Dungeon Crawl Stone Soup version 0.33-a0-241-g07456b3189 (webtiles) character file. Game seed: 17072128344048381503 21299 bayes525 the Fighter (level 12, 0/116 HPs) Began as a Naga Alchemist on Oct 12, 2024. Was a High Priest of Cheibriados. Slain by a death yak (17 damage) ... on level 1 of the Lair of Beasts. The game lasted 01:03:46 (24897 turns). bayes525 the Fighter (Naga Alchemist) Turns: 24897, Time: 01:03:46 Health: 0/116 AC: 11 Str: 25 XL: 12 Next: 88% Magic: 11/27 EV: 17 Int: 34 God: Cheibriados [*****.] Gold: 495 SH: 7 Dex: 26 Spells: 2/19 levels left rFire . . . a - +4 trident (drain) rCold . . . P - +0 buckler rNeg . . . H - +3 leather armour of the Eternal Void {rElec Regen+} rPois + K - +2 hat rElec + t - scarf {shadows} rCorr . (no gloves) SInv + (no barding) Will +.... h - amulet of faith Stlth +++ k - +5 ring of evasion HPRegen 1.19/turn W - ring of magical power MPRegen 0.20/turn %: faith @: on blink cooldown, very slow A: AC +4, large, see invisible, deformed body, poison resistance, slowness 2, spit poison 1, naga tail 1 a: Spit Poison, Renounce Religion, Bend Time, Temporal Distortion, Slouch, Step From Time You were on level 1 of the Lair of Beasts. You worshipped Cheibriados. Cheibriados was extremely pleased with you. You visited 3 branches of the dungeon, and saw 14 of its levels. You also visited: Ossuary. You collected 895 gold pieces. You spent 400 gold pieces at shops. Inventory: Hand Weapons a - a +4 trident of draining (weapon) b - a +0 sling of flaming E - a +0 orcbow M - a +5 dagger of electrocution Y - a +0 broad axe Missiles n - a throwing net Q - a curare-tipped dart R - 18 poisoned darts Armour j - a +1 leather armour of cold resistance t - a scarf of shadows (worn) H - the +3 leather armour of the Eternal Void (worn) {rElec Regen+} (You found it on level 6 of the Dungeon) rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. K - a +2 hat (worn) P - a +0 buckler (worn) U - a +0 cloak Magical Staves D - a staff of earth Jewellery h - an amulet of faith (around neck) k - a +5 ring of evasion (left hand) m - an amulet of regeneration A - a ring of positive energy W - a ring of magical power (right hand) Talismans o - a serpent talisman L - a storm talisman Wands e - a wand of flame (39) C - a wand of warping (33) N - a wand of quicksilver (4) O - a wand of mindburst (35) X - a wand of paralysis (7) Scrolls c - 2 scrolls of enchant armour {unknown} g - 5 scrolls of fog l - 3 scrolls of immolation s - 3 scrolls of blinking v - a scroll of brand weapon y - 3 scrolls of noise z - 6 scrolls of identify B - 12 scrolls of teleportation G - 8 scrolls of amnesia I - a scroll of silence S - 3 scrolls of revelation T - 4 scrolls of poison V - a scroll of vulnerability Potions d - 2 potions of magic f - 5 potions of curing i - 4 potions of attraction p - a potion of berserk rage q - a potion of might r - a potion of mutation u - 3 potions of lignification w - 2 potions of enlightenment x - a potion of haste J - a potion of resistance Z - a potion of brilliance Miscellaneous F - a lightning rod (4/4) Skills: - Level 10.0 Fighting - Level 9.0 Polearms - Level 5.0 Armour - Level 5.0 Dodging - Level 5.0 Stealth - Level 5.0 Shields - Level 4.0 Spellcasting + Level 4.8 Conjurations - Level 3.0 Hexes - Level 5.0 Fire Magic - Level 7.0 Alchemy - Level 8.0 Invocations - Level 3.0 Evocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 100% 1d9 1% 1 b - Scorch Fire 80% 2d8 1% 2 c - Olgreb's Toxic Radia Alch 53% N/A 3% 4 e - Inner Flame Hex/Fire 34% N/A 3% 3 i - Irradiate Conj/Alch 23% 3d19 16% 5 B - Blink Tloc 12% N/A 10% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 100% 1d8 1% 1 Kiss of Death Conj/Necr 92% 2d12 2% 1 Mercury Vapours Alch/Air 60% N/A 2% 2 Static Discharge Conj/Air 46% 3-5/arc 3% 2 Summon Small Mammal Summ 24% N/A 6% 1 Call Imp Summ 12% N/A 10% 2 Mephitic Cloud Conj/Alch/Air 33% N/A 3% 3 Confusing Touch Hex 27% N/A 5% 3 Sticky Flame Fire/Alch 47% 2d9 5% 4 Flame Wave Conj/Fire 40% 2d11 9% 4 Call Canine Familiar Summ 6% N/A 19% 3 Maxwell's Portable Pile Tloc 6% (3-9)d3 19% 3 Cause Fear Hex 13% N/A 19% 4 Summon Blazeheart Golem Fire/Summ 23% N/A 22% 4 Fireball Conj/Fire 20% 3d10 24% 5 Summon Lightning Spire Summ/Air 6% 3d4 54% 4 Arcjolt Conj/Air 11% 1d21 54% 5 Summon Cactus Giant Summ 3% N/A 100% 6 Magnavolt Erth/Air 3% 4d9 100% 7 Malign Gateway Summ/Tloc 3% N/A 100% 7 Ignition Fire 20% 3d7 100% 8 Maxwell's Capacitive Co Air 3% ∞ 100% 8 Summon Horrible Things Summ 3% N/A 100% 8 Dragon's Call Summ 3% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (12/15) Temple (1/1) D:6 Lair (1/5) D:8 Orc (0/2) D:12 Ossuary (visited) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:6 * Annotations: D:5 3 runed translucent doors, exclusion: 3 doors, seawaffle's ghost, novice DrSh D:7 1 runed translucent door, exclusion: door, Crazy Yiuf D:10 2 transporters, jasper's ghost, journeyman DESu Innate Abilities, Weirdness & Mutations Your serpentine skin is tough. (AC +4) You have supernaturally acute vision. (SInv) Armour fits poorly on your strangely shaped body. Your system is resistant to poisons. (rPois) You cover ground very slowly. You can spit poison. You have a snake-like lower body. Message History You start removing your armour. You continue removing the +3 leather armour of the Eternal Void {rElec Regen+}. x4 You finish removing the +3 leather armour of the Eternal Void {rElec Regen+}. You start putting on your armour. You continue putting on your +1 leather armour of cold resistance. x5 You finish putting on your +1 leather armour of cold resistance. You feel resistant to cold. You start waiting. Done waiting. Okay, then. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. Fannar shouts! Fannar is poisoned. Fannar looks even sicker. You now have 23/27 mp. Casting: Olgreb's Toxic Radiance (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your toxic radiance grows in intensity. Fannar looks even sicker. Fannar looks as sick as possible! You now have 19/27 mp. Casting: Olgreb's Toxic Radiance (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your toxic radiance grows in intensity. You now have 15/27 mp. Casting: Olgreb's Toxic Radiance (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your toxic radiance grows in intensity. Fannar looks as sick as possible! You now have 11/27 mp. Casting: Olgreb's Toxic Radiance (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Fannar. Fannar is burned terribly! Fannar is heavily wounded. Fannar's fire resistance burns away. Fannar looks as sick as possible! You now have 10/27 mp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Fannar. Fannar is burned terribly! Fannar is severely wounded. Fannar looks as sick as possible! Fannar gestures wildly while chanting. Fannar drains the heat from the surrounding environment! You resist. