Dungeon Crawl Stone Soup version 0.33-a0-221-g6c17059a10 (webtiles) character file. Game seed: 7755414930085901233 102 bayes525 the Firebug (level 4, 0/28 HPs) Began as a Deep Elf Fire Elementalist on Oct 9, 2024. Killed from afar by an orc wizard (6 damage) ... with a magic dart ... on level 3 of the Dungeon. The game lasted 00:05:52 (3827 turns). bayes525 the Firebug (Deep Elf Fire Elementalist) Turns: 3827, Time: 00:05:53 Health: 0/28 AC: 2 Str: 5 XL: 4 Next: 50% Magic: 10/10 EV: 12 Int: 22 God: Gold: 120 SH: 0 Dex: 15 Spells: 6/9 levels left rFire + . . a - +0 dagger rCold . . . (no shield) rNeg . . . i - +0 robe {rF+} rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.24/turn %: no passive effects @: confused A: magic regeneration a: Convert to Beogh You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 120 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles e - 19 stones h - 3 atropa-tipped darts o - 2 poisoned darts Armour d - a +0 leather armour i - a +0 robe of fire resistance (worn) m - a +2 ring mail of cold resistance Scrolls c - a scroll of poison {unknown} f - a scroll of fear {unknown} g - 2 scrolls of identify l - a scroll of enchant armour {unknown} Potions b - a potion of magic j - a potion of enlightenment k - a potion of lignification n - a potion of ambrosia p - 2 potions of curing {unknown} Skills: - Level 3.0 Fighting - Level 3.0 Dodging - Level 3.0 Stealth - Level 3.0 Spellcasting - Level 1.1 Conjurations + Level 3.4 Fire Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 52% 2x1d6 4% 1 b - Scorch Fire 36% 2d6 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 10% N/A 19% 3 Volatile Blastmotes Fire/Tloc 20% 2d11 19% 3 Flame Wave Conj/Fire 13% 2d6 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Uskayaw Beogh Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You now have 4/9 mp. A ribbon worm is nearby! A ribbon worm is nearby! Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the ribbon worm. The ribbon worm is severely wounded. The ribbon worm's fire resistance burns away. The foxfire hits the ribbon worm! The ribbon worm is burned terribly! You kill the ribbon worm! Your foxfire is destroyed! You now have 2/9 mp. Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. Your foxfire is destroyed! You start resting. Magic restored. MP restored: 9 You start waiting. A kobold comes into view. It is wielding a +0 club. A kobold is nearby! There is a stone staircase leading down here. Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You now have 8/9 mp. Your foxfire dissipates! The foxfire hits the kobold. The kobold is severely wounded. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You now have 7/9 mp. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the kobold. You kill the kobold! Your foxfire is destroyed! You now have 6/9 mp. You start resting. Your foxfire is destroyed! You start resting. Your foxfire is destroyed! x2 You start resting. Magic restored. MP restored: 9 You start waiting. A ball python comes into view. There is a stone staircase leading down here. There is a stone staircase leading down here. You see here a frilled lizard corpse. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You now have 8/9 mp. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You now have 7/9 mp. Your foxfire is destroyed! You start resting. Your foxfire is destroyed! x3 You start resting. Magic restored. MP restored: 9 Found a leather armour. Found a stone staircase leading up. You see here a +0 leather armour. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The ball python hisses angrily. You now have 8/9 mp. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the ball python. You kill the ball python! Your foxfire is destroyed! You now have 7/9 mp. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire is destroyed! You now have 6/9 mp. You start resting. Your foxfire is destroyed! x2 You start resting. Your foxfire is destroyed! You start resting. Your foxfire is destroyed! You start resting. Magic restored. MP restored: 9 There is an open door here. Found an escape hatch in the floor. Found an escape hatch in the ceiling. Found a stone staircase leading down. Found 12 gold pieces. You now have 44 gold pieces (gained 12). Found a scroll labelled ZEROW BAOMN. A goblin comes into view. It is wielding a +0 club. A goblin is nearby! Found a scroll labelled ASUSIM JOUFIY and an inky potion. You see here a scroll labelled ZEROW BAOMN. c - a scroll labelled ZEROW BAOMN The goblin shouts! Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You now have 8/9 mp. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the goblin but does no damage. Your foxfire is destroyed! The foxfire hits the goblin but does no damage. Your foxfire is destroyed! You now have 7/9 mp. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the goblin. The goblin is moderately wounded. Your foxfire is destroyed! The foxfire hits the goblin. You kill the goblin! Your foxfire is destroyed! Health restored: 22 You now have 6/9 mp. