Dungeon Crawl Stone Soup version 0.33-a0-303-g0d2c7b62eb (webtiles) character file. Game seed: 12130859358882136634 453493 bayes525 the Cloud Mage (level 24, -22/130 HPs) Began as a Tengu Air Elementalist on Nov 8, 2024. Was a High Priest of Ru. Shot with a bolt by a yaktaur captain (36 damage) ... on level 5 of the Vaults on Nov 9, 2024. The game lasted 04:32:39 (130660 turns). bayes525 the Cloud Mage (Tengu Air Elementalist) Turns: 130660, Time: 04:32:40 Health: -22/130 AC: 13 Str: 15 XL: 24 Next: 34% Magic: 19/43 EV: 26 Int: 32 God: Ru [*****.] Gold: 850 SH: 17 Dex: 20 Spells: 7/53 levels left rFire + . . a - +10 short sword "Xenonah" {venom, Str+2} rCold + . . T - +4 kite shield rNeg . . . U - +1 robe of Myirreru {^Contam +Inv rF+ Archmagi} rPois + G - +2 hat rElec . N - +2 cloak rCorr . r - +2 pair of gloves {Str+3} SInv . (boots unavailable) Will +.... D - amulet of magic regeneration Stlth ++++ y - ring "Jyunn" {rPois rC+ Int+2 Dex+3 Stlth+} HPRegen 0.41/turn J - +6 ring of intelligence MPRegen 0.68/turn %: acrobat, archmagi @: flying, studying 3 skills A: beak, talons 3, inability to drink after injury 2, inability to use devices, hated by all, evasive flight, acrobatic, frail 2 }: 2/15 runes: decaying, serpentine a: Renounce Religion, Sacrifice Courage, Sacrifice Nimbleness, Sacrifice Skill, Reject Sacrifices, Draw Out Power, Power Leap, Apocalypse You were on level 5 of the Vaults. You worshipped Ru. Ru was extremely pleased with you. You visited 8 branches of the dungeon, and saw 41 of its levels. You collected 4876 gold pieces. You spent 4026 gold pieces at shops. Inventory: Hand Weapons a - the +10 short sword "Xenonah" (weapon) {venom, Str+2} (You bought it in a shop on level 6 of the Dungeon) Str+2: It affects your strength (+2). W - a +2 demon blade of electrocution Missiles m - 5 throwing nets I - 5 curare-tipped darts (quivered) Armour r - a +2 pair of gloves of strength (worn) v - a +1 leather armour of willpower G - a +2 hat (worn) N - a +2 cloak (worn) T - a +4 kite shield (worn) U - the +1 robe of Myirreru (worn) {^Contam +Inv rF+ Archmagi} (You took it off a wight on level 6 of the Dungeon) rF+: It protects you from fire. +Inv: It lets you turn invisible. ^Contam: It causes magical contamination when unequipped. Archmagi: It increases the power of your magical spells. Magical Staves b - the staff "Niab" {rElec rN+ Str+2 Air} (You found it on level 5 of the Lair of Beasts) [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+2: It affects your strength (+2). rElec: It insulates you from electricity. rN+: It protects you from negative energy. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-handed weapon. Jewellery g - a +4 ring of slaying j - an amulet of reflection k - a ring of protection from cold t - a ring of magical power y - the ring "Jyunn" (left hand) {rPois rC+ Int+2 Dex+3 Stlth+} (You found it on level 13 of the Dungeon) [ring of poison resistance] Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). rC+: It protects you from cold. rPois: It protects you from poison. Stlth+: It makes you more stealthy. D - an amulet of magic regeneration (around neck) H - the ring of Rywuseott {Will+ Int+3} (You found it on level 7 of the Dungeon) [ring of willpower] Int+3: It affects your intelligence (+3). Will+: It increases your willpower. J - a +6 ring of intelligence (right hand) S - an amulet of regeneration Z - a ring of see invisible Scrolls c - 2 scrolls of vulnerability l - a scroll of blinking p - 4 scrolls of enchant weapon q - 5 scrolls of poison w - 7 scrolls of fog x - 2 scrolls of amnesia B - 2 scrolls of noise C - 3 scrolls of teleportation F - a scroll of acquirement K - 4 scrolls of fear L - 24 scrolls of identify O - a scroll of silence P - 5 scrolls of immolation Q - a scroll of torment Potions d - a potion of ambrosia e - 3 potions of haste f - a potion of magic h - 4 potions of mutation i - 10 potions of curing n - 9 potions of attraction o - 11 potions of lignification s - 2 potions of heal wounds u - 2 potions of resistance z - 4 potions of invisibility A - a potion of brilliance E - 4 potions of enlightenment M - a potion of might V - a potion of cancellation X - a potion of berserk rage Skills: - Level 20.0 Fighting - Level 10.0 Short Blades - Level 11.0 Armour - Level 17.0 Dodging - Level 5.0 Stealth - Level 12.0 Shields - Level 15.0 Spellcasting + Level 21.0 Conjurations - Level 8.0 Hexes - Level 5.0 Translocations - Level 9.0 Fire Magic + Level 21.0 Air Magic - Level 7.0 Alchemy You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Arcjolt Conj/Air 63% 1d73 1% 5 b - Vhi's Electric Charg Tloc/Air 100% N/A 1% 4 c - Airstrike Air 63% 2d(9-25) 0% 4 f - Plasma Beam Fire/Air 55% 2x1d70 1% 6 g - Maxwell's Capacitive Air 63% ∞ 4% 8 B - Blink Tloc 100% N/A 1% 2 G - Passage of Golubria Tloc 71% N/A 4% 4 I - Irradiate Conj/Alch 53% 3d29 1% 5 S - Swiftness Air 100% N/A 0% 3 Y - Yara's Violent Unrav Hex/Alch 41% 3d16 4% 5 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 100% 1d9 0% 1 Sting Conj/Alch 100% 1d9 0% 1 Searing Ray Conj 100% 2d8 0% 2 Static Discharge Conj/Air 100% 3-8/arc 0% 2 Mephitic Cloud Conj/Alch/Air 100% N/A 0% 3 Kiss of Death Conj/Necr 100% 2d13 1% 1 Ensorcelled Hibernation Hex/Ice 100% N/A 1% 2 Lesser Beckoning Tloc 100% N/A 1% 2 Mercury Vapours Alch/Air 100% N/A 1% 2 Momentum Strike Conj/Tloc 100% 3d10 1% 2 Scorch Fire 100% 2d9 1% 2 Confusing Touch Hex 85% N/A 1% 3 Dazzling Flash Hex/Fire 100% N/A 1% 3 Stone Arrow Conj/Erth 100% 3d13 1% 3 Brom's Barrelling Bould Conj/Erth 95% 2d13 1% 4 Cause Fear Hex 42% N/A 1% 4 Flame Wave Conj/Fire 100% 2d21 1% 4 Olgreb's Toxic Radiance Alch 80% N/A 1% 4 Fireball Conj/Fire 55% 3d21 1% 5 Iskenderun's Battlesphe Conj 100% 2d15 1% 5 Silence Hex/Air 54% N/A 1% 5 Conjure Ball Lightning Conj/Air 63% 3x3d23 1% 6 Orb of Destruction Conj 63% 9d15 1% 7 Leda's Liquefaction Alch/Erth 31% N/A 9% 4 Petrify Alch/Erth 62% N/A 9% 4 Fugue of the Fallen Necr 36% N/A 11% 3 Ozocubu's Armour Ice 36% N/A 11% 3 Passwall Erth 36% N/A 11% 3 Metabolic Englaciation Hex/Ice 32% N/A 21% 5 Dispel Undead Necr 36% 3d15 36% 4 Hellfire Mortar Fire/Erth 34% 3d13 99% 7 Manifold Assault Tloc 35% N/A 99% 7 Fulsome Fusillade Conj/Alch 53% (3-5)d18 61% 8 Lehudib's Crystal Spear Conj/Erth 47% 10d11 97% 8 Tukima's Dance Hex Unusable N/A N/A 3 Summon Lightning Spire Summ/Air Unusable 3d12 N/A 4 Call Imp Summ Unusable N/A N/A 2 Summon Blazeheart Golem Fire/Summ Unusable N/A N/A 4 Summon Mana Viper Hex/Summ Unusable N/A N/A 5 Animate Armour Summ/Erth Unusable N/A N/A 4 Summon Forest Summ/Tloc Unusable N/A N/A 5 Spellforged Servitor Conj/Summ Unusable N/A N/A 7 Summon Cactus Giant Summ Unusable N/A N/A 6 Malign Gateway Summ/Tloc Unusable N/A N/A 7 Summon Horrible Things Summ Unusable N/A N/A 8 Dragon's Call Summ Unusable N/A N/A 9 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (0/1) D:6 Lair (5/5) D:10 Swamp (4/4) Lair:3 Snake (4/4) Lair:2 Slime (0/5) Lair:5 Orc (2/2) D:11 Elf (2/3) Orc:2 Vaults (5/5) D:14 Crypt (0/3) Vaults:3 Depths (4/4) D:15 Zot (0/5) Depths:4 Altars: Cheibriados Dithmenos Elyvilon Kikubaaqudgha Makhleb Okawaru Ru Sif Muna Trog Uskayaw Xom Zin The Shining One Shops: D:6 ( Orc:2 =::=([ Snake:1 =* Snake:3 ? Snake:4 * Vaults:4 (( Depths:1 :=: Depths:3 * Portals: Hell: Depths:1 Depths:2 Depths:3 Depths:4 Abyss: Depths:1 Depths:3 Depths:4 Pandemonium: Depths:2 Ziggurat: Depths:3 Trove: Vaults:3 (give 8 scrolls of fog) Annotations: D:5 exclusion: downstairs D:9 exclusion: downstairs D:11 exclusion: downstairs D:12 exclusion: downstairs Snake:4 1 runed translucent door, exclusion: door, Idafred's ghost, adept DsGl Elf:2 2 transporters, 3 runed translucent doors, Noufilun's ghost, adept DgAl Vaults:1 exclusion: 2 dire elephants Vaults:4 exclusion: 3 downstairs Depths:3 2 transporters, Fipaisago's ghost, adept MDNe Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You sometimes lose the ability to drink potions when taking damage. You cannot study or use magical devices. You are hated by all. Your magical flight helps you evade attacks. (EV +4) You can magically evade attacks while moving or waiting. You are very frail. (-20% HP) Message History You block the yaktaur captain's attack. Casting: Plasma Beam (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Plasma Beam (dangerous; 1% risk of failure) Press: ? - help, Dir - look around, f - activate You feel a surge of power! The bolt of lightning hits the yaktaur captain!!! You kill the yaktaur captain! The bolt of lightning hits the stone giant! The stone giant is lightly wounded. The bolt of lightning hits the vault guard!! The vault guard is almost dead. The bolt of lightning misses the undying armoury. The bolt of lightning hits the titan. The titan completely resists. The bolt of lightning hits the ettin! The ettin is moderately wounded. The fiery plasma hits the stone giant! The stone giant is moderately wounded. The fiery plasma hits the vault guard!!! You kill the vault guard! The fiery plasma misses the undying armoury. The fiery plasma hits the titan!!! The titan is severely wounded. The fiery plasma hits the ettin! The ettin is moderately wounded. You hear a shout! x3; You hear an angry hiss. You hear a shout! x2 You redirect the undying armoury's attack! You now have 10/43 mp. Your surroundings suddenly seem different. Okay, then. You are confused. You feel invigorated. You regained 2 hp, and now have 47/128 hp. You regained 3 mp, and now have 13/43 mp. You regained 3 hp, and now have 50/128 hp. You regained 3 mp, and now have 16/43 mp. You regained 3 hp, and now have 53/128 hp. You regained 4 mp, and now have 20/43 mp. You regained 3 hp, and now have 56/128 hp. You regained 2 mp, and now have 22/43 mp. You regained 2 hp, and now have 58/128 