Dungeon Crawl Stone Soup version 0.33-a0-496-g5daf8ae013 (webtiles) character file. Game seed: 10124684472222556907 2793 bayes525 the Trooper (level 9, -15/64 HPs) Began as an Octopode Hedge Wizard on Nov 26, 2024. Was a Believer of Vehumet. Demolished by an orc warrior ... wielding a +0 halberd (19 damage) ... on level 7 of the Dungeon on Nov 27, 2024. The game lasted 00:25:06 (12994 turns). bayes525 the Trooper (Octopode Hedge Wizard) Turns: 12994, Time: 00:25:07 Health: -15/64 AC: 1 Str: 10 XL: 9 Next: 71% Magic: 11/15 EV: 12 Int: 20 God: Vehumet [**....] Gold: 315 SH: 9 Dex: 11 Spells: 2/16 levels left rFire . . . a - +1 dagger rCold + . . r - +0 buckler rNeg . . . b - +0 hat rPois + o - amulet of reflection rElec . h - ring of poison resistance rCorr . g - ring of protection from cold SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.30/turn (no ring) MPRegen 0.14/turn (no ring) (no ring) %: reflection @: very slightly contaminated, inugami summoned A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion You were on level 7 of the Dungeon. You worshipped Vehumet. Vehumet was pleased with you. You visited 2 branches of the dungeon, and saw 8 of its levels. You collected 315 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) j - a +0 trident t - a +0 morningstar Armour b - a +0 hat (worn) r - a +0 buckler (worn) Magical Staves d - a staff of fire y - a staff of earth Jewellery g - a ring of protection from cold (right tentacle) h - a ring of poison resistance (left tentacle) o - an amulet of reflection (around mantle) Wands p - a wand of quicksilver (4) Scrolls i - 3 scrolls of immolation s - a scroll of poison u - a scroll of teleportation v - a scroll of enchant weapon Potions c - a potion of magic e - 7 potions of curing k - a potion of attraction {unknown} l - a potion of might {unknown} n - a potion of resistance {unknown} q - a potion of invisibility {unknown} x - a potion of enlightenment Skills: - Level 7.0 Fighting - Level 4.0 Dodging - Level 3.0 Stealth - Level 3.0 Shields - Level 4.0 Spellcasting - Level 2.1 Conjurations - Level 6.0 Summonings - Level 4.0 Necromancy - Level 1.0 Translocations * Level 6.2 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 48% 1d5 8% 1 b - Grave Claw Necr 40% 2d9 5% 2 c - Olgreb's Toxic Radia Alch 29% N/A 14% 4 d - Call Canine Familiar Summ 28% N/A 4% 3 B - Blink Tloc 16% N/A 19% 2 I - Call Imp Summ 56% N/A 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 24% 2d5 12% 2 Summon Small Mammal Summ 100% N/A 1% 1 Soul Splinter Necr 80% N/A 3% 1 Vampiric Draining Necr 20% 2d7 11% 3 Eringya's Surprising Cr Summ 28% N/A 16% 4 Mephitic Cloud Conj/Alch/Air 15% N/A 19% 3 Animate Dead Necr 20% N/A 34% 4 Petrify Alch/Erth 16% N/A 45% 4 Irradiate Conj/Alch 10% 3d15 67% 5 Forge Lightning Spire Air/Frge 4% 3d4 88% 4 Borgnjor's Vile Clutch Necr/Erth 6% N/A 92% 5 Arcjolt Conj/Air 4% 1d14 98% 5 Ozocubu's Refrigeration Ice 2% 4d7 100% 7 Discord Hex 2% N/A 100% 8 Fulsome Fusillade Conj/Alch 10% (3-5)d7 100% 8 Maxwell's Capacitive Co Air 2% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:4 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Ru Sif Muna Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin Shops: D:1 * D:7 [ Annotations: D:1 2 transporters D:6 1 runed translucent door D:7 1 runed translucent door Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Your inugami closely misses the orc. You block the orc's attack. Your cerulean imp hits the orc from afar with a -2 spear. You barely miss the orc. You grab the orc. The orc is almost dead. You constrict the orc. You kill the orc! Vehumet accepts your kill. Your cerulean imp disappears in a puff of smoke! You start resting. Magic restored. You regained 3 hp, and now have 56/64 hp. MP restored: 13 You start resting. HP restored. Health restored: 64 Things that are here: a +1 whip of holy wrath; a +0 leather armour; an orc corpse Things that are here: a +1 flail of protection; a +0 leather armour You swap places. You now have 282 gold pieces (gained 8). Things that are here: a +0 robe; a +0 dagger Your inugami disappears in a puff of smoke! Things that are here: a +0 leather armour; a +0 flail An orc is nearby! An orc is nearby! An orc is nearby! The magic dart hits the orc but does no damage. The orc shouts! You now have 12/13 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. An orc is nearby! The orc throws a boomerang. The boomerang barely misses you. You barely miss the orc. You grab the orc. You constrict the orc! You kill the orc! Vehumet accepts your kill. Things that are here: a +0 club; 2 boomerangs; a +0 leather armour You start resting. Magic restored. MP restored: 13 Found a dagger. You see here 5 stones. You see here a +0 dagger. You see here a +0 dagger. You see here 5 stones. Things that are here: +0 steam dragon scales; a +0 long sword There is a stone staircase leading down here. Found a stone. You now have 296 gold pieces (gained 14). A bombardier beetle comes into view. Found a cloak. A bombardier beetle is nearby! A bombardier beetle is nearby! Found a mace. Found a scroll of teleportation. The gnoll shouts! You hear a shout! A gnoll comes into view. It is wielding a +0 flail. You see here a +0 cloak. The gnoll hits you with a +0 flail. You take 5 damage, and have 59/64 hp. Casting: Magic Dart (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Call Canine Familiar. You are very lightly contaminated with residual magic. Nothing appears to happen. The gnoll shouts! x2 The gnoll closely misses you. You now have 10/13 mp. Casting: Call Canine Familiar (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Call Canine Familiar (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. The