Dungeon Crawl Stone Soup version 0.33-a0-458-g5383b0d124 (webtiles) character file. Game seed: 8753646807032662362 11643 bayes525 the Fighter (level 11, -6/121 HPs) Began as an Octopode Hedge Wizard on Nov 23, 2024. Was a Believer of Kikubaaqudgha. Mangled by a cane toad (12 damage) ... on level 11 of the Dungeon. The game lasted 00:44:01 (21716 turns). bayes525 the Fighter (Octopode Hedge Wizard) Turns: 21716, Time: 00:44:01 Health: -6/121 AC: 25 Str: 10 XL: 11 Next: 80% Magic: 12/18 EV: 2 Int: 21 God: Kikubaaqudgha [**....] Gold: 462 SH: 0 Dex: 11 Spells: 0/20 levels left rFire . . . a - +4 trident (drain) rCold . . . (no shield) rNeg . . . o - melded +1 hat rPois + (no amulet) rElec . L - ring of resist corrosion rCorr + (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.40/turn (no ring) MPRegen 0.16/turn (no ring) (no ring) %: no passive effects @: lethally poisoned (-6 -> -15), tree-form, frozen, very slow A: resilient, branches, torment immunity, boosted hp, poison resistance, stationary, -Tele, almost no armour, (amphibious), 8 rings, (camouflage 1), (gelatinous body 1), (nimble swimmer 1), (tentacles) a: Renounce Religion, Unearth Wretches You were on level 11 of the Dungeon. You worshipped Kikubaaqudgha. Kikubaaqudgha was pleased with you. You were a tree. You visited 3 branches of the dungeon, and saw 13 of its levels. You also visited: Ossuary. You collected 559 gold pieces. You spent 97 gold pieces at shops. Inventory: Hand Weapons a - a +4 trident of draining (weapon) b - a +3 dagger of draining p - a +0 morningstar q - a +2 rapier of protection G - a +1 orcbow of freezing I - a +0 sling Missiles d - 25 poisoned darts g - a throwing net j - 6 atropa-tipped darts k - 2 javelins O - 4 curare-tipped darts Armour o - a +1 hat (melded) J - an orb of energy Magical Staves h - a staff of cold Jewellery n - a ring of fire L - a ring of resist corrosion (left branch) Wands l - a wand of quicksilver (4) u - a wand of paralysis (20) H - a wand of warping (4) M - a wand of flame (31) Scrolls e - a scroll of revelation r - 3 scrolls of poison y - 2 scrolls of teleportation C - 7 scrolls of enchant weapon F - 2 scrolls of noise K - a scroll of blinking Potions c - a potion of magic f - a potion of might i - 2 potions of haste m - 8 potions of curing s - a potion of experience {unknown} t - 3 potions of brilliance v - a potion of attraction {unknown} w - a potion of degeneration {unknown} z - a potion of berserk rage {unknown} B - a potion of resistance {unknown} D - a potion of mutation E - a potion of heal wounds N - a potion of cancellation Skills: - Level 10.0 Fighting - Level 6.0 Polearms - Level 6.0 Dodging - Level 5.0 Stealth - Level 5.0 Spellcasting - Level 4.0 Conjurations - Level 1.0 Summonings + Level 7.3 Necromancy - Level 2.0 Translocations - Level 2.0 Air Magic + Level 7.3 Earth Magic - Level 3.0 Alchemy - Level 3.0 Evocations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Grave Claw Necr 72% 2d12 1% 2 c - Stone Arrow Conj/Erth 58% 3d10 3% 3 d - Mephitic Cloud Conj/Alch/Air 17% N/A 10% 3 e - Borgnjor's Vile Clut Necr/Erth 18% N/A 16% 5 B - Blink Tloc 26% N/A 7% 2 D - Animate Dead Necr 36% N/A 5% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 100% 2d13 1% 1 Sandblast Erth 72% 2d16 1% 1 Soul Splinter Necr 100% N/A 1% 1 Passwall Erth 36% N/A 1% 3 Slow Hex 20% N/A 11% 1 Call Imp Summ 18% N/A 11% 2 Swiftness Air 13% N/A 14% 3 Ensorcelled Hibernation Hex/Ice 10% N/A 16% 2 Cigotuvi's Putrefaction Necr/Air 24% N/A 16% 4 Confusing Touch Hex 5% N/A 32% 3 Tukima's Dance Hex 5% N/A 32% 3 Passage of Golubria Tloc 13% N/A 43% 4 Forge Lightning Spire Air/Frge 9% 3d4 56% 4 Arcjolt Conj/Air 8% 1d18 65% 5 Yara's Violent Unravell Hex/Alch 5% 3d4 85% 5 Maxwell's Capacitive Co Air 6% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (11/15) Temple (1/1) D:6 Lair (1/5) D:11 Orc (0/2) D:9 Ossuary (visited) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:9 ?=(( Annotations: D:6 3 runed translucent doors, exclusion: 3 doors, Crazy Yiuf; SirDiesAlot's ghost, novice OpAl D:9 exclusions: 2 killer bees and 2 two-headed ogres D:10 exclusion: downstairs D:11 exclusion: tengu warrior Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. You are resistant to poisons. (rPois) Your roots penetrate the ground, keeping you stationary. You cannot be teleported. You cannot wear most types of armour. ((You are amphibious.)) You can wear up to eight rings at the same time. ((Your skin changes colour to match your surroundings (Stealth+).)) ((Your rubbery body absorbs attacks. (AC +1, EV +1))) ((You are camouflaged when in or above water. (Stealth+))) ((You have tentacles for arms and can constrict up to eight enemies at once.)) Message History You regained 3 hp, and now have 77/81 hp. You regained 2 mp, and now have 14/18 mp. An orc is nearby! You closely miss the orc. You grab the orc. You constrict the orc. The orc closely misses you. You hit the orc. You kill the orc! Kikubaaqudgha accepts your kill. No target in view! You start resting. HP restored. Health restored: 81 You start resting. Magic restored. MP restored: 18 Things that are here: a +0 club; a +0 leather armour; an orc corpse Found a +0 robe. This spell is quite dangerous to cast! You start memorising the spell. You continue memorising. x5 You finish memorising. Spell assigned to 'e'. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. A yak comes into view. There are monsters nearby! You close the door. Press: ? - help, . - travel You can't see that place. [the floor.] Placed new exclusion. A troll comes into view. Casting: Stone Arrow (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (dangerous; 10% risk of failure) Press: ? - help, Shift-Dir - straight line The ball explodes into a vile cloud! The stinking cloud engulfs the troll. The troll shouts! You hear a bellow! x3 The troll is engulfed in noxious fumes. The troll appears confused. You now have 15/18 mp. Casting: Mephitic Cloud (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Okay, then. You feel clever all of a sudden. Casting: Mephitic Cloud (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - white ugly thing Aim: a white ugly thing (noxious fumes, 74% to hit) You feel a surge of power! The stone arrow hits the white ugly thing!! The white ugly thing is moderately wounded. The white ugly thing is engulfed in noxious fumes. The white ugly thing appears confused. You now have 13/18 mp. Casting: Stone Arrow (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - white ugly thing Aim: a white ugly thing (noxious fumes, moderately wounded, confused, 91% to hit) You feel a surge of power! The stone arrow hits the white ugly thing! The white ugly thing is heavily wounded. The white ugly thing is engulfed in noxious fumes. You now have 11/18 mp. Casting: Stone Arrow (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - white ugly thing Aim: a white ugly thing (noxious fumes, heavily wounded, confused, 91% to hit) You feel a surge of power! The stone arrow hits the white ugly thing! The white ugly thing is severely wounded. The white ugly thing is engulfed in noxious fumes. The white ugly thing appears confused. You now have 10/18 mp. Casting: Stone Arrow (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - white ugly thing Aim: a white ugly thing (noxious fumes, severely wounded, confused, 91% to hit) You feel a surge of power! The stone arrow hits the white ugly thing!! The white ugly thing is almost dead. The troll seems less confused. The white ugly thing is engulfed in noxious fumes. You now have 8/18 mp. Casting: Stone Arrow (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - white ugly thing Aim: a white ugly thing (almost dead, confused, 91% to hit) You feel a surge of power! The stone arrow hits the white ugly thing! You kill the white ugly thing! Kikubaaqudgha accepts your kill. You now have 6/18 mp. Casting: Stone Arrow (mildly dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (mildly dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - troll Aim: a troll (74% to hit) You feel a surge of power! The stone arrow hits the troll! The troll is heavily wounded. You now have 4/18 mp. You puncture the troll! You drain the troll. Your squeeze misses the troll. The troll is almost dead. The troll bites you! The troll claws you. x2 You take 20 damage, and have 61/81 hp. MASSIVE DAMAGE!! You puncture the troll! You kill the troll! Kikubaaqudgha accepts your kill. Training target 6.0 for Earth Magic reached! Your Earth Magic skill increases to level 6! You need to enable at least one skill for training. Unknown command. You start resting. You feel a little less clever now. You regained 12 hp, and now have 74/81 hp. You regained 6 mp, and now have 10/18 mp. You start resting. A vampire mosquito comes into view. You regained 4 hp, and now have 78/81 hp. You regained 2 mp, and now have 12/18 mp. A vampire mosquito comes into view. A vampire mosquito comes into view. Casting: Stone Arrow (mildly dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (mildly dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - vampire mosquito Aim: a vampire mosquito (wandering, hasn't noticed you, 53% to hit) The stone arrow hits the vampire mosquito!! The vampire mosquito is almost destroyed. The vampire mosquito buzzes angrily. x3; You hear a bellow! The vampire mosquito bites you. The vampire mosquito draws vitality from your injuries! You take 5 damage, and have 74/81 hp. You now have 10/18 mp. You miss the vampire mosquito. Your grab misses the vampire mosquito. You squeeze the vampire mosquito. The vampire mosquito is almost destroyed. The vampire mosquito closely misses you. x2 Casting: Stone Arrow (mildly dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You puncture the vampire mosquito! You destroy the vampire mosquito! Kikubaaqudgha accepts your kill. The vampire mosquito barely misses you. The vampire mosquito bites you! The vampire mosquito draws vitality from your injuries! You take 6 damage, and have 68/81 hp. Casting: Stone Arrow (mildly dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (mildly dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - vampire mosquito Aim: a vampire mosquito (53% to hit) The stone arrow hits the vampire mosquito! The vampire mosquito is heavily damaged. The vampire mosquito barely misses you. The vampire mosquito misses you. The vampire mosquito completely misses you. The vampire mosquito bites you. The vampire mosquito draws vitality from your injuries! You take 2 damage, and have 66/81 hp. You now have 7/18 mp. Casting: Stone Arrow (mildly dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (mildly dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - vampire mosquito Aim: a vampire mosquito (moderately damaged, 53% to hit) Okay, then. You turn into a tree. Your +1 hat melds into your body. Your roots penetrate the ground. The vampire mosquito bites you. The vampire mosquito draws vitality from your injuries! The vampire mosquito bites you but does no damage. x2 You now have 95/121 hp. You hit the vampire mosquito. The vampire mosquito is heavily damaged. The vampire mosquito bites you but does no damage. x3 The vampire mosquito bites you! The vampire mosquito draws vitality from your injuries! You take 7 damage, and have 88/121 hp. You closely miss the vampire mosquito. The vampire mosquito is heavily damaged. The vampire mosquito bites you but does no damage. x2 The vampire mosquito barely misses you. The vampire mosquito bites you. The vampire mosquito draws vitality from your injuries! You take 4 damage, and have 84/121 hp. You puncture the vampire mosquito! The vampire mosquito is severely damaged. The vampire mosquito bites you but does no damage. The vampire mosquito completely misses you. The vampire mosquito bites you but does no damage. x2 You hit the vampire mosquito. The vampire mosquito is severely damaged. The vampire mosquito bites you but does no damage. x4 You closely miss the vampire mosquito. The vampire mosquito is severely damaged. The vampire mosquito bites you but does no damage. x4 You puncture the vampire mosquito! The vampire mosquito is almost destroyed. The vampire mosquito bites you but does no damage. x4 You hit the vampire mosquito but do no damage. The vampire mosquito is almost destroyed. The vampire mosquito bites you but does no