Dungeon Crawl Stone Soup version 0.33-a0-312-ga8252ba838 (webtiles) character file. Game seed: 3654849879443443752 23 bayes525 the Grave Robber (level 2, 0/22 HPs) Began as a Mummy Necromancer on Nov 13, 2024. Slain by Terence ... wielding a +0 trident (3 damage) ... on level 2 of the Dungeon. The game lasted 00:02:42 (1140 turns). bayes525 the Grave Robber (Mummy Necromancer) Turns: 1140, Time: 00:02:42 Health: 0/22 AC: 4 Str: 11 XL: 2 Next: 75% Magic: 3/5 EV: 10 Int: 14 God: Gold: 65 SH: 0 Dex: 12 Spells: 3/6 levels left rFire x . . a - +0 dagger rCold + . . (no shield) rNeg + + + g - +0 leather armour rPois ∞ (no helmet) rElec . f - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 65 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) d - a +0 flail Missiles e - 2 poisoned darts Armour b - a +0 robe c - a +0 kite shield f - a +0 cloak (worn) g - a +0 leather armour (worn) Scrolls k - 2 scrolls of identify {unknown} Skills: + Level 2.1 Fighting - Level 1.5 Dodging - Level 2.0 Stealth - Level 2.6 Spellcasting - Level 4.0 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 76% N/A 5% 1 b - Grave Claw Necr 38% 2d9 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 19% 2d7 17% 3 Animate Dead Necr 19% N/A 50% 4 Curse of Agony Necr 19% N/A 83% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History Welcome, bayes525 the Mummy Necromancer. Are you destined to find the transcendent Orb of Zot, or to die trying? Press ? for a list of commands and other information. Found a scroll labelled ENLEYQIUKE. Found a staircase leading out of the dungeon. c - a scroll labelled ENLEYQIUKE Found 2 poisoned darts. A frilled lizard comes into view. Found a robe. A frilled lizard is nearby! Found 10 gold pieces. The frilled lizard hisses angrily. A gnoll comes into view. It is wielding a +0 flail. The frilled lizard completely misses you. You hit the frilled lizard. You kill the frilled lizard! The gnoll shouts! A quokka comes into view. Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 flail (chance to affect: 57%) You feel a surge of power! The gnoll resists with significant effort. You now have 3/4 mp. Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (chance to affect: 57%) You feel a surge of power! A fragment of the gnoll's soul is dislodged from its body. The gnoll looks weaker. Your soul wisp touches the gnoll. You now have 2/4 mp. You hit the gnoll. The gnoll is moderately wounded. The gnoll closely misses you. Your soul wisp barely misses the gnoll. You closely miss the gnoll. The gnoll is moderately wounded. The gnoll barely misses you. Your soul wisp touches the gnoll. You hit the gnoll but do no damage. The gnoll is severely wounded. The gnoll hits you with a +0 flail! Ouch! That really hurt! Your soul wisp touches the gnoll but does no damage. You take 7 damage, and have 6/13 hp. MASSIVE DAMAGE!! You hit the gnoll but do no damage. The gnoll is severely wounded. The gnoll barely misses you. Your soul wisp touches the gnoll. You hit the gnoll but do no damage. The gnoll is severely wounded. The gnoll barely misses you. Your soul wisp completely misses the gnoll. You hit the gnoll but do no damage. The gnoll is severely wounded. The gnoll hits you but does no damage. Your soul wisp touches the gnoll. You hit the gnoll. You kill the gnoll! Your soul wisp disappears in a puff of smoke! Training target 2.0 for Stealth reached! Your Stealth skill increases to level 2! You need to enable at least one skill for training. Your Fighting skill increases to level 1! You have reached level 2! You regained 5 hp, and now have 11/21 hp. You start resting. A quokka is nearby! You regained 3 hp, and now have 14/21 hp. A quokka is nearby! A quokka is nearby! You see here a +0 flail. Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - quokka Aim: a quokka (wandering, hasn't noticed you, chance to affect: 66%) You feel a surge of power! A fragment of the quokka's soul is dislodged from its body. The quokka looks weaker. Your soul wisp closely misses the quokka. You now have 3/5 mp. Your soul wisp closely misses the quokka. The quokka twitches its whiskers. You barely miss the quokka. The quokka twitches its whiskers. The quokka closely misses you. You barely miss the quokka. The quokka closely misses you. Your soul wisp touches the quokka. You barely miss the quokka. The quokka is heavily wounded. The quokka bites you. The quokka bites you but does no damage. Your soul wisp touches the quokka. You barely miss the quokka. The quokka is almost dead. The quokka bites you but does no damage. Your soul wisp misses the quokka. You hit the quokka. You kill the quokka! You start resting. Magic