Dungeon Crawl Stone Soup version 0.33-a0-221-g6c17059a10 (webtiles) character file. Game seed: 13566765607857775818 4518 bayes525 the Fighter (level 10, -4/110 HPs) Began as an Oni Cinder Acolyte on Oct 8, 2024. Was a High Priest of Ignis. Slain by an orange demon (8 damage) ... led by Amaemon ... while paralysed by Amaemon ... on level 8 of the Dungeon. The game lasted 00:22:25 (14892 turns). bayes525 the Fighter (Oni Cinder Acolyte) Turns: 14892, Time: 00:22:25 Health: -4/110 AC: 8 Str: 20 XL: 10 Next: 39% Magic: 3/13 EV: 1 Int: 19 God: Ignis [*****.] Gold: 320 SH: 0 Dex: 4 Spells: 10/13 levels left rFire + . . J - +4 trident (drain) rCold . . . (no shield) rNeg . . . I - +0 steam dragon scales rPois . h - +2 hat rElec . v - scarf {repulsion} rCorr . (gloves unavailable) SInv . (boots unavailable) Will +.... g - amulet of reflection Stlth + (no ring) HPRegen 0.38/turn (no ring) MPRegen 0.13/turn %: repel missiles, reflection @: paralysed, lethally poisoned (-4 -> -57), slowed A: large, unfitting armour, horns 1, tough skin 1, double potion healing, drunken brawling a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 8 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 8 of its levels. You collected 320 gold pieces. Inventory: Hand Weapons a - a +2 hand axe of electrocution b - a +0 sling d - a -1 hand axe of flaming u - a +0 trident y - a +0 hand axe of venom H - a +0 war axe J - a +4 trident of draining (weapon) Missiles s - 6 boomerangs (quivered) G - a curare-tipped dart Armour h - a +2 hat (worn) o - a +0 robe v - a scarf of repulsion (worn) w - a +0 kite shield I - +0 steam dragon scales (worn) Jewellery g - an amulet of reflection (around neck) C - a ring of ice E - a ring of flight Wands p - a wand of quicksilver (6) t - a wand of mindburst (15) z - a wand of paralysis (11) B - a wand of digging (7) Scrolls e - 2 scrolls of poison j - 2 scrolls of vulnerability n - 3 scrolls of teleportation x - 3 scrolls of blinking {unknown} A - 2 scrolls of enchant armour {unknown} F - a scroll of torment {unknown} Potions c - 2 potions of mutation f - 3 potions of enlightenment i - a potion of curing {unknown} k - a potion of cancellation {unknown} l - a potion of haste m - a potion of magic q - 3 potions of lignification r - 2 potions of heal wounds D - a potion of berserk rage Skills: - Level 10.0 Fighting - Level 3.0 Axes - Level 5.0 Dodging - Level 2.0 Spellcasting + Level 7.9 Fire Magic + Level 7.9 Air Magic You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 64% 2x1d7 3% 1 b - Scorch Fire 62% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Swiftness Air 31% N/A 1% 3 Shock Conj/Air 64% 1d7 3% 1 Airstrike Air 15% 2d(3-19) 7% 4 Dazzling Flash Hex/Fire 32% N/A 10% 3 Apportation Tloc 2% N/A 17% 1 Sandblast Erth 2% 2d4 17% 1 Soul Splinter Necr 4% N/A 17% 1 Sting Conj/Alch 4% 1d3 17% 1 Summon Small Mammal Summ 4% N/A 17% 1 Mephitic Cloud Conj/Alch/Air 11% N/A 17% 3 Call Canine Familiar Summ 1% N/A 45% 3 Passwall Erth 1% N/A 45% 3 Sigil of Binding Hex 1% N/A 45% 3 Stone Arrow Conj/Erth 2% 3d7 45% 3 Silence Hex/Air 8% N/A 67% 5 Plasma Beam Fire/Air 15% 2x1d27 71% 6 Dimensional Bullseye Hex/Tloc 0% N/A 86% 4 Starburst Conj/Fire 8% 6d4 99% 6 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (0/1) D:4 Lair: D:8-11 Altars: Hepliaklqana Makhleb Xom Annotations: D:4 exclusion: downstairs D:6 1 runed translucent door, exclusion: door, Crazy Yiuf D:7 5 runed translucent doors, Olgreb's staff, exclusions: Jeremiah and 3 doors D:8 Amaemon Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have a pair of small horns on your head. You have tough skin. (AC +1) You gain doubled healing and magic from potions. Whenever you drink a healing potion, you attack all around you. Message History You hit Jeremiah but do no damage. You headbutt Jeremiah. Jeremiah is lightly wounded. You barely miss the butterfly. You hit the butterfly. Lightning courses through the butterfly! You kill the butterfly! The butterfly disappears in a burst of colours! Jeremiah hits you with a +4 trident of draining. You feel drained. You take 3 damage, and have 38/87 hp. You hit Jeremiah. Jeremiah is moderately wounded. You miss the butterfly. You closely miss the butterfly. The butterfly disappears in a burst of colours! Jeremiah mumbles a slurred invocation. Something smites you! * * * LOW HITPOINT WARNING * * * Jeremiah barely misses you. You take 12 damage, and have 26/87 hp. You take a swig of the potion and twirl your +2 hand axe of electrocution. You miss the butterfly. You hit Jeremiah but do no damage. Your headbutt misses Jeremiah. Jeremiah is moderately wounded. You hit the butterfly. Lightning courses through the butterfly! You kill the butterfly! The butterfly disappears in a burst of colours! You savour every drop. You feel much better. The butterfly disappears in a burst of colours! Jeremiah hops! You regained 45 hp, and now have 71/87 hp. Jeremiah hops! You miss the butterfly. x3; You closely miss the butterfly. The butterfly disappears in a burst of colours! The butterfly disappears in a burst of colours! x2 You miss the butterfly. Your headbutt misses the butterfly. The butterfly disappears in a burst of colours! The butterfly disappears in a burst of colours! x2 The butterfly disappears in a burst of colours! Jeremiah hops! Aiming: Quicksilver Bolt Press: ? - help, Shift-Dir - straight line, f - Jeremiah Aim: Jeremiah, wielding a +4 trident of draining, wearing a +0 robe and wearing an orb of mayhem (moderately wounded, 64% to hit) The bolt of dispelling energy misses the butterfly. The bolt of dispelling energy hits the butterfly! You kill the butterfly! The butterfly disappears in