damage. x3 You hit the vampire mosquito. You destroy the vampire mosquito! Kikubaaqudgha accepts your kill. The vampire mosquito bites you but does no damage. The vampire mosquito bites you! The vampire mosquito draws vitality from your injuries! A yak comes into view. You take 8 damage, and have 78/121 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. The yak bellows! You puncture the vampire mosquito! The vampire mosquito is moderately damaged. The vampire mosquito bites you but does no damage. x2 A yak comes into view. The yak gores you. You miss the vampire mosquito. The vampire mosquito is moderately damaged. The vampire mosquito bites you but does no damage. x2 A yak comes into view. The yak gores you but does no damage. The yak bellows! x2 You hit the vampire mosquito. The vampire mosquito is moderately damaged. The vampire mosquito bites you but does no damage. The vampire mosquito barely misses you. The yak gores you. A yak comes into view. You take 4 damage, and have 74/121 hp. The yak bellows! You puncture the vampire mosquito! The vampire mosquito is severely damaged. The vampire mosquito bites you but does no damage. The yak gores you but does no damage. The vampire mosquito barely misses you. You closely miss the vampire mosquito. The vampire mosquito is severely damaged. The vampire mosquito barely misses you. The yak gores you! The vampire mosquito bites you. The vampire mosquito draws vitality from your injuries! You take 10 damage, and have 65/121 hp. You miss the vampire mosquito. The vampire mosquito is severely damaged. The vampire mosquito bites you but does no damage. x2 As you read the scroll of identify, it crumbles to dust. N - a potion of cancellation The vampire mosquito bites you! The vampire mosquito draws vitality from your injuries! The yak gores you but does no damage. x2; The vampire mosquito bites you. The vampire mosquito draws vitality from your injuries! You take 13 damage, and have 53/121 hp. As you read the scroll of fear, it crumbles to dust. You assume a fearsome visage. The yak looks frightened! x5 The vampire mosquito is unaffected. The vampire mosquito bites you but does no damage. The vampire mosquito bites you! The vampire mosquito draws vitality from your injuries! You take 8 damage, and have 45/121 hp. Okay, then. You puncture the vampire mosquito! The vampire mosquito is heavily damaged. Your transformation is almost over. The vampire mosquito bites you but does no damage. You hit the vampire mosquito. The vampire mosquito is severely damaged. The vampire mosquito bites you but does no damage. x2 You hit the vampire mosquito. The vampire mosquito is almost destroyed. The vampire mosquito bites you but does no damage. x2 You barely miss the vampire mosquito. The vampire mosquito is almost destroyed. The vampire mosquito bites you but does no damage. x2 You puncture the vampire mosquito! You destroy the vampire mosquito! Kikubaaqudgha accepts your kill. There are monsters nearby! Cornered, the yak turns to fight! Okay, then. Okay, then. You hit the yak. The yak is lightly wounded. You feel less wooden. Your +1 hat unmelds from your body. The yak gores you! * * * LOW HITPOINT WARNING * * * You now have 22/81 hp. Okay, then. Unknown command. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. The yak gores you! * * * LOW HITPOINT WARNING * * * You take 7 damage, and have 15/81 hp. Casting: Stone Arrow (mildly dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (mildly dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - yak Aim: a yak (lightly wounded, 83% to hit) The stone arrow hits the yak!! The yak is severely wounded. The yak closely misses you. You now have 9/18 mp. Okay, then. Unknown command. Casting: Stone Arrow (mildly dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (mildly dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (severely wounded, 83% to hit) The stone arrow hits the yak! You kill the yak! Kikubaaqudgha accepts your kill. You now have 6/18 mp. Casting: Stone Arrow (mildly dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (mildly dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - yak Aim: a yak (83% to hit) The stone arrow hits the yak! The yak is heavily wounded. The yak gores you! * * * LOW HITPOINT WARNING * * * You take 8 damage, and have 7/81 hp. You now have 3/18 mp. You feel much better. Your surroundings suddenly seem different. Found a scroll of enchant weapon and a ring mail. You regained 27 hp, and now have 34/81 hp. C - 6 scrolls of enchant weapon (gained 1) Okay, then. You start resting. Magic restored. You regained 28 hp, and now have 63/81 hp. MP restored: 18 You start resting. Something hits you. Deactivating autopickup; reactivate with Ctrl-A. You start resting. Something barely misses you. Something barely misses you. Something hits you! You take 6 damage, and have 59/81 hp. You barely miss something. Something hits you. You take 1 damage, and have 58/81 hp. Something hits you. Something hits you! You take 15 damage, and have 43/81 hp. You puncture something! You squeeze something. Something hits you. You take 1 damage, and have 42/81 hp. Casting: Stone Arrow (mildly dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (mildly dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line The stone arrow hits something! Something hits you but does no damage. You now have 15/18 mp. Casting: Stone Arrow (mildly dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (mildly dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Something barely misses you. You now have 12/18 mp. Something hits you! Something hits you. You take 11 damage, and have 32/81 hp. Casting: Stone Arrow (mildly dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (mildly dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line The stone arrow hits something! Something hits you! * * * LOW HITPOINT WARNING * * * Something hits you. * * * LOW HITPOINT WARNING * * * You take 12 damage, and have 20/81 hp. You now have 9/18 mp. Casting: Stone Arrow (mildly dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (mildly dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Something hits you. * * * LOW HITPOINT WARNING * * * You take 5 damage, and have 15/81 hp. You now have 7/18 mp. Casting: Stone Arrow (mildly dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (mildly dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line The stone arrow hits something! Kikubaaqudgha accepts your kill. Reactivating autopickup. You feel a bit more experienced. You now have 4/18 mp. You start resting. Magic restored. You regained 29 hp, and now have 44/81 hp. MP restored: 18 You start resting. HP restored. Health restored: 81 You start waiting. Done waiting. You start waiting. Done waiting. Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. You open the door. There is an open door here. A yak is nearby! A yak is nearby! A yak is nearby! A yak is nearby! There is an open door here. Casting: Stone Arrow (mildly dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Casting: Stone Arrow (mildly dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You call upon the dead to rise. The yak bellows! x3; You hear a bellow! You now have 14/18 mp. Casting: Animate Dead (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (mildly dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - yak Aim: a yak (83% to hit) The stone arrow hits the yak!! The yak is heavily wounded. You now have 11/18 mp. Casting: Stone Arrow (mildly dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (mildly dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (heavily wounded, 83% to hit) The stone arrow hits the yak! The yak is almost dead. The yak completely misses you. You now have 8/18 mp. You barely miss the yak. Your squeeze misses the yak. The yak is almost dead. The yak gores you! You take 10 damage, and have 71/81 hp. You puncture the yak! You kill the yak! Kikubaaqudgha accepts your kill. You puncture the yak! You drain the yak. The yak is moderately wounded. The yak completely misses you. You hit the yak. You drain the yak. Your squeeze misses the yak. The yak is heavily wounded. Casting: Stone Arrow (mildly dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (mildly dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - yak Aim: a yak (heavily wounded, lightly drained, 83% to hit) The stone arrow hits the yak! The yak is almost dead. The yak gores you. The yak barely misses you. You take 1 damage, and have 72/81 hp. You now have 6/18 mp. Casting: Stone Arrow (mildly dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (mildly dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - yak, p - yak Aim: a yak (83% to hit) The stone arrow hits the yak! You kill the yak! Kikubaaqudgha accepts your kill. The dead are walking! The yak gores your yak zombie! x2 You now have 3/18 mp. Casting: Stone Arrow (mildly dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You could not reach far enough! The yak gores your yak zombie! The yak gores your yak zombie. Reach: a) +4 trident (drain) Press: ? - help, Dir - move target, f/p - yak Aim: a yak (ally target, 78% to hit and 71% to hit with your grab and squeeze) You reach to attack! You puncture the yak! You drain the yak. The yak is moderately wounded. Your yak zombie barely misses the yak. The yak gores your yak zombie. Your yak zombie is destroyed! Reach: a) +4 trident (drain) Press: ? - help, Dir - move target, f/p - yak Aim: a yak (moderately wounded, lightly drained, 78% to hit and 71% to hit with your grab and squeeze) You reach to attack! You puncture the yak! You drain the yak. The yak is severely wounded. Reach: a) +4 trident (drain) Press: ? - help, Dir - move target, f/p - yak Aim: a yak (severely wounded, lightly drained, 78% to hit and 71% to hit with your grab and squeeze) You reach to attack! You completely miss the yak. The yak is severely wounded. The yak gores you. You take 2 damage, and have 72/81 hp. Reach: a) +4 trident (drain) Press: ? - help, Dir - move target, f/p - yak Aim: a yak (severely wounded, lightly drained, 78% to hit and 71% to hit with your grab and squeeze) You puncture the yak! You kill the yak! Kikubaaqudgha accepts your kill. The dead are walking! The yak barely misses you. You barely miss the yak. You squeeze the yak. The yak is lightly wounded. The yak gores you! You take 14 damage, and have 58/81 hp. You hit the yak. You drain the yak. You squeeze the yak! The yak is heavily wounded. Your yak zombie gores the yak! The yak gores you! You take 10 damage, and have 48/81 hp. You hit the yak. You drain the yak. You squeeze the yak. You kill the yak! Kikubaaqudgha accepts your kill. The dead are walking! You start resting. Your reaping aura is weakening. You regained 2 hp, and now have 50/81 hp. You start resting. Your reaping aura expires. You regained 2 hp, and now have 52/81 hp. You start resting. Magic restored. You regained 23 hp, and now have 75/81 hp. MP restored: 18 You start resting. HP restored. Health restored: 81 You swap places. There is an open door, spattered with blood here. You swap places. An iguana comes into view. An iguana is nearby! An iguana is nearby! An iguana is nearby! Casting: Stone Arrow (mildly dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (mildly dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - iguana Aim: an iguana (ally target, 75% to hit) The stone arrow hits the iguana! The iguana is almost dead. You now have 15/18 mp. Casting: Stone Arrow (mildly dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (mildly dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - iguana Aim: an iguana (almost dead, ally target, 75% to hit) Okay, then. You reach to attack! You puncture the iguana! You kill the iguana! Kikubaaqudgha accepts your kill. No target in view! You start resting. An iguana comes into view. An iguana is nearby! Your yak zombie gores the iguana. Your yak zombie gores the iguana! You reach to attack! You closely miss the iguana. The iguana is severely wounded. The iguana bites your yak zombie! Your yak zombie barely misses the iguana. Your yak zombie gores the iguana but does no damage. You could not reach far enough! The iguana bites your yak zombie! Your yak zombie gores the iguana! The iguana dies! Kikubaaqudgha accepts your kill. No target in view! You start resting. Magic restored. MP restored: 18 You start waiting. The iguana falls through a shaft! The shaft crumbles and collapses. m - 8 potions of curing (gained 2) You swap places. Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. You open the door. An iguana comes into view. An iguana is nearby! An iguana is nearby! There is an open door here. You swap places. The iguana bites your yak zombie! Your yak zombie gores the iguana! You could not reach far enough! The iguana bites your yak zombie! You could not reach far enough! Your yak zombie gores the iguana. The iguana dies! Kikubaaqudgha accepts your kill. No target in view! You start waiting. Done waiting. You swap places. There is an open door here. A death yak comes into view. The death yak bellows! The death yak moves out of view. A death yak is nearby! A death yak is nearby! Found a short sword. You swap places. You could not reach far enough! The death yak gores your yak zombie!! Your yak zombie gores the death yak! You could not reach far enough! The death yak gores your yak zombie. The death yak snorts and paws the ground. A yak comes into view. Your yak zombie gores the death yak! You reach to attack! You completely miss the death yak. The death yak is moderately wounded. The death yak gores your yak zombie. Your yak zombie gores the death yak. You could not reach far enough! The death yak gores your yak zombie!! Your yak zombie is destroyed! You reach to attack! You hit the death yak but do no damage. You drain the death yak. The death yak is moderately wounded. You swap places. The death yak gores your yak zombie! Your yak zombie gores the death yak but does no damage. You reach to attack! You barely miss the death yak. The death yak is moderately wounded. The death yak gores your yak zombie!! Your yak zombie is destroyed! Aiming: Quicksilver Bolt Press: ? - help, Shift-Dir - straight line, p - death yak The bolt of dispelling energy hits the death yak! The death yak is lightly wounded. The bolt of dispelling energy hits the death yak! The death yak is heavily wounded. The bolt of dispelling energy hits the yak! The yak is heavily wounded. The death yak attacks as it pursues you! The death yak misses you. Casting: Stone Arrow (mildly dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Aiming: Warp Space Press: ? - help, Shift-Dir - straight line Space twists violently! The rupture engulfs the death yak!! The death yak is moderately wounded. The rupture engulfs the death yak!! The death yak blinks! The death yak is almost dead. The death yak gores you! You take 11 damage, and have 70/81 hp. The death yak attacks as it pursues you! The death yak barely misses you. The death yak gores you! There is an open door, spattered with blood here. You take 8 damage, and have 62/81 hp. Casting: Stone Arrow (mildly dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (mildly dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - death yak Aim: a death yak (moderately wounded, 90% to hit) The stone arrow hits the death yak!! The death yak is severely wounded. The death yak gores you!! You take 29 damage, and have 33/81 hp. MASSIVE DAMAGE!! You now have 15/18 mp. Unknown command. Casting: Stone Arrow (mildly dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Grave Claw (safe; 1% risk of failure) (3/3 uses available) Press: ? - help, Dir - move target, f/p - death yak Aim: a death yak (heavily wounded) You unleash the spiteful dead! The jagged bones skewer the death yak! The death yak is severely wounded. The death yak is pinned in place! The death yak gores you!! * * * LOW HITPOINT WARNING * * * The yak snorts and paws the ground. You take 28 damage, and have 5/81 hp. MASSIVE DAMAGE!! You now have 13/18 mp. Unknown command. Okay, then. Okay, then. Okay, then. Press: ? - help, . - travel You can't see that place. Aiming: Quicksilver Bolt Press: ? - help, Shift-Dir - straight line, f - death yak, p - death yak Aim: a death yak (severely wounded, lightly drained, 91% to hit) The bolt of dispelling energy hits the death yak! The death yak is almost dead. The death yak's magical effects unravel! The bolt of dispelling energy hits the death yak! The death yak is almost dead. Unknown command. Unknown command. Okay, then. Okay, then. Unknown command. Casting: Grave Claw (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You blink. You now have 13/18 mp. There is an open door, spattered with blood here. You feel ready to blink again. Found a stone staircase leading down. There is a stone staircase leading up here. Casting: Blink (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (mildly dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - death yak Aim: a death yak (severely wounded, 90% to hit) The stone arrow hits the death yak!! The death yak is almost dead. You now have 13/18 mp. Casting: Stone Arrow (mildly dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (mildly dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - death yak Aim: a death yak (almost dead, 90% to hit) The stone arrow hits the death yak!! You kill the death yak! Kikubaaqudgha accepts your kill. Your Necromancy skill increases to level 7! Your Earth Magic skill increases to level 7! You now have 10/18 mp. Unknown command. Unknown command. Unknown command. You start resting. Magic restored. You regained 15 hp, and now have 31/81 hp. MP restored: 18 You start resting. HP restored. Health restored: 81 Found an escape hatch in the ceiling. C - 7 scrolls of enchant weapon (gained 1) A tengu warrior comes into view. It is wielding a +0 great mace. A tengu warrior is nearby! Press: ? - help, . - travel You can't see that place. [the floor.] Unknown command. You now have 453 gold pieces (gained 20). There is an open door, spattered with blood here. Found a chain mail. Found a staircase to the Lair. Found a robe. Found 9 gold pieces. You now have 462 gold pieces (gained 9). You see here a +0 shortbow. You see here a +0 quarterstaff. You pick up a Codex of Conductivity and begin reading... You add the spells Forge Lightning Spire, Arcjolt and Maxwell's Capacitive Coupling to your library. Found an escape hatch in the floor. There is an escape hatch in the floor here. You see here a +0 chain mail. Could not explore, unopened door. You open the door. There is an open door here. Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. You open the door. There is an open door here. You see here a +0 short sword. Could not explore, unopened door. Could not explore, unopened door. You open the door. There is an open door here. Could not explore, unopened door. You open the door. There is an open door here. There is an open door here. There is an open door here. There is an open door, spattered with blood here. A tengu warrior comes into view. It is wielding a +0 great sword of holy wrath. A tengu warrior is nearby! A tengu warrior is nearby! Partly explored, can't reach some items and places. Partly explored, can't reach some items and places. There is an open door, spattered with blood here. There is a staircase to the Lair here. You climb downwards. Welcome to the Lair of Beasts! Found a scroll of identify. There is a staircase back to the Dungeon here. Casting: Stone Arrow (mildly dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (mildly dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - water moccasin Aim: a water moccasin (asleep, 100% to hit) You miscast Stone Arrow. You are very lightly contaminated with residual magic. Nothing appears to happen. The cane toad croaks. A cane toad comes into view. You now have 15/18 mp. Casting: Stone Arrow (mildly dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (mildly dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (wandering, hasn't noticed you, 53% to hit) Okay, then. Unknown command. Casting: Stone Arrow (mildly dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (mildly dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (wandering, hasn't noticed you, 53% to hit) Okay, then. Casting: Stone Arrow (mildly dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (mildly dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - komodo dragon, p - water moccasin Aim: a komodo dragon (79% to hit) The stone arrow hits the komodo dragon! The komodo dragon is lightly wounded. The water moccasin hisses angrily. The cane toad gives a loud, deep croak! You now have 12/18 mp. Casting: Stone Arrow (mildly dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (mildly dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - komodo dragon Aim: a komodo dragon (lightly wounded, 79% to hit) The stone arrow misses the komodo dragon. The stone arrow hits the plant!! The plant begins to die. The plant is lightly damaged. You now have 9/18 mp. The water moccasin bites you but does no damage. The komodo dragon bites you! You hear an angry hiss. You climb upwards. Welcome back to the Dungeon! Level annotation: exclusion: tengu warrior There is a staircase to the Lair here. You take 11 damage, and have 70/81 hp. Okay, then. Casting: Stone Arrow (mildly dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (dangerous; 10% risk of failure) Press: ? - help, Shift-Dir - straight line The ball explodes into a vile cloud! The stinking cloud engulfs the komodo dragon. The komodo dragon is lightly wounded. The water moccasin bites you. The water moccasin barely misses you. The komodo dragon is engulfed in noxious fumes. The komodo dragon appears confused. The komodo dragon barely misses you. You take 3 damage, and have 67/81 hp. You now have 7/18 mp. Casting: Mephitic Cloud (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (mildly dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - water moccasin Aim: a water moccasin (53% to hit) The stone arrow hits the water moccasin!! The water moccasin is severely wounded. The water moccasin bites you. You are poisoned. The water moccasin poisons you! The komodo dragon is engulfed in noxious fumes. The komodo dragon bites itself. You take 5 damage, and have 62/81 hp. You now have 4/18 mp. Casting: Stone Arrow (mildly dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (mildly dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (severely wounded, 53% to hit) The stone arrow hits the water moccasin!! You kill the water moccasin! Kikubaaqudgha accepts your kill. You feel sick. The komodo dragon is engulfed in noxious fumes. The komodo dragon appears confused. You take 2 damage, and have 60/81 hp. You now have 1/18 mp. Casting: Stone Arrow (mildly dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. You hit the komodo dragon but do no damage. You drain the komodo dragon. You squeeze the komodo dragon. The komodo dragon is moderately wounded. You feel sick. The komodo dragon is engulfed in noxious fumes. Your magical contamination has completely faded away. You take 2 damage, and have 58/81 hp. Reach: a) +4 trident (drain) Press: ? - help, Dir - move target, f - komodo dragon Aim: a komodo dragon (noxious fumes, moderately wounded, confused, lightly drained, 86% to hit and 83% to hit with your grab and squeeze) You reach to attack! You puncture the komodo dragon! You drain the komodo dragon. The komodo dragon is severely wounded. You feel sick. The komodo dragon is engulfed in noxious fumes. The komodo dragon appears confused. Casting: Stone Arrow (mildly dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - komodo dragon Aim: a komodo dragon (severely wounded, confused, lightly drained, 94% to hit) The puff of flame hits the komodo dragon. The komodo dragon is almost dead. You feel sick. You take 1 damage, and have 57/81 hp. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - komodo dragon Aim: a komodo dragon (noxious fumes, almost dead, confused, lightly drained, 94% to hit) The puff of flame hits the komodo dragon. You kill the komodo dragon! Kikubaaqudgha accepts your kill. You feel sick. You take 1 damage, and have 56/81 hp. You start resting. You feel sick. x3 You are no longer poisoned. You take 2 damage, and have 54/81 hp. You start resting. HP restored. Health restored: 81 You regained 13 mp, and now have 15/18 mp. You start resting. Magic restored. MP restored: 18 You start waiting. Done waiting. You climb downwards. Welcome back to the Lair of Beasts! The rime drake hisses angrily. The rime drake closely misses you. The cane toad stings you! You are poisoned. The cane toad poisons you! The cane toad barely misses you. The rime drake breathes ice at you. The icy flash freeze hits you! You are encased in ice. There is a staircase back to the Dungeon, spattered with blood here. You take 22 damage, and have 59/81 hp. MASSIVE DAMAGE!! Okay, then. Okay, then. You feel very sick. The rime drake barely misses you. The cane toad misses you. You climb upwards. Welcome back to the Dungeon! Level annotation: exclusion: tengu warrior You feel very sick. There is a staircase to the Lair here. You take 6 damage, and have 53/81 hp. Okay, then. You turn into a tree. Your +1 hat melds into your body. Your roots penetrate the ground. You feel sick. The cane toad barely misses you. The rime drake bites you but does no damage. x2 The cane toad stings you! You are more poisoned. The cane toad poisons you! You now have 66/121 hp. You hit the cane toad. You drain the cane toad. The cane toad is moderately wounded. You feel very sick. The rime drake completely misses you. The cane toad stings you. You take 11 damage, and have 55/121 hp. You hit the cane toad. The cane toad is moderately wounded. The ice encasing you melts away. You feel very sick. The rime drake bites you but does no damage. The cane toad stings you but does no damage. You take 4 damage, and have 51/121 hp. You closely miss the cane toad. The cane toad is moderately wounded. You feel very sick. The cane toad stings you. You are more poisoned. The cane toad poisons you! The rime drake bites you but does no damage. You take 3 damage, and have 48/121 hp. You puncture the cane toad! The cane toad is heavily wounded. You feel extremely sick. The cane toad stings you. * * * LOW HITPOINT WARNING * * * The rime drake breathes ice at you. The icy flash freeze hits you but does no damage. You are encased in ice. You take 13 damage, and have 35/121 hp. Casting: Stone Arrow (mildly dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (mildly dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - rime drake Aim: a rime drake (catching its breath, 64% to hit) The stone arrow hits the rime drake! The rime drake is moderately wounded. You feel very sick. The cane toad stings you but does no damage. The rime drake bites you but does no damage. x2 The cane toad stings you! * * * LOW HITPOINT WARNING * * * You take 11 damage, and have 24/121 hp. You now have 15/18 mp. Okay, then. You feel much better. You feel very sick. The rime drake bites you. The cane toad stings you. * * * LOW HITPOINT WARNING * * * You regained 12 hp, and now have 36/121 hp. Casting: Stone Arrow (mildly dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (mildly dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - rime drake Aim: a rime drake (moderately wounded, 64% to hit) The stone arrow misses the rime drake. The ice encasing you melts away. You feel very sick. The rime drake breathes ice at you. The icy flash freeze hits you!! * * * LOW HITPOINT WARNING * * * You are encased in ice. The cane toad stings you! You die... Kikubaaqudgha rasps: You have failed me! Welcome... death! ####### #.........# #.........##### ###### #.............## #....# #.........###..# # #....# #....).........# ###....# #..#...........# ..'....# #..............# ###....# #.......k[.....# #...####...#..♣.....### ###.........#..F....## #..#.#....÷..#.....# #..#..............## #..###........##..# #...........#.##### #####..#######..#.# .......# #..#.# .......#######).#'## You could see a cane toad (drained) and a rime drake (catching breath). Vanquished Creatures 2 two-headed ogres A death yak (D:11) Maurice (D:9) An ugly thing (D:11) Jeremiah (D:7) An unseen horror (D:11) A komodo dragon (D:11) 2 trolls Blorkula the Orcula (D:7) A wraith (D:11) 11 yaks 2 wyverns Sigmund (D:4) Grum (D:8) 3 steam dragons 3 vampire mosquitoes (D:11) Menkaure (D:4) Edmund (D:4) 3 acid dragons (D:10) 3 water moccasins An ice beast (D:7) 2 orc warriors A sky beast (D:6) A black bear (D:7) 3 wolves (D:8) An ogre (D:5) 3 centaurs 2 kobold brigands 2 bullfrogs 2 gnoll sergeants A burial acolyte (Ossuary) 9 wights A marrowcuda (D:7) 5 vampire bats (D:7) 6 killer bees (D:8) 8 howler monkeys 5 hounds A jelly (D:5) 2 bombardier beetles 2 gnoll boudas 3 orc priests A sleepcap (D:6) 6 iguanas Ijyb (D:3) 4 orc wizards A mummy (Ossuary) 15 gnolls 4 adders 2 ribbon worms 20 orcs 2 bats 2 endoplasms 3 giant cockroaches 2 goblins 4 jackals 8 kobolds 2 quokkas 6 ball pythons 6 frilled lizards 10 gnoll skeletons (Ossuary) 5 kobold skeletons (Ossuary) 3 orc skeletons (Ossuary) 3 rats (D:1) 212 creatures vanquished. Vanquished Creatures (collateral kills) 2 yaks (D:10) 2 iguanas (D:11) 4 creatures vanquished. Grand Total: 216 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bayes525 the Octopode Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 453 | D:1 | Reached skill level 1 in Fighting 622 | D:1 | Reached XP level 2. HP: 18/18 MP: 4/6 1436 | D:2 | Reached skill level 2 in Fighting 1628 | D:2 | Reached XP level 3. HP: 18/25 MP: 5/7 1787 | D:2 | Reached skill level 3 in Fighting 2352 | D:3 | Reached XP level 4. HP: 23/31 MP: 3/8 2805 | D:3 | Noticed Ijyb 2820 | D:3 | HP: 4/31 [Ijyb/+0 dagger (3)] 2821 | D:3 | Killed Ijyb 3149 | D:3 | Learned a level 2 spell: Grave Claw 4186 | D:4 | Reached XP level 5. HP: 27/37 MP: 1/9 4397 | D:4 | Noticed Sigmund 4450 | D:4 | Noticed Menkaure 4458 | D:4 | Killed Menkaure 4459 | D:4 | Reached skill level 5 in Fighting 4459 | D:4 | Reached XP level 6. HP: 45/45 MP: 4/10 4685 | D:4 | Noticed Edmund 4971 | D:5 | Entered Level 5 of the Dungeon 5434 | D:5 | Reached skill level 1 in Earth Magic 6247 | D:5 | Noticed a water moccasin 6512 | D:5 | Learned a level 3 spell: Stone Arrow 6595 | D:6 | Found a sand-covered staircase. 6607 | D:6 | Reached XP level 7. HP: 26/50 MP: 0/11 6694 | Ossuary | Entered an ossuary 8123 | D:6 | Reached XP level 8. HP: 42/55 MP: 0/14 8569 | D:6 | Found a large runed translucent door. 8571 | D:6 | Found a large runed translucent door. 8581 | D:6 | Found a staircase to the Ecumenical Temple. 