Dungeon Crawl Stone Soup version 0.33-a0-511-g5569844878 (webtiles) character file. Game seed: 2432187708113154674 7034 bayes525 the Fighter (level 11, 0/72 HPs) Began as an Octopode Hedge Wizard on Dec 3, 2024. Was a Follower of Hepliaklqana. Slain by a yak (13 damage) ... on level 9 of the Dungeon. The game lasted 00:38:13 (21185 turns). bayes525 the Fighter (Octopode Hedge Wizard) Turns: 21185, Time: 00:38:14 Health: 0/72 AC: 7 Str: 9 XL: 11 Next: 8% Magic: 14/15 EV: 12 Int: 20 God: Hepliaklqana [*.....] Gold: 595 SH: 4 Dex: 13 Spells: 7/16 levels left rFire . . . a - +5 dagger (speed) rCold . . . y - +0 buckler rNeg . . . n - +2 hat rPois . (no amulet) rElec . h - +4 ring of protection rCorr . w - ring of see invisible SInv + (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.32/turn (no ring) MPRegen 0.14/turn (no ring) (no ring) %: no passive effects @: no status effects A: reduced essence, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion, Recall Ancestor, Ancestor Identity You were on level 9 of the Dungeon. You worshipped Hepliaklqana. Hepliaklqana was aware of your devotion. You visited 2 branches of the dungeon, and saw 10 of its levels. You also visited: Ossuary. You collected 595 gold pieces. Inventory: Hand Weapons a - a +5 dagger of speed (weapon) b - the +9 sling "Pij Zyrr" {heavy, rC+ Str+2 Int+3} (You found it on level 2 of the Dungeon) rC+: It protects you from cold. Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). x - a +2 dagger of holy wrath G - a +1 rapier of venom Missiles e - 20 poisoned darts J - a throwing net Armour n - a +2 hat (worn) y - a +0 buckler (worn) Jewellery h - a +4 ring of protection (left tentacle) k - a ring of ice w - a ring of see invisible (right tentacle) Talismans q - a blade talisman r - a talisman of death Wands p - a wand of iceblast (4) t - a wand of paralysis (5) v - a wand of mindburst (8) Scrolls d - 4 scrolls of fear f - 6 scrolls of teleportation g - 4 scrolls of poison m - 2 scrolls of noise u - a scroll of vulnerability C - a scroll of torment E - 2 scrolls of enchant weapon Potions c - a potion of magic i - a potion of resistance {unknown} j - 5 potions of curing l - 3 potions of mutation o - a potion of degeneration {unknown} s - 2 potions of cancellation z - a potion of heal wounds A - a potion of ambrosia B - 2 potions of brilliance {unknown} D - a potion of lignification {unknown} F - a potion of experience {unknown} H - a potion of berserk rage {unknown} I - 2 potions of might Skills: - Level 10.0 Fighting - Level 4.0 Ranged Weapons - Level 4.0 Dodging - Level 6.0 Stealth - Level 4.0 Shields - Level 3.0 Spellcasting - Level 2.0 Conjurations - Level 2.0 Summonings - Level 2.0 Necromancy - Level 2.0 Translocations + Level 9.9 Forgecraft - Level 3.0 Evocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 44% 1d5 9% 1 b - Grave Claw Necr 22% 2d8 14% 2 c - Construct Spike Laun Frge 84% 2d6 1% 2 B - Blink Tloc 22% N/A 14% 2 I - Call Imp Summ 22% N/A 14% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sublimation of Blood Necr 11% N/A 14% 2 Fugue of the Fallen Necr 11% N/A 26% 3 Ensorcelled Hibernation Hex/Ice 6% N/A 30% 2 Mephitic Cloud Conj/Alch/Air 5% N/A 43% 3 Sigil of Binding Hex 3% N/A 52% 3 Anguish Hex/Necr 3% N/A 80% 4 Ignite Poison Fire/Alch 3% N/A 90% 4 Diamond Sawblades Frge 21% 4d8 96% 7 Summon Hydra Summ 5% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (9/15) Temple (1/1) D:7 Ossuary (visited) Lair: D:8-11 Orc: D:9-12 Altars: Ashenzari Cheibriados Dithmenos Fedhas Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Yredelemnul Zin The Shining One Annotations: D:3 3 runed translucent doors, MapoGu's ghost, weakling VSDe; hambone's ghost, weakling MfSh; samgaumpmail's ghost, amateur TrEn D:4 exclusions: downstairs and ice beast D:6 exclusion: downstairs D:9 exclusion: unseen horror Innate Abilities, Weirdness & Mutations Your life essence is reduced to manifest your ancestor. (-10% HP) You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History a +0 dagger; a +0 robe You open the door. There is an open door here. You open the door. There is an open door here. Found a dagger. Found 3 stones. You see here 3 stones. You swap places. Found a shimmering blue altar of Sif Muna. There is an open door here. Found a halberd. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Okay, then. You swap places. An unseen horror comes into view. An unseen horror is nearby! An unseen horror is nearby! Press: ? - help, v - describe, . - travel Here: an unseen horror (slightly transparent, asleep, ally target) The floor. Placed new exclusion. There is a stone staircase leading up here. An orc wizard and 3 orcs come into view. Found a fizzy red potion. Your tentacles tingle! a - a +5 dagger of speed (weapon) An orc comes into view. It is wielding a +0 dagger. The helpless orc fails to defend itself. You impale the orc!! You kill the orc! Things that are here: a +0 whip; an orc corpse The helpless orc fails to defend itself. You impale the orc!! You kill the orc! The orc shouts! The orc wizard hits you but does no damage. You see here a +0 hand axe. Casting: Construct Spike Launcher (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The orc wizard hits you with a +0 dagger. You take 2 damage, and have 66/68 hp. You now have 12/14 mp. You swap places. The orc wizard gestures at you while chanting. The magic dart hits Cozeug. Cozeug hits the orc wizard. Things that are here: a +0 whip; an orc corpse The orc wizard hits Cozeug with a +0 dagger. Cozeug hits the orc wizard! You feel stronger. You feel clever. b - the +9 sling "Pij Zyrr" (weapon) {heavy, rC+ Str+2 Int+3} You shoot a sling bullet. Cozeug avoids your attack. The sling bullet misses the orc wizard. The sling bullet barely misses the orc. The sling bullet hits the orc!! You kill the orc! Cozeug hits the orc wizard but does no damage. The orc wizard hits Cozeug but does no damage. Cozeug closely misses the orc wizard. The orc wizard hits Cozeug but does no