Dungeon Crawl Stone Soup version 0.33-a0-221-g6c17059a10 (webtiles) character file. Game seed: 3213909840574991359 5180 bayes525 the Slicer (level 10, -18/68 HPs) Began as an Octopode Shapeshifter on Oct 8, 2024. Was an Initiate of Gozag. Demolished by a skeletal warrior ... wielding a +0 war axe (24 damage) ... on level 9 of the Dungeon. The game lasted 00:32:33 (13914 turns). bayes525 the Slicer (Octopode Shapeshifter) Turns: 13914, Time: 00:32:33 Health: -18/68 AC: 1 Str: 13 XL: 10 Next: 60% Magic: 3/17 EV: 18 Int: 23 God: Gozag Gold: 1372 SH: 5 Dex: 12 Spells: 8/19 levels left rFire . . . a - +3 dagger (drain) rCold . . . (no shield) rNeg . . . (helmet currently unavailable) rPois + g - amulet of reflection rElec . m - ring of poison resistance rCorr . F - +6 ring of intelligence SInv . r - +5 ring of evasion Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.31/turn (no ring) MPRegen 0.15/turn (no ring) (no ring) %: reflection @: about to teleport, beast-form, studying Short Blades A: beast (slay +1), almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Begin Untransformation, Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were on level 9 of the Dungeon. You worshipped Gozag. Gozag was most pleased with you. You were a hulking beast. You visited 2 branches of the dungeon, and saw 10 of its levels. You also visited: Sewer. You collected 1427 gold pieces. You paid 55 gold pieces to Gozag. Inventory: Hand Weapons a - a +3 dagger of draining (weapon) b - a +3 orcbow e - a +0 rapier j - a +0 spear n - a +0 trident A - a +0 dagger Missiles v - 58 stones (quivered) w - 2 javelins y - a throwing net z - 2 curare-tipped darts Magical Staves p - a staff of air Jewellery g - an amulet of reflection (around mantle) m - a ring of poison resistance (left tentacle) r - a +5 ring of evasion (on tentacle) F - a +6 ring of intelligence (right tentacle) Talismans c - a flux talisman B - a beast talisman (active) Wands l - a wand of flame (37) o - a wand of roots (5) Scrolls d - 5 scrolls of teleportation h - a scroll of poison t - a scroll of blinking u - a scroll of noise x - 4 scrolls of revelation D - a scroll of vulnerability E - a scroll of torment {unknown} Potions f - 2 potions of lignification i - a potion of cancellation k - 6 potions of curing q - a potion of haste s - 2 potions of invisibility C - a potion of mutation {unknown} Skills: - Level 6.0 Fighting - Level 10.0 Short Blades - Level 5.0 Dodging - Level 7.0 Stealth - Level 3.0 Unarmed Combat - Level 5.0 Spellcasting - Level 3.0 Summonings + Level 7.2 Air Magic - Level 3.0 Evocations - Level 3.0 Shapeshifting You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Airstrike Air 19% 2d(3-19) 4% 4 b - Mephitic Cloud Conj/Alch/Air 16% N/A 11% 3 c - Summon Lightning Spi Summ/Air 29% 3d5 12% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Swiftness Air 39% N/A 1% 3 Shock Conj/Air 88% 1d8 2% 1 Static Discharge Conj/Air 44% 3-5/arc 3% 2 Slow Hex 20% N/A 10% 1 Grave Claw Necr 10% 2d7 14% 2 Vhi's Electric Charge Tloc/Air 44% N/A 22% 4 Confusing Touch Hex 5% N/A 28% 3 Dazzling Flash Hex/Fire 10% N/A 28% 3 Vampiric Draining Necr 5% 2d6 28% 3 Arcjolt Conj/Air 11% 1d21 52% 5 Silence Hex/Air 11% N/A 52% 5 Borgnjor's Vile Clutch Necr/Erth 2% N/A 95% 5 Plasma Beam Fire/Air 11% 2x1d22 97% 6 Death Channel Necr 2% N/A 100% 6 Animate Dead Necr Unusable N/A N/A 4 Dungeon Overview and Level Annotations Branches: Dungeon (9/15) Temple (1/1) D:4 Sewer (visited) Lair: D:8-11 Orc: D:9-12 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:5 [ Annotations: D:8 exclusion: 2 downstairs Innate Abilities, Weirdness & Mutations You are a hulking beast. Your limbs bulge with bestial killing power. (Slay +1) You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The hornet is severely wounded. The hornet stings you. You feel yourself slow down. You take 2 damage, and have 60/62 hp. You closely miss the hornet. Your grab misses the hornet. You squeeze the hornet, but do no damage. The hornet is severely wounded. The hornet stings you! You feel as though you will be slow longer. The hornet stings you! You take 22 damage, and have 38/62 hp. MASSIVE DAMAGE!! You hit the hornet. Your grab misses the hornet. The hornet is almost dead. The hornet misses you. You hit the hornet but do no damage. You drain the hornet. You kill the hornet! Training target 3.0 for Spellcasting reached! Your Spellcasting skill increases to level 3! You need to enable at least one skill for training. You now have 1065 gold pieces (gained 4). You feel yourself speed up. You start resting. HP restored. Health restored: 62 You regained 10 mp, and now have 11/14 mp. You start resting. Magic restored. MP restored: 14 Unknown command. Done exploring. Done exploring. There is a stone staircase leading down here. You climb downwards. Found an escape hatch in the ceiling. There is a stone staircase leading up here. Casting: Airstrike (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Airstrike (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (dangerous; 6% risk of failure) Press: ? - help, Dir - move target, f - killer bee Aim: a killer bee (asleep, empty space bonus: 8/8) The air twists around and strikes the killer bee!! You kill the killer bee! The killer bee buzzes angrily. x2; You hear a bellow! You now have 10/14 mp. Casting: Airstrike (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (dangerous; 6% risk of failure) Press: ? - help, Dir - move target, f - killer bee Aim: a killer bee (empty space bonus: 8/8) The air twists around and strikes the killer bee! The killer bee is almost dead. You hear a shout! You now have 6/14 mp. You hit the killer bee. You kill the killer bee! Casting: Airstrike (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (dangerous; 6% risk of failure) Press: ? - help, Dir - move target, f - killer bee Aim: a killer bee (empty space bonus: 8/8) The air twists around and strikes the killer bee! The killer bee is severely wounded. The killer bee completely misses you. You now have 2/14 mp. You hit the killer bee. Your grab misses the killer bee. Your squeeze misses the killer bee. The killer bee is severely wounded. The killer bee closely misses you. You hit the killer bee. You kill the killer bee! You start resting. A two-headed ogre comes into view. It is wielding two +0 giant clubs. A two-headed ogre is nearby! You climb upwards. There is a stone staircase leading down here. You start resting. Magic restored. MP restored: 14 You start waiting. Done waiting. You climb downwards. There is a stone staircase leading up here. Casting: Airstrike (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (dangerous; 6% risk of failure) Press: ? - help, Dir - move target, f - kobold brigand Aim: a kobold brigand, wielding a +0 short sword and quivering curare-tipped darts (wandering, hasn't noticed you, empty space bonus: 8/8) The air twists around and strikes the kobold brigand! The kobold brigand shouts! The kobold brigand is heavily wounded. The two-headed ogre shouts in stereo! You hear a shout! You hear a bellow! You hear a shout! The kobold brigand throws a curare-tipped dart. The curare-tipped dart closely misses you. You now have 10/14 mp. Casting: Airstrike (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (dangerous; 6% risk of failure) Press: ? - help, Dir - move target, f/p - kobold brigand Aim: a kobold brigand, wielding a +0 short sword and quivering curare-tipped darts (heavily wounded, empty space bonus: 8/8) The air twists around and strikes the kobold brigand! You kill the kobold brigand! A kobold comes into view. It is wielding a +0 club. x2 A kobold comes into view. It is wielding a +0 whip. Training target 4.0 for Spellcasting reached! Your Spellcasting skill increases to level 4! You need to enable at least one skill for training. You now have 6/15 mp. Casting: Airstrike (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (dangerous; 6% risk of failure) Press: ? - help, Dir - move target, f - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant clubs (empty space bonus: 8/8) The air twists around and strikes the two-headed ogre!! The two-headed ogre is moderately wounded. The kobold shouts! You hear a shout! You hear a bellow! A kobold comes into view. It is wielding a +0 dagger. The kobold throws a stone. The stone misses you. The kobold throws a stone. The stone barely misses you. A yak comes into view. You now have 2/15 mp. Casting: Airstrike (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The kobold throws a stone. The stone misses you. You climb upwards. There is a stone staircase leading down here. You start resting. Magic restored. MP restored: 15 You start waiting. Done waiting. You start waiting. Done waiting. There is a stone staircase leading down here. You climb downwards. The yak bellows! The yak gores you. The yak bellows! x3 There is a stone staircase leading up, spattered with blood here. You take 6 damage, and have 56/62 hp. The yak bellows! x2 The yak barely misses you. You climb upwards. Level annotation: exclusion: downstairs There is a stone staircase leading down here. You hit the yak but do no damage. You squeeze the yak, but do no damage. Okay, then. Okay, then. Your transformation has ended. You turn into a tree. Your roots penetrate the ground. The yak gores you but does no damage. The yak snorts and paws the ground. You block the yak's attack. You now have 86/93 hp. You hit the yak but do no damage. The yak gores you but does no damage. x2 You hit the yak. The yak is lightly wounded. You hit the yak but do no damage. The yak is lightly wounded. The yak gores you but does no damage. x2 You hit the yak. You drain the yak. The yak is moderately wounded. You hit the yak. You drain the yak. The yak is severely wounded. The yak gores you but does no damage. The yak barely misses you. You hit the yak but do no damage. You drain the yak. The yak is severely wounded. The yak gores you. The yak gores you but does no damage. You take 4 damage, and have 83/93 