Dungeon Crawl Stone Soup version 0.33-a0-295-g4b1f6b956e (webtiles) character file. Game seed: 15379093454649197 1668 bayes525 the Trooper (level 8, 0/65 HPs) Began as a Demonspawn Cinder Acolyte on Nov 2, 2024. Was an Elder of Ignis. Slain by a yak (14 damage) ... on level 6 of the Dungeon. The game lasted 00:19:22 (9415 turns). bayes525 the Trooper (Demonspawn Cinder Acolyte) Turns: 9415, Time: 00:19:22 Health: 0/65 AC: 5 Str: 14 XL: 8 Next: 69% Magic: 12/12 EV: 10 Int: 18 God: Ignis [****..] Gold: 269 SH: 0 Dex: 8 Spells: 8/13 levels left rFire + . . a - +3 whip (venom) rCold . . . (no shield) rNeg . . . c - +0 leather armour rPois + j - +1 hat rElec . (no cloak) rCorr . (no gloves) SInv . w - +0 pair of boots Will ..... (no amulet) Stlth ++ g - ring of poison resistance HPRegen 0.30/turn (no ring) MPRegen 0.26/turn %: no passive effects @: wreathed by umbra A: claws 2, magic regeneration, foul shadow 1 a: Renounce Religion, Fiery Armour, Foxfire Swarm You were on level 6 of the Dungeon. You worshipped Ignis. Ignis was greatly pleased with you. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 269 gold pieces. Inventory: Hand Weapons a - a +3 whip of venom (weapon) e - a +2 dagger of venom n - a +0 short sword of speed Missiles k - 2 throwing nets (quivered) Armour b - a +0 robe c - a +0 leather armour (worn) j - a +1 hat (worn) t - a +2 scale mail of poison resistance w - a +0 pair of boots (worn) Jewellery g - a ring of poison resistance (left claw) s - a ring of protection from fire Talismans l - a beast talisman Wands m - a wand of polymorph (9) q - a wand of flame (29) Scrolls p - a scroll of blinking r - a scroll of identify u - a scroll of brand weapon {unknown} x - 2 scrolls of poison {unknown} y - 3 scrolls of revelation A - a scroll of vulnerability {unknown} Potions d - 2 potions of attraction {unknown} f - 2 potions of invisibility {unknown} h - 2 potions of heal wounds i - 2 potions of lignification {unknown} o - 2 potions of brilliance v - a potion of curing z - a potion of enlightenment {unknown} Skills: + Level 6.3 Fighting - Level 3.0 Dodging - Level 2.0 Stealth - Level 3.0 Unarmed Combat - Level 3.0 Spellcasting - Level 5.0 Conjurations - Level 3.0 Fire Magic - Level 5.0 Earth Magic You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Scorch Fire 26% 2d6 9% 2 c - Stone Arrow Conj/Erth 40% 3d9 8% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 40% 2d10 2% 1 Passwall Erth 20% N/A 8% 3 Call Canine Familiar Summ 2% N/A 52% 3 Sigil of Binding Hex 2% N/A 52% 3 Dimensional Bullseye Hex/Tloc 1% N/A 90% 4 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Fedhas Makhleb Nemelex Xobeh Ru Vehumet Xom Annotations: D:6 exclusion: statue Innate Abilities, Weirdness & Mutations You have very sharp fingernails. You regenerate magic rapidly. You are faintly shadowed, very rarely releasing foul flame when damaged in melee. Message History The white imp shouts, "Fly, thou hateful dismal-dreaming serf!" Sigmund the Dreaded comes into view. He is wielding a +0 scythe. Found an escape hatch in the ceiling. Sigmund shouts! The white imp gestures at you. The puff of frost hits you! You take 11 damage, and have 45/56 hp. You hit the white imp. The white imp is poisoned. The white imp is lightly wounded. The white imp gestures at you. The puff of frost hits you. You take 1 damage, and have 44/56 hp. The white imp gestures at you. The puff of frost hits you. You take 5 damage, and have 39/56 hp. The white imp gestures at you. The puff of frost hits you. You take 6 damage, and have 33/56 hp. Casting: Scorch (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the white imp. The white imp is burned terribly! You kill the white imp! Sigmund misses you. You now have 8/10 mp. Casting: Scorch (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Sigmund. Sigmund is lightly wounded. Sigmund's fire resistance burns away. You now have 6/10 mp. Casting: Scorch (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Sigmund. Sigmund is burned terribly! Sigmund is lightly wounded. Sigmund barely misses you. You now have 4/10 mp. Casting: Scorch (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Sigmund. Sigmund is burned terribly! Sigmund is heavily wounded. Sigmund closely misses you. You now have 3/10 mp. Casting: Scorch (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Sigmund. Sigmund is burned terribly! Sigmund is severely wounded. You now have 1/10 mp. Casting: Scorch (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Sigmund misses you. You hit Sigmund. Sigmund is poisoned. Sigmund is almost dead. Sigmund hits you with a +0 scythe! You take 8 damage, and have 27/56 hp. You hit Sigmund. Sigmund looks even sicker. Sigmund is almost dead. You kill Sigmund! Training target 4.0 for Earth Magic reached! Your Earth Magic skill increases to level 4! You need to enable at least one skill for training. You start resting. Magic