a burst of colours! The bolt of dispelling energy hits Jeremiah! Jeremiah is heavily wounded. Aiming: Mindburst Press: ? - help, Shift-Dir - straight line, p - Jeremiah Okay, then. Unknown command. Aiming: Quicksilver Bolt Press: ? - help, Shift-Dir - straight line, f/p - Jeremiah Aim: Jeremiah, wielding a +4 trident of draining, wearing a +0 robe and wearing an orb of mayhem (heavily wounded, 64% to hit) The bolt of dispelling energy misses the butterfly. The bolt of dispelling energy hits Jeremiah! Jeremiah is severely wounded. The butterfly disappears in a burst of colours! Aiming: Mindburst Press: ? - help, Shift-Dir - straight line, f/p - Jeremiah Aim: Jeremiah, wielding a +4 trident of draining, wearing a +0 robe and wearing an orb of mayhem (severely wounded, chance to affect: 47%) Jeremiah's mind is blasted!! You blow up Jeremiah! The butterfly disappears in a burst of colours! x17 Your Air Magic skill increases to level 6! Things that are here: a +4 trident of draining; a +0 robe; an orb of mayhem J - a +4 trident of draining You start resting. HP restored. Health restored: 99 You regained 8 mp, and now have 11/12 mp. You start resting. Magic restored. MP restored: 12 Okay, then. Your +2 hand axe of electrocution stops crackling. You sense an unholy aura. J - a +4 trident of draining (weapon) You start waiting. Done waiting. You start waiting. Done waiting. Found a quarterstaff. The killer bee buzzes angrily. You hear an angry buzzing noise. x2 The killer bee buzzes angrily. x4; You hear an angry buzzing noise. You see here the human skeleton of Maggie. You see here a potion of degeneration. Found a pair of boots. Found a stone staircase leading down. 2 orcs come into view. The orc shouts! You hear a shout! There are monsters nearby! There are monsters nearby! There are monsters nearby! Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! An orc comes into view. It is wielding a +0 flail. You now have 11/12 mp. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! A hound comes into view. The foxfire hits the orc. The orc is severely wounded. Your foxfire is destroyed! The foxfire hits the orc. The orc is almost dead. Your foxfire is destroyed! You now have 10/12 mp. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the orc. The orc is severely wounded. The foxfire hits the orc. You kill the orc! Your foxfire is destroyed! You now have 9/12 mp. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the orc. You kill the orc! Your foxfire is destroyed! You now have 8/12 mp. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the hound. The hound is lightly wounded. Your foxfire is destroyed! The foxfire hits the hound. The hound is lightly wounded. The foxfire hits the hound. The hound is moderately wounded. Your foxfire is destroyed! An orc wizard comes into view. It is wielding a +0 dagger. You now have 7/12 mp. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the hound. The hound is heavily wounded. Your foxfire is destroyed! The foxfire hits the hound. The hound is heavily wounded. Your foxfire is destroyed! An orc wizard comes into view. It is wielding a +0 dagger. You now have 6/12 mp. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc. You kill the orc! The foxfire hits the hound. The hound is severely wounded. Your foxfire is destroyed! The foxfire hits the hound but does no damage. The hound is severely wounded. Your foxfire is destroyed! You now have 4/12 mp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the hound. You kill the hound! You now have 3/12 mp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You now have 2/12 mp. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the orc wizard. The orc wizard is moderately wounded. Your foxfire is destroyed! The foxfire hits the orc wizard! The orc wizard is severely wounded. Your foxfire is destroyed! Something tries to affect you, but you resist. Health restored: 100 You now have 1/12 mp. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the orc wizard. The orc wizard is severely wounded. Your foxfire is destroyed! The foxfire hits the orc wizard. You kill the orc wizard! Your foxfire is destroyed! Your life force feels restored. You now have 0/12 mp. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You start resting. The foxfire hits something. Your foxfire is destroyed! The foxfire hits something. Your foxfire is destroyed! You start resting. HP restored. Health restored: 101 You start resting. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame is repelled. There is a strange disturbance nearby! There is a strange disturbance nearby! Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You barely miss something. Something hits you but does no damage. You miss something. Your headbutt misses something. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you. You take 3 damage, and have 98/101 hp. You miss something. Something hits you but does no damage. You barely miss something. Your headbutt misses something. Something hits you but does no damage. You miss something. Your headbutt misses something. You block something's attack. Something hits you but does no damage. You closely miss something. Something hits you. You miss something. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you but does no damage. You closely miss something. Something hits you. You take 1 damage, and have 98/101 hp. You miss something. Something hits you. You take 3 damage, and have 95/101 hp. You hit something. Something hits you but does no damage. Something hits you. You take 2 damage, and have 93/101 hp. You puncture something! Reactivating autopickup. You feel a bit more experienced. Things that are here: a +0 dagger; a +0 robe You start resting. HP restored. Health restored: 101 You regained 3 mp, and now have 5/12 mp. You start resting. Magic restored. MP restored: 12 You start waiting. Done waiting. Things that are here: a +0 dagger; a +0 robe; an orc corpse Found a hazy altar of Hepliaklqana. There is an empty arch of ancient stone here. There is an empty arch of ancient stone here. You pick up a book of Air and begin reading... You add the spells Shock, Swiftness and Airstrike to your library. You see here a potion of degeneration. You see here the human skeleton of Maggie. The killer bee buzzes angrily. x2 The water moccasin hisses angrily. The killer bee buzzes angrily. x2 You hear an angry buzzing noise. You hear an angry hiss. The water moccasin hisses angrily. Key pressed, stopping explore. The adder hisses angrily. x2 Press: ? - help, v - describe, . - travel A runed translucent gate. Placed new exclusion. Reduced exclusion size to a single square. Partly explored, can't reach some items and places. Partly explored, can't reach some items and places. You see here the human skeleton of Maggie. You see here a potion of degeneration. There is a stone staircase leading down here. You climb downwards. The kobold brigand shouts! The kobold shouts! x3; You hear a shout! You hear an angry growl. You hear a shout! Found a mace. There is a stone staircase leading up here. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the kobold. You kill the kobold! A shadowghast comes into view. A kobold comes into view. It is wielding a +0 dagger. The kobold brigand throws a poisoned dart. The poisoned dart completely misses you. An ice beast comes into view. You now have 10/12 mp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the kobold. You kill the kobold! You hear a howl! A kobold comes into view. It is wielding a +0 club. The shadowghast slips into darkness. The shadowghast flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. A polar bear comes into view. You now have 8/12 mp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the kobold. You kill the kobold! A wolf comes into view. The kobold brigand closely misses you. You now have 6/12 mp. You puncture the kobold brigand! You drain the kobold brigand. Your headbutt misses the kobold brigand. The kobold brigand is heavily wounded. The kobold brigand hits you with a +0 short sword. You take 4 damage, and have 97/101 hp. You closely miss the kobold brigand. The kobold brigand is heavily wounded. The kobold brigand completely misses you. An ice beast comes into view. You barely miss the kobold brigand. Your headbutt misses the kobold brigand. The kobold brigand is heavily wounded. The kobold brigand hits you but does no damage. A wolf comes into view. The wolf howls! You hit the kobold brigand. You headbutt the kobold brigand. The kobold brigand is severely wounded. You hear an angry buzzing noise. The kobold brigand closely misses you. You puncture the kobold brigand! You kill the kobold brigand! The kobold hits you with a +0 club. You have reached level 10! You regained 7 hp, and now have 105/110 hp. You puncture the kobold! You kill the kobold! A rime drake comes into view. The wolf bites you but does no damage. The rime drake hisses angrily. You puncture the wolf! Your headbutt misses the wolf. The wolf is severely wounded. The wolf bites you. You block the wolf's attack. You take 4 damage, and have 101/110 hp. You hit the wolf but do no damage. You drain the wolf. The wolf is almost dead. The wolf bites you. The wolf bites you but does no damage. You take 3 damage, and have 98/110 hp. You barely miss the wolf. Your headbutt misses the wolf. The wolf is almost dead. The wolf closely misses you. The wolf bites you. You hit the wolf. The wolf is almost dead. The wolf closely misses you. The wolf bites you. You take 1 damage, and have 97/110 hp. You hit the wolf. The wolf is almost dead. The wolf closely misses you. Reach: J) +4 trident (drain) Press: ? - help, Dir - move target, f - polar bear Aim: a polar bear (69% to hit and 58% to hit with your headbutt) Something you can't see is in the way. You completely miss something. You headbutt something. The shadowghast strikes at you from the darkness! Reactivating autopickup. You take 2 damage, and have 96/110 hp. Reach: J) +4 trident (drain) Press: ? - help, Dir - move target, f/p - polar bear Aim: a polar bear (69% to hit and 58% to hit with your headbutt) The shadowghast is in the way. You hit the shadowghast. You headbutt the shadowghast, but do no damage. The shadowghast is moderately damaged. The shadowghast claws you. You take 1 damage, and have 95/110 hp. Reach: J) +4 trident (drain) Press: ? - help, Dir - move target, f/p - polar bear Aim: a polar bear (69% to hit and 58% to hit with your headbutt) The shadowghast is in the way. You puncture the shadowghast! The shadowghast is severely damaged. The shadowghast claws you! You take 7 damage, and have 88/110 hp. Reach: J) +4 trident (drain) Press: ? - help, Dir - move target, f/p - polar bear Aim: a polar bear (69% to hit and 58% to hit with your headbutt) The shadowghast is in the way. You barely miss the shadowghast. The shadowghast is severely damaged. The shadowghast barely misses you. The shadowghast claws you. Reach: J) +4 trident (drain) Press: ? - help, Dir - move target, f/p - polar bear Aim: a polar bear (69% to hit and 58% to hit with your headbutt) You reach to attack! You puncture the polar bear! The polar bear is moderately wounded. The shadowghast barely misses you. Reach: J) +4 trident (drain) Press: ? - help, Dir - move target, f/p - polar bear Aim: a polar bear (moderately wounded, 