Dungeon Crawl Stone Soup version 0.33-a0-312-ga8252ba838 (webtiles) character file. Game seed: 8519502315489924781 67 bayes525 the Grave Robber (level 4, -2/33 HPs) Began as a Mummy Necromancer on Nov 13, 2024. Was an Initiate of Hepliaklqana. Slain by a river rat (6 damage) ... on level 3 of the Dungeon. The game lasted 00:06:02 (2680 turns). bayes525 the Grave Robber (Mummy Necromancer) Turns: 2680, Time: 00:06:03 Health: -2/33 AC: 4 Str: 11 XL: 4 Next: 0% Magic: 7/8 EV: 0 Int: 16 God: Hepliaklqana [......] Gold: 90 SH: 0 Dex: 12 Spells: 6/9 levels left rFire x . . a - +2 whip (vamp) rCold + . . (no shield) rNeg + + + c - +0 leather armour rPois ∞ (no helmet) rElec . (no cloak) rCorr . i - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: faith @: about to teleport, constricted A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: Renounce Religion You were on level 3 of the Dungeon. You worshipped Hepliaklqana. Hepliaklqana was noncommittal. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 110 gold pieces. You spent 20 gold pieces at shops. Inventory: Hand Weapons a - a +2 vampiric whip (weapon) d - a +0 dagger h - a +0 short sword l - a +0 dagger of flaming n - a +0 spear Missiles e - 23 stones m - 3 poisoned darts Armour b - a +0 robe c - a +0 leather armour (worn) i - a +0 pair of gloves (worn) Scrolls f - a scroll of noise g - a scroll of revelation j - 2 scrolls of poison k - a scroll of identify o - a scroll of amnesia {unknown} Skills: - Level 2.0 Fighting - Level 2.0 Dodging - Level 2.0 Stealth - Level 3.0 Spellcasting + Level 4.5 Necromancy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 100% N/A 3% 1 b - Grave Claw Necr 50% 2d10 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 25% 2d7 12% 3 Magic Dart Conj 8% 1d3 24% 1 Searing Ray Conj 4% 2d4 36% 2 Animate Dead Necr 25% N/A 36% 4 Curse of Agony Necr 25% N/A 71% 5 Fulminant Prism Conj/Alch 1% 3d5 94% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Hepliaklqana Shops: D:1 ? Portals: Sewer: D:3 Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History Casting: Soul Splinter (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 club and quivering stones (chance to affect: 66%) You feel a surge of power! A fragment of the kobold's soul is dislodged from its body. The kobold looks weaker. The kobold hits you but does no damage. Your soul wisp touches the kobold. You now have 3/5 mp. You barely miss the kobold. The kobold is heavily wounded. The kobold hits you but does no damage. Your soul wisp closely misses the kobold. You closely miss the kobold. The kobold is heavily wounded. The kobold hits you but does no damage. Your soul wisp completely misses the kobold. You barely miss the kobold. The kobold is heavily wounded. The kobold closely misses you. Your soul wisp closely misses the kobold. You closely miss the kobold. The kobold is heavily wounded. The kobold hits you but does no damage. Your soul wisp touches the kobold. The kobold dies! Your magical contamination has completely faded away. e - 6 stones (gained 1) Things that are here: a +0 club; a kobold corpse You start resting. Your soul wisp disappears in a puff of smoke! Magic restored. MP restored: 5 i - a scroll of identify A ball python comes into view. As you read the scroll of identify, it crumbles to dust. g - a scroll of revelation The ball python hisses angrily. You reach to attack! You barely miss the ball python. The ball python bites you. The ball python grabs you. The ball python constricts you. You take 2 damage, and have 19/21 hp. You closely miss the ball python. A dart slug comes into view. The ball python bites you. The ball python constricts you. You hit the ball python. The ball python is moderately wounded. The ball python bites you. The ball python constricts you. You take 2 damage, and have 17/21 hp. Casting: Soul Splinter (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ball python Aim: a ball python (moderately wounded, constricting you, chance to affect: 66%) You feel a surge of power! A fragment of the ball python's soul is dislodged from its body. The ball python looks weaker. The ball python bites you but does no damage. The ball python constricts you. The ball python bites you but does no damage. The ball python constricts you. Your soul wisp touches the ball python. You take 1 damage, and have 16/21 hp. You now have 4/5 mp. You hit the ball python. You kill the ball python! Your soul wisp touches the dart slug. You reach to attack! You