Dungeon Crawl Stone Soup version 0.33-a0-295-g4b1f6b956e (webtiles) character file. Game seed: 10928340390489952784 105 bayes525 the Trooper (level 4, 0/24 HPs) Began as a Spriggan Alchemist on Nov 2, 2024. Slain by an orc priest ... wielding a +0 dagger (5 damage) ... on level 3 of the Dungeon. The game lasted 00:07:45 (3745 turns). bayes525 the Trooper (Spriggan Alchemist) Turns: 3745, Time: 00:07:45 Health: 0/24 AC: 2 Str: 4 XL: 4 Next: 53% Magic: 0/9 EV: 16 Int: 18 God: Gold: 117 SH: 0 Dex: 15 Spells: 8/9 levels left rFire . . . a - +0 whip (vamp) rCold . . . (no shield) rNeg . . . d - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: Convert to Beogh You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 117 gold pieces. Inventory: Hand Weapons a - a +0 vampiric whip (weapon) m - a +0 short sword Missiles l - 3 boomerangs Armour d - a +0 robe (worn) Scrolls c - 3 scrolls of amnesia f - a scroll of summoning i - 2 scrolls of immolation {unknown} k - 2 scrolls of fear {unknown} n - 3 scrolls of identify Potions b - a potion of magic e - 2 potions of enlightenment g - a potion of attraction {unknown} h - 2 potions of brilliance {unknown} j - a potion of mutation {unknown} Skills: + Level 3.3 Fighting - Level 3.0 Dodging - Level 3.0 Stealth - Level 3.0 Spellcasting - Level 0.6 Conjurations - Level 3.2 Alchemy You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 36% 1d5 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 16% N/A 13% 2 Mephitic Cloud Conj/Alch/Air 7% N/A 28% 3 Olgreb's Toxic Radiance Alch 14% N/A 38% 4 Sticky Flame Fire/Alch 8% 2d4 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 = D:3 ( Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute vision. (SInv) You cover ground extremely quickly. (Speed+++) Message History MP restored: 7 You see here a hobgoblin corpse. Found a spear. You see here a scroll labelled SIMU KAIDE FIG. f - 2 scrolls labelled SIMU KAIDE FIG (gained 1) A bat comes into view. Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (asleep, 100% to hit) The sting hits the rat. The rat is poisoned. You kill the rat! You now have 6/7 mp. Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A dart slug comes into view. Found 4 stones. Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (asleep, 100% to hit) The sting hits the bat but does no damage. The bat is poisoned. You now have 5/7 mp. Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat (poisoned, 52% to hit) The sting hits the bat. The bat looks even sicker. You kill the bat! You now have 4/7 mp. Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - dart slug Aim: a dart slug (asleep, 100% to hit) The sting hits the dart slug. The dart slug is poisoned. The dart slug is moderately wounded. You now have 3/7 mp. Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - dart slug Aim: a dart slug (heavily wounded, poisoned, 100% to hit) The sting hits the dart slug. The dart slug looks even sicker. You kill the dart slug! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 Health restored: 18 You now have 2/8 mp. You start resting. Magic restored. MP restored: 8 You start waiting. Done waiting. Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. You open the door. There is an open door here. Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. You open the door. There is an open door here. There is an open door here. There is an open door here. There is an open door here. You see here a +0 short sword. An endoplasm comes into view. An endoplasm is nearby! An endoplasm is nearby! Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (asleep, 100% to hit) The sting hits the endoplasm. The endoplasm partially resists. The endoplasm is poisoned. The endoplasm is lightly wounded. The endoplasm quivers. You now have 7/8 mp. Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (lightly wounded, poisoned, 97% to hit) The sting hits the endoplasm. The endoplasm partially resists. The endoplasm looks even sicker. The endoplasm is moderately wounded. You now have 6/8 mp. An endoplasm is nearby! You kill the endoplasm! Training target 2.0 for Fighting reached! Your Fighting skill increases to level 2! You need to enable at least one skill for training. You start resting. Magic restored. MP restored: 8 You start waiting. Done waiting. Found a stone staircase leading down. Found a leather armour. Found a sling. A ball python comes into view. A ball python is nearby! The ball python hisses angrily. Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ball python Aim: a ball python (72% to hit) The sting hits the ball python. The ball python is poisoned. You kill the ball python! You now have 7/8 mp. You start resting. Magic restored. MP restored: 8 You see here a +0 leather armour. You see here a +0 sling. g - a scroll labelled GIYQIO RIECEY A goblin comes into view. It is wielding a +0 club. A goblin is nearby! A goblin is nearby! A bat comes into view. Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club (60% to hit) You miscast Sting. You are very lightly contaminated with residual magic. Nothing appears to happen. You now have 7/8 mp. Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 club (60% to hit) The sting hits the goblin. The goblin is poisoned. You kill the goblin! You now have 6/8 mp. You start resting. Your magical contamination has completely faded away. Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (52% to hit) You miscast Sting. You are very lightly contaminated with residual magic. Nothing appears to happen. The bat misses you. You now have 6/8 mp. The bat misses you. The bat barely misses you. Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat (52% to hit) The sting misses the bat. The bat completely misses you. You now have 5/8 mp. Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat (52% to hit) The sting hits the bat. The bat is poisoned. The bat is severely wounded. The bat hits you but does no damage. The bat closely misses you. You now have 4/8 mp. The bat attacks as it pursues you! The bat closely misses you. The bat closely misses you. Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat (severely wounded, poisoned, 52% to hit) The sting hits the bat. The bat looks even sicker. You kill the bat! Your magical contamination has completely faded away. You now have 3/8 mp. You start resting. Magic restored. MP restored: 8 You start waiting. Done waiting. You start waiting. Done waiting. You see here a +0 leather armour. You see here a quokka skeleton. There is an open door here. There is a staircase leading out of the dungeon here. Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. As you open the door, it creaks loudly! There is an open door here. There is an open door here. h - a scroll labelled LOXO MASYLYSKI Could not explore, unopened door. Could not explore, unopened door. You open the door. A bat comes into view. A bat is nearby! A bat is nearby! Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (asleep, 100% to hit) The sting hits the bat but does no damage. The bat is poisoned. The bat misses you. You now have 7/8 mp. Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat (poisoned, 52% to hit) The sting misses the bat. The bat misses you. The bat completely misses you. You now have 6/8 mp. A bat is nearby! You kill the bat! Magic restored. MP restored: 8 Could not explore, unopened door. Could not explore, unopened door. As you open the door, it creaks loudly! There is an open door here. There is an open door here. There is a staircase leading out of the dungeon here. There is an open door here. Could not explore, unopened door. Could not explore, unopened door. You open the door. There is an open door here. You enter the shallow water. Moving in this stuff is going to be slow. Done exploring. Done exploring. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. As you read the scroll labelled BAODGH OVIL XUTI, it crumbles to dust. It is a scroll of amnesia. Okay, then. As you read the scroll labelled SIMU KAIDE FIG, it crumbles to dust. Wisps of shadow whirl around you... It was a scroll of summoning. The air fills with toxic fumes! As you read the scroll labelled LOXO MASYLYSKI, it crumbles to dust. It was a scroll of poison. As you read the scroll labelled GIYQIO RIECEY, it crumbles to dust. It is a scroll of identify. e - a potion of enlightenment You start waiting. Your kobold waves at you. Your adder dissolves into shadows! You start waiting. Your goblin dissolves into shadows! You start waiting. Your kobold dissolves into shadows! You swap places. Your adder dissolves into shadows! Could not explore, unopened door. You open the door. Found a pink potion and 2 glowing white potions. There is an open door here. g - a pink potion A hobgoblin comes into view. You see here 2 glowing white potions. A hobgoblin is nearby! h - 2 glowing white potions The hobgoblin shouts! You hear a shout! Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (68% to hit) The sting hits the hobgoblin. The hobgoblin is poisoned. The hobgoblin is moderately wounded. You now have 7/8 mp. You kill the hobgoblin! You start resting. Magic restored. Terence the Veteran comes into view. He is wielding a +0 trident. MP restored: 8 Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +0 trident and wearing a +0 chain mail (77% to hit) The sting misses Terence. Terence screams, "I want to be left alone!" You now have 7/8 mp. Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 trident and wearing a +0 chain mail (77% to hit) The sting hits Terence but does no damage. Terence is poisoned. You now have 6/8 mp. Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 trident and wearing a +0 chain mail (poisoned, 77% to hit) The sting hits Terence but does no damage. Terence looks even sicker. Terence looks irritated. Terence hits you but does no damage. You now have 5/8 mp. There is an open door here. Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 trident and wearing a +0 chain mail (very poisoned, 77% to hit) The sting hits Terence. Terence looks even sicker. Terence is lightly wounded. You now have 4/8 mp. Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 trident and wearing a +0 chain mail (lightly wounded, very poisoned, 77% to hit) The sting hits Terence. Terence looks as sick as possible! Terence is lightly wounded. You now have 3/8 mp. Terence screams, "Stand, coward! You want a fight, show some honour!" There is a stone staircase leading up here. You start resting. You feel a bit more experienced. Health restored: 19 You start resting. Magic restored. MP restored: 8 Okay, then. Unknown command. Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. You open the door. There is an open door here. Found a war axe. A hobgoblin comes into view. Found a scroll labelled RIUGOMAIBA. The hobgoblin shouts! A hobgoblin is nearby! A hobgoblin is nearby! Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (68% to hit) The sting hits the hobgoblin. The hobgoblin is poisoned. The hobgoblin is moderately wounded. You now have 7/8 mp. You barely miss the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you but does no damage. You hit the hobgoblin but do no damage. The hobgoblin is heavily wounded. The hobgoblin misses you. You hit the hobgoblin. The hobgoblin is almost dead. You kill the hobgoblin! You start resting. Magic restored. MP restored: 8 i - a scroll labelled RIUGOMAIBA You now have 53 gold pieces (gained 8). Found a sling. Found a spear. Found a short sword. Found a stone staircase leading up. You see here a +0 short sword. You see here a +0 short sword. A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! A dart slug comes into view. There are monsters nearby! Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - dart slug Aim: a dart slug (100% to hit) The sting hits the dart slug. The dart slug is poisoned. The dart slug is lightly wounded. A hobgoblin comes into view. You now have 7/8 mp. Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - dart slug Aim: a dart slug (moderately wounded, poisoned, 100% to hit) The sting hits the dart slug. The dart slug looks even sicker. The dart slug is heavily wounded. The hobgoblin shouts! You hear a shout! You kill the dart slug! A frilled lizard comes into view. You now have 6/8 mp. Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 dagger (60% to hit) The sting hits the goblin. The goblin is poisoned. The goblin is moderately wounded. The goblin barely misses you. You now have 5/8 mp. Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 dagger (heavily wounded, poisoned, 60% to hit) The sting misses the goblin. The goblin barely misses you. You now have 4/8 mp. You closely miss the goblin. The goblin is severely wounded. The goblin misses you. You hit the goblin. You kill the goblin! You have reached level 4! Health restored: 23 You hit the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you. You take 2 damage, and have 21/23 hp. You barely miss the hobgoblin. The hobgoblin is severely wounded. The hobgoblin barely misses you. You hit the hobgoblin. You kill the hobgoblin! A kobold comes into view. It is wielding a +0 club. Things that are here: a +0 dagger; a hobgoblin corpse; a goblin corpse There are monsters nearby! Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - frilled lizard Aim: a frilled lizard (wandering, hasn't noticed you, 48% to hit) You miscast Sting. You are very lightly contaminated with residual magic. Nothing appears to happen. You now have 4/9 mp. Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - frilled lizard Aim: a frilled lizard (48% to hit) The sting misses the kobold. The sting misses the frilled lizard. You now have 3/9 mp. Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - frilled lizard Aim: a frilled lizard (48% to hit) The sting hits the kobold. The kobold is poisoned. You kill the kobold! You now have 2/9 mp. Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - frilled lizard Aim: a frilled lizard (48% to hit) The sting hits the frilled lizard. The frilled lizard is poisoned. You kill the frilled lizard! You now have 1/9 mp. You start resting. HP restored. Health restored: 23 You start resting. Your magical contamination has completely faded away. You start resting. Magic restored. MP restored: 9 You see here a +0 short sword. You see here a +0 short sword. Things that are here: a +0 dagger; a hobgoblin corpse; a goblin corpse Things that are here: a +0 club; a kobold corpse You now have 60 gold pieces (gained 7). j - a glowing green potion k - a scroll labelled QOUKHL HONEOV You see here a dart slug corpse. Things that are here: a +0 dagger; a hobgoblin corpse; a goblin corpse Could not explore, unopened door. You open the door. There is an open door here. Found a dagger. Found a stone staircase leading down. You open the door. Found 11 gold pieces. Found 4 poisoned darts. There is an open door here. You now have 71 gold pieces (gained 11). Could not explore, unopened door. Could not explore, unopened door. You open the door. There is an open door here. Found a stone staircase leading down. There is a stone staircase leading down here. There is a stone staircase leading down here. You now have 74 gold pieces (gained 3). You now have 90 gold pieces (gained 16). You see here a +0 dagger. Found 8 stones. Found a stone staircase leading up. A ball python comes into view. Found 3 boomerangs and a scroll labelled QOUKHL HONEOV. Found a potion of enlightenment. Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ball python Aim: a ball python (asleep, 100% to hit) The sting hits the ball python. The ball python is poisoned. You kill the ball python! You now have 8/9 mp. You start resting. Magic restored. MP restored: 9 You start waiting. Done waiting. An adder comes into view. You see here 3 boomerangs. l - 3 boomerangs The adder closely misses you. Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (48% to hit) The sting hits the adder. The adder is poisoned. The adder is lightly wounded. The adder bites you. You are poisoned. The adder poisons you! You take 2 damage, and have 21/23 hp. You now have 8/9 mp. Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (moderately wounded, poisoned, 48% to hit) The sting hits the adder. The adder looks even sicker. The adder is severely wounded. You feel sick. The adder bites you. The adder bites you but does no damage. You take 3 damage, and have 18/23 hp. You now have 7/9 mp. Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (severely wounded, very poisoned, 48% to hit) The sting hits the adder. The adder looks even sicker. You kill the adder! You feel sick. Training target 3.0 for Fighting reached! Your Fighting skill increases to level 3! You need to enable at least one skill for training. You now have 6/9 mp. You start resting. You feel sick. x4 You are no longer poisoned. You take 3 damage, and have 15/24 hp. You start resting. Magic restored. You regained 5 hp, and now have 20/24 hp. MP restored: 9 k - 2 scrolls labelled QOUKHL HONEOV (gained 1) You start resting. HP restored. Health restored: 24 e - 2 potions of enlightenment (gained 1) Could not explore, unopened door. Could not explore, unopened door. You open the door. There is an open door here. Found a stone staircase leading down. There is a stone staircase leading down here. Found a robe. Found a plate armour. You see here a +0 plate armour. You see here a +0 plate armour. You open the door. There is an open door here. You see here 8 stones. You see here 8 stones. Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. You open the door. There is an open door here. There is an open door here. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. There is an open door here. There is an open door here. You can't go down here! You open the door. There is an open door here. There is an open door here. There is a stone staircase leading down here. You climb downwards. The frilled lizard hisses angrily. Found 5 stones. There is a stone staircase leading up here. Okay, then. Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - frilled lizard Aim: a frilled lizard (48% to hit) The sting misses the frilled lizard. You now have 8/9 mp. Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - frilled lizard Aim: a frilled lizard (48% to hit) The sting hits the frilled lizard. The frilled lizard is poisoned. You kill the frilled lizard! You now have 7/9 mp. Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Unknown command. You start resting. Magic restored. MP restored: 9 You start waiting. Done waiting. Found 13 gold pieces. You see here 5 stones. An orc comes into view. It is wielding a +0 vampiric whip. The orc shouts! An orc is nearby! An orc is nearby! Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 vampiric whip (68% to hit) The sting hits the orc. The orc is poisoned. The orc is severely wounded. You now have 8/9 mp. Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 vampiric whip (severely wounded, poisoned, 68% to hit) The sting hits the orc. The orc looks even sicker. You kill the orc! You now have 7/9 mp. You start resting. Magic restored. MP restored: 9 You see here a +0 vampiric whip. m - a +0 vampiric whip Adjust to which letter? (? for menu, Esc to quit) a - a +0 vampiric whip; m - a +0 short sword (weapon) You feel a sense of dread. a - a +0 vampiric whip (weapon) Could not explore, unopened door. Could not explore, unopened door. You open the door. There is an open door here. You now have 103 gold pieces (gained 13). A ribbon worm comes into view. A ribbon worm is nearby! A ribbon worm is nearby! Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ribbon worm Aim: a ribbon worm (asleep, 100% to hit) The sting hits the ribbon worm. The ribbon worm is poisoned. The ribbon worm is lightly wounded. You now have 8/9 mp. Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (lightly wounded, poisoned, 89% to hit) The sting hits the ribbon worm. The ribbon worm looks even sicker. The ribbon worm is moderately wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You now have 7/9 mp. Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (heavily wounded, very poisoned, catching its breath, 89% to hit) The sting hits the ribbon worm. The ribbon worm looks even sicker. The ribbon worm is severely wounded. You now have 6/9 mp. Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (severely wounded, very poisoned, catching its breath, 89% to hit) You miscast Sting. You are very lightly contaminated with residual magic. Nothing appears to happen. You now have 5/9 mp. The web tears apart. You kill the ribbon worm! You start resting. Your magical contamination has completely faded away. You start resting. Magic restored. MP restored: 9 Found Niwokk's Weapon Boutique. There is an entrance to Niwokk's Weapon Boutique here. You can access your shopping list by pressing '$'. Unknown command. You now have 117 gold pieces (gained 14). c - 3 scrolls of amnesia (gained 1) A hobgoblin comes into view. A hobgoblin is nearby! Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (asleep, 100% to hit) You miscast Sting. You are very lightly contaminated with residual magic. Nothing appears to happen. You now have 8/9 mp. Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (asleep, 100% to hit) The sting hits the hobgoblin. The hobgoblin is poisoned. The hobgoblin is heavily wounded. The hobgoblin shouts! You now have 7/9 mp. Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (severely wounded, poisoned, 68% to hit) The sting misses the hobgoblin. You now have 6/9 mp. Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (severely wounded, poisoned, 68% to hit) The sting hits the hobgoblin. The hobgoblin looks even sicker. You kill the hobgoblin! You now have 5/9 mp. You start resting. Your magical contamination has completely faded away. Magic restored. A bat comes into view. Found a scroll labelled RIUGOMAIBA. Found a stone staircase leading down. MP restored: 9 A bat is nearby! A bat is nearby! A frilled lizard comes into view. Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (52% to hit) The sting hits the bat. The bat is poisoned. The bat is severely wounded. You kill the bat! You now have 8/9 mp. You start resting. Magic restored. MP restored: 9 A frilled lizard is nearby! You see here a bat corpse. Found an escape hatch in the ceiling. Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - frilled lizard Aim: a frilled lizard (48% to hit) The sting misses the frilled lizard. You now have 8/9 mp. Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - frilled lizard Aim: a frilled lizard (48% to hit) The sting misses the frilled lizard. You now have 7/9 mp. Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - frilled lizard Aim: a frilled lizard (48% to hit) The sting hits the frilled lizard. The frilled lizard is poisoned. You kill the frilled lizard! You now have 6/9 mp. You see here a bat corpse. You start resting. Magic restored. MP restored: 9 A kobold comes into view. It is wielding a +0 short sword. Found 3 scrolls of identify. You see here a scroll labelled RIUGOMAIBA. i - 2 scrolls labelled RIUGOMAIBA (gained 1) Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 short sword (asleep, 100% to hit) The sting hits the kobold. The kobold is poisoned. You kill the kobold! You now have 8/9 mp. You start resting. Magic restored. MP restored: 9 Unknown command. Unknown command. n - 3 scrolls of identify There is a stone staircase leading down here. Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. As you open the door, it creaks loudly! You hear an angry hiss. Found a stone staircase leading up. An orc comes into view. It is wielding a +0 dagger. An orc is nearby! An orc is nearby! An adder comes into view. The adder hisses angrily. The orc shouts! The adder closely misses you. An orc comes into view. It is wielding a +0 trident of venom. Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. The adder attacks as it pursues you! The adder closely misses you. The adder attacks as it pursues you! The adder barely misses you. There is an open door here. Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (48% to hit) The sting hits the adder. The adder is poisoned. The adder is heavily wounded. You now have 8/9 mp. Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded, poisoned, 48% to hit) The sting hits the adder. The adder looks even sicker. The adder is almost dead. The adder bites you. You take 1 damage, and have 23/24 hp. You now have 7/9 mp. Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (almost dead, very poisoned, 48% to hit) The sting misses the adder. You kill the adder! You now have 6/9 mp. Health restored: 24 An orc is nearby! Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 dagger (68% to hit) The sting hits the orc. The orc is poisoned. The orc is lightly wounded. You now have 5/9 mp. Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 dagger (moderately wounded, poisoned, 68% to hit) The sting misses the orc. You now have 4/9 mp. There is a stone staircase leading up here. Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 dagger (heavily wounded, poisoned, 68% to hit) The sting hits the orc. The orc looks even sicker. You kill the orc! You now have 3/9 mp. You start resting. An orc priest comes into view. It is wielding a +0 dagger. An orc priest is nearby! The orc priest shouts! You hear a shout! The orc priest invokes the aid of Beogh against you. Pain shoots through your body! You take 1 damage, and have 23/24 hp. Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 trident of venom (68% to hit) The sting hits the orc. The orc is poisoned. The orc is lightly wounded. You now have 4/9 mp. Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 trident of venom (lightly wounded, poisoned, 68% to hit) The sting hits the orc. The orc looks even sicker. You kill the orc! Health restored: 24 You now have 3/9 mp. Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 dagger (68% to hit) The sting hits the orc priest. The orc priest is poisoned. The orc priest is lightly wounded. You now have 2/9 mp. Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 dagger (lightly wounded, poisoned, 68% to hit) The sting misses the orc priest. The orc priest invokes the aid of Beogh against you. Beogh smites you! Ouch! That really hurt! The orc priest shouts, "Beogh offers mercy even to people such as you. Join us and be reborn!" (press Y on the ability menu to convert to Beogh) You take 12 damage, and have 12/24 hp. MASSIVE DAMAGE!! You now have 1/9 mp. Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 dagger (lightly wounded, poisoned, 68% to hit) The sting hits the orc priest. The orc priest looks even sicker. The orc priest is moderately wounded. The orc priest shouts, "Surrender to Beogh and we'll let you live!" The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * You take 8 damage, and have 4/24 hp. MASSIVE DAMAGE!! You now have 0/9 mp. Unknown command. Things that are here: a +0 dagger; an adder corpse A goblin comes into view. It is wielding a +0 dagger. The orc priest hits you but does no damage. There is an open door here. You hit the orc priest. The orc priest is moderately wounded. The goblin unwields a +0 dagger. The goblin wields a +0 sling. The goblin shoots a sling bullet. The sling bullet barely misses you. The orc priest barely misses you. You hit the orc priest. The orc priest is moderately wounded. The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show you the true path!" The orc priest hits you with a +0 dagger. You die... #.......##########.#.#.##.#.#... #................#.#.#....#.#... #####.#.########.#.#......#..... ##.....### #.#.#####.##..... #.....†..# #.#............#. #........######.########.##...∩ ###.....†.......#.............##. ................###########.###.. ...............o@)..<# #..##.# ).............).###### ##+##.# ................# ..# ................# ...# .....<........g.######## ...# ........................ ....# ####+###########........ ..... #........ #...o.... You could see an orc priest (poisoned) and a goblin. Vanquished Creatures Terence (D:2) 2 adders A ribbon worm (D:3) 2 dart slugs 3 orcs (D:3) 5 bats 5 endoplasms (D:1) 2 giant cockroaches (D:1) 4 goblins 6 hobgoblins 4 jackals (D:1) A quokka (D:1) 3 ball pythons 4 frilled lizards 4 kobolds 3 rats (D:1) 50 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bayes525 the Spriggan Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 5/5 423 | D:1 | Reached XP level 2. HP: 14/14 MP: 5/7 444 | D:1 | Found Ypaghua Wasch's Jewellery Boutique. 449 | D:1 | Reached skill level 1 in Fighting 1062 | D:1 | Reached XP level 3. HP: 18/18 MP: 2/8 2057 | D:2 | Noticed Terence 2078 | D:2 | Killed Terence 2300 | D:2 | Reached XP level 4. HP: 23/23 MP: 4/9 3486 | D:3 | Found Niwokk's Weapon Boutique. 3745 | D:3 | Slain by an orc priest Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_maze, layout_rooms, serial_shops, shop, amcnicky_mini_rare_corridor_liquid D:2: layout_loops_corners, minmay_misc_feat_plants, minmay_quantized, uniq_terence D:3: layout_basic, nzn_hepliaklqana_mist_gate, nicolae_uskayaw_en_pointe, serial_shops, nicolae_shop_crystal, shop, shop, uniq_robin Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 3 | 3.0 Spellcasting | 3 | 3.0 Fighting | 1 2 3 | 3.3 Stealth | | 3.0 Conjurations | | 0.6 Alchemy | | 3.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 5 | 3 || 8 Whip | | 2 || 2 Cast: Sting | 58 | 33 || 91 Use: Scroll | 4 | || 4 Armour: Robe | 5 | 7 || 12 Dodge: Dodged | 29 | 7 || 36 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2989 | 2932 | 57 | 1636 | 864 | 3 | 996.3 | Dungeon | 2989 | 2932 | 57 | 1636 | 864 | 3 | 996.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1674 daAuts D:2: 910 daAuts D:3: 404 daAuts