Dungeon Crawl Stone Soup version 0.33-a0-853-g30d10493ae (webtiles) character file. Game seed: 14207855194874359018 5672 bayes525 the Carver (level 11, -1/115 (142) HPs) Began as a Formicid Forgewright on Feb 10, 2025. Was a Priest of Ashenzari. Slain by a gnoll ... wielding a +0 halberd ... led by a gnoll sergeant (12 damage) ... on level 9 of the Dungeon. The game lasted 00:31:17 (14589 turns). bayes525 the Carver (Formicid Forgewright) Turns: 14589, Time: 00:31:17 HP: -1/115 (142) AC: 25 Str: 16 XL: 11 Next: 4% MP: 16/16 EV: 2 Int: 24 God: Ashenzari [***...] Gold: 433 SH: 0 Dex: 12 Spells: 11/17 levels left rFire . . . a - +2 demon blade of Supernal Knowledge {elec, Self, Cun} (curse) rCold . . . F - +2 kite shield of Ashenzari's Sorrow {Self, Melee} (curse) rNeg . . . s - melded +0 ring mail of Zin, Bedighting {Fly rF- Will+ Int+3} rPois + u - melded +0 cloak "Cursed Insecurity" {Range, Fort} (curse) rElec . (gloves unavailable) rCorr . (gloves unavailable) SInv + (boots unavailable) Will +.... o - amulet of Ouranomancy {Acrobat, Elem, Dev} (curse) Stlth + f - ring "All-seeing Doubts" {Int+6, Fort, Range} (curse) HPRegen 0.39/turn (no ring) MPRegen 0.15/turn %: acrobat, clarity @: confused, lethally poisoned (-1 -> -11), tree-form, ambrosia-drunk, drained A: resilient, branches, torment immunity, boosted hp, poison resistance, stationary, -Tele, permanent stasis, dig shafts and tunnels, (antennae 3), four strong arms a: Renounce Religion, Shatter the Chains You were on level 9 of the Dungeon. You worshipped Ashenzari. Ashenzari was most pleased with you. You were a tree. You visited 1 branch of the dungeon, and saw 11 of its levels. You collected 433 gold pieces. Inventory: Hand Weapons a - the cursed +2 demon blade of Supernal Knowledge (weapon) {elec, Self, Cun} (You found it on level 2 of the Dungeon) It has a curse which improves the following skills: Introspection: Fighting and Spellcasting. Cunning: Dodging and Stealth. G - a +1 great mace of protection I - a +0 orcbow of flaming Missiles h - 18 poisoned darts j - a throwing net m - 13 boomerangs r - 2 silver javelins y - a curare-tipped dart Armour b - a +0 robe n - +0 steam dragon scales q - a +0 leather armour s - the +0 ring mail of Zin, Bedighting (melded) {Fly rF- Will+ Int+3} (You found it on level 4 of the Dungeon) Fly: It grants you flight. rF-: It makes you vulnerable to fire. Will+: It increases your willpower. Int+3: It affects your intelligence (+3). u - the cursed +0 cloak "Cursed Insecurity" (melded) {Range, Fort} (You found it on level 3 of the Dungeon) It has a curse which improves the following skills: Ranged Combat: Ranged Weapons and Throwing. Fortitude: Armour and Shields. v - a +0 kite shield C - a +0 robe of resistance F - the cursed +2 kite shield of Ashenzari's Sorrow (worn) {Self, Melee} (You found it on level 7 of the Dungeon) It has a curse which improves the following skills: Introspection: Fighting and Spellcasting. Melee Combat: Short Blades, Long Blades, Axes, Maces & Flails, Polearms, Staves and Unarmed Combat. Jewellery f - the cursed ring "All-seeing Doubts" (worn) {Int+6, Fort, Range} (You found it on level 1 of the Dungeon) [ring of intelligence] Int+6: It affects your intelligence (+6). It has a curse which improves the following skills: Fortitude: Armour and Shields. Ranged Combat: Ranged Weapons and Throwing. o - the cursed amulet of Ouranomancy (worn) {Acrobat, Elem, Dev} (You found it on level 2 of the Dungeon) [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. It has a curse which improves the following skills: Elements: Fire Magic, Ice Magic, Air Magic and Earth Magic. Devices: Evocations and Shapeshifting. D - a ring of ice H - a ring of flight L - a ring of protection from fire Wands J - a wand of digging (7) K - a wand of charming (9) M - a wand of mindburst (9) Scrolls e - a scroll of vulnerability i - 4 scrolls of amnesia k - 10 scrolls of identify p - 3 scrolls of fog t - a scroll of blinking B - 2 scrolls of fear E - a scroll of poison Potions c - 2 potions of magic d - a potion of enlightenment g - a potion of haste l - 2 potions of mutation x - 3 potions of brilliance Skills: - Level 10.0(12.2) Fighting + Level 10.8(12.3) Long Blades - Level 1.2(2.2) Throwing - Level 1.5(2.6) Armour - Level 1.9(3.0) Dodging - Level 3.0(4.3) Stealth - Level 7.7(9.3) Shields - Level 2.1(3.9) Spellcasting - Level 4.0 Forgecraft - Level 1.4(2.4) Evocations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 92% 1d7 4% 1 b - Construct Spike Laun Frge 46% 2d4 6% 2 c - Launch Clockwork Bee Frge 23% N/A 13% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 20% 1d4 21% 1 Slow Hex 16% N/A 22% 1 Frozen Ramparts Ice 10% 1d2 52% 3 Confusing Touch Hex 4% N/A 54% 3 Dazzling Flash Hex/Fire 10% N/A 54% 3 Hailstorm Conj/Ice 5% 3d5 54% 3 Sigil of Binding Hex 4% N/A 54% 3 Forge Blazeheart Golem Fire/Frge 14% N/A 67% 4 Forge Lightning Spire Air/Frge 14% 3d4 67% 4 Anguish Hex/Necr 2% N/A 91% 4 Cigotuvi's Putrefaction Necr/Air 5% N/A 91% 4 Alistair's Intoxication Alch 2% N/A 99% 5 Borgnjor's Vile Clutch Necr/Erth 2% N/A 99% 5 Eringya's Noxious Bog Alch 2% 4d6 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (11/15) Temple (0/1) D:7 Lair: D:8-11 Orc: D:9-12 Altars: Ashenzari Dithmenos Elyvilon Fedhas Gozag Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Ru Sif Muna Uskayaw Vehumet Wu Jian Xom Yredelemnul The Shining One Shops: D:2 ( D:9 [?