hp. You barely miss the yak. The yak is severely wounded. You completely miss the yak. The yak is severely wounded. The yak barely misses you. The yak gores you. You take 6 damage, and have 77/93 hp. You completely miss the yak. The yak is severely wounded. You hit the yak. You drain the yak. The yak is severely wounded. You block the yak's attack. The yak gores you. You take 2 damage, and have 75/93 hp. You hit the yak. The yak is almost dead. The yak gores you. The yak gores you but does no damage. You take 2 damage, and have 73/93 hp. You hit the yak. You drain the yak. The yak is almost dead. You closely miss the yak. The yak is almost dead. The yak gores you but does no damage. x2 You hit the yak. You kill the yak! Your Short Blades skill increases to level 9! You completely miss the yak. You block the yak's attack. You closely miss the yak. The yak gores you but does no damage. You hit the yak. You drain the yak. The yak is lightly wounded. You hit the yak. The yak is lightly wounded. The yak gores you. You take 5 damage, and have 69/93 hp. You hit the yak. You drain the yak. The yak is moderately wounded. You hit the yak but do no damage. You drain the yak. The yak is heavily wounded. The yak gores you. You take 2 damage, and have 67/93 hp. You hit the yak. You drain the yak. The yak is severely wounded. You hit the yak. The yak is severely wounded. The yak gores you but does no damage. You hit the yak but do no damage. You drain the yak. The yak is severely wounded. You hit the yak but do no damage. You drain the yak. The yak is almost dead. You block the yak's attack. You hit the yak. The yak is almost dead. The yak gores you but does no damage. You hit the yak. You drain the yak. You kill the yak! You have reached level 10! You feel agile. You regained 6 hp, and now have 74/102 hp. MP restored: 16 You start resting. Your transformation is almost over. You feel less wooden. You turn into a hulking beast. You now have 56/68 hp. You start resting. HP restored. Health restored: 68 You start waiting. Done waiting. You start waiting. Done waiting. You now have 1082 gold pieces (gained 17). You now have 1094 gold pieces (gained 12). Press: ? - help, v - describe, . - travel A stone staircase leading down. Placed new exclusion. Reduced exclusion size to a single square. You see here a +3 quarterstaff. There is a stone staircase leading down here. You climb downwards. Found 9 gold pieces and a ring mail. There is a stone staircase leading up here. You now have 1103 gold pieces (gained 9). Found an escape hatch in the floor. A kobold comes into view. It is wielding a +0 short sword. A kobold is nearby! A kobold is nearby! 2 kobolds come into view. You block the kobold's attack. You closely miss the kobold. You grab the kobold. You constrict the kobold. The kobold misses you. You puncture the kobold! You kill the kobold! Casting: Airstrike (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (dangerous; 6% risk of failure) Press: ? - help, Dir - move target, f - kobold Aim: a kobold, wielding a +0 dagger (empty space bonus: 6/8) The air twists around and strikes the kobold!! You kill the kobold! You now have 12/16 mp. You start resting. A kobold brigand comes into view. It is wielding a +0 whip and quivering poisoned darts. Casting: Airstrike (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (dangerous; 6% risk of failure) Press: ? - help, Dir - move target, f - kobold brigand Aim: a kobold brigand, wielding a +0 whip and quivering poisoned darts (wandering, hasn't noticed you, empty space bonus: 8/8) The air twists around and strikes the kobold brigand! The kobold brigand shouts! The kobold brigand is moderately wounded. You hear a shout! x3 You now have 8/16 mp. Casting: Airstrike (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (dangerous; 6% risk of failure) Press: ? - help, Dir - move target, f/p - kobold brigand Aim: a kobold brigand, wielding a +0 whip and quivering poisoned darts (moderately wounded, empty space bonus: 7/8) The air twists around and strikes the kobold brigand. The kobold brigand is moderately wounded. You now have 4/16 mp. Casting: Airstrike (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (dangerous; 6% risk of failure) Press: ? - help, Dir - move target, f/p - kobold brigand Aim: a kobold brigand, wielding a +0 whip and quivering poisoned darts (moderately wounded, empty space bonus: 7/8) The air twists around and strikes the kobold brigand! The kobold brigand is severely wounded. You now have 0/16 mp. Casting: Airstrike (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Throw: 41 stones Press: ? - help, Shift-Dir - straight line, f/p - kobold brigand Aim: a kobold brigand, wielding a +0 whip and quivering poisoned darts (severely wounded, 51% to hit) You throw a stone. The stone closely misses the kobold brigand. The kobold throws a stone. The stone hits you but does no damage. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - kobold brigand Aim: a kobold brigand, wielding a +0 whip and quivering poisoned darts (severely wounded, 60% to hit) The puff of flame hits the kobold brigand. The kobold brigand is severely wounded. The kobold throws a stone. The stone misses you. A kobold comes into view. It is wielding a +0 whip. The kobold throws a stone. The stone completely misses you. Things that are here: 8 gold pieces; a +0 short sword; a stone A kobold comes into view. It is wielding a +0 short sword. The kobold brigand misses you. The kobold throws a stone. The stone misses you. A kobold comes into view. It is wielding a +0 dagger of protection. The kobold shouts! You hit the kobold brigand. Your grab misses the kobold brigand. The kobold brigand is almost dead. The kobold is distracted by your dazzling golden aura. The kobold brigand misses you. You barely miss the kobold brigand. Your grab misses the kobold brigand. The kobold brigand is almost dead. You hit the kobold brigand. You drain the kobold brigand. You kill the kobold brigand! Things that are here: 8 gold pieces; a +0 short sword; a stone The kobold throws a stone. The stone barely misses you. You hit the kobold. You kill the kobold! Things that are here: 6 gold pieces; a +0 whip; 5 stones You hit the kobold. You kill the kobold! The kobold throws a stone. The stone closely misses you. You hit the kobold. You kill the kobold! Items here: $ ( )). You miss the kobold. Your grab misses the kobold. The kobold closely misses you. You hit the kobold. You kill the kobold! You now have 1116 gold pieces (gained 13). v - 43 stones (gained 3) Things that are here: a +0 club; a +0 short sword You now have 1130 gold pieces (gained 14). v - 48 stones (gained 5) Things that are here: a +0 dagger of protection; a +0 whip You now have 1134 gold pieces (gained 4). v - 51 stones (gained 3) You see here a +0 short sword. You now have 1141 gold pieces (gained 7). Things that are here: a +0 whip; 4 poisoned darts You start resting. A centaur comes into view. A centaur is nearby! You hit the centaur. You drain the centaur. You squeeze the centaur. The centaur is heavily wounded. The centaur hits you. The centaur barely misses you. You take 4 damage, and have 64/68 hp. You hit the centaur. You drain the centaur. The centaur is severely wounded. You hit the centaur. You drain the centaur. You kill the centaur! Training target 10.0 for Short Blades reached! Your Short Blades skill increases to level 10! You need to enable at least one skill for training. Your Evocations skill increases to level 1! You start resting. HP restored. Health restored: 68 You regained 2 mp, and now have 8/16 mp. You start resting. A two-headed ogre is nearby! You regained 3 mp, and now have 11/16 mp. A two-headed ogre is nearby! Aiming: Mindburst Press: ? - help, Shift-Dir - straight line, f - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant clubs (wandering, hasn't noticed you, chance to affect: 54%) The two-headed ogre resists with significant effort. Aiming: Mindburst Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant clubs (chance to affect: 54%) The two-headed ogre's minds are blasted! Aiming: Mindburst Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant clubs (moderately wounded, chance to affect: 54%) The two-headed ogre resists with significant effort. The now-empty wand crumbles to dust. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant clubs (moderately wounded, 86% to hit) The puff of flame hits the two-headed ogre. The two-headed ogre is moderately wounded. Aiming: Fastroot Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant clubs (moderately wounded) The roots erupt in riotous growth! Roots grab the two-headed ogre. The grasping roots constrict the two-headed ogre. You hear a bellow! The two-headed ogre escapes! Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant clubs (heavily wounded, 86% to hit) The puff of flame hits the two-headed ogre but does no damage. The two-headed ogre is heavily wounded. You closely miss the two-headed ogre. The two-headed ogre is heavily wounded. You hit the two-headed ogre. You squeeze the two-headed ogre, but do no damage. The two-headed ogre is heavily wounded. The two-headed ogre barely misses you. x2 Your transformation has ended. You turn into a tree. Your roots penetrate the ground. You now have 102/102 hp. You hit the two-headed ogre but do no damage. The two-headed ogre is heavily wounded. The two-headed ogre barely misses you. You block the two-headed ogre's attack. You hit the two-headed ogre. The two-headed ogre is heavily wounded. You hit the two-headed ogre. The two-headed ogre is heavily wounded. You hit the two-headed ogre. You drain the two-headed ogre. The two-headed ogre is severely wounded. You block the two-headed ogre's attack. The two-headed ogre hits you with a +0 giant club! You take 15 damage, and have 87/102 hp. You closely miss the two-headed ogre. The two-headed ogre is severely wounded. You hit the two-headed ogre. The two-headed ogre is severely wounded. You completely miss