69% to hit and 58% to hit with your headbutt) You reach to attack! You puncture the polar bear! The polar bear is heavily wounded. The shadowghast closely misses you. Reach: J) +4 trident (drain) Press: ? - help, Dir - move target, f/p - polar bear Aim: a polar bear (heavily wounded, 69% to hit and 58% to hit with your headbutt) You reach to attack! You closely miss the polar bear. The polar bear is heavily wounded. The shadowghast slips into darkness. The shadowghast flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Reach: J) +4 trident (drain) Press: ? - help, Dir - move target, f/p - polar bear Aim: a polar bear (heavily wounded, 69% to hit and 58% to hit with your headbutt) Something you can't see is in the way. You miss something. The shadowghast strikes at you from the darkness! Reactivating autopickup. Reach: J) +4 trident (drain) Press: ? - help, Dir - move target, f/p - polar bear Aim: a polar bear (heavily wounded, 69% to hit and 58% to hit with your headbutt) You reach to attack! You barely miss the polar bear. The polar bear is heavily wounded. The shadowghast slips into darkness. The shadowghast flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The shadowghast strikes at you from the darkness! Reactivating autopickup. You take 26 damage, and have 63/110 hp. MASSIVE DAMAGE!! Reach: J) +4 trident (drain) Press: ? - help, Dir - move target, f/p - polar bear Aim: a polar bear (heavily wounded, 69% to hit and 58% to hit with your headbutt) You reach to attack! You barely miss the polar bear. The polar bear is heavily wounded. The shadowghast claws you. Reach: J) +4 trident (drain) Press: ? - help, Dir - move target, f/p - polar bear Aim: a polar bear (heavily wounded, 69% to hit and 58% to hit with your headbutt) The shadowghast is in the way. You hit the shadowghast but do no damage. Your headbutt misses the shadowghast. The shadowghast is heavily damaged. The shadowghast claws you. Reach: J) +4 trident (drain) Press: ? - help, Dir - move target, f/p - polar bear Aim: a polar bear (heavily wounded, 69% to hit and 58% to hit with your headbutt) The shadowghast is in the way. You hit the shadowghast but do no damage. Your headbutt misses the shadowghast. The shadowghast is heavily damaged. The shadowghast barely misses you. Unknown command. Reach: J) +4 trident (drain) Press: ? - help, Dir - move target, f/p - polar bear Aim: a polar bear (heavily wounded, 69% to hit and 58% to hit with your headbutt) The shadowghast is in the way. You barely miss the shadowghast. The shadowghast is heavily damaged. The shadowghast claws you. Reach: J) +4 trident (drain) Press: ? - help, Dir - move target, f/p - polar bear Aim: a polar bear (heavily wounded, 69% to hit and 58% to hit with your headbutt) The shadowghast is in the way. You hit the shadowghast. The shadowghast is severely damaged. The shadowghast claws you. You block the shadowghast's attack. Reach: J) +4 trident (drain) Press: ? - help, Dir - move target, f/p - polar bear Aim: a polar bear (heavily wounded, 69% to hit and 58% to hit with your headbutt) The shadowghast is in the way. You barely miss the shadowghast. Your headbutt misses the shadowghast. The shadowghast is severely damaged. You block the shadowghast's attack. Reach: J) +4 trident (drain) Press: ? - help, Dir - move target, f/p - polar bear Aim: a polar bear (heavily wounded, 69% to hit and 58% to hit with your headbutt) The shadowghast is in the way. You hit the shadowghast. You headbutt the shadowghast. You destroy the shadowghast! The wolf closely misses you. Training target 7.0 for Air Magic reached! Your Air Magic skill increases to level 7! You need to enable at least one skill for training. Reach: J) +4 trident (drain) Press: ? - help, Dir - move target, f/p - polar bear Aim: a polar bear (heavily wounded, 69% to hit and 58% to hit with your headbutt) You reach to attack! You closely miss the polar bear. The polar bear is heavily wounded. The wolf barely misses you. You block the wolf's attack. Reach: J) +4 trident (drain) Press: ? - help, Dir - move target, f/p - polar bear Aim: a polar bear (heavily wounded, 69% to hit and 58% to hit with your headbutt) The wolf is in the way. You miss the wolf. Your headbutt misses the wolf. The wolf barely misses you. The wolf bites you but does no damage. Reach: J) +4 trident (drain) Press: ? - help, Dir - move target, f/p - polar bear Aim: a polar bear (heavily wounded, 69% to hit and 58% to hit with your headbutt) The wolf is in the way. You miss the wolf. The wolf bites you but does no damage. The wolf bites you. You take 2 damage, and have 65/110 hp. Reach: J) +4 trident (drain) Press: ? - help, Dir - move target, f/p - polar bear Aim: a polar bear (heavily wounded, 69% to hit and 58% to hit with your headbutt) You reach to attack! You barely miss the polar bear. The polar bear is heavily wounded. You block the wolf's attack. The wolf bites you. You take 3 damage, and have 62/110 hp. Reach: J) +4 trident (drain) Press: ? - help, Dir - move target, f/p - polar bear Aim: a polar bear (heavily wounded, 69% to hit and 58% to hit with your headbutt) The wolf is in the way. You hit the wolf but do no damage. You drain the wolf. The wolf is lightly wounded. The wolf closely misses you. The wolf barely misses you. Reach: J) +4 trident (drain) Press: ? - help, Dir - move target, f/p - polar bear Aim: a polar bear (heavily wounded, 69% to hit and 58% to hit with your headbutt) You reach to attack! You puncture the polar bear! The polar bear is severely wounded. The wolf bites you. You block the wolf's attack. Reach: J) +4 trident (drain) Press: ? - help, Dir - move target, f/p - polar bear Aim: a