( Annotations: D:8 exclusion: staircase Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. You are resistant to poisons. (rPois) Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your equipment is partially melded. You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. ((You have a pair of large antennae on your head. (SInv))) Your four strong arms can wield two-handed weapons with a shield. Message History You barely miss the gnoll. The gnoll barely misses you. You block the gnoll's attack. Casting: Construct Spike Launcher (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The gnoll closely misses you. You now have 9/15 mp. There is a stone staircase leading down here. The gnoll closely misses you. The gnoll throws a stone. The stone completely misses you. There is a stone staircase leading down here. The gnoll throws a stone. You block the stone. Your spike launcher falls apart as you grow too distant to maintain it. The gnoll throws a stone. You block the stone. The gnoll throws a stone. You block the stone. Casting: Construct Spike Launcher (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. You now have 8/15 mp. The rocky spike skewers the gnoll. The gnoll is lightly wounded. The gnoll misses you. The rocky spike skewers the gnoll. The gnoll is heavily wounded. The gnoll misses you. You barely miss the gnoll. The gnoll is heavily wounded. The rocky spike skewers the gnoll. The gnoll is heavily wounded. You block the gnoll's attack. You slash the gnoll! You kill the gnoll! You now have 420 gold pieces (gained 12). Things that are here: a +0 spear; 8 stones; a gnoll corpse You start resting. Magic restored. You regained 14 hp, and now have 81/89 hp. MP restored: 15 HP restored. There is a stone staircase leading down here. L - a ring of protection from fire Items here: )) †††. Health restored: 89 A gnoll sergeant comes into view. It is wielding a +0 trident. The gnoll sergeant moves out of view. Things that are here: a +0 spear; 5 stones; a gnoll corpse The gnoll shouts! A gnoll is nearby! A gnoll is nearby! A gnoll is nearby! Found a +0 spear. You block the gnoll's attack. You barely miss the gnoll. The gnoll closely misses you. The gnoll sergeant shouts! You slice the gnoll!! You kill the gnoll! A gnoll comes into view. It is wielding a +0 flail. A gnoll bouda comes into view. It is wielding a +0 whip. You see here a +0 flail. Casting: Construct Spike Launcher (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (dangerous; 19% risk of failure) Press: ? - help, Dir - move target Aim: a gnoll sergeant, wielding a +0 trident and wearing a +0 ring mail You lock target on the gnoll sergeant and prepare to deploy your bee. (Press . to continue winding your bee.) The gnoll shouts! You now have 12/15 mp. You continue winding your clockwork bee... You continue winding your clockwork bee... You block the gnoll sergeant's attack. With a metallic buzz, your clockwork bee launches itself at the gnoll sergeant. The gnoll sergeant completely misses you. You block the gnoll sergeant's attack. The gnolls pick up the pace! Your clockwork bee stings the gnoll sergeant. There are monsters nearby! You barely miss the gnoll sergeant. The gnoll sergeant is lightly wounded. Your clockwork bee barely misses the gnoll sergeant. The gnoll sergeant barely misses you. You closely miss the gnoll sergeant. The gnoll sergeant is lightly wounded. Your clockwork bee barely misses the gnoll sergeant. You block the gnoll sergeant's attack. The gnoll bouda gazes fiercely through you! You feel your attacks grow feeble. The gnoll bouda hits your clockwork bee with a +0 whip! Your clockwork bee stings the gnoll sergeant but does no damage. The gnoll hits your clockwork bee with a +0 flail! You slash the gnoll sergeant! The gnoll sergeant is heavily wounded. Your clockwork bee stings the gnoll sergeant but does no damage. You block the gnoll sergeant's attack. The gnoll bouda closely misses your clockwork bee. The gnoll misses your clockwork bee. You barely miss the gnoll sergeant. The gnoll sergeant is heavily wounded. Your clockwork bee closely misses the gnoll sergeant. You block the gnoll sergeant's attack. The gnoll bouda gazes fiercely through you! You feel as though you will be weak longer. The gnoll bouda barely misses your clockwork bee. You hit the gnoll sergeant. The gnoll sergeant is severely wounded. Your clockwork bee stings the gnoll sergeant. The gnoll barely misses your clockwork bee. Your clockwork bee stings the gnoll sergeant. Your clockwork bee winds down and falls to the ground. You block the gnoll sergeant's attack. The gnoll bouda hits your dormant clockwork bee but does no damage. You hit the gnoll sergeant but do no damage. The gnoll sergeant is almost dead. The gnoll hits your dormant clockwork bee with a +0 flail. The gnoll sergeant hits you but does no damage. The gnoll bouda hits your dormant clockwork bee but does no damage. You hit the gnoll sergeant. The gnoll sergeant is almost dead. The gnoll hits your dormant clockwork bee with a +0 flail! You wind your clockwork bee back up and it locks its sights upon the gnoll sergeant! You now have 12/15 mp. You slash the gnoll sergeant! You kill the gnoll sergeant! Your clockwork bee locks its sights upon the gnoll. Your clockwork bee stings the gnoll. The gnoll bouda barely misses your clockwork bee. The gnoll closely misses your clockwork bee. Your clockwork bee stings the gnoll! Your clockwork bee stings the gnoll. The gnoll dies! You block the gnoll bouda's attack. Things that are here: a +0 trident; a +0 ring mail Your clockwork bee locks its sights upon the gnoll bouda. Your clockwork bee barely misses the gnoll bouda. The gnoll bouda gazes fiercely through you! You feel as though you will be weak longer. The gnoll bouda misses you. Your clockwork bee stings the gnoll bouda! Your clockwork bee winds down and falls to the ground. You see here a +0 flail. You closely miss the gnoll bouda. The gnoll bouda is heavily wounded. You block the gnoll bouda's attack. You hit the gnoll bouda. The gnoll bouda is heavily wounded. You block the gnoll bouda's attack. You slash the gnoll bouda! You kill the gnoll bouda! Things that are here: a +0 whip; a +0 leather armour; a gnoll corpse You start resting. Your attacks no longer feel as feeble. You start resting. Your dormant clockwork bee falls apart. Magic restored. MP restored: 15 You start waiting. Done waiting. Things that are here: a +0 spear; 5 stones; a gnoll skeleton Found a sacrificial altar of Ru. Found an opulent altar of Gozag and a white marble altar of Elyvilon. A bullfrog comes into view. A bullfrog is nearby! A bullfrog is nearby! You now have 433 gold pieces (gained 13). There are no items here. The helpless bullfrog fails to defend itself. You slice the bullfrog!! The bullfrog is almost dead. You block the bullfrog's attack. The bullfrog hits you. You take 6 damage, and have 83/89 hp. You slash the bullfrog! You kill the bullfrog! You see here a bullfrog corpse. HP restored. z - 2 potions of curing (gained 1) You