damage. You shoot a sling bullet. Cozeug avoids your attack. The sling bullet hits the orc wizard! You kill the orc wizard! The orc hits Cozeug with a +0 flail. Cozeug hits the orc. The orc hits Cozeug with a +0 flail. Health restored: 68 You shoot a sling bullet. Cozeug avoids your attack. The sling bullet hits the orc! You kill the orc! You start resting. Ancestor HP restored. You start resting. Magic restored. MP restored: 14 You swap places. Things that are here: a +0 whip; an orc corpse You see here a +0 hand axe. Things that are here: a +0 dagger; a +0 robe Things that are here: a +0 flail; an orc corpse I - 2 fizzy red potions (gained 1) Things that are here: a +0 dagger; a +0 leather armour Found a stone staircase leading up. There is a stone staircase leading up here. You pick up a book of Dreams and begin reading... You add the spells Ensorcelled Hibernation, Fugue of the Fallen and Anguish to your library. Found 6 stones. You see here 6 stones. D - a sapphire potion A yak comes into view. You shoot a sling bullet. The sling bullet hits the yak! The yak bellows! The yak is moderately wounded. You hear a bellow! x2 You shoot a sling bullet. The sling bullet hits the yak!! The yak is almost dead. A yak comes into view. You shoot a sling bullet. The yak bellows! The sling bullet hits the yak! You kill the yak! A yak comes into view. Your Forgecraft skill increases to level 6! You shoot a sling bullet. The sling bullet closely misses the yak. You shoot a sling bullet. The sling bullet hits the yak! The yak is moderately wounded. A yak comes into view. Casting: Construct Spike Launcher (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. A yak comes into view. The yak closely misses you. You now have 12/14 mp. You swap places. Your spike launcher falls apart as you grow too distant to maintain it. Cozeug hits the yak. The yak barely misses Cozeug. Casting: Construct Spike Launcher (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. Cozeug hits the yak. The yak gores Cozeug! You now have 10/14 mp. You shoot a sling bullet. Cozeug avoids your attack. The sling bullet hits the yak. The yak is heavily wounded. Cozeug hits the yak. The yak gores Cozeug! Cozeug hits the yak! The yak gores Cozeug. You shoot a sling bullet. Cozeug avoids your attack. The sling bullet hits the yak. The yak is severely wounded. Cozeug barely misses the yak. The yak gores Cozeug! Cozeug is destroyed! You shoot a sling bullet. The sling bullet hits the yak! You kill the yak! You hear a bellow! Something closely misses your cerulean imp. Found 7 stones. Your cerulean imp hits the yak but does no damage. Something gores your cerulean imp! Your cerulean imp hits the yak with a -3 spear. Okay, then. The yak gores your cerulean imp! Your cerulean imp dies! Your cerulean imp disappears in a puff of smoke! Casting: Call Imp (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. You now have 10/14 mp. You shoot a sling bullet. The sling bullet hits the yak! The yak is heavily wounded. You block the yak's attack. The yak barely misses you. You shoot a sling bullet. The sling bullet hits the yak! The yak is severely wounded. The rocky spike skewers the yak! The rocky spike skewers the yak. The yak dies! Found 11 gold pieces. The rocky spike skewers the yak. You shoot a sling bullet. The sling bullet barely misses the yak. The rocky spike skewers the yak. x2; The yak barely misses you. The yak closely misses you. You shoot a sling bullet. The sling bullet hits the yak. The yak is lightly wounded. The yak completely misses you. The yak barely misses you. You shoot a sling bullet. The sling bullet hits the yak! The yak is heavily wounded. The yak gores you. You take 5 damage, and have 63/68 hp. You shoot a sling bullet. The sling bullet hits the yak! The yak is almost dead. The yak gores you. The yak gores you! You take 15 damage, and have 48/68 hp. MASSIVE DAMAGE!! You shoot a sling bullet. The sling bullet closely misses the yak. x2 The yak gores you! The yak closely misses you. You take 12 damage, and have 36/68 hp. You are too injured to fight recklessly! Casting: Construct Spike Launcher (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The rocky spike skewers the yak. The yak misses you. You now have 10/14 mp. Your tentacles tingle! a - a +5 dagger of speed (weapon) The rocky spike skewers the yak. The yak dies! You hit the yak. You squeeze the yak, but do no damage. The yak is moderately wounded. The rocky spike skewers the yak. The yak completely misses you. You hit the yak. The yak is moderately wounded. You hit the yak. You squeeze the yak! The yak is severely wounded. The rocky spike skewers the yak. The yak gores you but does no damage. You hit the yak. The yak is almost dead. The rocky spike skewers the yak. The yak closely misses you. You hit the yak but do no damage. The yak is almost dead. The rocky spike skewers the yak. The yak dies! Your Forgecraft skill increases to level 7! You start resting. Magic restored. You regained 6 hp, and now have 44/68 hp. MP restored: 14 You start resting. Cozeug emerges from the mists of memory! You start resting. HP restored. Health restored: 68 You feel stronger. You feel clever. b - the +9 sling "Pij Zyrr" (weapon) {heavy, rC+ Str+2 Int+3} Unknown command. Okay, then. Unknown command. Unknown command. You start waiting. Done waiting. You see here 7 stones. A killer bee comes into view. The killer bee buzzes angrily. You hear a bellow! You see here 11 gold pieces. You shoot a sling bullet. The sling bullet misses the killer bee. You shoot a sling bullet. Cozeug avoids your attack. The sling bullet misses the killer bee. The killer bee stings Cozeug! The killer bee barely misses Cozeug. A killer bee comes into view. The killer bee closely misses Cozeug. Cozeug closely misses the killer bee. The killer bee stings Cozeug! Cozeug hits the killer bee. The killer bee stings Cozeug. x2; Cozeug barely misses the killer bee. The killer bee stings Cozeug. The killer bee barely misses