Dungeon Crawl Stone Soup version 0.33-a0-496-g5daf8ae013 (webtiles) character file. Game seed: 14536023944785099090 6873 bayes525 the Fighter (level 11, 0/81 HPs) Began as an Octopode Hedge Wizard on Nov 26, 2024. Was a Believer of Vehumet. Slain by an anaconda simulacrum (18 damage) ... in an ice cave. The game lasted 00:29:24 (14767 turns). bayes525 the Fighter (Octopode Hedge Wizard) Turns: 14767, Time: 00:29:25 Health: 0/81 AC: 6 Str: 10 XL: 11 Next: 6% Magic: 11/18 EV: 4 Int: 20 God: Vehumet [**....] Gold: 631 SH: 0 Dex: 12 Spells: 4/20 levels left rFire . . . a - +5 dagger (speed) rCold . . . (no shield) rNeg . . . b - +1 hat rPois + q - amulet of magic regeneration rElec . i - ring of poison resistance rCorr . f - +4 ring of protection SInv . t - ring of flight Will ..... u - ring of wizardry Stlth ++++ (no ring) HPRegen 0.33/turn (no ring) MPRegen 0.56/turn (no ring) (no ring) %: wizardry (x1) @: flying, very slightly contaminated, constricted, inugami summoned A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion You were in an ice cave. You worshipped Vehumet. Vehumet was pleased with you. You visited 2 branches of the dungeon, and saw 10 of its levels. You also visited: Ice Cave. You collected 631 gold pieces. Inventory: Hand Weapons a - a +5 dagger of speed (weapon) d - a +0 vampiric dagger E - a +0 broad axe of flaming Missiles g - 3 poisoned darts Armour b - a +1 hat (worn) F - +0 acid dragon scales Jewellery f - a +4 ring of protection (right tentacle) i - a ring of poison resistance (left tentacle) q - an amulet of magic regeneration (around mantle) t - a ring of flight (on tentacle) u - a ring of wizardry (on tentacle) Talismans o - a talisman of death Wands G - a wand of flame (5) Scrolls e - 7 scrolls of teleportation p - a scroll of silence r - 2 scrolls of vulnerability v - 2 scrolls of immolation y - 3 scrolls of fear A - a scroll of blinking Potions c - a potion of magic h - a potion of might {unknown} j - 2 potions of lignification k - 5 potions of curing l - 3 potions of haste m - 4 potions of enlightenment n - 2 potions of ambrosia s - a potion of degeneration {unknown} w - a potion of attraction {unknown} x - a potion of heal wounds {unknown} z - a potion of resistance B - 2 potions of invisibility C - a potion of brilliance D - a potion of cancellation Skills: - Level 10.0 Fighting - Level 5.0 Short Blades + Level 7.0 Dodging - Level 5.0 Stealth - Level 5.0 Spellcasting - Level 4.0 Conjurations - Level 4.0 Summonings - Level 2.0 Necromancy - Level 2.0 Translocations - Level 4.0 Earth Magic - Level 1.0 Alchemy - Level 5.0 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 1% 1 b - Grave Claw Necr 26% 2d8 3% 2 c - Mephitic Cloud Conj/Alch/Air 11% N/A 8% 3 d - Call Canine Familiar Summ 21% N/A 2% 3 f - Stone Arrow Conj/Erth 42% 3d9 2% 3 B - Blink Tloc 26% N/A 3% 2 I - Call Imp Summ 42% N/A 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 42% 2d11 1% 1 Passwall Erth 21% N/A 2% 3 Ensorcelled Hibernation Hex/Ice 10% N/A 7% 2 Sigil of Binding Hex 5% N/A 14% 3 Swiftness Air 5% N/A 14% 3 Dimensional Bullseye Hex/Tloc 4% N/A 28% 4 Dungeon Overview and Level Annotations Branches: Dungeon (9/15) Temple (0/1) D:6 Lair (1/5) D:9 IceCv (1/1) Orc: D:9-12 Altars: Ashenzari Hepliaklqana Kikubaaqudgha Nemelex Xobeh Qazlal Ru Sif Muna Vehumet Shops: D:4 [ Annotations: D:5 4 transporters, exclusion: downstairs D:8 exclusion: downstairs D:9 Eroica!, Erolcha Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Casting: Stone Arrow (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 6% risk of failure) Press: ? - help, Shift-Dir - straight line The stone arrow hits the elephant. The elephant is heavily wounded. Your inugami hits the elephant but does no damage. The elephant tramples you! You hold your ground! The elephant trunk-slaps you. Your cerulean imp hits the elephant but does no damage. You take 13 damage, and have 39/76 hp. You now have 7/17 mp. Casting: Stone Arrow (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 6% risk of failure) Press: ? - help, Shift-Dir - straight line The stone arrow hits the elephant! The elephant is severely wounded. Your inugami hits the elephant but does no damage. The elephant tramples you but does no damage. The elephant trunk-slaps you. Your cerulean imp hits the elephant but does no damage. You take 4 damage, and have 35/76 hp. You now have 4/17 mp. Casting: Stone Arrow (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (dangerous; 10% risk of failure) Press: ? - help, Shift-Dir - straight line Okay, then. Your inugami hits the elephant but does no damage. x2 The elephant tramples your cerulean imp! Your cerulean imp is shoved backwards! Your cerulean imp hits the elephant but does no damage. Casting: Mephitic Cloud (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (dangerous; 10% risk of failure) Press: ? - help, Shift-Dir - straight line The ball explodes into a vile cloud! The stinking cloud engulfs your inugami. Your inugami is lightly wounded. The stinking cloud engulfs the elephant. The elephant is severely wounded. Your inugami is engulfed in noxious fumes. Your inugami appears confused. The elephant is engulfed in noxious fumes. The elephant tramples you! You are shoved backwards! Your cerulean imp hits the elephant but does no damage. You take 7 damage, and have 28/76 hp. You now have 2/17 mp. Okay, then. Okay, then. Casting: Mephitic Cloud (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You blink. Your inugami is engulfed in noxious fumes. Your inugami appears confused. The elephant tramples your inugami but does no damage. The elephant trunk-slaps your inugami but does no damage. Your cerulean imp hits the elephant but does no damage. You now have 1/17 mp. Your inugami is engulfed in noxious fumes. Your inugami appears confused. Your inugami hits the elephant but