Dungeon Crawl Stone Soup version 0.33-a0-251-g3dacd37fa5 (webtiles) character file. Game seed: 10174153081146054952 58 bayes525 the Grave Robber (level 3, 0/29 HPs) Began as a Mummy Necromancer on Oct 17, 2024. Killed from afar by Sigmund (7 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:03:35 (1383 turns). bayes525 the Grave Robber (Mummy Necromancer) Turns: 1383, Time: 00:03:36 Health: 0/29 AC: 3 Str: 11 XL: 3 Next: 75% Magic: 1/7 EV: 10 Int: 16 God: Gold: 37 SH: 0 Dex: 12 Spells: 4/7 levels left rFire x . . a - +0 whip rCold + + . (no shield) rNeg + + + c - +0 leather armour rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... f - amulet of regeneration Stlth ++ d - ring of protection from cold HPRegen 1.04/turn (no ring) MPRegen 0.10/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 37 gold pieces. Inventory: Hand Weapons a - a +0 whip (weapon) b - a +0 dagger Armour c - a +0 leather armour (worn) g - a +0 robe Jewellery d - a ring of protection from cold (left hand) f - an amulet of regeneration (around neck) Scrolls e - a scroll of fog Skills: - Level 3.0 Fighting + Level 1.9 Dodging - Level 2.0 Stealth - Level 2.6 Spellcasting - Level 4.0 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 88% N/A 4% 1 b - Grave Claw Necr 44% 2d10 8% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 22% 2d7 14% 3 Animate Dead Necr 22% N/A 43% 4 Curse of Agony Necr 22% N/A 80% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History Welcome, bayes525 the Mummy Necromancer. Will you be the one to retrieve the terrific Orb of Zot from the depths? Press ? for a list of commands and other information. Found 5 stones. Found an escape hatch in the floor. Found a staircase leading out of the dungeon. Found 6 stones. Found a leather armour. Found a stone staircase leading down. Found a purple potion. A rat comes into view. The rat squeaks loudly. You hit the rat. You kill the rat! You see here a rat corpse. You see here a purple potion. You see here a +0 leather armour. c - a +0 leather armour You start removing your armour. You continue removing your +0 robe. x4 You finish removing your +0 robe. You start putting on your armour. You continue putting on your +0 leather armour. x5 You finish putting on your +0 leather armour. There is a stone staircase leading down here. A rat comes into view. The rat squeaks loudly. A rat is nearby! Found an encrusted coral ring. Found a scroll labelled JUEZXI MOPLAGO. The rat closely misses you. You hit the rat but do no damage. The rat bites you. You take 2 damage, and have 11/13 hp. You hit the rat but do no damage. The rat bites you but does no damage. Casting: Soul Splinter (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (chance to affect: 66%) You feel a surge of power! A fragment of the rat's soul is dislodged from its body. The rat looks weaker. The rat bites you but does no damage. Your soul wisp touches the rat. The rat dies! You now have 3/4 mp. Found a purple potion. You start resting. HP restored. Health restored: 13 You swap places. d - a ring of protection from cold d - a ring of protection from cold (left hand) MP restored: 4 e - a scroll labelled JUEZXI MOPLAGO Found 2 stones. Your soul wisp disappears in a puff of smoke! Found a stone staircase leading down. A goblin comes into view. It is wielding a +0 club. The goblin shouts! A goblin is nearby! The goblin misses you. Casting: Soul Splinter (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club (chance to affect: 66%) You feel a surge of power! The goblin struggles to resist. The goblin hits you but does no damage. You now have 3/4 mp. You hit the goblin. The goblin is moderately wounded. The goblin closely misses you. You closely miss the goblin. The goblin is moderately wounded. The goblin barely misses you. Casting: Soul Splinter (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 club (moderately wounded, chance to affect: 66%) You feel a surge of power! The goblin struggles to resist. The goblin barely misses you. You now have 2/4 mp. You barely miss the goblin. The goblin is moderately wounded. The goblin hits you but does no damage. Casting: Soul Splinter (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 club (moderately wounded, chance to affect: 66%) You feel a surge of power! A fragment of the goblin's soul is dislodged from its body. The goblin looks