polar bear (severely wounded, 69% to hit and 58% to hit with your headbutt) The wolf is in the way. You puncture the wolf! The wolf is heavily wounded. The wolf bites you. You block the wolf's attack. You take 3 damage, and have 59/110 hp. Reach: J) +4 trident (drain) Press: ? - help, Dir - move target, f/p - polar bear Aim: a polar bear (severely wounded, 69% to hit and 58% to hit with your headbutt) You reach to attack! You closely miss the polar bear. The polar bear is severely wounded. You block the wolf's attack. The wolf barely misses you. The wolf bites you. You take 3 damage, and have 56/110 hp. Reach: J) +4 trident (drain) Press: ? - help, Dir - move target, f/p - polar bear Aim: a polar bear (severely wounded, 69% to hit and 58% to hit with your headbutt) The wolf is in the way. You closely miss the wolf. The wolf is heavily wounded. The wolf barely misses you. Reach: J) +4 trident (drain) Press: ? - help, Dir - move target, f/p - polar bear Aim: a polar bear (severely wounded, 69% to hit and 58% to hit with your headbutt) Okay, then. You hit the polar bear. You drain the polar bear. The polar bear is severely wounded. You puncture the polar bear! The polar bear is almost dead. The polar bear bites you. The polar bear claws you but does no damage. x2 You take 5 damage, and have 52/110 hp. You puncture the polar bear! You kill the polar bear! The wolf bites you. You take 4 damage, and have 48/110 hp. You puncture the wolf! You kill the wolf! You block the rime drake's attack. Warning, next level annotated: 5 runed translucent doors, Olgreb's staff!, exclusions: Jeremiah and 3 doors The rime drake breathes ice at you. The icy flash freeze hits you!! * * * LOW HITPOINT WARNING * * * You are encased in ice. You climb upwards. There is a stone staircase leading down here. You take 21 damage, and have 27/110 hp. MP restored: 13 You miss the rime drake. The rime drake bites you but does no damage. You closely miss the rime drake. The rime drake closely misses you. The rime drake misses you. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the rime drake. The rime drake is lightly wounded. The rime drake's fire resistance burns away. The rime drake breathes ice at you. The icy flash freeze is repelled. You now have 11/13 mp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the rime drake. The rime drake is burned terribly! The rime drake is severely wounded. The ice encasing you melts away. The rime drake bites you but does no damage. You now have 9/13 mp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the rime drake. The rime drake is burned terribly! The rime drake is almost dead. The rime drake bites you but does no damage. You now have 7/13 mp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the rime drake. The rime drake is burned terribly! You kill the rime drake! You now have 5/13 mp. You start resting. Magic restored. You regained 22 hp, and now have 51/110 hp. MP restored: 13 You start resting. You start resting. HP restored. Health restored: 110 You start waiting. Done waiting. You climb downwards. The kobold closely misses you. The ice beast hits you but does no damage. The kobold closely misses you. There is a stone staircase leading up, spattered with blood here. Warning, next level annotated: 5 runed translucent doors, Olgreb's staff!, exclusions: Jeremiah and 3 doors The ice beast hits you but does no damage. You block the kobold's attack. You climb upwards. There is a stone staircase leading down here. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the kobold. You kill the kobold! The ice beast barely misses you. You now have 11/13 mp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the ice beast. The ice beast melts! The ice beast is heavily wounded. The ice beast's fire resistance burns away. The ice beast hits you. The ice beast freezes you! You take 16 damage, and have 94/110 hp. You now have 9/13 mp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the ice beast. The ice beast melts! You kill the ice beast! You now have 7/13 mp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. HP restored. Health restored: 110 You regained 5 mp, and now have 12/13 mp. You start resting. Magic restored. MP restored: 13 You climb downwards. The ice beast completely misses you. You block the ice beast's attack. There is a stone staircase leading up, spattered with blood here. Warning, next level annotated: 5 runed translucent doors, Olgreb's staff!, exclusions: Jeremiah and 3 doors The ice beast hits you but does no damage. You climb upwards. There is a stone staircase leading down, spattered with blood here. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the ice beast. The ice beast melts! The ice beast is heavily wounded. The ice beast's fire resistance burns away. The ice beast closely misses you. You now have 11/13 mp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the ice beast. The ice beast melts! The ice beast is almost dead. The ice beast hits you but does no damage. You now have 9/13 mp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the ice beast. The ice beast melts! You kill the ice beast! You now have 7/13 mp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. Magic restored. MP restored: 13 You start waiting. Done waiting. You climb downwards. The wolf barely misses you. The wolf bites you! The kobold hits you with a +0 dagger. The wolf bites you but does no damage. There is a stone staircase leading up, spattered with blood here. You take 11 damage, and have 99/110 hp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the wolf. The wolf is moderately wounded. The wolf's fire resistance burns away. The wolf misses