Cozeug. A killer bee comes into view. Cozeug misses the killer bee. Cozeug closely misses the killer bee. The killer bee closely misses Cozeug. The killer bee stings Cozeug! The killer bee barely misses Cozeug. You see here 7 stones. Casting: Construct Spike Launcher (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The rocky spike misses the killer bee. The killer bee completely misses you. A killer bee comes into view. The killer bee stings you. You take 3 damage, and have 65/68 hp. You now have 12/14 mp. Cozeug is recalled. The rocky spike misses the killer bee. The killer bee closely misses you. You block the killer bee's attack. You now have 10/14 mp. The rocky spike skewers the killer bee. The killer bee stings Cozeug. x2 Cozeug is destroyed! The killer bee stings you. You take 2 damage, and have 64/68 hp. Your tentacles tingle! a - a +5 dagger of speed (weapon) The rocky spike skewers the killer bee. The killer bee misses you. You miss the killer bee. Your grab misses the killer bee. Your squeeze misses the killer bee. The killer bee is heavily wounded. The rocky spike misses the killer bee. The killer bee closely misses you. You barely miss the killer bee. You grab the killer bee. You constrict the killer bee. The killer bee stings you. You are poisoned. The killer bee poisons you! You take 4 damage, and have 60/68 hp. Okay, then. Unknown command. Okay, then. Okay, then. You hit the killer bee. You squeeze the killer bee. You kill the killer bee! The rocky spike skewers the killer bee. You feel sick. You take 2 damage, and have 58/68 hp. You hit the killer bee. Your grab misses the killer bee. The killer bee is severely wounded. The rocky spike misses the killer bee. You feel sick. The killer bee closely misses you. You block the killer bee's attack. You take 1 damage, and have 57/68 hp. You miss the killer bee. You grab the killer bee. You squeeze the killer bee. You kill the killer bee! The rocky spike skewers the killer bee! You feel sick. You take 1 damage, and have 56/68 hp. You miss the killer bee. Your grab misses the killer bee. The killer bee is heavily wounded. The killer bee stings you but does no damage. The killer bee closely misses you. You closely miss the killer bee. Your grab misses the killer bee. You squeeze the killer bee. The killer bee is heavily wounded. The rocky spike skewers the killer bee. You feel sick. The killer bee closely misses you. You take 1 damage, and have 56/68 hp. You barely miss the killer bee. Your grab misses the killer bee. The killer bee is almost dead. The rocky spike skewers the killer bee. The killer bee dies! You feel sick. The killer bee barely misses you. You take 1 damage, and have 55/68 hp. You closely miss the killer bee. Your grab misses the killer bee. The killer bee is lightly wounded. The rocky spike skewers the killer bee. You feel sick. You block the killer bee's attack. You take 1 damage, and have 54/68 hp. You barely miss the killer bee. Your grab misses the killer bee. The killer bee is heavily wounded. A killer bee comes into view. The killer bee stings you but does no damage. You block the killer bee's attack. You barely miss the killer bee. The killer bee buzzes angrily. You grab the killer bee. You squeeze the killer bee. The killer bee is almost dead. You constrict the killer bee. You kill the killer bee! You feel sick. You are no longer poisoned. Casting: Construct Spike Launcher (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The killer bee stings you. You take 2 damage, and have 53/68 hp. You now have 10/14 mp. The killer bee stings you. You take 3 damage, and have 50/68 hp. The rocky spike misses the killer bee. The killer bee barely misses you. You barely miss the killer bee. You grab the killer bee. You squeeze the killer bee. The killer bee is lightly wounded. The rocky spike skewers the killer bee. You constrict the killer bee. The killer bee closely misses you. The killer bee stings you but does no damage. You completely miss the killer bee. The killer bee is severely wounded. The rocky spike misses the killer bee. You constrict the killer bee. The killer bee stings you. You take 4 damage, and have 47/68 hp. You hit the killer bee. You kill the killer bee! You start resting. Magic restored. You regained 6 hp, and now have 54/68 hp. MP restored: 14 You start resting. Cozeug emerges from the mists of memory! You regained 3 hp, and now have 57/68 hp. You start resting. HP restored. Health restored: 68 You feel stronger. You feel clever. b - the +9 sling "Pij Zyrr" (weapon) {heavy, rC+ Str+2 Int+3} You see here a killer bee corpse. Things that are here: 7 stones; a killer bee corpse; a killer bee corpse A killer bee comes into view. You see here 11 gold pieces. You shoot a sling bullet. The sling bullet hits the killer bee! The killer bee is heavily wounded. A killer bee comes into view. The killer bee stings Cozeug! The killer bee closely misses Cozeug. The killer bee stings Cozeug. Cozeug barely misses the killer bee. A killer bee comes into view. The killer bee closely misses Cozeug. The killer bee barely misses Cozeug. Cozeug hits the killer bee! The killer bee dies! The killer bee attacks as it pursues you! The killer bee closely misses you. The killer bee stings Cozeug but does no damage. Cozeug barely misses the killer bee. The killer bee stings Cozeug! The killer bee stings you. You are poisoned. The killer bee poisons you! You take 3 damage, and have 65/68 hp. You feel very sick. Something barely misses Cozeug. The killer bee stings you! Things that are here: 7 stones; a killer bee corpse; a killer bee corpse You take 10 damage, and have 55/68 hp. Casting: Construct Spike Launcher (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The rocky spike skewers the killer bee! You feel sick. The killer bee closely misses you. The killer bee misses Cozeug. A killer bee comes into view. Cozeug misses the killer bee. The killer bee barely misses you. The killer bee stings Cozeug. The killer bee closely