does no damage. The elephant tramples your inugami but does no damage. The elephant trunk-slaps your inugami. Your cerulean imp completely misses the elephant. Your inugami is engulfed in noxious fumes. Your inugami appears confused. Casting: Blink (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Your cerulean imp hits the elephant with a -2 spear. Your inugami is engulfed in noxious fumes. Your inugami appears confused. Your cerulean imp hits the elephant but does no damage. The elephant tramples your inugami. Your inugami holds its ground! The elephant trunk-slaps your inugami but does no damage. Your inugami hits something but does no damage. Something hits the elephant but does no damage. You feel ready to blink again. Found an ichor-stained scale mail. Your inugami hits itself. The elephant tramples your inugami!! Your inugami is shoved backwards! Your inugami dies! Your inugami disappears in a puff of smoke! There is a stone staircase leading up here. You see here a +0 flail. Casting: Blink (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f - elephant Aim: an elephant (severely wounded, 100% to hit) The stone arrow hits the elephant! The elephant is almost dead. You now have 10/17 mp. You fly upwards. There is a stone staircase leading down here. You regained 2 mp, and now have 12/17 mp. You start resting. Your familiar recovers from its injuries. You regained 2 hp, and now have 39/76 hp. You regained 3 mp, and now have 15/17 mp. You start resting. Magic restored. MP restored: 17 You start resting. HP restored. Health restored: 76 You fly downwards. The elephant misses you. x2 There is a stone staircase leading up here. You see here a +0 flail. Casting: Stone Arrow (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f - elephant Aim: an elephant (heavily wounded, 100% to hit) The stone arrow hits the elephant! The elephant is severely wounded. The elephant misses you. The elephant trunk-slaps you. You take 2 damage, and have 74/76 hp. You now have 14/17 mp. Casting: Stone Arrow (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - elephant Aim: an elephant (severely wounded, 100% to hit) The stone arrow hits the elephant! The elephant is almost dead. The elephant tramples you! You are shoved backwards! You take 16 damage, and have 58/76 hp. MASSIVE DAMAGE!! You now have 12/17 mp. Casting: Stone Arrow (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - elephant Aim: an elephant (almost dead, 100% to hit) The stone arrow hits the elephant! You kill the elephant! Vehumet accepts your kill. Training target 5.0 for Spellcasting reached! Your Spellcasting skill increases to level 5! You need to enable at least one skill for training. You now have 9/17 mp. There is a stone staircase leading up, spattered with blood here. Things that are here: a +0 flail; an elephant corpse You start resting. Magic restored. You regained 4 hp, and now have 63/76 hp. MP restored: 17 You start resting. HP restored. Health restored: 76 Erolcha the Cunning comes into view. She is wielding a +0 giant club. Erolcha moves out of view. There is an open door, spattered with blood here. Things that are here: a +0 plate armour; a +0 glaive; an orc skeleton Erolcha is nearby! Erolcha is nearby! Okay, then. There is an open door, spattered with blood here. Things that are here: a +0 plate armour; a +0 glaive; an orc skeleton There is a stone staircase leading up, spattered with blood here. Things that are here: a +0 flail; an elephant corpse Annotate which branch? (. - D:9, ? - help, ! - show branch list) New annotation for D:9 (include '!' for warning): Eroica! Unknown command. Okay, then. Unknown command. Unknown command. Okay, then. Unknown command. Unknown command. Search for what [Enter for "larir", or ? for help]? lari Can't find anything matching that. Search for what [Enter for "lari", or ? for help]? Okay, then. Unknown command. You fly upwards. There is a stone staircase leading down here. Unknown command. There are no items here. You drop a grey potion. Okay, then. What level of the Dungeon? (default 8, ? - help) You see here a +0 long sword. Things that are here: a +0 hand axe; a +0 leather armour; an orc skeleton Things that are here: a +0 robe; a +0 dagger of venom There is a stone staircase leading up here. You fly upwards. There is a stone staircase leading down here. There is a stone staircase leading up here. You fly upwards. There is a stone staircase leading down here. There is a stone staircase leading up here. You fly upwards. Level annotation: 4 transporters, exclusion: downstairs The centaur shouts! There is a stone staircase leading down here. There is a stone staircase leading up here. Warning, next level annotated: Eustaschio!, Eustachio You fly upwards. There is a stone staircase leading down here. Partly explored, can't reach some places. Partly explored, can't reach some places. Partly explored, can't reach some places. Partly explored, can't reach some places. Press: ? - help, . - travel You can't see that place. [the floor.] Reduced exclusion size to a single square. Press: ? - help, . - travel You can't see that place. [the floor.] Removed exclusion. Eustachio shouts! Eustachio barely misses you. You barely miss Eustachio. Your grab misses Eustachio. Eustachio casts a spell. You hit Eustachio. You grab Eustachio. Eustachio is lightly wounded. You constrict Eustachio. Eustachio mumbles some strange words. Casting: Stone Arrow (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - crimson imp Aim: a crimson imp (summoned, 52% to hit) You miscast Stone Arrow. You are very lightly contaminated with residual magic. Nothing appears to happen. You constrict Eustachio. The crimson imp misses you. The shadow imp shouts, "Get thee hence, thou peeagling base-court bugbear!" Eustachio hits you with a +0 falchion. You take 2 damage, and have 74/76 