Dungeon Crawl Stone Soup version 0.33-a0-221-g6c17059a10 (webtiles) character file. Game seed: 9070148358481467784 1246 bayes525 the Slasher (level 8, -9/49 HPs) Began as a Deep Elf Fire Elementalist on Oct 9, 2024. Mangled by Duvessa ... wielding a +0 short sword of distortion (18 damage) ... on level 6 of the Dungeon. The game lasted 00:13:00 (8952 turns). bayes525 the Slasher (Deep Elf Fire Elementalist) Turns: 8952, Time: 00:13:01 Health: -9/49 AC: 7 Str: 8 XL: 8 Next: 25% Magic: 9/14 EV: 11 Int: 23 God: Gold: 262 SH: 0 Dex: 18 Spells: 7/13 levels left rFire . . . a - +9 great sword of Intuition {flame, rElec Str+3} rCold + . . (shield currently unavailable) rNeg . . . p - +3 leather armour {rC+} rPois . (no helmet) rElec + (no cloak) rCorr + (no gloves) SInv . n - +0 pair of boots "Vesogig" {Dex+3} Will ..... (no amulet) Stlth ++ h - ring of resist corrosion HPRegen 0.28/turn (no ring) MPRegen 0.28/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 342 gold pieces. You spent 80 gold pieces at shops. Inventory: Hand Weapons a - the +9 great sword of Intuition (weapon) {flame, rElec Str+3} (You found it on level 3 of the Dungeon) Str+3: It affects your strength (+3). rElec: It insulates you from electricity. b - a +1 sling Missiles v - 2 javelins w - a throwing net y - 5 poisoned darts Armour c - a +0 robe n - the +0 pair of boots "Vesogig" (worn) {Dex+3} (You found it on level 5 of the Dungeon) Dex+3: It affects your dexterity (+3). p - a +3 leather armour of cold resistance (worn) q - a +0 pair of boots Jewellery h - a ring of resist corrosion (left hand) m - a ring of magical power C - an amulet of magic regeneration Talismans j - a blade talisman Scrolls r - a scroll of silence {unknown} s - a scroll of teleportation t - a scroll of noise x - 2 scrolls of blinking {unknown} z - 3 scrolls of fog {unknown} A - a scroll of identify B - a scroll of enchant weapon Potions e - 3 potions of mutation {unknown} f - a potion of brilliance {unknown} g - a potion of haste {unknown} i - 2 potions of curing k - a potion of degeneration {unknown} l - a potion of heal wounds o - a potion of invisibility D - a potion of lignification {unknown} Skills: - Level 5.0 Fighting + Level 6.3 Long Blades - Level 3.0 Dodging - Level 3.0 Stealth - Level 3.0 Spellcasting - Level 1.1 Conjurations - Level 2.0 Hexes - Level 4.0 Fire Magic You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 60% 2x1d7 6% 1 b - Scorch Fire 42% 2d6 4% 2 e - Inner Flame Hex/Fire 17% N/A 14% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Volatile Blastmotes Fire/Tloc 24% 2d12 22% 3 Flame Wave Conj/Fire 15% 2d7 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Nemelex Xobeh Shops: D:3 * D:5 : Annotations: D:6 Duvessa Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The foxfire hits the bombardier beetle but does no damage. The bombardier beetle is moderately wounded. Your foxfire is destroyed! The foxfire hits the bombardier beetle but does no damage. The bombardier beetle is moderately wounded. Your foxfire is destroyed! You now have 9/12 mp. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The foxfire hits the bombardier beetle but does no damage. The bombardier beetle is moderately wounded. Your foxfire is destroyed! The foxfire hits the bombardier beetle. The bombardier beetle is heavily wounded. Your foxfire is destroyed! Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the bombardier beetle. The bombardier beetle is almost dead. The bombardier beetle's fire resistance burns away. You now have 8/12 mp. Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the bombardier beetle. You kill the bombardier beetle! You have reached level 7! Health restored: 44 You now have 6/13 mp. You start resting. Magic restored. MP restored: 13 You start waiting. Done waiting. Found a scroll labelled IRREUZEONO and a scroll of identify. x - a scroll labelled IRREUZEONO y - a scroll of identify As you read the scroll of identify, it crumbles to dust. i - 2 potions of curing A scorpion and an iguana come into view. Found a leather armour. Found a stone staircase leading down. There are monsters nearby! Found a stone staircase leading up. Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You now have 12/13 mp. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the scorpion but does no damage. Your foxfire is destroyed! The iguana hisses angrily. You now have 11/13 mp. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the scorpion. The scorpion is moderately wounded. Your foxfire is destroyed! The foxfire hits the scorpion. The scorpion is moderately wounded. Your foxfire is destroyed! You now have 10/13 mp. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the iguana. The iguana is severely wounded. The iguana's fire resistance burns away. The foxfire hits the scorpion. The scorpion is heavily wounded. Your foxfire is destroyed! The scorpion misses you. You now have 9/13 mp. Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the scorpion. The scorpion is almost dead. The scorpion's fire resistance burns away. The scorpion stings you but does no damage. You now have 7/13 mp. Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Scorch. You are very lightly contaminated with residual magic. Nothing appears to happen. Your foxfire dissipates. The scorpion stings you. The iguana bites you! You take 10 damage, and have 34/44 hp. MASSIVE DAMAGE!! You now have 5/13 mp. Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the iguana. The iguana is burned terribly! You kill the iguana! The scorpion completely misses you. The scorpion closely misses you. Your Long Blades skill increases to level 2! You now have 3/13 mp. Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the scorpion. The scorpion is burned terribly! You kill the scorpion! You now have 2/13 mp. You start resting. Your magical contamination has completely faded away. You regained 2 hp, and now have 36/44 hp. You start resting. HP restored. Health restored: 44 You regained 8 mp, and now have 11/13 mp. You start resting. Magic restored. MP restored: 13 You see here a scorpion corpse. Found 5 poisoned darts. You see here 5 poisoned darts. y - 5 poisoned darts An adder comes into view. A hound comes into view. The adder hisses angrily. Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the adder. The adder is severely wounded. The adder's fire resistance burns away. The hound barks! The adder closely misses you. You now have 11/13 mp. Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the adder. The adder is burned terribly! You kill the adder! You now have 9/13 mp. You see here an adder corpse. Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the hound. The hound is moderately wounded. The hound's fire resistance burns away. The hound completely misses you. You now have 8/13 mp. Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the hound. The hound is burned terribly! You kill the hound! Your Long Blades skill increases to level 3! You now have 6/13 mp. Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. Magic restored. MP restored: 13 You start waiting. Done waiting. Found 13 gold pieces. Found a scale mail. Found a scroll labelled IRREUZEONO. Found a scroll labelled PUDAICH ZICIOD. z - a scroll labelled PUDAICH ZICIOD An adder comes into view. An adder is nearby! Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the adder. The adder hisses angrily. The adder is moderately wounded. The adder's fire resistance burns away. Something shouts, "Begone, thou rough-hewn tip-merry dewberry!" You now have 11/13 mp. Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the adder. The adder is burned terribly! You kill the adder! You now have 9/13 mp. You start resting. Magic restored. MP restored: 13 You now have 197 gold pieces (gained 6). An ogre comes into view. It is wielding a +0 giant club. Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (dangerous; 16% risk of failure) Press: ? - help, Dir - move target, f - ogre Aim: an ogre, wielding a +0 giant club (asleep, chance to affect: 71%) The ogre is filled with an inner flame. You now have 10/13 mp. Casting: Inner Flame (dangerous; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the ogre. Flame seeps out of the ogre. The ogre is lightly wounded. The ogre's fire resistance burns away. The ogre is engulfed in blazing flames. Flame seeps out of the ogre. You now have 8/13 mp. Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the ogre. The ogre is burned terribly! The ogre explodes! You now have 6/13 mp. You start resting. Magic restored. MP restored: 13 You start waiting. Done waiting. You now have 211 gold pieces (gained 14). You see here a +0 giant club. z - 3 scrolls labelled PUDAICH ZICIOD (gained 2) There is a stone staircase leading down here. A bombardier beetle comes into view. Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You now have 12/13 mp. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You now have 11/13 mp. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the bombardier beetle. The bombardier beetle is lightly wounded. Your foxfire is destroyed! The foxfire hits the bombardier beetle. The bombardier beetle is lightly wounded. The foxfire hits the bombardier beetle. The bombardier beetle is lightly wounded. Your foxfire is destroyed! x2 You now have 10/13 mp. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Foxfire. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the bombardier beetle but does no damage. The bombardier beetle is lightly wounded. Your foxfire is destroyed! x2 You now have 9/13 mp. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the bombardier beetle. The bombardier beetle is moderately wounded. Your foxfire is destroyed! The foxfire hits the bombardier beetle. The bombardier beetle is moderately wounded. Your foxfire is destroyed! You now have 8/13 mp. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the bombardier beetle. The bombardier beetle is moderately wounded. Your foxfire is destroyed! You now have 7/13 mp. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the bombardier beetle. The bombardier beetle is moderately wounded. Your foxfire is destroyed! The foxfire hits the bombardier beetle but does no damage. The bombardier beetle is moderately wounded. Your foxfire is destroyed! Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the bombardier beetle. The bombardier beetle is severely wounded. The bombardier beetle's fire resistance burns away. The foxfire hits the bombardier beetle. The bombardier beetle is burned terribly! The bombardier beetle is almost dead. Your foxfire is destroyed! You now have 5/13 mp. Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the bombardier beetle. The bombardier beetle is burned terribly! You kill the bombardier beetle! Your Long Blades skill increases to level 4! You now have 3/13 mp. Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. Your foxfire is destroyed! Your magical contamination has completely faded away. You start resting. Magic restored. MP restored: 13 You start waiting. Done waiting. 2 orcs come into view. The orc moves out of view. An orc is nearby! An orc is nearby! An orc is nearby! You now have 224 gold pieces (gained 13). There are no items here. An orc priest and an orc come into view. An orc wizard comes into view. It is wielding a +0 dagger. Found a scroll of identify. The orc wizard shouts! The orc priest shouts! Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The orc shouts! x2 An orc comes into view. It is wielding a +0 hand axe. An orc comes into view. It is wielding a +0 flail. You now have 12/13 mp. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Foxfire. You are very lightly contaminated with residual magic. Nothing appears to happen. The orc shouts! The foxfire hits the orc. The orc is heavily wounded. Your foxfire is destroyed! The foxfire hits the orc. You kill the orc! Your foxfire is destroyed! The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! The orc priest shouts, "Surrender to Beogh and we'll let you live!" (press Y on the ability menu to convert to Beogh) You take 16 damage, and have 28/44 hp. MASSIVE DAMAGE!! You now have 11/13 mp. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc. You kill the orc! You hear a shout! You now have 9/13 mp. Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc priest. The orc priest threatens, "Beogh's wrath is as vast as their mercy. Make your choice!" The orc priest is heavily wounded. The orc priest's fire resistance burns away. The orc priest threatens, "Beogh's wrath is as vast as their mercy. Make your choice!" You now have 8/13 mp. Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc wizard. The orc wizard is heavily wounded. The orc wizard's fire resistance burns away. The orc priest invokes the aid of Beogh against you. Beogh smites you! An orc comes into view. It is wielding a +0 dagger. You take 10 damage, and have 18/44 hp. MASSIVE DAMAGE!! You now have 6/13 mp. Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (dangerous; 16% risk of failure) Press: ? - help, Dir - move target, f - orc priest Aim: an orc priest, wielding a +0 mace (heavily wounded, more vulnerable to fire, chance to affect: 71%) The orc priest is filled with an inner flame. You now have 3/13 mp. Casting: Inner Flame (dangerous; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the orc. The orc is almost dead. The orc priest invokes the aid of Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * You take 7 damage, and have 11/44 hp. You now have 2/13 mp. You feel much better. The orc priest is no longer more vulnerable to fire. The foxfire hits the orc wizard. The orc wizard is burned terribly! The orc wizard is severely wounded. Your foxfire is destroyed! The orc wizard hits you with a +0 dagger. Your magical contamination has completely faded away. You regained 24 hp, and now have 35/44 hp. The orc attacks as it pursues you! The orc hits you with a +0 flail! The orc priest threatens, "Beogh's wrath is as vast as their mercy. Make your choice!" The orc priest barely misses you. You take 8 damage, and have 27/44 hp. You slash the orc priest! You burn the orc priest. The orc priest explodes! The fiery explosion engulfs the orc!! You kill the orc! The fiery explosion engulfs you! * * * LOW HITPOINT WARNING * * * The fiery explosion engulfs the orc!!! You kill the orc! The orc wizard is no longer more vulnerable to fire. You take 17 damage, and have 10/44 hp. MASSIVE DAMAGE!! The orc wizard gestures at you while chanting. You easily resist. The orc wizard casts a spell at you. You are confused. You bump into the rock wall. The orc wizard points at you and mumbles some strange words. You are more confused. You bump into the rock wall. You're too confused to move! You bump into the rock wall. You closely miss the orc wizard. The orc wizard is severely wounded. The orc wizard hits you with a +0 dagger. You bump into the rock wall. The orc wizard hits you but does no damage. You closely miss the orc wizard. The orc wizard is severely wounded. The orc wizard closely misses you. The orc hits you but does no damage. The orc barely misses you. The orc wizard hits you but does no damage. The orc wizard attacks as it pursues you! The orc wizard hits you with a +0 dagger. You take 1 damage, and have 14/44 hp. You slice the orc wizard!! You burn the orc wizard. You kill the orc wizard! The orc hits you but does no damage. You're too confused to cast spells. You feel less confused. The orc hits you but does no damage. Things that are here: a +0 dagger; a +0 robe You slash the orc! You burn the orc. You kill the orc! An orc is nearby! An orc is nearby! Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You now have 9/13 mp. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the orc. The orc is lightly wounded. The foxfire hits the orc. The orc is almost dead. Your foxfire is destroyed! You now have 8/13 mp. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the orc. You kill the orc! Your foxfire is destroyed! Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You now have 7/13 mp. You start resting. Your foxfire is destroyed! You start resting. Your foxfire is destroyed! x2 You start resting. Your foxfire is destroyed! x2 You start resting. Magic restored. You regained 5 hp, and now have 22/44 hp. MP restored: 13 You start resting. HP restored. Health restored: 44 You start waiting. Done waiting. Things that are here: a +0 hand axe; an orc skeleton You see here a +0 flail. Found 4 boomerangs. You see here a +0 mace. A - a scroll of identify B - a scroll of enchant weapon x - 2 scrolls labelled IRREUZEONO (gained 1) C - an amulet of magic regeneration A shadow imp comes into view. A shadow imp is nearby! Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the shadow imp. The shadow imp shouts! The shadow imp is heavily wounded. The shadow imp's fire resistance burns away. You now have 11/13 mp. Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the shadow imp. The shadow imp is burned terribly! The shadow imp is almost dead. You now have 9/13 mp. Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the shadow imp. The shadow imp is burned terribly! You kill the shadow imp! You now have 7/13 mp. You start resting. Magic restored. MP restored: 13 You start waiting. Done waiting. You now have 232 gold pieces (gained 8). Found a stone staircase leading down. You see here 4 boomerangs. You see here a +0 war axe. You see here a +0 scale mail. You see here a +0 scale mail. e - 2 red potions (gained 1) You see here an adder skeleton. Done exploring. Done exploring. Done exploring. Done exploring. You see here a +0 leather armour. There is a stone staircase leading down here. You climb downwards. Found a red potion. There is a stone staircase leading up here. Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You now have 12/13 mp. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You now have 11/13 mp. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the adder. The adder is moderately wounded. The adder hisses angrily. Your foxfire is destroyed! The foxfire hits the adder. The adder is severely wounded. Your foxfire is destroyed! The foxfire hits the adder. The adder is almost dead. You now have 10/13 mp. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the adder. You kill the adder! Your foxfire is destroyed! Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Foxfire. You are very lightly contaminated with residual magic. Nothing appears to happen. Your foxfire is destroyed! You now have 9/13 mp. You start resting. Your foxfire is destroyed! x3 You start resting. Your magical contamination has completely faded away. You start resting. Magic restored. MP restored: 13 Found 7 stones. Found 11 gold pieces. Found a stone staircase leading down. e - 3 red potions (gained 1) Found 19 gold pieces. A scorpion comes into view. A scorpion is nearby! Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You now have 12/13 mp. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the scorpion but does no damage. Your foxfire is destroyed! The foxfire hits the scorpion. The scorpion is lightly wounded. Your foxfire is destroyed! You now have 11/13 mp. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the scorpion. The scorpion is lightly wounded. Your foxfire is destroyed! The foxfire hits the scorpion but does no damage. The scorpion is lightly wounded. Your foxfire is destroyed! Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the scorpion. The scorpion is severely wounded. The scorpion's fire resistance burns away. The foxfire hits the scorpion. The scorpion is burned terribly! The scorpion is almost dead. The foxfire hits the scorpion. The scorpion is burned terribly! You kill the scorpion! Your foxfire is destroyed! You now have 9/13 mp. Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. Magic restored. MP restored: 13 You start waiting. Done waiting. You now have enough gold to buy a book of Minor Magic on D:5. You can access your shopping list by pressing '$'. You now have 251 gold pieces (gained 19). You now have 262 gold pieces (gained 11). Search for what [? for help]? ring Unknown command. Unknown command. An adder comes into view. Found a chain mail. The adder hisses angrily. Found a flux talisman. Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the adder. The adder is severely wounded. The adder's fire resistance burns away. You now have 11/13 mp. Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the adder. The adder is burned terribly! You kill the adder! You hear a shout! x2 You now have 9/13 mp. You start resting. An orc comes into view. It is wielding a +0 war axe. Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc. The orc is heavily wounded. The orc's fire resistance burns away. You hear a shout! You now have 8/13 mp. Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc. The orc is burned terribly! The orc is almost dead. The orc closely misses you. You now have 6/13 mp. An orc is nearby! Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc but do no damage. The orc hits you with a +0 war axe. An orc priest comes into view. It is wielding a +0 dagger. You take 4 damage, and have 40/44 hp. You now have 4/13 mp. There are monsters nearby! Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Scorch. You are very lightly contaminated with residual magic. Nothing appears to happen. The orc hits you but does no damage. You now have 3/13 mp. Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc. The orc is burned terribly! You kill the orc! You now have 1/13 mp. Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You slice the orc priest!! You burn the orc priest. You kill the orc priest! An orc wizard comes into view. It is wielding a +0 dagger. Training target 5.0 for Long Blades reached! Your Long Blades skill increases to level 5! You need to enable at least one skill for training. An orc comes into view. It is wielding a +0 short sword. The orc wizard hits you but does no damage. Items here: )) [[. You slash the orc wizard! You burn the orc wizard. You kill the orc wizard! You barely miss the orc. The orc hits you with a +0 short sword. The orc barely misses you. Your magical contamination has completely faded away. You take 4 damage, and have 38/44 hp. You slice the orc!! You burn the orc. You kill the orc! You start resting. HP restored. Health restored: 44 You regained 5 mp, and now have 8/13 mp. You start resting. Magic restored. MP restored: 13 You start waiting. Done waiting. Found a purple potion. Found 6 stones. D - a purple potion An iguana comes into view. The iguana hisses angrily. An iguana is nearby! An iguana is nearby! Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You now have 12/13 mp. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the iguana but does no damage. You now have 11/13 mp. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You now have 10/13 mp. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire is destroyed! The foxfire hits the iguana. The iguana is lightly wounded. Your foxfire is destroyed! The foxfire hits the iguana but does no damage. The iguana is lightly wounded. Your foxfire is destroyed! The foxfire hits the iguana but does no damage. The iguana is lightly wounded. Your foxfire is destroyed! Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire is destroyed! You now have 9/13 mp. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the iguana but does no damage. The iguana is lightly wounded. The foxfire hits the iguana. The iguana is moderately wounded. Your foxfire is destroyed! You now have 8/13 mp. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You now have 7/13 mp. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the iguana. The iguana is heavily wounded. The iguana's fire resistance burns away. The foxfire hits the iguana but does no damage. The iguana is heavily wounded. Your foxfire is destroyed! The foxfire hits the iguana. The iguana is burned terribly! The iguana is severely wounded. Your foxfire is destroyed! x2 The iguana barely misses you. The foxfire hits the iguana but does no damage. The iguana is severely wounded. Your foxfire is destroyed! You now have 6/13 mp. Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Scorch. You are very lightly contaminated with residual magic. Nothing appears to happen. The foxfire hits the iguana but does no damage. The iguana is severely wounded. Your foxfire is destroyed! The iguana bites you. You take 1 damage, and have 43/44 hp. You now have 4/13 mp. Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the iguana. The iguana is severely wounded. The iguana bites you but does no damage. Health restored: 44 You now have 2/13 mp. Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the iguana. The iguana is burned terribly! You kill the iguana! You hear a shout! You now have 0/13 mp. You start resting. Duvessa, Sister of Dowan comes into view. She is wielding a +0 short sword of distortion. Okay, then. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. Your magical contamination has completely faded away. Your surroundings suddenly seem different. You start resting. Magic restored. MP restored: 13 You start waiting. A hound comes into view. Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The hound barks! An ice beast comes into view. You now have 12/13 mp. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the hound. The hound is moderately wounded. The foxfire hits the hound but does no damage. The hound is moderately wounded. Your foxfire is destroyed! You now have 11/13 mp. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the hound. The hound is moderately wounded. Your foxfire is destroyed! You now have 10/13 mp. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the hound. The hound is heavily wounded. Your foxfire is destroyed! The foxfire hits the hound. The hound is heavily wounded. Your foxfire is destroyed! The foxfire hits the hound. The hound is severely wounded. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Foxfire. You are very lightly contaminated with residual magic. Nothing appears to happen. You now have 9/13 mp. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the hound. The hound is severely wounded. The hound's fire resistance burns away. The hound closely misses you. An ogre comes into view. It is wielding a +0 giant club. The hound bites you but does no damage. You now have 7/13 mp. Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Scorch. Nothing appears to happen. The hound barely misses you. You now have 6/13 mp. Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the ice beast. The ice beast melts! The ice beast is moderately wounded. The ice beast's fire resistance burns away. The hound bites you. The ice beast hits you. The ice beast freezes you. You resist. The hound misses you. You take 9 damage, and have 35/44 hp. MASSIVE DAMAGE!! You now have 4/13 mp. Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the hound. The hound is burned terribly! You kill the hound! The ice beast misses you. You have reached level 8! You feel clever. You regained 5 hp, and now have 40/49 hp. You now have 2/14 mp. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The ice beast barely misses you. You now have 59/73 hp. You slash the ice beast! You melt the ice beast! The ice beast is almost dead. The ice beast hits you. The ice beast freezes you. You resist. You take 4 damage, and have 55/73 hp. You slice the ice beast!! You melt the ice beast. You kill the ice beast! You slash the ogre! You burn the ogre. The ogre is heavily wounded. The ogre closely misses you. You barely miss the ogre. The ogre is heavily wounded. The ogre hits you with a +0 giant club!! You take 18 damage, and have 37/73 hp. MASSIVE DAMAGE!! You hit the ogre. You burn the ogre. The ogre is severely wounded. You slice the ogre!! You burn the ogre. You kill the ogre! Your Long Blades skill increases to level 6! You start resting. You feel a strong urge to attack something. You start resting. You are no longer berserk. You are exhausted. You feel yourself slow down. You now have 25/49 hp. You start resting. Your magical contamination has completely faded away. You start resting. You feel yourself speed up. You regained 6 hp, and now have 32/49 hp. You regained 6 mp, and now have 11/14 mp. You start resting. You recover from your berserk rage. You regained 2 hp, and now have 34/49 hp. You regained 2 mp, and now have 13/14 mp. You start resting. Magic restored. MP restored: 14 You start resting. HP restored. Health restored: 49 You see here a +0 giant club. There is a fountain of clear blue water here. Dowan, Brother of Duvessa comes into view. He is wielding a +0 dagger. Dowan is nearby! Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (dangerous; 14% risk of failure) Press: ? - help, Dir - move target, f - Dowan Aim: Dowan, wielding a +0 dagger and wearing a +2 robe (wandering, hasn't noticed you, chance to affect: 71%) Dowan struggles to resist. Dowan shouts! Dowan says, "My weaknesses are her strengths!" You now have 11/14 mp. Casting: Inner Flame (dangerous; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (dangerous; 14% risk of failure) Press: ? - help, Dir - move target, f/p - Dowan Aim: Dowan, wielding a +0 dagger and wearing a +2 robe (chance to affect: 71%) Dowan is filled with an inner flame. Duvessa shouts! You hear a bark! You now have 8/14 mp. Casting: Inner Flame (dangerous; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You now have 7/14 mp. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Foxfire. You are very lightly contaminated with residual magic. Nothing appears to happen. The foxfire hits Dowan but does no damage. Your foxfire is destroyed! The foxfire hits Dowan. Flame seeps out of Dowan. Dowan is lightly wounded. Your foxfire is destroyed! Dowan is engulfed in blazing flames. Flame seeps out of Dowan. Dowan says, "My weaknesses are her strengths!" Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Dowan. Duvessa weeps, and shakes her weapon. Duvessa goes berserk! Dowan explodes! The fiery explosion engulfs Duvessa! Duvessa is lightly wounded. Duvessa is engulfed in blazing flames. x2 You now have 5/14 mp. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Duvessa. Duvessa is heavily wounded. Duvessa's fire resistance burns away. You now have 3/14 mp. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Duvessa. Duvessa is burned terribly! Duvessa is severely wounded. Duvessa hits you with a +0 short sword of distortion. You blink. A wight comes into view. It is wielding a +2 flail of venom. A wight comes into view. It is wielding a +0 morningstar. Duvessa hits you with a +0 short sword of distortion! You blink. You take 15 damage, and have 34/49 hp. MASSIVE DAMAGE!! You now have 1/14 mp. Okay, then. Okay, then. Okay, then. Okay, then. Okay, then. Okay, then. You feel much better. Duvessa closely misses you. Health restored: 49 Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Duvessa. Duvessa is burned terribly! Duvessa is almost dead. Duvessa barely misses you. Duvessa hits you with a +0 short sword of distortion. Space warps horribly around you! You take 18 damage, and have 31/49 hp. MASSIVE DAMAGE!! You now have 0/14 mp. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Magic courses through your body. A wight comes into view. It is wielding a +3 long sword. Duvessa hits you with a +0 short sword of distortion. You take 5 damage, and have 26/49 hp. MP restored: 14 Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the wight. The wight is heavily damaged. The wight's fire resistance burns away. Duvessa hits you with a +0 short sword of distortion. Space warps horribly around you! * * * LOW HITPOINT WARNING * * * Duvessa closely misses you. Your magical contamination has completely faded away. You take 18 damage, and have 8/49 hp. MASSIVE DAMAGE!! You now have 12/14 mp. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Duvessa. Duvessa is burned terribly! Duvessa is almost dead. You hear a bark! A hound comes into view. Duvessa barely misses you. You now have 11/14 mp. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the wight. The wight is burned terribly! The wight is severely damaged. Duvessa hits you but does no damage. Space warps horribly around you!! You die... ### ## #....###### ### #.##....... . ..## #....# ...###..## #....# .........# #....# ##.###z○#####....# .h..zz○.e........#####.# #....§§@...###.#.......# #..###.##### #.#(......# #. #. #.###.....# . .. #..# ####.# ### ##.# # #.# # #.# #.# ## #.# #. You could see Duvessa (berserk, combustible), a hound and 3 wights. Vanquished Creatures Eustachio (D:5) A water moccasin (D:3) An ice beast (D:6) 2 ogres 2 scorpions Dowan (D:6) 2 bombardier beetles (D:5) 3 orc priests 2 hounds 4 iguanas 2 orc wizards 10 adders A shadow imp (D:5) 2 white imps (D:5) A dart slug (D:3) 3 ribbon worms (D:2) 14 orcs 8 ball pythons 7 bats 5 endoplasms 2 giant cockroaches 3 goblins 9 hobgoblins 5 jackals 5 kobolds 6 quokkas 6 frilled lizards 4 rats 112 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bayes525 the Deep Elf Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 300 | D:1 | Reached skill level 1 in Fighting 300 | D:1 | Reached XP level 2. HP: 16/16 MP: 2/8 329 | D:1 | Learned a level 2 spell: Scorch 1797 | D:2 | Reached XP level 3. HP: 14/21 MP: 2/9 2031 | D:2 | Learned a level 3 spell: Inner Flame 3755 | D:3 | Reached XP level 4. HP: 27/27 MP: 7/10 3870 | D:3 | Found Hoseic's General Store. 3876 | D:3 | Bought a potion of heal wounds for 50 gold pieces 3876 | D:3 | Bought a scroll of teleportation for 30 gold pieces 3876 | D:3 | Found a sparkling altar of Nemelex Xobeh. 4312 | D:3 | Noticed a water moccasin 4366 | D:3 | Killed a water moccasin 4367 | D:3 | Reached XP level 5. HP: 33/33 MP: 4/11 5009 | D:3 | Identified the +9 great sword of Intuition {flame, rElec | Str+3} 5103 | D:3 | Reached XP level 6. HP: 29/38 MP: 2/12 6355 | D:5 | Entered Level 5 of the Dungeon 6355 | D:5 | Found Kaefib's Book Shop. 6358 | D:5 | Identified the +0 pair of boots "Vesogig" {Dex+3} 6422 | D:5 | Noticed Eustachio 6427 | D:5 | Killed Eustachio 6428 | D:5 | Reached skill level 5 in Fighting 6450 | D:5 | Reached skill level 1 in Long Blades 6884 | D:5 | Reached XP level 7. HP: 44/44 MP: 6/13 7065 | D:5 | Reached skill level 2 in Long Blades 7142 | D:5 | Reached skill level 3 in Long Blades 7574 | D:5 | Reached skill level 4 in Long Blades 8452 | D:6 | Reached skill level 5 in Long Blades 8628 | D:6 | Noticed Duvessa 8778 | D:6 | Reached XP level 8. HP: 40/49 MP: 2/14 8785 | D:6 | Reached skill level 6 in Long Blades 8939 | D:6 | Noticed Dowan 8944 | D:6 | Killed Dowan 8952 | D:6 | Mangled by Duvessa Illustrated notes Levels and vault maps discovered: D:1: reono_arrival_forest_river, layout_basic D:2: layout_basic, nrook_campfire D:3: layout_loops_cross, nemelex_xobeh_ov_fountains_minmay, serial_shops, nicolae_shop_stone D:4: layout_rooms D:5: layout_loops_ring, serial_shops, nicolae_shop_waterfront, hangedman_decor_push, uniq_eustachio D:6: layout_loops_ring, nicolae_elevator_lobby_asterisk, uniq_duvessa Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Stealth | 3 | 3.0 Fighting | 1 2 3 4 5 | 5.0 Hexes | 2 | 2.0 Fire Magic | 4 | 4.0 Dodging | 3 | 3.0 Long Blades | 1 5 6 | 6.3 Spellcasting | | 3.0 Conjurations | | 1.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 1 | | || 1 Great sword | | 8 | 15 || 23 Fire: Sling | 5 | | || 5 Cast: Foxfire | 58 | 70 | 35 || 163 Scorch | 29 | 33 | 40 || 102 Inner Flame | | 1 | 4 || 5 Use: Scroll | 3 | 6 | 2 || 11 Potion | | | 4 || 4 Stab: Sleeping | 1 | | || 1 Armour: Robe | 2 | | || 2 Leather armour | 6 | 24 | 30 || 60 Dodge: Dodged | 3 | 27 | 21 || 51 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 8974 | 8887 | 87 | 5051 | 2003 | 6 | 1495.7 | Dungeon | 8974 | 8887 | 87 | 5051 | 2003 | 6 | 1495.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 2041 daAuts D:5: 1926 daAuts D:1: 1743 daAuts D:3: 1647 daAuts D:4: 930 daAuts D:6: 685 daAuts