weaker. The goblin hits you with a +0 club. Your soul wisp closely misses the goblin. You take 2 damage, and have 11/13 hp. You now have 1/4 mp. You hit the goblin. The goblin is heavily wounded. The goblin hits you but does no damage. Your soul wisp closely misses the goblin. You hit the goblin. The goblin is severely wounded. The goblin hits you but does no damage. Your soul wisp misses the goblin. You hit the goblin. You kill the goblin! You swap places. Things that are here: a +0 club; a goblin corpse You start resting. HP restored. Health restored: 13 You start resting. Your soul wisp disappears in a puff of smoke! Magic restored. MP restored: 4 A frilled lizard comes into view. The frilled lizard hisses angrily. A jackal comes into view. The frilled lizard moves out of view. A jackal is nearby! A jackal is nearby! A jackal is nearby! The jackal barks! A jackal comes into view. A jackal comes into view. Found 2 glowing blue potions. An endoplasm comes into view. The jackal barks! x2 The jackal barely misses you. Casting: Soul Splinter (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (chance to affect: 66%) You feel a surge of power! The jackal struggles to resist. The endoplasm quivers. The jackal barely misses you. You now have 3/4 mp. Casting: Soul Splinter (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (chance to affect: 66%) You feel a surge of power! The jackal struggles to resist. The jackal bites you. x2; The jackal misses you. The jackal closely misses you. You take 3 damage, and have 10/13 hp. MASSIVE DAMAGE!! You now have 2/4 mp. Casting: Soul Splinter (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (chance to affect: 66%) You feel a surge of power! A fragment of the jackal's soul is dislodged from its body. The jackal looks weaker. The jackal closely misses you. The jackal bites you. The endoplasm hits your soul wisp. Your soul wisp closely misses the jackal. You take 1 damage, and have 9/13 hp. You now have 1/4 mp. Your soul wisp touches the endoplasm but does no damage. You barely miss the jackal. The jackal barely misses you. Your soul wisp touches the endoplasm. You closely miss the jackal. Your soul wisp closely misses the jackal. You hit the jackal but do no damage. The jackal barely misses you. The jackal bites you. Your soul wisp closely misses the jackal. You take 1 damage, and have 9/13 hp. You closely miss the jackal. The jackal closely misses you. Your soul wisp touches the endoplasm. You miss the jackal. The jackal bites you but does no damage. Your soul wisp closely misses the jackal. You miss the jackal. The jackal barely misses you. The jackal pauses to sniff the ground. The jackal closely misses you. Your soul wisp barely misses the jackal. You closely miss the jackal. The jackal bites you but does no damage. Your soul wisp touches the endoplasm. The endoplasm dies! Training target 2.0 for Stealth reached! Your Stealth skill increases to level 2! You need to enable at least one skill for training. You hit the jackal. The jackal is almost dead. The jackal closely misses you. The jackal bites you but does no damage. Your soul wisp touches the jackal. You closely miss the jackal. The jackal is almost dead. The jackal bites you but does no damage. Your soul wisp closely misses the jackal. You barely miss the jackal. The jackal is almost dead. The jackal bites you but does no damage. Your soul wisp touches the jackal. The jackal dies! You regained 2 hp, and now have 12/14 hp. You barely miss the jackal. The jackal is almost dead. The jackal bites you but does no damage. The jackal bites you. Your soul wisp touches the jackal but does no damage. You take 1 damage, and have 11/14 hp. You closely miss the jackal. The jackal is almost dead. The jackal bites you but does no damage. Your soul wisp barely misses the jackal. You hit the jackal but do no damage. The jackal is almost dead. The jackal closely misses you. x2; Your soul wisp touches the jackal. You barely miss the jackal. The jackal is severely wounded. The jackal closely misses you. Your soul wisp touches the jackal. The jackal dies! You hit the jackal. You kill the jackal! Your Fighting skill increases to level 1! You have reached level 2! You regained 7 hp, and now have 18/21 hp. You miss the frilled lizard. The frilled lizard bites you but does no damage. Your soul wisp closely