misses Cozeug. You take 2 damage, and have 53/68 hp. You now have 12/14 mp. Your tentacles tingle! a - a +5 dagger of speed (weapon) The rocky spike misses the killer bee. You feel sick. You block the killer bee's attack. The killer bee barely misses Cozeug. You take 1 damage, and have 52/68 hp. You miss the killer bee. Your grab misses the killer bee. The killer bee is heavily wounded. The rocky spike skewers the killer bee. You feel sick. The killer bee closely misses you. Cozeug hits the killer bee. The killer bee barely misses Cozeug. You take 1 damage, and have 51/68 hp. You barely miss the killer bee. You grab the killer bee. The killer bee is almost dead. You constrict the killer bee. You kill the killer bee! You feel sick. The killer bee stings Cozeug. Cozeug misses the killer bee. The killer bee stings Cozeug. You feel sick. Something stings Cozeug. You take 1 damage, and have 50/68 hp. The rocky spike skewers the killer bee! You feel sick. The killer bee barely misses Cozeug. Cozeug hits the killer bee. The killer bee barely misses Cozeug. You take 1 damage, and have 49/68 hp. You puncture the killer bee! Your grab misses the killer bee. The killer bee is almost dead. The rocky spike skewers the killer bee! The killer bee dies! The killer bee stings Cozeug! Cozeug barely misses the killer bee. You feel sick. The killer bee stings Cozeug but does no damage. The killer bee stings Cozeug. Cozeug hits the killer bee. Things that are here: 7 stones; a killer bee corpse; a killer bee corpse You take 1 damage, and have 49/68 hp. You feel stronger. You feel clever. b - the +9 sling "Pij Zyrr" (weapon) {heavy, rC+ Str+2 Int+3} You feel sick. You are no longer poisoned. The killer bee stings Cozeug but does no damage. You take 1 damage, and have 48/68 hp. You shoot a sling bullet. Cozeug avoids your attack. The sling bullet closely misses the killer bee. The killer bee stings Cozeug! Cozeug is destroyed! You shoot a sling bullet. The sling bullet hits the killer bee. The killer bee is severely wounded. The killer bee stings you but does no damage. The killer bee misses you. Your tentacles tingle! a - a +5 dagger of speed (weapon) The rocky spike skewers the killer bee! The killer bee dies! You start resting. Magic restored. MP restored: 14 You start resting. Cozeug emerges from the mists of memory! You regained 17 hp, and now have 67/68 hp. You start resting. HP restored. Health restored: 68 You now have 553 gold pieces (gained 11). Found 7 stones. You see here a killer bee corpse. A killer bee comes into view. A killer bee is nearby! You feel stronger. You feel clever. b - the +9 sling "Pij Zyrr" (weapon) {heavy, rC+ Str+2 Int+3} You shoot a sling bullet. The sling bullet misses the killer bee. Your tentacles tingle! a - a +5 dagger of speed (weapon) The killer bee barely misses Cozeug. The killer bee stings Cozeug. Cozeug hits the killer bee! The killer bee barely misses Cozeug. Casting: Construct Spike Launcher (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The rocky spike skewers the killer bee. The killer bee stings Cozeug. Cozeug closely misses the killer bee. The killer bee stings Cozeug. You now have 12/14 mp. The rocky spike skewers the killer bee. The killer bee stings Cozeug. Cozeug misses the killer bee. The killer bee stings Cozeug. The rocky spike skewers the killer bee. The killer bee dies! You start resting. Ancestor HP restored. You start resting. Magic restored. MP restored: 14 4 yaks come into view. The yak bellows! You hear a bellow! x3; The yak bellows! A yak comes into view. Found 12 gold pieces. A yak comes into view. The yak moves out of view. Casting: Construct Spike Launcher (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. A yak comes into view. x2 You now have 12/14 mp. Casting: Construct Spike Launcher (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. The rocky spike skewers the yak. The yak gores you. You take 2 damage, and have 66/68 hp. You now have 10/14 mp. You puncture the yak! The yak is moderately wounded. The rocky spike skewers the yak. You block the yak's attack. You barely miss the yak. Your squeeze misses the yak. The yak is moderately wounded. The rocky spike skewers the yak! The yak gores you! You take 10 damage, and have 56/68 hp. You closely miss the yak. Your squeeze misses the yak. The yak is heavily wounded. The rocky spike skewers the yak. You hit the yak. Your squeeze misses the yak. The yak is severely wounded. The yak barely misses you. Your cerulean imp barely misses the yak. You completely miss the yak. The yak is severely wounded. The rocky spike skewers the yak. The yak barely misses you. Your cerulean imp hits the yak but does no damage. You barely miss the yak. The yak is almost dead. The rocky spike skewers the yak! The yak dies! You hit the yak. The yak is lightly wounded. Your cerulean imp hits the yak but does no damage. You hit the yak. The yak is moderately wounded. The rocky spike skewers the yak! The yak barely misses you. Your cerulean imp hits the yak but does no damage. You barely miss the yak. The yak is heavily wounded. The rocky spike skewers the yak. The yak gores you! You take 14 damage, and have 44/68 hp. MASSIVE DAMAGE!! You puncture the yak! Your squeeze misses the yak. The yak is severely wounded. The rocky spike skewers the yak. Your cerulean imp barely misses the yak. You barely miss the yak. The yak is almost dead. You block the yak's attack. Your cerulean imp hits the yak but does no damage. You hit the yak. You squeeze the yak, but do no damage. The yak is almost dead. The rocky spike skewers the yak. The yak gores you! Your cerulean imp hits the yak but does no damage. You take 8 damage, and have 36/68 hp. You hit the yak. You kill the yak! Your cerulean imp hits the yak but does no damage. You swap places. Cozeug hits the yak. The yak gores Cozeug but does no damage. Your cerulean imp hits the yak from afar with a -3 spear. You feel stronger. You feel clever. b - the +9 sling "Pij