hp. You regained 2 mp, and now have 24/43 mp. You regained 2 hp, and now have 60/128 hp. You regained 4 mp, and now have 28/43 mp. You regained 5 hp, and now have 65/128 hp. You regained 3 mp, and now have 31/43 mp. You regained 3 hp, and now have 68/128 hp. You regained 4 mp, and now have 35/43 mp. You regained 2 hp, and now have 70/128 hp. You regained 2 mp, and now have 37/43 mp. You regained 3 hp, and now have 73/128 hp. You regained 4 mp, and now have 41/43 mp. You start resting. Magic restored. You regained 4 hp, and now have 77/128 hp. MP restored: 43 You start resting. You feel less invigorated. You feel less confused. You regained 2 hp, and now have 79/128 hp. You start resting. You feel less exhausted. You regained 5 hp, and now have 84/128 hp. You start resting. Your extra speed is starting to run out. You regained 2 hp, and now have 86/128 hp. You start resting. You feel yourself slow down. You regained 2 hp, and now have 88/128 hp. You start resting. Your magical contamination has completely faded away. You regained 4 hp, and now have 92/128 hp. You start resting. An ogre mage comes into view. It is wielding a +0 whip. You regained 25 hp, and now have 117/128 hp. Casting: Plasma Beam (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Plasma Beam (dangerous; 1% risk of failure) Press: ? - help, Dir - look around, f - activate You feel a surge of power! The bolt of lightning hits the ogre mage!!! The ogre mage is severely wounded. The ogre mage shouts! The fiery plasma hits the ogre mage! The ogre mage is almost dead. You hear a shout! x2; You hear two shouts! You hear a shout! You now have 37/43 mp. Casting: Plasma Beam (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 0% risk of failure) Press: ? - help, Dir - move target, f - ogre mage Aim: an ogre mage, wielding a +0 whip and wearing a +0 robe (almost dead, empty space bonus: 5/8) You feel a surge of power! The air twists around and strikes the ogre mage! You kill the ogre mage! You now have 34/43 mp. You start resting. A war gargoyle comes into view. It is wielding a +0 flail. Casting: Airstrike (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Plasma Beam (dangerous; 1% risk of failure) Press: ? - help, Dir - look around, f - activate You can't see that place. Okay, then. Casting: Plasma Beam (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You begin accumulating electric charge. (Press . to continue charging.) You feel charge building up... You hear a shout! An ironbound preserver comes into view. It is wielding a +0 mace. You now have 28/43 mp. You feel charge building up... The ironbound preserver is stunned by your conviction and fails to attack. You feel charge building up... The ironbound preserver throws a stone. The stone completely misses you. The electricity discharges through the war gargoyle!!! The war gargoyle vaporises in an electric haze! You destroy the war gargoyle! You hear two shouts! x3; You hear a shout! x4; You hear two shouts! You hear a shout! Your life force feels restored. Casting: Maxwell's Capacitive Coupling (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Plasma Beam (dangerous; 1% risk of failure) Press: ? - help, Dir - look around, f - activate You feel a surge of power! The bolt of lightning hits the ironbound preserver! The ironbound preserver is lightly wounded. The fiery plasma hits the ironbound preserver!!! The ironbound preserver is severely wounded. The ironbound preserver mumbles some strange words. The ironbound preserver is healed somewhat. You hear a shout! You now have 24/43 mp. Casting: Plasma Beam (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 0% risk of failure) Press: ? - help, Dir - move target, f - ironbound preserver Aim: an ironbound preserver, wielding a +0 mace, wearing a +0 ring mail and quivering stones (severely wounded, empty space bonus: 5/8) You feel a surge of power! The air twists around and strikes the ironbound preserver! The ironbound preserver is almost dead. You now have 21/43 mp. Casting: Airstrike (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 0% risk of failure) Press: ? - help, Dir - move target, f/p - ironbound preserver Aim: an ironbound preserver, wielding a +0 mace, wearing a +0 ring mail and quivering stones (severely wounded, empty space bonus: 5/8) You feel a surge of power! The air twists around and strikes the ironbound preserver!! You kill the ironbound preserver! You now have 18/43 mp. You start resting. A two-headed ogre comes into view. It is wielding two +0 giant clubs. A two-headed ogre is nearby! You see here a +0 flail. You start resting. An ogre comes into view. It is wielding a +0 giant club. Found a plate armour. An ogre is nearby! You start resting. An ogre is nearby! Casting: Airstrike (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 0% risk of failure) Press: ? - help, Dir - move target, f - ogre Aim: an ogre, wielding a +0 giant club (wandering, hasn't noticed you, empty space bonus: 4/8) You feel a surge of power! The air twists around and strikes the ogre! The ogre shouts! The ogre is heavily wounded. An ogre comes into view. It is wielding a +0 giant club. You now have 21/43 mp. Casting: Airstrike (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Plasma Beam (dangerous; 1% risk of failure) Press: ? - help, Dir - look around, f - activate You feel a surge of power! The bolt of lightning hits the ogre!!! You kill the ogre! The bolt of lightning hits the ogre!!! You kill the ogre! You hear a shout! x2; You hear two shouts! You now have 15/43 mp. You see here a +0 flail. You start resting. A frost giant comes into view. It is wielding a +2 battleaxe of freezing. A stone giant comes into view. You regained 2 mp, and now have 19/43 mp. Casting: Plasma Beam (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Plasma Beam (dangerous; 1% risk of failure) Press: ? - help, Dir - look around, f - activate You feel a surge of power! The bolt of lightning hits the stone giant!! The stone giant is moderately wounded. The bolt of lightning hits the frost giant!!! The frost giant is heavily wounded. The fiery plasma hits the stone giant!! The stone giant is severely wounded. The fiery plasma hits the frost giant!!! You kill the frost giant! You hear a shout! x2 A vault guard comes into view. It is wielding a +1 dire flail and wearing a +0 chain mail of cold resistance. You now have 14/43 mp. Casting: Plasma Beam (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 0% risk of failure) Press: ? - help, Dir - move target, f - stone giant Aim: a stone giant, quivering large rocks (severely wounded, empty space bonus: 5/8) You feel a surge of power! The air twists around and strikes the stone giant! The stone giant is almost dead. The vault guard shouts! The two-headed ogre shouts in stereo! The stone giant throws a large rock. The large rock hits you!!! You hear a shout! You take 51 damage, and have 78/130 hp. MASSIVE DAMAGE!! You now have 11/43 mp. Casting: Airstrike (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 0% risk of failure) Press: ? - help, Dir - move target, f/p - stone giant Aim: a stone giant, quivering large rocks (almost dead, empty space bonus: 5/8) You feel a surge of power! The air twists around and strikes the stone giant!! You kill the stone giant! You now have 7/43 mp. You see here a +0 flail. Okay, then. Okay, then. As you read the scroll of identify, it crumbles to dust. You have identified the last scroll. F - a scroll of acquirement; l - a scroll of blinking Unknown command. Unknown command. Okay, then. Unknown command. Unknown command. Okay, then. You see here a +0 flail. The vault guard completely misses you. The two-headed ogre completely misses you. You block the two-headed ogre's attack. Casting: Airstrike (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You erupt in a fountain of uncontrolled magic! The two-headed ogre is blasted with magical radiation!!! The two-headed ogre is almost dead. The vault guard is blasted with magical radiation!!! The vault guard is severely wounded. You are very lightly contaminated with residual magic. The yaktaur captain shouts! You hear a shout! A sphinx comes into view. You block the vault guard's attack. You now have 7/43 mp. Casting: Irradiate (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Plasma Beam (dangerous; 1% risk of failure) Press: ? - help, Dir - look around, f - activate You feel a surge of power! The bolt of lightning hits the yaktaur captain!! The yaktaur captain is moderately wounded. The bolt of lightning hits the sphinx. The sphinx is lightly wounded. The fiery plasma hits the yaktaur captain!!! You kill the yaktaur captain! The fiery plasma hits the sphinx!! The sphinx is moderately wounded. You hear two shouts! You hear a deafening roar! The two-headed ogre completely misses you. You block the two-headed ogre's attack. You block the vault guard's attack. You now have 2/43 mp. Casting: Plasma Beam (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Magic courses through your body. The sphinx begins to cast a spell, but is stunned by your conviction! The vault guard hits you but does no damage. You block the two-headed ogre's attack. x2 You regained 25 mp, and now have 27/43 mp. Casting: Plasma Beam (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You erupt in a fountain of uncontrolled magic! The two-headed ogre is blasted with magical radiation!! You kill the two-headed ogre! The vault guard is blasted with magical radiation!!! You kill the vault guard! You are lightly contaminated with residual magic. An ettin comes into view. It is wielding two +0 dire flails. The sphinx mumbles some strange words. Something smites you! You take 14 damage, and have 68/130 hp. You now have 