Dungeon Crawl Stone Soup version 0.33-a0-307-gfd16a8b4c0 (webtiles) character file. Game seed: 10679908496710927727 380 bayes525 the Grave Robber (level 6, -1/51 HPs) Began as a Mummy Necromancer on Nov 12, 2024. Slain by an elf zombie (3 damage) ... in an ossuary. The game lasted 00:11:54 (3670 turns). bayes525 the Grave Robber (Mummy Necromancer) Turns: 3670, Time: 00:11:54 Health: -1/51 AC: 3 Str: 11 XL: 6 Next: 46% Magic: 7/10 EV: 10 Int: 17 God: Gold: 193 SH: 0 Dex: 12 Spells: 1/11 levels left rFire x . . a - +2 dagger (venom) rCold + . . (no shield) rNeg + + + e - +0 leather armour rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.28/turn (no ring) MPRegen 0.12/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were in an ossuary. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 193 gold pieces. Inventory: Hand Weapons a - a +2 dagger of venom (weapon) d - a +0 dagger Missiles c - 5 boomerangs m - 5 javelins Armour b - a +0 robe e - a +0 leather armour (worn) g - an orb of energy i - a +0 buckler Jewellery h - a ring of fire Scrolls f - a scroll of enchant weapon j - a scroll of enchant armour k - a scroll of teleportation l - a scroll of silence {unknown} n - a scroll of identify Skills: - Level 5.0 Fighting - Level 2.0 Dodging - Level 2.0 Stealth - Level 3.0 Spellcasting + Level 5.3 Necromancy You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 100% N/A 2% 1 b - Grave Claw Necr 62% 2d11 3% 2 c - Vampiric Draining Necr 31% 2d8 8% 3 d - Animate Dead Necr 31% N/A 26% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 8% 1d3 22% 1 Blink Tloc 4% N/A 34% 2 Lesser Beckoning Tloc 4% N/A 34% 2 Momentum Strike Conj/Tloc 4% 3d8 34% 2 Frozen Ramparts Ice 4% 1d1 56% 3 Hailstorm Conj/Ice 2% 3d5 56% 3 Curse of Agony Necr 31% N/A 56% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Ossuary (1/1) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History The endoplasm is heavily wounded. The endoplasm hits you. You take 1 damage, and have 28/29 hp. You barely miss the endoplasm. The endoplasm is heavily wounded. The endoplasm hits you but does no damage. You barely miss the endoplasm. The endoplasm is heavily wounded. The endoplasm hits you but does no damage. You hit the endoplasm but do no damage. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. You resist. You take 1 damage, and have 27/29 hp. You hit the endoplasm. You kill the endoplasm! HP restored. Found a stone staircase leading up. Health restored: 29 A rat comes into view. A rat is nearby! A rat is nearby! The rat squeaks loudly. The rat closely misses you. You closely miss the rat. The rat bites you. You take 1 damage, and have 28/29 hp. You hit the rat. You kill the rat! Health restored: 29 Found 4 stones. A ball python comes into view. Found 7 stones. A ball python is nearby! A ball python is nearby! A ball python is nearby! The helpless ball python fails to defend itself. You hit the ball python. You kill the ball python! You see here 7 stones. Found a dagger and a pink potion. Found an escape hatch in the ceiling. An adder comes into view. An adder is nearby! An adder is nearby! An adder is nearby! The helpless adder fails to defend itself. You hit the adder. The adder is poisoned. The adder is heavily wounded. The adder bites you. The adder barely misses you. You take 4 damage, and have 25/29 hp. You closely miss the adder. The adder is severely wounded. The adder bites you. You closely miss the adder. The adder is severely wounded. The adder bites you but does no damage. You hit the adder. You kill the adder! Training target 3.0 for Spellcasting reached! Your Spellcasting skill increases to level 3! You need to enable at least one skill for training. You have reached level 4! You regained 5 hp, and now have 30/35 hp. MP restored: 8 Sigmund the Dreaded comes into view. He is wielding a +0 scythe. Sigmund shouts! You see here a +0 dagger. Health restored: 35 Sigmund is nearby! Sigmund says, "Don't worry, I'll kill you fast." Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (chance to affect: 59%) You feel a surge of power! A fragment of Sigmund's soul is dislodged from his body. Sigmund looks weaker. Your soul wisp touches Sigmund. Sigmund closely misses you. You now have 7/8 mp. Your soul wisp touches Sigmund but does no damage. You see here a +0 dagger. Sigmund says, "Look into my eyes." Sigmund barely misses you. You see here a +0 dagger. Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (lightly wounded, chance to affect: 59%) You feel a surge of power! A fragment of Sigmund's soul is dislodged from his body. Sigmund looks weaker. Your soul wisp closely misses Sigmund. Sigmund hits you with a +0 scythe. You take 3 damage, and have 32/35 hp. Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. You completely miss Sigmund. Sigmund is lightly wounded. Your soul wisp touches Sigmund but does no damage. You hit Sigmund but do no damage. Sigmund is lightly wounded. Sigmund hits you with a +0 scythe. Your soul wisp touches Sigmund. You take 4 damage, and have 29/35 hp. You hit Sigmund. Sigmund is moderately wounded. Your soul wisp barely misses Sigmund. Sigmund misses you. You hit Sigmund. Sigmund is poisoned. Sigmund is heavily wounded. Your soul wisp touches Sigmund. You hit Sigmund. Sigmund looks as sick as possible! Sigmund is severely wounded. Sigmund barely misses you. Your soul wisp touches Sigmund. You hit Sigmund but do no damage. Sigmund looks as sick as possible! Sigmund is almost dead. You kill Sigmund! Training target 5.0 for Necromancy reached! Your Necromancy skill increases to level 5! You need to enable at least one skill for training. Your Fighting skill increases to level 4! You have reached level 5! You feel clever. You regained 6 hp, and now have 36/42 hp. You start resting. Magic restored. You regained 3 hp, and now have 39/42 hp. MP restored: 9 You start resting. Your soul wisp disappears in a puff of smoke! HP restored. Health restored: 42 You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. This spell is dangerous to cast! You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'c'. You see here a pink potion. There is an escape hatch in the ceiling here. A quokka comes into view. Found a stone staircase leading up. Found a stone staircase leading down. You barely miss the quokka. The quokka bites you but does no damage. You barely miss the quokka. The quokka barely misses you. The quokka bites you but does no damage. You barely miss the quokka. The quokka closely misses you. You barely miss the quokka. The quokka bites you. You take 4 damage, and have 38/42 hp. You hit the quokka. The quokka is poisoned. The quokka is moderately wounded. The quokka bites you. You take 2 damage, and have 36/42 hp. You closely miss the quokka. The quokka is heavily wounded. The quokka bites you but does no damage. You closely miss the quokka. The quokka is heavily wounded. You kill the quokka! You start resting. HP restored. Health restored: 42 There is a stone staircase leading down here. Things that are here: a +0 scythe; a +0 robe; the human corpse of Sigmund You see here a pink potion. You now have 77 gold pieces (gained 17). Done exploring. Done exploring. Done exploring. Done exploring. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. As you read the scroll labelled GUINECS ZUAFEU, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. You climb upwards. Your surroundings suddenly seem different. You start waiting. Done waiting. There is an escape hatch in the floor here. There is a stone staircase leading up here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. As you read the scroll labelled EPLUPOU DAUSHY, it crumbles to dust. You assume a fearsome visage. Nothing appears to happen. It was a scroll of fear. As you read the scroll labelled FOPPIL ROESU, it crumbles to dust. It is a scroll of enchant weapon. Your +1 dagger of venom glows red for a moment. You start waiting. Done waiting. Found a golden potion. Found 5 boomerangs. You see here a golden potion. You see here 5 boomerangs. c - 5 boomerangs Found 6 gold pieces. Found a scroll of enchant weapon. You now have 83 gold pieces (gained 6). f - a scroll of enchant weapon Found a stone staircase leading down. Found 10 gold pieces. You now have 93 gold pieces (gained 10). Found a pink potion. Found 9 gold pieces. A rat comes into view. A rat is nearby! You see here 9 gold pieces. You now have 102 gold pieces (gained 9). The rat squeaks loudly. A quokka comes into view. The rat bites you but does no damage. You closely miss the rat. The rat barely misses you. You hit the rat. The rat is poisoned. The rat is heavily wounded. You kill the rat! You see here a rat corpse. The quokka completely misses you. You miss the quokka. The quokka bites you but does no damage. You closely miss the quokka. The quokka bites you. The quokka barely misses you. You take 4 damage, and have 38/42 hp. You hit the quokka. The quokka is poisoned. The quokka is heavily wounded. You kill the quokka! You see here a quokka corpse. You start resting. HP restored. Health restored: 42 Found a stone staircase leading up. Found a scroll labelled BIUR MIGY ORASS. h - a scroll labelled BIUR MIGY ORASS Found 7 gold pieces. You now have 109 gold pieces (gained 7). Found 6 stones. Found 9 stones. You see here 9 stones. An endoplasm comes into view. An endoplasm is nearby! The helpless endoplasm fails to defend itself. You hit the endoplasm. You kill the endoplasm! Found 14 gold pieces. You now have 123 gold pieces (gained 14). Found a red potion. You see here a red potion. You see here a red potion. Found