misses the frilled lizard. You miss the frilled lizard. Your soul wisp disappears in a puff of smoke! The frilled lizard barely misses you. You barely miss the frilled lizard. The frilled lizard bites you but does no damage. You hit the frilled lizard. The frilled lizard is heavily wounded. The frilled lizard bites you. You take 1 damage, and have 17/21 hp. Casting: Soul Splinter (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - frilled lizard Aim: a frilled lizard (heavily wounded, chance to affect: 66%) You feel a surge of power! The frilled lizard struggles to resist. The frilled lizard closely misses you. You now have 2/5 mp. Casting: Soul Splinter (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - frilled lizard Aim: a frilled lizard (heavily wounded, chance to affect: 66%) You feel a surge of power! A fragment of the frilled lizard's soul is dislodged from its body. The frilled lizard looks weaker. The frilled lizard bites you. Your soul wisp touches the frilled lizard. The frilled lizard dies! You take 2 damage, and have 15/21 hp. You now have 1/5 mp. Things that are here: a frilled lizard corpse; a jackal corpse You start resting. Your soul wisp disappears in a puff of smoke! HP restored. Health restored: 21 You regained 2 mp, and now have 3/5 mp. You start resting. Magic restored. MP restored: 5 You start waiting. Done waiting. A dart slug comes into view. A dart slug is nearby! A dart slug is nearby! Casting: Soul Splinter (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - dart slug Aim: a dart slug (chance to affect: 66%) You feel a surge of power! A fragment of the dart slug's soul is dislodged from its body. The dart slug looks weaker. Your soul wisp touches the dart slug. You now have 4/5 mp. A kobold comes into view. It is wielding a +0 dagger. A ball python comes into view. The ball python hisses angrily. Your soul wisp touches the dart slug. You hit the dart slug. The dart slug is severely wounded. The ball python closely misses you. x2; The dart slug barely misses you. Your soul wisp touches the dart slug. The dart slug dies! The ball python bites you but does no damage. The ball python grabs you. The ball python constricts you. The ball python's grasp on you weakens, but your attempt to escape fails. The kobold hits you but does no damage. The ball python bites you. The ball python constricts you. Your soul wisp touches the ball python. You take 2 damage, and have 19/21 hp. You escape the ball python's grasp. Your soul wisp touches the ball python. Your soul wisp touches the ball python. The ball python dies! You closely miss the kobold. The kobold hits you but does no damage. Casting: Soul Splinter (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 dagger (ally target, chance to affect: 66%) Okay, then. You closely miss the kobold. The kobold hits you but does no damage. You hit the kobold. You kill the kobold! You swap places. Things that are here: a +0 dagger; a kobold corpse; MP restored: 5 Health restored: 21 You start waiting. Your soul wisp disappears in a puff of smoke! Done waiting. You start waiting. Done waiting. You see here a ball python skeleton. Found 8 gold pieces. You now have 8 gold pieces. A rat comes into view. Found 11 gold pieces. Found a ring mail. The rat squeaks loudly. Found 2 gold pieces. The rat barely misses you. You hit the rat. The rat is heavily wounded. The rat barely misses you. You closely miss the rat. The rat is heavily wounded. The rat bites you but does no damage. You barely miss the rat. The rat is heavily wounded. The rat bites you. You take 1 damage, and have 20/21 hp. You hit the rat. You kill the rat! Health restored: 21 A ball python comes into view. You see here a rat corpse. Found a leather armour. Casting: Soul Splinter (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ball python Aim: a ball python (wandering, hasn't noticed you, chance to affect: 66%) You feel a surge of power! A fragment of the ball python's soul is dislodged from its body. The ball python looks weaker. The ball python hisses angrily. You now have 4/5 mp. You barely miss the ball python. The ball python bites you but does no damage. The ball python grabs you. The ball python constricts you. Your soul wisp touches the ball python. The ball python dies! You now have 19 gold pieces (gained 11). Health restored: 22 You now have 21 