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Fannar. Fannar is burned terribly! Fannar is almost dead. Fannar looks as sick as possible! Fannar closely misses you. You take 2 damage, and have 114/116 hp. You now have 6/27 mp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Fannar. Fannar is burned terribly! You kill Fannar! Cheibriados appreciates the change of pace. You now have 4/27 mp. k - a ring of ice Things that are here: a +0 quarterstaff of freezing; a +1 robe of cold resistance; the elf corpse of Fannar Your toxic aura wanes. Health restored: 116 You start removing your armour. You continue removing your +1 leather armour of cold resistance. x4 You finish removing your +1 leather armour of cold resistance. You feel less resistant to cold. You start putting on your armour. You continue putting on the +3 leather armour of the Eternal Void {rElec Regen+}. x5 You finish putting on the +3 leather armour of the Eternal Void {rElec Regen+}. The leather armour of the Eternal Void throbs as it attunes itself to your uninjured body. You regained 2 mp, and now have 7/27 mp. You start resting. Magic restored. MP restored: 27 You start waiting. Done waiting. z - 5 scrolls of identify (gained 1) Found 5 stones. There is an open door here. A two-headed ogre comes into view. It is wielding a +0 giant club and a +0 dire flail. A two-headed ogre is nearby! A two-headed ogre is nearby! A two-headed ogre is nearby! Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The two-headed ogre shouts in stereo! The two-headed ogre is poisoned. The two-headed ogre looks even sicker. You now have 23/27 mp. Casting: Olgreb's Toxic Radiance (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your toxic radiance grows in intensity. The two-headed ogre looks even sicker. You now have 19/27 mp. You reach to attack! You completely miss the two-headed ogre. The two-headed ogre is moderately wounded. Casting: Olgreb's Toxic Radiance (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the two-headed ogre. The two-headed ogre is moderately wounded. The two-headed ogre's fire resistance burns away. The two-headed ogre looks as sick as possible! You block the two-headed ogre's attack. x2 You now have 17/27 mp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the two-headed ogre. The two-headed ogre is burned terribly! The two-headed ogre is severely wounded. Your toxic aura wanes. You now have 16/27 mp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the two-headed ogre. The two-headed ogre is burned terribly! The two-headed ogre is almost dead. The two-headed ogre hits you with a +0 giant club! The two-headed ogre closely misses you. You take 8 damage, and have 108/116 hp. You now have 14/27 mp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the two-headed ogre. The two-headed ogre is burned terribly! You kill the two-headed ogre! Cheibriados appreciates the change of pace. Your Shields skill increases to level 4! You now have 12/27 mp. You start resting. HP restored. Health restored: 116 You start resting. Magic restored. MP restored: 27 You start waiting. Done waiting. Things that are here: a +0 giant club; a +0 dire flail; a two-headed ogre corpse There is an open door here. Could not explore, unopened door. You open the door. Found a scroll of immolation. There is an open door here. l - 3 scrolls of immolation (gained 1) There is an open door here. An orc comes into view. It is wielding a +1 heavy mace. An orc warrior and 4 orcs come into view. An orc is wielding a +1 dagger of holy wrath. Found a staircase to the Orcish Mines. The orc shouts! x2; The orc warrior shouts! The orc shouts! Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The orc warrior is poisoned. The orc is poisoned. The orc shouts! The orc is poisoned. x4; The orc warrior looks even sicker. The orc looks even sicker. You kill the orc! Cheibriados appreciates the change of pace. The orc looks even sicker. x3 You kill the orc! Cheibriados appreciates the change of pace. You now have 23/27 mp. Casting: Olgreb's Toxic Radiance (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your toxic radiance grows in intensity. You kill the orc! Cheibriados appreciates the change of pace. Cheibriados raises the support of your attributes as your movement slows. You kill the orc! Cheibriados appreciates the change of pace. You now have 19/27 mp. You kill the orc! Cheibriados appreciates the change of pace. The orc warrior misses you. Your toxic aura wanes. The orc warrior hits you with a +0 mace. You take 2 damage, and have 114/116 hp. You hit the orc warrior but do no damage. You drain the orc warrior. The orc warrior is severely wounded. The orc warrior closely misses you. You barely miss the orc warrior. The orc warrior is severely wounded. The orc warrior hits you with a +0 mace! You take 8 damage, and have 107/116 hp. Casting: Olgreb's Toxic Radiance (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc warrior but do no damage. The orc warrior hits you with a +0 mace! You take 7 damage, and have 100/116 hp. You now have 19/27 mp. An orc warrior is nearby! Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc warrior. The orc warrior is almost dead. The orc warrior's fire resistance burns away. You kill the orc warrior! Cheibriados appreciates the change of pace. You regained 2 hp, and now have 102/116 hp. You now have 17/27 mp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. HP restored. Health restored: 116 You regained 2 mp, and now have 19/27 mp. You start resting. Magic restored. MP restored: 27 Things that are here: a +0 mace; a +0 plate armour; an orc corpse Things that are here: a +0 club; a +0 chain mail; an orc corpse Found a crooked fluorescent wand. You see here a +1 dagger of holy wrath. Found a potion of brilliance. N - a wand of quicksilver (4) Z - a potion of brilliance Found a rapier. Things that are here: a +1 heavy mace; a +0 leather armour; an orc corpse Found a stone staircase leading up. A two-headed ogre comes into view. It is wielding two +0 giant spiked clubs. A two-headed ogre is nearby! A two-headed ogre is nearby! A two-headed ogre is nearby! Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The two-headed ogre shouts in stereo! The two-headed ogre is poisoned. You now have 23/27 mp. Casting: Olgreb's Toxic Radiance (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your toxic radiance grows in intensity. The two-headed ogre looks even sicker. You now have 19/27 mp. Casting: Olgreb's Toxic Radiance (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your toxic radiance grows in intensity. The two-headed ogre looks even sicker. You now have 15/27 mp. Casting: Olgreb's Toxic Radiance (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the two-headed ogre. The two-headed ogre is moderately wounded. The two-headed ogre's fire resistance burns away. The two-headed ogre looks as sick as possible! You now have 13/27 mp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the two-headed ogre. The two-headed ogre is burned terribly! The two-headed ogre is almost dead. You now have 12/27 mp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the two-headed ogre. The two-headed ogre is burned terribly! You kill the two-headed ogre! Cheibriados appreciates the change of pace. Training target 5.0 for Shields reached! Your Shields skill increases to level 5! You need to enable at least one skill for training. You now have 10/27 mp. You start resting. Your toxic aura wanes. You start resting. Magic restored. MP restored: 27 You start waiting. Done waiting. Snorg the Insatiable comes into view. Snorg is nearby! Snorg is nearby! Snorg is nearby! Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Press: ? - help, v - describe, . - travel Here: Snorg (asleep) The floor. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. Snorg shouts! Snorg is poisoned. You now have 23/27 mp. Casting: Olgreb's Toxic Radiance (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your toxic radiance grows in intensity. Snorg looks even sicker. x2 You now have 19/27 mp. Casting: Olgreb's Toxic Radiance (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your toxic radiance grows in intensity. Snorg looks as sick as possible! You now have 15/27 mp. Casting: Olgreb's Toxic Radiance (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Snorg. Snorg is moderately wounded. Snorg's fire resistance burns away. You now have 13/27 mp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Snorg. Snorg is burned terribly! Snorg is heavily wounded. Snorg looks as sick as possible! Snorg pats her sizable gut. Snorg goes berserk! You now have 12/27 mp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Snorg. Snorg is burned terribly! Snorg is severely wounded. Snorg looks as sick as possible! Snorg rages. Snorg bites you!! Snorg claws you. Snorg claws you! You take 40 damage, and have 76/116 hp. MASSIVE DAMAGE!! You now have 10/27 mp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Snorg. Snorg is burned terribly! Snorg is severely wounded. You block Snorg's attack. Snorg closely misses you. Snorg claws you. You take 2 damage, and have 74/116 hp. You now have 8/27 mp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Scorch. You are very lightly contaminated with residual magic. Nothing appears to happen. Snorg looks as sick as possible! Snorg bites you but does no damage. Snorg misses you. Snorg claws you. You block Snorg's attack. Snorg barely misses you. x2 You take 4 damage, and have 70/116 hp. You now have 6/27 mp. You puncture Snorg! You drain Snorg. Snorg is almost dead. You kill Snorg! Cheibriados appreciates the change of pace. You start resting. Your toxic aura wanes. You regained 2 hp, and now have 73/116 hp. You start resting. Your magical contamination has completely faded away. You regained 5 hp, and now have 78/116 hp. You start resting. HP restored. Health restored: 116 You regained 6 mp, and now have 14/27 mp. You start resting. Magic restored. MP restored: 27 A wraith comes into view. The wraith moves out of view. Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. You open the door. There is an open door here. Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. You open the door. There is an open door here. A vampire mosquito comes into view. A vampire mosquito is nearby! A vampire mosquito is nearby! A vampire mosquito is nearby! A vampire mosquito comes into view. You hit the vampire mosquito. The vampire mosquito is lightly damaged. The vampire mosquito bites you but does no damage. The vampire mosquito misses you. You completely miss the vampire mosquito. The vampire mosquito is lightly damaged. You block the vampire mosquito's attack. The vampire mosquito barely misses you. You puncture the vampire mosquito! The vampire mosquito is severely damaged. The vampire mosquito buzzes angrily. The vampire mosquito bites you but does no damage. You puncture the vampire mosquito! You destroy the vampire mosquito! Cheibriados thoroughly appreciates the change of pace. You puncture the vampire mosquito! The vampire mosquito is severely damaged. You block the vampire mosquito's attack. The vampire mosquito bites you. You take 4 damage, and have 112/116 hp. You puncture the vampire mosquito! You destroy the vampire mosquito! Cheibriados appreciates the change of pace. Training target 8.0 for Invocations reached! Your Invocations skill increases to level 8! You need to enable at least one skill for training. You start memorising the spell. You continue memorising. x2 HP restored. You finish memorising. Spell assigned to 'B'. Health restored: 116 This spell is dangerous to cast! You start memorising the spell. You continue memorising. x5 You finish memorising. Spell assigned to 'd'. You open the door. Found a ring mail. Found a leather armour. There is an open door here. You see here a +0 ring mail. There is an open door here. Found an orcbow. A wraith is nearby! A wraith is nearby! A wraith is nearby! Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the wraith. The wraith is lightly damaged. The wraith's fire resistance burns away. The wraith hits you. The wraith drains your vigour! You feel yourself slow down. You take 5 damage, and have 111/116 hp. You now have 25/27 mp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the wraith. The wraith is lightly damaged. The wraith closely misses you. You regained 2 hp, and now have 113/116 hp. You now have 23/27 mp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the wraith. The wraith is burned terribly! The wraith is heavily damaged. The wraith hits you! The wraith drains your vigour! You feel as though you will be slow longer. The wraith hits you! The wraith drains your vigour! You feel as though you will be slow longer. You take 14 damage, and have 99/116 hp. You now have 21/27 mp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the wraith. The wraith is burned terribly! The wraith is heavily damaged. The wraith closely misses you. You regained 2 hp, and now have 101/116 hp. You now have 20/27 mp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the wraith. The wraith is burned terribly! The wraith is almost destroyed. The wraith hits you. The wraith drains your vigour! You feel as though you will be slow longer. The wraith barely misses you. You now have 18/27 mp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the wraith. The wraith is burned terribly! You destroy the wraith! Cheibriados appreciates the change of pace. You regained 2 hp, and now have 103/116 hp. You now have 16/27 mp. You start resting. HP restored. Health restored: 116 You regained 3 mp, and now have 19/27 mp. You start resting. You feel yourself speed up. You regained 6 mp, and now have 25/27 mp. You start resting. Magic restored. MP restored: 27 You start waiting. Done waiting. Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. You open the door. There is an open door here. There is an open door here. Things that are here: a +0 giant club; a +0 dire flail; a two-headed ogre skeleton There is an open door here. Found a stone staircase leading down. There is an open door here. There is an open door here. You now have 454 gold pieces (gained 9). Found a stone staircase leading down. Done exploring. Done exploring. Done exploring. Done exploring. What level of the Lair of Beasts? (default 1, ? - help) There is a stone staircase leading up, spattered with blood here. You climb upwards. There is a stone staircase leading down, spattered with blood here. There is an open door here. There is an open door here. There is an open door here. There is a stone staircase leading up here. You climb upwards. Level annotation: 2 transporters, jasper's ghost, journeyman DESu There is a stone staircase leading down here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You see here a +0 club. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a staircase to the Lair here. You climb downwards. Welcome to the Lair of Beasts! Found a great sword. There is a staircase back to the Dungeon here. Found a stone staircase leading down. A cane toad comes into view. A cane toad is nearby! A cane toad is nearby! Your +0 sling of flaming bursts into flame! b - a +0 sling of flaming (weapon) Fire: b) +0 sling (flame) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - cane toad Aim: a cane toad (asleep, 98% to hit) You shoot a sling bullet. The sling bullet hits the cane toad. The sling bullet burns the cane toad. The cane toad croaks. The cane toad is lightly wounded. You hear a croak. Your +0 sling of flaming stops flaming. You sense an unholy aura. a - a +4 trident of draining (weapon) Press: ? - help, v - describe, . - travel Here: a cane toad (lightly wounded) The floor. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. You now have 23/27 mp. You hit the cane toad. The cane toad is lightly wounded. The cane toad stings you but does no damage. You barely miss the cane toad. The cane toad is lightly wounded. The cane toad stings you! You take 9 damage, and have 107/116 hp. You puncture the cane toad! You drain the cane toad. The cane toad is heavily wounded. You block the cane toad's attack. Casting: Olgreb's Toxic Radiance (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the cane toad but do no damage. Your toxic aura wanes. The cane toad stings you. You are poisoned. The cane toad poisons you! You take 1 damage, and have 107/116 hp. You now have 21/27 mp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the cane toad. The cane toad is severely wounded. The cane toad's fire resistance burns away. You feel very sick. You hear a loud, deep croak! You block the cane toad's attack. You take 3 damage, and have 104/116 hp. You now have 20/27 mp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the cane toad. The cane toad is burned terribly! You kill the cane toad! Cheibriados appreciates the change of pace. You feel sick. Your Conjurations skill increases to level 2! You take 1 damage, and have 103/116 hp. You now have 18/27 mp. You start resting. You feel very sick. A bullfrog comes into view. You take 1 damage, and have 102/116 hp. A bullfrog is nearby! A bullfrog is nearby! A bullfrog is nearby! Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You feel very sick. You take 2 damage, and have 100/116 hp. You feel very sick. A black mamba comes into view. The bullfrog misses you. The bullfrog hits you but does no damage. The bullfrog closely misses you. The black mamba moves out of view. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the bullfrog. The bullfrog is heavily wounded. The bullfrog's fire resistance burns away. You feel sick. You hear a loud, deep croak! The bullfrog hits you but does no damage. You now have 17/27 mp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the bullfrog. The bullfrog is burned terribly! You kill the bullfrog! Cheibriados thoroughly appreciates the change of pace. You feel sick. You now have 16/27 mp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You feel sick. A cane toad comes into view. You regained 3 hp, and now have 103/116 hp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the black mamba. The black mamba is lightly wounded. The black mamba's fire resistance burns away. The cane toad croaks. You feel sick. You hear a bellow! x3 You block the black mamba's attack. The black mamba bites you. You take 2 damage, and have 101/116 hp. You now have 14/27 mp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the black mamba. The black mamba is burned terribly! The black mamba is moderately wounded. You feel sick. The black mamba bites you. The black mamba bites you but does no damage. You take 3 damage, and have 98/116 hp. You now have 12/27 mp. You feel sick. You are no longer poisoned. The black mamba attacks as it pursues you! The black mamba bites you but does no damage. You block the black mamba's attack. The black mamba barely misses you. The cane toad closely misses you. The black mamba bites you! The cane toad closely misses you. The black mamba closely misses you. You take 6 damage, and have 92/116 hp. The black mamba barely misses you. The black mamba closely misses you. x2 The black mamba bites you but does no damage. You regained 3 hp, and now have 95/116 hp. Aiming: Thunderbolt Press: ? - help, Shift-Dir - straight line, f - black mamba Aim: a black mamba (lightly wounded, more vulnerable to fire) The thunderbolt hits the cane toad! The cane toad is heavily wounded. The thunderbolt hits the black mamba! The black mamba is heavily wounded. You hear a bellow! x2; You hear an angry hiss. The black mamba bites you! You hear a bellow! You take 7 damage, and have 88/116 hp. You puncture the black mamba! The black mamba is severely wounded. The black mamba is no longer more vulnerable to fire. The black mamba completely misses you. The black mamba misses you. Reach: a) +4 trident (drain) Press: ? - help, Dir - move target, f - cane toad, p - black mamba Aim: a cane toad (heavily wounded, 77% to hit) You reach to attack! You hit the cane toad but do no damage. You drain the cane toad. The cane toad is heavily wounded. The black mamba bites you! You are poisoned. The black mamba poisons you! You block the black mamba's attack. You take 11 damage, and have 78/116 hp. Reach: a) +4 trident (drain) Press: ? - help, Dir - move target, f/p - cane toad Aim: a cane toad (heavily wounded, lightly drained, 77% to hit) You reach to attack! You hit the cane toad. You drain the cane toad. The cane toad is severely wounded. You feel very sick. The black mamba closely misses you. You take 3 damage, and have 75/116 hp. Reach: a) +4 trident (drain) Press: ? - help, Dir - move target, f/p - cane toad Aim: a cane toad (severely wounded, lightly drained, 77% to hit) The black mamba is in the way. You hit the black mamba but do no damage. You drain the black mamba. The black mamba is almost dead. You feel very sick. The black mamba bites you! The black mamba bites you but does no damage. You take 13 damage, and have 62/116 hp. Reach: a) +4 trident (drain) Press: ? - help, Dir - move target, f/p - cane toad Aim: a cane toad (severely wounded, lightly drained, 77% to hit) You reach to attack! You puncture the cane toad! You kill the cane toad! Cheibriados appreciates the change of pace. You feel sick. The black mamba bites you but does no damage. A yak comes into view. You take 1 damage, and have 61/116 hp. Reach: a) +4 trident (drain) Press: ? - help, Dir - move target, f - black mamba Aim: a black mamba (almost dead, lightly drained, 63% to hit) You puncture the black mamba! You kill the black mamba! Cheibriados thoroughly appreciates the change of pace. You feel sick. The yak closely misses you. Your Conjurations skill increases to level 3! You take 1 damage, and have 60/116 hp. You hit the yak. You drain the yak. The yak is lightly wounded. You feel sick. The yak gores you! You take 10 damage, and have 50/116 hp. You puncture the yak! You drain the yak. The yak is severely wounded. You feel sick. You take 1 damage, and have 49/116 hp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the yak. The yak is severely wounded. The yak's fire resistance burns away. You feel sick. You hear a bellow! You block the yak's attack. You take 1 damage, and have 48/116 hp. You now have 13/27 mp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the yak but do no damage. You feel sick. You block the yak's attack. You now have 12/27 mp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the yak. The yak is burned terribly! The yak is severely wounded. You feel sick. The yak misses you. You take 1 damage, and have 47/116 hp. You now have 10/27 mp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the yak. The yak is burned terribly! You kill the yak! Cheibriados appreciates the change of pace. You feel sick. You now have 8/27 mp. A yak comes into view. You feel sick. A yak comes into view. You feel sick. A basilisk comes into view. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The yak is poisoned. x2 The basilisk is poisoned. The yak looks even sicker. The yak gores you! You take 11 damage, and have 39/116 hp. You now have 5/27 mp. Casting: Olgreb's Toxic Radiance (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your toxic radiance grows in intensity. The yak looks even sicker. The basilisk looks even sicker. The yak looks as sick as possible! The basilisk looks even sicker. You feel sick. The yak gores you. x2 You take 3 damage, and have 36/116 hp. You now have 1/27 mp. The yak looks as sick as possible! The basilisk looks as sick as possible! Your toxic aura wanes. You feel sick. You are no longer poisoned. The yak attacks as it pursues you! The yak closely misses you. The yak snorts and paws the ground. The yak misses you. x2; The yak gores you. The yak looks more healthy. The yak barely misses you. x2 You regained 3 hp, and now have 40/116 hp. The yak misses you. The yak barely misses you. You regained 3 hp, and now have 43/116 hp. Reach: a) +4 trident (drain) Press: ? - help, Dir - move target, f - basilisk Aim: a basilisk (almost dead, very poisoned, 70% to hit) Okay, then. You hit the yak. You drain the yak. The yak is heavily wounded. You block the yak's attack. You barely miss the yak. The yak is heavily wounded. The yak gores you but does no damage. You puncture the yak! You drain the yak. You kill the yak! Cheibriados appreciates the change of pace. Reach: a) +4 trident (drain) Press: ? - help, Dir - move target, f - basilisk Aim: a basilisk (almost dead, very poisoned, 70% to hit) The yak is in the way. You puncture the yak! You kill the yak! Cheibriados appreciates the change of pace. Cheibriados raises the support of your attributes as your movement slows. Your Conjurations skill increases to level 4! Reach: a) +4 trident (drain) Press: ? - help, Dir - move target, f/p - basilisk Aim: a basilisk (almost dead, very poisoned, 70% to hit) You reach to attack! You closely miss the basilisk. The basilisk is almost dead. You hit the basilisk. You drain the basilisk. You kill the basilisk! Cheibriados appreciates the change of pace. You start resting. HP restored. Health restored: 116 You regained 11 mp, and now have 15/27 mp. You start resting. Magic restored. MP restored: 27 You see here a yak corpse. There is a staircase back to the Dungeon here. Found Maxwell's Memoranda. Found a scroll of teleportation. You pick up Maxwell's Memoranda and begin reading... You add the spells Maxwell's Portable Piledriver and Magnavolt to your library. Okay, then. Unknown command. Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? d - Irradiate Adjust to which letter? i - Irradiate Found a stone staircase leading down. B - 12 scrolls of teleportation (gained 1) Found a talisman of death. You see here a talisman of death. You can't carry that many items. Found a leather armour. A cane toad comes into view. A cane toad is nearby! A cane toad is nearby! Casting: Olgreb's Toxic Radiance (mildly dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the cane toad. The cane toad gives a loud, deep croak! The cane toad is moderately wounded. The cane toad's fire resistance burns away. You now have 25/27 mp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the cane toad. The cane toad is burned terribly! The cane toad is heavily wounded. You now have 23/27 mp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the cane toad. The cane toad is burned terribly! The cane toad is almost dead. The cane toad stings you but does no damage. The cane toad stings you!! You take 20 damage, and have 96/116 hp. You now have 21/27 mp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the cane toad. The cane toad is burned terribly! The cane toad is almost dead. The cane toad misses you. You now have 19/27 mp. You hit the cane toad. You drain the cane toad. You kill the cane toad! Cheibriados thoroughly appreciates the change of pace. You start resting. HP restored. Health restored: 116 You regained 3 mp, and now have 23/27 mp. You start resting. Magic restored. MP restored: 27 Found a scroll of identify. Found 3 stones. z - 6 scrolls of identify (gained 1) You puncture the bush! You drain the bush. The bush is moderately damaged. Found 6 gold pieces. Found 19 gold pieces. You now have 460 gold pieces (gained 6). Found 2 scrolls of poison. A komodo dragon comes into view. The komodo dragon hisses angrily. You see here 19 gold pieces. A komodo dragon is nearby! Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the komodo dragon. The komodo dragon is lightly wounded. The komodo dragon's fire resistance burns away. You now have 25/27 mp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the komodo dragon. The komodo dragon is burned terribly! The komodo dragon is moderately wounded. You now have 23/27 mp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the komodo dragon. The komodo dragon is burned terribly! The komodo dragon is heavily wounded. The komodo dragon bites you but does no damage. You now have 21/27 mp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the komodo dragon. The komodo dragon is burned terribly! The komodo dragon is heavily wounded. You block the komodo dragon's attack. You now have 19/27 mp. You puncture the komodo dragon! You drain the komodo dragon. The komodo dragon is almost dead. The komodo dragon bites you! You take 9 damage, and have 107/116 hp. You hit the komodo dragon. You kill the komodo dragon! Cheibriados appreciates the change of pace. Found a potion of attraction. You see here a komodo dragon corpse. You regained 3 hp, and now have 111/116 hp. You start resting. HP restored. Health restored: 116 You start resting. Magic restored. MP restored: 27 You now have 479 gold pieces (gained 19). You start waiting. Done waiting. T - 4 scrolls of poison (gained 2) i - 4 potions of attraction (gained 1) You now have 495 gold pieces (gained 16). A bullfrog comes into view. You see here a scroll labelled HEALAZX LIAW. A death yak comes into view. Press: ? - help, v - describe, . - travel Here: a death yak (asleep) The floor. You see here a scroll labelled HEALAZX LIAW. c - 2 scrolls labelled HEALAZX LIAW (gained 1) Your pack is full. You see here a +5 ring of evasion. Your pack is full. You see here a +5 ring of evasion. You can't carry that many items. Okay, then. Unknown command. You drop a ring of ice. k - a +5 ring of evasion Okay, then. Okay, then. You're wearing all the rings you can. Remove which one? (? for menu, Esc to cancel) < or A - a ring of positive energy; > or W - a ring of magical power You remove your ring of positive energy. k - a +5 ring of evasion (left hand) You start waiting. Done waiting. You start waiting. Done waiting. You can't go down here! 2 death yaks come into view. The death yak bellows! You hear a bellow! You hear an angry hiss. A death yak comes into view. You hear a shout! There are monsters nearby! There are monsters nearby! Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The death yak is poisoned. The death yak bellows! The death yak is poisoned. x2; The death yak looks even sicker. You hear a bellow! The death yak completely misses you. The death yak snorts and paws the ground. You now have 23/27 mp. Casting: Olgreb's Toxic Radiance (mildly dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your toxic radiance grows in intensity. The death yak looks even sicker. x2 The bullfrog croaks. The bullfrog is poisoned. The death yak looks as sick as possible! You hear a bellow! The death yak closely misses you. You now have 19/27 mp. Casting: Olgreb's Toxic Radiance (mildly dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your toxic radiance grows in intensity. The death yak looks even sicker. The death yak looks as sick as possible! The death yak is poisoned. The death yak looks even sicker. x2 A komodo dragon comes into view. A death yak comes into view. The death yak gores you but does no damage. You now have 15/27 mp. The