sense a monster nearby. Health restored: 89 2 wights come into view. There are monsters nearby! There are monsters nearby! There are monsters nearby! Casting: Launch Clockwork Bee (dangerous; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (dangerous; 19% risk of failure) Press: ? - help, Dir - move target Aim: a wight, wielding a +0 short sword and wearing a +0 robe (dormant) You lock target on the wight and prepare to deploy your bee. (Press . to continue winding your bee.) The teleport trap disappears. The wight disappears! You now have 12/15 mp. You continue winding your clockwork bee... You continue winding your clockwork bee... With a metallic buzz, your clockwork bee launches itself at the wight. The wight hits you but does no damage. You swap places. Your clockwork bee stings the wight. The wight hits your clockwork bee with a +0 falchion! Your clockwork bee stings the wight. The wight hits your clockwork bee with a +0 falchion. Your clockwork bee stings the wight. Your clockwork bee barely misses the wight. The wight barely misses your clockwork bee. Your clockwork bee stings the wight! The wight is destroyed! Your clockwork bee winds down and falls to the ground. You need a visible target to rewind your bee! (Use ctrl+direction or * direction to deconstruct it instead.) You need a visible target to rewind your bee! (Use ctrl+direction or * direction to deconstruct it instead.) You start resting. Your dormant clockwork bee falls apart. A wight is nearby! A wight is nearby! A wight is nearby! MP restored: 15 You hit the wight. The wight is moderately damaged. The wight hits you but does no damage. You closely miss the wight. The wight is moderately damaged. The wight hits you with a +0 short sword. You feel drained. You take 4 damage, and have 85/87 hp. You slash the wight! Lightning courses through the wight! You destroy the wight! Things that are here: a +0 short sword; a +0 robe You start resting. HP restored. Health restored: 88 Things that are here: a +0 short sword; a +0 robe A wight comes into view. It is wielding a +0 hand axe. Found an ornate altar of the Wu Jian Council. Things that are here: a +0 falchion; a +0 robe A wight is nearby! A wight is nearby! A wight is nearby! The wight misses you. You closely miss the wight. You slash the wight! The wight is severely damaged. You block the wight's attack. You barely miss the wight. The wight is severely damaged. The wight hits you with a +0 hand axe. You take 5 damage, and have 83/88 hp. You hit the wight. The wight is severely damaged. You block the wight's attack. You hit the wight. The wight is almost destroyed. The wight hits you with a +0 hand axe. You take 6 damage, and have 77/88 hp. You barely miss the wight. The wight is severely damaged. The wight barely misses you. You hit the wight. You destroy the wight! Your base Long Blades skill increases to level 9! Things that are here: a +0 hand axe; a +0 robe You start resting. HP restored. Health restored: 88 Things that are here: a +0 hand axe; a +0 robe Things that are here: a +0 falchion; a +0 robe Things that are here: a +0 short sword; a +0 robe Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. You reach down and open the door. An acid dragon comes into view. The acid dragon moves out of view. There is an open door here. The acid dragon roars! You block the acid dragon's attack. x2 The acid dragon bites you! The acid dragon completely misses you. You take 7 damage, and have 81/88 hp. You hit the acid dragon but do no damage. Lightning courses through the acid dragon! The acid dragon is heavily wounded. The acid dragon spits acid at you. The splash of acid hits you!! You take 27 damage, and have 54/88 hp. MASSIVE DAMAGE!! You slash the acid dragon! The acid dragon is severely wounded. The acid dragon bites you but does no damage. The acid dragon claws you but does no damage. You barely miss the acid dragon. The acid dragon is severely wounded. You slash the acid dragon! You kill the acid dragon! Your life force feels restored. You start resting. HP restored. Health restored: 89 You start waiting. Done waiting. You start waiting. Done waiting. Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. You reach down and open the door. There is an open door here. Things that are here: a +0 leather armour; a +0 whip; a jackal skeleton Items here: )) ÷÷÷. You see here a hound skeleton. Done exploring. Done exploring. Done exploring. Done exploring. You see here a potion of moonshine. Done exploring. Done exploring. Done exploring. Done exploring. Things that are here: a +0 flail of protection; a +0 spear There is a stone staircase leading down here. You fly downwards. You hear the roar of battle. There is an entrance to a bailey on this level. Hurry and find it before the portal closes forever! The killer bee buzzes angrily. You hear an angry buzzing noise. Found Tamnuyge's Armour Emporium. Found a stone staircase leading up. You have a vision of a gate. There is a stone staircase leading up here. Casting: Launch Clockwork Bee (dangerous; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Okay, then. Unknown command. Casting: Launch Clockwork Bee (dangerous; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (dangerous; 19% risk of failure) Press: ? - help, Dir - move target Aim: a killer bee (wandering, hasn't noticed you) You lock target on the killer bee and prepare to deploy your bee. (Press . to continue winding your bee.) The killer bee buzzes angrily. A killer bee comes into view. x2 You now have 12/15 mp. You continue winding your clockwork bee... You stop assembling your clockwork bee. The killer bee stings you. You block the killer bee's attack. You fly upwards. There is a stone staircase leading down here. You take 6 damage, and have 83/89 hp. Unknown command. Unknown command. Press: ? - help, v - describe, . - travel The floor. There is a stone staircase leading down here. Press: ? - help, v - describe, . - travel A stone staircase leading down. Placed new exclusion. Reduced exclusion size to a single square. There is a stone staircase leading down here. You regained 4 hp, and now have 88/89 hp. Okay, then. Unknown command. You fly downwards. You hear the roar of battle. There is an entrance