the two-headed ogre. The two-headed ogre is severely wounded. The two-headed ogre hits you but does no damage. The two-headed ogre hits you with a +0 giant club. You take 1 damage, and have 86/102 hp. You hit the two-headed ogre. The two-headed ogre is severely wounded. You barely miss the two-headed ogre. The two-headed ogre is severely wounded. You hit the two-headed ogre. You drain the two-headed ogre. The two-headed ogre is almost dead. The two-headed ogre hits you with a +0 giant club. The two-headed ogre hits you but does no damage. You take 2 damage, and have 85/102 hp. You hit the two-headed ogre but do no damage. The two-headed ogre is almost dead. You hit the two-headed ogre. You drain the two-headed ogre. The two-headed ogre is almost dead. You hit the two-headed ogre. You kill the two-headed ogre! Training target 3.0 for Evocations reached! Your Evocations skill gained 2 levels and is now at level 3! You need to enable at least one skill for training. Your Stealth skill increases to level 6! You start resting. Your transformation is almost over. Magic restored. You regained 6 hp, and now have 91/102 hp. MP restored: 16 You start resting. You feel less wooden. You turn into a hulking beast. You now have 63/68 hp. You start resting. HP restored. Health restored: 68 You now have 1152 gold pieces (gained 11). Things that are here: a +0 giant club; a +0 giant club You now have 1168 gold pieces (gained 16). You see here a +3 orcbow. You now have 1173 gold pieces (gained 5). You see here a +0 dagger. You see here a +3 orcbow. p - a +3 orcbow Adjust to which letter? (? for menu, Esc to quit) b - a +3 orcbow; p - a staff of air Okay, then. This spell is dangerous to cast! You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'b'. This spell is dangerous to cast! You start memorising the spell. You continue memorising. x4 You finish memorising. Spell assigned to 'c'. Unknown command. Found a blossoming altar of Fedhas. Found a ring mail. A yak is nearby! Casting: Airstrike (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (dangerous; 6% risk of failure) Press: ? - help, Dir - move target, f - yak Aim: a yak (wandering, hasn't noticed you, empty space bonus: 5/8) The air twists around and strikes the yak! The yak bellows! The yak is moderately wounded. You now have 12/16 mp. Casting: Airstrike (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (dangerous; 6% risk of failure) Press: ? - help, Dir - move target, f/p - yak Aim: a yak (moderately wounded, empty space bonus: 8/8) The air twists around and strikes the yak!! The yak is almost dead. You now have 8/16 mp. Casting: Airstrike (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (dangerous; 6% risk of failure) Press: ? - help, Dir - move target, f/p - yak Aim: a yak (almost dead, empty space bonus: 7/8) The air twists around and strikes the yak!! You kill the yak! Training target 7.0 for Stealth reached! Your Stealth skill increases to level 7! You need to enable at least one skill for training. You now have 4/16 mp. You start resting. A yak comes into view. A yak is nearby! Casting: Airstrike (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (dangerous; 6% risk of failure) Press: ? - help, Dir - move target, f - yak Aim: a yak (wandering, hasn't noticed you, empty space bonus: 5/8) The air twists around and strikes the yak! The yak bellows! The yak is moderately wounded. A yak comes into view. You now have 0/16 mp. Casting: Airstrike (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. You hit the yak. You drain the yak. The yak is moderately wounded. You puncture the yak! The yak is heavily wounded. The yak gores you. You take 4 damage, and have 64/68 hp. You hit the yak. You drain the yak. The yak is severely wounded. You hit the yak but do no damage. The yak is severely wounded. The yak misses you. You hit the yak. The yak is almost dead. The yak bellows! You hit the yak but do no damage. The yak is almost dead. The yak completely misses you. You hit the yak but do no damage. You drain the yak. The yak is almost dead. You hit the yak. You kill the yak! Your Summonings skill increases to level 1! A yak is nearby! You see here 18 gold pieces. You now have 1191 gold pieces (gained 18). You hit the yak. You drain the yak. The yak is lightly wounded. The yak barely misses you. You hit the yak but do no damage. The yak is lightly wounded. You hit the yak. You drain the yak. You squeeze the yak, but do no damage. The yak is moderately wounded. The yak is distracted by your dazzling golden aura. You barely miss the yak. The yak is no longer distracted by gold. The yak bellows! The yak is moderately wounded. You hit the yak. The yak is heavily wounded. The yak gores you. You take 3 damage, and have 63/68 hp. You hit the yak. You drain the yak. You squeeze the yak. The yak is almost dead. You hit the yak. You drain the yak. You kill the yak! Your Summonings skill increases to level 2! You now have 1211 gold pieces (gained 20). You start resting. HP