death yak looks as sick as possible! x3 The death yak looks even sicker. You kill the bullfrog! Cheibriados appreciates the change of pace. The death yak closely misses you. Your lightning rod (4/4) has regained one charge. Casting: Olgreb's Toxic Radiance (mildly dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your toxic radiance grows in intensity. The death yak is poisoned. The death yak looks as sick as possible! The death yak looks even sicker. x2 The death yak looks as sick as possible! You now have 12/27 mp. The death yak looks even sicker. The death yak looks as sick as possible! x3 The death yak misses you. The death yak looks as sick as possible! x5 The komodo dragon is poisoned. The death yak gores you!! The death yak attacks as it pursues you! The death yak gores you! The death yak gores you!! The death yak barely misses you. The death yak gores you!! x2 * * * LOW HITPOINT WARNING * * * You take 100 damage, and have 16/116 hp. MASSIVE DAMAGE!! Okay, then. Unknown command. Unknown command. Casting: Olgreb's Toxic Radiance (mildly dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You blink. The death yak looks as sick as possible! Your toxic aura wanes. You kill the death yak! Cheibriados appreciates the change of pace. The komodo dragon closely misses you. The death yak gores you! You die... Cheibriados appreciates the motionlessness of death. ##....###................ #.#....#................l ..#...................... ..................†...... ..=...................... ............###.........# ...........#.##....## ...........###...lY.# ................@YY## ................Y#§# ..................## ...................# ....##.............# #..###.............# #### ##............# #...........## #...........# You could see 4 death yaks and a komodo dragon (very poisoned). Vanquished Creatures Snorg (D:12) Erolcha (D:12) Fannar (D:12) A centaur warrior (D:9) 5 two-headed ogres A death yak (Lair:1) A manticore (D:11) A black mamba (Lair:1) 3 cane toads (Lair:1) Jeremiah (D:7) A komodo dragon (Lair:1) An unseen horror (D:11) 5 kobold demonologists Psyche (D:11) 3 trolls Prince Ribbit (D:7) 3 slime creatures Sigmund (D:3) 3 wyverns A wraith (D:12) 7 yaks A basilisk (Lair:1) 3 steam dragons 9 vampire mosquitoes Menkaure (D:4) 2 water moccasins (D:7) 2 acid dragons Duvessa (D:7) An orc warrior (D:12) 4 black bears 7 sky beasts 3 ice beasts (D:8) 10 centaurs 3 ogres (D:5) 4 phantoms 3 kobold brigands 2 weeping skulls (Ossuary) 4 bullfrogs 2 gnoll sergeants 7 scorpions 12 wights A burial acolyte (D:9) Dowan (D:7) A marrowcuda (D:7) 6 killer bees 6 howler monkeys 3 bombardier beetles A centaur zombie (Ossuary) 5 hounds 8 jellies 2 gnoll boudas 4 orc priests 5 iguanas Ijyb (D:3) 11 orc wizards 4 hound zombies (D:4) A hound skeleton (D:4) 3 mummies (Ossuary) Robin (D:3) 3 adders 14 gnolls 5 shadow imps 4 white imps 12 ufetubi 3 adder zombies 2 ribbon worms (D:4) 3 dart slugs 25 orcs 7 endoplasms 4 giant cockroaches A gnoll zombie (Ossuary) 19 goblins 12 hobgoblins 2 jackals (D:1) 3 quokkas 6 ball pythons 5 bats 2 frilled lizards A goblin skeleton (D:6) A goblin zombie (D:6) A jackal zombie (D:9) 18 kobolds 2 kobold zombies (Ossuary) 4 orc zombies (Ossuary) 4 rats 351 creatures vanquished. Vanquished Creatures (others) A bullfrog (D:6) A kobold zombie (D:6) 2 creatures vanquished. Grand Total: 353 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bayes525 the Naga Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 132 | D:1 | Reached skill level 1 in Fighting 252 | D:1 | Reached XP level 2. HP: 25/25 MP: 1/5 621 | D:1 | Reached skill level 2 in Fighting 716 | D:1 | Reached XP level 3. HP: 33/33 MP: 6/6 1317 | D:2 | Found a faded altar of an unknown god. 1620 | D:2 | Learned a level 2 spell: Scorch 1811 | D:2 | Reached skill level 3 in Fighting 2014 | D:2 | Reached skill level 1 in Fire Magic 2351 | D:3 | Noticed Ijyb 2367 | D:3 | HP: 4/34 [Ijyb/+0 dagger (4)] 2369 | D:3 | Killed Ijyb 2370 | D:3 | Reached XP level 4. HP: 3/42 MP: 0/7 2701 | D:3 | Noticed Sigmund 2887 | D:3 | Noticed Robin 2914 | D:3 | Killed Robin 3112 | D:3 | Reached XP level 5. HP: 48/49 MP: 8/8 3359 | D:3 | Killed Sigmund 3360 | D:3 | Reached skill level 5 in Stealth 3360 | D:3 | Reached XP level 6. HP: 44/57 MP: 2/9 3533 | D:3 | Found a blossoming altar of Fedhas. 4450 | D:4 | Reached skill level 4 in Fighting 4774 | D:4 | Noticed Menkaure 4784 | D:4 | Killed Menkaure 4785 | D:4 | Reached skill level 5 in Fighting 4785 | D:4 | Reached XP level 7. HP: 67/67 MP: 0/10 4812 | D:4 | Found a stormy altar of Qazlal. 4998 | D:4 | Found a sand-covered staircase. 5004 | Ossuary | Entered an ossuary 5138 | Ossuary | Reached skill level 5 in Fire Magic 5289 | Ossuary | Learned a level 3 spell: Inner Flame 5323 | Ossuary | Reached skill level 1 in Hexes 5665 | D:4 | Reached XP level 8. HP: 74/74 MP: 1/12 6417 | D:4 | Found a burning altar of Makhleb. 6736 | D:5 | Entered Level 5 of the Dungeon 6880 | D:5 | Identified a scroll of acquirement 6911 | D:5 | Reached skill level 6 in Fighting 7235 | D:5 | Reached skill level 7 in Fighting 7496 | D:5 | Reached skill level 5 in Alchemy 7678 | D:5 | Learned a level 4 spell: Olgreb's Toxic Radiance 7998 | D:5 | Reached XP level 9. HP: 80/86 MP: 7/13 8671 | D:5 | Found a runed translucent gate. 8671 | D:5 | Found a runed translucent gate. 8671 | D:5 | Found a runed translucent gate. 8674 | D:5 | Noticed seawaffle's ghost (novice DrSh) 9343 | D:6 | Found a runed translucent door. 9345 | D:6 | Found a basalt altar of Yredelemnul. 9420 | D:6 | Reached skill level 1 in Armour 10123 | D:6 | Found a staircase to the Ecumenical Temple. 10160 | Temple | Entered the Ecumenical Temple 10271 | Temple | Became a worshipper of Cheibriados the Contemplative 10720 | D:6 | Found a glowing golden altar of the Shining One. 10745 | D:6 | Found Zuethes's Gadget Gallery. 