hp. You now have 14/17 mp. Casting: Stone Arrow (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Eustachio, p - crimson imp Aim: Eustachio, wielding a +0 falchion and wearing a +0 leather armour (lightly wounded, constricted by you, 97% to hit) The stone arrow hits Eustachio!! Eustachio is severely wounded. You constrict Eustachio. The crimson imp blinks! Eustachio barely misses you. The river rat closely misses you. You now have 12/17 mp. Casting: Stone Arrow (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Eustachio Aim: Eustachio, wielding a +0 falchion and wearing a +0 leather armour (severely wounded, constricted by you, 97% to hit) The stone arrow hits Eustachio! You kill Eustachio! Vehumet accepts your kill. The crimson imp disappears in a puff of smoke! The shadow imp disappears in a puff of smoke! The rat disappears in a puff of smoke! The river rat disappears in a puff of smoke! x2 You now have 9/17 mp. You start resting. HP restored. Health restored: 76 You regained 2 mp, and now have 11/17 mp. You start resting. Your magical contamination has completely faded away. Unknown command. You start resting. Magic restored. MP restored: 17 You start waiting. Done waiting. Unknown command. Annotate which branch? (. - D:4, ? - help, ! - show branch list) Current level annotation: Eustaschio! New annotation for D:4 (include '!' for warning): Cleared annotation. Unknown command. Things that are here: a +0 falchion; a +0 leather armour Found a hazy altar of Hepliaklqana. There is an empty arch of ancient stone here. Done exploring. Done exploring. Done exploring. Unknown command. What level of the Lair of Beasts? (default 1, ? - help) There is an empty arch of ancient stone here. There is an escape hatch in the ceiling here. There is a stone staircase leading down here. You fly downwards. Level annotation: 4 transporters, exclusion: downstairs There is a stone staircase leading up here. There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. There is an open door here. You see here a wyvern skeleton. There is a stone staircase leading down, spattered with blood here. Warning, next level annotated: Eroica!, 2 exclusions, Erolcha You fly downwards. There is a stone staircase leading up here. There is an open door here. An orc comes into view. It is wielding a +0 long sword. The orc shouts! You hear a shout! x2 An orc warrior and an orc come into view. An orc wizard comes into view. It is wielding a +0 mace. There is an open door here. The orc hits you with a +0 long sword. There is an open door here. You take 3 damage, and have 73/76 hp. You barely miss the orc. Your grab misses the orc. Your squeeze misses the orc. You hit the orc. Your grab misses the orc. Your squeeze misses the orc. The orc is lightly wounded. The orc closely misses you. The orc warrior shouts! You hit the orc. Your grab misses the orc. Your squeeze misses the orc. The orc is moderately wounded. You hit the orc. Your grab misses the orc. The orc is heavily wounded. The orc closely misses you. You hit the orc. Your grab misses the orc. The orc is severely wounded. You hit the orc. You kill the orc! Vehumet accepts your kill. The orc warrior shouts! You hear an angry growl. The orc wizard hits you with a +0 dagger. Things that are here: a +0 long sword; a +0 leather armour You take 1 damage, and have 73/76 hp. You hit the orc wizard but do no damage. You grab the orc wizard. You squeeze the orc wizard, but do no damage. You constrict the orc wizard. The orc wizard misses you. You hit the orc wizard. The orc wizard is moderately wounded. You constrict the orc wizard. You hit the orc wizard. You kill the orc wizard! Vehumet accepts your kill. Casting: Stone Arrow (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc warrior Aim: an orc warrior, wielding a +0 short sword and wearing a +0 chain mail (64% to hit) The stone arrow hits the orc warrior. The orc warrior is moderately wounded. You now have 15/17 mp. Casting: Stone Arrow (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc warrior Aim: an orc warrior, wielding a +0 short sword and wearing a +0 chain mail (moderately wounded, 64% to hit) The stone arrow hits the orc warrior. The orc warrior is moderately wounded. The orc warrior hits you but does no damage. An orc wizard comes into view. It is wielding a +0 dire flail. You now have 12/17 mp. The orc wizard shouts! You hit the orc warrior. You grab the orc warrior. The orc warrior is heavily wounded. You constrict the orc warrior. You hear a shout! The orc warrior hits you with a +0 short sword! You take 9 damage, and have 65/76 hp. You hit the orc warrior. The orc warrior is heavily wounded. You constrict the orc warrior, but do no damage. You hit the orc warrior but do no damage. You squeeze the orc warrior, but do no damage. The orc warrior is heavily wounded. You constrict the orc warrior. The orc warrior hits you but does no damage. You hit the orc warrior but do no damage. You squeeze the orc warrior. The orc warrior is almost dead. You constrict the orc warrior. You hit the orc warrior. You kill the orc warrior! Vehumet accepts your kill. The orc wizard gestures at you while chanting. The magic dart hits you! Your Conjurations skill increases to level 3! Your Earth Magic skill increases to level 3! You take 7 damage, and have 58/76 hp. Casting: Stone Arrow (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc warrior Aim: an orc warrior, wielding a +0 dire flail and wearing a +0 chain mail (64% to hit) The stone arrow hits the orc warrior!! The orc warrior is almost dead. The orc warrior hits you with a +0 dire flail! You take 8 damage, and have 50/76 hp. You now have 11/17 mp. Casting: Stone Arrow (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc warrior Aim: an orc warrior, wielding a +0 dire flail and wearing a +0 chain mail (almost dead, 64% to