gnoll completely misses you. You now have 8/13 mp. Casting: Call Imp (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Your cerulean imp closely misses the gnoll. Your cerulean imp hits the gnoll with a -2 spear. Your cerulean imp hits the gnoll with a -2 spear. The gnoll hits your cerulean imp with a +0 flail! Your cerulean imp hits the gnoll with a -2 spear. You barely miss the gnoll. You grab the gnoll. You squeeze the gnoll. The gnoll is almost dead. You constrict the gnoll. You kill the gnoll! Vehumet accepts your kill. Your cerulean imp hits the gnoll with a -2 spear. Your magical contamination has completely faded away. The bombardier beetle closely misses your cerulean imp. Your cerulean imp hits the gnoll with a -2 spear. Things that are here: a +0 flail; a gnoll corpse You hit the gnoll. You grab the gnoll. You squeeze the gnoll, but do no damage. The gnoll is moderately wounded. You constrict the gnoll. You block the gnoll's attack. x2 The gnoll hits you with a +0 flail! Your cerulean imp hits the gnoll but does no damage. You take 9 damage, and have 53/64 hp. You hit the gnoll but do no damage. You squeeze the gnoll. The gnoll is heavily wounded. You constrict the gnoll. The gnoll hits you with a +0 flail! You block the gnoll's attack. The gnoll hits you with a +0 flail. The bombardier beetle bites your cerulean imp. Your cerulean imp hits the bombardier beetle with a -2 spear. You take 14 damage, and have 39/64 hp. MASSIVE DAMAGE!! You hit the gnoll but do no damage. The gnoll is severely wounded. You constrict the gnoll. You kill the gnoll! Vehumet accepts your kill. The gnoll closely misses you. The gnoll completely misses you. Your cerulean imp hits the bombardier beetle with a -2 spear. You closely miss the gnoll. You grab the gnoll. You squeeze the gnoll. The gnoll is severely wounded. You constrict the gnoll. You block the gnoll's attack. The gnoll misses you. The bombardier beetle sprays incendiary fluid at you. The burning spray hits you. You are covered in liquid fire! Move or burn! Your cerulean imp hits the bombardier beetle with a -2 spear. You hit the gnoll but do no damage. The gnoll is almost dead. The liquid fire burns you! You constrict the gnoll. You kill the gnoll! Vehumet accepts your kill. You feel your power returning. The gnoll barely misses you. Your cerulean imp hits the bombardier beetle but does no damage. You take 5 damage, and have 35/64 hp. You hit the bombardier beetle. You grab the bombardier beetle. The bombardier beetle is heavily wounded. The liquid fire burns you! You constrict the bombardier beetle. The gnoll closely misses you. Your cerulean imp hits the bombardier beetle with a -2 spear. You take 3 damage, and have 32/64 hp. You hit the bombardier beetle. You kill the bombardier beetle! Vehumet accepts your kill. The liquid fire burns you! You block the gnoll's attack. Your cerulean imp hits the gnoll but does no damage. You take 4 damage, and have 28/64 hp. You shake off some of the fire as you move. The liquid fire burns you! The gnoll attacks as it pursues you! You block the gnoll's attack. Your cerulean imp hits the gnoll but does no damage. You take 3 damage, and have 25/64 hp. You shake off the liquid fire. Your cerulean imp hits the gnoll but does no damage. The gnoll attacks as it pursues you! The gnoll closely misses you. Your cerulean imp hits the gnoll from afar with a -2 spear. The gnoll completely misses you. Your cerulean imp hits the gnoll from afar with a -2 spear. A gnoll is nearby! A gnoll is nearby! A gnoll is nearby! Your cerulean imp hits the gnoll but does no damage. You block the gnoll's attack. Your cerulean imp hits the gnoll from afar with a -2 spear. The gnoll attacks as it pursues you! You block the gnoll's attack. Casting: Call Imp (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You call for your canine familiar and it appears with a howl! You now have 9/14 mp. Casting: Call Canine Familiar (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Grave Claw (safe; 6% risk of failure) (3/3 uses available) Press: ? - help, Dir - move target, f - gnoll Aim: a gnoll, wielding a +0 halberd (severely wounded, ally target) You unleash the spiteful dead! The jagged bones skewer the gnoll. The gnoll is almost dead. The gnoll is pinned in place! The gnoll misses you. Your cerulean imp closely misses the gnoll. You now have 7/14 mp. You block the gnoll's attack. Your inugami hits the gnoll. The gnoll dies! Vehumet accepts your kill. Things that are here: a +0 halberd; a gnoll corpse You start resting. Your cerulean imp disappears in a puff of smoke! Magic restored. You regained 14 hp, and now have 42/64 hp. MP restored: 14 You start resting. Your inugami disappears in a puff of smoke! HP restored. Health restored: 64 You start waiting. Done waiting. You see here a +0 flail. You see here a +0 cloak. You see here a +0 mace. u - a scroll of teleportation Found an opulent altar of Gozag. v - a scroll of enchant weapon w - a scroll of identify w - 2 scrolls of identify (gained 1) Found 3 stones. There is an open door here. x - a black potion There is an open door here. You see here 3 stones. Found a leather armour. You see here a stone. You see here a stone. An orc comes into view. It is wielding a +0 trident. The orc shouts! An orc is nearby! An orc is nearby! An orc is nearby! The orc misses you. You barely miss the orc. Your grab misses the orc. The orc misses you. The orc hits you with a +0 trident. You take 4 damage, and have 60/64 hp. You hit the orc. Your grab misses the orc. Your squeeze misses the orc. The orc is lightly wounded. You block the orc's attack. You barely miss the orc. Your grab misses the orc. You squeeze the