10942 | D:6 | Bought a lightning rod (4/4) for 400 gold pieces 11038 | D:6 | Identified the +3 leather armour of the Eternal Void {rElec | Regen+} 11748 | D:7 | Noticed Prince Ribbit 11753 | D:7 | Killed Prince Ribbit 11930 | D:7 | Reached skill level 5 in Armour 11930 | D:7 | Reached skill level 1 in Invocations 12226 | D:7 | Reached * piety under Cheibriados 12227 | D:7 | Reached skill level 1 in Evocations 12399 | D:7 | Reached XP level 10. HP: 94/94 MP: 7/16 12881 | D:7 | Noticed Dowan 12884 | D:7 | Noticed Duvessa 12885 | D:7 | Killed Dowan 12888 | D:7 | Killed Duvessa 13379 | D:7 | Reached skill level 8 in Fighting 13379 | D:7 | Noticed Jeremiah 13467 | D:7 | Killed Jeremiah 13900 | D:7 | Found a runed translucent door. 13901 | D:7 | Noticed Crazy Yiuf 14214 | D:8 | Reached skill level 9 in Fighting 14216 | D:8 | Reached ** piety under Cheibriados 14471 | D:8 | Noticed a kobold demonologist 14472 | D:8 | Noticed a kobold demonologist 14473 | D:8 | Noticed an orange demon 14473 | D:8 | Noticed a kobold demonologist 14480 | D:8 | Noticed a sixfirhy 14481 | D:8 | Killed a kobold demonologist 14482 | D:8 | Reached skill level 10 in Fighting 14482 | D:8 | Reached skill level 1 in Polearms 14482 | D:8 | Killed a kobold demonologist 14482 | D:8 | Killed a kobold demonologist 15016 | D:8 | Found a staircase to the Lair. 15412 | D:8 | Found a shimmering blue altar of Sif Muna. 15435 | D:8 | Reached XP level 11. HP: 108/108 MP: 12/17 15575 | D:8 | Reached *** piety under Cheibriados 15576 | D:8 | Reached skill level 5 in Polearms 16188 | D:8 | Got the Grimoire of the Volley 16311 | D:8 | Got the Tractate on Injury 17479 | D:8 | Got the Folio of the Ego 17580 | D:8 | Acquired an amulet of faith 17639 | D:9 | Noticed a two-headed ogre 17644 | D:9 | Reached **** piety under Cheibriados 17646 | D:9 | Killed a two-headed ogre 17783 | D:9 | Noticed a two-headed ogre 17793 | D:9 | Killed a two-headed ogre 18351 | D:9 | Found an ancient bone altar of Kikubaaqudgha. 18421 | D:9 | Noticed a centaur warrior 18426 | D:9 | Killed a centaur warrior 18586 | D:10 | Entered Level 10 of the Dungeon 18858 | D:10 | Found a radiant altar of Vehumet. 18981 | D:10 | Reached skill level 5 in Invocations 19326 | D:10 | Found a transporter. 19334 | D:10 | Noticed a moth of wrath 19335 | D:10 | Noticed a two-headed ogre 19335 | D:10 | Noticed a two-headed ogre 19336 | D:10 | Noticed jasper's ghost (journeyman DESu) 19337 | D:10 | Noticed a tengu warrior 19356 | D:10 | Found a transporter. 19470 | D:10 | Reached ***** piety under Cheibriados 19675 | D:10 | Found an opulent altar of Gozag. 20066 | D:11 | Noticed a manticore 20078 | D:11 | Killed a manticore 20187 | D:11 | Reached XP level 12. HP: 109/116 MP: 18/18 20388 | D:11 | Noticed Psyche 20394 | D:11 | Killed Psyche 21130 | D:11 | Noticed a two-headed ogre 21138 | D:11 | Killed a two-headed ogre 21769 | D:12 | Noticed Erolcha 21777 | D:12 | Killed Erolcha 21778 | D:12 | Reached skill level 5 in Dodging 21778 | D:12 | Reached skill level 1 in Shields 22460 | D:12 | Noticed Fannar 22590 | D:12 | Killed Fannar 22856 | D:12 | Noticed a two-headed ogre 22863 | D:12 | Killed a two-headed ogre 23074 | D:12 | Found a staircase to the Orcish Mines. 23160 | D:12 | Noticed a two-headed ogre 23166 | D:12 | Killed a two-headed ogre 23167 | D:12 | Reached skill level 5 in Shields 23359 | D:12 | Noticed Snorg 23368 | D:12 | Killed Snorg 23525 | D:12 | Learned a level 2 spell: Blink 23531 | D:12 | Learned a level 5 spell: Irradiate 23981 | Lair:1 | Entered Level 1 of the Lair of Beasts 24632 | Lair:1 | Noticed a death yak 24889 | Lair:1 | Noticed a death yak 24889 | Lair:1 | Noticed a death yak 24889 | Lair:1 | Noticed a death yak 24892 | Lair:1 | Noticed a death yak 24896 | Lair:1 | HP: 16/116 [death yak (24)] 24897 | Lair:1 | Killed a death yak 24897 | Lair:1 | Slain by a death yak Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_houses_and_road, layout_loops_ring D:2: cheibrodos_greedy_goblins, layout_rooms, shapermc_ecumenical_altar_starsandcircs, chequers_big_river D:3: layout_basic, lemuel_round_altar, nicolae_titane, uniq_robin, uniq_ijyb, uniq_sigmund D:4: layout_basic, nicolae_overflow_hidden_temple, mainiacjoe_overflow_brackets, mainiacjoe_ossuary_entry_find_the_door, uniq_menkaure D:5: layout_cave_pools, gammafunk_ghost_nasty_kobolds D:6: layout_layer_cave, nicolae_tso_carved_into_rock, dk_yredelemnul_ordeal, minmay_temple_entry_statues_pillars, nicolae_shop_gadgets D:7: layout_cave_pods, minmay_fractal_squares_5, uniq_duvessa, uniq_prince_ribbit1, uniq_crazy_yiuf_cottage, uniq_jeremiah D:8: regret_index_arboreal_archives, layout_rooms, dpeg_oklobed_lair, nrook_uturn D:9: layout_cave_pools, lemuel_zombie_altar_kikubaaqudgha, amethyst_killhole D:10: layout_basic, mainiacjoe_overflow_paths, nicolae_overflow_crystal_walls, gammafunk_ghost_wrathful_warriors D:11: layout_roguey, uniq_psyche D:12: layout_irregular_city, david_orc_2, uniq_fannar, uniq_erolcha, uniq_snorg Temple: nicolae_temple_superstar Lair:1: layout_hall_layers, grunt_megastairs_2, uniq_harold Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 12 | ---------------+-------------------------------------+----- Fighting | 1 2 3 5 7 10 | 10.0 Fire Magic | 2 3 5 | 5.0 Alchemy | 4 6 7 | 7.0 Dodging | 2 5 | 5.0 Stealth | 5 | 5.0 Spellcasting | 3 4 | 4.0 Hexes | 2 3 | 3.0 Armour | 5 | 5.0 Invocations | 3 7 8 | 8.0 Evocations | 2 3 | 3.0 Polearms | 4 9 | 9.0 Shields | 5 | 5.0 Conjurations | 4 | 4.8 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: War axe | | 12 | | || 12 Dagger | | 14 | 130 | 15 || 159 Trident | | | | 276 || 276 Fire: Sling | 72 | 30 | 89 | 1 || 192 Throw: Dart | | | | 1 || 1 Cast: Sting | 12 | 2 | 2 | || 16 Scorch | 9 | 32 | 123 | 160 || 324 Inner Flame | | | 4 | || 4 Olgreb's Toxic Ra | | | 6 | 92 || 98 Blink | | | | 1 || 1 Evoke: Lightning rod | | | | 5 || 5 Use: Scroll | 6 | 2 | 9 | 6 || 23 Potion | 2 | 2 | | 1 || 5 Stab: Sleeping | | | 6 | 7 || 13 Armour: Robe | 31 | 36 | | || 67 Leather armour | | 20 | 180 | 366 || 566 Dodge: Dodged | 23 | 38 | 118 | 256 || 435 Block: Buckler | | | | 85 || 85 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 33051 | 31917 | 1134 | 13815 | 9857 | 15 | 2203.4 | Dungeon | 30672 | 29643 | 1029 | 12966 | 9487 | 12 | 2556.0 | Temple | 185 | 82 | 103 | 0 | 33 | 1 | 185.0 | Lair | 1547 | 1547 | 0 | 479 | 290 | 1 | 1547.0 | Ossuary | 646 | 646 | 0 | 370 | 47 | 1 | 646.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:8: 4435 daAuts D:7: 3733 daAuts D:12: 3332 daAuts D:6: 2718 daAuts D:5: 2674 daAuts D:11: 2609 daAuts D:3: 2216 daAuts D:10: 2173 daAuts D:4: 2131 daAuts D:2: 1727 daAuts D:9: 1565 daAuts Lair:1: 1547 daAuts D:1: 1354 daAuts Ossuary: 646 daAuts Temple: 185 daAuts