hit the dart slug. The dart slug is heavily wounded. Your soul wisp touches the dart slug. You hit the dart slug. You kill the dart slug! You have harvested enough death to cast Grave Claw an additional time. No target in view! You start resting. Magic restored. MP restored: 5 You start resting. Your soul wisp disappears in a puff of smoke! HP restored. Health restored: 22 Things that are here: a dart slug corpse; a ball python corpse An endoplasm comes into view. Found 8 gold pieces. The endoplasm quivers. An endoplasm is nearby! An endoplasm is nearby! An endoplasm is nearby! Casting: Soul Splinter (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (chance to affect: 66%) You feel a surge of power! A fragment of the endoplasm's soul is dislodged from its body. The endoplasm looks weaker. You now have 4/5 mp. You reach to attack! You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm jiggles. You hit the endoplasm. You kill the endoplasm! No target in view! No target in view! You start resting. Magic restored. MP restored: 5 You swap places. A frilled lizard comes into view. The frilled lizard hisses angrily. Your soul wisp disappears in a puff of smoke! The frilled lizard closely misses you. You hit the frilled lizard. The frilled lizard is heavily wounded. The frilled lizard bites you but does no damage. You barely miss the frilled lizard. The frilled lizard is heavily wounded. The frilled lizard bites you but does no damage. x2 You hit the frilled lizard. You kill the frilled lizard! You see here a frilled lizard corpse. You now have 18 gold pieces (gained 8). You now have 24 gold pieces (gained 6). A goblin comes into view. It is wielding a +0 dagger. A goblin is nearby! A goblin is nearby! A goblin is nearby! Casting: Soul Splinter (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 dagger (chance to affect: 66%) You feel a surge of power! The goblin struggles to resist. You now have 4/5 mp. Casting: Soul Splinter (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 dagger (chance to affect: 66%) You feel a surge of power! A fragment of the goblin's soul is dislodged from its body. The goblin looks weaker. The goblin hits you but does no damage. Your soul wisp touches the goblin. You now have 3/5 mp. You hit the goblin. You kill the goblin! No target in view! You start resting. Your soul wisp disappears in a puff of smoke! Magic restored. MP restored: 5 You see here a +0 ring mail. There is a stone staircase leading down here. A bat, a dart slug and a goblin come into view. There are monsters nearby! There are monsters nearby! The goblin shouts! Casting: Soul Splinter (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - dart slug Aim: a dart slug (chance to affect: 66%) You feel a surge of power! You miscast Soul Splinter. You are very lightly contaminated with residual magic. Nothing appears to happen. You now have 4/5 mp. Casting: Soul Splinter (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - dart slug Aim: a dart slug (chance to affect: 66%) You feel a surge of power! A fragment of the dart slug's soul is dislodged from its body. The dart slug looks weaker. The dart slug misses your soul wisp. Your soul wisp touches the dart slug. You now have 3/5 mp. You could not reach far enough! The dart slug bites your soul wisp but does no damage. Your soul wisp touches the dart slug. You could not reach far enough! Your soul wisp touches the dart slug. The dart slug dies! Training target 2.0 for Fighting reached! Your Fighting skill increases to level 2! You need to enable at least one skill for training. The bat hits your soul wisp but does no damage. Your soul wisp barely misses the bat. The bat barely misses your soul wisp. You reach to attack! You hit the bat but do no damage. The bat barely misses your soul wisp. The bat hits your soul wisp but does no damage. The bat barely misses your soul wisp. Your soul wisp touches the bat. You could not reach far enough! The bat hits your soul wisp but does no damage. Your soul wisp touches the bat. The bat dies! Your magical contamination has completely faded away. No target in range! No target in range! Your soul wisp touches the goblin. The goblin dies! You have harvested as much death for Grave Claw as you can hold at once. No target in view! No target in view! You start resting. Your soul wisp disappears in a puff of smoke! Magic restored. MP restored: 5 You start waiting. Done waiting. Things that are here: a +0 club; a goblin corpse A