Dungeon Crawl Stone Soup version 0.33-a0-854-g9c2e5f8391 (webtiles) character file. Game seed: 2459458318896539231 3814 bayes525 the Fighter (level 10, -6/85 HPs) Began as a Formicid Forgewright on Feb 12, 2025. Was an Elder of Zin. Mangled by a spriggan ... wielding a +0 trident (13 damage) ... in a bailey. The game lasted 00:26:30 (14053 turns). bayes525 the Fighter (Formicid Forgewright) Turns: 14053, Time: 00:26:31 Health: -6/85 AC: 11 Str: 15 XL: 10 Next: 40% Magic: 13/13 EV: 11 Int: 19 God: Zin [****..] Gold: 165 SH: 0 Dex: 14 Spells: 5/13 levels left rFire + + . a - +2 quick blade (freeze) rCold . . . (no offhand) rNeg . . . l - +3 leather armour rPois . t - +1 cloak rElec . (no gloves) rCorr . (no gloves) SInv + j - +2 pair of boots Will ++... r - amulet of magic regeneration Stlth +++ B - ring of wizardry HPRegen 0.34/turn C - ring "Xeppesh" {rF++ Will+ Dex+2} MPRegen 0.53/turn %: wizardry (x1) @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Renounce Religion, Recite, Vitalisation, Imprison, Donate Gold You were in a bailey. You worshipped Zin. Zin was greatly pleased with you. You visited 1 branch of the dungeon, and saw 9 of its levels. You also visited: Bailey. You collected 507 gold pieces. You spent 292 gold pieces at shops. You donated 50 gold pieces to Zin. Inventory: Hand Weapons a - a +2 quick blade of freezing (weapon) e - a +0 falchion i - a +0 dagger n - a +0 flail Missiles f - 89 stones F - 3 curare-tipped darts (quivered) G - 4 boomerangs Armour b - a +0 robe j - a +2 pair of boots (worn) l - a +3 leather armour (worn) t - a +1 cloak (worn) Jewellery r - an amulet of magic regeneration (worn) w - an amulet of guardian spirit x - a ring of resist corrosion B - a ring of wizardry (worn) C - the ring "Xeppesh" (worn) {rF++ Will+ Dex+2} (You bought it in a shop on level 6 of the Dungeon) [ring of protection from fire] rF++: It greatly protects you from fire. Will+: It increases your willpower. Dex+2: It affects your dexterity (+2). Wands s - a wand of iceblast (10) Scrolls m - a scroll of brand weapon o - 2 scrolls of amnesia q - 2 scrolls of teleportation Potions c - a potion of magic h - 3 potions of mutation k - 3 potions of enlightenment p - 2 potions of might v - 2 potions of moonshine z - a potion of lignification A - a potion of brilliance D - a potion of ambrosia {unknown} E - 2 potions of curing {unknown} Skills: - Level 10.0 Fighting + Level 7.8 Short Blades - Level 4.0 Armour - Level 3.0 Dodging - Level 5.0 Stealth - Level 2.1 Spellcasting - Level 2.0 Conjurations - Level 5.0 Forgecraft - Level 3.7 Earth Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Stone Arrow Conj/Erth 24% 3d8 8% 3 b - Construct Spike Laun Frge 42% 2d4 1% 2 c - Launch Clockwork Bee Frge 21% N/A 3% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 84% 1d7 1% 1 Sandblast Erth 32% 2d9 1% 1 Passwall Erth 16% N/A 5% 3 Scorch Fire 4% 2d5 12% 2 Forge Blazeheart Golem Fire/Frge 11% N/A 28% 4 Forge Lightning Spire Air/Frge 11% 3d4 28% 4 Nazja's Percussive Temp Frge 10% 4d5 28% 5 Flame Wave Conj/Fire 5% 2d5 45% 4 Alistair's Walking Alem Alch/Frge 11% N/A 58% 5 Forge Phalanx Beetle Frge 10% N/A 82% 6 Summon Cactus Giant Summ 1% N/A 100% 6 Magnavolt Erth/Air 4% 4d9 100% 7 Maxwell's Capacitive Co Air 1% ∞ 100% 8 Maxwell's Portable Pile Tloc Unusable (3-9)d2 N/A 3 Dungeon Overview and Level Annotations Branches: Dungeon (9/15) Temple (0/1) D:5 Bailey (1/1) Lair: D:8-11 Orc: D:9-12 Altars: Gozag Hepliaklqana Nemelex Xobeh Okawaru Qazlal Trog Vehumet Wu Jian Zin Shops: D:6 * Portals: Abyss: D:4 Annotations: D:4 2 transporters, Signmund!, exclusion: sensed monster (detected), CraigForest's ghost, amateur MiGl; Sigmund D:6 1 runed translucent door, exclusion: door, Zog's ghost, novice MiFi Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History The wight is severely damaged. The wight closely misses you. You barely miss the wight. You hit the wight. The wight is almost destroyed. "...from the silver throne, and the hordes of the Abyss were..." The wight closely misses you. You barely miss the wight. You closely miss the wight. The wight is almost destroyed. "...purified. And it was thus that the law was made good." The wight is blasted by the fury of Zin! You destroy the wight! Zin accepts your kill. You finish reciting Abominations 25:1. Your life force feels restored. You start resting. Magic restored. You regained 2 hp, and now have 51/78 hp. MP restored: 12 You start resting. You are ready to recite again. You regained 3 hp, and now have 54/78 hp. You start resting. HP restored. Health restored: 78 Things that are here: a +3 dire flail; a +0 robe Things that are here: a +0 trident; a +0 robe Items here: )) [ †. k - 3 potions of enlightenment (gained 1) Found a sling. You pay a tithe of 1 gold. You now have 146 gold pieces (gained 10). You see here a +0 sling. You pay a tithe of 1 gold. You now have enough gold to buy a staff of conjuration on D:6. You can access your shopping list by pressing '$'. You now have 155 gold pieces (gained 9). Things that are here: a +0 robe; a +0 hand axe Items here: )) [[. Items here: )) [[. f - 80 stones (gained 4) Found a pair of boots. You pay a tithe of 1 gold. You now have 165 gold pieces (gained 10). You see here a +0 pair of boots. Found a scale mail. An orc comes into view. It is wielding a +0 dagger. An orc is nearby! An orc is nearby! An orc is nearby! An orc comes into view. It is wielding a +0 hand axe. A black bear and an orc priest come into view. Found a dagger. 