23/43 mp. Casting: Irradiate (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Plasma Beam (dangerous; 1% risk of failure) Press: ? - help, Dir - look around, f - activate You feel a surge of power! The bolt of lightning hits the sphinx!!! The sphinx is severely wounded. The bolt of lightning hits the ettin but does no damage. The fiery plasma hits the sphinx!! The sphinx is almost dead. The fiery plasma hits the ettin!!! The ettin is severely wounded. You hear two shouts! The sphinx mumbles some strange words. Something smites you! You take 17 damage, and have 51/130 hp. You now have 18/43 mp. Casting: Plasma Beam (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Plasma Beam (dangerous; 1% risk of failure) Press: ? - help, Dir - look around, f - activate You feel a surge of power! The bolt of lightning hits the sphinx!! You kill the sphinx! The bolt of lightning hits the ettin!! You kill the ettin! You hear a shout! Your Conjurations skill increases to level 20! You now have 13/43 mp. A two-headed ogre comes into view. It is wielding a +0 dire flail and a +0 giant club. Things that are here: a +1 dire flail; a +0 chain mail of cold resistance; a human corpse Things that are here: a +0 giant club; an ogre corpse You see here a +0 giant club. Okay, then. You feel better. You regained 11 hp, and now have 64/130 hp. You feel better. You regained 10 hp, and now have 74/130 hp. Casting: Plasma Beam (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Plasma Beam (dangerous; 1% risk of failure) Press: ? - help, Dir - look around, f - activate You feel a surge of power! The bolt of lightning hits the two-headed ogre!!! You kill the two-headed ogre! You hear a deafening roar! You hear two shouts! You now have 11/43 mp. You now have 850 gold pieces (gained 26). Items here: ( ) [ †. You start resting. An iron dragon is nearby! You regained 9 hp, and now have 85/130 hp. You regained 14 mp, and now have 28/43 mp. An iron dragon is nearby! Casting: Plasma Beam (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You begin accumulating electric charge. (Press . to continue charging.) The iron dragon roars deafeningly! You feel charge building up... You hear a shout! You now have 21/43 mp. You feel charge building up... You feel charge building up... The electricity discharges through the iron dragon!!!! The iron dragon vaporises in an electric haze! You kill the iron dragon! You hear a shout! You hear two shouts! You hear a shout! You start resting. Your magical contamination has completely faded away. You regained 3 hp, and now have 89/130 hp. You regained 4 mp, and now have 27/43 mp. You start resting. Magic restored. You regained 10 hp, and now have 99/130 hp. MP restored: 43 You start resting. HP restored. Health restored: 130 Things that are here: a +0 whip; a +0 robe A yaktaur comes into view. The yaktaur shouts! You hear a shout! x3 The yaktaur wields a +0 arbalest. The yaktaur shoots a bolt. You block the bolt. A vault warden comes into view. It is wielding a +0 bardiche. The yaktaur shoots a bolt. The bolt hits you! You take 15 damage, and have 115/130 hp. Casting: Maxwell's Capacitive Coupling (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Plasma Beam (dangerous; 1% risk of failure) Press: ? - help, Dir - look around, f - activate You feel a surge of power! The bolt of lightning hits the yaktaur!! The yaktaur is heavily wounded. The bolt of lightning hits the vault warden! The vault warden is lightly wounded. The fiery plasma hits the yaktaur. The yaktaur is heavily wounded. The fiery plasma hits the vault warden!! The vault warden is heavily wounded. You hear a shout! You hear a deafening roar! You hear a shout! A yaktaur comes into view. The yaktaur shoots a bolt. You block the bolt. You now have 38/43 mp. Casting: Plasma Beam (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Plasma Beam (dangerous; 1% risk of failure) Press: ? - help, Dir - look around, f - activate You feel a surge of power! The bolt of lightning hits the yaktaur!!! You kill the yaktaur! The bolt of lightning hits the vault warden!! The vault warden is severely wounded. The bolt of lightning hits the yaktaur!! The yaktaur is severely wounded. The fiery plasma hits the vault warden!!! You kill the vault warden! The fiery plasma hits the yaktaur!!! You kill the yaktaur! You hear an angry hiss. You hear a shout! You now have 32/43 mp. Magic restored. You regained 5 hp, and now have 122/130 hp. MP restored: 43 You regained 2 hp, and now have 124/130 hp. You start resting. HP restored. Health restored: 130 You start waiting. An undying armoury comes into view. An undying armoury is nearby! Casting: Plasma Beam (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Plasma Beam (dangerous; 1% risk of failure) Press: ? - help, Dir - look around, f - activate You feel a surge of power! The bolt of lightning hits the undying armoury!! The undying armoury resists. The undying armoury is moderately damaged. The fiery plasma misses the undying armoury. You now have 37/43 mp. Casting: Plasma Beam (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You begin accumulating electric charge. (Press . to continue charging.) You feel charge building up... You redirect the undying armoury's attack! You now have 30/43 mp. You feel charge building up... The undying armoury begins to attack, but is stunned by your conviction! The electricity discharges through the undying armoury!!!! The undying armoury vaporises in an electric haze! You destroy the undying armoury! You hear two shouts! You hear a shout! You start resting. A yaktaur comes into view. You regained 2 mp, and now have 34/43 mp. A yaktaur is nearby! The yaktaur shouts! You block the yaktaur's attack. You puncture the yaktaur! The yaktaur looks as sick as possible! You claw the yaktaur. You peck the yaktaur, but do no damage. The yaktaur is moderately wounded. You block the yaktaur's attack. You hit the yaktaur but do no damage. The yaktaur looks as sick as possible! You claw the yaktaur, but do no damage. The yaktaur is heavily wounded. You puncture the yaktaur! The yaktaur looks as sick as possible! You claw the yaktaur, but do no damage. The yaktaur is heavily wounded. You block the yaktaur's attack. You puncture the yaktaur! You claw the yaktaur, but do no damage. The yaktaur is almost dead. You block the yaktaur's attack. You puncture the yaktaur! You kill the yaktaur! An undying armoury is nearby! Casting: Maxwell's Capacitive Coupling (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You begin accumulating electric charge. (Press . to continue charging.) You feel charge building up... You now have 32/43 mp. You feel charge building up... The undying armoury completely misses you. You block the undying armoury's attack. x2 You feel charge building up... A phantasmal warrior comes into view. You block the undying armoury's attack. The undying armoury completely misses you. You block the undying armoury's attack. The electricity discharges through the undying armoury!!!! The undying armoury vaporises in an electric haze! You destroy the undying armoury! You hear two shouts! You hear a shout! x2 The phantasmal warrior gestures at you. The phantasmal warrior blinks! Casting: Maxwell's Capacitive Coupling (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Plasma Beam (dangerous; 1% risk of failure) Press: ? - help, Dir - look around, f - activate You feel a surge of power! The bolt of lightning misses the phantasmal warrior. The fiery plasma misses the phantasmal warrior. You block the phantasmal warrior's attack. You now have 28/43 mp. You puncture the phantasmal warrior! You claw the phantasmal warrior, but do no damage. The phantasmal warrior is lightly damaged. You closely miss the phantasmal warrior. You claw the phantasmal warrior. Your peck misses the phantasmal warrior. The phantasmal warrior is lightly damaged. The phantasmal warrior hits you!! Your willpower is stripped away! You take 31 damage, and have 99/130 hp. MASSIVE DAMAGE!! You hit the phantasmal warrior. You claw the phantasmal warrior, but do no damage. The phantasmal warrior is lightly damaged. The phantasmal warrior is stunned by your conviction and fails to attack. Casting: Plasma Beam (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Plasma Beam (dangerous; 1% risk of failure) Press: ? - help, Dir - look around, f - activate You feel a surge of power! The bolt of lightning hits the phantasmal warrior!!! You destroy the phantasmal warrior! You hear two shouts! You now have 24/43 mp. You start resting. A tengu reaver is nearby! You regained 7 hp, and now have 106/130 hp. You regained 11 mp, and now have 35/43 mp. A tengu reaver is nearby! A tengu reaver is nearby! Casting: Plasma Beam (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You begin accumulating electric charge. (Press . to continue charging.) The tengu reaver shouts! You feel charge building up... You hear two shouts! You now have 27/43 mp. You feel charge building up... An ettin comes into view. It is wielding two +0 dire flails. You redirect the tengu reaver's attack! The tengu reaver casts a spell at itself. The tengu reaver repels the bolt of cold! You hear a shout! You feel charge building up... The electricity discharges through the ettin!!!! The ettin vaporises in an electric haze! You kill the ettin! You hear two shouts! You hear a shout! You hear two shouts! x2 Casting: Maxwell's Capacitive Coupling (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You begin accumulating electric charge. (Press . to continue charging.) You feel charge building up... You now have 22/43 mp. You feel charge building up... You feel charge building up... The tengu reaver casts a spell at you. The bolt of lightning