a pink potion. An endoplasm comes into view. An endoplasm is nearby! An endoplasm is nearby! Found a book of Frost and 10 gold pieces. The endoplasm quivers. You hit the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. You resist. You take 2 damage, and have 40/42 hp. You hit the endoplasm. You kill the endoplasm! Health restored: 42 You pick up a book of Frost and begin reading... You add the spells Freeze, Frozen Ramparts and Hailstorm to your library. Okay, then. Okay, then. Okay, then. Unknown command. Found an escape hatch in the floor. You now have 133 gold pieces (gained 10). Found a scroll labelled LOIFU SUMOLL. Found a ring mail. j - a scroll labelled LOIFU SUMOLL Found a stone staircase leading down. A quokka comes into view. Found 5 gold pieces. A quokka is nearby! A hobgoblin comes into view. The quokka bites you. You take 1 damage, and have 41/42 hp. The quokka bites you but does no damage. You closely miss the quokka. The quokka bites you but does no damage. You hit the quokka. The quokka is poisoned. The quokka is heavily wounded. The quokka closely misses you. Health restored: 42 You hit the quokka. You kill the quokka! You have harvested enough death to cast Grave Claw an additional time. You start waiting. Done waiting. You see here a quokka corpse. The hobgoblin shouts! You see here 5 gold pieces. The hobgoblin closely misses you. You barely miss the hobgoblin. The hobgoblin barely misses you. You hit the hobgoblin. The hobgoblin is poisoned. The hobgoblin is severely wounded. The hobgoblin hits you but does no damage. You hit the hobgoblin but do no damage. The hobgoblin looks as sick as possible! The hobgoblin is severely wounded. You kill the hobgoblin! Health restored: 43 You now have 138 gold pieces (gained 5). Found a robe. You see here a ring of poison resistance. Found a ring mail. k - a scroll of teleportation A dart slug comes into view. A frilled lizard comes into view. Found a stone staircase leading down. The frilled lizard hisses angrily. You hear an angry hiss. A frilled lizard comes into view. An adder comes into view. Found an escape hatch in the floor. You barely miss the dart slug. The dart slug launches a dart at you. The slug dart hits you. You take 3 damage, and have 40/43 hp. The frilled lizard bites you but does no damage. The dart slug attacks as it pursues you! The dart slug barely misses you. You closely miss the frilled lizard. The frilled lizard closely misses you. You hit the frilled lizard. You kill the frilled lizard! The adder bites you but does no damage. You hit the adder. The adder is lightly wounded. The adder bites you. You take 1 damage, and have 40/43 hp. You barely miss the adder. The adder is lightly wounded. The adder bites you. You take 1 damage, and have 39/43 hp. You hit the adder. The adder is poisoned. The adder is moderately wounded. The adder bites you. The adder barely misses you. You miss the adder. The adder is moderately wounded. The adder bites you. You take 3 damage, and have 36/43 hp. You miss the adder. The adder is heavily wounded. The adder barely misses you. You miss the adder. The adder is heavily wounded. The adder barely misses you. You hit the adder. The adder looks as sick as possible! The adder is almost dead. You kill the adder! You hit the frilled lizard but do no damage. The frilled lizard is poisoned. The frilled lizard barely misses you. You hit the frilled lizard. You kill the frilled lizard! The dart slug launches a dart at you. The slug dart misses you. Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - dart slug Aim: a dart slug (chance to affect: 68%) You feel a surge of power! A fragment of the dart slug's soul is dislodged from its body. The dart slug looks weaker. You now have 8/9 mp. You hit the dart slug. The dart slug is moderately wounded. Your soul wisp touches the dart slug. You hit the dart slug. You kill the dart slug! You have harvested as much death for Grave Claw as you can hold at once. Unknown command. You start resting. Magic restored. You regained 2 hp, and now have 40/43 hp. MP restored: 9 You start resting. HP restored. Health restored: 43 You swap places. Things that are here: a dart slug corpse; a frilled lizard corpse; a frilled lizard corpse Found a stone staircase leading up. Your soul wisp disappears in a puff of smoke! Things that are here: a dart slug corpse; a frilled lizard corpse; a frilled lizard corpse There is a stone staircase leading down here. There is a stone staircase leading up here. A goblin comes into view. It is wielding a +0 club. Found a shortbow. The goblin shouts! You hit the goblin. The goblin is poisoned. The goblin is heavily wounded. The goblin hits you with a +0 club. You take 1 damage, and have 42/43 hp. You hit the goblin but do no damage. The goblin looks