2 orcs come into view. The black bear growls angrily. The orc shouts! x2; The orc priest shouts! The orc shouts! Activating: Recite (7% risk of failure) Press: ? - help, Dir - look around, f - activate You fail to use your ability. The orc shouts! Activating: Recite (7% risk of failure) Press: ? - help, Dir - look around, f - activate You clear your throat and prepare to recite. "And Zin said to all in attendance, 'Which of ye..." The orc priest is limned with silver light. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! You take 17 damage, and have 61/78 hp. MASSIVE DAMAGE!! "...number among the fetid masses? Come before me, that..." The orc is struck blind by the wrath of Zin! The orc shouts! The orc priest invokes the aid of Beogh against you. You easily resist. Casting: Construct Spike Launcher (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The rocky spike skewers the orc. The orc is heavily wounded. "...I may rebuke you now for your impurity!'" The orc is limned with silver light. The orc shouts! The orc is dazed by your recitation. The orc is smitten by the wrath of Zin. You kill the orc! You finish reciting Ablutions 9:52. The orc priest hits you but does no damage. The orc is lost in a daze. You now have 10/12 mp. You hit the orc priest but do no damage. You hit the orc priest. The orc priest is moderately wounded. The rocky spike skewers the orc. You kill the orc! The orc priest closely misses you. You hit the orc priest but do no damage. x2 The orc priest is moderately wounded. The rocky spike skewers the orc but does no damage. The orc priest hits you with a +0 whip. You take 1 damage, and have 61/78 hp. You hit the orc priest. x2 The orc priest is heavily wounded. The rocky spike skewers the black bear. The black bear is lightly wounded. The orc priest barely misses you. The orc is lost in a daze. MP restored: 12 You hit the orc priest. You completely miss the orc priest. The orc priest is severely wounded. The rocky spike skewers the orc. The orc is almost dead. The orc priest misses you. You hit the orc priest but do no damage. You hit the orc priest. The orc priest is almost dead. The rocky spike skewers the black bear! The black bear is moderately wounded. The orc priest hits you with a +0 whip. You take 2 damage, and have 60/78 hp. You hit the orc priest but do no damage. You hit the orc priest. You kill the orc priest! The rocky spike skewers the black bear. The black bear is moderately wounded. Your Stealth skill increases to level 4! You hit the orc but do no damage. You barely miss the orc. The orc is almost dead. The orc completely misses you. You hit the orc. You kill the orc! The orc is lost in a daze. Casting: Construct Spike Launcher (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The black bear closely misses you. The black bear claws you but does no damage. x2 You now have 10/12 mp. You hit the black bear but do no damage. You hit the black bear. The black bear is heavily wounded. The rocky spike skewers the black bear! The black bear is severely wounded. The orc is lost in a daze. The black bear bites you. The black bear claws you but does no damage. The black bear claws you. You take 7 damage, and have 55/78 hp. You hit the black bear. You closely miss the black bear. The black bear is severely wounded. The rocky spike skewers the black bear. The black bear is almost dead. The black bear goes berserk! MP restored: 12 You hit the black bear. You barely miss the black bear. The black bear is almost dead. The rocky spike skewers the black bear. You kill the black bear! The orc is lost in a daze. You have reached level 10! You regained 5 hp, and now have 60/85 hp. MP restored: 13 Casting: Construct Spike Launcher (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 8% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 dagger and wearing a +0 chain mail (dazed, 77% to hit) The stone arrow hits the orc but does no damage. The orc is lost in a daze. You now have 10/13 mp. Casting: Stone Arrow (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 8% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 dagger and wearing a +0 chain mail (dazed, 77% to hit) The stone arrow misses the orc. You now have 8/13 mp. Casting: Stone Arrow (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 8% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 dagger and wearing a +0 chain mail (dazed, 77% to hit) The stone arrow misses the orc. The orc hits you but does no damage. You now have 5/13 mp. You closely miss the orc. You barely miss the orc. The orc hits you with a +0 dagger. You take 1 damage, and have 60/85 hp. You barely miss the orc. You hit the orc. The orc is heavily wounded. The orc hits you but does no damage. You barely miss the orc. You hit the orc but do no damage. The orc is heavily wounded. You are ready to recite again. The orc barely misses you. You hit the orc but do no damage. x2 The orc is heavily wounded. The orc hits you but does no damage. You hit the orc but do no damage. You barely miss the orc. The