misses you. You hear a shout! The electricity discharges through the tengu reaver!!!! The tengu reaver vaporises in an electric haze! You kill the tengu reaver! A yaktaur captain comes into view. It is wielding a +0 mace. Casting: Maxwell's Capacitive Coupling (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Plasma Beam (dangerous; 1% risk of failure) Press: ? - help, Dir - look around, f - activate You feel a surge of power! The bolt of lightning hits the yaktaur captain! The yaktaur captain is lightly wounded. The fiery plasma hits the yaktaur captain! The yaktaur captain is moderately wounded. You hear a shout! The yaktaur captain unwields a +0 mace. The yaktaur captain wields a +0 arbalest. The yaktaur captain shoots a bolt. The bolt closely misses you. You now have 18/43 mp. Things that are here: a +0 dire flail; a +0 dire flail A two-headed ogre comes into view. It is wielding a +0 giant spiked club and a +0 giant club. Found a scroll of identify. Unknown command. You feel your willpower return. A vault warden comes into view. It is wielding the +9 scimitar "Cofu" {flame, rC+}. Found a scroll of identify. Found 26 gold pieces. You block the two-headed ogre's attack. x2 Casting: Plasma Beam (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Plasma Beam (dangerous; 1% risk of failure) Press: ? - help, Dir - look around, f - activate Okay, then. Found 32 gold pieces and a book of Iron. Casting: Plasma Beam (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Plasma Beam (dangerous; 1% risk of failure) Press: ? - help, Dir - look around, f - activate You feel a surge of power! The bolt of lightning hits the two-headed ogre! The two-headed ogre is moderately wounded. The bolt of lightning hits the vault warden!!! The vault warden is heavily wounded. The fiery plasma misses the two-headed ogre. The fiery plasma hits the vault warden! The vault warden is heavily wounded. The yaktaur captain shouts! You hear a shout! You hear a faint skittering sound. You hear a shout! x2 You hear a deafening roar! You hear a shout! The yaktaur captain shoots a bolt. The bolt hits you!! You take 20 damage, and have 96/130 hp. You now have 25/43 mp. Casting: Plasma Beam (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Plasma Beam (dangerous; 1% risk of failure) Press: ? - help, Dir - look around, f - activate You feel a surge of power! The bolt of lightning hits the yaktaur captain!! The yaktaur captain is heavily wounded. The fiery plasma hits the yaktaur captain!!! You kill the yaktaur captain! You block the two-headed ogre's attack. The two-headed ogre completely misses you. You now have 20/43 mp. Casting: Plasma Beam (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Plasma Beam (dangerous; 1% risk of failure) Press: ? - help, Dir - look around, f - activate You feel a surge of power! The bolt of lightning hits the two-headed ogre! The two-headed ogre is heavily wounded. The bolt of lightning hits the vault warden! The vault warden is severely wounded. The fiery plasma misses the two-headed ogre. The fiery plasma hits the vault warden! The vault warden is severely wounded. You hear a shout! The two-headed ogre closely misses you. The two-headed ogre completely misses you. You now have 14/43 mp. Casting: Plasma Beam (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Plasma Beam (dangerous; 1% risk of failure) Press: ? - help, Dir - look around, f - activate You feel a surge of power! The bolt of lightning hits the two-headed ogre!!! You kill the two-headed ogre! The bolt of lightning hits the vault warden!!! You kill the vault warden! You hear a shout! You now have 9/43 mp. Found a scroll of silence. A war gargoyle comes into view. It is wielding a +5 heavy flail. A war gargoyle is nearby! You see here 26 gold pieces. You see here a book of Iron. Casting: Plasma Beam (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You begin accumulating electric charge. (Press . to continue charging.) You feel charge building up... You now have 6/43 mp. You feel charge building up... The war gargoyle begins to attack, but is stunned by your conviction! You feel charge building up... The electricity discharges through the war gargoyle!!! The war gargoyle vaporises in an electric haze! You destroy the war gargoyle! You hear two shouts! You hear a shout! You hear a deafening roar! You hear an angry hiss. O - a scroll of silence There are no items here. You start resting. A hell knight comes into view. It is wielding a +4 demon whip of flaming. You regained 8 hp, and now have 110/130 hp. You regained 13 mp, and now have 22/43 mp. A hell knight is nearby! Casting: Maxwell's Capacitive Coupling (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Plasma Beam (dangerous; 1% risk of failure) Press: ? - help, Dir - look around, f - activate You feel a surge of power! The bolt of lightning hits the hell knight!!! The hell knight is almost dead. The hell knight shouts! The fiery plasma hits the hell knight. The hell knight completely resists. The hell knight is almost dead. You hear an angry hiss. You now have 17/43 mp. Casting: Plasma Beam (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Plasma Beam (dangerous; 1% risk of failure) Press: ? - help, Dir - look around, f - activate You feel a surge of power! The bolt of lightning misses the hell knight. The fiery plasma hits the hell knight. The hell knight completely resists. The hell knight is almost dead. You now have 12/43 mp. A hell knight is nearby! Casting: Plasma Beam (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Plasma Beam (dangerous; 1% risk of failure) Press: ? - help, Dir - look around, f - activate You feel a surge of power! The bolt of lightning hits the hell knight!!! You kill the hell knight! You hear a shout! x4 You now have 6/43 mp. Unknown command. You start resting. An undying armoury is nearby! You regained 2 hp, and now have 113/130 hp. You regained 3 mp, and now have 9/43 mp. An undying armoury is nearby! Okay, then. Okay, then. Casting: Plasma Beam (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You begin accumulating electric charge. (Press . to continue charging.) You feel charge building up... You now have 2/43 mp. You feel charge building up... A weapon leaps out from the undying armoury and lunges at you! The flashing steel misses you. You feel charge building up... You block the +1 glaive of flaming's attack. You feel charge building up... The +1 glaive of flaming is stunned by your conviction and fails to attack. The electricity discharges through the +1 glaive of flaming!! The +1 glaive of flaming vaporises in an electric haze! The +1 glaive of flaming returns to the armoury! You hear a shout! You hear two shouts! You hear a shout! x2 You hear two shouts! You hear a shout! You hear a deafening roar! You hear a shout! Okay, then. Okay, then. Magic courses through your body. You regained 29 mp, and now have 33/43 mp. Casting: Maxwell's Capacitive Coupling (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Plasma Beam (dangerous; 1% risk of failure) Press: ? - help, Dir - look around, f - activate You feel a surge of power! The bolt of lightning misses the undying armoury. The fiery plasma misses the undying armoury. You now have 28/43 mp. Casting: Plasma Beam (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Plasma Beam (dangerous; 1% risk of failure) Press: ? - help, Dir - look around, f - activate You feel a surge of power! The bolt of lightning hits the undying armoury! The undying armoury resists. The undying armoury is lightly damaged. The fiery plasma hits the undying armoury!! The undying armoury resists. The undying armoury is moderately damaged. You now have 22/43 mp. Casting: Plasma Beam (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You erupt in a fountain of uncontrolled magic! The undying armoury is blasted with magical radiation! The undying armoury is heavily damaged. You are very lightly contaminated with residual magic. You block the undying armoury's attack. x3 You now have 18/43 mp. Casting: Irradiate (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You erupt in a fountain of uncontrolled magic! The undying armoury is blasted with magical radiation!!! The undying armoury is almost destroyed. The undying armoury hits you! You focus your inner power and blind the undying armoury in retribution! The undying armoury hits you but does no damage. You block the undying armoury's attack. You take 13 damage, and have 103/130 hp. You now have 14/43 mp. You puncture the undying armoury! You claw the undying armoury, but do no damage. The undying armoury is almost destroyed. You redirect the undying armoury's attack! The undying armoury barely misses itself. The undying armoury completely misses itself. The undying armoury barely misses itself. You hit the undying armoury but do no damage. Your kick misses the undying armoury. The undying armoury is almost destroyed. The undying armoury hits you. The undying armoury closely misses you. The undying armoury misses you. You take 5 damage, and have 99/130 hp. You hit the undying armoury but do no damage. Your kick misses the undying armoury. The undying armoury is almost destroyed. You puncture the undying armoury! Your peck misses the undying armoury. The undying armoury is almost destroyed. You block the undying armoury's attack. The undying armoury completely misses you. The undying armoury hits you. You take 1 damage, and have 98/130 hp. You hit the undying armoury but do no damage. You peck the undying armoury, but do no damage. The undying armoury is almost destroyed. You puncture the undying armoury! You destroy the undying armoury! You start resting. A war gargoyle comes into view. It is wielding a +0 great mace of holy