you. The kobold barely misses you. You now have 11/13 mp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the kobold. You kill the kobold! The wolf closely misses you. The wolf bites you but does no damage. You now have 9/13 mp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the wolf. The wolf is burned terribly! The wolf is heavily wounded. You hear an angry buzzing noise. x2 The wolf bites you. The wolf closely misses you. You hear an angry buzzing noise. You take 2 damage, and have 97/110 hp. You now have 7/13 mp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the wolf. The wolf is burned terribly! You kill the wolf! A killer bee comes into view. You now have 5/13 mp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A killer bee is nearby! A killer bee is nearby! A killer bee is nearby! A killer bee is nearby! Warning, next level annotated: 5 runed translucent doors, Olgreb's staff!, exclusions: Jeremiah and 3 doors Okay, then. Warning, next level annotated: 5 runed translucent doors, Olgreb's staff!, exclusions: Jeremiah and 3 doors You climb upwards. There is a stone staircase leading down, spattered with blood here. You start resting. HP restored. Health restored: 110 You regained 4 mp, and now have 9/13 mp. You start resting. Magic restored. MP restored: 13 You start waiting. Done waiting. You climb downwards. The killer bee stings you. The killer bee barely misses you. The killer bee stings you but does no damage. There is a stone staircase leading up, spattered with blood here. You take 6 damage, and have 104/110 hp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc. The orc is heavily wounded. The orc's fire resistance burns away. You hear a shout! x2 The killer bee stings you. x2 You hear a shout! You take 5 damage, and have 99/110 hp. You now have 11/13 mp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc. The orc is burned terribly! You kill the orc! The killer bee closely misses you. x2 You now have 9/13 mp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the killer bee. The killer bee is moderately wounded. The killer bee's fire resistance burns away. You hear an angry buzzing noise. You block the killer bee's attack. A killer bee comes into view. The killer bee completely misses you. You now have 7/13 mp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the killer bee. The killer bee is burned terribly! The killer bee is severely wounded. You hear an angry buzzing noise. The killer bee stings you. You take 2 damage, and have 98/110 hp. You now have 5/13 mp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the killer bee. The killer bee is burned terribly! You kill the killer bee! You hear an angry buzzing noise. The killer bee closely misses you. A killer bee comes into view. An ice beast comes into view. You now have 3/13 mp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the ice beast. The ice beast melts! The ice beast is moderately wounded. The ice beast's fire resistance burns away. The killer bee buzzes angrily. You hear a screech! The killer bee closely misses you. The killer bee barely misses you. A killer bee comes into view. You now have 1/13 mp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Warning, next level annotated: 5 runed translucent doors, Olgreb's staff!, exclusions: Jeremiah and 3 doors The killer bee stings you. You are poisoned. The killer bee poisons you! The killer bee stings you but does no damage. You climb upwards. You feel very sick. There is a stone staircase leading down, spattered with blood here. You take 4 damage, and have 94/110 hp. You barely miss the killer bee. Your headbutt misses the killer bee. You feel sick. You block the killer bee's attack. The killer bee closely misses you. The killer bee stings you. You are more poisoned. The killer bee poisons you! You take 5 damage, and have 89/110 hp. You hit the killer bee. Your headbutt misses the killer bee. The killer bee is lightly wounded. You feel very sick. The killer bee barely misses you. You block the killer bee's attack. You take 4 damage, and have 85/110 hp. You puncture the killer bee! The killer bee is almost dead. You feel sick. The killer bee misses you. The killer bee stings you! You take 8 damage, and have 77/110 hp. You barely miss the killer bee. The killer bee is almost dead. You feel sick. The killer bee barely misses you. The killer bee stings you but does no damage. The killer bee stings you. You take 6 damage, and have 71/110 hp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the killer bee. You kill the killer bee! You feel sick. You take 1 damage, and have 70/110 hp. You now have 0/13 mp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You start resting. You feel sick. x4 You are no longer poisoned. You take 3 damage, and have 67/110 hp. You start resting. Magic restored. You regained 34 hp, and now have 101/110 hp. MP restored: 13 You start resting. HP restored. Health restored: 110 You climb downwards. The ice beast hits you. The ice beast freezes you. There is a stone staircase leading up, spattered with blood here. You take 8 damage, and have 102/110 hp. Warning, next level annotated: 5 runed translucent doors, Olgreb's staff!, exclusions: Jeremiah and 3 doors The ice beast hits you but does no damage. You climb upwards. There is a stone staircase leading down, spattered with blood here. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the ice beast. The ice beast melts! The ice beast is heavily wounded. The ice beast's fire resistance burns away. The ice beast hits you but does no damage. You now have 11/13 mp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the ice beast. The ice beast melts! The ice beast is almost dead. You block the ice beast's attack. You now have 9/13 mp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the ice beast. The ice beast melts! You kill the ice beast! You now have 7/13 mp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. HP restored. Health restored: 110 You regained 2 mp, and now have 9/13 mp. You start resting. Magic restored. MP restored: 13 You start waiting. Done waiting. Annotate which branch? (. - D:7, ? - help, ! - show branch list) Current level annotation: 5 runed translucent doors, Olgreb's staff! New annotation for D:7 (include '!' for warning): 5 runed translucent doors, Olgreb's staff You climb downwards. The killer bee stings you. x2; The killer bee stings you! You block the killer bee's attack. The killer bee stings you but does no damage. The killer bee closely misses you. There is a stone staircase leading up, spattered with blood here. You take 13 damage, and have 97/110 hp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the killer bee. The killer bee is heavily wounded. The killer bee's fire resistance burns away. You block the killer bee's attack. The killer bee stings you but does no damage. The killer bee stings you. You are poisoned. The killer bee poisons you! The killer bee barely misses you. You take 1 damage, and have 96/110 hp. You now have 11/13 mp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the killer bee. The killer bee is moderately wounded. The killer bee's fire resistance burns away. You feel sick. You hear a shout! The killer bee stings you. You are more poisoned. The killer bee poisons you! The killer bee barely misses you. The killer bee stings you. The killer bee barely misses you. You take 9 damage, and have 87/110 hp. You now have 9/13 mp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the killer bee. The killer bee is burned terribly! You kill the killer bee! You feel sick. The killer bee stings you. The killer bee stings you but does no damage. You take 3 damage, and have 84/110 hp. You now have 7/13 mp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the killer bee. The killer bee is burned terribly! The killer bee is severely wounded. You feel very sick. The killer bee completely misses you. You block the killer bee's attack. You take 3 damage, and have 81/110 hp. You now have 5/13 mp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the killer bee. The killer bee is burned terribly! You kill the killer bee! You feel sick. Amaemon the Diabolical Poisoner comes into view. He is wielding a -2 demon whip of venom and carrying a wand of paralysis. You now have 3/13 mp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Amaemon. Amaemon is lightly wounded. Amaemon's fire resistance burns away. You feel sick. You take 2 damage, and have 79/110 hp. You now have 1/13 mp. Amaemon is nearby! Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Reach: J) +4 trident (drain) Press: ? - help, Dir - move target, f - Amaemon Aim: Amaemon, wielding a -2 demon whip of venom and carrying a wand of paralysis (lightly wounded, more vulnerable to fire, 55% to hit and 37% to hit with your headbutt) You reach to attack! You puncture Amaemon! Amaemon is moderately wounded. You feel sick. Reach: J) +4 trident (drain) Press: ? - help, Dir - move target, f/p - Amaemon Aim: Amaemon, wielding a -2 demon whip of venom and carrying a wand of paralysis (moderately wounded, more vulnerable to fire, 55% to hit and 37% to hit with your headbutt) You puncture Amaemon! Amaemon is moderately wounded. You feel sick. Amaemon zaps a wand. You easily resist. You take 1 damage, and have 78/110 hp. Okay, then. Unknown command. Aiming: Mindburst Press: ? - help, Shift-Dir - straight line, f/p - Amaemon Aim: Amaemon, wielding a -2 demon whip of venom and carrying a wand of paralysis (moderately wounded, more vulnerable to fire, chance to affect: 29%) Amaemon's mind is blasted! You feel sick. Amaemon hits you with a -2 demon whip of venom! You are more poisoned. You block Amaemon's attack. Amaemon tail-slaps you but does no damage. You take 9 damage, and have 69/110 hp. Aiming: Mindburst Press: ? - help, Shift-Dir - straight line, f/p - Amaemon Aim: Amaemon, wielding a -2 demon whip of venom and carrying a wand of paralysis (heavily wounded, more vulnerable to fire, chance to affect: 29%) Amaemon easily resists. You feel very sick. Amaemon hits you but does no damage. You are more poisoned. Amaemon claws you but does no damage. Amaemon barely misses you. You take 4 damage, and have 65/110 hp. Aiming: Mindburst Press: ? - help, Shift-Dir - straight line, f/p - Amaemon Aim: Amaemon, wielding a -2 demon whip of venom and carrying a wand of paralysis (heavily wounded, more vulnerable to fire, chance to affect: 29%) Amaemon's mind is blasted! You feel very sick. Amaemon is no longer more vulnerable to fire. Amaemon zaps a wand. You suddenly lose the ability to move! An orange demon comes into view. You feel very sick. Amaemon casts a spell at the orange demon. The orange demon's venom grows more potent. You feel very sick. Amaemon hits you with a -2 demon whip of venom. You are more poisoned. Amaemon claws you. Amaemon tail-slaps you but does no damage. The orange demon completely misses you. You feel very sick. Amaemon hits you with a -2 demon whip of venom! You are more poisoned. Amaemon claws you but does no damage. Amaemon tail-slaps you but does no damage. The orange demon stings you from afar. You are lethally poisoned! You have difficulty breathing. * * * LOW HITPOINT WARNING * * * You feel yourself slow down. * * * LOW HITPOINT WARNING * * * You feel extremely sick. Amaemon hits you with a -2 demon whip of venom! * * * LOW HITPOINT WARNING * * * Amaemon claws you but does no damage. Amaemon tail-slaps you but does no damage. The orange demon stings you from afar! You die... Ignis goes out, and joins you in death. ..