Zyrr" (weapon) {heavy, rC+ Str+2 Int+3} You are too injured to fight recklessly! You are too injured to fight recklessly! Fire: b) +9 sling "Pij Zyrr" {heavy, rC+ Str+2 Int+3} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a yak (lightly wounded, ally target, 80% to hit) You shoot a sling bullet. Cozeug avoids your attack. The sling bullet hits the yak! The yak is heavily wounded. Cozeug hits the yak but does no damage. The yak barely misses Cozeug. Your cerulean imp hits the yak but does no damage. Cozeug barely misses the yak. The yak gores Cozeug. Your cerulean imp closely misses the yak. Fire: b) +9 sling "Pij Zyrr" {heavy, rC+ Str+2 Int+3} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a yak (heavily wounded, ally target, 80% to hit) You shoot a sling bullet. Cozeug avoids your attack. The sling bullet hits the yak! The yak is almost dead. Cozeug hits the yak! The yak dies! Your cerulean imp hits the yak from afar with a -3 spear. Cozeug hits the yak. The yak misses Cozeug. Your cerulean imp hits the yak but does no damage. Fire: b) +9 sling "Pij Zyrr" {heavy, rC+ Str+2 Int+3} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a yak (lightly wounded, ally target, 80% to hit) You shoot a sling bullet. Cozeug avoids your attack. The sling bullet hits the yak. The yak is lightly wounded. The yak closely misses Cozeug. Cozeug barely misses the yak. Your cerulean imp hits the yak but does no damage. Cozeug hits the yak. The yak gores Cozeug! Your cerulean imp hits the yak from afar with a -3 spear. Fire: b) +9 sling "Pij Zyrr" {heavy, rC+ Str+2 Int+3} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a yak (moderately wounded, ally target, 80% to hit) You shoot a sling bullet. Cozeug avoids your attack. The sling bullet hits the yak! The yak is severely wounded. The yak gores Cozeug. Cozeug barely misses the yak. Your cerulean imp hits the yak from afar with a -3 spear. The yak gores Cozeug. Cozeug hits the yak! Fire: b) +9 sling "Pij Zyrr" {heavy, rC+ Str+2 Int+3} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a yak (almost dead, ally target, 80% to hit) You shoot a sling bullet. Cozeug avoids your attack. The sling bullet hits the yak!! You kill the yak! Cozeug closely misses the yak. Your cerulean imp completely misses the yak. The yak gores Cozeug! Cozeug barely misses the yak. Your Forgecraft skill increases to level 8! Fire: b) +9 sling "Pij Zyrr" {heavy, rC+ Str+2 Int+3} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a yak (ally target, 80% to hit) You shoot a sling bullet. Cozeug avoids your attack. The sling bullet closely misses the yak. The sling bullet hits the yak! The yak is heavily wounded. Your cerulean imp hits the yak but does no damage. The yak barely misses Cozeug. Cozeug hits the yak but does no damage. Your cerulean imp hits the yak from afar with a -3 spear. Fire: b) +9 sling "Pij Zyrr" {heavy, rC+ Str+2 Int+3} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a yak (lightly wounded, ally target, 80% to hit) You shoot a sling bullet. Cozeug avoids your attack. The sling bullet hits the yak but does no damage. The yak is lightly wounded. The yak gores Cozeug. Cozeug hits the yak but does no damage. Your cerulean imp hits the yak from afar with a -3 spear. The yak gores Cozeug! Cozeug is destroyed! Your cerulean imp barely misses the yak. Fire: b) +9 sling "Pij Zyrr" {heavy, rC+ Str+2 Int+3} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a yak (lightly wounded, ally target, 80% to hit) You shoot a sling bullet. The sling bullet hits the yak! The yak is moderately wounded. Your cerulean imp hits the yak but does no damage. The yak gores you! Your cerulean imp hits the yak with a -3 spear. You take 10 damage, and have 30/68 hp. Fire: b) +9 sling "Pij Zyrr" {heavy, rC+ Str+2 Int+3} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a yak (heavily wounded, ally target, 80% to hit) You shoot a sling bullet. The sling bullet hits the yak! The yak is severely wounded. The yak gores your cerulean imp! Your cerulean imp dies! Your cerulean imp disappears in a puff of smoke! MP restored: 14 The yak attacks as it pursues you! The yak barely misses you. Casting: Call Imp (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The rocky spike skewers the yak but does no damage. The yak gores you. You take 3 damage, and have 28/68 hp. You now have 12/14 mp. Your tentacles tingle! a - a +5 dagger of speed (weapon) The rocky spike skewers the yak! You barely miss the yak. The yak is almost dead. The rocky spike skewers the yak. The yak dies! The rocky spike skewers the yak. Okay, then. The rocky spike skewers the yak. The rocky spike skewers the yak. The yak closely misses you. You hit the yak. The yak is heavily wounded. The yak barely misses you. The rocky spike skewers the yak. The yak snorts and paws the ground. Your spike launcher falls apart as you grow too distant to maintain it. The yak attacks as it pursues you! The yak gores you but does no damage. MP restored: 14 Found 15 gold pieces. The yak snorts and paws the ground. The yak attacks as it pursues you! The yak gores you! You take 11 damage, and have 23/68 hp. The yak attacks as it pursues you! The yak completely misses you. Okay, then. Okay, then. Casting: Construct Spike Launcher (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The yak misses you. You now have 12/14 mp. The yak attacks as it pursues you! The yak gores you but does no damage. You hit the yak but do no damage. You squeeze the yak! The yak is heavily wounded. The rocky spike skewers the yak. You hit the yak. The yak is severely wounded. The rocky spike skewers the yak. You block the yak's attack. You puncture the yak! Your squeeze misses the yak. The yak is almost dead. You hit the yak. You kill the yak! The rocky spike misses the yak. You puncture the yak! Your squeeze misses the yak. The yak is moderately wounded. The rocky spike skewers the yak. You hit the yak. You squeeze the yak! The yak is severely wounded. The rocky spike skewers the