wrath. A war gargoyle is nearby! A war gargoyle is nearby! Casting: Irradiate (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You begin accumulating electric charge. (Press . to continue charging.) You feel charge building up... The war gargoyle begins to attack, but is stunned by your conviction! You now have 9/43 mp. You feel charge building up... You feel charge building up... You feel charge building up... The electricity discharges through the war gargoyle!!! The war gargoyle vaporises in an electric haze! You destroy the war gargoyle! You hear a faint skittering sound. You hear a shout! x4 You hear a deafening roar! You hear a shout! x3; You hear a deafening roar! You start resting. Your magical contamination has completely faded away. You regained 11 hp, and now have 112/130 hp. You regained 18 mp, and now have 30/43 mp. You start resting. A two-headed ogre comes into view. It is wielding a +0 giant club and a +0 giant spiked club. You regained 4 hp, and now have 116/130 hp. You regained 7 mp, and now have 37/43 mp. Casting: Maxwell's Capacitive Coupling (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Plasma Beam (dangerous; 1% risk of failure) Press: ? - help, Dir - look around, f - activate You feel a surge of power! The bolt of lightning hits the two-headed ogre!! The two-headed ogre is moderately wounded. The two-headed ogre shouts in stereo! The fiery plasma hits the two-headed ogre!!! You kill the two-headed ogre! You hear a shout! x3; You hear a deafening roar! You now have 32/43 mp. You start resting. You hear two shouts! A deep elf demonologist comes into view. It is wielding a +0 mace of protection. You regained 2 mp, and now have 34/43 mp. A deep elf demonologist is nearby! Casting: Plasma Beam (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Plasma Beam (dangerous; 1% risk of failure) Press: ? - help, Dir - look around, f - activate You feel a surge of power! The bolt of lightning hits the deep elf demonologist!!! The deep elf demonologist is severely wounded. The fiery plasma hits the deep elf demonologist!! You kill the deep elf demonologist! Training target 21.0 for Conjurations reached! Your Conjurations skill increases to level 21! You need to enable at least one skill for training. You now have 29/43 mp. You start resting. A yaktaur captain comes into view. It is wielding a staff of conjuration. Casting: Plasma Beam (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Plasma Beam (dangerous; 1% risk of failure) Press: ? - help, Dir - look around, f - activate You feel a surge of power! You miscast Plasma Beam. You are very lightly contaminated with residual magic. Nothing appears to happen. The yaktaur captain shouts! The yaktaur captain unwields a +0 short sword. The yaktaur captain wields a +0 arbalest. The yaktaur captain shoots a bolt. The bolt misses you. An ettin comes into view. It is wielding two +0 dire flails. You now have 25/43 mp. Casting: Plasma Beam (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Plasma Beam (dangerous; 1% risk of failure) Press: ? - help, Dir - look around, f - activate You feel a surge of power! The bolt of lightning hits the yaktaur captain! The yaktaur captain is lightly wounded. The bolt of lightning hits the ettin. The ettin is lightly wounded. The ettin shouts in stereo! The fiery plasma hits the yaktaur captain!!! The yaktaur captain is severely wounded. The fiery plasma hits the ettin!! The ettin is moderately wounded. The yaktaur captain wields a +0 arbalest. The yaktaur captain shoots a bolt. The bolt hits you!! The yaktaur captain shoots a bolt. You block the bolt. You take 32 damage, and have 88/130 hp. MASSIVE DAMAGE!! You now have 20/43 mp. Casting: Plasma Beam (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 0% risk of failure) Press: ? - help, Dir - move target, f - yaktaur captain Aim: a yaktaur captain, wielding a +0 arbalest and quivering curare-tipped darts (severely wounded, empty space bonus: 5/8) You feel a surge of power! The air twists around and strikes the yaktaur captain!! The yaktaur captain is almost dead. You hear a shout! The yaktaur captain shoots a bolt. The bolt hits you! You focus your inner power and blind the yaktaur captain in retribution! The yaktaur captain shoots a bolt. You block the bolt. You take 15 damage, and have 73/130 hp. You now have 16/43 mp. Casting: Airstrike (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Plasma Beam (dangerous; 1% risk of failure) Press: ? - help, Dir - look around, f - activate You feel a surge of power! The bolt of lightning hits the yaktaur captain!!! You kill the yaktaur captain! The bolt of lightning hits the ettin!! The ettin is almost dead. The fiery plasma hits the ettin!! You kill the ettin! You hear a shout! x3 A yaktaur comes into view. A tengu reaver comes into view. It is wielding a +0 long sword. You hear a deafening roar! You now have 11/43 mp. Casting: Plasma Beam (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Plasma Beam (dangerous; 1% risk of failure) Press: ? - help, Dir - look around, f - activate You feel a surge of power! The bolt of lightning hits the yaktaur captain!! The yaktaur captain is moderately wounded. The bolt of lightning hits the yaktaur!! The yaktaur is heavily wounded. The bolt of lightning hits the tengu reaver!! The tengu reaver is heavily wounded. The fiery plasma hits the yaktaur captain! The yaktaur captain is heavily wounded. The fiery plasma hits the yaktaur!!! You kill the yaktaur! The fiery plasma hits the tengu reaver. The tengu reaver is heavily wounded. A vault warden comes into view. It is wielding a +1 great sword and quivering atropa-tipped darts. You now have 6/43 mp. Casting: Plasma Beam (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Plasma Beam (dangerous; 1% risk of failure) Press: ? - help, Dir - look around, f - activate You can't see that place. [a crystal wall.] Okay, then. Unknown command. Okay, then. Okay, then. Okay, then. Unknown command. You feel better. The yaktaur captain shoots a bolt. The bolt hits you! You take 4 damage, and have 70/130 hp. Okay, then. You cannot evoke magical items. Unknown command. Okay, then. Okay, then. Unknown command. As you read the scroll of immolation, it crumbles to dust. The creatures around you are filled with an inner flame! You redirect the tengu reaver's attack! The tengu reaver casts a spell at the yaktaur captain. The bolt of cold hits the yaktaur captain!! Flame seeps out of the yaktaur captain. You hear a sizzling sound! You redirect the golden dragon's attack! The yaktaur captain shouts! Casting: Plasma Beam (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Plasma Beam (dangerous; 1% risk of failure) Press: ? - help, Dir - look around, f - activate You feel a surge of power! The tengu reaver repels the bolt of lightning! The bolt of lightning hits the golden dragon! The golden dragon resists. Flame seeps out of the golden dragon. The golden dragon is lightly wounded. The tengu reaver repels the fiery plasma! The fiery plasma hits the golden dragon! The golden dragon resists. Flame seeps out of the golden dragon. The golden dragon is lightly wounded. The yaktaur captain is no longer blind. The golden dragon is engulfed in blazing flames. Flame seeps out of the golden dragon. The golden dragon begins to attack, but is stunned by your conviction! The yaktaur captain shoots a bolt. The bolt hits you!!! * * * LOW HITPOINT WARNING * * * Your magical contamination has completely faded away. You take 39 damage, and have 31/130 hp. MASSIVE DAMAGE!! You now have 2/43 mp. Okay, then. Magic courses through your body. The tengu reaver casts a spell at you. The bolt of fire hits you! You resist. * * * LOW HITPOINT WARNING * * * The bolt of fire misses you. The golden dragon is engulfed in blazing flames. Flame seeps out of the golden dragon. The yaktaur captain shoots a bolt. The bolt hits you!!! You die... Ru respects your ultimate sacrifice. ..... #.). #.○# ### #.D## ###.### #.Q.## .###.....###.p.c# .....$.).$.$...$# ...##...##...)$:## ####.....#######@# ..)9......... ### ?............ , ##################.) ...c............)).. .................... #################### You could see a golden dragon (inner flame), a vault warden (inner flame), a tengu reaver (inner flame, repels missiles) and a yaktaur captain (inner flame). Vanquished Creatures Mara (Swamp:3) 5 caustic shrikes (Depths:2) A golden dragon (Depths:4) Rupert (Orc:2) 3 liches A tentacled monstrosity (Snake:3) Jorgrun (Swamp:3) 4 undying armouries (Vaults:5) 2 quicksilver dragons 5 sphinxes A walking frostbound tome (Depths:2) An ancient champion (Vaults:3) The ghost of Zipizxops the Peltast, an adept DsSu of Gozag (Vaults:2) 5 thorn hunters A nagaraja (Snake:4) A tengu reaver (Vaults:5) 2 storm dragons (Depths:4) A shadow dragon (Depths:4) Aizul (Swamp:4) 3 fenstrider witches (Swamp:2) A balrug (Depths:2) 9 frost giants A draconian knight (Depths:4) 3 fire giants 4 iron dragons A draconian shifter (Depths:4) 2 deep elf sorcerers 2 ghouls (Swamp:4) 17 vault wardens Louise (D:14) A deep elf elementalist (Elf:1) 2 angels (Vaults:1) A reaper (Depths:2) A formless jellyfish (Vaults:3) 10 ironbound preservers 3 orc warlords 17 stone giants 20 very ugly things The ghost of Vuucueto the Carver, a journeyman CoGl of Okawaru (Lair:4) 6 ironbound thunderhulks 3 deep elf annihilators 3 vampire knights 6 war gargoyles 3 green draconians (Depths:4) 5 bunyips A purple draconian (Depths:4) 4 eleionomae 4 deep elf demonologists A black draconian (Depths:4) A red draconian (Depths:4) 16 dire elephants 4 spark wasps (Depths:2) 13 ettins The ghost of osoart the Grappler, a journeyman TrGl of Uskayaw (D:10) 2 jiangshi (Depths:3) A shambling mangrove (Swamp:4) 6 