to a bailey on this level. Hurry and find it before the portal closes forever! Found 16 gold pieces. There is a stone staircase leading up here. Health restored: 89 MP restored: 15 You reach down and open the door. Found Sucitwy's Magic Scroll Boutique. There is an open door here. There is an entrance to Sucitwy's Magic Scroll Boutique here. Unknown command. There is an open door here. A gnoll sergeant comes into view. It is wielding a +4 vampiric trident. The gnoll sergeant shouts! You hear a shout! You hear an angry buzzing noise. The gnoll sergeant closely misses you. The gnoll sergeant completely misses you. You completely miss the gnoll sergeant. You block the gnoll sergeant's attack. You hit the gnoll sergeant. Lightning courses through the gnoll sergeant!! The gnoll sergeant is almost dead. You block the gnoll sergeant's attack. You slash the gnoll sergeant! You kill the gnoll sergeant! Found 10 gold pieces. Things that are here: a +4 vampiric trident; a +0 scale mail; a gnoll corpse You sense a monster nearby. A gnoll sergeant comes into view. It is wielding the +3 long sword of Distant Shores {protect, +Blink rF+ rN++ rCorr}. A gnoll sergeant is nearby! A gnoll sergeant is nearby! You hear the faint creaking of a distant portcullis. A yak comes into view. You strike the helpless gnoll sergeant from behind! You hit the gnoll sergeant but do no damage. The yak bellows! You hear a bellow! x2 A yak comes into view. The gnoll sergeant hits you with the +3 long sword of Distant Shores! You take 7 damage, and have 82/89 hp. You hit the gnoll sergeant. The gnoll sergeant is moderately wounded. The gnoll sergeant barely misses you. You hit the gnoll sergeant but do no damage. The gnoll sergeant is moderately wounded. You closely miss the gnoll sergeant. The gnoll sergeant is moderately wounded. You block the gnoll sergeant's attack. A cyclops comes into view. The cyclops shouts! You hit the gnoll sergeant but do no damage. The gnoll sergeant is moderately wounded. You hear a shout! You hear a bellow! You hear a horrible gurgling sound! The gnoll sergeant hits you with the +3 long sword of Distant Shores! You take 14 damage, and have 69/89 hp. You barely miss the gnoll sergeant. The gnoll sergeant is moderately wounded. You block the gnoll sergeant's attack. A yak comes into view. You barely miss the gnoll sergeant. The gnoll sergeant is moderately wounded. The gnoll sergeant hits you with the +3 long sword of Distant Shores. You take 2 damage, and have 67/89 hp. Casting: Launch Clockwork Bee (dangerous; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The yak bellows! You hear a horrible gurgling sound! A troll comes into view. You now have 13/15 mp. The cyclops throws a large rock. The large rock hits you!!! You hear a shout! You hear a bellow! You take 41 damage, and have 27/89 hp. MASSIVE DAMAGE!! Okay, then. Okay, then. Okay, then. Throw: 2 throwing nets Press: ? - help, Shift-Dir - straight line Aim: a cyclops, quivering large rocks (88% to hit) You throw a throwing net. The throwing net hits the cyclops. The cyclops is caught in the net! The cyclops struggles against the net. The cyclops struggles against the net. Your spike launcher falls apart as you grow too distant to maintain it. Okay, then. Okay, then. You feel better. You regained 11 hp, and now have 41/89 hp. MP restored: 15 An eight-headed hydra comes into view. The yak snorts and paws the ground. The eight-headed hydra roars! Things that are here: a +4 vampiric trident; a +0 scale mail; a gnoll corpse Okay, then. Okay, then. You begin to dig a shaft. You continue digging a shaft. The killer bee barely misses you. The yak gores you but does no damage. A shaft appears beneath you! You are sucked into a shaft and drop 2 floors! The shaft crumbles and collapses. You start resting. You sense a monster nearby. You regained 38 hp, and now have 83/89 hp. Found a potion of haste and a scroll of summoning. Found a scroll of identify. You start resting. HP restored. Health restored: 89 k - 8 scrolls of identify (gained 1) Okay, then. Found a potion of might. A killer bee comes into view. A killer bee comes into view. The killer bee buzzes angrily. You block the killer bee's attack. Casting: Construct Spike Launcher (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The rocky spike misses the killer bee. The killer bee stings you but does no damage. The killer bee stings you. You block the killer bee's attack. You take 2 damage, and have 87/89 hp. You now have 13/15 mp. You slash the killer bee! The killer bee is heavily wounded. The rocky spike skewers the killer bee! You kill the killer bee! You block the killer bee's attack. x2 You closely miss the killer bee. The killer bee stings you. You block the killer bee's attack. You take 2 damage, and have 85/89 hp. The killer bee attacks as it pursues you! The killer bee stings you. The killer bee completely misses you. You take 2 damage, and have 83/89 hp. You miss the killer bee. The rocky spike skewers the killer bee. The killer bee is moderately wounded. A killer bee comes into view. The killer bee stings you. You block the killer bee's attack. You take 1 damage, and have 82/89 hp. The killer bee buzzes angrily. You slash the killer bee! You kill the killer bee! You hear an angry buzzing noise. x2 The rocky spike skewers the killer bee. The killer bee is moderately wounded. A killer bee comes into view. x2 The killer bee closely misses you. The killer bee buzzes angrily. You slash the killer bee! The killer bee is almost dead. The rocky spike skewers the killer bee. You kill the killer bee! A killer bee comes into view. The rocky spike skewers the killer bee! The killer bee is heavily wounded. You block the killer bee's attack. You slash the killer bee! The killer bee is almost dead. A gargoyle comes into view. It is wielding a +0 flail. You barely miss the killer bee. The killer bee is almost dead. The killer bee stings you. You block the killer bee's attack. The killer bee stings you but does no damage. The killer bee stings you. You take 8 damage, and have 76/89 hp. You slice the killer bee!! You kill the killer bee! You block the killer bee's attack. The killer bee stings you but does no damage. You closely miss