hobgoblin comes into view. A hobgoblin is nearby! A hobgoblin is nearby! A hobgoblin is nearby! You reach to attack! The helpless hobgoblin fails to defend itself. You hit the hobgoblin. The hobgoblin is severely wounded. You hit the hobgoblin. You kill the hobgoblin! No target in view! No target in view! You start waiting. Done waiting. You see here a hobgoblin corpse. A quokka comes into view. A quokka is nearby! A quokka is nearby! A quokka is nearby! Casting: Soul Splinter (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - quokka Aim: a quokka (asleep, chance to affect: 66%) Okay, then. You reach to attack! The helpless quokka fails to defend itself. You hit the quokka. The quokka is almost dead. Casting: Soul Splinter (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (severely wounded, chance to affect: 66%) You feel a surge of power! The quokka struggles to resist. The quokka bites you. You take 4 damage, and have 18/22 hp. You now have 4/5 mp. Casting: Soul Splinter (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (severely wounded, chance to affect: 66%) You feel a surge of power! A fragment of the quokka's soul is dislodged from its body. The quokka looks weaker. The quokka barely misses you. The quokka bites you but does no damage. Your soul wisp barely misses the quokka. You now have 3/5 mp. You closely miss the quokka. The quokka is severely wounded. The quokka bites you. Your soul wisp touches the quokka. The quokka dies! You take 1 damage, and have 17/22 hp. You start resting. Your soul wisp disappears in a puff of smoke! HP restored. Health restored: 22 Magic restored. You see here a ball python skeleton. Done exploring. MP restored: 5 Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. There is a stone staircase leading down here. You climb downwards. The adder hisses angrily. Found a black potion, a scroll of identify and 10 gold pieces. There is a stone staircase leading up here. You reach to attack! You hit the dart slug. The dart slug is heavily wounded. Casting: Soul Splinter (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - dart slug Aim: a dart slug (heavily wounded, chance to affect: 66%) You feel a surge of power! A fragment of the dart slug's soul is dislodged from its body. The dart slug looks weaker. You now have 4/5 mp. You hit the dart slug but do no damage. The dart slug is heavily wounded. The dart slug barely misses you. Your soul wisp touches the dart slug. You hit the dart slug. The dart slug is almost dead. Your soul wisp touches the dart slug. The dart slug launches a dart at you. The slug dart hits you. You take 2 damage, and have 20/22 hp. You hit the dart slug. You kill the dart slug! The adder bites you. Your soul wisp closely misses the adder. Training target 2.0 for Dodging reached! Your Dodging skill increases to level 2! You need to enable at least one skill for training. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 Okay, then. Unknown command. Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (ally target, chance to affect: 59%) You feel a surge of power! A fragment of the adder's soul is dislodged from its body. The adder looks weaker. Your soul wisp disappears in a puff of smoke! The adder completely misses you. The adder bites you. Your soul wisp closely misses the adder. You now have 4/7 mp. You closely miss the adder. The adder bites you but does no damage. Your soul wisp touches the adder. You hit the adder. The adder is severely wounded. The adder closely misses you. Your soul wisp misses the adder. The adder bites you but does no damage. You barely miss the adder. The adder is severely wounded. A rat comes into view. The adder bites you. Your soul wisp completely misses the adder. You take 2 damage, and have 19/27 hp. You closely miss the adder. The adder is severely wounded. The adder barely misses you. Your soul wisp closely misses the adder. The rat squeaks loudly. You hit the adder. You kill the adder! Training target 3.0 for Spellcasting reached! Your Spellcasting skill increases to level 3! You need to enable at least one skill for training. A rat is nearby! A rat is nearby! Your soul wisp barely misses the rat. Your soul wisp touches the rat. The rat dies! No target in view! No target in view! You start resting. Your soul wisp disappears in a puff of smoke! Magic restored. You regained 3 hp, and now have 24/27 hp. MP restored: 7 You start resting. HP restored. Health restored: 27 Found a stone staircase leading down. You