orc. The orc is severely wounded. The orc hits you with a +0 trident! You take 10 damage, and have 51/64 hp. You barely miss the orc. You grab the orc. The orc is severely wounded. You constrict the orc. You kill the orc! Vehumet accepts your kill. You see here a +0 trident. You start resting. HP restored. Health restored: 64 A steam dragon comes into view. You see here a book of Transmutation. A steam dragon is nearby! A steam dragon is nearby! A steam dragon is nearby! You pick up a book of Transmutation and begin reading... You add the spells Petrify, Irradiate and Fulsome Fusillade to your library. e - 7 green potions (gained 1) There are no items here. Okay, then. You see here a staff of earth. y - a staff of earth Okay, then. Okay, then. Unknown command. A steam dragon is nearby! A steam dragon is nearby! A steam dragon is nearby! The magic dart hits the steam dragon but does no damage. The steam dragon hisses angrily. You now have 13/14 mp. The steam dragon breathes steam at you. The ball of steam hits you! You take 15 damage, and have 49/64 hp. MASSIVE DAMAGE!! Casting: Magic Dart (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You call for your canine familiar and it appears with a howl! You now have 10/14 mp. You hit the steam dragon but do no damage. The steam dragon barely misses you. The steam dragon completely misses you. You closely miss the steam dragon. You squeeze the steam dragon, but do no damage. Your inugami hits the steam dragon. You block the steam dragon's attack. The steam dragon closely misses you. You closely miss the steam dragon. Your squeeze misses the steam dragon. The steam dragon is lightly wounded. Your inugami hits the steam dragon. Your inugami barely misses the steam dragon. You block the steam dragon's attack. x2 You hit the steam dragon but do no damage. The steam dragon is moderately wounded. Your inugami hits the steam dragon. The steam dragon barely misses you. The steam dragon claws you. You take 5 damage, and have 46/64 hp. You closely miss the steam dragon. The steam dragon is heavily wounded. Your inugami closely misses the steam dragon. The steam dragon bites you! The steam dragon claws you. Your inugami hits the steam dragon but does no damage. You take 16 damage, and have 30/64 hp. MASSIVE DAMAGE!! You completely miss the steam dragon. The steam dragon is heavily wounded. Your inugami hits the steam dragon but does no damage. The steam dragon bites you. The steam dragon closely misses you. You take 4 damage, and have 26/64 hp. You hit the steam dragon. You squeeze the steam dragon! The steam dragon is almost dead. Your inugami barely misses the steam dragon. The steam dragon breathes steam at you. The ball of steam hits you! * * * LOW HITPOINT WARNING * * * You take 9 damage, and have 17/64 hp. Casting: Call Canine Familiar (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Grave Claw (safe; 6% risk of failure) (2/3 uses available) Press: ? - help, Dir - move target, f/p - steam dragon Aim: a steam dragon (almost dead, catching its breath, ally target) Okay, then. Your inugami misses the steam dragon. The steam dragon bites you. * * * LOW HITPOINT WARNING * * * You block the steam dragon's attack. Your inugami hits the steam dragon. You take 6 damage, and have 11/64 hp. Casting: Grave Claw (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You blink. Your inugami hits the steam dragon but does no damage. The steam dragon bites your inugami. The steam dragon misses your inugami. You now have 10/14 mp. Casting: Blink (safe; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Grave Claw (safe; 6% risk of failure) (2/3 uses available) Press: ? - help, Dir - move target, f/p - steam dragon Aim: a steam dragon (steam, almost dead, catching its breath, ally target) You unleash the spiteful dead! The jagged bones skewer the steam dragon. You kill the steam dragon! Vehumet accepts your kill. The steam dragon scales are intact enough to wear. Training target 4.0 for Spellcasting reached! Your Spellcasting skill increases to level 4! You need to enable at least one skill for training. Your Alchemy skill increases to level 1! You now have 8/15 mp. You start resting. You feel ready to blink again. You start resting. Magic restored. You regained 13 hp, and now have 26/64 hp. MP restored: 15 You start resting. Your inugami disappears in a puff of smoke! HP restored. Health restored: 64 You start waiting. Done waiting. Things that are here: +0 steam dragon scales; a steam dragon skeleton Found an escape hatch in the ceiling. Found a stone staircase leading down. A sleepcap comes into view. A sleepcap is nearby! A sleepcap is nearby! The magic dart hits the sleepcap. The sleepcap is lightly damaged. You now have 14/15 mp. The magic dart hits the sleepcap but does no damage. The sleepcap is lightly damaged. You now have 13/15 mp. The magic dart hits the sleepcap but does no damage. The sleepcap is lightly damaged. You now have 12/15 mp. Casting: Magic Dart (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You call for your canine familiar and it appears with a howl! You now have 10/15 mp. Casting: Call Canine Familiar (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. You now have 8/15 mp. You hit the sleepcap but do no damage. You grab the sleepcap. The sleepcap is lightly damaged. You constrict the sleepcap! The sleepcap releases spores at you! You take 7 damage, and have 57/64 hp. You hit the sleepcap but do no damage. You squeeze the sleepcap, but do no damage. The sleepcap is heavily damaged. You constrict the sleepcap. Your inugami hits the sleepcap. The sleepcap releases spores at you! Your cerulean imp hits the sleepcap from afar with a -2 spear. Your inugami completely misses the sleepcap. You take 7 damage, and have 50/64 hp. You hit the sleepcap. The sleepcap is almost destroyed. You constrict the sleepcap. You destroy the sleepcap! Vehumet accepts your kill. You start resting. Your cerulean imp disappears in a puff of smoke! HP restored. Health restored: 64; MP restored: 15 You start waiting. Your inugami disappears in a puff of smoke! Done waiting. You start waiting. Done waiting. There is an open door here. Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. You open the door. There is an open door here. There is an open door here. There is an open door here. There is an open door here. You see here a +0 dagger. You see here 5 stones. Things that are here: +0 steam dragon scales; a +0 long sword Done exploring. Done exploring. Done exploring. Done exploring. Items here: ( ))) [[ ÷÷. You see here an orc skeleton. Things that are here: a +1 whip of holy wrath; a +0 leather armour; an orc skeleton There is a stone staircase leading down here. You climb downwards. Found a short sword. There is a stone staircase leading up here. As you read the scroll of identify, it crumbles to dust. e - 7 potions of curing As you read the scroll of identify, it crumbles to dust. x - a potion of enlightenment Okay, then. Okay, then. Unknown command. Okay, then. Welcome back, bayes525 the Octopode Hedge Wizard. Vehumet says: Let it end in hellfire! Press ? for a list of commands and other information. A centaur comes into view. A centaur is nearby! A jelly comes into view. The helpless centaur fails to defend itself. You hit the centaur. Your squeeze misses the centaur. The centaur is moderately wounded. You block the centaur's attack. x2; The centaur hits you. The centaur barely misses you. You take 4 damage, and have 60/64 hp. You hit the centaur. You squeeze the centaur! The centaur is almost dead. The centaur hits you. The centaur misses you. You take 3 damage, and have 57/64 hp. You hit the centaur. The centaur is almost dead. The centaur barely misses you. You block the centaur's attack. The centaur hits you. You block the centaur's attack. You take 5 damage, and have 52/64 hp. You hit the centaur but do no damage. The centaur is almost dead. The jelly quivers. You block the centaur's attack. The centaur kicks you. You take 2 damage, and have 50/64 hp. You closely miss the centaur. The centaur is almost dead. The centaur hits you. The centaur barely misses you. You block the centaur's attack. The centaur kicks you. You take 3 damage, and have 47/64 hp. You hit the centaur but do no damage. The centaur is almost dead. The centaur misses you. The centaur kicks you but does no damage. The centaur hits you. The centaur kicks you. You take 3 damage, and have 44/64 hp. You completely miss the centaur. The centaur is almost dead. The centaur hits you. You block the centaur's attack. You take 4 damage, and have 40/64 hp. You hit the centaur. You kill the centaur! Vehumet accepts your kill. You have harvested enough death to cast Grave Claw an additional time. Your Alchemy skill increases to level 2! Cast which spell? (? or * to list) You don't know that spell. Cast which spell? (? or * to list) You call for your canine familiar and it appears with a howl! The jelly misses you. You now have 12/15 mp. The jelly attacks as it pursues you! The jelly hits you. You are splashed with acid! You take 7 damage, and have 33/64 hp. Your inugami hits the jelly. Your inugami is burned by acid! The jelly attacks as it pursues you! You block the jelly's attack. Casting: Call Canine Familiar (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. Your inugami hits the jelly. Your inugami is burned by acid! The jelly completely misses you. You now have 10/15 mp. Your inugami hits the jelly. Your inugami is burned by acid! Your cerulean imp hits the jelly from afar with a -2 spear. Casting: Call Imp (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Grave Claw (safe; 5% risk of failure) (2/3 uses available) Press: ? - help, Dir - move target, f - jelly Aim: a jelly (heavily wounded, ally target) Okay, then. You hit the jelly. Your tentacles burn! Your squeeze misses the jelly. The jelly is severely wounded. Your inugami hits the jelly. Your inugami is burned by acid! The jelly barely misses you. Your cerulean imp hits the jelly from afar with a -2 spear. The jelly dies! Vehumet accepts your kill. You take 4 damage, and have 30/64 hp. You start resting. Your cerulean imp disappears in a puff of smoke! Magic restored. You regained 9 hp, and now have 39/64 hp. MP restored: 15 You start resting. Your inugami pauses to sniff the ground. Your inugami disappears in a puff of smoke! HP restored. Health restored: 64 You start waiting. Done waiting. You start waiting. Done waiting. An orc comes into view. It is wielding a +0 whip. An orc is nearby! An orc is nearby! An orc is nearby! The orc shouts! You hear an angry growl. You hit the orc but do no damage. Your grab misses the orc. You squeeze the orc. The orc is almost dead. The orc hits you with a +0 whip. You take 5 damage, and have 59/64 hp. You hit the orc. You kill the orc! Vehumet accepts your kill. You see here a +0 whip. You start resting. A black bear comes into view. A black bear is nearby! A black bear is nearby! A black bear is nearby! You hit the black bear. Your grab misses the black bear. You squeeze the black bear! The black bear is moderately wounded. The black bear bites you! You block the black bear's attack. The black bear claws you. You take 11 damage, and have 49/64 hp. You hit the black bear. You grab the black bear. You squeeze the black bear! The black bear is almost dead. You constrict the black bear! You kill the