restored. You regained 10 hp, and now have 37/56 hp. MP restored: 10 You start resting. HP restored. Health restored: 56 Unknown command. Unknown command. Unknown command. Things that are here: a +0 scythe; a +0 robe 2 gnolls come into view. The gnoll moves out of view. A gnoll is nearby! A gnoll is nearby! A gnoll is nearby! The gnoll hits you from afar with a +0 spear. You take 4 damage, and have 52/56 hp. A gnoll comes into view. It is wielding a +2 whip of distortion. The gnoll shouts! A gnoll comes into view. It is wielding a +0 spear. The gnoll closely misses you. The gnoll shouts! x2 You hit the gnoll but do no damage. The gnoll is poisoned. The gnoll barely misses you. You closely miss the gnoll. The gnoll barely misses you. You barely miss the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +0 spear. You take 2 damage, and have 51/56 hp. A protective cloak of flame settles atop you. Casting: Scorch (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll. The gnoll is severely wounded. The gnoll's fire resistance burns away. The gnoll barely misses you. x2 You now have 8/10 mp. Unknown command. Casting: Scorch (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll. The gnoll is severely wounded. The gnoll's fire resistance burns away. The gnoll barely misses you. The gnoll hits you with a +0 club. The gnoll is burned by your cloak of flames. The gnoll is severely wounded. The gnoll is seared by the foul flame within you! You kill the gnoll! The gnoll barely misses you. You take 4 damage, and have 48/56 hp. You now have 6/10 mp. The gnoll closely misses you. Casting: Scorch (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll. You kill the gnoll! The gnoll hits you with a +2 whip of distortion. The gnoll is burned by your cloak of flames. The gnoll is moderately wounded. You blink. You take 2 damage, and have 46/56 hp. You now have 5/10 mp. Casting: Scorch (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Scorch (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Scorch. You are very lightly contaminated with residual magic. Nothing appears to happen. The gnoll hits you but does no damage. You now have 3/10 mp. Casting: Scorch (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll. The gnoll is heavily wounded. The gnoll's fire resistance burns away. The gnoll is no longer more vulnerable to fire. The gnoll hits you from afar with a +0 spear. You take 2 damage, and have 44/56 hp. You now have 1/10 mp. Casting: Scorch (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The gnoll attacks as it pursues you! The gnoll barely misses you. The gnoll attacks as it pursues you! The gnoll hits you but does no damage. The gnoll is no longer more vulnerable to fire. The gnoll attacks as it pursues you! The gnoll barely misses you. The gnoll attacks as it pursues you! The gnoll closely misses you. Your magical contamination has completely faded away. There is an open door here. The gnoll misses you. You barely miss the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 spear. The gnoll is burned by your cloak of flames. You kill the gnoll! The gnoll closely misses you. You take 1 damage, and have 46/56 hp. You barely miss the gnoll. The gnoll is heavily wounded. The gnoll barely misses you. You whack the gnoll! You kill the gnoll! There is an open door here. Things that are here: a +2 whip of distortion; a gnoll corpse You start resting. Magic restored. You regained 5 hp, and now have 52/56 hp. MP restored: 10 You start resting. HP restored. Health restored: 56 You start waiting. Your fiery armour burns out. You now have 234 gold pieces (gained 13). Things that are here: a +0 spear; a +0 plate armour Things that are here: a +0 club; a gnoll corpse p - a scroll of blinking You now have 242 gold pieces (gained 8). Found a mace. A centaur comes into view. The centaur shouts! The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow hits you. You take 5 damage, and have 51/56 hp. A centaur is nearby! A centaur is nearby! A centaur is nearby! The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow closely misses you. You take 4 damage, and have 47/56 hp. Casting: Scorch (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The centaur shoots an arrow. The arrow barely misses you. The centaur shoots an arrow. The arrow hits you! You take 9 damage, and have 38/56 hp. Casting: Scorch (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the centaur. The centaur is lightly wounded. The centaur's fire resistance burns away. You now have 8/10 mp. Casting: Scorch (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Scorch. You are very lightly contaminated with residual magic. Nothing appears to happen. The centaur shoots an arrow. The arrow closely misses you. The centaur shoots an arrow. The arrow hits you. You take 5 damage, and have 34/56 hp. You now have 6/10 mp. Casting: Scorch (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the