hit) The stone arrow hits the orc warrior but does no damage. The orc warrior is almost dead. The orc warrior hits you with a +0 dire flail! You take 11 damage, and have 39/76 hp. You now have 8/17 mp. You barely miss the orc warrior. You grab the orc warrior. You squeeze the orc warrior, but do no damage. The orc warrior is almost dead. You constrict the orc warrior. You kill the orc warrior! Vehumet accepts your kill. There is an open door here. The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You hear a shout! There is a stone staircase leading up here. You fly upwards. Reactivating autopickup. There is a stone staircase leading down, spattered with blood here. You start resting. Magic restored. You regained 2 hp, and now have 44/76 hp. MP restored: 17 You start resting. HP restored. Health restored: 76 You start waiting. Done waiting. Warning, next level annotated: Eroica!, 2 exclusions, Erolcha You fly downwards. The orc hits you but does no damage. x2 There is a stone staircase leading up here. You closely miss the orc. You grab the orc. You squeeze the orc. The orc is heavily wounded. You constrict the orc. You hit the orc. You kill the orc! Vehumet accepts your kill. The orc wizard casts a spell at you. The magic dart hits you! You take 7 damage, and have 69/76 hp. You hit the orc wizard. You grab the orc wizard. You squeeze the orc wizard, but do no damage. The orc wizard is moderately wounded. You constrict the orc wizard. You hit the orc wizard. You squeeze the orc wizard. The orc wizard is almost dead. You constrict the orc wizard, but do no damage. The orc wizard hits you with a +0 mace. The orc wizard barely misses you. You take 6 damage, and have 63/76 hp. You barely miss the orc wizard. Your grab misses the orc wizard. You constrict the orc wizard. You kill the orc wizard! Vehumet accepts your kill. The orc wizard barely misses you. You fly upwards. There is a stone staircase leading down, spattered with blood here. You puncture the orc wizard! Your grab misses the orc wizard. You squeeze the orc wizard! You kill the orc wizard! Vehumet accepts your kill. Things that are here: a +0 mace; a +0 robe You start resting. HP restored. Health restored: 76 You start waiting. Done waiting. Press: ? - help, v - describe, . - travel A stone staircase leading down, spattered with blood. Placed new exclusion. Reduced exclusion size to a single square. Things that are here: a +0 mace; a +0 robe Things that are here: +0 steam dragon scales; a steam dragon skeleton There is a stone staircase leading down here. Warning, next level annotated: Eroica!, 2 exclusions, Erolcha You fly downwards. There is a stone staircase leading up here. What level of the Lair of Beasts? (default 1, ? - help) Things that are here: a +0 robe; a +0 halberd Things that are here: a +0 robe; a +5 dagger A wyvern comes into view. You see here a +0 scimitar. The wyvern hisses angrily. You hit the wyvern but do no damage. The wyvern bites you! You take 11 damage, and have 65/76 hp. You hit the wyvern. The wyvern is moderately wounded. The wyvern bites you. You take 1 damage, and have 64/76 hp. You barely miss the wyvern. The wyvern is moderately wounded. The wyvern bites you. You take 6 damage, and have 58/76 hp. You closely miss the wyvern. The wyvern is moderately wounded. You closely miss the wyvern. Your squeeze misses the wyvern. The wyvern is moderately wounded. The wyvern bites you! You take 12 damage, and have 47/76 hp. You hit the wyvern. The wyvern is moderately wounded. The wyvern bites you! You take 10 damage, and have 37/76 hp. Casting: Stone Arrow (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - wyvern Aim: a wyvern (moderately wounded, 68% to hit) The stone arrow hits the wyvern! You kill the wyvern! Vehumet accepts your kill. You feel your power returning. You now have 16/17 mp. You start resting. Magic restored. MP restored: 17 You start resting. HP restored. Health restored: 76 You start waiting. Done waiting. There are monsters nearby! Unknown command. Things that are here: a +0 robe; a +5 dagger Things that are here: a +0 robe; a +0 halberd Things that are here: a +0 chain mail; a +0 glaive; an orc skeleton There is a stone staircase leading up, spattered with blood here. Things that are here: a +0 flail; an elephant skeleton Stopped running for exclusion. No monsters, items or features are visible. You are a level 10 Octopode Hedge Wizard. You are 85% of the way to level 11. Play time: 00:24:59 (14070 turns). Zot will find you in 23949 turns if you stay in this branch and explore no new floors. Found a dagger. Found a fuming black potion. There is a staircase to the Lair here. Found a club. s - a fuming black potion There is a staircase to the Lair here. You fly downwards. Welcome to the Lair of Beasts! You feel a wave of frost pass over you. There is an entrance to an ice cave on this level. Hurry and find it before the portal melts! Found a scroll labelled EPHAOMAOZO, an amethyst potion and a halberd. There is a staircase back to the Dungeon here. As you read the scroll labelled DUFUG ZIROL, it crumbles to dust. Your body is wracked with pain! It was a scroll of torment. You take 36 damage, and have 40/76 hp. MASSIVE DAMAGE!! Blink to where? Press: ? - help, Dir - move target, f - you Blink to where? Press: ? - help, Dir - move target, f - you Okay, then. As you read the scroll labelled EPHAOMAOZO, it crumbles to dust. It was a scroll of blinking. A - a scroll of blinking There is a staircase back to the Dungeon here. You start resting. You hear the faint crackling of a distant melting archway. You regained 11 hp, and now have 55/76 hp. You start resting. You hear the faint crackling of a distant melting archway. You regained 17 hp, and now have 72/76 hp. Okay, then. Found 17 gold pieces. C - an amethyst potion Found 3 scrolls of identify. Found 