black bear! Vehumet accepts your kill. Your Alchemy skill increases to level 3! You start resting. HP restored. You see here a +0 whip. Found a stone staircase leading down. Health restored: 64 An iguana comes into view. An iguana is nearby! An iguana is nearby! The iguana hisses angrily. You hear an angry hiss. You block the iguana's attack. You hear a loud, deep croak! You hit the iguana but do no damage. Your grab misses the iguana. The iguana bites you! You take 10 damage, and have 54/64 hp. You closely miss the iguana. You grab the iguana. You squeeze the iguana, but do no damage. You constrict the iguana. The iguana barely misses you. You hit the iguana but do no damage. You squeeze the iguana. The iguana is severely wounded. You constrict the iguana. You block the iguana's attack. You completely miss the iguana. You squeeze the iguana. You kill the iguana! Vehumet accepts your kill. A bullfrog comes into view. A sleepcap comes into view. A wyvern comes into view. The wyvern moves out of view. There are monsters nearby! You hit the bullfrog. You grab the bullfrog. The bullfrog is lightly wounded. You constrict the bullfrog! The bullfrog hits you! The bullfrog hits you. You take 12 damage, and have 43/64 hp. You hit the bullfrog. You squeeze the bullfrog, but do no damage. The bullfrog is heavily wounded. You constrict the bullfrog. The bullfrog hits you. You take 4 damage, and have 39/64 hp. The wyvern hisses angrily. You hit the bullfrog. The bullfrog is almost dead. You constrict the bullfrog. You kill the bullfrog! Vehumet accepts your kill. The wyvern bites you!! You take 19 damage, and have 20/64 hp. MASSIVE DAMAGE!! Casting: Grave Claw (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Grave Claw (safe; 5% risk of failure) (2/3 uses available) Press: ? - help, Dir - move target, f - wyvern Aim: a wyvern You unleash the spiteful dead! The jagged bones skewer the wyvern! The wyvern is heavily wounded. The wyvern is pinned in place! The wyvern bites you! * * * LOW HITPOINT WARNING * * * You take 11 damage, and have 9/64 hp. You now have 13/15 mp. Okay, then. You feel much better. The wyvern closely misses you. The wyvern bites you! You regained 12 hp, and now have 21/64 hp. The wyvern attacks as it pursues you! The wyvern barely misses you. The sleepcap attacks as it pursues you! You block the sleepcap's attack. You block the wyvern's attack. The sleepcap attacks as it pursues you! The sleepcap releases spores at you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 18/64 hp. Okay, then. Okay, then. Aiming: Mindburst Press: ? - help, Shift-Dir - straight line, f/p - wyvern Aim: a wyvern (heavily wounded, chance to affect: 64%) The wyvern struggles to resist. The wyvern bites you! * * * LOW HITPOINT WARNING * * * The sleepcap releases spores at you. * * * LOW HITPOINT WARNING * * * You take 12 damage, and have 6/64 hp. Okay, then. You feel much better. You block the wyvern's attack. The wyvern misses you. The sleepcap releases spores at you. You regained 24 hp, and now have 30/64 hp. Aiming: Mindburst Press: ? - help, Shift-Dir - straight line, f/p - wyvern Aim: a wyvern (heavily wounded, chance to affect: 64%) The wyvern's mind is blasted! The now-empty wand crumbles to dust. The wyvern bites you! You block the sleepcap's attack. You take 7 damage, and have 23/64 hp. You hit the wyvern but do no damage. You squeeze the wyvern. The wyvern is almost dead. The wyvern bites you! * * * LOW HITPOINT WARNING * * * The wyvern bites you. * * * LOW HITPOINT WARNING * * * You block the sleepcap's attack. You take 12 damage, and have 11/64 hp. Aiming: Quicksilver Bolt Press: ? - help, Shift-Dir - straight line, f/p - wyvern Aim: a wyvern (almost dead, 71% to hit) Okay, then. Unknown command. Aiming: Quicksilver Bolt Press: ? - help, Shift-Dir - straight line, f/p - wyvern Aim: a wyvern (almost dead, 71% to hit) The bolt of dispelling energy misses the wyvern. You block the wyvern's attack. The sleepcap releases spores at you. * * * LOW HITPOINT WARNING * * * You block the wyvern's attack. You take 6 damage, and have 5/64 hp. You feel much better. You block the wyvern's attack. The sleepcap barely misses you. You regained 25 hp, and now have 30/64 hp. Okay, then. You hit the wyvern. You kill the wyvern! Vehumet accepts your kill. You have harvested enough death to cast Grave Claw an additional time. The sleepcap releases spores at you! Your Alchemy skill increases to level 4! You take 8 damage, and have 22/64 hp. You hit the sleepcap but do no damage. You grab the sleepcap. You constrict the sleepcap. You block the sleepcap's attack. You hit the sleepcap but do no damage. You squeeze the sleepcap. The sleepcap is heavily damaged. You constrict the sleepcap, but do no damage. The sleepcap closely misses you. MP restored: 15 You hit the sleepcap. You squeeze the sleepcap, but do no damage. The sleepcap is heavily damaged. You constrict the sleepcap! The sleepcap releases spores at you. You take 2 damage, and have 20/64 hp. You hit the sleepcap but do no damage. The sleepcap is severely damaged. You constrict the sleepcap. You block the sleepcap's attack. You hit the sleepcap but do no damage. You squeeze the sleepcap. You destroy the sleepcap! Vehumet accepts your kill. You start resting. HP restored. Health restored: 64 You start waiting. Done waiting. You start waiting. Done waiting. Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. As you open the door, it creaks loudly! There is an open door here. Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. You open the door. There is an open door here. Could not explore, unopened door. Could not explore, unopened door. You open the door. There is an open door here. You see here a +0 whip. A hound comes into view. A hound is nearby! A hound is nearby! The hound barks! Found Selocus's Antique Armour Shoppe. The hound barely misses you. You hit the hound. You grab the hound. The hound is lightly wounded. You constrict the hound! The hound bites you. The hound closely misses you. You take 1 damage, and have 63/64 hp. You hit the hound. You squeeze the hound, but do no damage. The hound is almost dead. You constrict the hound. You kill the hound! Vehumet accepts your kill. You start resting. HP restored. Health restored: 64 There is an entrance to Selocus's Antique Armour Shoppe here. Found a stone staircase leading up. A scorpion comes into view. A scorpion is nearby! A scorpion is nearby! A scorpion is nearby! You hit the scorpion but do no damage. Your grab misses the scorpion. You block the scorpion's attack. The scorpion closely misses you. You hit the scorpion. Your grab misses the scorpion. You squeeze the scorpion. The scorpion is heavily wounded. The scorpion stings you. You take 2 damage, and have 62/64 hp. You hit the scorpion but do no damage. Your grab misses the scorpion. Your squeeze misses the scorpion. The scorpion is heavily wounded. You block the scorpion's attack. You hit the scorpion. Your grab misses the scorpion. You squeeze the scorpion. The scorpion is severely wounded. The scorpion misses you. You barely miss the scorpion. You grab the scorpion. The scorpion is severely wounded. You constrict the scorpion. You block the scorpion's attack. The scorpion stings you! You are poisoned. The scorpion poisons you! You take 7 damage, and have 56/64 hp. You hit the scorpion but do no damage. You squeeze the scorpion. You kill the scorpion! Vehumet accepts your kill. You feel very sick. Training target 5.0 for Alchemy reached! Your Alchemy skill increases to level 5! You need to enable at least one skill for training. You take 2 damage, and have 54/64 hp. This spell is dangerous to cast! You feel sick. You start memorising the spell. You continue memorising. You feel sick. You continue memorising. You feel sick. You continue memorising. You feel sick. You continue memorising. You feel sick. You finish memorising. Spell assigned to 'c'. You take 5 damage, and have 49/64 hp. Unknown command. Okay, then. Unknown command. You feel sick. You feel sick. You are no longer poisoned. Health restored: 64 Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. You open the door. There is an open door here. Found a robe. Found a stone staircase leading up. Found a club. You now have 315 gold pieces (gained 19). Found a stone staircase leading down. Could not explore, unopened door. You open the door. An orc comes into view. It is wielding a +0 whip. An orc is nearby! An orc is nearby! An orc is nearby! Found a runed translucent door. An orc and an orc priest come into view. The orc priest shouts! You hear a shout! An orc comes into view. It is wielding a +0 dagger. The orc moves out of view. An orc priest comes into view. It is wielding a +0 mace. An orc comes into view. It is wielding a +0 morningstar. The orc priest shouts! The orc shouts! You hear a shout! x2 You hear a loud, deep croak! Unknown command. Casting: Grave Claw (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You call for your canine familiar and it appears with a howl! You now have 12/15 mp. You hit the orc priest but do no damage. You grab the orc priest. You constrict the orc priest. The orc priest closely misses you. You hit the orc priest. The orc priest is heavily wounded. You constrict the orc priest. The orc priest barely misses you. Your inugami hits the orc priest but does no damage. You block the orc's attack. You hit the orc priest. You kill the orc priest! Vehumet accepts your kill. You feel your power returning. Your inugami hits the orc! The orc dies! Vehumet accepts your kill. An orc warrior comes into view. It is wielding a +0 glaive. Your inugami hits the orc. You hit the orc. You kill the orc! Vehumet accepts your kill. You feel your power returning. Your inugami hits the orc. You hit the orc priest. Your grab misses the orc priest. The orc priest is moderately wounded. The orc priest barely misses your inugami. The orc hits you with a +0 morningstar. Your inugami closely misses the orc. You take 6 damage, and have 58/64 hp. You hit the orc priest but do no damage. You grab the orc priest. The orc priest is moderately wounded. You constrict the orc priest. The orc priest mumbles some strange prayers to Beogh against you. Pain shoots through your body! Your inugami barely misses the orc. The orc hits you with a +0 morningstar. You take 2 damage, and have 56/64 hp. MP restored: 15 You hit the orc priest. You squeeze the orc priest. The orc priest is almost dead. You constrict the orc priest! You kill the orc priest! Vehumet accepts your kill. You have harvested as much death for Grave Claw as you can hold at once. Your inugami barely misses the orc. The orc barely misses you. Your inugami hits the orc! The orc dies! Vehumet accepts your kill. The orc barely misses your inugami. You hit the orc. You grab the orc. The orc is moderately wounded. You constrict the orc. Your inugami hits the orc. The orc dies! Vehumet accepts your kill. You block the orc warrior's attack. An orc comes into view. It is wielding a +0 morningstar. The orc warrior closely misses you. Your inugami misses the orc warrior. Items here: )))) [[[ †††. You closely miss the orc warrior. Your grab misses the orc warrior. Your inugami hits the orc warrior. You block the orc warrior's attack. You hit the orc warrior but do no damage. You grab the orc warrior. The orc warrior is lightly wounded. You constrict the