8623 | D:6 | Found a runed translucent door. 8624 | D:6 | Noticed Crazy Yiuf 9048 | D:6 | Reached skill level 5 in Stealth 9411 | D:6 | Noticed SirDiesAlot's ghost (novice OpAl) 9515 | Temple | Entered the Ecumenical Temple 9521 | Temple | Became a worshipper of Kikubaaqudgha 9879 | D:7 | Noticed Jeremiah 9886 | D:7 | Killed Jeremiah 9887 | D:7 | Reached skill level 6 in Fighting 10041 | D:7 | Reached XP level 9. HP: 62/62 MP: 3/15 10046 | D:7 | HP: 6/62 [something (15)] 10047 | D:7 | Reached skill level 5 in Necromancy 10337 | D:7 | Learned a level 4 spell: Animate Dead 10855 | D:7 | Learned a level 2 spell: Blink 11116 | D:7 | Reached skill level 1 in Polearms 11187 | D:7 | Noticed Blorkula the Orcula 11205 | D:7 | Killed Blorkula the Orcula 12369 | D:4 | Killed Sigmund 12370 | D:4 | Reached skill level 7 in Fighting 12456 | D:4 | Killed Edmund 12931 | D:5 | Reached * piety under Kikubaaqudgha 12931 | D:5 | Received a gift from Kikubaaqudgha 12937 | D:5 | Learned a level 3 spell: Mephitic Cloud 13544 | D:5 | Reached skill level 1 in Air Magic 13544 | D:5 | Reached skill level 1 in Alchemy 13817 | D:8 | Noticed Grum 13818 | D:8 | Reached XP level 10. HP: 61/71 MP: 10/16 13823 | D:8 | Killed Grum 14192 | D:8 | Noticed a two-headed ogre 14248 | D:8 | Killed a two-headed ogre 14249 | D:8 | Reached skill level 5 in Spellcasting 14254 | D:8 | Reached skill level 8 in Fighting 15160 | D:8 | Found an iron altar of Okawaru. 16182 | D:8 | Reached skill level 9 in Fighting 16471 | D:9 | Found a staircase to the Orcish Mines. 16475 | D:9 | Found Hoemin's Magic Scroll Emporium. 16650 | D:9 | Bought a scroll of blinking for 97 gold pieces 16662 | D:9 | Noticed a two-headed ogre 16662 | D:9 | Noticed a two-headed ogre 16789 | D:9 | Noticed a two-headed ogre 16799 | D:9 | Killed a two-headed ogre 16800 | D:9 | Reached skill level 5 in Dodging 17281 | D:9 | Found Xeogij's Weapon Boutique. 17291 | D:9 | Found Noip Voo's Weapon Shop. 17402 | D:9 | Noticed Maurice 17411 | D:9 | Maurice stole a +0 morningstar 17412 | D:9 | Maurice stole 2 javelins 17413 | D:9 | Killed Maurice 17774 | D:9 | Found Boetotom's Jewellery Shoppe. 17865 | D:9 | Reached XP level 11. HP: 81/81 MP: 18/18 18092 | D:10 | Entered Level 10 of the Dungeon 18386 | D:10 | Reached skill level 10 in Fighting 18485 | D:10 | HP: 11/81 [yak (11)] 18491 | D:10 | Reached skill level 5 in Polearms 18706 | D:10 | Found a sacrificial altar of Ru. 18706 | D:10 | Found a broken altar of Ashenzari. 18707 | D:10 | Found an opulent altar of Gozag. 18917 | D:10 | Reached ** piety under Kikubaaqudgha 19396 | D:11 | Noticed a white ugly thing 19432 | D:11 | Noticed a death yak 19443 | D:10 | Reached skill level 5 in Earth Magic 19912 | D:11 | Learned a level 5 spell: Borgnjor's Vile Clutch 19982 | D:11 | Killed a white ugly thing 20072 | D:11 | HP: 7/81 [yak (9)] 20950 | D:11 | Noticed a death yak 20969 | D:11 | HP: 5/81 [death yak (29)] 21004 | D:11 | Killed a death yak 21220 | D:11 | Noticed a tengu warrior 21299 | D:11 | Found a staircase to the Lair. 21457 | D:11 | Noticed a tengu warrior 21492 | Lair:1 | Entered Level 1 of the Lair of Beasts 21716 | D:11 | HP: 6/121 [rime drake/icy flash freeze (27)] 21716 | D:11 | Mangled by a cane toad Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_double_pillar, layout_rooms, corexii_hall_statues_l, minivault_14 D:2: layout_basic, cheibrodos_gnoll_hut D:3: layout_loops_corners, serial_forest, infiniplex_forest_straight_2, infiniplex_forest_straight_3, infiniplex_forest_end_2, infiniplex_forest_end_2, infiniplex_forest_corner_1, infiniplex_forest_lined_corner, infiniplex_forest_lined_corner, uniq_ijyb D:4: layout_cave_pools, uniq_sigmund, uniq_menkaure, uniq_edmund D:5: layout_loops_cross D:6: layout_rooms, temple_pool_b, chequers_ossuary_entry_cave, ebering_ghost_disaster_area, roderic_lattice_a, uniq_crazy_yiuf_cottage D:7: layout_basic, uniq_jeremiah, uniq_blorkula_the_orcula D:8: layout_basic, okawaru_trees_1, serial_aquarium, aquarium_bridge_square [aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_balcony, aquarium_subvault_window], aquarium_window_1, aquarium_window_1, aquarium_window_2, aquarium_view_2b, aquarium_view_2e, aquarium_pool_2, uniq_grum D:9: layout_stronghold, orc_0_dummy, serial_glass, glass_columns_b, glass_columns_b, glass_columns_a, glass_columns_b, serial_shops, shop, nicolae_shop_crystal, nicolae_shop_tiny_real_fake_doors, nicolae_shop_window_shopping, uniq_maurice D:10: layout_rooms, chequers_temple_overflow_statue_of_worship, hangedman_abyss_or_decor_stagger, hangedman_decor_slide_cut D:11: layout_basic, dpeg_lair_monsters Temple: eino_narrow_crystal_temple Lair:1: layout_misc_corridors Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 | ---------------+----------------------------------+----- Fighting | 1 2 3 5 6 7 9 10 | 10.0 Stealth | 3 5 | 5.0 Necromancy | 2 4 6 7 | 7.3 Evocations | 2 3 | 3.0 Earth Magic | 2 4 7 | 7.3 Conjurations | 3 4 | 4.0 Spellcasting | 4 5 | 5.0 Dodging | 3 4 6 | 6.0 Translocations | 2 | 2.0 Polearms | 4 6 | 6.0 Air Magic | 2 | 2.0 Alchemy | 2 3 | 3.0 Summonings | | 1.0 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Dagger | 16 | 52 | 50 | 7 || 125 Constrict | 7 | 14 | 38 | 10 || 69 Tentacles | 6 | 11 | 30 | 25 || 72 Trident | | | 54 | 127 || 181 Fire: Sling | | 3 | | || 3 Cast: Magic Dart | 44 | 71 | 52 | 12 || 179 Grave Claw | | 2 | | 3 || 5 Stone Arrow | | 2 | 68 | 109 || 179 Animate Dead | | | 1 | 3 || 4 Mephitic Cloud | | | | 6 || 6 Blink | | | | 1 || 1 Evoke: Wand | 2 | 16 | 4 | 8 || 30 Use: Scroll | 3 | 3 | 4 | 8 || 18 Potion | | 2 | | 6 || 8 Stab: Sleeping | | 1 | 5 | 6 || 12 Distracted | | | 1 | || 1 Armour: Skin | 12 | 32 | 78 | 190 || 312 Dodge: Dodged | 11 | 30 | 65 | 111 || 217 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 21728 | 21100 | 628 | 11878 | 6832 | 14 | 1552.0 | Dungeon | 20790 | 20172 | 618 | 11232 | 6774 | 11 | 1890.0 | Temple | 12 | 2 | 10 | 0 | 0 | 1 | 12.0 | Lair | 7 | 7 | 0 | 0 | 0 | 1 | 7.0 | Ossuary | 917 | 917 | 0 | 646 | 58 | 1 | 917.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:7: 3228 daAuts D:5: 2955 daAuts D:8: 2066 daAuts D:11: 1939 daAuts D:6: 1839 daAuts D:9: 1836 daAuts D:10: 1616 daAuts D:3: 1610 daAuts D:4: 1444 daAuts D:2: 1210 daAuts D:1: 1043 daAuts Ossuary: 917 daAuts Temple: 12 daAuts Lair:1: 7 daAuts