42 gold pieces. Found a stone staircase leading down. You now have 536 gold pieces (gained 17). Health restored: 76 Found a stone staircase leading down. G - 3 scrolls of identify As you read the scroll of identify, it crumbles to dust. D - a potion of cancellation As you read the scroll of identify, it crumbles to dust. C - a potion of brilliance As you read the scroll of identify, it crumbles to dust. z - a potion of resistance You now have 561 gold pieces (gained 25). You now have 578 gold pieces (gained 17). A water moccasin comes into view. A water moccasin is nearby! A water moccasin is nearby! A water moccasin is nearby! Found 15 gold pieces. The water moccasin misses you. The water moccasin closely misses you. You hit the water moccasin. Your grab misses the water moccasin. The water moccasin is lightly wounded. The water moccasin bites you but does no damage. You hit the water moccasin. You grab the water moccasin. The water moccasin is moderately wounded. You constrict the water moccasin. You hit the water moccasin. The water moccasin is heavily wounded. You constrict the water moccasin. The water moccasin closely misses you. You hit the water moccasin. The water moccasin is severely wounded. You constrict the water moccasin. The water moccasin bites you but does no damage. You hit the water moccasin. You kill the water moccasin! Vehumet accepts your kill. You see here a water moccasin corpse. Found 14 gold pieces. You now have 592 gold pieces (gained 14). You now have 607 gold pieces (gained 15). You hear the crackling of a very distant melting archway. A bullfrog comes into view. A bullfrog is nearby! A bullfrog is nearby! The bullfrog croaks. The bullfrog barely misses you. You hit the bullfrog. You grab the bullfrog. You squeeze the bullfrog. The bullfrog is moderately wounded. You constrict the bullfrog. The bullfrog misses you. You hit the bullfrog. The bullfrog is heavily wounded. You constrict the bullfrog. You hit the bullfrog but do no damage. The bullfrog is severely wounded. You constrict the bullfrog. The bullfrog closely misses you. You puncture the bullfrog! You kill the bullfrog! Vehumet accepts your kill. You see here a bullfrog corpse. Found a wand of flame (5). You hit the plant. The plant begins to die. You grab the plant. The plant is lightly damaged. You constrict the plant. You release your grip on the plant. A nearby plant withers and dies. G - a wand of flame (5) Found 24 gold pieces. 3 yaks come into view. A yak and a cane toad come into view. The cane toad gives a loud, deep croak! The yak bellows! x2 You hear an angry hiss. You hear a bellow! x2 A yak comes into view. You hear the crackling of a melting archway very nearby. A yak comes into view. Casting: Stone Arrow (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (dangerous; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - yak Aim: a yak (chance to affect: 67%) The ball explodes into a vile cloud! The stinking cloud engulfs the yak. The stinking cloud engulfs the cane toad. You hear a bellow! x5 The yak is engulfed in noxious fumes. The yak appears confused. You now have 14/17 mp. Casting: Mephitic Cloud (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You call for your canine familiar and it appears with a howl! The yak is engulfed in noxious fumes. The yak appears confused. The yak is engulfed in noxious fumes. The yak appears confused. The yak gores the yak! You now have 12/17 mp. Your inugami hits the yak. The yak is engulfed in noxious fumes. The cane toad closely misses you. Casting: Call Canine Familiar (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - yak, p - yak Aim: a yak (confused, 97% to hit) The stone arrow misses the cane toad. The stone arrow hits the yak. The yak is lightly wounded. Your inugami hits the yak. The cane toad stings you!! You take 20 damage, and have 56/76 hp. MASSIVE DAMAGE!! You now have 11/17 mp. The yak is engulfed in noxious fumes. The yak appears confused. Casting: Stone Arrow (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - yak, p - yak Aim: a yak (moderately wounded, confused, 97% to hit) The stone arrow misses the cane toad. The stone arrow hits the yak! The yak is heavily wounded. The cane toad stings you! The yak barely misses your inugami. A yak comes into view. Your inugami hits the cane toad but does no damage. You take 6 damage, and have 50/76 hp. You now have 9/17 mp. Casting: Stone Arrow (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. The cane toad closely misses you. Your inugami hits the cane toad. A yak comes into view. The yak is engulfed in noxious fumes. The yak appears confused. You now have 7/17 mp. Casting: Call Imp (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (heavily wounded, confused, 97% to hit) You miscast Stone Arrow. You are very lightly contaminated with residual magic. Nothing appears to happen. The cane toad stings you but does no damage. Your inugami hits the cane toad. The yak gores the yak. You now have 5/17 mp. Casting: Stone Arrow (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (severely wounded, confused, 97% to hit) The stone arrow hits the cane toad! The cane toad is heavily wounded. Your inugami barely misses the cane toad. The cane toad barely misses you. The yak gores the yak. Your cerulean imp hits the cane toad but does no damage. The yak is engulfed in noxious fumes. The yak appears confused. Your inugami barely misses the cane toad. The cane toad misses you. You now have 2/17 mp. Casting: Stone Arrow (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You hit the cane toad but do no damage. You grab the cane toad. You squeeze the cane toad, but do no damage. The cane toad is heavily wounded. You constrict the cane toad. The yak gores the yak. You hit the cane toad. The cane toad is heavily wounded. You constrict the cane toad, but