as sick as possible! The goblin is almost dead. You kill the goblin! A ribbon worm comes into view. Things that are here: a +0 club; a +0 shortbow; a goblin corpse Health restored: 43 A ribbon worm is nearby! You hit the ribbon worm. The ribbon worm is lightly wounded. You hit the ribbon worm but do no damage. The ribbon worm is poisoned. The ribbon worm is lightly wounded. The ribbon worm barely misses you. You barely miss the ribbon worm. The ribbon worm is lightly wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! The web tears apart. The ribbon worm bites you. You take 3 damage, and have 40/43 hp. You hit the ribbon worm. The ribbon worm is heavily wounded. The ribbon worm bites you. You take 6 damage, and have 34/43 hp. You hit the ribbon worm. The ribbon worm looks even sicker. The ribbon worm is heavily wounded. You barely miss the ribbon worm. The ribbon worm is heavily wounded. The ribbon worm bites you. You take 1 damage, and have 34/43 hp. You hit the ribbon worm. The ribbon worm is heavily wounded. The ribbon worm misses you. You barely miss the ribbon worm. The ribbon worm is severely wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing misses you. You hit the ribbon worm. The ribbon worm looks as sick as possible! The ribbon worm is severely wounded. The ribbon worm bites you. You take 4 damage, and have 30/43 hp. You hit the ribbon worm. You kill the ribbon worm! You see here a ring of poison resistance. There is a shaft here. You see here a +0 ring mail. Found an escape hatch in the ceiling. Health restored: 43 You now have 144 gold pieces (gained 6). Done exploring. Done exploring. Done exploring. Done exploring. There is a stone staircase leading down here. You climb downwards. You hear the hiss of flowing sand. There is an entrance to an ossuary on this level. Hurry and find it before the portal is buried! There is a stone staircase leading up here. As you read the scroll labelled BIUR MIGY ORASS, it crumbles to dust. It is a scroll of identify. j - a scroll of enchant armour Okay, then. Unknown command. A hound comes into view. Search for what [? for help]? armor Unknown command. Found a glass ring. Found 8 gold pieces. h - a ring of fire Okay, then. You now have 152 gold pieces (gained 8). A hobgoblin comes into view. Found a book of Spatial Translocations. A hobgoblin is nearby! Found a kite shield. A gnoll comes into view. It is wielding a +0 flail. The gnoll shouts! A gnoll comes into view. It is wielding a +0 club. A gnoll comes into view. It is wielding a +0 club. The hobgoblin shouts! A ball python comes into view. Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 flail (chance to affect: 60%) You feel a surge of power! The gnoll resists with significant effort. The ball python hisses angrily. You now have 8/9 mp. Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (chance to affect: 60%) You feel a surge of power! A fragment of the gnoll's soul is dislodged from its body. The gnoll looks weaker. The gnoll hits you with a +0 flail. A gnoll comes into view. It is wielding a +0 whip. Your soul wisp touches the gnoll. You take 1 damage, and have 42/43 hp. You now have 7/9 mp. You closely miss the gnoll. The gnoll is heavily wounded. The gnoll closely misses you. The gnoll hits you with a +0 club. Your soul wisp touches the gnoll. You take 5 damage, and have 37/43 hp. You hit the gnoll. The gnoll is poisoned. The gnoll is almost dead. The gnoll hits you with a +0 flail. The gnoll closely misses you. Your soul wisp misses the gnoll. You take 1 damage, and have 36/43 hp. You kill the gnoll! You have reached level 6! You regained 5 hp, and now have 41/49 hp. You hit the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 club. Something bites your soul wisp. Your soul wisp touches the hobgoblin. You take 1 damage, and have 40/49 hp. Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (dangerous; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 club (moderately wounded) You feel a surge of power! You draw life force from the gnoll. You feel life coursing into your body. Something barely misses your soul wisp. The gnoll hits you with a +0 club. Something hits your soul wisp. Your soul wisp touches the hobgoblin. The hobgoblin dies! The gnoll closely misses your soul wisp. You now have 4/10 mp. You barely miss the gnoll. The gnoll is severely wounded. The gnoll closely misses you. Something hits your soul wisp! Your soul wisp is destroyed! Your soul wisp disappears in a puff of smoke! You hit the gnoll but do no damage. The gnoll is poisoned. The gnoll is severely wounded. The gnoll hits you with a +0 club. You take 6 damage, and have 34/49 hp. Casting: Vampiric Draining (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You kill the gnoll! Casting: Vampiric Draining (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The ball python bites you. The ball python grabs you. The ball python constricts you. You take 3 damage, and have 32/49 hp. The ball python's grasp on you weakens, but your attempt to escape fails. The ball python bites you. The ball python constricts you. You take 3 damage, and have 29/49 hp. The ball python's grasp on you weakens, but your attempt to escape fails. The ball python bites you but does no damage. The ball python constricts you. Casting: Vampiric Draining (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (dangerous; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ball python Aim: a ball python (constricting you) You feel a surge of power! You draw life force from the ball python! You kill the ball python! You feel life coursing into your body. You now have 2/10 mp. The gnoll attacks as it pursues you! The gnoll barely misses you. The gnoll attacks as it pursues you! The gnoll closely misses you. You hear the slow hiss of a distant avalanche of sand. The gnoll attacks as it pursues you! The gnoll closely misses you. The gnoll attacks as it pursues you! The gnoll barely misses you. There is a stone staircase leading up here. The gnoll hits you with a +0 club. You climb upwards. There is a stone staircase leading down here. You hit the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 club. You take 3 damage, and have 29/49 hp. You hit the gnoll. The gnoll is severely wounded. The gnoll closely misses you. You hit the gnoll but do no damage. The gnoll is poisoned. The gnoll is severely wounded. The gnoll hits you with a +0 club. You take 4 damage, and have 26/49 hp. You hit the gnoll. The gnoll looks even sicker. The gnoll is almost dead. The gnoll hits you but does no damage. You hit the gnoll. You kill the gnoll! You start resting. Magic restored. You regained 13 hp, and now have 39/49 hp. MP restored: 10 You start resting. HP restored. Health restored: 49 You climb downwards. You hear the hiss of flowing sand. There is an entrance to an ossuary on this level. Hurry and find it before the portal is buried! You hear the slow hiss of a very distant avalanche of sand. The gnoll hits you with a +0 whip. The gnoll closely misses you. There is a stone staircase leading up here. You take 1 damage, and have 48/49 hp. You hit the gnoll. The gnoll is poisoned. The gnoll is lightly wounded. The gnoll misses you. Health restored: 49 You barely miss the gnoll. The gnoll is moderately wounded. The gnoll closely misses you. You barely miss the gnoll. The gnoll is moderately wounded. The gnoll closely misses you. You hit the gnoll but do no damage. The gnoll looks as sick as possible! The gnoll is moderately wounded. The gnoll hits you with a +0 whip. You take 4 damage, and have 45/49 hp. You hit the gnoll but do no damage. The gnoll looks as sick as possible! The gnoll is heavily wounded. The gnoll hits you with a +0 whip. You take 3 damage, and have 42/49 hp. You closely miss the gnoll. The gnoll is heavily wounded. The gnoll completely misses you. You closely miss the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 whip. You take 2 damage, and have 40/49 hp. You hit the gnoll. The gnoll looks as sick as possible! The gnoll is almost dead. The gnoll closely misses you. You hit the gnoll. You kill the gnoll! Things that are here: a +0 whip; a gnoll corpse You start resting. HP restored. Health restored: 50 You hear the slow hiss of an avalanche of sand nearby. You see here a +0 club. You pick up a book of Spatial Translocations and begin reading... You add the spells Blink, Momentum Strike and Lesser Beckoning to your library. Things that are here: a +0 flail; a hobgoblin corpse; a gnoll corpse You see here a +0 club. l - a scroll labelled LITZEEH ZEUHIO A goblin comes into view. It is wielding a +0 dagger. Found a bubbling yellow potion. Found a stone staircase leading up. You now have 169 gold pieces (gained 17). You open the door. A goblin is nearby! A ball python and a bombardier beetle come into view. The ball python hisses angrily. The goblin shouts! The goblin unwields a +0 dagger. The goblin wields a +0 sling. The goblin shoots a sling bullet. The sling bullet closely misses you. You hear the slow hiss of an avalanche of sand nearby. Found 4 stones. There is a stone staircase leading up here. You hit the ball python. The ball python is poisoned. The ball python is moderately wounded. The ball python barely misses you. x2 You hit the ball python. You kill the ball python! The goblin shoots a sling bullet. The sling bullet closely misses you. Casting: Vampiric Draining (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 sling (chance to affect: 68%) You feel a surge of power! A fragment of the goblin's soul is dislodged from its body. The goblin