gold pieces (gained 2). You swap places. You see here a +0 ring mail. MP restored: 5 You swap places. You see here a +0 ring mail. Your soul wisp disappears in a puff of smoke! Found a stone staircase leading down. Found a ring mail. A rat comes into view. You see here a +0 ring mail. A rat is nearby! A rat is nearby! The rat squeaks loudly. Casting: Soul Splinter (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (chance to affect: 66%) You feel a surge of power! The rat struggles to resist. You now have 4/5 mp. The rat misses you. Casting: Soul Splinter (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - rat Aim: a rat (chance to affect: 66%) You feel a surge of power! A fragment of the rat's soul is dislodged from its body. The rat looks weaker. The rat bites you but does no damage. Your soul wisp touches the rat. The rat dies! You now have 3/5 mp. You start resting. Magic restored. MP restored: 5 Your soul wisp disappears in a puff of smoke! A frilled lizard comes into view. A frilled lizard is nearby! A frilled lizard is nearby! A frilled lizard is nearby! The helpless frilled lizard fails to defend itself. You hit the frilled lizard. You kill the frilled lizard! You now have 28 gold pieces (gained 7). You see here a frilled lizard corpse. f - a scroll labelled NODALYR WEAMYF You see here a frilled lizard corpse. You now have 37 gold pieces (gained 9). A dart slug comes into view. The dart slug launches a dart at you. The slug dart misses you. A dart slug is nearby! A dart slug is nearby! A dart slug is nearby! Casting: Soul Splinter (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - dart slug Aim: a dart slug (chance to affect: 66%) You feel a surge of power! A fragment of the dart slug's soul is dislodged from its body. The dart slug looks weaker. Your soul wisp touches the dart slug. The dart slug launches a dart at you. The slug dart hits you. You take 2 damage, and have 20/22 hp. You now have 4/5 mp. You hit the dart slug. The dart slug is heavily wounded. Your soul wisp touches the dart slug. You hit the dart slug. You kill the dart slug! You swap places. You see here a dart slug corpse. You start resting. HP restored. Health restored: 22 Magic restored. Your soul wisp disappears in a puff of smoke! Done exploring. MP restored: 5 Done exploring. Done exploring. Done exploring. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Found a stone staircase leading down. You closely miss the goblin. The goblin hits you but does no damage. Casting: Soul Splinter (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 dagger (chance to affect: 66%) You feel a surge of power! A fragment of the goblin's soul is dislodged from its body. The goblin looks weaker. Your soul wisp touches the goblin. The goblin hits you but does no damage. You now have 4/5 mp. You hit the goblin. You kill the goblin! Your Fighting skill increases to level 2! You barely miss the frilled lizard. Your soul wisp barely misses the frilled lizard. The frilled lizard bites you but does no damage. You hit the frilled lizard. You kill the frilled lizard! There is a stone staircase leading up here. You start resting. Magic restored. MP restored: 5 You swap places. There is a stone staircase leading up here. As you read the scroll labelled NODALYR WEAMYF, it crumbles to dust. It is a scroll of identify. e - a scroll of fog You swap places. Your soul wisp disappears in a puff of smoke! A ball python comes into view. A ball python is nearby! The ball python hisses angrily. You hit the ball python but do no damage. The ball python closely misses you. The ball python barely misses you. The ball python bites you but does no damage. The ball python barely misses you. You hit the ball python. The ball python is moderately wounded. The ball python closely misses you. The ball python barely misses you. You hit the ball python. The ball python is severely wounded. The ball python bites you. The ball python grabs you. The ball python constricts you. You take 2 damage, and have 20/22 hp. You hit the ball python. You kill the ball python! Casting: Soul Splinter (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. You start resting. HP restored. Health restored: 22 An endoplasm comes into view. An endoplasm is nearby! An endoplasm is nearby! A frilled lizard comes into view. The frilled lizard hisses angrily. Casting: Soul Splinter (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - frilled lizard Aim: a frilled lizard (chance to affect: 66%) You feel a surge of power! A fragment of the frilled lizard's soul is dislodged from its body. The frilled lizard looks weaker. The endoplasm quivers. Your soul wisp touches the frilled lizard. The frilled lizard dies! You now have 4/5 mp. You hit the endoplasm. The endoplasm is heavily wounded. Your soul wisp touches the endoplasm. The endoplasm dies! You start resting. Magic restored. MP restored: 5 You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. Your soul wisp disappears in a puff of smoke! Found a square golden amulet. f - an amulet of regeneration You start putting on your amulet. You continue putting on your amulet of regeneration. x5 You finish putting on your amulet of regeneration. f - an amulet of regeneration (around neck) The amulet throbs as it attunes itself to your uninjured body. You open the door. 3 gnolls and a bat come into view. The gnoll shouts! x2; You hear an angry hiss. The bat hits you but does no damage. The gnoll shouts! You hear a shout! Found a scroll labelled BIELOA GYMEGES. You barely miss the bat. The bat hits you but does no damage. A ball python comes into view. The gnoll hits you from afar with a +0 spear. You take 1 damage, and have 21/22 hp. You closely miss the bat. The bat misses you. The gnoll barely misses you. The bat hits you but does no damage. Health restored: 22 Casting: Soul Splinter (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 club (chance to affect: 57%) You feel a surge of power! The bat struggles to resist. The bat barely misses you. x2 The gnoll hits you from afar with a +0 spear! You take 7 damage, and have 15/22 hp. MASSIVE DAMAGE!! You now have 4/5 mp. You miss the bat. The bat hits you but does no damage. The gnoll hits you from afar with a +0 spear. The bat barely misses you. You take 3 damage, and have 12/22 hp. You hit the bat but do no damage. The bat hits you but does no damage. The gnoll barely misses you. A goblin comes into view. It is wielding a +0 club. The goblin shouts! You hit the bat. The bat is heavily wounded. The bat hits you but does no damage. The bat barely misses you. The gnoll completely misses you. You hit the bat but do no damage. The bat is heavily wounded. The bat hits you but does no damage. The gnoll hits you from afar with a +0 spear. You take 5 damage, and have 9/22 hp. MASSIVE DAMAGE!! You miss the bat. The bat is heavily wounded. The bat closely misses you. x2; The gnoll barely misses you. You hit the bat. You kill the bat! The gnoll hits you from afar with a +0 spear. You take 1 damage, and have 9/22 hp. The gnoll attacks as it pursues you! The gnoll hits you with a +0 club. You take 3 damage, and have 7/22 hp. You can't drink. Unknown command. MP restored: 5 You regained 2 hp, and now have 15/22 hp. Health restored: 22 Casting: Soul Splinter (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll, p - gnoll Aim: a gnoll, wielding a +0 whip (chance to affect: 57%) You feel a surge of power! You miscast Soul Splinter. You are very lightly contaminated with residual magic. Nothing appears to happen. You now have 4/5 mp. Casting: Soul Splinter (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (chance to affect: 57%) You feel a surge of power! You miscast Soul Splinter. Nothing appears to happen. You now have 3/5 mp. The gnoll attacks as it pursues you! The gnoll hits you with a +0 whip! You take 9 damage, and have 13/22 hp. MASSIVE DAMAGE!! The gnoll attacks as it pursues you! The gnoll barely misses you. You regained 2 hp, and now have 16/22 hp. The gnoll attacks as it pursues you! The gnoll barely misses you. There is a stone staircase leading up here. The gnoll barely misses you. You climb upwards. There is a stone staircase leading down here. You regained 2 hp, and now have 19/22 hp. Casting: Soul Splinter (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 whip (chance to affect: 57%) You feel a surge of power! The gnoll resists with significant effort. The gnoll misses you. Your magical contamination has completely faded away. You now have 3/5 mp. Casting: Soul Splinter (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (chance to affect: 57%) You feel a surge of power! The gnoll resists with significant effort. The gnoll misses