the killer bee. The killer bee is heavily wounded. You block the killer bee's attack. The killer bee stings you but does no damage. You hit the killer bee. The killer bee is severely wounded. The killer bee barely misses you. MP restored: 15 You slash the killer bee! You kill the killer bee! Casting: Construct Spike Launcher (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. You now have 13/15 mp. You feel very mighty all of a sudden. The rocky spike misses the gargoyle. You completely miss the gargoyle. The rocky spike skewers the gargoyle but does no damage. You block the gargoyle's attack. You barely miss the gargoyle. The rocky spike skewers the gargoyle but does no damage. You block the gargoyle's attack. You hit the gargoyle. The gargoyle is moderately damaged. The rocky spike skewers the gargoyle. The gargoyle is moderately damaged. You block the gargoyle's attack. You hit the gargoyle. The gargoyle is heavily damaged. The rocky spike skewers the gargoyle but does no damage. The gargoyle is heavily damaged. The gargoyle hurls a stone arrow at you. You block the stone arrow. The killer bee buzzes angrily. You hit the gargoyle. The gargoyle is severely damaged. The rocky spike skewers the gargoyle but does no damage. The gargoyle is severely damaged. The gargoyle hits you with a +0 flail! You take 17 damage, and have 63/89 hp. You completely miss the gargoyle. The gargoyle is severely damaged. The rocky spike misses the gargoyle. You hit the gargoyle but do no damage. The gargoyle is severely damaged. The gargoyle barely misses you. You slash the gargoyle! The gargoyle is almost destroyed. The rocky spike skewers the killer bee! The killer bee is heavily wounded. You block the gargoyle's attack. You hit the gargoyle. You destroy the gargoyle! The rocky spike misses the killer bee. You block the killer bee's attack. You hit the killer bee. Lightning courses through the killer bee! You kill the killer bee! You start resting. Magic restored. You regained 2 hp, and now have 66/89 hp. MP restored: 15 You start resting. You feel a little less mighty now. You regained 12 hp, and now have 78/89 hp. You start resting. A manticore comes into view. You regained 5 hp, and now have 83/89 hp. A scorpion comes into view. Found a stone staircase leading up. Found a stone staircase leading down. Casting: Construct Spike Launcher (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The stone spike skewers the scorpion. The scorpion is lightly wounded. An orc comes into view. It is wielding a +0 flail. You block the scorpion's attack. You now have 13/15 mp. The orc shouts! You slice the scorpion!! You kill the scorpion! Your base Long Blades skill increases to level 10! Health restored: 89 You slash the orc! You kill the orc! You see here a +0 flail. Your spike launcher falls apart as you grow too distant to maintain it. MP restored: 15 There is a stone staircase leading up here. You fly upwards. Found a +0 short sword and 2 scrolls of identify. There is a stone staircase leading down here. The wyvern hisses angrily. You closely miss the wyvern. The wyvern barely misses you. You barely miss the wyvern. You block the wyvern's attack. The wyvern completely misses you. You slash the wyvern! Lightning courses through the wyvern! The wyvern is severely wounded. You block the wyvern's attack. You slash the wyvern! You kill the wyvern! You start waiting. Done waiting. k - 10 scrolls of identify (gained 2) A wight comes into view. It is wielding a +4 flail. A wight is nearby! Found a stone staircase leading up. You slash the wight! The wight is almost destroyed. The wight hits you with a +4 flail! You take 8 damage, and have 81/89 hp. You hit the wight but do no damage. The wight is almost destroyed. The wight hits you with a +4 flail! You take 14 damage, and have 67/89 hp. You hit the wight. The wight is almost destroyed. You block the wight's attack. You slash the wight! You destroy the wight! You start resting. HP restored. Health restored: 89 You start waiting. A wolf comes into view. Casting: Construct Spike Launcher (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (dangerous; 19% risk of failure) Press: ? - help, Dir - move target Aim: a wolf (wandering, hasn't noticed you) You lock target on the wolf and prepare to deploy your bee. (Press . to continue winding your bee.) The wolf howls! You hear a howl! A wolf comes into view. You hear an angry growl. You now have 12/15 mp. You continue winding your clockwork bee... You continue winding your clockwork bee... With a metallic buzz, your clockwork bee launches itself at the wolf. You block the wolf's attack. You block the wolf's attack. Your clockwork bee stings the wolf. The wolf completely misses you. You hit the wolf. The wolf is moderately wounded. Your clockwork bee stings the wolf. Grum the Hunter comes into view. He is wielding a +0 heavy spear. You block the wolf's attack. x2 You slice the wolf!! You kill the wolf! Your clockwork bee locks its sights upon Grum. The wolf bites you! You take 7 damage, and have 82/89 hp. The wolf closely misses you. The wolf bites you. You take 1 damage, and have 81/89 hp. You slash the wolf! The wolf is severely wounded. You block the wolf's attack. x2 You hit the wolf. The wolf is severely wounded. Your clockwork bee stings Grum. You block the wolf's attack. You slash the wolf! You kill the wolf! Your clockwork bee barely misses Grum. Things that are here: a +4 flail; a +0 robe Your clockwork bee stings Grum! You block Grum's attack. Your clockwork bee barely misses Grum. You slice Grum!! Grum is severely wounded. You block Grum's attack. Your clockwork bee stings Grum! Your clockwork bee winds down and falls to the ground. You slash Grum! You kill Grum! Things that are here: a +0 heavy spear; a +0 animal skin There is a stone staircase leading up here. You fly upwards. You hear the roar of battle. There is an entrance to a bailey on this level. Hurry and find it before the portal closes forever! The walls and floor vibrate strangely for a moment. There is a stone staircase leading down here. MP restored: 15 A yak comes into view. There is a stone staircase leading down here. You extend your mandibles. You dig through the rock wall. You feel