looks weaker. The goblin shoots a sling bullet. The sling bullet barely misses you. Your soul wisp closely misses the goblin. You now have 9/10 mp. The goblin shoots a sling bullet. The sling bullet barely misses you. Your soul wisp touches the goblin. The goblin dies! Things that are here: a +0 sling; a +0 dagger There is a stone staircase leading up here. You start resting. Magic restored. MP restored: 10 Found 13 gold pieces. You hit the bombardier beetle but do no damage. The bombardier beetle is poisoned. The bombardier beetle bites you. You take 2 damage, and have 48/50 hp. You hit the bombardier beetle. The bombardier beetle looks as sick as possible! The bombardier beetle is heavily wounded. The bombardier beetle barely misses you. Your soul wisp barely misses the bombardier beetle. You hit the bombardier beetle. You kill the bombardier beetle! Training target 5.0 for Fighting reached! Your Fighting skill increases to level 5! You need to enable at least one skill for training. This spell is quite dangerous to cast! You start memorising the spell. You continue memorising. Your soul wisp disappears in a puff of smoke! You continue memorising. x3 HP restored. You finish memorising. Spell assigned to 'd'. Health restored: 51 You start waiting. You hear the slow hiss of a distant avalanche of sand. An adder comes into view. The adder hisses angrily. The adder bites you. You take 1 damage, and have 50/51 hp. You hit the adder. The adder is poisoned. The adder is heavily wounded. The adder closely misses you. Health restored: 51 You hit the adder. You kill the adder! You open the door. There is an open door here. You now have 182 gold pieces (gained 13). Found a stone staircase leading down. Found a stone staircase leading down. Found an escape hatch in the ceiling. Found 6 javelins. You hear the hiss of a very distant avalanche of sand. An orc, a hound and an endoplasm come into view. The orc is wielding a +1 vampiric dagger. The orc shouts! The hound barks! The endoplasm quivers. The hound moves out of view. The endoplasm moves out of view. You see here 6 javelins. m - 6 javelins Found a stone staircase leading down. The hound closely misses you. The hound bites you. You take 1 damage, and have 50/51 hp. You barely miss the hound. The hound barely misses you. The endoplasm misses you. The orc barely misses you. The hound barely misses you. Casting: Soul Splinter (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hound Aim: a hound (chance to affect: 60%) You feel a surge of power! A fragment of the hound's soul is dislodged from its body. The hound looks weaker. The hound bites you. Your soul wisp touches the hound. You take 1 damage, and have 49/51 hp. You now have 9/10 mp. You miss the hound. The hound is lightly wounded. The hound bites you. The hound bites you but does no damage. Your soul wisp touches the hound. You closely miss the hound. The hound is moderately wounded. The hound barely misses you. Your soul wisp touches the hound but does no damage. You hit the hound. The hound is poisoned. The hound is severely wounded. The hound bites you. The hound barely misses you. Your soul wisp closely misses the hound. You take 3 damage, and have 46/51 hp. You closely miss the hound. The hound is severely wounded. The hound bites you. Your soul wisp barely misses the hound. You closely miss the hound. The hound is severely wounded. The hound bites you but does no damage. The hound bites you. Your soul wisp touches the hound. The hound dies! You take 1 damage, and have 45/51 hp. Your soul wisp closely misses the orc. You completely miss the orc. The orc hits you with a +1 vampiric dagger. Your soul wisp misses the orc. You take 4 damage, and have 41/51 hp. MP restored: 10 You barely miss the orc. The orc hits you but does no damage. Your soul wisp closely misses the orc. You hit the orc. The orc is heavily wounded. The orc hits you with a +1 vampiric dagger. Your soul wisp barely misses the orc. You take 3 damage, and have 39/51 hp. You barely miss the orc. The orc is heavily wounded. The orc completely misses you. Your soul wisp touches the orc. The orc dies! The endoplasm hits you. Things that are here: a +1 vampiric dagger; an orc corpse; a hound corpse You hit the endoplasm. The endoplasm is almost dead. The endoplasm barely misses you. You barely miss the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You resist. You take 1 damage, and have 38/51 hp. You hit the endoplasm. You kill the endoplasm! You start resting. Your soul wisp disappears in a puff of smoke! You hear the hiss of a very distant avalanche of sand. You regained 7 hp, and now have 46/51 hp. Things that are here: a +1 vampiric dagger; an orc corpse; a hound corpse HP restored. You now have 193 gold pieces (gained 11). n - a scroll of identify