restored. MP restored: 5 You start resting. Your soul wisp disappears in a puff of smoke! HP restored. Health restored: 21 You see here a quokka corpse. You see here a +0 flail. You see here a +0 flail. d - a +0 flail You see here 2 poisoned darts. e - 2 poisoned darts Found a falchion. Found 2 gold pieces. Found a stone staircase leading down. You now have 10 gold pieces. Found a gold piece. Found a gold piece. You now have 12 gold pieces (gained 2). You now have 13 gold pieces (gained 1). A goblin comes into view. It is wielding a +0 club. There is a stone staircase leading down here. Found a ring mail. You see here a +0 falchion. You now have 14 gold pieces (gained 1). The goblin shouts! A goblin is nearby! The goblin hits you with a +0 club. You take 3 damage, and have 18/21 hp. You barely miss the goblin. The goblin barely misses you. You barely miss the goblin. The goblin barely misses you. Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club (chance to affect: 66%) You feel a surge of power! A fragment of the goblin's soul is dislodged from its body. The goblin looks weaker. The goblin hits you but does no damage. Your soul wisp touches the goblin. You now have 4/5 mp. You hit the goblin. You kill the goblin! You see here a +0 club. You start resting. HP restored. Health restored: 21 MP restored: 5 You start waiting. Your soul wisp disappears in a puff of smoke! Done waiting. Found a cloak. A rat comes into view. The rat squeaks loudly. The rat bites you but does no damage. You hit the rat. The rat is moderately wounded. The rat misses you. You hit the rat. The rat is severely wounded. The rat barely misses you. You barely miss the rat. The rat is severely wounded. The rat bites you but does no damage. You hit the rat. You kill the rat! You see here a rat corpse. You see here a +0 cloak. f - a +0 cloak You start putting on your armour. You continue putting on your +0 cloak. x4 You finish putting on your +0 cloak. Found 2 dark potions. Found a stone staircase leading down. Found a leather armour. You see here a +0 leather armour. You now have 21 gold pieces (gained 7). You see here 2 dark potions. You enter the shallow water. Moving in this stuff is going to be slow. There is a staircase leading out of the dungeon here. You enter the shallow water. Moving in this stuff is going to be slow. You see here a quokka skeleton. Found a fuming emerald potion. Search for what [? for help]? leather You see here a +0 leather armour. g - a +0 leather armour You start removing your armour. You continue removing your +0 robe. x4 You finish removing your +0 robe. You start putting on your armour. You continue putting on your +0 leather armour. x5 You finish putting on your +0 leather armour. You see here 2 dark potions. You now have 30 gold pieces (gained 9). An endoplasm comes into view. An endoplasm is nearby! An endoplasm is nearby! An endoplasm is nearby! A ball python comes into view. The ball python hisses angrily. The endoplasm quivers. Found 9 gold pieces. The endoplasm misses you. The ball python barely misses you. The ball python misses you. x2 The ball python grabs you. The ball python constricts you. You take 1 damage, and have 20/21 hp. You escape the ball python's grasp. Casting: Soul Splinter (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (chance to affect: 66%) You feel a surge of power! A fragment of the endoplasm's soul is dislodged from its body. The endoplasm looks weaker. The endoplasm hits you but does no damage. Your soul wisp touches the endoplasm. You now have 4/5 mp. You hit the endoplasm. The endoplasm is severely wounded. The endoplasm barely misses you. Your soul wisp touches the endoplasm. Health restored: 21 You hit the endoplasm but do no damage. The endoplasm is almost dead. The endoplasm hits you but does no damage. Your soul wisp touches the endoplasm. The endoplasm dies! You barely miss the ball python. The ball python bites you. The ball python closely misses you. Your soul wisp touches the ball python. The ball python dies! You see here a ball python corpse. You start resting. HP restored. Health restored: 22 You start resting. Magic restored. MP restored: 5 An endoplasm comes into view. Found a scroll labelled CEXUOZ TUGOWI and a scroll labelled SOGENN XAFE. Found a sling. The endoplasm quivers. You see here 9 gold pieces. You now have 39 gold pieces (gained 9). You see here a scroll labelled CEXUOZ TUGOWI. h - a scroll labelled CEXUOZ TUGOWI The endoplasm barely misses you. You hit the endoplasm. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. You resist. You take 1 damage, and have 21/22 hp. You barely miss the endoplasm. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. You resist. You take 2 damage, and have 19/22 hp. You hit the endoplasm but do no damage. The endoplasm is lightly wounded. The endoplasm hits you. You take 1 damage, and have 18/22 hp. You hit the endoplasm but do no damage. The endoplasm barely misses you. Casting: Soul Splinter (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (chance to affect: 66%) You feel a surge of power! The endoplasm struggles to resist. The endoplasm hits you. You take 1 damage, and have 17/22 hp. You now have 4/5 mp. You barely miss the endoplasm. The endoplasm hits you but does no damage. You hit the endoplasm but do no damage. The endoplasm freezes you. You are frozen. You resist. Casting: Soul Splinter (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (chance to affect: 66%) You feel a surge of power! A fragment of the endoplasm's soul is dislodged from its body. The endoplasm looks weaker. The endoplasm barely misses you. Your soul wisp touches the endoplasm. You now have 3/5 mp. You hit the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You resist. Your soul wisp barely misses the endoplasm. You hit the endoplasm but do no damage. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You resist. Your soul wisp touches the endoplasm. The endoplasm dies! You take 1 damage, and have 16/22 hp. You start resting. Your soul wisp disappears in a puff of smoke! Magic restored. You regained 4 hp, and now have 20/22 hp. MP restored: 5 You start resting. HP restored. Health restored: 22 i - a scroll labelled SOGENN XAFE Found a short sword. Found a robe. A bat comes into view. A bat is nearby! A bat is nearby! An endoplasm comes into view. Found a dark potion. The endoplasm quivers. You see here a +0 short sword. The helpless bat fails to defend itself. You puncture the bat! You kill the bat! The endoplasm barely misses you. You barely miss the endoplasm. The endoplasm hits you but does no damage. Casting: Soul Splinter (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (chance to affect: 66%) You feel a surge of power! A fragment of the endoplasm's soul is dislodged from its body. The endoplasm looks weaker. The endoplasm barely misses you. Your soul wisp touches the endoplasm but does no damage. You now have 4/5 mp. You hit the endoplasm but do no damage. The endoplasm barely misses you. Your soul wisp barely misses the endoplasm. You hit the endoplasm. The endoplasm is severely wounded. The endoplasm closely misses you. Your soul wisp touches the endoplasm. The endoplasm dies! Found 8 gold pieces. You start resting. Magic restored. MP restored: 5 Your soul wisp disappears in a puff of smoke! You now have 47 gold pieces (gained 8). You see here a +0 short sword. You now have 53 gold pieces (gained 6). Found a stone staircase leading down. j - a scroll labelled MARODO FOEWNY Found 2 fizzy yellow potions. A frilled lizard comes into view. A frilled lizard is nearby! The frilled lizard hisses angrily. Casting: Soul Splinter (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - frilled lizard Aim: a frilled lizard (chance to affect: 66%) You feel a surge of power! A fragment of the frilled lizard's soul is dislodged from its body. The frilled lizard looks weaker. The frilled lizard barely misses you. Your soul wisp barely misses the frilled lizard. You now have 4/5 mp. You barely miss the frilled lizard. The frilled lizard closely misses you. Your soul wisp touches the frilled lizard. The frilled lizard dies! Training target 2.0 for Fighting reached! Your Fighting skill increases to level 2! You need to enable at least one skill for training. You start resting. Magic restored. MP restored: 5 Your soul wisp disappears in a puff of smoke! You see here a ball python corpse. k - a scroll labelled SOURUD FYOH Done exploring. Done exploring. Done exploring. You see here a ball python corpse. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. As you read the scroll labelled ENLEYQIUKE, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. You climb upwards. There is a stone staircase leading down here. You start waiting. Your surroundings suddenly seem different. You see here a fuming emerald potion. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. As you read the scroll labelled CEXUOZ TUGOWI, it crumbles to dust. It is a scroll of amnesia. Okay, then. The air fills with toxic fumes! As you read the scroll labelled SOGENN XAFE, it crumbles to dust. It was a scroll of poison. Unknown command. As you read the scroll labelled MARODO FOEWNY, it crumbles to dust. You feel aware of your surroundings. You sensed 1 altar. It was a scroll of revelation. Okay, then. A rat comes into view. Found an escape hatch in the ceiling. The rat squeaks loudly. Found a brown potion. You closely miss the rat. The rat bites you but does no damage. You closely miss the rat. The rat barely misses you. You hit the rat. The rat is moderately wounded. The rat barely misses you. You hit the rat but do no damage. The rat is moderately wounded. The rat closely misses you. You hit the rat but do no damage. The rat is moderately wounded. The rat closely misses you. You hit the rat but do no damage. The rat is moderately wounded. The rat barely misses you. You hit the rat. You kill the rat! Found 12 gold pieces. There is an escape hatch in the ceiling here. You now have 65 gold pieces (gained 12). Found a dagger. You see here a +0 dagger. You open the door. Found a kite shield. There is an open door here. You see here a +0 kite shield. c - a +0 kite shield You open the door. There is an open door here. A bat comes into view. You start memorising the spell. You continue memorising. The bat hits you but does no damage. Your memorisation is interrupted. You hit the bat. The bat is moderately wounded. The bat hits you but does no damage. The bat barely misses you. The bat barely misses you. The bat hits you but does no damage. You hit the bat. You kill the bat! You see here a bat corpse. You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. Found a stone staircase leading down. Terence the Veteran comes into view. He is wielding a +0 trident. Found a scroll labelled SOURUD FYOH. A kobold comes into view. It is wielding a +0 short sword. Terence shouts! The kobold shouts! Found 2 poisoned darts and a brown potion. Terence bares his teeth. You see here a scroll labelled SOURUD FYOH. k - 2 scrolls labelled SOURUD FYOH (gained 1) Okay, then. The kobold throws a stone. The stone hits you but does no damage. Terence hits you from afar with a +0 trident. You take 6 damage, and have 16/22 hp. MASSIVE DAMAGE!! Terence hits the fungus with a +0 trident! The fungus begins to die. Terence hits the fungus with a +0 trident! The fungus begins to die. The kobold hits you with a +0 short sword. Terence hits the fungus with a +0 trident! You take 4 damage, and have 13/22 hp. You barely miss the kobold. The kobold barely misses you. Terence hits the fungus with a +0 trident! Casting: Soul Splinter (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 short sword and quivering stones (chance to affect: 66%) You feel a surge of power! The kobold struggles to resist. Terence hits the fungus with a +0 trident! The kobold hits you but does no damage. You now have 4/5 mp. Casting: Soul Splinter (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Sorry, you're not good enough to have a special ability. Unknown command. Casting: Soul Splinter (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Grave Claw (safe; 9% risk of failure) (1/3 uses available) Press: ? - help, Dir - move target, f/p - kobold Aim: a kobold, wielding a +0 short sword and quivering stones You feel a surge of power! You unleash the spiteful dead! The jagged bones skewer the kobold. You kill the kobold! The last of your harvested death is exhausted. A nearby fungus withers and dies. x2 You now have 2/5 mp. Terence screams, "Your supposed skill won't protect you!" Terence hits the fungus with a +0 trident! The fungus begins to die. Found 7 gold pieces. You see here 2 poisoned darts. Found a stone staircase leading up. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You start resting. Magic restored. You regained 5 hp, and now have 21/22 hp. MP restored: 5 You start resting. HP restored. Health restored: 22 You start waiting. Done waiting. You climb downwards. Level annotation: Terence There is a stone staircase leading up here. Casting: Grave Claw (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You must harvest more living souls to recharge this spell. Casting: Grave Claw (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +0 trident and wearing a +0 scale mail (chance to affect: 57%) You feel a surge of power! A fragment of Terence's soul is dislodged from his body. Terence looks weaker. Terence barely misses your soul wisp. Your soul wisp touches Terence. You now have 4/5 mp. Casting: Soul Splinter (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You must harvest more living souls to recharge this spell. Terence hits you but does no damage. Your soul wisp misses Terence. Casting: Grave Claw (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You must harvest more living souls to recharge this spell. Unknown command. Terence hits you but does no damage. Your soul wisp touches