# ###.. ..... ... .). #4# #6# #@# #)# #.. .((. ..... .....#. ........ ....#....# You could see Amaemon and an orange demon (curare). Vanquished Creatures Maurice (D:7) Maggie (D:7) Jeremiah (D:7) A rime drake (D:7) A polar bear (D:8) A shadowghast (D:8) 2 water moccasins (D:7) Duvessa (D:5) A black bear (D:5) 3 ice beasts (D:7) 3 sky beasts An ogre (D:6) 2 wolves (D:8) A bullfrog (D:6) 2 kobold brigands 5 scorpions A marrowcuda (D:7) 4 killer bees Dowan (D:5) A crimson imp (D:3) 2 sleepcaps 6 hounds 2 jellies 3 orc priests 4 iguanas 4 orc wizards Natasha (thrice) (D:3) Terence (D:3) 5 adders 4 ufetubi 3 dart slugs 2 ribbon worms 32 orcs 6 ball pythons 7 endoplasms 3 giant cockroaches 5 goblins 4 hobgoblins 5 jackals 7 quokkas 7 bats 2 frilled lizards (D:3) 20 kobolds A rat (D:3) 172 creatures vanquished. Vanquished Creatures (others) An orc wizard (D:6) 1 creature vanquished. Grand Total: 173 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bayes525 the Oni Cinder Acolyte began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 24/24 MP: 2/2 349 | D:1 | Reached XP level 2. HP: 29/33 MP: 3/3 903 | D:1 | Reached skill level 5 in Fighting 906 | D:1 | Learned a level 2 spell: Scorch 968 | D:1 | Found a faded altar of an unknown god. 1710 | D:2 | Reached XP level 3. HP: 41/42 MP: 3/5 1935 | D:1 | Learned a level 1 spell: Foxfire 2496 | D:2 | Reached XP level 4. HP: 52/52 MP: 2/7 3342 | D:3 | Noticed Terence 3532 | D:3 | Reached skill level 6 in Fighting 4558 | D:3 | Noticed Natasha 4562 | D:3 | Killed Natasha 4821 | D:3 | Noticed Natasha 4824 | D:3 | Killed Natasha 4825 | D:3 | Reached skill level 7 in Fighting 4825 | D:3 | Reached XP level 5. HP: 62/62 MP: 3/8 4881 | D:3 | Killed Terence 4942 | D:3 | Noticed Natasha 4951 | D:3 | Killed Natasha 5260 | D:3 | Reached skill level 8 in Fighting 5427 | D:3 | Found a burning altar of Makhleb. 5431 | D:3 | Found a shimmering altar of Xom. 5463 | D:4 | Reached XP level 6. HP: 72/72 MP: 6/9 6211 | D:4 | Found a staircase to the Ecumenical Temple. 6958 | D:5 | Entered Level 5 of the Dungeon 6958 | D:5 | Noticed Duvessa 6960 | D:5 | Noticed Dowan 7615 | D:4 | Reached skill level 5 in Fire Magic 7615 | D:4 | Reached XP level 7. HP: 53/80 MP: 1/10 8110 | D:5 | Killed Dowan 8284 | D:5 | Killed Duvessa 8902 | D:5 | Reached XP level 8. HP: 88/88 MP: 1/11 9556 | D:6 | Reached skill level 9 in Fighting 10267 | D:6 | Reached skill level 10 in Fighting 10267 | D:6 | Reached skill level 1 in Dodging 11250 | D:6 | Reached XP level 9. HP: 97/101 MP: 12/12 11464 | D:6 | Found a runed translucent door. 11465 | D:6 | Noticed Crazy Yiuf 11615 | D:7 | Found the +9 staff of Olgreb {rPois∞} 11621 | D:7 | Found a runed translucent gate. 11621 | D:7 | Found a runed translucent gate. 11622 | D:7 | Found a runed translucent door. 11632 | D:7 | Found a runed translucent gate. 11642 | D:7 | Found a runed translucent door. 11775 | D:7 | Noticed Maggie 11791 | D:7 | Reached skill level 5 in Dodging 11795 | D:7 | Killed Maggie 12419 | D:7 | Noticed Jeremiah 12594 | D:7 | Noticed Maurice 12603 | D:7 | Maurice stole 306 gold 12604 | D:7 | Maurice stole a ring of ice 12607 | D:7 | Maurice stole a +0 hand axe of venom 12608 | D:7 | Killed Maurice 12609 | D:7 | Reached skill level 5 in Air Magic 12942 | D:7 | Killed Jeremiah 13626 | D:7 | Found a hazy altar of Hepliaklqana. 13870 | D:8 | Noticed a polar bear 13877 | D:8 | Reached XP level 10. HP: 105/110 MP: 7/13 14882 | D:8 | Noticed Amaemon 14888 | D:8 | Paralysed by Amaemon for 5 turns 14888 | D:8 | Noticed an orange demon 14892 | D:8 | HP: 14/110 [poisoned by orange demon (concentrated venom)] 14892 | D:8 | HP: 4/110 [Amaemon/-2 demon whip of venom (10)] 14892 | D:8 | Slain by an orange demon Illustrated notes Levels and vault maps discovered: D:1: roderic_dead_forest, layout_basic, ebering_ecumenical_altar_sacrificial D:2: layout_rooms D:3: layout_rooms, grunt_temple_overflow_champion_of_chaos, uniq_terence, uniq_natasha D:4: layout_cave_pools, minmay_temple_entry_tees D:5: layout_basic, grunt_ministairs_4, amcnicky_mini_pool_small, uniq_duvessa D:6: layout_loops_ring, uniq_crazy_yiuf_cottage D:7: layout_cave_pods, nzn_hepliaklqana_mist_gate, minmay_guarded_unrand_staff_of_olgreb, uniq_jeremiah, uniq_maggie, uniq_maurice D:8: layout_loops_ring, hellmonk_lair_entry_icy, uniq_psyche, uniq_amaemon Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Fighting | 5 7 8 10 | 10.0 Fire Magic | 3 5 6 7 | 7.9 Spellcasting | 2 | 2.0 Dodging | 4 5 | 5.0 Air Magic | 6 7 | 7.9 Axes | | 3.0 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Hand axe | 71 | 47 | 91 | || 209 Headbutt | 7 | 12 | 19 | 3 || 41 Trident | | | 16 | 43 || 59 Throw: Boomerang | | 1 | | || 1 Cast: Foxfire | 23 | 73 | 52 | || 148 Scorch | 5 | 50 | 91 | 30 || 176 Invoke: Fiery Armour | 1 | | 1 | || 2 Evoke: Wand | | 2 | 3 | 3 || 8 Use: Scroll | | 10 | 4 | || 14 Potion | | | 1 | || 1 Armour: Robe | 68 | 49 | 86 | || 203 Steam dragon scal | | | 32 | 80 || 112 Dodge: Dodged | 34 | 19 | 57 | 44 || 154 Repelled | | 1 | 8 | 1 || 10 Block: Other | 12 | 17 | 30 | 19 || 78 Reflection | 1 | 1 | | || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 14959 | 14587 | 372 | 9883 | 2618 | 8 | 1869.9 | Dungeon | 14959 | 14587 | 372 | 9883 | 2618 | 8 | 1869.9 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:7: 3208 daAuts D:4: 2611 daAuts D:2: 2282 daAuts D:6: 1912 daAuts D:1: 1888 daAuts D:3: 1587 daAuts D:5: 1377 daAuts D:8: 91 daAuts