orc is heavily wounded. You hit the orc. x2 You kill the orc! Things that are here: a +0 dagger; a +0 chain mail; a black bear corpse You start resting. Magic restored. You regained 2 hp, and now have 64/85 hp. MP restored: 13 You start resting. HP restored. Health restored: 85 You start waiting. Done waiting. Items here: )) [[ †. Things that are here: a +0 hand axe; an orc corpse Found a stone staircase leading down. Things that are here: a +0 dagger; a +0 ring mail Found an iron altar of Okawaru. Found a stone staircase leading up. There is an iron altar of Okawaru here. There is a stone staircase leading up here. You see here a +0 sling. Things that are here: a +0 robe; a +0 hand axe Items here: )) [[. A wight comes into view. It is wielding a +0 hand axe. A wight is nearby! A wight is nearby! A wight comes into view. It is wielding a +2 falchion. Casting: Stone Arrow (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 8% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +0 hand axe and wearing a +0 robe (68% to hit) The stone arrow hits the wight! The wight is moderately damaged. You now have 10/13 mp. Casting: Stone Arrow (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 8% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +0 hand axe and wearing a +0 robe (moderately damaged, 68% to hit) The stone arrow hits the wight! You destroy the wight! Zin accepts your kill. Training target 5.0 for Stealth reached! Your Stealth skill increases to level 5! You need to enable at least one skill for training. You now have 8/13 mp. A wight comes into view. It is wielding a +2 flail. Found 5 stones. Things that are here: a +0 hand axe; a +0 robe Casting: Stone Arrow (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 8% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +2 falchion and wearing a +0 robe (68% to hit) The stone arrow hits the wight! The wight is heavily damaged. You now have 6/13 mp. Casting: Stone Arrow (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 8% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +2 falchion and wearing a +0 robe (heavily damaged, 68% to hit) The stone arrow misses the wight. You now have 3/13 mp. You hit the wight. You barely miss the wight. The wight is heavily damaged. The wight hits you but does no damage. You closely miss the wight. You hit the wight. The wight is severely damaged. The wight hits you but does no damage. You hit the wight but do no damage. x2 The wight is severely damaged. The wight hits you but does no damage. You hit the wight but do no damage. x2 The wight is severely damaged. The wight hits you with a +2 falchion. A wight comes into view. It is wielding a +3 great sword. You take 5 damage, and have 80/85 hp. You barely miss the wight. You closely miss the wight. The wight is severely damaged. You barely miss the wight. You hit the wight. The wight is lightly damaged. The wight attacks as it pursues you! The wight closely misses you. The wight attacks as it pursues you! The wight closely misses you. The wight attacks as it pursues you! The wight hits you with a +2 flail. You take 3 damage, and have 80/85 hp. Casting: Stone Arrow (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The wight barely misses you. The wight hits you with a +2 flail. You feel drained. You take 6 damage, and have 75/83 hp. You now have 10/13 mp. Casting: Construct Spike Launcher (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The wight closely misses you. The wight hits you with a +2 flail! You feel drained. You take 15 damage, and have 60/80 hp. You now have 9/13 mp. Casting: Construct Spike Launcher (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The wight misses you. The wight barely misses you. You now have 7/13 mp. Casting: Construct Spike Launcher (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The wight misses you. The wight closely misses you. You now have 6/13 mp. Casting: Construct Spike Launcher (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The wight barely misses you. x2 You now have 4/13 mp. Casting: Construct Spike Launcher (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The rocky spike skewers the wight. The wight is lightly damaged. The wight hits you but does no damage. The wight barely misses you. You now have 3/13 mp. You hit the wight but do no damage. x2 The wight is lightly damaged. The rocky spike skewers the wight. The wight is moderately damaged. The wight hits you with a +2 falchion. The wight barely misses you. You take 4 damage, and have 57/80 hp. You hit the wight. x2 The wight is heavily damaged. The rocky spike skewers the wight but does no damage. The wight is heavily damaged. The wight completely misses you. The wight hits you but does no damage. You hit the wight but do no damage. You hit the wight. The wight is heavily damaged. The rocky spike skewers the wight! You destroy the wight! Zin accepts your kill. The wight hits you but does no damage. The wight attacks as it pursues you! The wight hits you with a +2 falchion. Things that are here: a +2 flail; a +0 robe You take 5 damage, and have 52/81 hp. You hit the wight but do no damage. You hit the wight. The wight is almost destroyed. The rocky spike misses the wight. The wight closely misses you. You hit the wight. x2 