fire dragons An entropy weaver (Vaults:1) Fannar (D:11) 6 great orbs of eyes 8 ice dragons 7 yaktaur captains A catoblepas (Lair:3) A peacekeeper (Vaults:4) 4 ghost crabs 21 hydras 43 vault guards 8 rakshasas 4 salamander tyrants 2 ogre magi (Vaults:5) 6 spriggan air magi 3 occultists The ghost of ytrimaz the Mimic, a journeyman OpSh of Ashenzari (D:10) Erolcha (D:11) Harold (Orc:1) 8 alligators 13 anacondas 7 dancing weapons 9 tengu warriors 12 boulder beetles 15 deep troll shamans 10 centaur warriors 3 death knights 9 two-headed ogres 8 ironbound frosthearts 5 death yaks 3 spriggan berserkers 11 naga warriors 11 deep troll earth magi Urug (D:10) 5 orc high priests (Orc:2) 4 shock serpents 9 arcanists Nergalle (D:11) 8 naga sharpshooters A shock serpent (shapeshifter) (Depths:4) 4 salamander mystics 11 iron trolls 10 hell knights 10 deep elf knights 8 skeletal warriors 5 goliath frogs A skyshark (Lair:2) A death drake (Swamp:4) 6 glowing orange brains 12 swamp dragons 7 deep elf archers 44 deep trolls 6 spriggan druids A flayed ghost (Swamp:4) 3 naga ritualists 2 spectral hydras (Swamp:4) 7 phantasmal warriors 5 mana vipers 2 bog bodies A sun moth (shapeshifter) (Depths:2) 24 deep elf pyromancers 8 lindwurms A harpy (Vaults:2) 10 necromancers 10 orc knights 26 deep elf zephyrmancers 41 ugly things 2 orc sorcerers A wolf spider zombie (D:15) 6 will-o-the-wisps 16 ironbound convokers A tengu skeleton (Vaults:3) A shining eye (shapeshifter) (Depths:2) 20 salamanders 4 oklob plants A shadow dragon skeleton (Vaults:3) Maurice (Orc:2) 3 polterguardians 7 cyclopes An iron dragon skeleton (Vaults:3) 4 manticores 33 black mambas A black mamba (shapeshifter) (D:13) A kobold blastminer (Orc:2) A stone giant skeleton (Vaults:3) 14 naga magi 3 moths of wrath (Vaults:2) 3 torpor snails 6 elephants (Lair:4) A smoke demon (Depths:2) A gargoyle (D:12) Maggie (D:10) 16 vault sentinels 10 cane toads 10 guardian serpents A centaur skeleton (D:15) 28 yaktaurs A yaktaur (shapeshifter) (Elf:1) 6 rime drakes 2 unseen horrors A freezing wraith (D:15) Jeremiah (D:7) 3 tengu conjurers 7 komodo dragons A kobold demonologist (D:13) 2 efreet 3 hydra zombies (Swamp:4) 5 polar bears (Lair:5) 8 trolls 22 hornets 3 bloated husks A troll (shapeshifter) (D:14) A tarantella (Vaults:1) 5 tyrant leeches 17 blink frogs A glass eye (Depths:4) Prince Ribbit (D:5) 3 dream sheep (Lair:2) 2 stone giant simulacra 14 slime creatures 7 water elementals (Depths:3) Sigmund (D:2) An air elemental (Elf:1) 3 shadowghasts 27 spriggans 7 wyverns 3 vampires A centaur simulacrum (D:15) 4 wraiths 3 wargs A fire elemental (Elf:2) 18 humans A redback (Vaults:1) 62 yaks 12 vampire mosquitoes 5 basilisks An iron troll simulacrum (Depths:2) 19 swamp worms 45 nagas 2 acid dragons 11 water moccasins An ogre skeleton (Vaults:3) A glowing shapeshifter skeleton (Vaults:3) 3 hydra simulacra (Swamp:4) Duvessa (D:5) 25 orc warriors 2 swamp dragon zombies (Swamp:4) 5 swamp drakes 14 black bears A hornet zombie (D:5) 2 ice beasts A sky beast (D:8) A spriggan simulacrum (Depths:2) 5 boggarts 4 ogres 2 deep troll simulacra (Depths:3) A wolf (shapeshifter) (D:15) 35 wolves 6 centaurs A swamp dragon skeleton (Swamp:4) 5 phantoms 5 kobold brigands 11 bullfrogs A gnoll sergeant (D:12) 4 scorpions 9 human skeletons 2 human simulacra (Depths:3) A water moccasin zombie (D:3) 8 wights A burial acolyte (D:5) Dowan (D:5) 3 killer bees (D:9) 2 bombardier beetles 2 centaur zombies 2 hounds 24 orc priests 3 gnoll boudas 9 jellies A bullfrog skeleton (D:5) 3 sleepcaps Ijyb (D:2) Terence (D:2) 4 iguanas 21 orc wizards 6 hound zombies Robin (D:2) 17 gnolls A howler monkey skeleton (D:5) A swamp drake zombie (Swamp:4) 12 adders A swamp drake skeleton (Swamp:4) 4 shadow imps 2 white imps 2 ufetubi (D:5) An adder zombie (D:5) 2 ribbon worms (D:4) 4 dart slugs 74 orcs 5 ball pythons 18 endoplasms 2 giant cockroaches 14 hobgoblins 9 jackals 32 kobolds 4 quokkas 2 bats (D:1) 13 frilled lizards 2 gnoll zombies (D:5) 15 goblins 2 kobold zombies (D:5) 3 rats 1782 creatures vanquished. Vanquished Creatures (others) A golden dragon (Vaults:5) A quicksilver dragon (Vaults:5) A tengu reaver (D:13) Roxanne (Swamp:2) 2 dire elephants (Vaults:3) A yaktaur captain (Vaults:4) A dancing weapon (Elf:2) A death yak (Lair:5) A hell knight (Depths:3) An orc knight (Orc:2) A deep elf zephyrmancer (Orc:2) A salamander (Snake:3) 2 black mambas An efreet (D:12) A komodo dragon (Lair:1) A bloated husk (Swamp:2) A hornet (Depths:3) A water elemental (Depths:3) A vampire mosquito (D:13) An orc warrior (D:9) A wolf (Lair:5) An orc wizard (Orc:1) 24 creatures vanquished. Grand Total: 1806 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bayes525 the Tengu Air Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 27 | D:1 | Reached skill level 1 in Fighting 40 | D:1 | Reached XP level 2. HP: 5/16 MP: 4/6 298 | D:1 | Learned a level 2 spell: Static Discharge 1726 | D:1 | You fall into a shaft and drop 1 floor! 1812 | D:2 | Reached XP level 3. HP: 22/22 MP: 3/7 2475 | D:1 | Found a faded altar of an unknown god. 3294 | D:2 | Noticed Robin 3468 | D:2 | Killed Robin 3469 | D:2 | Reached XP level 4. HP: 26/28 MP: 0/8 3573 | D:2 | Learned a level 3 spell: Swiftness 3607 | D:2 | Noticed Terence 3626 | D:2 | Noticed Ijyb 3669 | D:2 | Killed Ijyb 4158 | D:2 | HP: 3/28 [Terence/+0 flail (6)] 4160 | D:2 | HP: 1/28 [Terence/+0 flail (2)] 4164 | D:2 | Killed Terence 4165 | D:2 | Reached skill level 5 in Air Magic 4165 | D:2 | Reached XP level 5. HP: 3/32 MP: 0/9 5014 | D:2 | Noticed Sigmund 5025 | D:2 | Killed Sigmund 5026 | D:2 | Reached XP level 6. HP: 37/37 MP: 5/10 5885 | D:3 | Found a basalt altar of Yredelemnul. 5937 | D:3 | Found a burning altar of Makhleb. 6261 | D:3 | Found a blossoming altar of Fedhas. 6564 | D:3 | Found a snail-covered altar of Cheibriados. 6830 | D:3 | Found a sacrificial altar of Ru. 7453 | D:3 | Gained mutation: Your magical flight helps you evade | attacks. (EV +4) [Tengu growth] 7453 | D:3 | Reached XP level 7. HP: 41/41 MP: 6/12 7520 | D:3 | Learned a level 4 spell: Airstrike 9456 | D:4 | Found an iron altar of Okawaru. 9463 | D:4 | Reached skill level 5 in Fighting 9745 | D:3 | Became a worshipper of Ru the Awakened 9784 | D:5 | Entered Level 5 of the Dungeon 10131 | D:5 | Noticed Duvessa 10132 | D:5 | Noticed Dowan 10133 | D:5 | Killed Duvessa 10134 | D:5 | Reached XP level 8. HP: 49/49 MP: 4/13 10158 | D:5 | Killed Dowan 10159 | D:5 | Reached skill level 5 in Dodging 11985 | D:5 | Noticed Prince Ribbit 12701 | D:5 | Reached skill level 1 in Alchemy 12930 | D:5 | Killed Prince Ribbit 13221 | D:5 | Identified the +3 war axe "Afetzof" {freeze, Will++ Int-5} 13231 | D:5 | Reached XP level 9. HP: 57/57 MP: 9/14 13236 | D:5 | Learned a level 4 spell: Olgreb's Toxic Radiance 13861 | D:5 | Found an ancient bone altar of Kikubaaqudgha. 13879 | D:5 | Gained mutation: You are hated by all. [Ru sacrifice] 13879 | D:5 | Reached * piety under Ru 13879 | D:5 | Reached ** piety under Ru 14372 | D:5 | Reached skill level 5 in Alchemy 16065 | D:6 | Identified the +1 robe of Myirreru {^Contam +Inv rF+ | Archmagi} 16302 | D:6 | Found Humet's Antique Weapon Boutique. 16316 | D:6 | Bought a smoking short sword for 152 gold pieces 16316 | D:6 | Identified the +10 short sword "Xenonah" {venom, Str+2} | (You bought it in a shop on level 6 of the Dungeon) 16416 | D:6 | Found a staircase to the Ecumenical Temple. 16952 | D:6 | Reached XP level 10. HP: 64/64 MP: 15/15 16990 | D:6 | Gained mutation: You cannot study or use magical devices. | [Ru sacrifice] 16990 | D:6 | Reached *** piety under Ru 17453 | D:6 | Reached skill level 1 in Short Blades 18325 | D:7 | Noticed Jeremiah 18709 | D:7 | Found a hide-covered altar of Uskayaw. 18736 | D:7 | Identified the ring of Rywuseott {Will+ Int+3} 19718 | D:7 | Killed Jeremiah 20317 | D:7 | Gained mutation: You occasionally lose the ability to drink | potions when taking damage. [Ru sacrifice] 20317 | D:7 | Gained mutation: You sometimes lose the ability to drink | potions when taking damage. [Ru sacrifice] 20317 | D:7 | Reached **** piety under Ru 20317 | D:7 | Reached ***** piety under Ru 21557 | D:8 | Found a bloodstained altar of Trog. 21974 | D:9 | Found a shadowy altar of Dithmenos. 22089 | D:9 | Found a glowing silver altar of Zin. 22400 | D:9 | Reached skill level 10 in Fighting 22487 | D:9 | Reached skill level 5 in Short Blades 22487 | D:9 | Reached XP level 11. HP: 53/72 MP: 10/18 22993 | D:9 | Noticed a two-headed ogre 23011 | D:9 | Killed a two-headed ogre 24221 | D:10 | Entered Level 10 of the Dungeon 24221 | D:10 | Noticed Urug 24407 | D:10 | Noticed Maggie 24411 | D:10 | Killed Maggie 24641 | D:10 | Noticed a manticore 24655 | D:10 | Killed a manticore 25094 | D:10 | Found a shimmering blue altar of Sif Muna. 25390 | D:10 | Killed Urug 25391 | D:10 | Reached skill level 10 in Short Blades 26612 | D:10 | Found a staircase to the Lair. 26805 | D:10 | Found a runed translucent gate. 26807 | D:10 | Found a runed translucent gate. 26811 | D:10 | Found a runed translucent gate. 26848 | D:10 | Noticed ytrimaz's ghost (journeyman OpSh) 26848 | D:10 | Noticed osoart's ghost (journeyman TrGl) 26965 | Lair:1 | Entered Level 1 of the Lair of Beasts 27304 | Lair:1 | Reached XP level 12. HP: 63/80 MP: 10/19 27987 | Lair:1 | Reached skill level 5 in Conjurations 28915 | Lair:1 | Learned a level 5 spell: Irradiate 29528 | Lair:2 | Noticed an eight-headed hydra 29531 | Lair:2 | Killed an eight-headed hydra 29864 | Lair:2 | Found a staircase to the Snake Pit. 31380 | Lair:2 | Identified the +2 leather armour of the Impish God {rC+} 31882 | Lair:2 | Noticed a skyshark 31890 | Lair:2 | Killed a skyshark 33446 | Lair:3 | Reached XP level 13. HP: 87/87 MP: 10/20 33543 | Lair:3 | You are sucked into a shaft and drop 2 floors! 