Dungeon Crawl Stone Soup version 0.33-a0-223-g09451382ac (webtiles) character file. Game seed: 12724631394465935122 468 bayes525 the Sneak (level 6, -9/37 HPs) Began as a Deep Elf Fire Elementalist on Oct 9, 2024. Was an Initiate of Gozag. Killed by an exploding Duvessa (46 damage) ... ignited by their inner flame ... on level 4 of the Dungeon. The game lasted 00:13:50 (5534 turns). bayes525 the Sneak (Deep Elf Fire Elementalist) Turns: 5534, Time: 00:13:51 Health: -9/37 AC: 3 Str: 15 XL: 6 Next: 81% Magic: 3/12 EV: 11 Int: 22 God: Gozag Gold: 350 SH: 4 Dex: 15 Spells: 5/11 levels left rFire . . . b - +1 sling of No Interval {speed, Str+4} rCold . . . z - +0 buckler rNeg . . . j - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... E - amulet of magic regeneration Stlth +++ y - ring of willpower HPRegen 0.26/turn w - +6 ring of strength MPRegen 0.66/turn %: no passive effects @: gold aura A: magic regeneration a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were on level 4 of the Dungeon. You worshipped Gozag. Gozag was aware of your devotion. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 412 gold pieces. You paid 62 gold pieces to Gozag. Inventory: Hand Weapons a - a +0 dagger b - the +1 sling of No Interval (weapon) {speed, Str+4} (You took it off an orc on level 3 of the Dungeon) Str+4: It affects your strength (+4). i - a +0 short sword x - a +0 sling Missiles d - 31 stones k - 4 silver javelins l - 5 curare-tipped darts Armour c - a +0 robe j - a +0 leather armour (worn) z - a +0 buckler (worn) Jewellery h - a ring of see invisible w - a +6 ring of strength (right hand) y - a ring of willpower (left hand) E - an amulet of magic regeneration (around neck) Talismans q - a beast talisman u - a serpent talisman Scrolls f - a scroll of fog g - a scroll of acquirement m - 2 scrolls of enchant weapon {unknown} s - a scroll of poison {unknown} v - a scroll of blinking B - a scroll of enchant armour {unknown} Potions e - a potion of enlightenment {unknown} n - a potion of magic o - a potion of resistance {unknown} p - a potion of invisibility {unknown} r - a potion of heal wounds t - 2 potions of lignification A - a potion of curing C - a potion of brilliance {unknown} D - a potion of ambrosia {unknown} Skills: - Level 3.0 Fighting - Level 5.0 Ranged Weapons + Level 3.7 Dodging - Level 5.0 Stealth - Level 3.0 Spellcasting - Level 1.1 Conjurations - Level 2.0 Hexes - Level 3.2 Fire Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 48% 2x1d6 9% 1 b - Scorch Fire 34% 2d6 9% 2 e - Inner Flame Hex/Fire 14% N/A 22% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 10% 3d8 26% 2 Static Discharge Conj/Air 10% 3-4/arc 26% 2 Sigil of Binding Hex 12% N/A 28% 3 Blink Tloc 6% N/A 32% 2 Lesser Beckoning Tloc 6% N/A 32% 2 Volatile Blastmotes Fire/Tloc 20% 2d11 32% 3 Flame Wave Conj/Fire 12% 2d6 65% 4 Cause Fear Hex 6% N/A 67% 4 Anguish Hex/Necr 3% N/A 80% 4 Airstrike Air 1% 2d(1-17) 91% 4 Summon Lightning Spire Summ/Air 3% 3d4 91% 4 Enfeeble Hex 6% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Gozag Wu Jian Portals: Abyss: D:4 Annotations: D:4 2 transporters, Blink in Vault, Dowan; lembark's ghost, novice DsNe Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Scorch (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You now have 10/11 mp. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You now have 9/11 mp. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the kobold. The kobold is severely wounded. Your foxfire is destroyed! The foxfire hits the kobold. You kill the kobold! Your foxfire is destroyed! You now have 8/11 mp. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire is destroyed! x2 You now have 7/11 mp. You start resting. Your foxfire is destroyed! You start resting. Your foxfire is destroyed! x3 You start resting. Magic restored. MP restored: 11 You start waiting. Done waiting. Found an opulent altar of Gozag. You now have 164 gold pieces (gained 7). d - 31 stones (gained 4); y - a ring of willpower Things that are here: a +0 short sword; a kobold corpse You now have 165 gold pieces (gained 1). You now have 167 gold pieces (gained 2). You now have 168 gold pieces (gained 1). You now have 170 gold pieces (gained 2). You now have 171 gold pieces (gained 1). You now have 173 gold pieces (gained 2). You now have 175 gold pieces (gained 2). You now have 177 gold pieces (gained 2). Okay, then. There is an opulent altar of Gozag here. You kneel at the altar of Gozag. You kneel at the altar of Gozag. Gozag welcomes you! You pay a service fee of 62 gold. Found an ornate altar of the Wu Jian Council. Things that are here: a +0 leather armour; a +0 hand axe You see here a +0 war axe. z - a scroll of identify Found a robe. Found a stone staircase leading down. Found a scale mail. An orc comes into view. It is wielding a +0 whip. Found a potion of lignification. An orc is nearby! An orc is nearby! Fire: b) +1 sling of No Interval {speed, Str+4} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 whip and wearing a +0 scale mail (asleep, 98% to hit) You shoot a sling bullet. The sling bullet hits the orc. The orc shouts! The orc is heavily wounded. Fire: b) +1 sling of No Interval {speed, Str+4} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 whip and wearing a +0 scale mail (heavily wounded, 62% to hit) You shoot a sling bullet. The sling bullet closely misses the orc. An orc comes into view. It is wielding a +0 club. Fire: b) +1 sling of No Interval {speed, Str+4} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 whip and wearing a +0 scale mail (heavily wounded, 62% to hit) You shoot a sling bullet. The sling bullet closely misses the orc. The orc shouts! The sling bullet hits the orc! You kill the orc! Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You now have 10/11 mp. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the orc but does no damage. The orc is heavily wounded. Your foxfire is destroyed! The foxfire hits the orc but does no damage. The orc is heavily wounded. Your foxfire is destroyed! An orc comes into view. It is wielding a +0 hand axe. You now have 9/11 mp. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the orc but does no damage. The orc is heavily wounded. Your foxfire is destroyed! The foxfire hits the orc but does no damage. The orc is heavily wounded. Your foxfire is destroyed! The foxfire hits the orc. You kill the orc! You now have 8/11 mp. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Foxfire. You are very lightly contaminated with residual magic. Nothing appears to happen. The foxfire hits the orc. The orc is lightly wounded. Your foxfire is destroyed! The foxfire hits the orc. The orc is moderately wounded. Your foxfire is destroyed! The foxfire hits the orc. The orc is heavily wounded. Your foxfire is destroyed! You now have 7/11 mp. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You now have 6/11 mp. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the orc. The orc is almost dead. Your foxfire is destroyed! The foxfire hits the orc. You kill the orc! Your foxfire is destroyed! You now have 5/11 mp. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire is destroyed! You now have 4/11 mp. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire is destroyed! x3 You now have 3/11 mp. You start resting. Your foxfire is destroyed! x2 Your magical contamination has completely faded away. You start resting. Your foxfire is destroyed! x2 You start resting. Magic restored. MP restored: 11 You start waiting. Done waiting. You now have 119 gold pieces (gained 4). Things that are here: a +0 whip; a +0 scale mail You now have 123 gold pieces (gained 4). You see here a +0 hand axe. You now have 131 gold pieces (gained 8). Things that are here: a +0 club; 3 boomerangs You see here a +0 scale mail. Found 9 gold pieces. t - 2 potions of lignification (gained 1) You now have 140 gold pieces (gained 9). Things that are here: a +0 club; 3 boomerangs A quokka comes into view. Found a green potion. Okay, then. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You now have 10/11 mp. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You now have 9/11 mp. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You now have 8/11 mp. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. There is not enough space to conjure foxfire! Fire: b) +1 sling of No Interval {speed, Str+4} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - quokka Aim: a quokka (asleep, ally target, 98% to hit) Okay, then. Your foxfire is destroyed! The foxfire hits the quokka. The quokka is almost dead. Your foxfire is destroyed! x2 Fire: b) +1 sling of No Interval {speed, Str+4} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - quokka Aim: a quokka (almost dead, 45% to hit) You shoot a sling bullet. The sling bullet completely misses the quokka. Your foxfire is destroyed! Fire: b) +1 sling of No Interval {speed, Str+4} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - quokka Aim: a quokka (almost dead, 45% to hit) You shoot a sling bullet. The sling bullet hits the quokka. You kill the quokka! You start resting. Magic restored. MP restored: 11 You start waiting. Done waiting. You now have 146 gold pieces (gained 6). A - a green potion You now have 155 gold pieces (gained 9). Found a dagger. A frilled lizard comes into view. A frilled lizard is nearby! A frilled lizard is nearby! Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the frilled lizard. You kill the frilled lizard! You now have 9/11 mp. Casting: Scorch (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You now have 8/11 mp. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You now have 7/11 mp. You start resting. Your foxfire is destroyed! You start resting. Your foxfire is destroyed! x2 You start resting. Magic restored. MP restored: 11 You start waiting. Done waiting. You now have 164 gold pieces (gained 9). Found a leather armour. Found an escape hatch in the ceiling. You now have 175 gold pieces (gained 11). A hobgoblin comes into view. You see here 11 gold pieces. A hobgoblin is nearby! Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You now have 10/11 mp. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You now have 9/11 mp. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the hobgoblin. The hobgoblin is almost dead. The hobgoblin shouts! Your foxfire is destroyed! The foxfire hits the hobgoblin. You kill the hobgoblin! Your foxfire is destroyed! You now have 8/11 mp. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire is destroyed! x2 Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire is destroyed! x2 You now have 7/11 mp. You start resting. Your foxfire is destroyed! x2 You start resting. Your foxfire is destroyed! You start resting. Your foxfire is destroyed! You start resting. Magic restored. MP restored: 11 You now have 186 gold pieces (gained 11). Okay, then. There is an escape hatch in the ceiling here. You now have 189 gold pieces (gained 3). You see here a staff of cold. Things that are here: a +0 leather armour; a +0 hand axe Things that are here: a +0 leather armour; a +0 hand axe You see here 2 darts of dispersal. Done exploring. Done exploring. Done exploring. You see here a +0 dagger. There is a stone staircase leading down here. You climb downwards. Menkaure shouts! You hear a bark! There is a stone staircase leading up here. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Menkaure. Menkaure is burned terribly! Menkaure is lightly damaged. Menkaure's fire resistance burns away. You now have 9/11 mp. Casting: Scorch (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Menkaure. Menkaure is burned terribly! Menkaure is severely damaged. Menkaure hums, "It doesn't hurt if you pull your brain out of your nose yourself." You now have 7/11 mp. Casting: Scorch (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Menkaure. Menkaure is burned terribly! Menkaure is almost destroyed. You now have 5/11 mp. Casting: Scorch (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Menkaure. Menkaure is burned terribly! You destroy Menkaure! Training target 2.0 for Hexes reached! Your Hexes skill increases to level 2! You need to enable at least one skill for training. Your Ranged Weapons skill gained 3 levels and is now at level 3! You have reached level 6! Health restored: 37 You now have 4/12 mp. You start resting. A hound comes into view. A hound is nearby! Fire: b) +1 sling of No Interval {speed, Str+4} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - hound Aim: a hound (wandering, hasn't noticed you, 48% to hit) You shoot a sling bullet. The sling bullet barely misses the hound. The hound barks! You hear an angry hiss. Casting: Scorch (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the hound. The hound is lightly wounded. The hound's fire resistance burns away. The hound bites you but does no damage. You now have 2/12 mp. Casting: Scorch (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the hound. The hound is burned terribly! The hound is almost dead. You hear an angry hiss. The hound bites you. You take 1 damage, and have 36/37 hp. You now have 1/12 mp. Casting: Scorch (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Scorch (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You shoot a sling bullet. The sling bullet barely misses the hound. The hound completely misses you. The hound bites you. You take 1 damage, and have 35/37 hp. You shoot a sling bullet. The sling bullet barely misses the hound. The hound barely misses you. You shoot a sling bullet. The sling bullet hits the hound. You kill the hound! Your Ranged Weapons skill increases to level 4! You start resting. HP restored. Health restored: 37 You regained 2 mp, and now have 3/12 mp. You start resting. An adder comes into view. You regained 3 mp, and now have 6/12 mp. Casting: Scorch (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The adder hisses angrily. You now have 5/12 mp. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the adder but does no damage. Your foxfire is destroyed! The foxfire hits the adder. The adder is heavily wounded. Your foxfire is destroyed! You now have 4/12 mp. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Foxfire. You are very lightly contaminated with residual magic. Nothing appears to happen. The foxfire hits the adder. You kill the adder! Your foxfire is destroyed! You now have 3/12 mp. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You start resting. Your foxfire is destroyed! You start resting. Your foxfire is destroyed! x2 You start resting. Your magical contamination has completely faded away. You start resting. Magic restored. MP restored: 12 You start waiting. A ball python comes into view. You see here 5 gold pieces. You see here 4 gold pieces. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The ball python hisses angrily. You now have 11/12 mp. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the ball python. You kill the ball python! Your foxfire is destroyed! You now have 10/12 mp. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire is destroyed! You now have 9/12 mp. Your foxfire dissipates! Your foxfire is destroyed! You now have 194 gold pieces (gained 5). Your foxfire is destroyed! You now have 200 gold pieces (gained 6). You now have 204 gold pieces (gained 4). You start resting. Magic restored. MP restored: 12 You start waiting. Done waiting. You now have 211 gold pieces (gained 7). Found a scroll labelled QOETWI WUIVYGE. v - 2 scrolls labelled QOETWI WUIVYGE (gained 1) There is a stone staircase leading up here. Blink to where? Press: ? - help, Dir - move target As you read the scroll labelled QOETWI WUIVYGE, it crumbles to dust. It was a scroll of blinking. Found a stone staircase leading down. There is a stone staircase leading down here. Found a scroll labelled RETUCO PURUIFF. B - a scroll labelled RETUCO PURUIFF As you read the scroll of identify, it crumbles to dust. A - a potion of curing 2 gnolls come into view. Found an inky potion. There are monsters nearby! Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You now have 11/12 mp. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the gnoll. The gnoll is lightly wounded. Your foxfire is destroyed! The gnoll shouts! You now have 10/12 mp. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You hear a shout! The foxfire hits the gnoll. The gnoll is heavily wounded. Your foxfire is destroyed! The foxfire hits the gnoll but does no damage. The gnoll is heavily wounded. Your foxfire is destroyed! A gnoll comes into view. It is wielding a +0 flail. A gnoll bouda comes into view. It is wielding a +0 club. You now have 9/12 mp. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the gnoll. The gnoll is severely wounded. Your foxfire is destroyed! A gnoll comes into view. It is wielding a +0 spear. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the gnoll. The gnoll is almost dead. Your foxfire is destroyed! The foxfire hits the gnoll. You kill the gnoll! Your foxfire is destroyed! You now have 8/12 mp. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the gnoll. The gnoll is lightly wounded. Your foxfire is destroyed! The gnoll bouda gazes fiercely through you! You feel your attacks grow feeble. You now have 7/12 mp. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the gnoll. The gnoll is moderately wounded. Your foxfire is destroyed! The foxfire hits the gnoll but does no damage. The gnoll is moderately wounded. Your foxfire is destroyed! Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire dissipates. The foxfire hits the gnoll. The gnoll is almost dead. Your foxfire is destroyed! The gnoll barely misses you. You now have 6/12 mp. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll bouda. The gnoll bouda is lightly wounded. The gnoll bouda's fire resistance burns away. The foxfire hits the gnoll. The gnoll is lightly wounded. Your foxfire is destroyed! The gnoll misses you. You now have 4/12 mp. Your attacks no longer feel as feeble. Your foxfire dissipates. The gnoll attacks as it pursues you! The gnoll barely misses you. Casting: Scorch (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll. The gnoll is moderately wounded. The gnoll's fire resistance burns away. The gnoll hits you with a +0 flail! You take 8 damage, and have 29/37 hp. MASSIVE DAMAGE!! You now have 3/12 mp. Casting: Scorch (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll. You kill the gnoll! The gnoll hits you from afar with a +0 spear. You take 2 damage, and have 27/37 hp. You now have 1/12 mp. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 spear. You take 6 damage, and have 21/37 hp. The gnoll is distracted by your dazzling golden aura. The gnoll is no longer more vulnerable to fire. The gnoll attacks as it pursues you! The gnoll misses you. The gnolls pick up the pace! The gnoll shouts! The gnoll attacks as it pursues you! The gnoll closely misses you. The gnoll closely misses you. The gnoll attacks as it pursues you! The gnoll barely misses you. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 spear. You take 5 damage, and have 17/37 hp. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 spear. You take 4 damage, and have 13/37 hp. Okay, then. Casting: Scorch (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll. The gnoll is severely wounded. The gnoll's fire resistance burns away. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 9/37 hp. You now have 2/12 mp. Casting: Scorch (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll. The gnoll is burned terribly! You kill the gnoll! You now have 0/12 mp. A gnoll bouda is nearby! There is a stone staircase leading down here. There is a stone staircase leading up here. Casting: Scorch (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The gnoll bouda gazes fiercely through you! You feel your attacks grow feeble. You now have 9/12 mp. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the gnoll bouda. The gnoll bouda is moderately wounded. Your foxfire is destroyed! You now have 8/12 mp. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the gnoll bouda. The gnoll bouda is heavily wounded. Your foxfire is destroyed! The foxfire hits the gnoll bouda. The gnoll bouda is heavily wounded. Your foxfire is destroyed! You now have 7/12 mp. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Foxfire. You are very lightly contaminated with residual magic. Nothing appears to happen. Your attacks no longer feel as feeble. The foxfire hits the gnoll bouda. The gnoll bouda is severely wounded. Your foxfire is destroyed! The foxfire hits the gnoll bouda. The gnoll bouda is severely wounded. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the gnoll bouda. You kill the gnoll bouda! Your foxfire is destroyed! Training target 5.0 for Ranged Weapons reached! Your Ranged Weapons skill increases to level 5! You need to enable at least one skill for training. You now have 6/12 mp. You start resting. A gnoll is nearby! A gnoll is nearby! A gnoll is nearby! Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the gnoll but does no damage. Your foxfire is destroyed! The foxfire hits the gnoll. The gnoll is moderately wounded. Your foxfire is destroyed! You now have 5/12 mp. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the gnoll. The gnoll is heavily wounded. Your foxfire is destroyed! The foxfire hits the gnoll. The gnoll is almost dead. Your foxfire is destroyed! Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the gnoll. You kill the gnoll! Your foxfire is destroyed! You now have 4/12 mp. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your magical contamination has completely faded away. You now have 3/12 mp. You start resting. Your foxfire is destroyed! x3 You start resting. Your foxfire is destroyed! You start resting. Your foxfire is destroyed! You start resting. Magic restored. You regained 8 hp, and now have 30/37 hp. MP restored: 12 You start resting. HP restored. Health restored: 37 You now have 217 gold pieces (gained 6). You see here a +0 flail. You now have 222 gold pieces (gained 5). Things that are here: a +0 club; a +0 robe You see here a +0 flail. Found a sling. Found a one-way gate to the infinite horrors of the Abyss. You see here a +0 sling. Dowan, Brother of Duvessa comes into view. He is wielding a +0 dagger. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You now have 11/12 mp. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Dowan shouts! Duvessa, Sister of Dowan comes into view. She is wielding a +0 short sword. You now have 10/12 mp. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits Dowan. Dowan is lightly wounded. Your foxfire is destroyed! The foxfire hits Dowan. Dowan is moderately wounded. Your foxfire is destroyed! The foxfire hits Duvessa. Duvessa is lightly wounded. Your foxfire is destroyed! The foxfire hits Duvessa. Duvessa is lightly wounded. Your foxfire is destroyed! Unknown command. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? c - Inner Flame Adjust to which letter? e - Inner Flame Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (quite dangerous; 19% risk of failure) Press: ? - help, Dir - move target, f - Duvessa Aim: Duvessa, wielding a +0 short sword and wearing a +3 leather armour (lightly wounded, chance to affect: 50%) Duvessa resists with some effort. You now have 7/12 mp. Casting: Inner Flame (quite dangerous; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (quite dangerous; 19% risk of failure) Press: ? - help, Dir - move target, f - Dowan, p - Duvessa Aim: Dowan, wielding a +0 dagger and wearing a +0 robe (moderately wounded, ally target, chance to affect: 67%) Dowan struggles to resist. The foxfire hits Duvessa but does no damage. Duvessa is lightly wounded. Your foxfire is destroyed! The foxfire hits Duvessa but does no damage. Duvessa is lightly wounded. Your foxfire is destroyed! You now have 4/12 mp. Casting: Inner Flame (quite dangerous; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (quite dangerous; 19% risk of failure) Press: ? - help, Dir - move target, f/p - Dowan Aim: Dowan, wielding a +0 dagger and wearing a +0 robe (moderately wounded, chance to affect: 67%) Dowan is filled with an inner flame. Dowan smirks and points a slender finger. You now have 1/12 mp. Casting: Inner Flame (quite dangerous; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Dowan casts a spell at you. You resist with some effort. You see here a +0 sling. Dowan says, "Magic and the sword, together, will defeat you." Duvessa says, "I don't care about looks, I care about technique!" Dowan casts a spell at Duvessa. Duvessa seems to speed up. Dowan's robes are whipped around by a magical breeze. Duvessa attacks as she pursues you! Duvessa hits you with a +0 short sword. There is a stone staircase leading up here. You take 3 damage, and have 34/37 hp. Duvessa barely misses you. Duvessa closely misses you. You climb upwards. There is a stone staircase leading down here. You start resting. HP restored. Health restored: 37 You regained 2 mp, and now have 8/12 mp. You start resting. Magic restored. MP restored: 12 There is a stone staircase leading down here. You climb downwards. Level annotation: Dowan; Duvessa; lembark's ghost, novice DsNe There is a stone staircase leading up here. Found 17 gold pieces. Found a ring mail. Found a buckler. You now have 239 gold pieces (gained 17). Found 15 gold pieces. You see here a +0 buckler. z - a +0 buckler You start putting on your armour. You continue putting on your +0 buckler. x4 You finish putting on your +0 buckler. Unknown command. The iron imp shouts! You now have 254 gold pieces (gained 15). You now have 261 gold pieces (gained 7). Found a transporter. m - 2 scrolls labelled OKEOTS PEBRIMI (gained 1) You open the door. An endoplasm comes into view. Found a sling. There is an open door here. Casting: Inner Flame (quite dangerous; 28% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the endoplasm. You kill the endoplasm! You now have 10/12 mp. You now have 267 gold pieces (gained 6). Magic restored. There is an open door here. You now have 283 gold pieces (gained 16). An orc wizard and an orc come into view. The orc wizard shouts! The orc shouts! MP restored: 12 Casting: Scorch (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc. The orc is almost dead. The orc's fire resistance burns away. You hear a shout! An orc comes into view. It is wielding a +0 whip. The orc hits you with a +0 whip. You take 3 damage, and have 34/37 hp. You now have 10/12 mp. Casting: Scorch (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc wizard. The orc wizard is heavily wounded. The orc wizard's fire resistance burns away. You block the orc's attack. You now have 8/12 mp. Casting: Scorch (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc. The orc is burned terribly! You kill the orc! You now have 6/12 mp. Casting: Scorch (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc. The orc is almost dead. The orc's fire resistance burns away. The orc wizard points at you and mumbles some strange words. The puff of flame hits you. You take 2 damage, and have 33/37 hp. You now have 5/12 mp. Casting: Scorch (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Scorch. You are very lightly contaminated with residual magic. Nothing appears to happen. The orc wizard hits you with a +0 dagger. You take 2 damage, and have 31/37 hp. You now have 3/12 mp. Casting: Scorch (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc. The orc is burned terribly! You kill the orc! The orc wizard hits you with a +0 dagger. You take 2 damage, and have 29/37 hp. You now have 1/12 mp. Casting: Scorch (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The orc wizard is no longer more vulnerable to fire. The orc wizard gestures at you while chanting. The magic dart hits