see here a dart slug corpse. i - a scroll of identify You now have 34 gold pieces (gained 10). Found a scroll labelled KUFIEH DUIWU. Found a grey potion. There is a stone staircase leading down here. j - a scroll labelled KUFIEH DUIWU As you read the scroll of identify, it crumbles to dust. j - a scroll of poison Found 11 gold pieces. Found a short sword. Found a stone and a book of Conjurations. Found a pair of gloves. A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! You see here 11 gold pieces. You reach to attack! You hit the goblin. The goblin is severely wounded. The goblin completely misses you. You hit the goblin. You kill the goblin! No target in view! No target in view! Found 8 gold pieces. Things that are here: a +0 dagger; a goblin corpse Found 3 stones. A bat comes into view. The bat moves out of view. e - 7 stones (gained 1) A bat comes into view. You see here a +0 short sword. You see here 11 gold pieces. The bat hits you but does no damage. You see here 11 gold pieces. You now have 45 gold pieces (gained 11). The bat barely misses you. The bat closely misses you. You barely miss the bat. The bat hits you. You take 1 damage, and have 26/27 hp. You hit the bat. The bat is heavily wounded. The bat misses you. No target in range! The bat hits you but does no damage. The bat barely misses you. Health restored: 27 You reach to attack! You hit the bat. You kill the bat! No target in view! No target in view! The bat misses you. You closely miss the bat. The bat misses you. The bat hits you but does no damage. You barely miss the bat. The bat hits you but does no damage. You reach to attack! You closely miss the bat. The bat hits you but does no damage. You reach to attack! You hit the bat. The bat is moderately wounded. The bat hits you. You take 1 damage, and have 26/27 hp. You hit the bat. You kill the bat! You see here a +0 pair of gloves. Health restored: 27 i - a +0 pair of gloves You start putting on your armour. You continue putting on your +0 pair of gloves. x4 You finish putting on your +0 pair of gloves. Found a stone staircase leading down. You now have 53 gold pieces (gained 8). e - 10 stones (gained 3) You pick up a book of Conjurations and begin reading... You add the spells Magic Dart, Searing Ray and Fulminant Prism to your library. A ball python comes into view. You hit the ball python. You kill the ball python! No target in view! No target in view! Found a dagger. A goblin comes into view. It is wielding a +0 dagger. A goblin is nearby! A goblin is nearby! A goblin is nearby! Found a stone staircase leading down. A goblin comes into view. It is wielding a +0 dagger. You reach to attack! The helpless goblin fails to defend itself. You hit the goblin. The goblin is moderately wounded. The goblin shouts! You hit the goblin but do no damage. The goblin is moderately wounded. The goblin hits you but does no damage. You hit the goblin. You kill the goblin! No target in range! No target in range! You see here a +0 dagger. You reach to attack! You hit the goblin but do no damage. You barely miss the goblin. The goblin barely misses you. You hit the goblin. You kill the goblin! No target in view! No target in view! You start waiting. Done waiting. A hobgoblin comes into view. A hobgoblin is nearby! A hobgoblin is nearby! A hobgoblin is nearby! No target in range! No target in range! The hobgoblin shouts! You reach to attack! You hit the hobgoblin. The hobgoblin is severely wounded. You hit the hobgoblin. You kill the hobgoblin! No target in view! You start waiting. Done waiting. k - a scroll of identify e - 15 stones (gained 5) Found a ruby potion. There is a stone staircase leading down here. Found a metallic blue potion. Found a stone staircase leading up. A goblin comes into view. It is wielding a +1 dagger of protection. A goblin is nearby! A goblin is nearby! The goblin shouts! Found a golden potion. You reach to attack! You hit the goblin but do no damage. You completely miss the goblin. The goblin hits you with a +1 dagger of protection. The goblin closely misses you. You take 3 damage, and have 24/27 hp. You hit the goblin but do no damage. The goblin barely misses you. Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +1 dagger of protection (chance to affect: 67%) You feel a surge of power! The goblin struggles to resist. The goblin hits you but does no damage. You now have 6/7 mp. Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +1 dagger of protection (chance to affect: 67%) You feel a surge of power! A fragment of the goblin's soul is dislodged from its body. The goblin looks weaker. The goblin barely misses you. Your soul wisp barely misses the goblin. You now have 5/7 mp. You closely miss the goblin. The goblin hits you but does no damage. Your soul wisp touches the goblin. You closely miss the goblin. The goblin is moderately wounded. The goblin closely misses you. Your soul wisp touches the goblin. You barely miss the goblin. The goblin is heavily wounded. The goblin hits you with a +1 dagger of protection. Your soul wisp misses the goblin. You hit the goblin. You kill the goblin! You swap places. You see here a +1 dagger of protection. You start resting. HP restored. Health restored: 27 You start resting. Magic restored. Your soul wisp disappears in a puff of smoke! MP restored: 7 Found 3 poisoned darts. You see here a golden potion. e - 23 stones (gained 8) A goblin comes into view. It is wielding a +0 dagger. Found a glowing dagger. A goblin is nearby! A goblin is nearby! A frilled lizard comes into view. The goblin shouts! The frilled lizard hisses angrily. Found 12 gold pieces. Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 dagger (chance to affect: 68%) You feel a surge of power! A fragment of the goblin's soul is dislodged from its body. The goblin looks weaker. Your soul wisp misses the goblin. You now have 6/7 mp. You closely miss the goblin. The goblin hits you with a +0 dagger. Your soul wisp touches the goblin. You take 1 damage, and have 26/27 hp. You hit the goblin. You kill the goblin! You miss the frilled lizard. The frilled lizard bites you but does no damage. Your soul wisp barely misses the frilled lizard. You barely miss the frilled lizard. The frilled lizard misses you. Your soul wisp barely misses the frilled lizard. You closely miss the frilled lizard. The frilled lizard closely misses you. Your soul wisp misses the frilled lizard. The frilled lizard bites you but does no damage. Health restored: 27 You miss the frilled lizard. Your soul wisp touches the frilled lizard. The frilled lizard dies! No target in view! No target in view! You start resting. Magic restored. MP restored: 7 You see here a +0 dagger of flaming. l - a +0 dagger of flaming Your soul wisp disappears in a puff of smoke! You now have 65 gold pieces (gained 12). You now have enough gold to buy a scroll of blinking on D:1. You can access your shopping list by pressing '$'. You now have 80 gold pieces (gained 15). Found a dagger. Found a stone staircase leading up. A kobold comes into view. It is wielding a +0 hand axe. A kobold is nearby! A kobold is nearby! The kobold shouts! Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 hand axe (chance to affect: 68%) You feel a surge of power! The kobold struggles to resist. You now have 6/7 mp. Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 hand axe (chance to affect: 68%) You feel a surge of power! A fragment of the kobold's soul is dislodged from its body. The kobold looks weaker. Your soul wisp closely misses the kobold. You now have 5/7 mp. You closely miss the kobold. The kobold completely misses you. The kobold barely misses your soul wisp. Your soul wisp barely misses the kobold. You closely miss the kobold. The kobold completely misses you. The kobold hits your soul wisp with a +0 hand axe. Your soul wisp barely misses the kobold. You hit the kobold. You kill the kobold! No target in view! You start resting. Magic restored. MP restored: 7 Your soul wisp disappears in a puff of smoke! You see here a +0 dagger. Things that are here: a +0 dagger; a goblin skeleton You see here a +1 dagger of protection. You see here a golden potion. Done exploring. Done exploring. Done exploring. Done exploring. You see here 3 poisoned darts. m - 3 poisoned darts Done exploring. Done exploring. Done exploring. Done exploring. You see here a golden potion. You see here a +1 dagger of protection. There is a stone staircase leading down here. You climb downwards. You hear the sound of rushing water. There is an entrance to a sewer on this level. Hurry and find it before the portal rusts away! There is a stone staircase leading up here. Okay, then. 2 hobgoblins come into view. The hobgoblin shouts! You reach to attack! You hit the hobgoblin but do no damage. A ball python comes into view. The ball python moves out of view. You hit the hobgoblin. You kill the hobgoblin! You hit the hobgoblin but do no damage. The hobgoblin barely misses you. Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (chance to affect: 68%) You feel a surge of power! A fragment of the hobgoblin's soul is dislodged from its body. The hobgoblin looks weaker. The hobgoblin hits you but does no damage. Your soul wisp touches the hobgoblin. You now have 6/7 mp. You hit the hobgoblin. You kill the hobgoblin! No target in view! You start resting. A frilled lizard comes into view. You swap places. The frilled lizard closely misses you. You hit the frilled lizard. You kill the frilled lizard! No target in view! MP restored: 7 You start waiting. Your soul wisp disappears in a puff of smoke! A bat comes into view. The bat moves out of view. A bat is nearby! A bat is nearby! Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (chance to affect: 68%) You feel a surge of power! The bat struggles to resist. The bat hits you. You take 1 damage, and have 26/27 hp. You now have 6/7 mp. Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat (chance to affect: 68%) You feel a surge of power! A fragment of the bat's soul is dislodged from its body. The bat looks weaker. The bat hits your soul wisp but does no damage. Your soul wisp closely misses the bat. Health restored: 27 You now have 5/7 mp. You reach to attack! You barely miss the bat. The bat closely misses your soul wisp. x2; Your soul wisp misses the bat. You could not reach far enough! The bat hits your soul wisp but does no damage. Your soul wisp touches the bat. The bat hits your soul wisp but does no damage. You could not reach far enough! The bat hits your soul wisp but does no damage. Your soul wisp barely misses the bat. You could not reach far enough! The bat hits your soul wisp but does no damage. x3 Your soul wisp touches the bat. The bat dies! No target in view! No target in view! You start resting. You hear the slow rusting of a drain nearby. You swap places. You see here a bat corpse. You start resting. Your soul wisp disappears in a puff of smoke! Magic restored. MP restored: 7 A ball python is nearby! A ball python is nearby! A ball python is nearby! A ball python is nearby! Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ball python Aim: a ball python (wandering, hasn't noticed you, chance to affect: 68%) You feel a surge of power! A fragment of the ball python's soul is dislodged from its body. The ball python looks weaker. You now have 6/7 mp. The ball python bites you but does no damage. The ball python closely misses you. You hit the ball python. The ball python is moderately wounded. The ball python bites you but does no damage. The ball python grabs you. The ball python constricts you. Your soul wisp touches the ball python. The ball python dies! No target in view! You start resting. Magic restored. MP restored: 7 You swap places. A quokka comes into view. Your soul wisp disappears in a puff of smoke! A quokka is nearby! Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - quokka Aim: a quokka (asleep, chance to affect: 68%) You feel a surge of power! A fragment of the quokka's soul is dislodged from its body. The quokka looks weaker. You now have 6/7 mp. You hit the quokka. The quokka is moderately wounded. The quokka bites you but does no damage. You hit the quokka. The quokka is almost dead. The quokka bites you. Your soul wisp misses the quokka. You take 1 damage, and have 26/27 hp. You hit the quokka. You kill the quokka! Health restored: 27 No target in view! You swap places. You see here a quokka corpse. Magic restored. MP restored: 7 Your soul wisp disappears in a puff of smoke! You hear the slow rusting of a drain nearby. Found a stone staircase leading up. There is a stone staircase leading up here. You open the door. A spectral orc and an orc come into view. The orc is wielding a +2 vampiric whip. Found a hazy altar of Hepliaklqana. There is an open door here. You reach to attack! The helpless spectral orc fails to defend itself. You hit the spectral orc. The spectral orc is heavily damaged. You barely miss the spectral orc. The spectral orc is heavily damaged. The orc shouts! The spectral orc barely misses you. Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc, p - spectral orc Aim: an orc, wielding a +2 vampiric whip (chance to affect: 68%) You feel a surge of power! A fragment of the orc's soul is dislodged from its body. The orc looks weaker. The orc hits you with a +2 vampiric whip. The spectral orc hits you but does no damage. Your soul wisp touches the orc. You take 2 damage, and have 25/27 hp. You now have 6/7 mp. You hit the orc. You kill the orc! The spectral orc hits you but does no damage. Your soul wisp touches the spectral orc. You barely miss the spectral orc. The spectral orc is almost destroyed. The spectral orc hits you. Your soul wisp barely misses the spectral orc. You take 1 damage, and have 24/27 hp. You hit the spectral orc but do no damage. The spectral orc is almost destroyed. The spectral orc misses you. Your soul wisp barely misses the spectral orc. You hit the spectral orc but do no damage. The spectral orc is almost destroyed. The spectral orc hits you but does no damage. Your soul wisp barely misses the spectral orc. You hit the spectral orc. You destroy the spectral orc! You swap places. Things that are here: a +2 vampiric whip; an orc corpse n - a +2 vampiric whip Adjust to which letter? (? for menu, Esc to quit) a - a +2 vampiric whip; n - a +0 spear (weapon) You feel a sense of dread. a - a +2 vampiric whip (weapon) MP restored: 7 There is a hazy altar of Hepliaklqana here. Health restored: 27 You kneel at the altar of Hepliaklqana. Hepliaklqana welcomes you! You swap places. Your soul wisp disappears in a puff of smoke! There is an open door here. Found a stone staircase leading down. You hear the slow rusting of a distant drain. Found a scroll labelled OCIDDO SIKLEE. Found a scroll of poison. o - a scroll labelled OCIDDO SIKLEE A rat comes into view. A rat is nearby! A rat is nearby! A rat is nearby! Found 10 gold pieces. j - 2 scrolls of poison (gained 1) A kobold opens the door. You see here 10 gold pieces. There is an open door here. You completely miss the kobold. The kobold shouts! The kobold hits you with a +0 short sword. You take 2 damage, and have 25/27 hp. You whack the kobold! You kill the kobold! A bat comes into view. You now have 90 gold pieces (gained 10). Health restored: 27 There is an open door here. The bat closely misses you. The bat hits you but does no damage. You hit the bat. You kill the bat! Found a yellow potion. There is an open door here. You see here a bat corpse. You hear the slow rusting of a very distant drain. There is an open door here. A rat comes into view. A rat is nearby! The rat squeaks loudly. You whack the rat! You kill the rat! Found a stone staircase leading down. There is a stone staircase leading down here. An endoplasm comes into view. An endoplasm is nearby! The endoplasm quivers. The endoplasm completely misses you. You hit the endoplasm. The endoplasm is moderately wounded. The endoplasm jiggles. The endoplasm freezes you. You are frozen. You resist. The endoplasm closely misses you. You take 2 damage, and have 25/27 hp. You hit the endoplasm. You feel better. You kill the endoplasm! Health restored: 27 You hear the rusting of a drain nearby. A hobgoblin comes into view. You completely miss the hobgoblin. The hobgoblin shouts! The hobgoblin hits you but does no damage. The hobgoblin attacks as it pursues you! The hobgoblin hits you but does no damage. You hit the hobgoblin but do no damage. The hobgoblin closely misses you. You hit the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin closely misses you. You hit the hobgoblin but do no damage. The hobgoblin is lightly wounded. The hobgoblin closely misses you. You hit the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin barely misses you. You closely miss the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin barely misses you. You hit the hobgoblin but do no damage. The hobgoblin is heavily wounded. The hobgoblin hits you but does no damage. You hit the hobgoblin but do no damage. The hobgoblin is heavily wounded. The hobgoblin misses you. You closely miss the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin barely misses you. You hit the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you but does no damage. The hobgoblin misses you. You hit the hobgoblin but do no damage. The hobgoblin is heavily wounded. The hobgoblin hits you. You take 3 damage, and have 24/27 hp. You closely miss the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin closely misses you. You closely miss the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin barely misses you. You hit the hobgoblin but do no damage. The hobgoblin is heavily wounded. The hobgoblin hits you. You take 2 damage, and have 23/27 hp. You hit the hobgoblin. You feel better. You kill the hobgoblin! You have reached level 4! You regained 9 hp, and now have 32/33 hp. MP restored: 8 Health restored: 