do no damage. Your inugami hits the cane toad. The cane toad completely misses you. Your cerulean imp hits the cane toad but does no damage. The yak is engulfed in noxious fumes. The yak appears confused. A yak comes into view. The yak gores something! The yak gores itself. You hit the cane toad. You squeeze the cane toad. The cane toad is severely wounded. You constrict the cane toad. You hit the cane toad. You squeeze the cane toad. The cane toad is almost dead. You constrict the cane toad. Your inugami hits the cane toad. The cane toad dies! Vehumet accepts your kill. The yak barely misses your inugami. Training target 4.0 for Earth Magic reached! Training target 4.0 for Conjurations reached! Your Conjurations skill increases to level 4! Your Earth Magic skill increases to level 4! You need to enable at least one skill for training. You have reached level 11! You regained 4 hp, and now have 55/81 hp. You swap places. Your inugami hits the yak. The yak gores the yak!! Your inugami hits the yak but does no damage. Your cerulean imp hits the yak from afar with a -2 spear. The yak closely misses your cerulean imp. Your inugami hits the yak. Something barely misses the yak. The yak is engulfed in noxious fumes. The yak gores your inugami! The yak seems less confused. x2 Your cerulean imp hits the yak but does no damage. The yak gores your cerulean imp. Your inugami barely misses the yak. The yak gores the yak! The yak barely misses itself. The yak closely misses your inugami. The yak barely misses the yak. Your cerulean imp hits the yak from afar with a -2 spear. Your inugami hits the yak. The yak gores your cerulean imp! Your cerulean imp dies! Your cerulean imp disappears in a puff of smoke! The yak gores your inugami. The yak gores your inugami! Your inugami is killed! Your inugami disappears in a puff of smoke! Your magical contamination has completely faded away. Casting: Stone Arrow (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The yak misses you. The yak bellows! You hit the yak but do no damage. The yak is almost dead. You hear a bellow! A yak comes into view. The yak misses you. The yak gores you but does no damage. You hit the yak. You kill the yak! Vehumet accepts your kill. You feel your power returning. The yak gores you! You take 14 damage, and have 44/81 hp. You regained 3 mp, and now have 12/18 mp. You hit the yak. The yak is lightly wounded. You barely miss the yak. The yak is lightly wounded. The yak misses you. You hit the yak. Your squeeze misses the yak. The yak is moderately wounded. You barely miss the yak. You squeeze the yak! The yak is moderately wounded. The yak gores you! You take 13 damage, and have 32/81 hp. You barely miss the yak. The yak is moderately wounded. The yak attacks as it pursues you! The yak gores you! * * * LOW HITPOINT WARNING * * * You take 9 damage, and have 23/81 hp. Okay, then. Unknown command. Okay, then. The yak attacks as it pursues you! The yak gores you but does no damage. Your familiar recovers from its injuries. The yak attacks as it pursues you! The yak gores you! * * * LOW HITPOINT WARNING * * * You take 11 damage, and have 14/81 hp. MP restored: 18 The yak attacks as it pursues you! The yak gores you but does no damage. Casting: Stone Arrow (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. Your cerulean imp says, "Let's sow mayhem!" The yak barely misses you. You now have 17/18 mp. Your cerulean imp closely misses the yak. Your cerulean imp hits the yak but does no damage. MP restored: 18 The yak attacks as it pursues you! The yak gores you! * * * LOW HITPOINT WARNING * * * Your cerulean imp barely misses the yak. You take 7 damage, and have 9/81 hp. Okay, then. Okay, then. As you read the scroll of fear, it crumbles to dust. You assume a fearsome visage. The yak looks frightened! x4 Your cerulean imp completely misses the yak. The yak gores your cerulean imp! Your cerulean imp dies! Your cerulean imp disappears in a puff of smoke! You hear the steady crackling of a very distant melting archway. You hit the plant. The plant begins to die. You grab the plant. The plant is lightly damaged. You constrict the plant. You release your grip on the plant. A nearby plant withers and dies. You see here a bullfrog corpse. A yak is nearby! You are too injured to fight recklessly! Casting: Call Imp (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - yak Aim: a yak (moderately wounded, 100% to hit) The magic dart hits the yak but does no damage. The yak is moderately wounded. You now have 17/18 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (mildly dangerous; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (moderately wounded, 83% to hit) The stone arrow hits the yak! The yak is heavily wounded. You now have 15/18 mp. Casting: Stone Arrow (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (mildly dangerous; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (heavily wounded, 83% to hit) The stone arrow hits the yak! The yak is severely wounded. You now have 12/18 mp. Casting: Stone Arrow (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (mildly dangerous; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (severely wounded, 83% to hit) The stone arrow hits the yak! You kill the yak! Vehumet accepts your kill. You now have 10/18 mp. You start resting. Magic restored. You regained 4 hp, and now have 19/81 hp. MP restored: 18 You start resting. You hear the steady crackling of a very distant melting archway. You regained 8 hp, and now have 27/81 hp. You start resting. You hear the steady crackling of a very distant melting archway. You regained 17 hp, and now have 44/81 hp. You start resting. You hear the quick crackling of a very distant melting archway. You regained 16 hp, and now have 60/81 hp. You start resting. You hear the quick crackling of a very distant melting