Health restored: 51 You open the door. Found 5 stones. There is an open door here. You hear the brisk hiss of a very distant avalanche of sand. You hear the brisk hiss of an avalanche of sand nearby. Found a sand-covered staircase. Found a glowing clear potion. There is a sand-covered staircase here. The world spins around you as you enter the gateway. You enter an ossuary! Found a gate leading back out of this place. There is an empty arch of ancient stone here. A jackal zombie comes into view. A jackal zombie, an orc zombie, an elf zombie and a kobold zombie come into view. You hit the kobold zombie. The kobold zombie is moderately damaged. The kobold zombie barely misses you. You barely miss the kobold zombie. The kobold zombie is moderately damaged. The kobold zombie hits you but does no damage. The elf zombie hits you but does no damage. Casting: Soul Splinter (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Soul Splinter (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You hit the kobold zombie. The kobold zombie is heavily damaged. The kobold zombie barely misses you. You hit the kobold zombie. The kobold zombie is severely damaged. The elf zombie hits you. You take 3 damage, and have 48/51 hp. You hit the kobold zombie. The kobold zombie is almost destroyed. The kobold zombie hits you but does no damage. The elf zombie barely misses you. You hit the kobold zombie. You destroy the kobold zombie! The elf zombie hits you. The jackal zombie bites you. You take 8 damage, and have 41/51 hp. You hit the jackal zombie. The jackal zombie is moderately damaged. The jackal zombie bites you but does no damage. The elf zombie closely misses you. You hit the jackal zombie. The jackal zombie is almost destroyed. The jackal zombie closely misses you. You hit the jackal zombie but do no damage. The jackal zombie is almost destroyed. The elf zombie misses you. The jackal zombie bites you. You take 1 damage, and have 41/51 hp. You hit the jackal zombie. You destroy the jackal zombie! The elf zombie hits you. You take 5 damage, and have 36/51 hp. You hit the orc zombie. The orc zombie is moderately damaged. The elf zombie barely misses you. The orc zombie hits you but does no damage. You hit the orc zombie. The orc zombie is severely damaged. The elf zombie barely misses you. You hit the orc zombie. The orc zombie is almost destroyed. The orc zombie closely misses you. You hit the orc zombie. You destroy the orc zombie! The elf zombie hits you. You take 2 damage, and have 35/51 hp. You hit the elf zombie. The elf zombie is lightly damaged. The elf zombie hits you. You take 1 damage, and have 34/51 hp. You hit the elf zombie. The elf zombie is lightly damaged. The elf zombie hits you. You take 5 damage, and have 29/51 hp. You closely miss the elf zombie. The elf zombie is lightly damaged. The elf zombie hits you! You take 7 damage, and have 22/51 hp. You closely miss the elf zombie. The elf zombie is lightly damaged. You hit the elf zombie. The elf zombie is lightly damaged. The elf zombie misses you. Casting: Soul Splinter (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Grave Claw (safe; 3% risk of failure) (3/3 uses available) Press: ? - help, Dir - move target, f - elf zombie Aim: an elf zombie (lightly damaged) You feel a surge of power! You unleash the spiteful dead! The jagged bones skewer the elf zombie! The elf zombie is moderately damaged. The elf zombie is pinned in place! The elf zombie misses you. You now have 8/10 mp. You hit the elf zombie. The elf zombie is moderately damaged. The elf zombie hits you. You take 4 damage, and have 19/51 hp. You hit the elf zombie. The elf zombie is heavily damaged. The elf zombie hits you. You take 2 damage, and have 17/51 hp. You closely miss the elf zombie. The elf zombie is heavily damaged. You hit the elf zombie. The elf zombie is heavily damaged. The elf zombie hits you. * * * LOW HITPOINT WARNING * * * You take 5 damage, and have 13/51 hp. Casting: Grave Claw (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Grave Claw (safe; 3% risk of failure) (2/3 uses available) Press: ? - help, Dir - move target, f/p - elf zombie Aim: an elf zombie (heavily damaged) You feel a surge of power! You unleash the spiteful dead! The jagged bones skewer the elf zombie. The elf zombie is heavily damaged. The elf zombie is pinned in place! The elf zombie barely misses you. You now have 6/10 mp. You completely miss the elf zombie. The elf zombie is heavily damaged. The elf zombie barely misses you. You hit the elf zombie. The elf zombie is heavily damaged. The elf zombie hits you. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 10/51 hp. You barely miss the elf zombie. The elf zombie is heavily damaged. Okay, then. You can't drink. Unknown command. Casting: Grave Claw (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Grave Claw (safe; 3% risk of failure) (1/3 uses available) Press: ? - help, Dir - move target, f/p - elf zombie Aim: an elf zombie (heavily damaged) You feel a surge of power! You unleash the spiteful dead! The jagged bones skewer the elf zombie! The elf zombie is severely damaged. The elf zombie is pinned in place! The last of your harvested death is exhausted. The elf zombie hits you but does no damage. You now have 5/10 mp. You hit the elf zombie. The elf zombie is severely damaged. The elf zombie closely misses you. You closely miss the elf zombie. The elf zombie is severely damaged. The elf zombie completely misses you. You closely miss the elf zombie. The elf zombie is severely damaged. The elf zombie hits you. * * * LOW HITPOINT WARNING * * * The elf zombie hits you. * * * LOW HITPOINT WARNING * * * You take 6 damage, and have 5/51 hp. There is an empty arch of ancient stone here. The elf zombie attacks as it pursues you! The elf zombie hits you. * * * LOW HITPOINT WARNING * * * There is a gate leading back out of this place here. You take 4 damage, and have 2/51 hp. A jackal zombie comes into view. A gnoll zombie comes into view. Aiming: Soul Splinter (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - you, p - elf zombie Okay, then. Throw: 6 javelins Press: ? - help, Shift-Dir - straight line, f/p - elf zombie Aim: an elf zombie (severely damaged, 52% to hit) You throw a javelin. The javelin pierces through the elf zombie. The elf zombie is almost destroyed. You closely miss the elf zombie. The elf zombie is almost destroyed. The elf zombie hits you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 1/51 hp. Unknown command. You hit the elf zombie. The elf zombie is almost destroyed. You hit the elf zombie. The elf zombie is almost destroyed. The elf zombie hits you. You die... #...# #...# .# #...# .# #.ZZ# ..# #Z..# ..# #...# .Z.# #...##############.Z.# #....................# #........(∩∩...Z@....# ###################### You could see a jackal zombie, a gnoll zombie and an elf zombie. Vanquished Creatures Sigmund (D:2) A bombardier beetle (D:4) 5 adders 4 gnolls 3 ribbon worms 2 dart slugs 6 bats 6 endoplasms 3 goblins A hobgoblin (D:3) 4 quokkas 7 ball pythons 2 frilled lizards (D:3) A jackal zombie (Ossuary) 2 kobolds (D:1) A kobold zombie (Ossuary) An orc zombie (Ossuary) 7 rats 57 creatures vanquished. Vanquished Creatures (collateral kills) A hound (D:4) An orc (D:4) 2 endoplasms (D:1) 3 goblins A hobgoblin (D:4) 2 ball pythons 2 bats (D:1) 2 frilled lizards (D:1) A rat (D:1) 15 creatures vanquished. Grand Total: 72 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bayes525 the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 231 | D:1 | HP: 2/14 [constriction (2)] 246 | D:1 | Reached skill level 1 in Fighting 258 | D:1 | Reached XP level 2. HP: 7/21 MP: 5/5 349 | D:1 | Found a faded altar of an unknown god. 861 | D:1 | Reached XP level 3. HP: 26/28 MP: 7/7 1701 | D:2 | Reached XP level 4. HP: 30/35 MP: 8/8 1718 | D:2 | Noticed Sigmund 1734 | D:2 | Killed Sigmund 1735 | D:2 | Reached skill level 5 in Necromancy 1735 | D:2 | Reached XP level 5. HP: 36/42 MP: 7/9 1759 | D:2 | Learned a level 2 spell: Grave Claw 1763 | D:2 | Learned a level 3 spell: Vampiric Draining 3123 | D:4 | Reached XP level 6. HP: 41/49 MP: 7/10 3366 | D:4 | Reached skill level 5 in Fighting 3371 | D:4 | Learned a level 4 spell: Animate Dead 3599 | D:4 | Found a sand-covered staircase. 3610 | Ossuary | Entered an ossuary 3658 | Ossuary | HP: 5/51 [elf zombie (6)] 3661 | Ossuary | HP: 2/51 [elf zombie (4)] 3668 | Ossuary | HP: 1/51 [elf zombie (3)] 3670 | Ossuary | Slain by an elf zombie Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_j, layout_basic, hellmonk_ecumenical_altar_run_dry D:2: layout_loops_cross, uniq_sigmund D:3: layout_loops_ring, grunt_ministairs_7 D:4: cheibrodos_greedy_goblins, layout_basic, lightli_ossuary_entry_decrepit_ruins, st_stairs_3 Ossuary: ossuary_tomb_1 Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 2 | 2.0 Fighting | 1 2 3 4 5 | 5.0 Dodging | 2 | 2.0 Spellcasting | 3 | 3.0 Necromancy | 5 | 5.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 112 | 124 || 236 Throw: Javelin | | 1 || 1 Cast: Soul Splinter | 11 | 7 || 18 Grave Claw | | 3 || 3 Vampiric Draining | | 2 || 2 Use: Scroll | | 4 || 4 Stab: Sleeping | 5 | 1 || 6 Armour: Robe | 62 | || 62 Leather armour | 21 | 83 || 104 Dodge: Dodged | 83 | 68 || 151 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3670 | 3559 | 111 | 897 | 1500 | 5 | 734.0 | Dungeon | 3610 | 3499 | 111 | 897 | 1500 | 4 | 902.5 | Ossuary | 60 | 60 | 0 | 0 | 0 | 1 | 60.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1129 daAuts D:3: 1056 daAuts D:2: 985 daAuts D:4: 439 daAuts Ossuary: 60 daAuts