restored. Health restored: 68 You regained 2 mp, and now have 7/16 mp. You start resting. Magic restored. MP restored: 16 Things that are here: a +0 dagger of protection; a +0 whip Things that are here: a +0 club; a +0 short sword Things that are here: a +0 giant club; a +0 giant club You now have 1228 gold pieces (gained 17). A kobold comes into view. It is wielding a +0 club. Found a scroll of revelation. Casting: Airstrike (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (dangerous; 6% risk of failure) Press: ? - help, Dir - move target, f - kobold Aim: a kobold, wielding a +0 club and quivering stones (wandering, hasn't noticed you, empty space bonus: 8/8) You miscast Airstrike. You are very lightly contaminated with residual magic. Nothing appears to happen. The kobold shouts! You now have 12/16 mp. Casting: Airstrike (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (dangerous; 6% risk of failure) Press: ? - help, Dir - move target, f/p - kobold Aim: a kobold, wielding a +0 club and quivering stones (empty space bonus: 8/8) The air twists around and strikes the kobold!! You kill the kobold! You now have 8/16 mp. You start resting. Your magical contamination has completely faded away. You start resting. A kobold is nearby! You regained 6 mp, and now have 15/16 mp. Casting: Airstrike (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (dangerous; 6% risk of failure) Press: ? - help, Dir - move target, f - kobold Aim: a kobold, wielding a +0 club and quivering stones (wandering, hasn't noticed you, empty space bonus: 8/8) The air twists around and strikes the kobold!! You kill the kobold! You now have 11/16 mp. You start resting. Magic restored. MP restored: 16 You start waiting. Done waiting. You pick up a book of Unlife and begin reading... You add the spells Grave Claw, Borgnjor's Vile Clutch and Death Channel to your library. x - 4 scrolls of revelation (gained 1) You now have 1233 gold pieces (gained 5). v - 55 stones (gained 4) You see here a +0 club. You now have 1240 gold pieces (gained 7). v - 56 stones (gained 1) You see here a +0 club. There is a stone staircase leading up here. You now have 1248 gold pieces (gained 8). You now have 1251 gold pieces (gained 3). You now have 1258 gold pieces (gained 7). z - 2 curare-tipped darts (gained 1) You see here a +0 short sword. Found a stone staircase leading down. You enter the deep water. Found a dire flail. A yak is nearby! A yak is nearby! Casting: Airstrike (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (dangerous; 6% risk of failure) Press: ? - help, Dir - move target, f - yak Aim: a yak (wandering, hasn't noticed you, empty space bonus: 4/8) The air twists around and strikes the yak!! The yak bellows! The yak is heavily wounded. You hear a bellow! You now have 12/16 mp. Casting: Airstrike (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (dangerous; 6% risk of failure) Press: ? - help, Dir - move target, f/p - yak Aim: a yak (heavily wounded, empty space bonus: 6/8) The air twists around and strikes the yak!! You kill the yak! You hear an angry hiss. A steam dragon comes into view. You now have 8/16 mp. Casting: Airstrike (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (dangerous; 6% risk of failure) Press: ? - help, Dir - move target, f - steam dragon Aim: a steam dragon (empty space bonus: 4/8) The air twists around and strikes the steam dragon! The steam dragon is severely wounded. You now have 4/16 mp. Casting: Airstrike (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (dangerous; 6% risk of failure) Press: ? - help, Dir - move target, f/p - steam dragon Aim: a steam dragon (severely wounded, empty space bonus: 6/8) You miscast Airstrike. You are very lightly contaminated with residual magic. Nothing appears to happen. A centaur comes into view. You now have 0/16 mp. The steam dragon is distracted by your dazzling golden aura. Your magical contamination has completely faded away. There is an escape hatch in the ceiling here. You start resting. A steam dragon is nearby! You regained 4 mp, and now have 6/16 mp. Casting: Airstrike (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (dangerous; 6% risk of failure) Press: ? - help, Dir - move target, f/p - steam dragon Aim: a steam dragon (heavily wounded, wandering, hasn't noticed you, empty space bonus: 7/8) The air twists around and strikes the steam dragon! The steam dragon hisses angrily. The steam dragon is almost dead. You now have 2/16 mp. Casting: Airstrike (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. The steam dragon closely misses you. The steam dragon misses you. You hit the steam dragon. You drain the steam dragon. You kill the steam dragon! Training target 3.0 for Summonings reached! Your Summonings skill increases to level 3! You need to enable at least one skill for training. You now have 1267 gold pieces (gained 9). You start resting. A centaur is nearby! You regained 2 mp, and now have 5/16 mp. Casting: Airstrike (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (dangerous; 6% risk of failure) Press: ? - help, Dir - move target, f - centaur Aim: a centaur (wandering, hasn't noticed you, empty space bonus: 8/8) The air twists around and strikes the centaur!! You kill the centaur! You now have 1/16 mp. There is an escape hatch in the ceiling here. A mysterious force pulls you upwards. The hatch slams shut behind you. Level annotation: exclusion: 2 downstairs You start resting. Magic restored. MP restored: 16 You start waiting. Done waiting. You start waiting. Done waiting. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Unknown command. Casting: Airstrike (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (dangerous; 5% risk of failure) Press: ? - help, Dir - move target, f - yak Aim: a yak (wandering, hasn't noticed you, empty space bonus: 7/8) The air twists around and strikes the yak!! The yak is heavily wounded. The yak bellows! You hear a bellow! You now have 12/16 mp. Casting: Airstrike (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (dangerous; 5% risk of failure) Press: ? - help, Dir - move target, f/p - yak Aim: a yak (heavily wounded, empty space bonus: 7/8) The air twists around and strikes the yak!! You kill the yak! You now have 8/17 mp. Casting: Airstrike (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (dangerous; 5% risk of failure) Press: ? - help, Dir - move target, f - yak Aim: a yak (empty space bonus: 6/8) The air twists around and strikes the yak! The yak is moderately wounded. You now have 4/17 mp. Casting: Airstrike (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (dangerous; 5% risk of failure) Press: ? - help, Dir - move target, f/p - yak Aim: a yak (moderately wounded, empty space bonus: 5/8) The air twists around and strikes the yak! The yak is severely wounded. The yak misses you. The yak is distracted by your dazzling golden aura. You now have 0/17 mp. The yak bellows! You hit the yak. You squeeze the yak. The yak is almost dead. You hear a shout! You hit the yak. You kill the yak! Training target 5.0 for Spellcasting reached! Your Spellcasting skill increases to level 5! You need to enable at least one skill for training. Casting: Airstrike (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. A yak is nearby! A yak is nearby! You hit the yak. The yak is lightly wounded. The yak gores you! You take 11 damage, and have 57/68 hp. You hit the yak. You squeeze the yak, but do no damage. The yak is lightly wounded. You hit the yak. Your squeeze misses the yak. The yak is moderately wounded. The yak completely misses you. You hit the yak but do no damage. The yak is moderately wounded. You hit the yak. The yak is moderately wounded. The yak gores you. You take 6 damage, and have 51/68 hp. You hit the yak. You drain the yak. You squeeze the yak. The yak is severely wounded. You hit the yak. Your squeeze misses the yak. The yak is almost dead. The yak gores you. You take 2 damage, and have 49/68 hp. You hit the yak. The yak is almost dead. You closely miss the yak. Your squeeze misses the yak. The yak is almost dead. The yak misses you. You hit the yak. You kill the yak! You now have 1289 gold pieces (gained 22). You start resting. HP restored. Health restored: 68 You regained 9 mp, and now have 12/17 mp. You start resting. Magic restored. MP restored: 17 You now have 1303 gold pieces (gained 14). You now have 1317 gold pieces (gained 14). You now have 1333 gold pieces (gained 16). There is an open door here. Casting: Airstrike (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (dangerous; 4% risk of failure) Press: ? - help, Dir - move target, f - kobold Aim: a kobold, wielding a +0 whip and quivering stones (wandering, hasn't noticed you, empty space bonus: 2/8) The air twists around and strikes the kobold! You kill the kobold! You now have 13/17 mp. You start resting. Magic restored. MP restored: 17 You now have 1341 gold pieces (gained 8). v - 58 stones (gained 2) You see here a +0 whip. You now have 1352 gold pieces (gained 11). You see here a +0 orcbow. Found a scale mail. You see here a +0 scale mail. A skeletal warrior comes into view. It is wielding a +0 glaive. Casting: Airstrike (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (dangerous; 4% risk of failure) Press: ? - help, Dir - move target, f - skeletal warrior Aim: a skeletal warrior, wielding a +0 glaive (dormant, empty space bonus: 2/8) Okay, then. Unknown command. Unknown command. Press: ? - help, v - describe, . - travel Here: a skeletal warrior, wielding a +0 glaive (dormant) The floor. Placed new exclusion. You see here 20 gold pieces. You now have 1372 gold pieces (gained 20). Press: ? - help, . - travel You can't see that place. [the floor.] Reduced exclusion size to a single square. Removed exclusion. Casting: Airstrike (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (dangerous; 4% risk of failure) Press: ? - help, Dir - move target, f - skeletal warrior Aim: a skeletal warrior, wielding a +0 glaive (empty space bonus: 6/8) The air