The wight is almost destroyed. The rocky spike skewers the wight. You destroy the wight! Zin accepts your kill. You hit the wight. You hit the wight but do no damage. The wight is lightly damaged. The rocky spike misses the wight. The wight closely misses you. You closely miss the wight. You hit the wight. The wight is moderately damaged. The rocky spike skewers the wight but does no damage. The wight is moderately damaged. The wight completely misses you. You barely miss the wight. You hit the wight. The wight is heavily damaged. The rocky spike skewers the wight but does no damage. The wight is heavily damaged. You hit the wight but do no damage. You barely miss the wight. The wight is heavily damaged. The wight closely misses you. Casting: Construct Spike Launcher (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The wight closely misses you. You now have 6/13 mp. Your spike launcher falls apart as you grow too distant to maintain it. The wight attacks as it pursues you! The wight closely misses you. You hit the wight but do no damage. You closely miss the wight. The wight is heavily damaged. The wight hits you with a +3 great sword! You feel drained. You take 11 damage, and have 44/80 hp. You hit the wight but do no damage. You barely miss the wight. The wight is heavily damaged. The wight hits you with a +3 great sword. You feel drained. You take 2 damage, and have 42/79 hp. You barely miss the wight. You hit the wight but do no damage. The wight is heavily damaged. The wight completely misses you. You hit the wight but do no damage. You barely miss the wight. The wight is heavily damaged. The wight hits you but does no damage. You barely miss the wight. You hit the wight. The wight is severely damaged. The wight hits you with a +3 great sword! You feel drained. * * * LOW HITPOINT WARNING * * * You take 25 damage, and have 18/75 hp. MASSIVE DAMAGE!! Casting: Construct Spike Launcher (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 8% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +3 great sword and wearing a +0 robe (severely damaged, 68% to hit) The stone arrow hits the wight! You destroy the wight! Zin accepts your kill. You now have 8/13 mp. You start resting. Magic restored. You regained 3 hp, and now have 22/76 hp. MP restored: 13 You start resting. HP restored. Health restored: 76 You start waiting. Done waiting. You start waiting. Done waiting. Things that are here: a +3 great sword; a +0 robe Things that are here: a +2 flail; a +0 robe Things that are here: a +2 falchion; a +0 robe Found a quarterstaff. f - 85 stones (gained 5) You sense a monster nearby. You see here a +0 quarterstaff. A wight comes into view. It is wielding a +4 spear. A wight is nearby! A wight is nearby! A wight is nearby! The wight completely misses you. The wight hits you with a +4 spear! You feel drained. You take 9 damage, and have 67/74 hp. You hit the wight. You barely miss the wight. The wight is moderately damaged. The wight closely misses you. You hit the wight but do no damage. x2 The wight is moderately damaged. The wight hits you but does no damage. You completely miss the wight. You closely miss the wight. The wight is moderately damaged. The wight closely misses you. You hit the wight but do no damage. x2 The wight is moderately damaged. The wight hits you with a +4 spear! You feel drained. You take 11 damage, and have 57/71 hp. Casting: Stone Arrow (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The wight hits you with a +4 spear. You feel drained. You take 4 damage, and have 53/70 hp. You now have 12/13 mp. The wight hits you from afar with a +4 spear. You feel drained. You take 3 damage, and have 50/69 hp. The wight hits you from afar with a +4 spear. You feel drained. You take 5 damage, and have 45/68 hp. MP restored: 13 The wight hits you from afar with a +4 spear. You feel drained. You take 6 damage, and have 39/67 hp. Casting: Construct Spike Launcher (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The rocky spike skewers the wight but does no damage. The wight is moderately damaged. The wight hits you from afar with a +4 spear. You take 5 damage, and have 34/67 hp. You now have 11/13 mp. The rocky spike skewers the wight but does no damage. The wight is moderately damaged. The wight hits you with a +4 spear. You take 3 damage, and have 31/67 hp. You hit the wight. x2 The wight is moderately damaged. The rocky spike skewers the wight. The wight is severely damaged. The wight hits you with a +4 spear. You take 5 damage, and have 26/67 hp. You hit the wight. x2 You destroy the wight! Zin accepts your kill. MP restored: 13 Things that are here: a +4 spear; a +0 robe You start resting. HP restored. Health restored: 68 You start waiting. Done waiting. You start waiting. Done waiting. Done exploring. Done exploring. Done exploring. Done exploring. Items here: )) [[. There is a stone staircase leading down here. You climb downwards. You hear the roar of battle. There is an entrance to a bailey on this level. Hurry and find it before the portal closes forever! There is a stone staircase leading up here. Okay, then. A kobold comes into view. It is wielding a +0 club. The kobold shouts! You hear a shout! A kobold brigand comes into view. It is wielding a +0 