archway. You regained 17 hp, and now have 77/81 hp. Unknown command. Unknown command. You see here a yak corpse. HP restored. You see here a yak corpse. A water moccasin comes into view. Health restored: 81 Found a robe. Casting: Stone Arrow (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. The water moccasin hisses angrily. Casting: Stone Arrow (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (mildly dangerous; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - water moccasin Aim: a water moccasin (53% to hit) The stone arrow hits the water moccasin!! The water moccasin is severely wounded. You now have 15/18 mp. You hit the water moccasin. Your grab misses the water moccasin. The water moccasin is almost dead. The water moccasin closely misses you. You hit the water moccasin. You kill the water moccasin! Vehumet accepts your kill. You feel your power returning. You start resting. Magic restored. MP restored: 18 You hear the loud crackling of a melting archway very nearby. You pick up a book of Geomancy and begin reading... You add the spell Sandblast to your library. Found a frozen archway. You now have 631 gold pieces (gained 24). There is a frozen archway here. The world spins around you as you enter the gateway. You enter an ice cave! Found an ice covered gate leading back out of this place. There is an ice choked empty arch of ancient stone here. Okay, then. Okay, then. Unknown command. Casting: Stone Arrow (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (mildly dangerous; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - spriggan simulacrum Aim: a spriggan simulacrum (dormant, 100% to hit) The stone arrow hits the spriggan simulacrum!! The spriggan simulacrum is almost destroyed. You now have 16/18 mp. Casting: Stone Arrow (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (mildly dangerous; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - spriggan simulacrum Aim: a spriggan simulacrum (almost destroyed, 60% to hit) The stone arrow hits the spriggan simulacrum!! The spriggan simulacrum vaporises! Vehumet accepts your kill. You feel your power returning. Training target 7.0 for Dodging reached! Your Dodging skill increases to level 7! You need to enable at least one skill for training. You start resting. Magic restored. MP restored: 18 You start waiting. Done waiting. A two-headed ogre simulacrum comes into view. A troll simulacrum comes into view. An anaconda simulacrum, a spriggan simulacrum, an ufetubus and 2 naga simulacra come into view. Casting: Stone Arrow (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You call for your canine familiar and it appears with a howl! The anaconda simulacrum grabs you. The anaconda simulacrum bites you! The anaconda simulacrum freezes you! The anaconda simulacrum constricts you. You take 28 damage, and have 53/81 hp. MASSIVE DAMAGE!! You now have 15/18 mp. Casting: Call Canine Familiar (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (mildly dangerous; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - troll simulacrum Aim: a troll simulacrum (90% to hit) The stone arrow hits the anaconda simulacrum! The anaconda simulacrum is heavily damaged. The anaconda simulacrum barely misses you. The anaconda simulacrum constricts you. Your inugami hits the anaconda simulacrum. You take 3 damage, and have 50/81 hp. You now have 13/18 mp. Casting: Stone Arrow (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (mildly dangerous; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - troll simulacrum Aim: a troll simulacrum (90% to hit) You miscast Stone Arrow. You are very lightly contaminated with residual magic. Nothing appears to happen. The anaconda simulacrum bites you! The anaconda simulacrum freezes you! The anaconda simulacrum constricts you. Your inugami hits the anaconda simulacrum. The anaconda simulacrum closely misses you. The anaconda simulacrum constricts you. * * * LOW HITPOINT WARNING * * * You take 27 damage, and have 23/81 hp. MASSIVE DAMAGE!! You now have 11/18 mp. The anaconda simulacrum's grasp on you weakens, but your attempt to escape fails. Your inugami completely misses the anaconda simulacrum. The anaconda simulacrum bites you. * * * LOW HITPOINT WARNING * * * The anaconda simulacrum freezes you!! You die... ##. #. #.. .. .... Z## ....Z ☼.# #### Z.Z..###.. ######..## ......#.. ##..##....## ........###..........# ........Z#.......∩.∩.# ......##..Z@##.......# ..... ##.h#####....## ..5. #### ##..## Z#. #### # You could see an anaconda simulacrum (ally target), a troll simulacrum and a friendly inugami (summoned). Vanquished Creatures 2 two-headed ogres (D:8) An elephant (D:9) Maurice (D:9) Joseph (D:7) Maggie (D:9) A hornet (D:9) 2 wyverns 2 yaks (Lair:1) Eustachio (D:4) A basilisk (D:9) A steam dragon (D:8) 2 water moccasins (Lair:1) 4 orc warriors (D:9) 2 ice beasts (D:8) A black bear (D:7) A phantom (D:6) 4 bullfrogs 2 scorpions (D:4) 8 wights A marrowcuda (D:6) 6 killer bees (D:8) 2 bombardier beetles 3 hounds 3 jellies 2 orc priests 2 iguanas 7 orc wizards A spriggan simulacrum (IceCv) 5 gnolls 9 adders 2 ufetubi (D:7) 2 dart slugs 5 ribbon worms 29 orcs 6 bats 9 endoplasms 7 goblins 6 hobgoblins 6 jackals 4 kobolds 4 quokkas 6 ball pythons 5 frilled lizards 6 rats 176 creatures vanquished. Vanquished Creatures (collateral kills) A cane toad (Lair:1) A centaur (D:8) A jelly (D:6) An orc wizard (D:8) An orc (D:6) A kobold (D:4) 6 creatures vanquished. Grand Total: 182 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bayes525 the Octopode Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 87 | D:1 | Reached skill level 1 in Fighting 131 | D:1 | Reached XP level 2. HP: 18/18 MP: 6/6 421 | D:1 | Reached skill level 2 in Fighting 615 | D:1 | Found a faded altar of an unknown god. 692 | D:1 | Reached XP level 3. HP: 20/24 MP: 3/7 1436 | D:2 | Learned a level 2 spell: Grave Claw 1447 | D:2 | Learned a level 2 spell: Call Imp 1450 | D:2 | Learned a level 2 spell: Blink 1552 | D:2 | Reached XP level 4. HP: 27/29 MP: 6/8 2293 | D:2 | Reached skill level 3 in Fighting 3492 | D:3 | Reached XP level 5. HP: 36/36 MP: 5/9 3553 | D:3 | Found a radiant altar of Vehumet. 