twists around and strikes the skeletal warrior. The skeletal warrior is lightly damaged. You now have 13/17 mp. Casting: Airstrike (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (dangerous; 4% risk of failure) Press: ? - help, Dir - move target, f/p - skeletal warrior Aim: a skeletal warrior, wielding a +0 glaive (lightly damaged, empty space bonus: 8/8) The air twists around and strikes the skeletal warrior!! The skeletal warrior is heavily damaged. You hear a shout! A kobold comes into view. It is wielding a +0 short sword. You now have 9/17 mp. Casting: Airstrike (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (dangerous; 4% risk of failure) Press: ? - help, Dir - move target, f/p - skeletal warrior Aim: a skeletal warrior, wielding a +0 glaive (heavily damaged, empty space bonus: 7/8) The air twists around and strikes the skeletal warrior but does no damage. You now have 5/17 mp. Casting: Airstrike (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (dangerous; 4% risk of failure) Press: ? - help, Dir - move target, f/p - skeletal warrior Aim: a skeletal warrior, wielding a +0 glaive (heavily damaged, empty space bonus: 7/8) Okay, then. Unknown command. Casting: Airstrike (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Airstrike (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. The skeletal warrior misses you. You now have 1/17 mp. Your lightning spire shoots out a bolt of lightning at the skeletal warrior! The bolt of electricity hits the skeletal warrior! You see here a +0 scale mail. Casting: Summon Lightning Spire (dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Okay, then. Okay, then. Your transformation has ended. You turn into a tree. Your roots penetrate the ground. The skeletal warrior hits you from afar with a +0 glaive! Your lightning spire shoots out a bolt of lightning at the skeletal warrior! The bolt of electricity hits the kobold! The kobold dies! The bolt of electricity hits the skeletal warrior. You now have 95/102 hp. The skeletal warrior hits you from afar with a +0 glaive! A skeletal warrior comes into view. It is wielding a +0 war axe. You take 13 damage, and have 82/102 hp. The skeletal warrior hits you but does no damage. Your lightning spire shoots out a bolt of lightning at the skeletal warrior! The bolt of electricity hits the skeletal warrior! The skeletal warrior hits you but does no damage. A skeletal warrior comes into view. It is wielding a +0 mace. The skeletal warrior hits you from afar with a +0 glaive. You take 6 damage, and have 77/102 hp. The skeletal warrior hits you from afar with a +0 glaive. You take 4 damage, and have 73/102 hp. Okay, then. Your magical effects are unravelling. You feel magically purged. You feel less wooden. You turn into a hulking beast. The skeletal warrior hits you from afar with a +0 glaive!! Your lightning spire shoots out a bolt of lightning at the skeletal warrior! The bolt of electricity hits the skeletal warrior! You now have 25/68 hp. The skeletal warrior misses you. You hit the skeletal warrior. You grab the skeletal warrior. The skeletal warrior is lightly damaged. You constrict the skeletal warrior. You hit the skeletal warrior but do no damage. The skeletal warrior is lightly damaged. You constrict the skeletal warrior, but do no damage. The skeletal warrior closely misses you. The skeletal warrior escapes! Your lightning spire shoots out a bolt of lightning at the skeletal warrior! The bolt of electricity hits the skeletal warrior! The bolt of electricity hits the skeletal warrior but does no damage. You hit the skeletal warrior but do no damage. You grab the skeletal warrior. The skeletal warrior is lightly damaged. You constrict the skeletal warrior. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. You constrict the skeletal warrior. You block the skeletal warrior's attack. The skeletal warrior completely misses you. The skeletal warrior hits your lightning spire with a +0 war axe. Your lightning spire shoots out a bolt of lightning at the skeletal warrior! The bolt of electricity hits the skeletal warrior. You hit the skeletal warrior but do no damage. The skeletal warrior is moderately damaged. You constrict the skeletal warrior. You block the skeletal warrior's attack. The skeletal warrior barely misses you. The skeletal warrior hits your lightning spire with a +0 war axe! Your lightning spire shoots out a bolt of lightning at the skeletal warrior! The bolt of electricity hits the skeletal warrior. You hit the skeletal warrior. You squeeze the skeletal warrior, but do no damage. The skeletal warrior is moderately damaged. You constrict the skeletal warrior. You hit the skeletal warrior but do no damage. The skeletal warrior is moderately damaged. You constrict the skeletal warrior, but do no damage. The skeletal warrior hits you from afar with a +0 glaive!! * * * LOW HITPOINT WARNING * * * The skeletal warrior hits you with a +0 war axe!! You die... 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