orc warrior. Your inugami hits the orc warrior but does no damage. The orc warrior closely misses you. You hit the orc warrior but do no damage. The orc warrior is moderately wounded. You constrict the orc warrior. Your inugami hits the orc warrior but does no damage. You block the orc warrior's attack. Your inugami hits the orc warrior. You hit the orc warrior but do no damage. The orc warrior is heavily wounded. You constrict the orc warrior. Your inugami hits the orc warrior. The orc warrior hits you with a +0 glaive. You take 5 damage, and have 53/64 hp. You hit the orc warrior. You squeeze the orc warrior. The orc warrior is almost dead. You constrict the orc warrior. You kill the orc warrior! Vehumet accepts your kill. The orc hits your inugami with a +0 morningstar. You swap places. The orc closely misses you. Your inugami hits the orc. Things that are here: a +0 glaive; a +0 plate armour; an orc corpse You closely miss the orc. You grab the orc. You squeeze the orc. You kill the orc! Vehumet accepts your kill. Things that are here: a +0 morningstar; an orc corpse You start resting. A bullfrog comes into view. You regained 8 hp, and now have 62/64 hp. A bullfrog is nearby! Found a book of Necromancy. The bullfrog closely misses you. Your inugami hits the bullfrog! You block the bullfrog's attack. You barely miss the bullfrog. Your grab misses the bullfrog. The bullfrog is moderately wounded. The bullfrog misses you. Your inugami hits the bullfrog. You hit the bullfrog. You grab the bullfrog. The bullfrog is severely wounded. You constrict the bullfrog. You block the bullfrog's attack. Your inugami hits the bullfrog. The bullfrog dies! Vehumet accepts your kill. Your Alchemy skill increases to level 6! Found 2 boomerangs. You see here a bullfrog corpse. Health restored: 64 An orc comes into view. It is wielding a +0 hand axe. The orc shouts! You hear a shout! An orc priest comes into view. It is wielding a +0 falchion. The orc priest looks encouraged for a moment. An orc warrior comes into view. It is wielding a +0 halberd. An orc comes into view. It is wielding a +0 dagger. The orc priest invokes the aid of Beogh against you. Beogh smites you! The orc warrior moves out of view. You see here a book of Necromancy. You take 12 damage, and have 52/64 hp. You pick up a book of Necromancy and begin reading... You add the spells Soul Splinter and Vampiric Draining to your library. Your inugami barely misses the orc. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! The orc closely misses you. The orc hits your inugami but does no damage. You take 9 damage, and have 43/64 hp. You hit the orc. Your grab misses the orc. The orc is severely wounded. Your inugami closely misses the orc. You block the orc's attack. The orc barely misses your inugami. The orc priest looks braver for a moment. You hit the orc. You grab the orc. The orc is almost dead. You constrict the orc! You kill the orc! Vehumet accepts your kill. The orc priest miscasts a cantrip. Things that are here: a +0 hand axe; an orc corpse Found 2 potions of curing. The orc hits your inugami with a +0 dagger. You barely miss the orc priest. You grab the orc priest. You squeeze the orc priest! The orc priest is severely wounded. You constrict the orc priest. You kill the orc priest! Vehumet accepts your kill. Your inugami hits the orc. The orc hits your inugami with a +0 dagger. The orc warrior closely misses you. Your inugami hits the orc. The orc dies! Vehumet accepts your kill. Vehumet offers you knowledge of Searing Ray. The orc warrior hits you with a +0 halberd! You see here a +0 falchion. You take 15 damage, and have 30/64 hp. MASSIVE DAMAGE!! You hit the orc warrior but do no damage. You grab the orc warrior. You squeeze the orc warrior, but do no damage. You constrict the orc warrior. Your inugami hits the orc warrior but does no damage. You block the orc warrior's attack. You hit the orc warrior but do no damage. You squeeze the orc warrior. The orc warrior is lightly wounded. You constrict the orc warrior. Your inugami hits the orc warrior but does no damage. The orc warrior hits you with a +0 halberd! * * * LOW HITPOINT WARNING * * * Your inugami hits the orc warrior. You take 13 damage, and have 17/64 hp. MASSIVE DAMAGE!! You hit the orc warrior but do no damage. You squeeze the orc warrior, but do no damage. The orc warrior is moderately wounded. You constrict the orc warrior. The orc warrior barely misses you. Your inugami hits the orc warrior. Okay, then. Casting: Call Canine Familiar (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Blink. You are very lightly contaminated with residual magic. Nothing appears to happen. You constrict the orc warrior. Your inugami hits the orc warrior. The orc warrior hits you with a +0 halberd! * * * LOW HITPOINT WARNING * * * You take 14 damage, and have 3/64 hp. MASSIVE DAMAGE!! You now have 13/15 mp. Casting: Blink (safe; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Blink. Nothing appears to happen. You constrict the orc warrior. Your inugami hits the orc warrior. The orc warrior hits you with a +0 halberd!! You die... ##...# #.†.######## ##........... #............ #............ #..#......... #...#.)....... #...#......... #...##.@.(..... #.#. #.oh...... ..#. #....).... #. .. #......... #......... ........## ....!...# .........