33543 | Lair:5 | Entered Level 5 of the Lair of Beasts 33984 | Lair:4 | Noticed Vuucueto's ghost (journeyman CoGl) 34003 | Lair:3 | Found a staircase to the Swamp. 34003 | Lair:3 | Noticed an eleionoma 34014 | Lair:3 | Killed an eleionoma 36500 | Lair:4 | Reached skill level 10 in Dodging 37278 | Lair:4 | Found a runed translucent door. 37974 | Lair:4 | Reached skill level 5 in Stealth 39244 | Lair:4 | Reached skill level 15 in Fighting 39454 | Lair:5 | Reached XP level 14. HP: 26/98 MP: 2/21 39893 | Lair:5 | Found a staircase to the Slime Pits. 40315 | Lair:5 | Reached skill level 5 in Spellcasting 41600 | Lair:5 | Reached skill level 1 in Armour 41939 | Lair:5 | Identified the staff "Niab" {rElec rN+ Str+2 Air} 43090 | D:11 | Learned a level 4 spell: Passage of Golubria 43212 | D:11 | Reached skill level 1 in Translocations 43439 | D:11 | Noticed Erolcha 43457 | D:11 | Killed Erolcha 43756 | D:11 | Noticed Fannar 43763 | D:11 | Killed Fannar 43972 | D:11 | Noticed Nergalle 43979 | D:11 | Killed Nergalle 47091 | D:12 | Reached skill level 5 in Translocations 47650 | D:12 | Reached XP level 15. HP: 103/103 MP: 22/26 47831 | D:11 | Found a staircase to the Orcish Mines. 47835 | D:12 | HP: 14/103 [skeletal warrior/+0 dire flail (31)] 48080 | D:12 | Reached skill level 1 in Fire Magic 49082 | D:10 | Found a shimmering blue altar of Sif Muna. 49110 | D:10 | Found a runed translucent gate. 49110 | D:10 | Found a runed translucent gate. 49110 | D:10 | Found a runed translucent gate. 49371 | D:10 | Found a staircase to the Lair. 50455 | Orc:1 | Entered Level 1 of the Orcish Mines 50455 | Orc:1 | Noticed Harold 50460 | Orc:1 | Killed Harold 50656 | Orc:2 | Entered Level 2 of the Orcish Mines 50672 | Orc:2 | Noticed Rupert 50681 | Orc:2 | Killed Rupert 50682 | Orc:2 | Reached skill level 5 in Fire Magic 50687 | Orc:2 | Noticed an orc warlord 50875 | Orc:1 | HP: 15/103 [poisoned by an orc warlord] 50880 | Orc:1 | HP: 6/103 [poisoned by an orc warlord] 50885 | Orc:1 | HP: 4/103 [poisoned by an orc warlord] 50890 | Orc:1 | HP: 4/103 [poisoned by an orc warlord] 51099 | Orc:2 | Killed an orc warlord 52740 | Orc:2 | Reached skill level 10 in Air Magic 52747 | Orc:2 | Learned a level 6 spell: Plasma Beam 53049 | Orc:2 | Found Muonunytry's Book Emporium. 53050 | Orc:2 | Found Harr's Antique Armour Emporium. 53050 | Orc:2 | Found Xaminn's Weapon Shoppe. 53051 | Orc:2 | Found Dayneqa's Jewellery Emporium. 53159 | Orc:2 | Found Fiarghob's Book Boutique. 53160 | Orc:2 | Found a staircase to the Elven Halls. 53280 | Orc:2 | Found Vykleedd's Jewellery Shop. 53720 | Orc:2 | Noticed Maurice 53729 | Orc:2 | Killed Maurice 54222 | Orc:2 | Bought a Codex of Conductivity for 600 gold pieces 54440 | Snake:1 | Entered Level 1 of the Snake Pit 55832 | Snake:1 | Found Wixtat's Jewellery Shoppe. 55838 | Snake:1 | Found Yzeutoal's Assorted Antiques. 56676 | Snake:1 | Found Wixtat's Jewellery Shoppe. 56688 | Snake:1 | Found Yzeutoal's Assorted Antiques. 58106 | Snake:2 | Identified the +2 ring mail "Neplemil" {-Tele Str+5} 58696 | Snake:2 | Reached XP level 16. HP: 49/99 MP: 4/27 59451 | Snake:3 | Found a glacial archway. 59803 | Snake:3 | Noticed a thorn hunter 60165 | Snake:3 | Noticed a tentacled monstrosity 60377 | Swamp:1 | Entered Level 1 of the Swamp 61090 | Lair:3 | Learned a level 5 spell: Arcjolt 61301 | Swamp:1 | Reached skill level 1 in Shields 63043 | Swamp:2 | Reached skill level 5 in Shields 64385 | Swamp:2 | Noticed Roxanne 64403 | Swamp:2 | Noticed a fenstrider witch 64405 | Swamp:2 | Killed a fenstrider witch 64754 | Swamp:2 | Noticed a fenstrider witch 64755 | Swamp:2 | Killed a fenstrider witch 64768 | Swamp:2 | Noticed a fenstrider witch 64775 | Swamp:2 | Paralysed by a fenstrider witch for 5 turns 64780 | Swamp:2 | Killed a fenstrider witch 64998 | Swamp:2 | Found a runed translucent door. 65371 | Swamp:2 | Killed Roxanne 65840 | Swamp:3 | Reached skill level 5 in Armour 65841 | Swamp:3 | Noticed Mara 65842 | Swamp:3 | Reached XP level 17. HP: 109/113 MP: 11/31 65847 | Swamp:3 | Noticed Jorgrun 65848 | Swamp:3 | Noticed bayes525's illusion 65894 | Swamp:3 | Killed Mara 66028 | Swamp:3 | Killed Jorgrun 68412 | Snake:1 | Bought a ring of see invisible for 270 gold pieces 68636 | D:13 | Noticed a sphinx 69569 | D:13 | Killed a sphinx 69873 | D:13 | Identified the ring "Jyunn" {rPois rC+ Int+2 Dex+3 Stlth+} 70095 | D:14 | Found a shimmering altar of Xom. 71024 | Orc:2 | Bought a pair of embroidered gloves for 262 gold pieces 72499 | D:14 | Found a gate to the Vaults. 72611 | D:14 | Reached skill level 15 in Air Magic 73298 | D:14 | Noticed Louise 73309 | D:14 | Killed Louise 73813 | D:15 | Entered Level 15 of the Dungeon 74862 | D:15 | Reached XP level 18. HP: 98/113 MP: 3/32 75214 | D:15 | Found a staircase to the Depths. 79949 | Snake:3 | Reached skill level 10 in Spellcasting 80654 | Snake:3 | Killed a tentacled monstrosity 81828 | Snake:3 | Identified the +2 ring mail of Cool Iwo {Rampage rPois rF++ | Str-4} 82085 | Snake:3 | Found Xisod's Magic Scroll Emporium. 82089 | Snake:3 | Bought a scroll of fog for 72 gold pieces 82522 | Snake:4 | Entered Level 4 of the Snake Pit 82981 | Snake:3 | Bought 2 scrolls of fear for 144 gold pieces 83327 | Snake:4 | Found a runed translucent door. 83331 | Snake:4 | Found a shimmering altar of Xom. 83331 | Snake:4 | Noticed Idafred's ghost (adept DsGl) 83842 | Snake:3 | Learned a level 8 spell: Maxwell's Capacitive Coupling 86030 | Snake:4 | Found Norej's General Store. 87157 | Snake:4 | Reached XP level 19. HP: 117/128 MP: 23/36 87355 | Snake:4 | Got a serpentine rune of Zot 87537 | Swamp:4 | Entered Level 4 of the Swamp 89745 | Swamp:4 | Reached skill level 15 in Dodging 90437 | Swamp:4 | Identified the serpent talisman of Qipal {+Blink} 90437 | Swamp:4 | Noticed Aizul 90442 | Swamp:4 | Killed Aizul 92165 | Swamp:4 | Got a decaying rune of Zot 92758 | Elf:1 | Entered Level 1 of the Elven Halls 96342 | Elf:1 | Got the Quarto of the Rallied Impact 96810 | Elf:1 | Reached XP level 20. HP: 135/136 MP: 5/37 96940 | Elf:2 | Reached skill level 10 in Shields 97337 | Elf:2 | Found a transporter. 97338 | Elf:2 | Noticed Noufilun's ghost (adept DgAl) 97351 | Elf:2 | Found a transporter. 97541 | Elf:2 | Found a runed translucent gate. 97542 | Elf:2 | Found a runed translucent gate. 97542 | Elf:2 | Found a runed translucent gate. 98577 | Vaults:1 | Entered Level 1 of the Vaults 101270 | Vaults:1 | You are sucked into a shaft and drop 1 floor! 102203 | Vaults:1 | Found a glowing golden altar of the Shining One. 102203 | Vaults:1 | Found a glowing silver altar of Zin. 102203 | Vaults:1 | Found a white marble altar of Elyvilon. 102485 | Vaults:2 | Found a transporter. 102488 | Vaults:2 | Found a transporter. 102488 | Vaults:2 | Noticed Zipizxops's ghost (adept DsSu) 102524 | Vaults:2 | Found a bloodstained altar of Trog. 105767 | Vaults:3 | Reached XP level 21. HP: 144/144 MP: 25/38 106634 | Vaults:3 | Reached skill level 10 in Conjurations 108660 | Vaults:3 | Found a staircase to the Crypt. 109210 | Vaults:3 | Found a portal to a secret trove of treasure. 109810 | Orc:2 | Bought a book of Spatial Translocations for 270 gold pieces 109813 | Orc:2 | Learned a level 2 spell: Blink 109820 | Orc:2 | Learned a level 5 spell: Yara's Violent Unravelling 109820 | Orc:2 | Bought a manual of Hexes for 1200 gold pieces 110069 | Vaults:4 | Found Cudung's Weapon Shop. 110089 | Vaults:4 | Reached skill level 1 in Hexes 110656 | Vaults:4 | Reached skill level 5 in Hexes 112636 | Vaults:4 | Found Ecwoxtia's Weapon Shoppe. 113708 | Depths:1 | Entered Level 1 of the Depths 114351 | Depths:1 | Reached XP level 22. HP: 131/152 MP: 17/40 115167 | Depths:1 | Found a one-way gate to the infinite horrors of the Abyss. 116233 | Orc:2 | Bought a +6 ring of intelligence for 576 gold pieces 116235 | Orc:2 | Bought an amulet of magic regeneration for 480 gold pieces 116689 | Depths:1 | Found Asuanem's Book Emporium. 116689 | Depths:1 | Found Mubuwuefo's Jewellery Boutique. 116690 | Depths:1 | Found Cewon's Book Emporium. 116935 | Depths:1 | Found a gateway to Hell. 117361 | Depths:2 | Learned a level 4 spell: Vhi's Electric Charge 118113 | Depths:2 | Noticed a caustic shrike 118114 | Depths:2 | Noticed a caustic shrike 118116 | Depths:2 | Noticed a caustic shrike 118117 | Depths:2 | Killed a caustic shrike 118120 | Depths:2 | Noticed a caustic shrike 118125 | Depths:2 | Killed a caustic shrike 118125 | Depths:2 | Killed a caustic shrike 118936 | Depths:2 | Found a one-way gate leading to the halls of Pandemonium. 119140 | Depths:2 | Noticed a caustic shrike 119146 | Depths:2 | Killed a caustic shrike 119554 | Depths:2 | Killed a caustic shrike 120926 | Depths:2 | Reached skill level 10 in Armour 121143 | Depths:2 | Upgraded the game from 0.33-a0-299-gc96b193c27 to | 0.33-a0-303-g0d2c7b62eb 121258 | Depths:3 | Reached XP level 23. HP: 116/145 MP: 23/42 123047 | Depths:3 | Found a one-way gateway to a ziggurat. 123360 | Depths:3 | Found Big Baal Hell's Store. 123363 | Depths:3 | Reached skill level 15 in Spellcasting 123559 | Depths:3 | Found a transporter. 123562 | Depths:3 | Noticed Fipaisago's ghost (adept MDNe) 123615 | Depths:3 | Found a transporter. 123659 | Depths:3 | You are sucked into a shaft and drop 1 floor! 