall Erth 4% N/A 43% 3 Swiftness Air 4% N/A 43% 3 Flame Wave Conj/Fire 15% 2d7 54% 4 Hoarfrost Cannonade Ice/Alch 2% 3d6/3d12 99% 5 Metabolic Englaciation Hex/Ice 2% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Welcome, bayes525 the Deep Elf Fire Elementalist. Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god... Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. There is an open door here. You open the door. Found 10 gold pieces. There is an open door here. You now have 10 gold pieces. You open the door. There is an open door here. You open the door. Found 16 gold pieces and a dagger. There is an open door here. You now have 26 gold pieces (gained 16). You see here a +0 dagger. c - a +0 dagger Adjust to which letter? (? for menu, Esc to quit) a - a +0 dagger; c - a +0 robe (worn) a - a +0 dagger (weapon) Found an orange potion. Found a clear potion. Found 3 atropa-tipped darts. Found a metallic orange potion. d - an orange potion e - a clear potion You see here 3 atropa-tipped darts. f - 3 atropa-tipped darts g - a metallic orange potion Found 7 stones. Found a stone staircase leading down. Found a mace. You see here a +0 mace. Found a stone staircase leading down. Found an escape hatch in the floor. There is a stone staircase leading down here. Could not explore, unopened door. You open the door. There is an open door here. h - a scroll labelled UXKOPU IPLOTA Found 7 stones. You see here 7 stones. Could not explore, unopened door. You open the door. There is an open door here. Could not explore, unopened door. Could not explore, unopened door. You open the door. Found a stone staircase leading down. There is an open door here. Found a dagger. You see here a +0 dagger. There is an open door here. There is a staircase leading out of the dungeon here. Could not explore, unopened door. You open the door. There is an open door here. There is an open door here. You now have 39 gold pieces (gained 13). Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. You open the door. There is an open door here. Found a dagger and 14 stones. A bat comes into view. Found 3 stones. A kobold comes into view. It is wielding a +0 dagger. The kobold shouts! Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The kobold throws a stone. The stone barely misses you. The stone hits your foxfire. You now have 5/6 mp. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the bat. The bat is moderately wounded. Your foxfire is destroyed! The foxfire hits the bat. You kill the bat! Your foxfire is destroyed! You now have 4/6 mp. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Foxfire. You are very lightly contaminated with residual magic. Nothing appears to happen. The foxfire hits the kobold. The kobold is severely wounded. Your foxfire is destroyed! The kobold throws a stone. The stone hits you. You take 1 damage, and have 9/10 hp. You now have 3/6 mp. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You now have 2/6 mp. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the kobold. You kill the kobold! Your foxfire is destroyed! You start resting. HP restored. Your foxfire is destroyed! x2 Health restored: 10 You start resting. Your foxfire is destroyed! You start resting. Your magical contamination has completely faded away. Magic restored. MP restored: 6 Could not explore, unopened door. As you open the door, it creaks loudly! There is an open door here. i - a ring of fire Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. You open the door. There is an open door here. A hobgoblin comes into view. A hobgoblin is nearby! A hobgoblin is nearby! A hobgoblin is nearby! Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You now have 5/6 mp. The foxfire hits the hobgoblin but does no damage. The hobgoblin shouts! Your foxfire is destroyed! The foxfire hits the hobgoblin but does no damage. Your foxfire is destroyed! Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the hobgoblin. The hobgoblin is severely wounded. You now have 4/6 mp. The foxfire hits the hobgoblin. You kill the hobgoblin! Your foxfire is destroyed! You start resting. A ball python comes into view. A ball python is nearby! A ball python is nearby! A ball python is nearby! Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the ball python. The ball python is severely wounded. You now have 4/6 mp. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. There is not enough space to conjure foxfire! The foxfire hits the ball python. You kill the ball python! Your foxfire is destroyed! Training target 3.0 for Stealth reached! Your Stealth skill increases to level 3! You need to enable at least one skill for training. You start resting. Magic restored. MP restored: 6 You start waiting. Done waiting. You see here a hobgoblin corpse. A rat comes into view. A rat is nearby! A rat is nearby! A rat is nearby! Found a fuming inky potion. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You now have 5/6 mp. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the rat. You kill the rat! Your foxfire is destroyed! You now have 4/6 mp. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire is destroyed! You now have 3/6 mp. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire is destroyed! You now have 2/6 mp. You start resting. Your foxfire is destroyed! x2 You start resting. Your foxfire is destroyed! x3 You start resting. Magic restored. MP restored: 6 You start waiting. Done waiting. You see here a rat corpse. j - a fuming inky potion Could not explore, unopened door. Could not explore, unopened door. You open the door. There is an open door here. There is an open door here. You see here a hobgoblin skeleton. There is an open door here. Done exploring. Done exploring. Done exploring. Done exploring. There is a stone staircase leading down here. You climb downwards. Found 12 gold pieces. There is a stone staircase leading up here. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You now have 5/6 mp. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the bat. You kill the bat! Your foxfire is destroyed! Health restored: 11 You now have 4/6 mp. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the ball python. The ball python is heavily wounded. Your foxfire is destroyed! The foxfire hits the ball python. You kill the ball python! You now have 3/6 mp. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire is destroyed! You now have 2/6 mp. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire is destroyed! x2 You start resting. Your foxfire is destroyed! x4 You start resting. Magic restored. MP restored: 6 You start waiting. Done waiting. You now have 51 gold pieces (gained 12). There is a stone staircase leading up here. As you read the scroll labelled UXKOPU IPLOTA, it crumbles to dust. It is a scroll of amnesia. Okay, then. Okay, then. Unknown command. A ribbon worm comes into view. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You now have 5/6 mp. The foxfire hits the ribbon worm. The ribbon worm is moderately wounded. Your foxfire is destroyed! The ribbon worm expels a string of sticky webbing. The stream of webbing misses you. The ribbon worm enters a dispersal trap! Your foxfire blinks! x2 You blink. The foxfire hits the ribbon worm. The ribbon worm is moderately wounded. Your foxfire is destroyed! MP restored: 6 There is a stone staircase leading up here. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You now have 5/6 mp. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the ribbon worm. The ribbon worm is moderately wounded. Your foxfire is destroyed! The foxfire hits the ribbon worm. The ribbon worm is heavily wounded. Your foxfire is destroyed! You now have 4/6 mp. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the ribbon worm. The ribbon worm is severely wounded. Your foxfire is destroyed! The foxfire hits the ribbon worm. The ribbon worm is severely wounded. You now have 3/6 mp. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the ribbon worm. The ribbon worm is almost dead. Your foxfire is destroyed! The foxfire hits the ribbon worm. The ribbon worm is almost dead. Your foxfire is destroyed! You now have 2/6 mp. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the ribbon worm. You kill the ribbon worm! Your foxfire is destroyed! Your Fighting skill increases to level 1! You have reached level 2! Health restored: 16 You start resting. Your foxfire is destroyed! You start resting. Your foxfire is destroyed! You start resting. Your foxfire is destroyed! You start resting. A goblin comes into view. It is wielding a +0 club. You regained 3 mp, and now have 5/8 mp. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The goblin shouts! You now have 4/8 mp. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You now have 3/8 mp. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the goblin. You kill the goblin! Your foxfire is destroyed! You now have 2/8 mp. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire is destroyed! x2 You start resting. Your foxfire is destroyed! x2 You start resting. Your foxfire is destroyed! x2 You start resting. A rat comes into view. You regained 5 mp, and now have 7/8 mp. A rat is nearby! Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The rat squeaks loudly. You now have 6/8 mp. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the rat. You kill the rat! Your foxfire is destroyed! You now have 5/8 mp. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire is destroyed! Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You now have 4/8 mp. You start resting. Your foxfire is destroyed! x2 You start resting. Your foxfire is destroyed! x2 You start resting. Magic restored. MP restored: 8 You start waiting. Done waiting. You see here a ribbon worm corpse. Found 2 viscous sapphire potions and 7 gold pieces. A giant cockroach comes into view. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You now have 7/8 mp. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the giant cockroach. The giant cockroach is heavily wounded. Your foxfire is destroyed! You now have 6/8 mp. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The giant cockroach barely misses you. You now have 5/8 mp. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. There is not enough space to conjure foxfire! You hit the giant cockroach. The giant cockroach is severely wounded. The foxfire hits the giant cockroach. The giant cockroach is almost dead. Your foxfire is destroyed! The giant cockroach closely misses you. You hit the giant cockroach. You kill the giant cockroach! Your foxfire is destroyed! Found a book of Winter. You see here a giant cockroach corpse. Your foxfire is destroyed! You start resting. Magic restored. MP restored: 8 h - 2 viscous sapphire potions You now have 58 gold pieces (gained 7). You pick up a book of Winter and begin reading... You add the spells Frozen Ramparts, Ozocubu's Armour, Hoarfrost Cannonade and Metabolic Englaciation to your library. Okay, then. You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. A ball python comes into view. A ball python is nearby! Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The ball python hisses angrily. You now have 7/8 mp. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the ball python. The ball python is severely wounded. Your foxfire is destroyed! The foxfire hits the ball python. You kill the ball python! You now have 6/8 mp. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You now have 5/8 mp. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You start resting. Your foxfire dissipates. Your foxfire is destroyed! You start resting. Your foxfire is destroyed! You start resting. Magic restored. MP restored: 8 You start waiting. Done waiting. Found 6 curare-tipped darts and a hand axe. k - 6 curare-tipped darts Found a stone staircase leading up. You see here a +0 hand axe. There is a stone staircase leading up here. A bat and a goblin come into view. There are monsters nearby! There are monsters nearby! Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the goblin. You kill the goblin! You now have 6/8 mp. Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the bat. The bat is severely wounded. The bat's fire resistance burns away. The bat closely misses you. You now have 4/8 mp. A bat is nearby! Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the bat. The bat is burned terribly! You kill the bat! You now have 2/8 mp. You start resting. Magic restored. MP restored: 8 You start waiting. Done waiting. You see here a +0 club. Okay, then. Created macro '2' => 'zb'. A hobgoblin comes into view. Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the hobgoblin. The hobgoblin shouts! The hobgoblin is heavily wounded. The hobgoblin's fire resistance burns away. You now have 6/8 mp. Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the hobgoblin. The hobgoblin is burned terribly! You kill the hobgoblin! You now have 4/8 mp. You start resting. Magic restored. MP restored: 8 You start waiting. Done waiting. You now have 74 gold pieces (gained 16). Found a sling. A ball python comes into view. The ball python hisses angrily. A ball python is nearby! A ribbon worm comes into view. Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the ball python. You kill the ball python! You now have 6/8 mp. A giant cockroach comes into view. Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! There is a web here. Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the ribbon worm. The ribbon worm is moderately wounded. The ribbon worm's fire resistance burns away. You now have 4/8 mp. Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the giant cockroach. The giant cockroach is severely wounded. The giant cockroach's fire resistance burns away. You now have 3/8 mp. Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the giant cockroach. The giant cockroach is burned terribly! You kill the giant cockroach! The ribbon worm bites you. You take 3 damage, and have 13/16 hp. You now have 1/8 mp. Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The web tears apart. The ribbon worm is no longer more vulnerable to fire. You hit the ribbon worm. The ribbon worm is lightly wounded. The ribbon worm barely misses you. You hit the ribbon worm but do no damage. The ribbon worm is lightly wounded. The ribbon worm bites you! You take 7 damage, and have 7/16 hp. MASSIVE DAMAGE!! Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the ribbon worm. The ribbon worm is heavily wounded. The ribbon worm's fire resistance burns away. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You now have 0/8 mp. Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You struggle to detach yourself from the web. The ribbon worm bites you but does no damage. Okay, then. Magic courses through your body. MP restored: 8 Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the ribbon worm. The ribbon worm is burned terribly! The ribbon worm is almost dead. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * You take 6 damage, and have 2/16 hp. MASSIVE DAMAGE!! You now have 6/8 mp. Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the ribbon worm. The ribbon worm is burned terribly! You kill the ribbon worm! You now have 4/8 mp. You start resting. Magic restored. You regained 4 hp, and now have 6/17 hp. MP restored: 8 You start resting. HP restored. Health restored: 17 You start waiting. Done waiting. The web tears apart. You see here a +0 sling. Found a stone staircase leading down. A bat comes into view. A bat is nearby! A bat is nearby! Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the bat. You kill the bat! You now have 6/8 mp. You start resting. Magic restored. MP restored: 8 You pick up a book of Cantrips and begin reading... You add the spells Sting, Soul Splinter, Summon Small Mammal and Apportation to your library. You pick up a book of Burglary and begin reading... You add the spells Ensorcelled Hibernation, Swiftness and Passwall to your library. A frilled lizard comes into view. A dart slug comes into view. Found a serpent talisman. Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the frilled lizard. You kill the frilled lizard! The dart slug launches a dart at you. The slug dart hits you but does no damage. You now have 6/8 mp. Found a stone staircase leading down. Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the dart slug. You kill the dart slug! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 Health restored: 21 You now have 4/9 mp. You start resting. Magic restored. MP restored: 9 You start waiting. Done waiting. Okay, then. Unknown command. You see here a serpent talisman. b - a serpent talisman Found a robe. You see here a +0 robe. A bat comes into view. A bat is nearby! Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the bat. You kill the bat! Your Fighting skill increases to level 2! You now have 7/9 mp. You start resting. Magic restored. MP restored: 9 Found a stone staircase leading down. There is a stone staircase leading down here. Found a stone staircase leading up. Found 6 stones. There is a stone staircase leading up here. Done exploring. Done exploring. Done exploring. Done exploring. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You aren't carrying any scrolls. Okay, then. A bombardier beetle comes into view. Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Scorch. You are very lightly contaminated with residual magic. Nothing appears to happen. You now have 7/9 mp. Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the bombardier beetle. The bombardier beetle is lightly wounded. The bombardier beetle's fire resistance burns away. A bat comes into view. You now have 5/9 mp. Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Scorch. Nothing appears to happen. The bat completely misses you. You now have 3/9 mp. Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the bombardier beetle. The bombardier beetle is burned terribly! The bombardier beetle is severely wounded. The bat hits you but does no damage. The bombardier beetle bites you. You take 4 damage, and have 17/21 hp. You now have 2/9 mp. Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the bat. You kill the bat! The bombardier beetle barely misses you. You now have 0/9 mp. Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You closely miss the bombardier beetle. The bombardier beetle is severely wounded. You hit the bombardier beetle. The bombardier beetle is almost dead. The bombardier beetle sprays incendiary fluid at you. The burning spray hits you. You are covered in liquid fire! Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You hit the bombardier beetle but do no damage. The bombardier beetle is almost dead. The liquid fire burns you! You take 3 damage, and have 15/21 hp. You shake off some of the fire as you move. The liquid fire burns you! The bombardier beetle attacks as it pursues you! The bombardier beetle barely misses you. You take 3 damage, and have 12/21 hp. You shake off some of the fire as you move. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * The bombardier beetle attacks as it pursues you! The bombardier beetle completely misses you. You take 5 damage, and have 7/21 hp. MASSIVE DAMAGE!! It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * The bombardier beetle is no longer more vulnerable to fire. You take 3 damage, and have 4/21 hp. It was a potion of brilliance. You feel clever all of a sudden. The liquid fire burns you! You die... ~...#### . #####.# ~...#... #.....# #....#. ####.##### #..... #....# #...####.#### #........### ##...##....<# #....#..###..# #.#.B@.## ##..# #. ##...# #..# .. #...# #... .. #....# ..## ## #..#.# .# ...#.# .. ..##.# ..# .. You could see a bombardier beetle. Vanquished Creatures A dart slug (D:2) 2 ribbon worms (D:2) 4 ball pythons 2 giant cockroaches (D:2) 2 goblins (D:2) 2 hobgoblins 6 bats A frilled lizard (D:2) A kobold (D:1) 2 rats 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bayes525 the Deep Elf Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 999 | D:2 | Reached skill level 1 in Fighting 999 | D:2 | Reached XP level 2. HP: 16/16 MP: 2/8 1206 | D:2 | Learned a level 2 spell: Scorch 1727 | D:2 | HP: 2/16 [ribbon worm (6)] 2094 | D:2 | Reached XP level 3. HP: 21/21 MP: 4/9 2469 | D:3 | Incinerated by a bombardier beetle Illustrated notes Levels and vault maps discovered: D:1: shiori_shiawase, layout_basic, due_unseen_surprise D:2: layout_loops_cross, hangedman_decor_peaks_small D:3: layout_rooms, nicolae_ecumenical_lake_church, st_stairs_11, minmay_between Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.0 Fighting | 1 2 | 2.0 Dodging | | 2.4 Spellcasting | | 3.0 Conjurations | | 1.1 Fire Magic | | 3.2 Action || total ---------------------------++------- Melee: Dagger || 7 Cast: Foxfire || 37 Scorch || 19 Use: Scroll || 1 Potion || 3 Armour: Robe || 8 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2468 | 2374 | 94 | 1155 | 660 | 3 | 822.7 | Dungeon | 2468 | 2374 | 94 | 1155 | 660 | 3 | 822.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1611 daAuts D:1: 814 daAuts D:3: 41 daAuts