centaur. The centaur is burned terribly! The centaur is moderately wounded. The centaur shoots an arrow. The arrow hits you! You take 12 damage, and have 22/56 hp. MASSIVE DAMAGE!! You now have 4/10 mp. Casting: Scorch (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the centaur. The centaur is burned terribly! The centaur is severely wounded. The centaur unwields a +0 orcbow. The centaur barely misses you. x2 You now have 3/10 mp. Casting: Scorch (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the centaur. The centaur is burned terribly! The centaur is almost dead. The centaur hits you. The centaur kicks you. You take 4 damage, and have 18/56 hp. You now have 1/10 mp. Casting: Scorch (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Scorch (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You hit the centaur. You kill the centaur! Training target 5.0 for Conjurations reached! Your Conjurations skill increases to level 5! You need to enable at least one skill for training. You have reached level 8! You feel clever. Your demonic ancestry asserts itself... Your fingernails sharpen. You regained 2 hp, and now have 20/62 hp. You start resting. Your magical contamination has completely faded away. You start resting. Magic restored. You regained 11 hp, and now have 32/62 hp. MP restored: 11 You see here a +0 orcbow. You start resting. HP restored. Health restored: 62 You start waiting. Done waiting. You start waiting. Done waiting. k - 2 throwing nets (gained 1) Found a stone staircase leading up. Found a stone staircase leading down. There is a stone staircase leading down here. r - a scroll of identify You pick up a book of the Hunter and begin reading... You add the spells Sigil of Binding, Call Canine Familiar and Dimensional Bullseye to your library. A ribbon worm comes into view. A ribbon worm is nearby! A ribbon worm is nearby! A ribbon worm is nearby! The ribbon worm bites you. You take 5 damage, and have 57/62 hp. You barely miss the ribbon worm. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You struggle to detach yourself from the web. The ribbon worm bites you. You take 4 damage, and have 53/62 hp. The web tears apart. You hit the ribbon worm. The ribbon worm is poisoned. The ribbon worm is moderately wounded. The ribbon worm closely misses you. You whack the ribbon worm! The ribbon worm is severely wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! The web tears apart. The ribbon worm completely misses you. You whack the ribbon worm! You kill the ribbon worm! You see here a ribbon worm corpse. You start resting. HP restored. Health restored: 62 Menkaure, Prince of Dust comes into view. Menkaure is nearby! Menkaure is nearby! Menkaure is nearby! Okay, then. Unknown command. Unknown command. Unknown command. Casting: Scorch (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Menkaure Aim: Menkaure (wandering, hasn't noticed you, 85% to hit) The stone arrow hits Menkaure! Menkaure is heavily damaged. Menkaure shouts! Menkaure blazes with dark energy! You now have 8/11 mp. Casting: Stone Arrow (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Menkaure Aim: Menkaure (heavily damaged, 85% to hit) The stone arrow hits Menkaure!! You destroy Menkaure! Training target 3.0 for Spellcasting reached! Your Spellcasting skill increases to level 3! You need to enable at least one skill for training. You now have 5/12 mp. You start resting. Magic restored. MP restored: 12 You start waiting. Done waiting. Unknown command. Unknown command. Found an escape hatch in the floor. You see here a +0 spear. There is a stone staircase leading down here. Found a stone staircase leading down. There is a stone staircase leading down here. A hound comes into view. Found a scroll labelled WAENUA JUTTIR. The hound barks! A hound is nearby! A hound is nearby! A hound is nearby! The hound bites you. The hound is seared by the foul flame within you. The hound is moderately wounded. The hound barely misses you. You take 5 damage, and have 57/62 hp. You hit the hound. The hound is poisoned. The hound is moderately wounded. The hound bites you but does no damage. You hit the hound. The hound looks as sick as possible! The hound is heavily wounded. The hound bites you but does no damage. The hound closely misses you. You hit the hound. The hound looks as sick as possible! The hound is almost dead. You kill the hound! You start resting. HP restored. Health restored: 62 You start waiting. Done waiting. u - a scroll labelled WAENUA JUTTIR Found a stone staircase leading up. Things that are here: a +0 scythe; a +0 robe There is an escape hatch in the ceiling here. Things that are here: a +0 club; a gnoll skeleton An iguana comes into view. An iguana is nearby! An iguana is nearby! An iguana is nearby! Casting: Stone Arrow (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Stone Arrow (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f - iguana Aim: an iguana (72% to hit) The stone arrow misses the iguana. You now have 9/12 mp. Casting: Stone Arrow (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - iguana Aim: an iguana (72% to hit) The stone arrow hits the iguana! The iguana is heavily wounded. You now have 6/12 mp. You hit the iguana. The iguana is poisoned. The iguana is almost dead. The iguana bites you! You take 7 damage, and have 55/62 hp. You hit the iguana but do no damage. The iguana looks as sick as possible! The iguana is almost dead. The iguana misses you. The iguana bites you. You take 4 damage, and have 51/62 hp. You completely miss the iguana. The iguana is almost dead. You kill the iguana! You see here an iguana corpse. You start resting. Magic restored. You regained 5 hp, and now have 57/63 hp. MP restored: 12 You start resting. HP restored. Health restored: 63 There is a stone staircase leading down here. You see here a +0 leather armour. Done exploring. Done exploring. Done exploring. Done exploring. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Casting: Stone Arrow (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Scorch. You are very lightly contaminated with residual magic. Nothing appears to happen. You now have 10/12 mp. Casting: Scorch (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Scorch. Nothing appears to happen. The adder hisses angrily. You now have 8/12 mp. Casting: Scorch (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the ice beast but do no damage. The ice beast misses you. You now have 6/12 mp. The ice beast hits you but does no damage. You climb upwards. There is a stone staircase leading down here. Casting: Scorch (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the ice beast. The ice beast melts! The ice beast is moderately wounded. The ice beast's fire resistance burns away. The ice beast hits you. The ice beast freezes you! You take 11 damage, and have 52/63 hp. You now have 5/12 mp. Casting: Scorch (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the ice beast. The ice beast melts! The ice beast is heavily wounded. The ice beast misses you. You now have 4/12 mp. Casting: Scorch (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Scorch. Nothing appears to happen. The ice beast hits you but does no damage. You now have 2/12 mp. Casting: Scorch (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the ice beast. The ice beast melts! The ice beast is severely wounded. The ice beast hits you but does no damage. You now have 0/12 mp. Casting: Scorch (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Scorch (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. You closely miss the ice beast. The ice beast is severely wounded. The ice beast barely misses you. You hit the ice beast. The ice beast is almost dead. The ice beast misses you. You hit the ice beast. You kill the ice beast! You start resting. Your magical contamination has completely faded away. You regained 3 hp, and now have 58/64 hp. You regained 3 mp, and now have 4/12 mp. You start resting. HP restored. Health restored: 64 You regained 5 mp, and now have 9/12 mp. There is a stone staircase leading down here. You start resting. Magic restored. MP restored: 12 You climb downwards. The adder bites you. The adder is seared by the foul flame within you. The adder is heavily wounded. The adder closely misses you. There is a stone staircase leading up here. You take 1 damage, and have 63/64 hp. Casting: Scorch (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the adder. You kill the adder! Casting: Scorch (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 10/12 mp. You start resting. HP restored. Health restored: 64 You start resting. Magic restored. MP restored: 12 You start waiting. Done waiting. A charred statue comes into view. Found a radiant altar of Vehumet. The charred statue gestures at you. The puff of flame hits you. You resist. Marking area around a charred statue as unsafe for travelling. You take 4 damage, and have 60/64 hp. Press: ? - help, v - describe, . - travel Here: a charred statue The floor. Unknown command. Unknown command. You start resting. HP restored. Health restored: 64 Found a potion of curing. Found a pair of boots. v - a potion of curing You see here a +0 pair of boots. w - a +0 pair of boots Okay, then. Unknown command. You begin untransforming. You continue untransforming. x3 Your transformation has ended. You start putting on your armour. You continue putting on your +0 pair of boots. x4 You finish putting on your +0 pair of boots. You start putting on your armour. You continue putting on your +1 hat. x4 You finish putting on your +1 hat. You start waiting. Done waiting. Found a stone staircase leading up. Found a leather armour. There is a stone staircase leading up here. There is a stone staircase leading up here. A howler monkey comes into view. A