33 Found a leather armour and a scroll labelled RIOPUA BAURA. You hear the rusting of a distant drain. You see here a +0 leather armour. p - a scroll labelled RIOPUA BAURA Okay, then. A kobold comes into view. It is wielding a +0 dagger of venom. There is an open door here. A river rat comes into view. The river rat squeaks loudly. A river rat is nearby! A ball python comes into view. Found a glowing drain. The river rat barely misses you. You hit the river rat. The river rat is lightly wounded. The river rat barely misses you. You hit the river rat. The river rat is heavily wounded. The river rat bites you! The ball python closely misses you. The ball python barely misses you. You take 7 damage, and have 26/33 hp. MASSIVE DAMAGE!! Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ball python Aim: a ball python (chance to affect: 68%) You feel a surge of power! The ball python struggles to resist. The river rat bites you! The ball python bites you but does no damage. The ball python grabs you. The ball python constricts you. You take 6 damage, and have 20/33 hp. You now have 7/8 mp. You hit the ball python. The ball python is severely wounded. The river rat bites you. The ball python bites you. The ball python constricts you. You take 5 damage, and have 15/33 hp. You closely miss the ball python. The ball python is severely wounded. The river rat bites you. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. The river rat bites you. * * * LOW HITPOINT WARNING * * * You take 11 damage, and have 4/33 hp. MASSIVE DAMAGE!! You aren't carrying any items that you can evoke. Okay, then. You can't drink. Unknown command. Okay, then. You aren't carrying any items that you can evoke. Okay, then. As you read the scroll labelled RIOPUA BAURA, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. The ball python bites you but does no damage. The ball python constricts you. The river rat bites you. You die... Hepliaklqana delivers you to your ancestors. #.'.......# #.#. ###.......# #.#. #.......# ..#† #.......# .#.#. #.......# #.#.## #.......# # .. # #.......# ## # #.......# # #...@...# #...rS..# #........... #..##~~.~~## #.. ~~~~~# #.. .....≈≈ #.. .....~≈ #. ..∩..~~ You could see a river rat and a ball python. Vanquished Creatures An adder (D:2) 2 dart slugs An orc (D:3) 3 bats 3 endoplasms A giant cockroach (D:1) 6 goblins 6 hobgoblins 2 kobolds A quokka (D:3) 3 ball pythons 2 frilled lizards 2 rats A spectral orc (D:3) 34 creatures vanquished. Vanquished Creatures (collateral kills) A dart slug (D:1) An endoplasm (D:1) 3 goblins (D:1) 2 kobolds (D:1) A quokka (D:1) A ball python (D:3) 3 bats A frilled lizard (D:2) A rat (D:2) 14 creatures vanquished. Grand Total: 48 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bayes525 the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 314 | D:1 | Found a faded altar of an unknown god. 428 | D:1 | Found Paomulas's Magic Scroll Emporium. 431 | D:1 | Bought a scroll of identify for 20 gold pieces 607 | D:1 | Reached skill level 1 in Fighting 607 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/5 639 | D:1 | Learned a level 2 spell: Grave Claw 1415 | D:2 | Reached XP level 3. HP: 21/27 MP: 5/7 2472 | D:3 | Found a hazy altar of Hepliaklqana. 2491 | D:3 | Became a worshipper of Hepliaklqana the Forgotten 2646 | D:3 | Reached XP level 4. HP: 32/33 MP: 8/8 2674 | D:3 | Found a glowing drain. 2679 | D:3 | HP: 4/33 [river rat (5)] 2680 | D:3 | Slain by a river rat Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_somewhat_less_tricky_arrival, layout_loops_ring, serial_shops, nicolae_shop_real_fake_doors, chequers_ecumenical_altar_island D:2: layout_basic, serial_glass, glass_columns_b, glass_columns_a D:3: minmay_evil_eye, layout_basic, nicolae_hepliaklqana_monster_ancestors, cheibrodos_sewer_entry_sluice, minivault_19 Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.0 Fighting | 1 2 | 2.0 Dodging | 2 | 2.0 Spellcasting | 3 | 3.0 Necromancy | | 4.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 16 | || 16 Short sword | 16 | || 16 Spear | 82 | || 82 Whip | 21 | 4 || 25 Cast: Soul Splinter | 27 | 1 || 28 Use: Scroll | 3 | 1 || 4 Stab: Sleeping | 5 | || 5 Armour: Leather armour | 74 | 14 || 88 Dodge: Dodged | 63 | 4 || 67 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2698 | 2653 | 45 | 745 | 1131 | 3 | 899.3 | Dungeon | 2698 | 2653 | 45 | 745 | 1131 | 3 | 899.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1420 daAuts D:2: 948 daAuts D:3: 330 daAuts