3560 | D:3 | Became a worshipper of Vehumet 3574 | D:3 | Reached skill level 4 in Fighting 4119 | D:4 | Reached XP level 6. HP: 37/43 MP: 8/10 4411 | D:4 | Learned a level 3 spell: Call Canine Familiar 4565 | D:4 | Noticed Eustachio 4801 | D:4 | Found Dayn's Armour Shoppe. 5128 | D:4 | Reached * piety under Vehumet 5128 | D:4 | Offered knowledge of Kinetic Grapnel by Vehumet. 5375 | D:5 | Entered Level 5 of the Dungeon 5422 | D:5 | Found a transporter. 5440 | D:5 | Found a transporter. 5504 | D:5 | Reached XP level 7. HP: 47/49 MP: 11/11 5646 | D:5 | Reached skill level 5 in Fighting 5847 | D:5 | Found a transporter. 5859 | D:5 | Found a transporter. 5890 | D:5 | Found an ancient bone altar of Kikubaaqudgha. 5982 | D:5 | Found a stormy altar of Qazlal. 5984 | D:5 | Found a broken altar of Ashenzari. 6682 | D:6 | Reached skill level 6 in Fighting 7513 | D:6 | HP: 11/78 [marrowcuda[a marrowcuda] (5)] 8181 | D:6 | Found a staircase to the Ecumenical Temple. 8716 | D:7 | Reached skill level 1 in Short Blades 8716 | D:7 | Reached XP level 8. HP: 54/57 MP: 12/12 8958 | D:7 | Noticed Joseph 8971 | D:7 | Killed Joseph 8972 | D:7 | Reached skill level 5 in Short Blades 8975 | D:7 | Reached skill level 1 in Evocations 9472 | D:7 | Learned a level 3 spell: Mephitic Cloud 9634 | D:7 | Reached skill level 7 in Fighting 9634 | D:7 | Reached XP level 9. HP: 57/64 MP: 13/13 9685 | D:7 | Found a sacrificial altar of Ru. 9845 | D:8 | Reached skill level 1 in Alchemy 9846 | D:8 | Noticed a two-headed ogre 9855 | D:8 | Killed a two-headed ogre 9856 | D:8 | Reached skill level 5 in Stealth 9856 | D:8 | Reached skill level 5 in Dodging 9868 | D:8 | Noticed a two-headed ogre 9891 | D:8 | Killed a two-headed ogre 9892 | D:8 | Reached skill level 8 in Fighting 9892 | D:8 | Reached skill level 9 in Fighting 10289 | D:8 | Offered knowledge of Stone Arrow by Vehumet. 10301 | D:8 | Learned a level 3 spell: Stone Arrow 10377 | D:8 | Reached skill level 1 in Earth Magic 10452 | D:8 | Reached ** piety under Vehumet 10576 | D:8 | Found a shimmering blue altar of Sif Muna. 10687 | D:8 | Reached XP level 10. HP: 74/74 MP: 16/16 11056 | D:9 | Found a sparkling altar of Nemelex Xobeh. 11137 | D:9 | Noticed Maggie 11150 | D:9 | Killed Maggie 11151 | D:9 | Reached skill level 10 in Fighting 11422 | D:9 | Noticed Maurice 11424 | D:9 | Found a staircase to the Lair. 11425 | D:9 | Noticed an elephant 11429 | D:9 | Killed Maurice 11454 | D:8 | HP: 9/76 [wyvern (7)] 11462 | D:8 | Reached skill level 5 in Evocations 12742 | D:9 | Killed an elephant 12743 | D:9 | Reached skill level 5 in Spellcasting 12810 | D:9 | Noticed Erolcha 13040 | D:4 | Killed Eustachio 13173 | D:4 | Found a hazy altar of Hepliaklqana. 14103 | Lair:1 | Entered Level 1 of the Lair of Beasts 14308 | Lair:1 | Noticed a cane toad 14328 | Lair:1 | Killed a cane toad 14329 | Lair:1 | Reached XP level 11. HP: 55/81 MP: 3/18 14362 | Lair:1 | HP: 9/81 [yak (8)] 14631 | Lair:1 | Found a frozen archway. 14644 | IceCv | Entered an ice cave 14767 | IceCv | Slain by an anaconda simulacrum Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_f, layout_loops_ring, shapermc_ecumenical_altar_mp_vishouse D:2: layout_loops_ring, chequers_big_river, minmay_misc_feat_alley, hangedman_decor_diamond_cutter, minmay_pentomino_w2 D:3: layout_basic, nicolae_vehumet_altar_sigil, hangedman_decor_points, kennysheep_doodads D:4: layout_loops_cross, nzn_hepliaklqana_mist_gate, serial_shops, shop_statue, uniq_eustachio D:5: gammafunk_steamed_eel, layout_basic, gammafunk_temple_overflow_arena D:6: layout_basic, temple_pool_b, minmay_stone_trees_small, minmay_misc_feat_four_crosses D:7: layout_rooms, nicolae_ru_path_of_blood, uniq_joseph D:8: layout_basic, tgw_sif, minmay_fractal_squares_gapless_5 D:9: layout_loops_corners, nemelex_spade_bored_becter, david_lair_generic, uniq_maurice, uniq_maggie, uniq_erolcha Lair:1: layout_misc_corridors, portal_ice_cave_entry_pillars_1, grunt_megastairs_3 IceCv: ice_cave_small_demon Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 | ---------------+----------------------------------+----- Fighting | 1 2 3 4 6 7 9 10 | 10.0 Stealth | 3 5 | 5.0 Necromancy | 2 | 2.0 Summonings | 2 3 4 | 4.0 Translocations | 2 | 2.0 Dodging | 4 5 6 7 | 7.0 Short Blades | 1 5 | 5.0 Evocations | 3 5 | 5.0 Spellcasting | 4 5 | 5.0 Alchemy | 1 | 1.0 Earth Magic | 2 4 | 4.0 Conjurations | 4 | 4.0 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Dagger | 39 | 78 | 146 | 93 || 356 Constrict | 7 | 24 | 32 | 16 || 79 Tentacles | 6 | 21 | 37 | 21 || 85 Throw: Throwing net | | | | 1 || 1 Cast: Magic Dart | 30 | 84 | 26 | 1 || 141 Call Imp | 1 | 3 | 7 | 5 || 16 Call Canine Famil | | 1 | 9 | 5 || 15 Grave Claw | | | 5 | 1 || 6 Mephitic Cloud | | | 4 | 4 || 8 Stone Arrow | | | | 34 || 34 Blink | | | | 3 || 3 Evoke: Wand | | | 2 | 3 || 5 Use: Scroll | 4 | 8 | 7 | 7 || 26 Potion | | | 1 | || 1 Stab: Sleeping | 9 | 6 | 4 | 9 || 28 Distracted | | | 1 | || 1 Confused | | | 3 | 1 || 4 Armour: Skin | 9 | 24 | 94 | 75 || 202 Dodge: Dodged | 12 | 28 | 62 | 62 || 164 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 14628 | 13826 | 802 | 7195 | 4783 | 11 | 1329.8 | Dungeon | 13976 | 13175 | 801 | 6814 | 4741 | 9 | 1552.9 | Lair | 529 | 528 | 1 | 278 | 42 | 1 | 529.0 | Ice Cave | 122 | 122 | 0 | 103 | 0 | 1 | 122.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:8: 2497 daAuts D:6: 2123 daAuts D:2: 1668 daAuts D:4: 1551 daAuts D:9: 1419 daAuts D:3: 1328 daAuts D:5: 1264 daAuts D:7: 1079 daAuts D:1: 1042 daAuts Lair:1: 529 daAuts IceCv: 122 daAuts