drained. Found a potion of mutation. You hear a bellow! x3 You dig through the rock wall. You feel drained. You take 3 damage, and have 83/83 hp. You dig through the rock wall. You feel drained. You take 3 damage, and have 80/80 hp. You dig through the rock wall. You feel drained. You take 3 damage, and have 77/77 hp. You dig through the rock wall. You feel drained. You take 2 damage, and have 75/75 hp. You dig through the rock wall. You feel drained. You take 3 damage, and have 72/72 hp. You dig through the rock wall. You feel drained. You take 2 damage, and have 70/70 hp. You dig through the rock wall. You feel drained. You take 2 damage, and have 68/68 hp. You dig through the rock wall. You feel drained. You take 2 damage, and have 66/66 hp. You dig through the rock wall. You feel drained. An orc warrior and 2 orcs come into view. Found a +1 great mace of protection. Found two stone staircases leading down. The orc shouts! You take 2 damage, and have 64/64 hp. The orc warrior shouts! You retract your mandibles. You barely miss the orc. The orc closely misses you. An orc priest comes into view. It is wielding a +0 dagger. The orc priest shouts! You hit the orc but do no damage. You slice the orc!! You kill the orc! The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! You take 17 damage, and have 47/64 hp. MASSIVE DAMAGE!! Casting: Launch Clockwork Bee (dangerous; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (dangerous; 19% risk of failure) Press: ? - help, Dir - move target Aim: an orc warrior, wielding a +0 war axe and wearing a +0 plate armour Okay, then. Throw: 3 javelins (silver) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 dagger (63% to hit) You throw a silver javelin. The silver javelin pierces through the orc warrior but does no damage. The orc warrior is lightly wounded. The silver javelin closely misses the orc priest. You block the orc warrior's attack. Throw: 2 javelins (silver) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 dagger (63% to hit) You throw a silver javelin. The silver javelin closely misses the orc warrior. The silver javelin pierces through the orc! You kill the orc! The silver javelin barely misses the orc priest. You block the orc warrior's attack. You hit the orc warrior but do no damage. Lightning courses through the orc warrior! The orc warrior is moderately wounded. The orc warrior hits you but does no damage. You hit the orc warrior but do no damage. Lightning courses through the orc warrior!! You kill the orc warrior! You have reached level 11! You regained 5 hp, and now have 53/74 hp. MP restored: 16 You slash the orc priest! The orc priest is severely wounded. The orc priest hits you with a +0 dagger. You take 3 damage, and have 50/74 hp. You slash the orc priest! Lightning courses through the orc priest! You kill the orc priest! You start resting. HP restored. Health restored: 75 You start waiting. Done waiting. Things that are here: a +0 falchion; an orc corpse You see here a +1 great mace of protection. r - 2 silver javelins (gained 1) r - 3 silver javelins (gained 1) Unknown command. Unknown command. You see here a +1 great mace of protection. G - a +1 great mace of protection Found a wand of mindburst (9). M - a wand of mindburst (9) You sense a monster nearby. You sense a monster nearby. A gnoll comes into view. It is wielding a +1 spear of venom. Found a +2 hat. The gnoll moves out of view. A gnoll comes into view. It is wielding a +0 club. A gnoll sergeant comes into view. It is wielding a +0 trident. Found Xoimo's Weapon Emporium. The gnoll sergeant shouts! A gnoll comes into view. It is wielding a +1 heavy spear. A gnoll comes into view. It is wielding a +0 spear of distortion. A gnoll comes into view. It is wielding a +0 halberd and quivering 2 throwing nets. Found a human corpse. The gnoll shouts! Casting: Launch Clockwork Bee (dangerous; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The gnoll shouts! The rocky spike misses the gnoll. You block the gnoll's attack. You now have 14/16 mp. You slash the gnoll! Lightning courses through the gnoll! You kill the gnoll! The gnoll hits you from afar with a +1 heavy spear. The gnoll throws a throwing net. You block the throwing net. A centaur comes into view. It is wielding the +6 halberd "Rogablen" {protect, rF++ Dex-5 Stlth+}. You take 1 damage, and have 74/75 hp. The gnoll sergeant attacks as it pursues you! You block the gnoll sergeant's attack. The gnoll attacks as it pursues you! You block the gnoll's attack. Health restored: 75 The gnoll sergeant blocks the rocky spike. The gnoll sergeant hits you from afar with a +0 trident. You take 6 damage, and have 69/75 hp. The rocky spike skewers the gnoll sergeant. The gnoll sergeant is lightly wounded. The rocky spike skewers the gnoll sergeant but does no damage. The gnoll sergeant is lightly wounded. You block the gnoll's attack. The gnoll sergeant closely misses you. The rocky spike skewers the gnoll. The gnoll is moderately wounded. You block the centaur's attack. You block the gnoll's attack. x2 The gnoll hits you but does no damage. You are poisoned. The gnoll sergeant completely misses you. You see here a throwing net. You slash the gnoll! You kill the gnoll! The rocky spike skewers the gnoll sergeant. The gnoll sergeant is moderately wounded. You feel sick. The centaur throws a stone. You block the stone. You block the gnoll's attack. The gnoll barely misses you. You block the centaur's attack. The gnoll hits you with a +1 heavy spear. You take 6 damage, and have 64/75 hp. You hit the gnoll sergeant. The gnoll sergeant is moderately wounded. The rocky spike skewers the gnoll sergeant! The gnoll sergeant is severely wounded. You feel sick. You block the gnoll's attack. The centaur hits you from afar with the +6 halberd "Rogablen"! You block the gnoll sergeant's attack. The gnoll hits you from afar with a +1 spear of venom. You are more poisoned. You take 13 damage, and have 51/75 hp. You barely miss the gnoll sergeant. The gnoll sergeant is severely wounded. The rocky spike skewers the gnoll sergeant. The gnoll sergeant is severely wounded. You feel sick. You block the centaur's attack. The gnoll hits you but does no damage. You block the gnoll's