short sword and quivering poisoned darts. A kobold comes into view. It is wielding a +0 club and quivering poisoned darts. The kobold throws a stone. The stone hits you but does no damage. Found a stone staircase leading up and a stone staircase leading down. The kobold brigand shouts! The kobold shouts! You hit the kobold but do no damage. You hit the kobold. The kobold is moderately wounded. Casting: Construct Spike Launcher (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The rocky spike skewers the kobold. You kill the kobold! A shadowghast comes into view. You now have 11/13 mp. Unknown command. The rocky spike skewers the kobold. You kill the kobold! Things that are here: a +0 club; 4 stones; a kobold corpse; MP restored: 13 You hit the kobold. You hit the kobold but do no damage. The kobold is heavily wounded. The rocky spike skewers the kobold. You kill the kobold! The kobold brigand throws a poisoned dart. The poisoned dart hits you! You are poisoned. You feel sick. The kobold brigand barely misses you. Items here: ( )) ††. You take 2 damage, and have 66/68 hp. You hit the kobold brigand. You barely miss the kobold brigand. The kobold brigand is lightly wounded. You feel sick. The kobold brigand closely misses you. You take 2 damage, and have 64/68 hp. You hit the kobold brigand. You barely miss the kobold brigand. The kobold brigand is lightly wounded. You feel sick. The kobold brigand barely misses you. You take 1 damage, and have 63/68 hp. You hit the kobold brigand. x2 The kobold brigand is moderately wounded. You feel sick. The kobold brigand hits you with a +0 short sword. You take 3 damage, and have 60/68 hp. You hit the kobold brigand but do no damage. You barely miss the kobold brigand. The kobold brigand is moderately wounded. You feel sick. The kobold brigand hits you with a +0 short sword. You take 5 damage, and have 55/68 hp. You hit the kobold brigand but do no damage. x2 The kobold brigand is moderately wounded. You feel sick. The kobold brigand hits you with a +0 short sword. You take 6 damage, and have 49/68 hp. You hit the kobold brigand but do no damage. You hit the kobold brigand. The kobold brigand is moderately wounded. You feel sick. The kobold brigand barely misses you. You take 1 damage, and have 48/68 hp. You hit the kobold brigand. You closely miss the kobold brigand. The kobold brigand is heavily wounded. You feel sick. You are no longer poisoned. The kobold brigand hits you with a +0 short sword. You take 2 damage, and have 46/68 hp. Casting: Construct Spike Launcher (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The rocky spike skewers the kobold brigand. The kobold brigand is severely wounded. The kobold brigand closely misses you. You now have 11/13 mp. You hit the kobold brigand but do no damage. You hit the kobold brigand. The kobold brigand is severely wounded. The rocky spike skewers the kobold brigand. The kobold brigand is almost dead. The kobold brigand hits you with a +0 short sword. You take 4 damage, and have 42/68 hp. You hit the kobold brigand but do no damage. You hit the kobold brigand. The kobold brigand is almost dead. The rocky spike misses the kobold brigand. The kobold brigand hits you but does no damage. You hit the kobold brigand but do no damage. You closely miss the kobold brigand. The kobold brigand is almost dead. The rocky spike skewers the kobold brigand. You kill the kobold brigand! Your Short Blades skill increases to level 6! MP restored: 13 Found a chain mail. Things that are here: a +0 short sword; 7 poisoned darts; a kobold corpse Your spike launcher falls apart as you grow too distant to maintain it. There is a stone staircase leading up here. Casting: Construct Spike Launcher (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (dangerous; 3% risk of failure) Press: ? - help, Dir - move target Aim: a shadowghast You lock target on the shadowghast and prepare to deploy your bee. (Press . to continue winding your bee.) You now have 10/13 mp. You continue winding your clockwork bee... The shadowghast claws you. You take 4 damage, and have 41/71 hp. You continue winding your clockwork bee... The shadowghast claws you! You take 11 damage, and have 30/71 hp. With a metallic buzz, your clockwork bee launches itself at the shadowghast. The shadowghast closely misses you. Your clockwork bee barely misses the shadowghast. Casting: Launch Clockwork Bee (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 8% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a shadowghast (ally target, 68% to hit) The stone arrow hits the shadowghast! The shadowghast is heavily damaged. The shadowghast claws you. Your clockwork bee stings the shadowghast but does no damage. You now have 9/13 mp. Casting: Stone Arrow (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 8% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a shadowghast (heavily damaged, ally target, 68% to hit) The stone arrow misses the shadowghast. Your clockwork bee closely misses the shadowghast. The shadowghast misses you. Your clockwork bee stings the shadowghast but does no damage. You now have 7/13 mp. Casting: Stone Arrow (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 8% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a shadowghast (heavily damaged, ally target, 68% to hit) You miscast Stone Arrow. You are very lightly contaminated with residual magic. Nothing appears to happen. The shadowghast slips into darkness. The shadowghast flickers and vanishes for a moment. Your clockwork bee stings the shadowghast but does no damage. You now have 4/13 mp. You hit the shadowghast but do no damage. x2 The shadowghast is heavily damaged. Your clockwork bee stings the shadowghast. Your clockwork bee winds down and falls to the ground. The shadowghast barely misses you. You wind your clockwork bee back up and it locks its sights upon the shadowghast! You now have 4/13 mp. Casting: Stone Arrow (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 8% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a shadowghast (heavily damaged, slightly transparent, ally target, 68% to hit) The stone arrow hits the shadowghast! The shadowghast is severely damaged. Your clockwork bee stings the shadowghast! The shadowghast is destroyed! You now have 1/13 mp. You start resting. Your clockwork bee winds down and falls to the ground. You start resting. Your magical contamination has completely faded away. You regained 2 hp, and now have 34/77 hp. You regained 3 mp, and now have 5/13 mp. You start resting. Your dormant clockwork bee falls apart. You hear the faint creaking of a portcullis very nearby. You regained 3 hp, and now have 37/77 hp. You regained 4 mp, and now have 9/13 mp. You climb upwards. There is a stone staircase leading down here. Magic restored. There is a stone staircase leading down here. You regained 13 hp, and now have 50/77 hp. MP restored: 13 You climb downwards. You hear the roar of battle. There is an entrance to a bailey on this level. Hurry and find it before the portal closes forever! Found four items. There is a stone staircase leading up here. As you read the scroll labelled CACRAU RYWUR, it crumbles to dust. It is a scroll of brand weapon. Your +2 quick blade is covered with a thin layer of ice! a - a +2 quick blade of freezing (weapon) As you read the scroll labelled KEGGEUKHU, it crumbles to dust. You assume a fearsome visage. Nothing appears to happen. It was a scroll of fear. The centaur warrior shouts! As you read the scroll labelled USAOME POYHYRY, it dissolves into smoke. It was a scroll of fog. Nothing appears to happen. As you read the scroll labelled FEDECZ WUKKESE, it crumbles to dust. It was a scroll of poison. An efreet comes into view. It is wielding a +1 scimitar of flaming. An efreet is nearby! The centaur warrior wields a +0 orcbow. The centaur warrior shoots an arrow. The arrow closely misses you. The centaur warrior shoots an arrow. The arrow closely misses you. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading up here. There is a stone staircase leading down here. You regained 7 hp, and now have 60/77 hp. You climb downwards. You hear the roar of battle. There is an entrance to a bailey on this level. Hurry and find it before the portal closes forever! You hear the faint creaking of a portcullis nearby. There is a stone staircase leading up here. You regained 2 hp, and now have 63/77 hp. You regained 2 hp, and now have 69/77 hp. You regained 2 hp, and now have 72/77 hp. Items here: ( )) ††. You regained 2 hp, and now have 74/77 hp. f - 89 stones (gained 4) Things that are here: a +0 club; a kobold corpse Items here: ( )) ††. Things that are here: 7 poisoned darts; a +0 short sword; a kobold corpse There is a fountain of clear blue water here. HP restored. You hear the creaking of a portcullis very nearby. Health restored: 77 You sense a monster nearby. You hear the creaking of a portcullis nearby. Items here: ( )) ÷÷. You hear the steady creaking of a portcullis very nearby. Found a scroll labelled GINIRE VINERCHOE. You open the door. There is an open door here. You open the door. Found a cloak, a halberd, a glowing halberd and a runed halberd. Found a flagged portal. A bullfrog comes into view. Found a halberd. There is an open door here. Found a scroll labelled ERID ESEERHONO. The helpless bullfrog fails to defend itself. You impale the bullfrog!! You freeze the bullfrog! You kill the bullfrog! You see here a +0 cloak. Health restored: 78 t - a +0 cloak You see here a +0 halberd. There is a flagged portal here. You start putting on your armour. You continue putting on your +0 cloak. x5 You finish putting on your +0 cloak. The world spins around you as you enter the gateway. You enter a bailey! Found a gate leading back out of this place. There is an empty arch of ancient stone here. Okay, then. As you read the scroll of enchant armour, it crumbles to dust. Your +0 cloak glows green for a moment. You enter the shallow water. Moving in this stuff is going to be slow. An ogre comes into view. It is wielding a +0 halberd. Casting: Stone Arrow (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 8% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 halberd (85% to hit) The stone arrow hits the ogre! The ogre is heavily wounded. The ogre closely misses you. You now have 10/13 mp. Casting: Stone Arrow (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 8% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 halberd (heavily wounded, 85% to hit) The stone arrow hits the ogre! The