howler monkey is nearby! A howler monkey is nearby! The howler monkey hoots and howls with incredible vigour! You hear a shout! x2 You hit the howler monkey. The howler monkey is lightly wounded. The howler monkey hoots and howls with incredible vigour! The howler monkey barely misses you. You hear a bark! You hear a shout! You barely miss the howler monkey. The howler monkey is lightly wounded. The howler monkey closely misses you. You barely miss the howler monkey. The howler monkey is lightly wounded. The howler monkey closely misses you. You hit the howler monkey. The howler monkey is poisoned. The howler monkey is heavily wounded. The howler monkey hits you. The howler monkey hits you! You take 10 damage, and have 54/64 hp. You hit the howler monkey. The howler monkey looks as sick as possible! The howler monkey is severely wounded. The howler monkey barely misses you. You closely miss the howler monkey. The howler monkey is severely wounded. You kill the howler monkey! Training target 6.0 for Fighting reached! Your Fighting skill increases to level 6! You need to enable at least one skill for training. You start resting. HP restored. Health restored: 64 You start waiting. Done waiting. x - a scroll labelled GEUHAE BEIC An orc comes into view. It is wielding a +0 dagger. An orc is nearby! An orc is nearby! A hound comes into view. Found 3 scrolls of revelation. The orc shouts! You hear a shout! The hound barks! You hear a shout! You hear an angry hiss. Casting: Scorch (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc. The orc is almost dead. The orc's fire resistance burns away. You hear an angry hiss. An orc comes into view. It is wielding a +0 hand axe. An orc comes into view. It is wielding a +1 whip of venom. An orc wizard comes into view. It is wielding a +0 dagger. You now have 10/12 mp. Casting: Scorch (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc. The orc is burned terribly! You kill the orc! An adder comes into view. The orc wizard gestures at you while chanting. The magic dart hits you. You take 6 damage, and have 58/64 hp. You now have 8/12 mp. Casting: Scorch (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the hound. The hound is moderately wounded. The hound's fire resistance burns away. The hound bites you. The hound barely misses you. You take 4 damage, and have 54/64 hp. You now have 6/12 mp. The hound attacks as it pursues you! The hound misses you. The hound bites you but does no damage. Unknown command. The hound is no longer more vulnerable to fire. The hound closely misses you. The hound attacks as it pursues you! The hound closely misses you. The hound bites you but does no damage. You barely miss the hound. The hound is moderately wounded. The hound bites you but does no damage. The hound barely misses you. You hit the hound. The hound is poisoned. The hound is severely wounded. The hound barely misses you. You barely miss the hound. The hound is almost dead. The hound closely misses you. x2 You barely miss the hound. The hound is almost dead. You kill the hound! You hit the orc but do no damage. The orc hits you with a +1 whip of venom. You are poisoned. The orc is seared by the foul flame within you. The orc is heavily wounded. You take 2 damage, and have 56/64 hp. You barely miss the orc. The orc is heavily wounded. You feel sick. The adder closely misses you. The orc barely misses you. You take 2 damage, and have 54/64 hp. You hit the orc. You kill the orc! You feel sick. The adder bites you but does no damage. You take 2 damage, and have 52/64 hp. You miss the adder. You feel sick. The adder bites you but does no damage. The adder closely misses you. You miss the adder. You feel sick. The adder barely misses you. You take 1 damage, and have 51/64 hp. You whack the adder! The adder is poisoned. The adder is severely wounded. You feel sick. The adder bites you but does no damage. You take 1 damage, and have 50/64 hp. You hit the adder. You kill the adder! You feel sick. The orc wizard points at you and mumbles some strange words. The puff of flame hits you. You resist. You take 4 damage, and have 46/64 hp. You hit the orc. The orc is poisoned. The orc is moderately wounded. You feel sick. You are no longer poisoned. You take 1 damage, and have 45/64 hp. MP restored: 12 You closely miss the orc wizard. You hit the orc wizard. The orc wizard is poisoned. The orc wizard is lightly wounded. You feel a bit more experienced. The orc wizard hits you but does no damage. You barely miss the orc wizard. The orc wizard is lightly wounded. The orc wizard hits you with a +0 dagger. You take 3 damage, and have 43/64 hp. You hit the orc wizard. The orc wizard is lightly wounded. The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You miss something. You hear some strange, mumbled words. Something tries to affect you, but you resist. You hit something. Something hits you. Something is seared