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire is destroyed! You now have 5/9 mp. You start resting. Your foxfire is destroyed! x3 You start resting. Your foxfire is destroyed! x2 You start resting. Magic restored. MP restored: 9 You start waiting. Done waiting. There is an open door here. Things that are here: a +0 club; a +0 plate armour Found a scroll of identify. f - a scroll labelled ASUSIM JOUFIY k - an inky potion g - 2 scrolls of identify (gained 1) As you read the scroll of identify, it crumbles to dust. k - a potion of lignification Unknown command. Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. As you open the large door, it creaks loudly! There is a large open door here. There is a large open door here. A kobold comes into view. It is wielding a +0 short sword. A kobold is nearby! A kobold is nearby! A kobold is nearby! Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The kobold throws a stone. The stone closely misses you. The stone hits your foxfire. You now have 8/9 mp. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You now have 7/9 mp. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the kobold. The kobold is severely wounded. Your foxfire is destroyed! The foxfire hits the kobold but does no damage. The kobold is severely wounded. Your foxfire is destroyed! The foxfire hits the kobold. You kill the kobold! Your foxfire is destroyed! You now have 6/9 mp. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You now have 5/9 mp. You start resting. Your foxfire is destroyed! x2 You start resting. Your foxfire is destroyed! x2 Your foxfire is destroyed! Magic restored. e - 10 stones (gained 5) Things that are here: a +0 short sword; a kobold corpse e - 18 stones (gained 8) MP restored: 9 Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. You open the large door. There is a large open door here. There is a large open door here. A ball python comes into view. A ball python is nearby! A ball python is nearby! A ball python is nearby! Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You now have 8/9 mp. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You now have 7/9 mp. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the ball python. The ball python is moderately wounded. The ball python hisses angrily. Your foxfire is destroyed! The foxfire hits the ball python. You kill the ball python! Your foxfire is destroyed! You now have 6/9 mp. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire is destroyed! x2 You start resting. Your foxfire is destroyed! x2 You start resting. Your foxfire is destroyed! You start resting. Your foxfire is destroyed! You start resting. Magic restored. MP restored: 9 Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. You open the door. There is an open door here. There is an open door here. A dart slug comes into view. A dart slug is nearby! A dart slug is nearby! Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You now have 8/9 mp. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the dart slug. The dart slug is heavily wounded. Your foxfire is destroyed! You now have 7/9 mp. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the dart slug. The dart slug is severely wounded. Your foxfire is destroyed! The foxfire hits the dart slug. The dart slug is almost dead. Your foxfire is destroyed! You now have 6/9 mp. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the dart slug. You kill the dart slug! Your foxfire is destroyed! You start resting. Your foxfire is destroyed! x2 You start resting. Your foxfire is destroyed! x2 You start resting. Magic restored. MP restored: 9 There is an open door here. A quokka comes into view. A quokka is nearby! A quokka is nearby! You see here a scroll of identify. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the quokka. You kill the quokka! You now have 7/9 mp. Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) g - 2 scrolls of identify (gained 1) You start resting. Magic restored. MP restored: 9 You see here a quokka corpse. Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. You open the large door. There is a large open door here. A hobgoblin comes into view. It is wielding a +0 club. There is a large open door here. A hobgoblin is nearby! A hobgoblin is nearby! A hobgoblin is nearby! Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The hobgoblin shouts! You hear a loud squeak. You now have 8/9 mp. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the hobgoblin. The hobgoblin is almost dead. Your foxfire is destroyed! You now have 7/9 mp. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the hobgoblin but does no damage. The hobgoblin is almost dead. Your foxfire is destroyed! The foxfire hits the hobgoblin. You kill the hobgoblin! Your foxfire is destroyed! You now have 6/9 mp. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You now have 5/9 mp. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire is destroyed! x2 A rat comes into view. A rat is nearby! A rat is nearby! Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire is destroyed! x2 You now have 4/9 mp. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire is destroyed! The foxfire hits the rat. You kill the rat! Your foxfire is destroyed! x2 You now have 3/9 mp. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire is destroyed! x2 You now have 2/9 mp. You start resting. Your foxfire is destroyed! You start resting. Your foxfire is destroyed! x3 You start resting. Magic restored. MP restored: 9 You now have 51 gold pieces (gained 7). You see here a +0 club. There is a stone staircase leading up here. You see here a frilled lizard skeleton. There is a stone staircase leading down here. A rat comes into view. A rat is nearby! A rat is nearby! A rat is nearby! The rat squeaks loudly. You closely miss the rat. The rat barely misses you. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the rat. You kill the rat! You now have 7/9 mp. Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. Magic restored. MP restored: 9 You start waiting. Done waiting. Found a stone staircase leading up. Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. You open the door. There is an open door here. Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. You open the door. There is an open door here. l - a scroll labelled ETEUDGH DARULA A hobgoblin comes into view. A hobgoblin is nearby! A hobgoblin is nearby! The hobgoblin shouts! You hear a shout! Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the hobgoblin. The hobgoblin is almost dead. The hobgoblin's fire resistance burns away. The hobgoblin barely misses you. You now have 7/9 mp. A hobgoblin is nearby! Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the hobgoblin. The hobgoblin is burned terribly! You kill the hobgoblin! You now have 5/9 mp. Terence the Veteran comes into view. He is wielding a +0 trident and wearing a +2 chain mail of cold resistance. Terence shouts! Terence hits you from afar with a +0 trident. You see here a hobgoblin corpse. You take 4 damage, and have 18/22 hp. Terence is nearby! Terence is nearby! Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Terence. Terence is lightly wounded. Terence's fire resistance burns away. Terence hits you from afar with a +0 trident. You take 6 damage, and have 12/22 hp. MASSIVE DAMAGE!! You now have 4/9 mp. Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Terence but do no damage. Terence barely misses you. You now have 2/9 mp. Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Terence but do no damage. Terence hits you from afar with a +0 trident. You take 4 damage, and have 8/22 hp. You now have 0/9 mp. Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Terence screams, "I want to be left alone!" Okay, then. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You start resting. Magic restored. You regained 7 hp, and now have 17/22 hp. MP restored: 9 You start resting. HP restored. Health restored: 22 You start waiting. Done waiting. You climb downwards. Level annotation: Terence There is a stone staircase leading up here. Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Terence. Terence is moderately wounded. Terence's fire resistance burns away. You now have 7/9 mp. Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Terence attacks as he pursues you! Terence barely misses you. Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Terence. Terence is burned terribly! Terence is almost dead. Terence hits you from afar with a +0 trident. You take 5 damage, and have 17/22 hp. MASSIVE DAMAGE!! You now have 6/9 mp. Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Scorch. You are very lightly contaminated with residual magic. Nothing appears to happen. Terence closely misses you. You now have 4/9 mp. Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Terence. Terence is burned terribly! You kill Terence! Training target 3.0 for Fighting reached! Your Fighting skill increases to level 3! You need to enable at least one skill for training. You have reached level 4! You feel clever. You regained 5 hp, and now have 22/28 hp. You now have 2/10 mp. You start resting. Your magical contamination has completely faded away. You regained 2 hp, and now have 24/28 hp. You start resting. HP restored. Health restored: 28 You regained 4 mp, and now have 7/10 mp. You start resting. Magic restored. MP restored: 10 There is a stone staircase leading up here. Things that are here: a +0 trident; a +2 chain mail of cold resistance; the human corpse of Terence You see here a hobgoblin skeleton. There is an open door here. Things that are here: a +0 plate armour; a +0 club b - 2 potions of magic (gained 1) A bat comes into view. A bat is nearby! A bat is nearby! Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You now have 9/10 mp. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the bat. You kill the bat! Your foxfire is destroyed! You now have 8/10 mp. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You now have 7/10 mp. You start resting. Your foxfire is destroyed! You start resting. Your foxfire is destroyed! x4 You start resting. Magic restored. MP restored: 10 m - a scroll labelled ECENTUFIMM Found a stone staircase leading down. Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. You open the door. A ball python comes into view. A ball python is nearby! A ball python is nearby! A ball python is nearby! There is an open door here. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You now have 9/10 mp. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the ball python. You kill the ball python! Your foxfire is destroyed! You now have 8/10 mp. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire is destroyed! You now have 7/10 mp. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire is destroyed! You start resting. Your foxfire is destroyed! x3 You start resting. Your foxfire is destroyed! You start resting. Magic restored. MP restored: 10 You start waiting. Done waiting. Could not explore, unopened door. Could not explore, unopened door. You open the door. There is an open door here. There is an open door here. A hobgoblin comes into view. The hobgoblin shouts! You see here a smoky emerald potion. A hobgoblin is nearby! A hobgoblin is nearby! A hobgoblin is nearby! You closely miss the hobgoblin. The hobgoblin hits you but does no damage. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The hobgoblin hits you. You take 4 damage, and have 24/28 hp. You now have 9/10 mp. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. There is not enough space to conjure foxfire! Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the hobgoblin. You kill the hobgoblin! You now have 7/10 mp. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. Your foxfire is destroyed! You start resting. Your foxfire is destroyed! n - a smoky emerald potion Magic restored. HP restored. Done exploring. Health restored: 28; MP restored: 10 Done exploring. Done exploring. Done exploring. Done exploring. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. As you read the scroll of identify, it crumbles to dust. n - a potion of ambrosia As you read the scroll labelled ECENTUFIMM, it crumbles to dust. You feel aware of your surroundings. You sensed 3 altars. It was a scroll of revelation. Found a stone staircase leading up. A rat comes into view. A rat is nearby! Found a hide-covered altar of Uskayaw. A kobold comes into view. It is wielding a +0 club. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Scorch. You are very lightly contaminated with residual magic. Nothing appears to happen. You now have 8/10 mp. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the kobold. You kill the kobold! The rat squeaks loudly. You now have 6/10 mp. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the rat. You kill the rat! You now have 4/10 mp. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. Your magical contamination has completely faded away. You start resting. Magic restored. MP restored: 10 A kobold comes into view. It is wielding a +0 dagger. A kobold is nearby! A kobold is nearby! Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the kobold. The kobold shouts! The kobold is severely wounded. The kobold's fire resistance burns away. You now have 8/10 mp. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Scorch. You are very lightly contaminated with residual magic. Nothing appears to happen. The kobold hits you with a +0 dagger. You take 2 damage, and have 26/28 hp. You now have 6/10 mp. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the kobold. The kobold is burned terribly! You kill the kobold! You now have 4/10 mp. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. HP restored. Your magical contamination has completely faded away. Health restored: 28 You regained 2 mp, and now have 6/10 mp. You start resting. Magic restored. MP restored: 10 Found 14 gold pieces. e - 19 stones (gained 1) You see here a +0 dagger. m - a +0 dagger You now have 65 gold pieces (gained 14). Adjust to which letter? (? for menu, Esc to quit) a - a +0 dagger; m - a +2 ring mail of cold resistance a - a +0 dagger (weapon) Found a stone staircase leading down. g - 2 scrolls of identify (gained 1) There is a stone staircase leading down here. An endoplasm comes into view. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the endoplasm. You kill the endoplasm! You now have 8/10 mp. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. Magic restored. MP restored: 10 Found a ring mail. An adder comes into view. The adder hisses angrily. An adder is nearby! An adder is nearby! Found an escape hatch in the floor. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You now have 9/10 mp. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Foxfire. You are very lightly contaminated with residual magic. Nothing appears to happen. The foxfire hits the adder. The adder is heavily wounded. Your foxfire is destroyed! The foxfire hits the adder. The adder is severely wounded. Your foxfire is destroyed! The adder bites you. You are poisoned. The adder poisons you! You take 2 damage, and have 26/28 hp. You now have 8/10 mp. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You feel sick. The adder bites you. You take 2 damage, and have 24/28 hp. You now have 7/10 mp. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You feel sick. The foxfire hits the adder. The adder is almost dead. Your foxfire is destroyed! The foxfire hits the adder. You kill the adder! Your foxfire is destroyed! Training target 3.0 for Dodging reached! Your Dodging skill increases to level 3! You need to enable at least one skill for training. You take 1 damage, and have 23/28 hp. You start resting. You feel sick. x2 Your foxfire is destroyed! x2 You take 2 damage, and have 21/28 hp. You start resting. You feel sick. You are no longer poisoned. Your magical contamination has completely faded away. Magic restored. HP restored. Found a stone staircase leading down. Health restored: 28; MP restored: 10 You now have 78 gold pieces (gained 13). There is a stone staircase leading down here. A ball python comes into view. Found 2 poisoned darts. Found a stone staircase leading down. A ball python is nearby! Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You now have 9/10 mp. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The ball python hisses angrily. The foxfire hits the ball python. The ball python is moderately wounded. Your foxfire is destroyed! You now have 8/10 mp. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the ball python. You kill the ball python! Your foxfire is destroyed! You now have 7/10 mp. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire is destroyed! You start resting. Your foxfire is destroyed! You start resting. Your foxfire is destroyed! x4 You start resting. Magic restored. MP restored: 10 You start waiting. Done waiting. You now have 95 gold pieces (gained 17). Found a fizzy inky potion. An endoplasm comes into view. You see here 2 poisoned darts. o - 2 poisoned darts Found 19 gold pieces. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You now have 9/10 mp. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the endoplasm. The endoplasm is lightly wounded. Your foxfire is destroyed! You now have 8/10 mp. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the endoplasm. The endoplasm is almost dead. Your foxfire is destroyed! The foxfire hits the endoplasm but does no damage. The endoplasm is almost dead. Your foxfire is destroyed! The foxfire hits the endoplasm. You kill the endoplasm! Your foxfire is destroyed! You now have 7/10 mp. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You start resting. Your foxfire is destroyed! x2 You start resting. Your foxfire is destroyed! x2 You start resting. Magic restored. MP restored: 10 A bat comes into view. Found an escape hatch in the ceiling. You see here a fizzy inky potion. p - a fizzy inky potion Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You now have 9/10 mp. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the bat. You kill the bat! Your foxfire is destroyed! You now have 8/10 mp. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire is destroyed! You now have 7/10 mp. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire is destroyed! You start resting. Your foxfire is destroyed! x2 You start resting. Your foxfire is destroyed! x3 You start resting. Magic restored. MP restored: 10 You start waiting. Done waiting. You now have 114 gold pieces (gained 19). Found 6 gold pieces. You now have 120 gold pieces (gained 6). You see here a ball python skeleton. You open the door. There is an open door here. A dart slug comes into view. Found a fizzy inky potion. The helpless dart slug fails to defend itself. You puncture the dart slug! You kill the dart slug! Found a mace. p - 2 fizzy inky potions (gained 1) You open the door. An orc priest, 2 orc wizards and 2 orcs come into view. The orc wizard shouts! The orc priest shouts! The orc shouts! x2 The orc wizard shouts! Found 53 gold pieces and a pair of gloves. Found a roughly hewn altar of Beogh. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! The orc closely misses you. The orc priest shouts, "Beogh offers mercy even to people such as you. Join us and be reborn!" (press Y on the ability menu to convert to Beogh) There is an open door here. You take 10 damage, and have 18/28 hp. MASSIVE DAMAGE!! Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc. You kill the orc! You now have 8/10 mp. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc wizard. The orc wizard is moderately wounded. The orc wizard's fire resistance burns away. You now have 6/10 mp. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc wizard. The orc wizard is burned terribly! The orc wizard is heavily wounded. You now have 4/10 mp. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Scorch. You are very lightly contaminated with residual magic. Nothing appears to happen. You now have 3/10 mp. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The orc wizard barely misses you. You now have 2/10 mp. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the orc wizard but does no damage. The orc wizard is heavily wounded. Your foxfire is destroyed! The foxfire hits the orc wizard but does no damage. The orc wizard is heavily wounded. Your foxfire is destroyed! The orc wizard points at you and mumbles some strange words. The puff of flame hits you. You resist. You take 1 damage, and have 18/28 hp. You now have 1/10 mp. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The orc priest threatens, "Beogh's wrath is as vast as their mercy. Make your choice!" The foxfire hits the orc wizard. The orc wizard is lightly wounded. Your foxfire is destroyed! The foxfire hits the orc wizard but does no damage. The orc wizard is heavily wounded. The foxfire hits the orc wizard. The orc wizard is burned terribly! The orc wizard is severely wounded. Your foxfire is destroyed! You now have 0/10 mp. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. You barely miss the orc wizard. The orc wizard is severely wounded. The foxfire hits the orc wizard. The orc wizard is moderately wounded. Your foxfire is destroyed! The orc wizard is no longer more vulnerable to fire. The orc wizard points at you and mumbles some strange words. You resist with some effort. The orc priest miscasts a cantrip. The orc priest threatens, "Beogh's wrath is as vast as their mercy. Make your choice!" The orc wizard attacks as it pursues you! The orc wizard barely misses you. Your magical contamination has completely faded away. The orc wizard attacks as it pursues you! The orc wizard closely misses you. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * The orc wizard attacks as it pursues you! The orc wizard barely misses you. You take 13 damage, and have 6/28 hp. MASSIVE DAMAGE!! Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc wizard. The orc wizard is almost dead. The orc wizard's fire resistance burns away. The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes! You now have 0/10 mp. Sorry, you're not good enough to have a special ability. Unknown command. Okay, then. Okay, then. Okay, then. Okay, then. Okay, then. Magic courses through your body. Something hits you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 5/28 hp. MP restored: 10 Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Okay, then. You hear some strange, mumbled words. You are confused. You bump into the rock wall. You hit something. Reactivating autopickup. You feel a bit more experienced. A magic dart appears from out of thin air! Deactivating autopickup; reactivate with Ctrl-A. The magic dart hits you. You die... *,* ###........#.#** *,* #...######.# *,* #.....# #.#****** *,*#######...#.## #.#<,,,,, *,*#............###.#****** *,*#................# *,*#.......÷.####.>.# *,**######'#.# ##..# *,* #@#.# #..# #.* #)#.# ###..#### #.* #.#.# #.......# **#####.########{#.# #.......#*** *,..........o{.oo#.# #.......+,,, *,...........o###### #.......#*** ,,...........##..o## #.......# ,,...........#oß$ß.# #.......# ,,...........'.).._###.......# You could see an orc priest and an orc. Vanquished Creatures An orc wizard (D:3) Terence (D:2) An adder (D:3) 6 dart slugs A ribbon worm (D:2) An orc (D:3) 3 endoplasms 3 giant cockroaches (D:1) 5 goblins 4 hobgoblins 2 jackals (D:1) 6 kobolds 2 quokkas (D:2) 6 ball pythons 5 bats A frilled lizard (D:2) 8 rats 56 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bayes525 the Deep Elf Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 275 | D:1 | Reached XP level 2. HP: 15/16 MP: 4/8 276 | D:1 | Reached skill level 1 in Fighting 433 | D:1 | Learned a level 2 spell: Scorch 975 | D:1 | Reached XP level 3. HP: 20/21 MP: 6/9 2629 | D:2 | Noticed Terence 2800 | D:2 | Killed Terence 2801 | D:2 | Reached XP level 4. HP: 22/28 MP: 2/10 3195 | D:3 | Found a hide-covered altar of Uskayaw. 3805 | D:3 | Found a roughly hewn altar of Beogh. 3827 | D:3 | Killed from afar by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_seaside, layout_rooms D:2: layout_basic, minmay_misc_feat_square, uniq_terence D:3: layout_basic, lemuel_round_altar, chequers_ecumenical_altar_grove, kennysheep_orc_chapel Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 | 3.0 Fighting | 1 3 | 3.0 Dodging | 3 | 3.0 Spellcasting | | 3.0 Conjurations | | 1.1 Fire Magic | | 3.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 2 | 1 || 3 Dagger | | 3 || 3 Cast: Foxfire | 116 | 26 || 142 Scorch | 12 | 10 || 22 Use: Scroll | 4 | 2 || 6 Potion | | 1 || 1 Stab: Sleeping | | 1 || 1 Armour: Leather armour | 11 | || 11 Robe | 5 | 8 || 13 Dodge: Dodged | 18 | 5 || 23 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3830 | 3751 | 79 | 2032 | 913 | 3 | 1276.7 | Dungeon | 3830 | 3751 | 79 | 2032 | 913 | 3 | 1276.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1603 daAuts D:1: 1578 daAuts D:3: 648 daAuts