you! You take 6 damage, and have 23/37 hp. Casting: Scorch (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the orc wizard. The orc wizard is severely wounded. The foxfire hits the orc wizard. The orc wizard is almost dead. Your foxfire is destroyed! Casting: Foxfire (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Fire: b) +1 sling of No Interval {speed, Str+4} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (almost dead, 53% to hit) You shoot a sling bullet. The sling bullet closely misses the orc wizard. Fire: b) +1 sling of No Interval {speed, Str+4} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (almost dead, 53% to hit) You shoot a sling bullet. The sling bullet barely misses the orc wizard. The orc wizard hits you with a +0 dagger. Fire: b) +1 sling of No Interval {speed, Str+4} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (almost dead, 53% to hit) You shoot a sling bullet. The sling bullet closely misses the orc wizard. Your magical contamination has completely faded away. Fire: b) +1 sling of No Interval {speed, Str+4} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (almost dead, 53% to hit) You shoot a sling bullet. The sling bullet closely misses the orc wizard. The orc wizard hits you with a +0 dagger. You take 3 damage, and have 20/37 hp. Fire: b) +1 sling of No Interval {speed, Str+4} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (almost dead, 53% to hit) You shoot a sling bullet. The sling bullet barely misses the orc wizard. The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes for a moment. Fire: b) +1 sling of No Interval {speed, Str+4} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (almost dead, slightly transparent, 53% to hit) You shoot a sling bullet. The sling bullet hits the orc wizard. You kill the orc wizard! You start resting. Magic restored. You regained 10 hp, and now have 30/37 hp. MP restored: 12 You start resting. HP restored. Health restored: 37 You start waiting. Done waiting. Okay, then. You now have 290 gold pieces (gained 7). Things that are here: a +0 dagger; a +0 robe You now have 297 gold pieces (gained 7). You see here a +0 whip. Found a stone staircase leading down. You now have 305 gold pieces (gained 8). Things that are here: a +0 whip; 2 boomerangs; a +0 leather armour There is a stone staircase leading down here. Found a stone staircase leading up. Found 16 gold pieces. Found a black potion. C - an inky potion You now have 311 gold pieces (gained 6). You see here a +0 flail. You now have 315 gold pieces (gained 4). You see here a +0 flail. Found a leather armour. You now have 331 gold pieces (gained 16). D - a black potion Found a transporter. Found a stone staircase leading down. The kobold brigand shouts! Found 8 gold pieces. E - an amulet of magic regeneration You feel stronger. w - a +6 ring of strength (right hand) You're wearing all the rings you can. Remove which one? (? for menu, Esc to cancel) < or h - a ring of see invisible; > or w - a +6 ring of strength You remove your ring of see invisible. y - a ring of willpower (left hand) You start putting on your amulet. You continue putting on your amulet of magic regeneration. x5 You finish putting on your amulet of magic regeneration. E - an amulet of magic regeneration (around neck) The amulet throbs as it attunes itself to your body. Found a scroll of blinking. You pick up a book of Storms and begin reading... You add the spells Static Discharge, Airstrike and Summon Lightning Spire to your library. Annotate which branch? (. - D:4, ? - help, ! - show branch list) Current level annotation: 2 transporters New annotation for D:4 (include '!' for warning): 2 transporters, Blink in Vault Lembark's ghost turns its malevolent gaze towards you. Lembark's ghost whispers, "Everlasting silence awaits you..." You now have 339 gold pieces (gained 8). You now have 350 gold pieces (gained 11). A kobold comes into view. It is wielding a +0 whip. Fire: b) +1 sling of No Interval {speed, Str+4} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 whip (asleep, 98% to hit) You shoot a sling bullet. The sling bullet hits the kobold! You kill the kobold! You start waiting. Duvessa is nearby! Casting: Foxfire (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (quite dangerous; 22% risk of failure) Press: ? - help, Dir - move target, f - Duvessa Aim: Duvessa, wielding a +0 short sword and wearing a +3 leather armour (wandering, hasn't noticed you, chance to affect: 50%) Duvessa is filled with an inner flame. You now have 9/12 mp. Casting: Inner Flame (quite dangerous; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Casting: Foxfire (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits Duvessa but does no damage. Your foxfire is destroyed! The foxfire hits Duvessa but does no damage. Casting: Foxfire (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Duvessa. Flame seeps out of Duvessa. Duvessa is lightly wounded. Duvessa's fire resistance burns away. You now have 7/12 mp. Casting: Scorch (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Duvessa. Duvessa is burned terribly! Flame seeps out of Duvessa. Duvessa is moderately wounded. Duvessa is engulfed in blazing flames. Flame seeps out of Duvessa. You now have 6/12 mp. Casting: Scorch (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Duvessa but do no damage. Your foxfire is destroyed! Duvessa says, "When magic and the sword combine, nothing stands against them." You now have 5/12 mp. Casting: Scorch (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Duvessa. Duvessa is burned terribly! Flame seeps out of Duvessa. Duvessa is almost dead. Duvessa is engulfed in blazing flames. You hear a distant wail of despair. Duvessa explodes! The fiery explosion engulfs you!!! Ouch! That really hurt! You die... Your body crumbles into a pile of gold. ##....#.#..## # #.# #.# #W.#.©.##..# #.# #.# #.# ##..####...# #.# #.# #.# .####......## #.# #.# #.# ..##........# #§# ##.###.# ............# #$# #......# ............# #.# #..##### ##..##.#.#..# #.# #..#### ##....#.#.#####@# #.....# #####....#....§○§# ##.##.# ......#######.#### #..#.# .####....#....# ##....# .# ##.#.#..### #.....# .# #.#..#..#### ##....# .# ##.........## ##.#.# ## #..........#### #.#.# ######.............# #.#.# There were no monsters in sight! Vanquished Creatures Menkaure (D:4) Duvessa (D:4) A hound (D:4) A gnoll bouda (D:4) Jessica (D:3) An iguana (D:2) 2 orc wizards Robin (D:2) 4 gnolls (D:4) 6 adders 9 orcs 9 ball pythons 2 bats (D:1) 7 endoplasms 3 giant cockroaches 11 goblins 6 hobgoblins 4 kobolds 2 quokkas (D:3) 3 frilled lizards 6 rats 81 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bayes525 the Deep Elf Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 262 | D:1 | Reached skill level 1 in Fighting 262 | D:1 | Reached XP level 2. HP: 16/16 MP: 0/8 400 | D:1 | Learned a level 2 spell: Scorch 1521 | D:2 | Reached XP level 3. HP: 20/21 MP: 3/9 1879 | D:2 | Reached XP level 4. HP: 13/27 MP: 1/10 2094 | D:2 | Noticed Robin 2156 | D:2 | Killed Robin 2799 | D:2 | Found a faded altar of an unknown god. 3301 | D:3 | Identified a scroll of acquirement 3326 | D:3 | Learned a level 3 spell: Inner Flame 3331 | D:3 | Noticed Jessica 3333 | D:3 | Killed Jessica 3334 | D:3 | Reached XP level 5. HP: 32/32 MP: 11/11 3352 | D:3 | Identified the +1 sling of No Interval {speed, Str+4} 3388 | D:3 | Reached skill level 5 in Stealth 3388 | D:3 | Reached skill level 1 in Hexes 3668 | D:3 | Found an opulent altar of Gozag. 3693 | D:3 | Became a worshipper of Gozag Ym Sagoz the Greedy 3732 | D:3 | Found an ornate altar of the Wu Jian Council. 4478 | D:4 | Noticed Menkaure 4482 | D:4 | Killed Menkaure 4483 | D:4 | Reached XP level 6. HP: 37/37 MP: 4/12 4897 | D:4 | Reached skill level 5 in Ranged Weapons 4976 | D:4 | Found a one-way gate to the infinite horrors of the Abyss. 4976 | D:4 | Noticed lembark's ghost (novice DsNe) 4982 | D:4 | Noticed Dowan 4984 | D:4 | Noticed Duvessa 5115 | D:4 | Found a transporter. 5438 | D:4 | Found a transporter. 5534 | D:4 | Killed Duvessa 5534 | D:4 | Killed by an exploding Duvessa... ignited by their inner | flame Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_ceremonial_halls, layout_rooms D:2: minmay_inner_zag, layout_basic, angelslayer_ecumenical_altar_muddy, uniq_robin D:3: layout_rooms, nicolae_gozag_seed_capital, lemuel_coloured_pillars_altar, uniq_jessica D:4: layout_loops_ring, gammafunk_ghost_abyssal_escape, minivault_25, uniq_menkaure, uniq_duvessa Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 3 4 5 | 5.0 Fighting | 1 2 3 | 3.0 Dodging | 3 | 3.7 Hexes | 2 | 2.0 Ranged Weapons | 3 5 | 5.0 Spellcasting | | 3.0 Conjurations | | 1.1 Fire Magic | | 3.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 8 | 19 || 27 Fire: Sling | | 19 || 19 Cast: Foxfire | 64 | 114 || 178 Scorch | 6 | 35 || 41 Inner Flame | | 4 || 4 Use: Scroll | | 6 || 6 Stab: Sleeping | | 1 || 1 Armour: Robe | 13 | || 13 Leather armour | 1 | 40 || 41 Dodge: Dodged | 14 | 35 || 49 Block: Buckler | | 1 || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5530 | 5361 | 169 | 2897 | 1252 | 4 | 1382.5 | Dungeon | 5530 | 5361 | 169 | 2897 | 1252 | 4 | 1382.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1604 daAuts D:1: 1509 daAuts D:3: 1393 daAuts D:4: 1023 daAuts