by the foul flame within you. Something hits you. You take 4 damage, and have 40/64 hp. You miss something. Reactivating autopickup. You feel a bit more experienced. Things that are here: a +0 dagger; a +0 robe Unknown command. Things that are here: a +1 whip of venom; a +0 leather armour You start resting. An ufetubus comes into view. You regained 17 hp, and now have 58/64 hp. An ufetubus is nearby! An ufetubus is nearby! Things that are here: a +0 dagger; a +0 robe An ufetubus comes into view. The ufetubus shouts! Things that are here: a +0 hand axe; a +0 scale mail Casting: Scorch (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the ufetubus. The ufetubus is burned terribly! You kill the ufetubus! You now have 10/12 mp. Casting: Scorch (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Scorch. You are very lightly contaminated with residual magic. Nothing appears to happen. The ufetubus slips past you! The ufetubus hits you. The ufetubus is seared by the foul flame within you. The ufetubus resists. The ufetubus is lightly wounded. The ufetubus closely misses you. You take 1 damage, and have 58/64 hp. You now have 8/12 mp. Casting: Scorch (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the ufetubus. The ufetubus is burned terribly! You kill the ufetubus! You now have 7/12 mp. You start resting. Your magical contamination has completely faded away. You regained 2 hp, and now have 60/64 hp. You start resting. HP restored. Health restored: 64 You regained 3 mp, and now have 11/12 mp. MP restored: 12 You now have 254 gold pieces (gained 12). Things that are here: a +0 dagger; an orc corpse y - 3 scrolls of revelation 2 yaks come into view. The yak bellows! You hear a bellow! The yak moves out of view. A yak is nearby! A yak is nearby! A yak is nearby! An iguana and 2 yaks come into view. Found a scroll labelled GEUHAE BEIC. The iguana hisses angrily. The yak bellows! x2 A yak comes into view. The iguana hisses menacingly. Casting: Scorch (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Scorch. You are very lightly contaminated with residual magic. Nothing appears to happen. The yak bellows! You now have 10/12 mp. The yak attacks as it pursues you! The yak gores you. You take 3 damage, and have 61/64 hp. You hit the yak but do no damage. The yak gores you! You take 14 damage, and have 47/64 hp. MASSIVE DAMAGE!! You hit the yak. The yak is poisoned. The yak is lightly wounded. The yak barely misses you. You closely miss the yak. The yak is lightly wounded. The yak gores you! x2 You take 22 damage, and have 26/64 hp. MASSIVE DAMAGE!! The yak attacks as it pursues you! The yak gores you but does no damage. The yak attacks as it pursues you! The yak gores you but does no damage. Your magical contamination has completely faded away. MP restored: 12 The yak attacks as it pursues you! The yak barely misses you. The yak attacks as it pursues you! The yak gores you! * * * LOW HITPOINT WARNING * * * You take 12 damage, and have 16/64 hp. The yak attacks as it pursues you! The yak closely misses you. The yak looks more healthy. Okay, then. Unknown command. Activating: Foxfire Swarm Press: ? - help, Dir - look around, f - activate Flames leap up around you! The foxfire hits the yak. The yak is lightly wounded. The foxfire hits the iguana. The iguana is lightly wounded. The yak closely misses you. The yak gores you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 16/64 hp. Your foxfire dissipates! The foxfire hits the yak. The yak is lightly wounded. The foxfire hits the yak. The yak is heavily wounded. The foxfire hits the yak. The yak is lightly wounded. The foxfire hits the yak but does no damage. The yak is lightly wounded. The foxfire hits the iguana. The iguana is moderately wounded. The foxfire hits the iguana but does no damage. The iguana is moderately wounded. The foxfire hits the iguana. The iguana is heavily wounded. The foxfire hits the iguana. The iguana is heavily wounded. The foxfire hits the yak but does no damage. The yak is lightly wounded. The foxfire hits the yak. The yak is lightly wounded. The foxfire hits the yak but does no damage. The yak is lightly wounded. The foxfire hits the yak. The yak is moderately wounded. The foxfire hits the yak but does no damage. The yak is moderately wounded. The foxfire hits the yak but does no damage. The yak is moderately wounded. The yak attacks as it pursues you! The yak barely misses you. The yak attacks as it pursues you! The yak barely misses you. The yak attacks as it pursues you! The yak barely misses you. The yak attacks as it pursues you! The yak gores you! * * * LOW HITPOINT WARNING * * * You take 7 damage, and have 10/64 hp. You begin to rise into the air. The yak closely misses you. With a burst of heat and light, you rocket upward! There is a shaft here. You start resting. HP restored. You start waiting. Done waiting. Health restored: 64 You start