yak. The yak gores you! * * * LOW HITPOINT WARNING * * * You take 11 damage, and have 15/68 hp. You barely miss the yak. The yak is severely wounded. The yak gores you! * * * LOW HITPOINT WARNING * * * You take 11 damage, and have 4/68 hp. You feel better. The rocky spike skewers the yak. The yak gores you. * * * LOW HITPOINT WARNING * * * You regained 6 hp, and now have 10/68 hp. You hit the yak. You squeeze the yak. You kill the yak! The rocky spike skewers the yak. You hit the yak. You squeeze the yak. The yak is almost dead. The rocky spike skewers the yak. The yak dies! You start resting. Cozeug emerges from the mists of memory! MP restored: 14 You start resting. HP restored. Health restored: 68 You start waiting. Done waiting. You start waiting. Done waiting. You swap places. Things that are here: a yak skeleton; a yak skeleton A centaur comes into view. Found an escape hatch in the ceiling. You see here 15 gold pieces. The helpless centaur fails to defend itself. You impale the centaur!! You kill the centaur! E - a scroll of identify As you read the scroll of identify, it crumbles to dust. I - 2 potions of might You start waiting. Done waiting. You swap places. You now have 568 gold pieces (gained 15). You now have 580 gold pieces (gained 12). You swap places. Things that are here: a yak skeleton; a yak skeleton; a yak skeleton E - 2 scrolls of enchant weapon Found an escape hatch in the floor. A wraith comes into view. The helpless wraith fails to defend itself. You impale the wraith!! The wraith is heavily damaged. The wraith closely misses you. You puncture the wraith! The wraith is severely damaged. Cozeug barely misses the wraith. You closely miss the wraith. You squeeze the wraith, but do no damage. The wraith is severely damaged. The wraith hits you but does no damage. You barely miss the wraith. The wraith is severely damaged. Cozeug hits the wraith but does no damage. The wraith completely misses you. You hit the wraith. The wraith is almost destroyed. Cozeug hits the wraith but does no damage. The wraith hits you. The wraith drains your vigour! You feel yourself slow down. You take 5 damage, and have 63/68 hp. You completely miss the wraith. You squeeze the wraith. The wraith is almost destroyed. Cozeug closely misses the wraith. The wraith closely misses you. You hit the wraith. You destroy the wraith! You start resting. You feel yourself speed up. Health restored: 68 You start waiting. Done waiting. You start waiting. Done waiting. There is an escape hatch in the floor here. Found 5 large rocks. You see here 5 large rocks. Found a plate armour and a war axe. You see here a +0 plate armour. You see here a +0 war axe. You now have 595 gold pieces (gained 15). You see here 7 stones. Things that are here: a yak skeleton; a yak skeleton A two-headed ogre comes into view. It is wielding a +0 giant spiked club and a +0 dire flail. The two-headed ogre shouts in stereo! You feel stronger. You feel clever. b - the +9 sling "Pij Zyrr" (weapon) {heavy, rC+ Str+2 Int+3} You shoot a sling bullet. The sling bullet hits the two-headed ogre! The two-headed ogre is lightly wounded. You shoot a sling bullet. The sling bullet hits the two-headed ogre. The two-headed ogre is moderately wounded. Throw: 2 throwing nets Press: ? - help, Shift-Dir - straight line Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 dire flail (lightly wounded, ally target, 76% to hit) You throw a throwing net. The throwing net hits the two-headed ogre. The two-headed ogre is caught in the net! The two-headed ogre is lightly wounded. The two-headed ogre struggles against the net. Your tentacles tingle! a - a +5 dagger of speed (weapon) The two-headed ogre struggles against the net. You hit the two-headed ogre. You squeeze the two-headed ogre, but do no damage. The two-headed ogre is moderately wounded. The two-headed ogre struggles against the net. You hit the two-headed ogre. The two-headed ogre is moderately wounded. You puncture the two-headed ogre! You squeeze the two-headed ogre! The two-headed ogre is heavily wounded. The two-headed ogre struggles against the net. You barely miss the two-headed ogre. The two-headed ogre is heavily wounded. The two-headed ogre struggles against the net. The net rips apart, and the two-headed ogre comes free! Casting: Construct Spike Launcher (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The rocky spike skewers the two-headed ogre. The two-headed ogre hits you with a +0 giant spiked club! The two-headed ogre hits you with a +0 dire flail! You take 23 damage, and have 45/68 hp. MASSIVE DAMAGE!! You now have 12/14 mp. Your spike launcher falls apart as you grow too distant to maintain it. You feel stronger. You feel clever. b - the +9 sling "Pij Zyrr" (weapon) {heavy, rC+ Str+2 Int+3} The two-headed ogre hits Cozeug with a +0 giant spiked club!! The two-headed ogre hits Cozeug with a +0 dire flail. You shoot a sling bullet. Cozeug avoids your attack. The sling bullet hits the two-headed ogre!! The two-headed ogre is almost dead. Cozeug hits the two-headed ogre but does no damage. Cozeug hits the two-headed ogre. The two-headed ogre hits Cozeug with a +0 giant spiked club! Cozeug is destroyed! Fire: b) +9 sling "Pij Zyrr" {heavy, rC+ Str+2 Int+3} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 dire flail (almost dead, 82% to hit) You shoot a sling bullet. The sling bullet hits the two-headed ogre! You kill the two-headed ogre! Your Forgecraft skill increases to level 9! You have reached level 11! You regained 3 hp, and now have 49/72 hp. You start resting. Magic restored. You regained 5 hp, and now have 54/72 hp. MP restored: 15 You start resting. Cozeug emerges from the mists of memory! You regained 8 hp, and now have 62/72 hp. You start resting. HP restored. Health restored: 72 You start waiting. Done waiting. Things that are here: a +0 giant spiked club; a +0 dire flail; a two-headed ogre corpse Found a trident. A yak comes into view. You shoot a sling bullet. The sling