123659 | Depths:4 | Entered Level 4 of the Depths 124467 | Depths:4 | Reached skill level 15 in Conjurations 126982 | Depths:4 | Noticed a golden dragon 126990 | Depths:4 | Killed a golden dragon 126995 | Depths:4 | Gained mutation: You are frail. (-10% HP) [you] 127157 | Depths:4 | Found a gate to the Realm of Zot. 127866 | D:10 | Killed osoart's ghost 127868 | D:10 | Killed ytrimaz's ghost 128033 | D:10 | Identified the +3 whip "Qexij Jie" {protect, *Corrode Str+5 | SInv} 128241 | Lair:4 | Killed Vuucueto's ghost 129437 | Vaults:2 | Killed Zipizxops's ghost 129968 | Vaults:5 | Entered Level 5 of the Vaults 129973 | Vaults:5 | Noticed a golden dragon 129976 | Vaults:5 | Noticed a golden dragon 130052 | Vaults:5 | Reached XP level 24. HP: 99/129 MP: 35/43 130066 | Vaults:5 | HP: 20/140 [stone giant/large rock (28)] 130069 | Vaults:5 | HP: 8/142 [yaktaur captain/+4 eveningstar of speed (from an | undying armoury) (22)] 130072 | Vaults:5 | Gained mutation: You are very frail. (-20% HP) [mutagenic | glow] 130226 | Vaults:5 | Identified a scroll of acquirement 130537 | Vaults:5 | Identified the +9 scimitar "Cofu" {flame, rC+} 130660 | Vaults:5 | HP: 14/130 [tengu reaver/bolt of fire (17)] 130660 | Vaults:5 | Shot with a bolt by a yaktaur captain Illustrated notes Levels and vault maps discovered: D:1: beargit_arrival_greenhouse, layout_loops_corners, dreamdust_ecumenical_altar_hidden_monk_grotto, minmay_misc_feat_x, minmay_tripent D:2: kennysheep_the_goblin_king, layout_loops_cross, minmay_lizard_king, uniq_sigmund, uniq_robin, uniq_terence D:3: layout_basic, mainiacjoe_overflow_catwalk, lemuel_zombie_altar_yredelemnul, fedhas_ov_isle_minmay, lightli_temple_of_fire, nicolae_overflow_hidden_temple, minmay_door_square, kennysheep_big_empty_room, chequers_serial_rivers_small_b D:4: layout_rooms, okawaru_gym_becter, grunt_ministairs_10 D:5: layout_gridville, regret_index_kikubaaqudgha_part_by_part, serial_undead, serial_undead_b, serial_undead_d, serial_undead_d, serial_undead_f, uniq_prince_ribbit1, uniq_duvessa D:6: lemuel_slime, layout_basic, minmay_temple_entry_drinking_statues, serial_shops, nicolae_shop_real_fake_doors D:7: layout_rooms, nicolae_uskayaw_suspiria, serial_co_window_serial, co_window_paths_b, co_window_paths_b, co_window_corner_a, co_window_paths_b, co_window_paths_b, co_window_2corner, co_window_corner_b, co_window_of_opportunity_c, co_window_paths_c, co_window_2corner, co_window_paths_e, glass_columns_c, hellmonk_no_cap, uniq_jeremiah D:8: layout_layer_cave, mainiacjoe_overflow_small_starburst, chequers_serial_rivers_micro_b D:9: layout_stronghold, zin_academy, amcnicky_altar_gilded D:10: layout_roguey, mainiacjoe_overflow_cross_hatched, erik_lair_dragon, gammafunk_ghost_cemetery, serial_park_tiny_pond, grunt_decor_clamped, chequers_serial_rivers_large_a, uniq_maggie, uniq_urug D:11: layout_roguey, orc_0_dummy, uniq_erolcha, uniq_nergalle, uniq_fannar D:12: layout_stronghold D:13: layout_rooms, nicolae_doodle_vault D:14: layout_loops_corners, grunt_vaults_entry_tiered, xom_teletrap_fun, uniq_louise D:15: grunt_enter_depths_magical_seal, layout_loops_corners, serial_bayou_pond_d, minmay_misc_feat_enclosed Lair:1: layout_roguey, beast_lair_carwin_7, lemuel_fruit_tree Lair:2: layout_regular_city, dummy_snake_entry Lair:3: layout_hall_layers, alex1729_swamp_entry_worm_eleionoma, grunt_megastairs_4, lemuel_fruit_fields Lair:4: layout_cave_pods, hellmonk_ghost_happy_afterlife Lair:5: minmay_lair_end_enchanted_forest, layout_cave_pods, dpeg_slime_entry_corner, nicolae_volcano_entry_s_turn Swamp:1: layout_basic_swamp, evilmike_swamp_ruin_rubble_2, swamp_pool_1_2 Swamp:2: layout_falls_marsh, hangedman_swamp_blocks, swamp_pool_1_2, nzn_swamp_weyward_sisters, nicolae_swamp_decorative_isthmus, uniq_roxanne Swamp:3: layout_basic_swamp, evilmike_swamp_ruin_house_5, uniq_jorgrun, uniq_mara Swamp:4: byrel_swamp_growth_death_and_undeath, layout_basic_swamp, uniq_aizul Snake:1: nicolae_snake_nest, layout_onion_interference, abandoned_shop, minmay_shoptagon Snake:2: layout_layer_cave Snake:3: onia_ninara_swampy_vault, layout_chambers, serial_shops, nicolae_shop_rolled_up, portal_ice_cave_entry_ugly_swarm, nicolae_coiled_stairwell_down Snake:4: hellmonk_snake_rune_quicksilver_temple, layout_grid_shapes, ebering_ghost_xom, nicolae_snake_single_loop, serial_shops, shop, nrook_guardian_serpent_double Orc:1: layout_diamond_mine, uniq_harold Orc:2: st_orc_pillars, layout_caves, serial_shops, shop, nicolae_shop_tiny_statue_garden, uniq_rupert, uniq_maurice Elf:1: minmay_elf_arrival_plus, layout_geoelf_octagon, minmay_elf_sorcery Elf:2: nicolae_elf_blades_crystal_corner, layout_loops_cross, gammafunk_ghost_berserking_beasts, serial_sigils_hangedman_snap Vaults:1: portal_desolation_entry_holy_temple, nicolae_vaults_cochlea, v_rooms_4, ontoclasm_vaults_gateway, ontoclasm_vaults_claustrophobia, nicolae_vaults_mitosis, v_misc_19, nicolae_vaults_little_squares_4, hangedman_vaults_corner, nicolae_vaults_diamond_1, nicolae_vaults_trapezoid_lopsided_3, vaults_room_pools, layout_vaults_omnicross Vaults:2: gammafunk_ghost_wrathful_warriors, grunt_vaults_swirl, regret_index_vaults_charnel_boxing, nicolae_vaults_sightless_eye, v_misc_23, nicolae_vaults_doubleplus_tesselated, nicolae_vaults_shrinking_rooms_1, nicolae_vaults_heart-shaped_vault, nicolae_vaults_offset_grid_hallway_2, vaults_room_semicircle, ontoclasm_vaults_bender, nicolae_vaults_trapezoid_1, hangedman_vaults_corner_blocks, layout_vaults_omnibox Vaults:3: grunt_vaults_hallway_long, nicolae_vaults_back_hallway, minmay_crypt_entry_skeletal_spiral, nicolae_vaults_trapezoid_lopsided_2, v_pattern_2, nicolae_vaults_big_angled_halls, nicolae_vaults_rhombus_7, hangedman_vaults_nodes, nicolae_vaults_circle_grid_a, v_alt_pattern_4, vaults_room_corners, nicolae_vaults_little_ls, layout_vaults_maze_bifur, nicolae_trove_entry_free_sample Vaults:4: ontoclasm_vaults_ring_small, nicolae_vaults_double_plus_3, nicolae_vaults_cochlea, nicolae_vaults_door_testing_chamber, nicolae_vaults_rhombus_6, ontoclasm_vaults_loading_screen, nicolae_vaults_closet_pinwheel_3, nicolae_vaults_border_crossing, vaults_mumra_lcd, layout_vaults_big_room, serial_shops, shop, shop Vaults:5 Depths:1: layout_long_grid, kennysheep_doodads, hell_entry, nicolae_abyss_entry_one_way_or_another, nicolae_hepliaklqana_hippocampus, minmay_shop_grove Depths:2: minmay_blocking_statues, layout_basic, pf_dread_powers_of_hell, kennysheep_crisscross, grunt_pan_entry_spiral, serial_library_hellmonk_reading_circle, lemuel_old_faithful Depths:3: dpeg_oklob_shooting_range, layout_cave_pools, enter_ziggurat_b, gammafunk_ghost_arena, nicolae_hell_entry_big_baal_hell, abyss_entry_crystal Depths:4: grunt_zot_entry_hairpin, layout_gridlike, feat_on_display, abyss_entry, hell_entry, hangedman_abyss_or_decor_clamps, minmay_misc_feat_room, grunt_megastairs_5, uniq_margery Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 | ---------------+-------------------------------------------------------------------------+----- Fighting | 1 2 3 5 7 10 11 12 15 16 17 18 19 20 | 20.0 Conjurations | 2 9 12 18 21 | 21.0 Dodging | 3 4 5 6 7 8 9 11 12 13 15 17 | 17.0 Air Magic | 5 7 8 12 14 16 19 20 21 | 21.0 Spellcasting | 3 4 7 9 12 13 14 15 | 15.0 Alchemy | 4 7 | 7.0 Stealth | 3 5 | 5.0 Short Blades | 5 10 | 10.0 Armour | 4 5 6 11 | 11.0 Translocations | 5 | 5.0 Fire Magic | 9 | 9.0 Shields | 5 8 9 12 | 12.0 Hexes | 8 | 8.0 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 | 13-15 | 16-18 | 19-21 | 22-24 || total ---------------------------+-------+-------+-------+-------+-------+-------+-------+-------++------- Melee: Unarmed | 10 | | | | | | | || 10 Kick | 3 | 9 | 32 | 97 | 320 | 121 | 142 | 40 || 764 Short sword | 8 | 32 | 89 | 276 | 751 | 245 | 207 | 58 || 1666 Peck | 1 | 2 | 24 | 55 | 201 | 69 | 89 | 17 || 458 Staff | | | | | | 33 | 43 | || 76 Throw: Throwing net | | 2 | | | | 1 | | || 3 Dart | | | | | 1 | 1 | 1 | || 3 Cast: Shock | 58 | 87 | 150 | 8 | | | | || 303 Static Discharge | 7 | 7 | 23 | 2 | 5 | | | || 44 Airstrike | | | 57 | 124 | 202 | 132 | 61 | 34 || 610 Olgreb's Toxic Ra | | | 1 | 43 | 104 | 2 | | || 150 Swiftness | | | | 1 | | | | || 1 Irradiate | | | | | 16 | 10 | 19 | 45 || 90 Plasma Beam | | | | | 11 | 370 | 442 | 264 || 1087 Arcjolt | | | | | | 1 | | || 1 Maxwell's Capacit | | | | | | | 3 | 42 || 45 Yara's Violent Un | | | | | | | | 3 || 3 Blink | | | | | | | | 1 || 1 Invoke: Sacrifice Love | | | 1 | | | | | || 1 Draw Out Power | | | | 1 | | | 2 | 1 || 4 Sacrifice Drink | | | | 1 | | | | || 1 Sacrifice Artific | | | | 1 | | | | || 1 Apocalypse | | | | | 3 | 8 | 1 | 9 || 21 Power Leap | | | | | 1 | | | 1 || 2 Evoke: Wand | | | 2 | | | | | || 2 Use: Potion | 1 | | | | 5 | 4 | 6 | 20 || 36 Scroll | 4 | 2 | 2 | 11 | 10 | 5 | 6 | 9 || 49 Stab: Sleeping | 2 | 1 | 3 | 7 | 14 | 5 | 10 | || 42 Distracted | | | | 2 | 4 | 2 | 2 | || 10 Invisible | | | | 1 | 4 | 1 | | || 6 Paralysed | | | | | 1 | 1 | | || 2 Armour: Robe | 23 | 31 | 20 | | 98 | 178 | 138 | 133 || 621 Leather armour | | | 13 | 39 | | | | || 52 Steam dragon scal | | | | 37 | 128 | | | || 165 Dodge: Dodged | 25 | 50 | 125 | 217 | 523 | 325 | 246 | 203 || 1714 Block: Buckler | | | | | | 52 | 55 | || 107 Kite shield | | | | | | | 75 | 208 || 283 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 130075 | 120787 | 9288 | 79420 | 22212 | 41 | 3172.6 | Dungeon | 47477 | 44217 | 3260 | 27842 | 9119 | 15 | 3165.1 | Lair | 17510 | 16478 | 1032 | 11441 | 2553 | 5 | 3502.0 | Swamp | 11015 | 10625 | 390 | 7576 | 1479 | 4 | 2753.8 | Snake Pit | 16585 | 15063 | 1522 | 10156 | 2955 | 4 | 4146.2 | Orcish Mines | 5179 | 4614 | 565 | 3114 | 590 | 2 | 2589.5 | Elven Halls | 4826 | 4635 | 191 | 3252 | 774 | 2 | 2413.0 | Vaults | 15761 | 14562 | 1199 | 9638 | 2477 | 5 | 3152.2 | Depths | 11719 | 10592 | 1127 | 6400 | 2265 | 4 | 2929.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: Snake:2: 5650 daAuts Depths:2: 5242 daAuts Vaults:2: 4974 daAuts Vaults:3: 4658 daAuts D:14: 4536 daAuts Snake:3: 4459 daAuts Orc:2: 4284 daAuts D:10: 4269 daAuts Lair:3: 4128 daAuts D:5: 4100 daAuts D:12: 4006 daAuts D:15: 3939 daAuts Swamp:3: 3809 daAuts Lair:4: 3807 daAuts Elf:1: 3638 daAuts