attack. The gnoll hits you from afar with a +1 spear of venom. You block the gnoll sergeant's attack. You take 7 damage, and have 44/75 hp. You hit the gnoll sergeant. The gnoll sergeant is severely wounded. The rocky spike skewers the gnoll sergeant. You kill the gnoll sergeant! You feel sick. The centaur unwields the +6 halberd "Rogablen" {protect, rF++ Dex-5 Stlth+}. The centaur wields a +0 shortbow. The centaur shoots an arrow. You block the arrow. The gnoll throws a throwing net. You block the throwing net. You take 2 damage, and have 42/76 hp. You barely miss the gnoll. You feel sick. The gnoll hits you from afar with a +1 spear of venom. You block the gnoll's attack. You take 3 damage, and have 39/76 hp. You slash the gnoll! Lightning courses through the gnoll!! You kill the gnoll! You feel sick. The centaur unwields a +0 shortbow. The centaur wields the +6 halberd "Rogablen" {protect, rF++ Dex-5 Stlth+}. You block the centaur's attack. The centaur kicks you but does no damage. The gnoll hits you from afar with a +0 halberd. You block the gnoll's attack. You take 5 damage, and have 34/76 hp. Casting: Construct Spike Launcher (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The rocky spike skewers the centaur. The centaur is lightly wounded. You feel sick. You block the centaur's attack. x2 You block the gnoll's attack. The gnoll closely misses you. The centaur hits you with the +6 halberd "Rogablen"! The centaur kicks you but does no damage. You take 8 damage, and have 26/76 hp. You now have 13/16 mp. You hit the centaur. The centaur is heavily wounded. The rocky spike skewers the centaur but does no damage. The centaur is heavily wounded. You feel sick. The centaur hits you with the +6 halberd "Rogablen"! * * * LOW HITPOINT WARNING * * * The centaur kicks you but does no damage. You block the gnoll's attack. The gnoll hits you but does no damage. You are more poisoned. You take 10 damage, and have 16/76 hp. You feel better. The rocky spike skewers the centaur. The centaur is heavily wounded. The centaur hits you with the +6 halberd "Rogablen"! * * * LOW HITPOINT WARNING * * * The centaur kicks you. * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 halberd. * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +1 spear of venom. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! You take 7 damage, and have 9/76 hp. Okay, then. Okay, then. Okay, then. Okay, then. Okay, then. Unknown command. You turn into a tree. Your cursed +0 cloak "Cursed Insecurity" {Range, Fort} and +0 ring mail of Zin, Bedighting {Fly rF- Will+ Int+3} meld into your body. Your roots penetrate the ground. You float gracefully downwards. The rocky spike skewers the centaur but does no damage. The centaur is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The centaur hits you but does no damage. You block the centaur's attack. The centaur hits you but does no damage. You block the centaur's attack. The gnoll hits you but does no damage. The gnoll hits you from afar with a +1 spear of venom! * * * LOW HITPOINT WARNING * * * You now have 3/114 hp. You are confused. You feel invigorated. The rocky spike skewers the centaur. The centaur is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The centaur hits you but does no damage. The centaur kicks you but does no damage. The gnoll hits you but does no damage. The gnoll barely misses you. You regained 3 hp, and now have 6/114 hp. MP restored: 16 You cannot move. (Use ctrl+direction or * direction to attack while stationary and confused.) You nearly hit yourself! The rocky spike skewers the centaur! You kill the centaur! You feel sick. The gnoll hits you but does no damage. x2 You are lethally poisoned! You regained 2 hp, and now have 8/115 hp. Okay, then. You are too confused! You are too confused! You are too confused! Unknown command. Okay, then. Okay, then. Unknown command. Unknown command. Okay, then. You are too confused! Unknown command. You are too confused! Okay, then. Okay, then. Okay, then. Unknown command. Non-targeted confused throw: 3 javelins (silver) Press: ? - help, Dir - look around, f - activate Look: a gnoll, wielding a +1 spear of venom You throw a silver javelin. * * * LOW HITPOINT WARNING * * * You feel very sick. The gnoll hits you from afar with a +0 halberd! You die... #.######## #........# {. #######.## ..#........# #...####..## .....# #..# .....g##..# ..∩..g.#..# †.....$♣..# .....###)(# #.., #.[# . , #..# #..# ...# ...# #.#.# You could see 2 gnolls. Vanquished Creatures A gargoyle (D:11) 2 wyverns Grum (D:10) 2 steam dragons An acid dragon (D:8) A sky beast (D:7) An orc warrior (D:9) 4 ice beasts 2 ogres A black bear (D:6) 3 wolves 2 centaurs 4 gnoll sergeants 2 bullfrogs A kobold brigand (D:7) 3 scorpions A marrowcuda (D:6) 9 wights 6 killer bees (D:11) 3 howler monkeys 10 hounds 2 bombardier beetles 6 orc priests 2 gnoll boudas (D:8) A jelly (D:5) An iguana (D:5) A sleepcap (D:6) 2 orc wizards (D:4) 5 adders 21 gnolls A white imp (D:6) 2 ufetubi (D:4) 3 dart slugs A ribbon worm (D:4) 17 orcs 4 ball pythons 6 bats 8 endoplasms 3 giant cockroaches 6 goblins 5 hobgoblins 3 jackals (D:8) 4 quokkas 2 frilled lizards 9 kobolds 3 rats 178 creatures vanquished. Vanquished Creatures (collateral kills) An orc warrior (D:5) 2 black bears A wolf (D:8) An ogre (D:5) A bullfrog (D:8) 2 gnoll sergeants A wight (D:8) A howler monkey (D:8) A hound (D:7) A gnoll bouda (D:4) An iguana (D:4) 5 gnolls A jackal (D:8) 3 kobolds (D:7) 22 creatures vanquished. Vanquished Creatures (others) 4 orcs (D:6) 4 creatures vanquished. Grand Total: 204 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bayes525 the Formicid Forgewright began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 475 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 478 | D:1 | Reached skill level 1 in Fighting 520 | D:1 | Learned a level 2 spell: Construct Spike Launcher 1281 | D:1 | Reached XP level 3. HP: 27/27 MP: 6/6 1485 | D:1 | Learned a level 3 spell: Launch Clockwork Bee 2827 | D:2 | Reached skill level 1 in Long Blades 2827 | D:2 | Reached XP level 4. HP: 35/35 MP: 4/7 2989 | D:2 | Found Aczyowk's Antique Weapon Boutique. 4115 | D:3 | Found a shimmering altar of Xom. 4117 | D:3 | Found a broken altar of Ashenzari. 