you. You now have 2/5 mp. Casting: Soul Splinter (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (chance to affect: 57%) You feel a surge of power! A fragment of the gnoll's soul is dislodged from its body. The gnoll looks weaker. The gnoll hits you but does no damage. Your soul wisp touches the gnoll. Health restored: 22 You now have 1/5 mp. You barely miss the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 whip. Your soul wisp closely misses the gnoll. You take 1 damage, and have 21/22 hp. You barely miss the gnoll. The gnoll is moderately wounded. The gnoll closely misses you. Your soul wisp touches the gnoll. Health restored: 22 You hit the gnoll. The gnoll is almost dead. The gnoll barely misses you. Your soul wisp barely misses the gnoll. You hit the gnoll but do no damage. The gnoll is almost dead. The gnoll hits you with a +0 whip. Your soul wisp touches the gnoll but does no damage. You take 2 damage, and have 20/22 hp. You closely miss the gnoll. The gnoll is almost dead. The gnoll completely misses you. Your soul wisp barely misses the gnoll. You barely miss the gnoll. The gnoll is almost dead. The gnoll misses you. Your soul wisp barely misses the gnoll. Health restored: 22 You hit the gnoll. You kill the gnoll! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 Health restored: 28 You start resting. Your soul wisp disappears in a puff of smoke! Magic restored. MP restored: 7 You start waiting. Done waiting. Things that are here: a +0 whip; a gnoll corpse g - a +0 whip Adjust to which letter? (? for menu, Esc to quit) a - a +0 whip; g - a +0 dagger (weapon) Adjust to which letter? (? for menu, Esc to quit) b - a +0 dagger (weapon); g - a +0 robe a - a +0 whip (weapon) There is a stone staircase leading down here. You climb downwards. The ball python bites you but does no damage. The ball python barely misses you. The gnoll hits you with a +0 club. The ball python closely misses you. x2 There is a stone staircase leading up here. You take 2 damage, and have 26/28 hp. The gnoll hits you with a +0 club. The ball python closely misses you. The gnoll hits you from afar with a +0 spear. You climb upwards. There is a stone staircase leading down here. You take 4 damage, and have 22/28 hp. Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 club (chance to affect: 59%) You feel a surge of power! The gnoll resists with significant effort. The gnoll hits you but does no damage. The ball python bites you but does no damage. The ball python closely misses you. You regained 2 hp, and now have 24/28 hp. You now have 6/7 mp. Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (chance to affect: 59%) You feel a surge of power! The gnoll resists with significant effort. The gnoll barely misses you. The ball python bites you but does no damage. You now have 5/7 mp. Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (chance to affect: 59%) You feel a surge of power! A fragment of the gnoll's soul is dislodged from its body. The gnoll looks weaker. The ball python bites you but does no damage. The ball python closely misses you. The gnoll misses you. Your soul wisp touches the gnoll but does no damage. The ball python bites you. The ball python grabs you. The ball python constricts you. You take 2 damage, and have 23/28 hp. You now have 4/7 mp. You closely miss the gnoll. The gnoll hits you with a +0 club. The ball python bites you but does no damage. The ball python constricts you. Your soul wisp touches the gnoll but does no damage. You take 2 damage, and have 21/28 hp. You closely miss the gnoll. The gnoll hits you with a +0 club. The ball python bites you but does no damage. The ball python constricts you. Your soul wisp touches the gnoll. The gnoll hits you but does no damage. You take 2 damage, and have 19/28 hp. You barely miss the gnoll. The gnoll is moderately wounded. The ball python bites you but does no damage. The ball python constricts you. Your soul wisp touches the gnoll. The gnoll completely misses you. The ball python bites you but does no damage. The ball python constricts you. You hit the gnoll. The gnoll is heavily wounded. Your soul wisp touches the gnoll. The ball python barely misses you. The ball python constricts you. The gnoll hits you with a +0 club. You take 2 damage, and have 17/28 hp. You hit the gnoll. You kill the gnoll! The ball python bites you. The ball python constricts you. You hit the ball python. You kill the ball python! You start resting. HP restored. Health restored: 28 You start resting. Your soul wisp disappears in a puff of smoke! Magic restored. MP restored: 7 There is a stone staircase leading down here. You climb downwards. The gnoll barely misses you. The goblin throws a stone. The stone hits you but does no damage. There is a stone staircase leading up here. Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 spear (chance to affect: 59%) You feel a surge of power! The gnoll resists with significant effort. The gnoll barely misses you. The goblin throws a stone. The stone hits you but does no damage. You now have 6/7 mp. Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (chance to affect: 59%) You feel a surge of power! A fragment of the gnoll's soul is dislodged from its body. The gnoll looks weaker. The gnoll barely misses you. Your soul wisp touches the gnoll but does no damage. You now have 5/7 mp. The gnoll hits your soul wisp with a +0 spear. The goblin hits you with a +0 club. Your soul wisp touches the gnoll. You take 4 damage, and have 24/28 hp. You hit the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 spear. The goblin completely misses you. Your soul wisp touches the gnoll. You take 1 damage, and have 23/28 hp. You hit the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 spear. The goblin hits you but does no damage. Your soul wisp misses the gnoll. The gnoll hits you with a +0 spear. You take 4 damage, and have 19/28 hp. You closely miss the gnoll. The gnoll is severely wounded. The goblin hits you with a +0 club. Your soul wisp barely misses the gnoll. The gnoll hits you with a +0 spear. You take 1 damage, and have 18/28 hp. You hit the gnoll. The gnoll is almost dead. The goblin hits you with a +0 club. Your soul wisp touches the gnoll. The gnoll dies! You have harvested enough death to cast Grave Claw an additional time. Training target 3.0 for Fighting reached! Your Fighting skill increases to level 3! You need to enable at least one skill for training. The goblin hits you with a +0 club. You take 3 damage, and have 16/29 hp. You closely miss the goblin. The goblin hits you with a +0 club. Your soul wisp closely misses the goblin. You hit the goblin. The goblin is severely wounded. The goblin hits you but does no damage. Your soul wisp barely misses the goblin. You regained 2 hp, and now have 18/29 hp. You barely miss the goblin. The goblin is severely wounded. The goblin hits you with a +0 club. Your soul wisp barely misses the goblin. You hit the goblin. You kill the goblin! Things that are here: a +0 club; 4 stones You start resting. Magic restored. You regained 5 hp, and now have 26/29 hp. MP restored: 7 You start resting. HP restored. Health restored: 29 You start waiting. Your soul wisp disappears in a puff of smoke! Done waiting. There is a stone staircase leading up here. You see here a +0 dagger. Found a stone staircase leading up. Found a scroll labelled YGOAFFUPNI and a leather armour. h - a scroll labelled YGOAFFUPNI Found a robe. You see here a +0 leather armour. Found a ring mail. You see here a +0 ring mail. A rat comes into view. The rat squeaks loudly. You hear a shout! Sigmund the Dreaded comes into view. He is wielding a +0 scythe and wearing a +2 robe of willpower. There are monsters nearby! There are monsters nearby! Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (chance to affect: 67%) You feel a surge of power! A fragment of the rat's soul is dislodged from its body. The rat looks weaker. The rat bites your soul wisp but does no damage. Your soul wisp closely misses the rat. You now have 6/7 mp. Sigmund looks at you with fury. The rat barely misses your soul wisp. Your soul wisp touches the rat. The rat dies! Sigmund casts a spell at you. Your soul wisp resists with significant effort. Sigmund gestures at you while chanting. The puff of flame hits your soul wisp! Your soul wisp is destroyed! Your soul wisp disappears in a puff of smoke! Sigmund points at you and mumbles some strange words. The magic dart hits you. You take 4 damage, and have 25/29 hp. Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +2 robe of willpower (chance to affect: 25%) You feel a surge of power! Sigmund resists with almost no effort. You now have 5/7 mp. Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Grave Claw (safe; 8% risk of failure) (2/3 uses available) Press: ? - help, Dir - move target, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +2 robe of willpower You feel a surge of power! You unleash the spiteful dead! The jagged bones skewer Sigmund but does no damage. Sigmund is pinned in place! You now have 3/7 mp. Sigmund hits you from afar with a +0 scythe. You see here a rat corpse. You take 5 damage, and have 22/29 hp. Sigmund breathes a few words. Sigmund's hands start flickering wildly. Sigmund barely misses you. You closely miss Sigmund. You hit Sigmund but do no damage. Sigmund gestures at you while chanting. The magic dart hits you. Sigmund casts a spell at you. The magic dart hits you. You take 10 damage, and have 14/29 hp. MASSIVE DAMAGE!! You closely miss Sigmund. Sigmund screams, "Don't try to resist!" Sigmund hits you with a +0 scythe. You take 5 damage, and have 9/29 hp. Casting: Grave Claw (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Grave Claw (safe; 8% risk of failure) (1/3 uses available) Press: ? - help, Dir - move target, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +2 robe of willpower You feel a surge of power! You unleash the spiteful dead! The jagged bones skewer Sigmund! Sigmund is heavily wounded. Sigmund is pinned in place! The last of your harvested death is exhausted. You now have 2/7 mp. Casting: Grave Claw (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You must harvest more living souls to recharge this spell. You barely miss Sigmund. Sigmund is heavily wounded. Sigmund hits you with a +0 scythe. You take 1 damage, and have 9/29 hp. Casting: Grave Claw (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +2 robe of willpower (heavily wounded, bound in place, chance to affect: 25%) You feel a surge of power! Sigmund resists with almost no effort. Sigmund hits you with a +0 scythe. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 5/29 hp. You now have 1/7 mp. You can't drink. Unknown command. Okay, then. You have nothing you can fire or use right now. Unknown command. You aren't carrying any items that you can evoke. You hit Sigmund but do no damage. Sigmund is heavily wounded. You can't drink. Unknown command. Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Okay, then. You can't drink. Unknown command. As you read the scroll labelled YGOAFFUPNI, it crumbles to dust. The creatures around you are filled with an inner flame! It was a scroll of immolation. Sigmund points at you and mumbles some strange words. The puff of flame hits you! The fire burns you terribly! You die... Sigmund begins carving another notch in his scythe. #.[.[...# #....# ##.###.....#.#### #.# #.###.#.# #.# #.###.#.# #.###.....#.# #.[....####.# ######.#....# #.#.#..######## #.#.#...†@@...# #######.#.##.######.# #.......#.#... ##.######.###### #.######....... #.......>...... #######........ #.#...<#. #.#.#### You could see Sigmund (inner flame). Vanquished Creatures 2 gnolls (D:1) A dart slug (D:1) A bat (D:2) 3 goblins A jackal (D:1) 2 ball pythons 2 frilled lizards A kobold (D:1) 2 rats (D:1) 15 creatures vanquished. Vanquished Creatures (collateral kills) A gnoll (D:2) A dart slug (D:1) 2 ball pythons (D:1) 2 endoplasms 2 jackals (D:1) 2 frilled lizards 3 rats 13 creatures vanquished. Grand Total: 28 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bayes525 the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 170 | D:1 | Reached skill level 1 in Fighting 170 | D:1 | Reached XP level 2. HP: 18/21 MP: 2/5 908 | D:2 | Learned a level 2 spell: Grave Claw 1000 | D:1 | Reached XP level 3. HP: 28/28 MP: 2/7 1366 | D:2 | Noticed Sigmund 1383 | D:2 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: ebering_trefoil_twist, layout_rooms D:2: layout_basic, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.0 Fighting | 1 2 3 | 3.0 Dodging | | 1.9 Spellcasting | | 2.6 Necromancy | | 4.0 Action || total ---------------------------++------- Melee: Dagger || 64 Whip || 19 Cast: Soul Splinter || 28 Grave Claw || 2 Use: Scroll || 2 Stab: Sleeping || 1 Armour: Leather armour || 103 Dodge: Dodged || 68 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1385 | 1384 | 1 | 688 | 185 | 2 | 692.5 | Dungeon | 1385 | 1384 | 1 | 688 | 185 | 2 | 692.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1025 daAuts D:2: 360 daAuts