# You could see an orc warrior (ally target) and a friendly inugami (summoned). Vanquished Creatures Maggie (D:6) Grinder (D:5) A wyvern (D:7) A steam dragon (D:6) An orc warrior (D:7) 2 black bears 2 centaurs 2 bullfrogs 2 scorpions 3 killer bees (D:4) A jelly (D:5) A nameless horror (D:5) 2 bombardier beetles 4 orc priests 3 hounds 2 sleepcaps A gnoll bouda (D:5) 3 iguanas 6 gnolls 5 adders A shadow imp (D:6) A white imp (D:5) 2 ufetubi (D:4) A ribbon worm (D:2) A dart slug (D:3) 22 orcs 16 endoplasms 6 giant cockroaches 9 hobgoblins 9 kobolds 3 quokkas 12 ball pythons 3 bats 5 frilled lizards 9 goblins A goblin skeleton (D:6) A kobold skeleton (D:6) 6 rats 152 creatures vanquished. Vanquished Creatures (collateral kills) An ogre (D:5) A bullfrog (D:7) A gnoll sergeant (D:5) A scorpion (D:6) A bombardier beetle (D:5) A jelly (D:7) An iguana (D:5) A sleepcap (D:6) 2 orc wizards 2 gnolls An adder (D:6) 11 orcs 24 creatures vanquished. Grand Total: 176 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bayes525 the Octopode Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 169 | D:1 | Reached skill level 1 in Fighting 215 | D:1 | Reached XP level 2. HP: 18/18 MP: 6/6 218 | D:1 | Learned a level 2 spell: Blink 221 | D:1 | Learned a level 2 spell: Call Imp 224 | D:1 | Learned a level 2 spell: Grave Claw 331 | D:1 | Found Plog's General Store. 555 | D:1 | Reached skill level 2 in Fighting 756 | D:1 | HP: 1/19 [constriction (2)] 994 | D:1 | Reached XP level 3. HP: 23/24 MP: 7/7 2742 | D:3 | Reached XP level 4. HP: 26/30 MP: 8/8 3082 | D:3 | Found a hide-covered altar of Uskayaw. 3215 | D:3 | Reached skill level 3 in Fighting 3323 | D:3 | Reached XP level 5. HP: 30/36 MP: 9/9 3728 | D:4 | Found a staircase to the Ecumenical Temple. 3770 | Temple | Entered the Ecumenical Temple 3785 | Temple | Became a worshipper of Vehumet 3819 | D:4 | Noticed a black bear 4044 | D:4 | Identified the +0 ring mail "Xen Til" {Int+3 SInv} 4147 | D:4 | Reached skill level 4 in Fighting 4155 | D:4 | Found a white marble altar of Elyvilon. 4452 | D:4 | Learned a level 3 spell: Call Canine Familiar 4499 | D:4 | Reached XP level 6. HP: 11/43 MP: 3/10 4803 | D:4 | Killed a black bear 5134 | D:4 | Found a sparkling altar of Nemelex Xobeh. 5135 | D:4 | Found a shimmering altar of Xom. 5202 | D:5 | Entered Level 5 of the Dungeon 5510 | D:5 | Noticed Grinder 5518 | D:5 | Killed Grinder 5519 | D:5 | Reached XP level 7. HP: 32/49 MP: 11/11 5899 | D:5 | Found an ornate altar of the Wu Jian Council. 6149 | D:5 | Reached skill level 5 in Fighting 6209 | D:5 | Found a broken altar of Ashenzari. 6209 | D:5 | Found a shimmering blue altar of Sif Muna. 6934 | D:5 | Reached skill level 6 in Fighting 6934 | D:5 | Reached XP level 8. HP: 57/57 MP: 7/12 7291 | D:5 | Reached * piety under Vehumet 7291 | D:5 | Offered knowledge of Shock by Vehumet. 8293 | D:5 | Found an opulent altar of Gozag. 8901 | D:5 | Reached skill level 7 in Fighting 9220 | D:6 | Noticed Maggie 9328 | D:6 | Found a runed translucent door. 9333 | D:6 | Found a basalt altar of Yredelemnul. 9445 | D:6 | Reached skill level 1 in Shields 9780 | D:6 | Killed Maggie 9781 | D:6 | Reached skill level 5 in Summonings 9781 | D:6 | Reached XP level 9. HP: 15/64 MP: 7/13 10626 | D:6 | Found an opulent altar of Gozag. 11051 | D:6 | Reached skill level 1 in Alchemy 12365 | D:7 | HP: 9/64 [wyvern (11)] 12370 | D:7 | HP: 6/64 [sleepcap (5)] 12795 | D:7 | Found Selocus's Antique Armour Shoppe. 12826 | D:7 | Reached skill level 5 in Alchemy 12831 | D:7 | Learned a level 4 spell: Olgreb's Toxic Radiance 12924 | D:7 | Found a runed translucent door. 12988 | D:7 | Reached ** piety under Vehumet 12988 | D:7 | Offered knowledge of Searing Ray by Vehumet. 12993 | D:7 | HP: 3/64 [orc warrior/+0 halberd (14)] 12994 | D:7 | Demolished by an orc warrior Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_transporter_tutorial, layout_loops_ring, serial_shops, nicolae_lakefront_shop D:2: layout_loops_ring D:3: minmay_octagon_keep, layout_basic, lemuel_crystal_altar D:4: layout_rooms, mainiacjoe_overflow_tiny_flanked, gammafunk_temple_overflow_statue, temple_pool_b D:5: layout_loops_corners, mainiacjoe_overflow_cross_hatched, grunt_temple_overflow_open, minivault_14, kennysheep_diamond, uniq_grinder D:6: layout_layer_cave, grunt_gozag_statues, dk_yredelemnul_ordeal, dk_noncrumbling_3, uniq_maggie D:7: minmay_the_grid_triangle_9x9_rhombus_full [minmay_the_grid_triangle_9x9_corrupted_corridor, minmay_the_grid_triangle_9x9_alien, minmay_the_grid_triangle_9x9_tough_junction, minmay_the_grid_triangle_9x9_from_above, minmay_the_grid_triangle_9x9_minimal, minmay_the_grid_triangle_9x9_flanged_cone, minmay_the_grid_triangle_9x9_swiss_cheese, minmay_the_grid_triangle_9x9_prize_schism], layout_basic, mainiacjoe_overflow_alcove_2, serial_shops, shop Temple: hellmonk_temple_beads Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Fighting | 1 2 3 4 6 7 | 7.0 Stealth | 3 | 3.0 Necromancy | 2 4 | 4.0 Summonings | 2 3 4 5 6 | 6.0 Dodging | 4 | 4.0 Shields | 3 | 3.0 Spellcasting | 4 | 4.0 Alchemy | 6 | 6.2 Conjurations | | 2.1 Translocations | | 1.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 60 | 97 | 181 || 338 Tentacles | 14 | 22 | 64 || 100 Constrict | 12 | 28 | 48 || 88 Cast: Magic Dart | 28 | 41 | 9 || 78 Grave Claw | 2 | 1 | 6 || 9 Blink | | 2 | 1 || 3 Call Imp | | 3 | 16 || 19 Call Canine Famil | | 3 | 17 || 20 Evoke: Wand | | 6 | 9 || 15 Use: Scroll | 4 | 4 | 2 || 10 Potion | | | 4 || 4 Stab: Distracted | 1 | 1 | || 2 Sleeping | 13 | 4 | 4 || 21 Armour: Skin | 30 | 67 | 122 || 219 Dodge: Dodged | 26 | 58 | 116 || 200 Block: Other | | | 19 || 19 Reflection | | | 4 || 4 Buckler | | | 58 || 58 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 13003 | 12463 | 540 | 6719 | 3876 | 8 | 1625.4 | Dungeon | 12973 | 12461 | 512 | 6719 | 3876 | 7 | 1853.3 | Temple | 30 | 2 | 28 | 0 | 0 | 1 | 30.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 3588 daAuts D:6: 2429 daAuts D:4: 1768 daAuts D:1: 1623 daAuts D:3: 1570 daAuts D:7: 1093 daAuts D:2: 900 daAuts Temple: 30 daAuts