waiting. Done waiting. You start waiting. Done waiting. You start waiting. Done waiting. Done exploring. Done exploring. Done exploring. Done exploring. There is an escape hatch in the floor here. There is a stone staircase leading down here. You climb downwards. Level annotation: exclusion: statue There is a stone staircase leading up here. You see here an adder skeleton. An adder comes into view. The adder hisses angrily. Found a gold piece. You completely miss the adder. The adder bites you but does no damage. The adder bites you. You take 1 damage, and have 63/64 hp. You closely miss the adder. The adder closely misses you. You whack the adder! The adder is poisoned. The adder is severely wounded. The adder barely misses you. The adder bites you but does no damage. Health restored: 64 You hit the adder. You kill the adder! Training target 5.0 for Earth Magic reached! Your Earth Magic skill increases to level 5! You need to enable at least one skill for training. Okay, then. You now have 255 gold pieces (gained 1). You open the door. There is an open door here. Found a glowing golden altar of the Shining One and a shimmering altar of Xom. Found a faded altar of an unknown god. Found a burning altar of Makhleb. Found a sacrificial altar of Ru. z - a cyan potion There is an open door here. An orc comes into view. It is wielding a +0 club. Found a scroll labelled LIOGRAPNIUD. An orc is nearby! The orc hits you but does no damage. You hit the orc. The orc is poisoned. The orc is severely wounded. The orc hits you with a +0 club. You take 2 damage, and have 62/64 hp. You hit the orc. The orc looks as sick as possible! The orc is almost dead. You kill the orc! You see here a +0 club. A - a scroll labelled LIOGRAPNIUD Health restored: 64 Okay, then. Unknown command. Found a stone staircase leading down. You now have 269 gold pieces (gained 14). Found a stone staircase leading down. Found a stone staircase leading down. A scorpion comes into view. Found 9 stones. The scorpion stings you. You take 3 damage, and have 61/64 hp. You closely miss the scorpion. The scorpion closely misses you. You hit the scorpion. The scorpion is poisoned. The scorpion is moderately wounded. The scorpion barely misses you. x2 You hit the scorpion but do no damage. The scorpion looks as sick as possible! The scorpion is moderately wounded. The scorpion stings you. The scorpion is seared by the foul flame within you! The scorpion is almost dead. You take 1 damage, and have 60/64 hp. You hit the scorpion but do no damage. The scorpion looks as sick as possible! The scorpion is almost dead. You kill the scorpion! You see here a scorpion corpse. Unknown command. You start resting. HP restored. Health restored: 64 x - 2 scrolls labelled GEUHAE BEIC (gained 1) The yak bellows! x3 Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f - yak Aim: a yak (81% to hit) The puff of flame misses the yak. The yak bellows! You hit the yak but do no damage. The yak is poisoned. The yak barely misses you. You hit the yak. The yak looks as sick as possible! The yak is lightly wounded. The yak gores you! You take 12 damage, and have 52/64 hp. You barely miss the yak. The yak is lightly wounded. The yak closely misses you. You hit the yak. The yak is moderately wounded. The yak barely misses you. You hit the yak. The yak is poisoned. The yak is lightly wounded. You hit the yak. The yak is moderately wounded. The yak gores you but does no damage. You whack the yak! The yak looks as sick as possible! The yak is heavily wounded. The yak gores you but does no damage. You completely miss the yak. The yak is heavily wounded. The yak barely misses you. You whack the yak! The yak looks as sick as possible! The yak is severely wounded. The yak gores you! The yak gores you. The yak is seared by the foul flame within you. You kill the yak! Training target 3.0 for Dodging reached! Your Dodging skill increases to level 3! You need to enable at least one skill for training. You take 9 damage, and have 45/65 hp. Unknown command. Okay, then. Unknown command. Okay, then. Unknown command. Casting: Scorch (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the yak. The yak is moderately wounded. The yak's fire resistance burns away. You now have 10/12 mp. You whack the yak! The yak is poisoned. The yak is lightly wounded. The yak gores you! You take 12 damage, and have 33/65 hp. You barely miss the yak. The yak is moderately wounded. The yak misses you. Casting: Scorch (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Scorch (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (moderately wounded, very poisoned, 83% to hit) The stone arrow hits the yak! The yak is severely wounded. The yak gores you! * * * LOW HITPOINT WARNING * * * You take 16 damage, and have 17/65 hp. MASSIVE DAMAGE!! You now have 8/12 mp. Okay, then. Unknown command. The yak is no longer more vulnerable to fire. The yak attacks as it pursues you! The yak closely misses you. The yak attacks as it pursues you! The yak gores you! * * * LOW HITPOINT WARNING * * * You take 8 damage, and have 12/65 hp. The yak attacks as it pursues you! The yak barely misses you. The yak looks more healthy. MP restored: 12 You hit the yak but do no damage. The yak is almost dead. The yak gores you! You die... Ignis goes out, and joins you in death. #(.