bullet hits the yak! The yak bellows! The yak is moderately wounded. A yak comes into view. x2 You shoot a sling bullet. The sling bullet hits the yak. The yak is lightly wounded. A yak comes into view. You shoot a sling bullet. Cozeug avoids your attack. The sling bullet hits the yak. The yak is lightly wounded. Cozeug hits the yak. You shoot a sling bullet. Cozeug avoids your attack. The sling bullet hits the yak. The yak is moderately wounded. Cozeug hits the yak! A yak comes into view. The yak gores Cozeug! Cozeug hits the yak. You shoot a sling bullet. Cozeug avoids your attack. The sling bullet hits the yak. The yak is heavily wounded. The yak gores Cozeug. The yak gores Cozeug! Cozeug barely misses the yak. The yak gores Cozeug! Cozeug hits the yak. The yak gores Cozeug! Cozeug is destroyed! Casting: Construct Spike Launcher (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. You now have 13/15 mp. Your tentacles tingle! a - a +5 dagger of speed (weapon) The rocky spike skewers the yak. The yak gores you! You feel stronger. You feel clever. b - the +9 sling "Pij Zyrr" (weapon) {heavy, rC+ Str+2 Int+3} You take 12 damage, and have 60/72 hp. You shoot a sling bullet. The sling bullet hits the yak!! The yak is heavily wounded. The rocky spike misses the yak. x2; The yak gores you. The yak gores you! You take 18 damage, and have 42/72 hp. MASSIVE DAMAGE!! Your tentacles tingle! a - a +5 dagger of speed (weapon) The rocky spike skewers the yak but does no damage. You hit the yak. You squeeze the yak. The yak is severely wounded. You hit the yak. You squeeze the yak, but do no damage. The yak is almost dead. The rocky spike skewers the yak. You hit the yak. You kill the yak! You hit the yak but do no damage. The yak is heavily wounded. The rocky spike skewers the yak! The yak gores you! You take 7 damage, and have 36/72 hp. You hit the yak. Your squeeze misses the yak. The yak is almost dead. You hit the yak. The yak is almost dead. The rocky spike skewers the yak. The yak dies! You hit the yak. The yak is lightly wounded. The rocky spike skewers the yak but does no damage. The yak gores you! You take 8 damage, and have 28/72 hp. You hit the yak. Your squeeze misses the yak. The yak is lightly wounded. The rocky spike skewers the yak. You barely miss the yak. Your squeeze misses the yak. The yak is lightly wounded. The yak gores you but does no damage. You hit the yak but do no damage. The yak is lightly wounded. The rocky spike skewers the yak! The yak misses you. You hit the yak but do no damage. You squeeze the yak. The yak is heavily wounded. The rocky spike skewers the yak. You hit the yak. The yak is heavily wounded. The yak gores you. You take 6 damage, and have 23/72 hp. MP restored: 15 Casting: Construct Spike Launcher (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. You block the yak's attack. You now have 13/15 mp. The yak attacks as it pursues you! The yak gores you but does no damage. The rocky spike skewers the yak but does no damage. You hit the yak. The yak is heavily wounded. The rocky spike skewers the yak. The yak barely misses you. You barely miss the yak. You squeeze the yak! The yak is almost dead. The rocky spike skewers the yak. You hit the yak but do no damage. The yak is almost dead. The rocky spike skewers the yak. You block the yak's attack. You hit the yak. You kill the yak! You hit the yak. Your squeeze misses the yak. The yak is lightly wounded. The rocky spike skewers the yak. The yak closely misses you. You barely miss the yak. The yak is lightly wounded. The rocky spike skewers the yak. You hit the yak. Your squeeze misses the yak. The yak is moderately wounded. The yak completely misses you. You barely miss the yak. You squeeze the yak! The yak is heavily wounded. The rocky spike skewers the yak! The yak gores you! * * * LOW HITPOINT WARNING * * * You take 8 damage, and have 18/72 hp. You barely miss the yak. The yak is severely wounded. The rocky spike skewers the yak. You barely miss the yak. The yak is severely wounded. The yak gores you but does no damage. You hit the yak but do no damage. You squeeze the yak! The yak is almost dead. The rocky spike skewers the yak but does no damage. The yak gores you. * * * LOW HITPOINT WARNING * * * You take 5 damage, and have 13/72 hp. You completely miss the yak. The yak is almost dead. The yak gores you! You die... Hepliaklqana delivers you to your ancestors. #...###....... #.# #.#####...# ##.##### #.# #.........# #.# #.# ########..# #.# #.# ###..####.## #.##########..........#### #.##......)..#..####...... #.##.#########..# ##.#### ####.....†.Y@....<.# #.# ...........#########.## #.# ...............)# #.# #.# .....#####.####.# #.# #.# ####. #.# #.# ###.#### # ### #.# #.....÷. #.# #.#.#### #..........## ######.###.## You could see a yak. Vanquished Creatures A two-headed ogre (D:9) Maurice (D:7) A gargoyle (D:6) Prince Ribbit (D:8) Blorkula the Orcula (D:8) A wraith (D:9) 8 yaks (D:9) 2 water moccasins (D:5) 3 orc warriors An ice beast (D:8) 2 centaurs 2 ogres (D:6) A phantom (D:6) 2 bullfrogs 2 gnoll sergeants 4 scorpions 2 wights (Ossuary) A burial acolyte (Ossuary) A marrowcuda (D:6) 3 vampire bats (D:8) 5 killer bees (D:9) A howler monkey (D:7) 4 bombardier beetles 6 hounds A centaur zombie (D:6) A jelly (D:7) A gnoll bouda (D:6) 6 orc priests A scorpion zombie (D:6) A sleepcap (D:5) 3 iguanas 8 orc wizards A mummy (Ossuary) Robin (D:2) 16 gnolls 6 adders 2 white imps (D:6) 4 ufetubi 2 dart slugs 2 ribbon worms 29 orcs 7 ball pythons 9 bats 8 endoplasms 4 giant cockroaches 16 goblins 11 hobgoblins 5 jackals (D:3) 6 quokkas 3 frilled lizards 7 gnoll skeletons (Ossuary) 10 kobolds 4 kobold skeletons (Ossuary) 7 orc skeletons (Ossuary) 5 rats 243 creatures vanquished. Vanquished Creatures (collateral kills) A troll (D:8) Eustachio (D:5) A yak (D:9) A killer bee (D:9) 2 gnolls (D:5) 6 creatures vanquished. Vanquished Creatures (others) 7 yaks (D:9) A steam dragon (D:8) A water moccasin (D:7) A vampire bat (D:8) 4 killer bees (D:9) 7 ancestors An orc wizard (D:5) A gnoll (D:8) An orc (D:8) 24 creatures vanquished. Grand Total: 273 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bayes525 the Octopode Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 270 | D:1 | Reached skill level 1 in Fighting 326 | D:1 | Reached XP level 2. HP: 17/18 MP: 0/6 516 | D:1 | Reached skill level 2 in Fighting 1220 | D:1 | Reached XP level 3. HP: 24/24 MP: 5/7 1440 | D:1 | Learned a level 2 spell: Grave Claw 1443 | D:1 | Learned a level 2 spell: Blink 1446 | D:1 | Learned a level 2 spell: Call Imp 2370 | D:2 | Noticed Robin 2652 | D:2 | Killed Robin 2728 | D:2 | Reached XP level 4. HP: 29/29 MP: 8/8 3051 | D:2 | Identified the +9 sling "Pij Zyrr" {heavy, rC+ Str+2 Int+3} 5892 | D:3 | Reached skill level 3 in Fighting 5892 | D:3 | Reached XP level 5. HP: 36/36 MP: 6/9 6436 | D:3 | Found a runed translucent gate. 6437 | D:3 | Found a runed translucent gate. 6539 | D:3 | Found a runed translucent gate. 7062 | D:3 | Noticed hambone's ghost (weakling MfSh) 7063 | D:3 | Noticed MapoGu's ghost (weakling VSDe) 7063 | D:3 | Noticed samgaumpmail's ghost (amateur TrEn) 7789 | D:4 | Reached skill level 4 in Fighting 7887 | D:4 | Reached XP level 6. HP: 37/43 MP: 10/10 8416 | D:4 | Noticed an ice beast 8809 | D:4 | Found a blossoming altar of Fedhas. 8983 | D:5 | Entered Level 5 of the Dungeon 8983 | D:5 | Noticed a water moccasin 9107 | D:5 | Reached skill level 5 in Fighting 9381 | D:5 | Reached skill level 1 in Forgecraft 9399 | D:5 | Reached XP level 7. HP: 50/50 MP: 11/11 9605 | D:5 | Learned a level 2 spell: Construct Spike Launcher 9672 | D:5 | Identified the +8 ring mail of the Butterfly {-Tele rC+++ | Regen+ Int-5} 10037 | D:5 | Noticed Eustachio 10047 | D:5 | Killed Eustachio 10260 | D:5 | Reached skill level 6 in Fighting 10320 | D:5 | Reached XP level 8. HP: 57/57 MP: 12/12 10748 | D:5 | Reached skill level 7 in Fighting 11017 | D:5 | Reached skill level 5 in Stealth 11900 | D:6 | Noticed a gargoyle 11937 | D:6 | Found a sand-covered staircase. 11949 | D:6 | Reached skill level 1 in Shields 11962 | Ossuary | Entered an ossuary 13282 | D:6 | Found a burning altar of Makhleb. 13345 | D:6 | Reached XP level 9. HP: 50/64 MP: 13/13 13430 | D:6 | Identified the +10 spear of Zatom {venom, rCorr Int+3} 13796 | D:6 | Found a snail-covered altar of Cheibriados. 13797 | D:6 | Found a glowing golden altar of the Shining One. 13900 | D:6 | Reached skill level 8 in Fighting 14120 | D:6 | HP: 4/66 [gargoyle/stone arrow (25)] 14123 | D:6 | Killed a gargoyle 15241 | D:7 | HP: 8/67 [orc warrior/+0 long sword (18)] 15242 | D:7 | HP: 2/67 [orc warrior/+0 long sword (12)] 15590 | D:7 | Noticed Maurice 15612 | D:7 | Maurice stole a talisman of death 15613 | D:7 | Maurice stole the +9 sling "Pij Zyrr" {heavy, rC+ Str+2 | Int+3} 15625 | D:7 | Killed Maurice 15626 | D:7 | Reached skill level 9 in Fighting 16243 | D:7 | Found a staircase to the Ecumenical Temple. 16252 | Temple | Entered the Ecumenical Temple 16349 | Temple | Became a worshipper of Hepliaklqana the Forgotten 17462 | D:8 | Noticed Blorkula the Orcula 17492 | D:8 | Killed Blorkula the Orcula 17493 | D:8 | Reached skill level 10 in Fighting 17493 | D:8 | Reached XP level 10. HP: 61/76 MP: 9/14 17572 | D:8 | Noticed Prince Ribbit 17575 | D:8 | Killed Prince Ribbit 18319 | D:8 | Reached skill level 5 in Forgecraft 18744 | D:8 | Reached * piety under Hepliaklqana 19372 | D:8 | Found a shimmering blue altar of Sif Muna. 19421 | D:9 | Noticed an unseen horror 20056 | D:9 | HP: 4/68 [yak (11)] 20942 | D:9 | Noticed a two-headed ogre 20957 | D:9 | Killed a two-headed ogre 20958 | D:9 | Reached XP level 11. HP: 49/72 MP: 12/15 21185 | D:9 | Slain by a yak Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stone_box, layout_loops_ring D:2: layout_loops_ring, uniq_robin D:3: layout_basic, gammafunk_ghost_cemetery, kennysheep_generic_room_14 D:4: layout_cave_pools, fedhas_altar_fruit_tree, minmay_increasing_density D:5: layout_cave_pods, chequers_big_river, chequers_serial_rivers_small_b, uniq_eustachio D:6: minmay_recursive_quarters, layout_basic, makhleb_blood_cavern_becter, gammafunk_temple_overflow_statue, enter_ossuary_4 D:7: layout_basic, minmay_temple_entry_purple_smoke, uniq_maurice D:8: layout_basic, lemuel_coloured_pillars_altar, uniq_blorkula_the_orcula, uniq_prince_ribbit1 D:9: layout_loops_ring, minmay_overflow_temple_star_quad Temple: compressed_dpeg_circular_temple Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Fighting | 1 2 3 4 5 6 7 10 | 10.0 Necromancy | 2 | 2.0 Summonings | 2 | 2.0 Translocations | 2 | 2.0 Stealth | 3 6 | 6.0 Ranged Weapons | 2 4 | 4.0 Forgecraft | 2 3 9 | 9.9 Shields | 4 | 4.0 Dodging | 3 4 | 4.0 Evocations | 3 | 3.0 Spellcasting | | 3.0 Conjurations | | 2.0 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Dagger | 30 | 38 | 43 | 111 || 222 Tentacles | 6 | 5 | 32 | 28 || 71 Constrict | 7 | 13 | 29 | 11 || 60 Rapier | | | 50 | || 50 Fire: Sling | | 83 | 179 | 84 || 346 Throw: Throwing net | | | | 1 || 1 Cast: Magic Dart | 54 | 21 | 2 | || 77 Grave Claw | 1 | 1 | 3 | || 5 Call Imp | | 1 | 10 | 3 || 14 Construct Spike L | | | 8 | 20 || 28 Blink | | | 1 | || 1 Invoke: Recall Ancestor | | | | 1 || 1 Evoke: Wand | | | 9 | || 9 Use: Scroll | 4 | 4 | 9 | 1 || 18 Potion | | | 8 | 3 || 11 Stab: Sleeping | 4 | 1 | | 4 || 9 Paralysed | | | 2 | || 2 Armour: Skin | 10 | 55 | 133 | 75 || 273 Dodge: Dodged | 23 | 44 | 126 | 60 || 253 Block: Buckler | | | 31 | 21 || 52 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 21424 | 21126 | 298 | 13003 | 5295 | 11 | 1947.6 | Dungeon | 20511 | 20246 | 265 | 12503 | 5237 | 9 | 2279.0 | Temple | 131 | 98 | 33 | 0 | 0 | 1 | 131.0 | Ossuary | 781 | 781 | 0 | 500 | 58 | 1 | 781.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 3105 daAuts D:5: 2731 daAuts D:6: 2465 daAuts D:8: 2425 daAuts D:1: 2380 daAuts D:4: 1973 daAuts D:7: 1850 daAuts D:2: 1803 daAuts D:9: 1774 daAuts Ossuary: 781 daAuts Temple: 131 daAuts