Terence but does no damage. You see here 7 gold pieces. Terence hits you with a +0 trident. Your soul wisp touches Terence but does no damage. You take 5 damage, and have 17/22 hp. MASSIVE DAMAGE!! You hit Terence but do no damage. Terence is lightly wounded. Terence closely misses you. Your soul wisp touches Terence. You barely miss Terence. Terence is moderately wounded. Terence hits you with a +0 trident. Your soul wisp barely misses Terence. You take 3 damage, and have 14/22 hp. You hit Terence. Terence is heavily wounded. Terence looks you up and down. "You're not a real warrior! I'll show you a warrior!" Terence closely misses you. Your soul wisp barely misses Terence. You barely miss Terence. Terence is heavily wounded. Terence barely misses you. Your soul wisp touches Terence. You barely miss Terence. Terence is heavily wounded. Terence hits you with a +0 trident. Your soul wisp touches Terence but does no damage. You take 1 damage, and have 13/22 hp. You completely miss Terence. Terence is heavily wounded. Terence closely misses you. Your soul wisp touches Terence but does no damage. You hit Terence but do no damage. Terence is heavily wounded. Terence hits you with a +0 trident. Your soul wisp touches Terence. You take 4 damage, and have 10/22 hp. You closely miss Terence. Terence is severely wounded. Terence screams, "Your supposed skill won't protect you!" Terence barely misses you. Your soul wisp touches Terence. MP restored: 5 You hit Terence. Terence is almost dead. Terence hits you but does no damage. Your soul wisp touches Terence but does no damage. You hit Terence but do no damage. Terence is almost dead. Terence hits you with a +0 trident. Your soul wisp touches Terence but does no damage. You take 1 damage, and have 9/22 hp. You hit Terence. Terence is almost dead. Terence hits you but does no damage. Your soul wisp touches Terence. You hit Terence but do no damage. Terence is almost dead. Your soul wisp returns to where it belongs. Terence is no longer weakened. Terence closely misses you. You hit Terence but do no damage. Terence is almost dead. Terence hits you with a +0 trident! * * * LOW HITPOINT WARNING * * * You take 8 damage, and have 2/22 hp. MASSIVE DAMAGE!! Casting: Grave Claw (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You must harvest more living souls to recharge this spell. Casting: Grave Claw (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 trident and wearing a +0 scale mail (almost dead, chance to affect: 57%) You feel a surge of power! Terence resists with significant effort. Terence barely misses you. You now have 4/5 mp. Casting: Soul Splinter (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 trident and wearing a +0 scale mail (almost dead, chance to affect: 57%) You feel a surge of power! Terence resists with significant effort. Terence hits you with a +0 trident. You die... Terence says, "Finally, peace and quiet." ################******* ....##..........,,,,,,* ###.##...############,# #.##...(..(.......#.### **#.....PP..###@@.......#**** ......P..PP......$.......,,>* ####.PP.......#.#.#.#.#.#**,* ,,...PP.ß.P...#.#<#,#,*,* *,* *##..P....PP.##.#.#,*,*,* *,* * ##.)PP.....##.#.#,*,*,* *,* * ##..PPP...##.#.#,*,*,***,* * #.......!##.#.#,*,*,,,,,* * *,,**,*,**#.#.#,*,*****+** You could see Terence. Vanquished Creatures A gnoll (D:1) A kobold (D:2) A quokka (D:1) 2 bats A frilled lizard (D:1) A goblin (D:1) 2 rats 9 creatures vanquished. Vanquished Creatures (collateral kills) A ball python (D:1) 3 endoplasms (D:1) A frilled lizard (D:1) 5 creatures vanquished. Grand Total: 14 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bayes525 the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 37 | D:1 | Reached skill level 1 in Fighting 37 | D:1 | Reached XP level 2. HP: 11/21 MP: 3/5 936 | D:2 | Learned a level 2 spell: Grave Claw 972 | D:2 | Noticed Terence 1138 | D:2 | HP: 2/22 [Terence/+0 trident (8)] 1140 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: ldierk_walled_garden_2, layout_basic D:2: layout_basic, basic_altar, dreamdust_mushroom_princess, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.0 Fighting | 1 2 | 2.1 Dodging | | 1.5 Spellcasting | | 2.6 Necromancy | | 4.0 Action || total ---------------------------++------- Melee: Dagger || 59 Cast: Soul Splinter || 13 Grave Claw || 1 Use: Scroll || 4 Stab: Sleeping || 1 Armour: Robe || 7 Leather armour || 26 Dodge: Dodged || 41 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1143 | 1036 | 107 | 312 | 368 | 2 | 571.5 | Dungeon | 1143 | 1036 | 107 | 312 | 368 | 2 | 571.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 974 daAuts D:2: 168 daAuts