###### #.......###.# #.......## #........##.# ##........## #........##.# #.........># ##.......##.# ##....†.Y...## #.......##.# #..........Y.# #.......##.# #............## ##......##.# #............Y####.........## ##............Y@........###.### #............#######..## ##..## ##.....>....## #### ##..# ##........## ##.. .........## #.. .##......# #.. ##..##.# ##. ### #.. #. #. You could see 4 yaks. Vanquished Creatures Sigmund (D:5) A yak (D:6) Menkaure (D:5) 2 ice beasts (D:5) A centaur (D:5) 3 scorpions 2 howler monkeys A jelly (D:4) A gnoll bouda (D:5) An orc priest (D:5) 7 hounds Jessica (D:2) 3 iguanas 3 orc wizards 10 gnolls 6 adders A white imp (D:5) 2 ufetubi (D:6) 2 dart slugs 2 ribbon worms (D:5) 14 orcs 11 endoplasms A giant cockroach (D:1) 4 goblins 8 hobgoblins 3 jackals (D:1) 7 quokkas 6 ball pythons 6 bats 4 frilled lizards 8 kobolds 5 rats 128 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bayes525 the Demonspawn Cinder Acolyte began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 2/2 198 | D:1 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 198 | D:1 | Reached XP level 2. HP: 24/24 MP: 3/3 537 | D:1 | Reached skill level 1 in Stealth 711 | D:1 | Learned a level 2 spell: Scorch 1010 | D:1 | Gained mutation: You are faintly shadowed, very rarely | releasing foul flame when damaged in melee. [demonic | ancestry] 1010 | D:1 | Reached XP level 3. HP: 27/29 MP: 4/4 1506 | D:2 | Noticed Jessica 1535 | D:2 | Killed Jessica 1536 | D:2 | Reached XP level 4. HP: 35/35 MP: 1/7 2450 | D:3 | Reached skill level 4 in Fighting 2619 | D:3 | Reached XP level 5. HP: 30/43 MP: 8/8 3018 | D:3 | Found a sparkling altar of Nemelex Xobeh. 3902 | D:4 | Reached skill level 5 in Fighting 3902 | D:4 | Reached skill level 1 in Dodging 4091 | D:3 | HP: 5/44 [iguana (10)] 4365 | D:4 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 4365 | D:4 | Reached XP level 6. HP: 51/51 MP: 9/9 4428 | D:4 | HP: 6/51 [ball python (2)] 4429 | D:4 | Reached skill level 1 in Conjurations 4429 | D:4 | Reached skill level 1 in Earth Magic 4433 | D:4 | HP: 4/51 [poisoned by a scorpion] 5010 | D:4 | Found a blossoming altar of Fedhas. 5068 | D:5 | Entered Level 5 of the Dungeon 5582 | D:5 | Reached XP level 7. HP: 53/56 MP: 0/10 6002 | D:5 | Learned a level 3 spell: Stone Arrow 6059 | D:5 | HP: 3/56 [ice beast (13)] 6463 | D:5 | Noticed Sigmund 6474 | D:5 | Killed Sigmund 6784 | D:5 | Reached skill level 5 in Conjurations 6784 | D:5 | Gained mutation: You have very sharp fingernails. [demonic | ancestry] 6784 | D:5 | Reached XP level 8. HP: 20/62 MP: 1/11 7249 | D:5 | Noticed Menkaure 7255 | D:5 | Killed Menkaure 8027 | D:6 | Found a radiant altar of Vehumet. 8238 | D:6 | Reached skill level 6 in Fighting 9190 | D:6 | Reached skill level 5 in Earth Magic 9204 | D:6 | Found a shimmering altar of Xom. 9213 | D:6 | Found a faded altar of an unknown god. 9215 | D:6 | Found a burning altar of Makhleb. 9217 | D:6 | Found a sacrificial altar of Ru. 9415 | D:6 | Slain by a yak Illustrated notes Levels and vault maps discovered: D:1: pf_arrival_petrified_forest, layout_loops_cross, nrook_mini_backslash, minmay_tiny_reverse_x D:2: layout_basic, hangedman_decor_lopped, nicolae_concentric_dashed_squares_wild, uniq_jessica D:3: layout_basic, old_standard_altar D:4: layout_gridville, fedhas_ov_isle_minmay, grunt_ministairs_8 D:5: layout_basic, uniq_sigmund, uniq_menkaure D:6: layout_cave_pods, chequers_temple_overflow_minitemple, vehumet_statue Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Unarmed Combat | 3 | 3.0 Fire Magic | 3 | 3.0 Stealth | 1 2 | 2.0 Spellcasting | 2 3 | 3.0 Fighting | 4 5 6 | 6.3 Dodging | 2 3 | 3.0 Conjurations | 2 5 | 5.0 Earth Magic | 2 4 5 | 5.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 8 | | || 8 Whip | 80 | 143 | 107 || 330 Cast: Scorch | 2 | 12 | 32 || 46 Stone Arrow | | | 5 || 5 Invoke: Fiery Armour | | 1 | 1 || 2 Foxfire Swarm | | | 1 || 1 Rising Flame | | | 1 || 1 Evoke: Wand | | 1 | 1 || 2 Use: Scroll | | 11 | || 11 Potion | | 1 | || 1 Stab: Sleeping | 3 | 7 | || 10 Armour: Robe | 7 | | || 7 Leather armour | 38 | 101 | 99 || 238 Dodge: Dodged | 42 | 104 | 94 || 240 Form: Beast | 1 | | || 1 | | | 1 || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 9449 | 9188 | 261 | 5202 | 2390 | 6 | 1574.8 | Dungeon | 9449 | 9188 | 261 | 5202 | 2390 | 6 | 1574.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 3253 daAuts D:3: 1550 daAuts D:1: 1330 daAuts D:2: 1293 daAuts D:4: 1128 daAuts D:6: 893 daAuts