4118 | D:3 | Found a basalt altar of Yredelemnul. 4118 | D:3 | Found a burning altar of Makhleb. 4119 | D:3 | Found a sparkling altar of Nemelex Xobeh. 4119 | D:3 | Found an iron altar of Okawaru. 4119 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 4119 | D:3 | Found a shadowy altar of Dithmenos. 4129 | D:3 | Became a worshipper of Ashenzari the Shackled 4235 | D:3 | Reached XP level 5. HP: 37/41 MP: 8/8 4400 | D:3 | Found a shimmering blue altar of Sif Muna. 5012 | D:4 | Reached XP level 6. HP: 24/47 MP: 6/9 5572 | D:4 | Found a blossoming altar of Fedhas. 5859 | D:4 | Reached skill level 5 in Long Blades 6022 | D:4 | Reached XP level 7. HP: 42/52 MP: 6/10 6084 | D:4 | Identified the +0 ring mail of Zin, Bedighting {Fly rF- | Will+ Int+3} 6492 | D:5 | Entered Level 5 of the Dungeon 6570 | D:5 | Reached * piety under Ashenzari 6961 | D:5 | Reached skill level 5 in Fighting 7301 | D:5 | Reached XP level 8. HP: 64/64 MP: 6/11 7822 | D:5 | Got Maisuide's Book of Portents 8145 | D:5 | HP: 8/65 [steam dragon/ball of steam (21)] 8148 | D:5 | HP: 3/65 [steam dragon (3)] 8513 | D:5 | HP: 9/67 [something/ball of steam (13)] 8990 | D:6 | Found a glowing golden altar of the Shining One. 9015 | D:5 | Reached XP level 9. HP: 21/76 MP: 3/12 9557 | D:6 | Reached ** piety under Ashenzari 9778 | D:6 | Reached skill level 10 in Fighting 9962 | D:6 | Reached skill level 1 in Armour 9963 | D:6 | Reached skill level 1 in Evocations 9992 | D:7 | Reached skill level 1 in Throwing 11249 | D:7 | Found a staircase to the Ecumenical Temple. 11435 | D:8 | Reached skill level 1 in Shields 11435 | D:8 | Reached XP level 10. HP: 65/85 MP: 9/13 12057 | D:8 | Reached skill level 5 in Shields 12575 | D:8 | Found a radiant altar of Vehumet. 12599 | D:8 | Found a hide-covered altar of Uskayaw. 12638 | D:8 | Reached *** piety under Ashenzari 12938 | D:8 | Found a sacrificial altar of Ru. 12939 | D:8 | Found an opulent altar of Gozag. 12939 | D:8 | Found a white marble altar of Elyvilon. 13047 | D:8 | Found an ornate altar of the Wu Jian Council. 13604 | D:9 | Noticed an echoed +0 golden dragon scales 13604 | D:9 | Noticed an echoed +0 shadow dragon scales 13604 | D:9 | Found Tamnuyge's Armour Emporium. 13626 | D:9 | Found Sucitwy's Magic Scroll Boutique. 13652 | D:9 | Identified the +3 long sword of Distant Shores {protect, | +Blink rF+ rN++ rCorr} 13659 | D:9 | Noticed a cyclops 13679 | D:9 | Noticed an eight-headed hydra 13683 | D:9 | You are sucked into a shaft and drop 2 floors! 13839 | D:11 | Noticed a gargoyle 13855 | D:11 | Killed a gargoyle 13912 | D:11 | Noticed a manticore 13927 | D:11 | Reached skill level 10 in Long Blades 13945 | D:10 | Entered Level 10 of the Dungeon 14252 | D:10 | Noticed Grum 14261 | D:10 | Killed Grum 14291 | D:9 | Reached XP level 11. HP: 53/74 MP: 16/16 14568 | D:9 | Found Xoimo's Weapon Emporium. 14571 | D:9 | Identified the +6 halberd "Rogablen" {protect, rF++ Dex-5 | Stlth+} 14585 | D:9 | HP: 9/76 [gnoll/+1 spear of venom[a gnoll sergeant] (4)] 14586 | D:9 | HP: 3/114 [gnoll/+1 spear of venom[a gnoll sergeant] (8)] 14589 | D:9 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_fortress, layout_basic D:2: layout_loops_corners, serial_shops, nicolae_square_shop D:3: layout_loops_ring, mainiacjoe_overflow_cross_hatched, grunt_temple_overflow_open D:4: layout_basic, fedhas_ov_isle_minmay, kennysheep_generic_room_4 D:5: layout_cave_pools D:6: layout_rooms, old_standard_altar D:7: layout_rooms, minmay_temple_entry_mist, minmay_holes D:8: layout_cave_pools, lemuel_tele_altar, mainiacjoe_overflow_large_starburst, chequers_temple_overflow_statue_of_worship, serial_gnoll_camp, gnoll_camp_mini_basic, gnoll_camp_mini_house, gnoll_camp_mini_hut, gnoll_camp_mini_doghouse, gnoll_camp_huts_basic, kennysheep_generic_room_11 D:9: minmay_the_grid_square_5x5_3x3 [minmay_the_grid_square_5x5_shrine1, minmay_the_grid_square_5x5_fancy_junction, minmay_the_grid_square_5x5_three_walls, minmay_the_grid_square_5x5_almost_minimal, minmay_the_grid_square_5x5_megaprize_diamond, minmay_the_grid_square_5x5_doubleslash, minmay_the_grid_square_5x5_two, minmay_the_grid_square_5x5_one_wall, minmay_the_grid_square_5x5_n], layout_basic, serial_shops, nicolae_square_shop, nicolae_shop_bloodbath_and_beyond, kennysheep_mini_moat, nicolae_shop_mannequins, enter_bailey_2 D:10: layout_cave_pools, nicolae_overflow_hidden_temple, mainiacjoe_overflow_big_doors, old_standard_altar, serial_park, serial_park_tiny_2, serial_park_square2, serial_park_square2, serial_park_tiny_pond, serial_park_gazebo [serial_park_minivault_5x5_5], nicolae_shop_gadgets, uniq_maurice, uniq_psyche, uniq_harold, uniq_snorg, uniq_grum D:11: layout_cave_pods, grunt_lair_entry_orc_guard_hut, david_orc_3, nicolae_letterblocks [nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock] Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Stealth | 3 | 3.0 Fighting | 2 3 6 9 10 | 10.0 Long Blades | 1 2 4 5 6 8 10 | 10.8 Armour | 1 | 1.5 Evocations | 1 | 1.4 Throwing | 1 | 1.2 Shields | 1 7 | 7.7 Dodging | | 1.9 Spellcasting | | 2.1 Forgecraft | | 4.0 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Mace | 30 | | | || 30 Dagger | 11 | | | || 11 Demon blade | 10 | 81 | 125 | 151 || 367 Throw: Javelin | | | 4 | 3 || 7 Throwing net | | | | 1 || 1 Boomerang | | | | 1 || 1 Cast: Kinetic Grapnel | 6 | 6 | 2 | || 14 Construct Spike L | 7 | 14 | 26 | 15 || 62 Launch Clockwork | | 1 | 13 | 9 || 23 Invoke: Curse Item | | 1 | 2 | 2 || 5 Ability: Dig | | | | 1 || 1 Shaft Self | | | | 1 || 1 Use: Scroll | 3 | 7 | 1 | || 11 Potion | | | 2 | 5 || 7 Stab: Sleeping | 3 | 5 | 4 | 1 || 13 Distracted | | | | 1 || 1 Armour: Robe | 31 | 15 | | || 46 Leather armour | | 52 | | || 52 Ring mail | | | 129 | 100 || 229 Skin | | | | 10 || 10 Dodge: Dodged | 43 | 53 | 127 | 76 || 299 Block: Kite shield | | | | 129 || 129 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 14607 | 14308 | 299 | 7898 | 4040 | 11 | 1327.9 | Dungeon | 14607 | 14308 | 299 | 7898 | 4040 | 11 | 1327.9 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 2643 daAuts D:8: 1940 daAuts D:1: 1894 daAuts D:2: 1643 daAuts D:3: 1539 daAuts D:4: 1440 daAuts D:6: 1342 daAuts D:7: 1201 daAuts D:9: 380 daAuts D:10: 321 daAuts D:11: 259 daAuts