ogre is almost dead. The ogre hits you from afar with a +0 halberd! You take 9 damage, and have 69/78 hp. You now have 8/13 mp. Casting: Stone Arrow (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 8% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 halberd (almost dead, 85% to hit) The stone arrow hits the ogre! You kill the ogre! You now have 5/13 mp. You start resting. Magic restored. You regained 5 hp, and now have 74/80 hp. MP restored: 13 HP restored. Things that are here: a +0 halberd; an ogre corpse An ogre comes into view. It is wielding a +0 halberd. Health restored: 80 Casting: Stone Arrow (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 8% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 halberd (85% to hit) The stone arrow hits the ogre. The ogre is lightly wounded. You now have 10/13 mp. Casting: Stone Arrow (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (mildly dangerous; 3% risk of failure) Press: ? - help, Dir - move target Aim: an ogre, wielding a +0 halberd (lightly wounded) You lock target on the ogre and prepare to deploy your bee. (Press . to continue winding your bee.) You now have 8/13 mp. You continue winding your clockwork bee... The ogre closely misses you. You continue winding your clockwork bee... The ogre hits you from afar with a +0 halberd. You take 4 damage, and have 76/80 hp. With a metallic buzz, your clockwork bee launches itself at the ogre. The ogre closely misses you. You hit the ogre. You freeze the ogre. You hit the ogre. You freeze the ogre. The ogre is severely wounded. Your clockwork bee stings the ogre! The ogre hits you but does no damage. You hit the ogre. You freeze the ogre. You kill the ogre! Your clockwork bee winds down and falls to the ground. Your Short Blades skill increases to level 7! You start resting. Magic restored. MP restored: 13 You start resting. Your dormant clockwork bee falls apart. HP restored. Health restored: 83 You see here a +0 halberd. An ogre comes into view. It is wielding a +0 halberd. Casting: Launch Clockwork Bee (mildly dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (mildly dangerous; 3% risk of failure) Press: ? - help, Dir - move target Aim: an ogre, wielding a +0 halberd (asleep) You lock target on the ogre and prepare to deploy your bee. (Press . to continue winding your bee.) You now have 10/13 mp. You continue winding your clockwork bee... You continue winding your clockwork bee... With a metallic buzz, your clockwork bee launches itself at the ogre. An ogre comes into view. It is wielding a +0 glaive. MP restored: 13 An ogre comes into view. It is wielding a +0 halberd. The ogre shouts! x3 A spriggan comes into view. It is wielding a +0 spear. Your clockwork bee stings the ogre. You hear a shout! You hear a shout! The ogre misses you. Your clockwork bee completely misses the ogre. An ogre comes into view. It is wielding a +0 halberd. The ogre shouts! Your clockwork bee stings the ogre! The spriggan hits your clockwork bee with a +0 spear. A spriggan comes into view. It is wielding a +0 trident. The ogre misses you. Your clockwork bee stings the ogre. You hit the ogre. You freeze the ogre. You hit the ogre. You freeze the ogre. You kill the ogre! Your clockwork bee locks its sights upon the ogre. The spriggan completely misses your clockwork bee. Your life force feels restored. Casting: Launch Clockwork Bee (mildly dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The ogre closely misses you. Your clockwork bee stings the ogre! Your clockwork bee winds down and falls to the ground. The ogre barely misses you. You now have 11/13 mp. The ogre hits you from afar with a +0 glaive! The spriggan barely misses you. You take 16 damage, and have 67/85 hp. You wind your clockwork bee back up and it locks its sights upon the ogre! You now have 11/13 mp. Your clockwork bee stings the ogre! The ogre hits you with a +0 halberd! A spriggan comes into view. It is wielding a +0 spear. Your clockwork bee stings the ogre. The ogre completely misses you. The spriggan hits you from afar with a +0 spear. Things that are here: a +0 halberd; an ogre corpse You take 11 damage, and have 56/85 hp. You completely miss the ogre. You hit the ogre. You freeze the ogre. You kill the ogre! Your clockwork bee locks its sights upon the spriggan. Your clockwork bee misses the spriggan. The ogre closely misses you. The spriggan closely misses you. Your clockwork bee barely misses the spriggan. The spriggan hits you from afar with a +0 spear. The spriggan hits you from afar with a +0 trident! Your clockwork bee misses the spriggan. The ogre misses you. You take 12 damage, and have 44/85 hp. The stone spike skewers the ogre! The ogre is moderately wounded. The spriggan splashes around in the water. Your clockwork bee stings the spriggan! The spriggan barely misses you. The spriggan closely misses you. MP restored: 13 The stone spike skewers the ogre. The ogre is heavily wounded. Your clockwork bee barely misses the spriggan. The spriggan barely misses you. The spriggan hits you from afar with a +0 spear. The spriggan hits you from afar with a +0 trident. Your clockwork bee closely misses the spriggan. You take 6 damage, and have 39/85 hp. Casting: Construct Spike Launcher (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 8% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a spriggan, wielding a +0 spear (moderately wounded, 39% to hit) The stone arrow hits the spriggan! The spriggan is severely wounded. The stone spike skewers the ogre. The ogre is heavily wounded. The spriggan splashes around in the water. The ogre hits you from afar with a +0 halberd. Your clockwork bee completely misses the spriggan. The spriggan splashes around in the water. The spriggan hits you from afar with a +0 trident. You take 7 damage, and have 32/85 hp. You now have 10/13 mp. Your spike launcher falls apart as you grow too distant to maintain it. Your clockwork bee barely misses the spriggan. The spriggan attacks as it pursues you! The spriggan hits you from afar with a +0 spear. The ogre attacks as it pursues you! The ogre hits you from afar with a +0 glaive!! * * * LOW HITPOINT WARNING * * * The spriggan barely misses you. The spriggan hits you from afar with a +0 trident. * * * LOW HITPOINT WARNING * * * The spriggan hits you but does no damage. You take 28 damage, and have 4/85 hp. MASSIVE DAMAGE!! You feel much better. Your clockwork bee misses the spriggan. The spriggan hits you with a +0 spear! * * * LOW HITPOINT WARNING * * * The spriggan misses you. The spriggan hits you but does no damage. The ogre closely misses you. You regained 14 hp, and now have 18/85 hp. Your clockwork bee stings the spriggan. Your clockwork bee winds down and falls to the ground. The spriggan hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * The ogre hits your dormant clockwork bee with a +0 halberd. You take 12 damage, and have 6/85 hp. Okay, then. Okay, then. Read: scroll of fear Press: ? - help, Dir - look around, f - activate You can't see that place. As you read the scroll of fear, it crumbles to dust. You assume a fearsome visage. The ogre looks frightened! The spriggan easily resists. The spriggan looks frightened! The ogre looks frightened! The spriggan looks frightened! The spriggan howls in fear. MP restored: 13 The spriggan gives up. Okay, then. Aiming: Iceblast Press: ? - help, Shift-Dir - straight line Aim: a spriggan, wielding a +0 spear (severely wounded) The mass of ice explodes! The iceblast engulfs the spriggan! You kill the spriggan! You hear an angry hiss. Things that are here: a +0 halberd; an ogre corpse The spriggan attacks as it pursues you! The spriggan hits you from afar with a +0 trident. * * * LOW HITPOINT WARNING * * * The spriggan closely misses you. You take 5 damage, and have 7/85 hp. Okay, then. Okay, then. Unknown command. Okay, then. Okay, then. Okay, then. Unknown command. Okay, then. Okay, then. Okay, then. Okay, then. Okay, then. Unknown command. Aiming: Iceblast Press: ? - help, Shift-Dir - straight line Aim: a spriggan, wielding a +0 trident (lightly wounded) The mass of ice explodes! The iceblast engulfs the spriggan! The spriggan is severely wounded. You hear an angry hiss. The spriggan hits you from afar with a +0 trident! You die... #..# . .# #..# #).# #..# #..♣# ##..#♣ { ##.i♣♣ #. ##.)♣####♣#.. ##.@.......# ##.......# ##~~~~~## #~~~~~# ###~~~~~### ##.........## ##...........## #....∩...∩....# ##...........## You could see a spriggan. Vanquished Creatures A spriggan (Bailey) A steam dragon (D:6) A water moccasin (D:6) An ice beast (D:7) 2 black bears A sky beast (D:8) 3 centaurs 5 ogres 2 phantoms 2 kobold brigands A bullfrog (D:9) A scorpion (D:6) 12 wights (D:8) 3 bombardier beetles A jelly (D:8) 4 hounds A gnoll bouda (D:5) 6 orc priests 2 sleepcaps 10 orc wizards An iguana (D:6) A statue (D:6) Robin (D:4) 4 gnolls (D:5) 4 adders 2 ufetubi (D:4) 3 dart slugs (D:1) 34 orcs 4 ball pythons 5 endoplasms 9 giant cockroaches 14 hobgoblins 5 bats 2 frilled lizards (D:1) 15 goblins 16 kobolds 7 rats 187 creatures vanquished. Vanquished Creatures (collateral kills) A shadowghast (D:9) A black bear (D:6) A scorpion (D:5) An adder (D:5) 4 creatures vanquished. Vanquished Creatures (others) Ijyb (D:5) 1 creature vanquished. Grand Total: 192 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bayes525 the Formicid Forgewright began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 174 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/5 177 | D:1 | Reached skill level 1 in Fighting 315 | D:1 | Reached skill level 2 in Fighting 464 | D:1 | Reached XP level 3. HP: 21/27 MP: 1/6 529 | D:1 | Learned a level 2 spell: Construct Spike Launcher 533 | D:1 | Learned a level 3 spell: Launch Clockwork Bee 1142 | D:1 | Reached skill level 3 in Fighting 1768 | D:2 | Reached XP level 4. HP: 33/35 MP: 4/7 2084 | D:2 | Found a faded altar of an unknown god. 2813 | D:3 | Reached XP level 5. HP: 35/41 MP: 8/8 3073 | D:3 | Reached skill level 5 in Forgecraft 3148 | D:3 | Found a glowing silver altar of Zin. 3392 | D:3 | Became a worshipper of Zin the Law-Giver 3392 | D:3 | Reached * piety under Zin 3412 | D:4 | Noticed Sigmund 3645 | D:4 | Reached skill level 1 in Short Blades 3859 | D:4 | Identified the +8 flail "Biacax" {distort, rElec rCorr | Str+2} 3984 | D:4 | Found an opulent altar of Gozag. 4141 | D:4 | Found a one-way gate to the infinite horrors of the Abyss. 4141 | D:4 | Noticed CraigForest's ghost (amateur MiGl) 4146 | D:4 | Found a transporter. 4212 | D:4 | Reached XP level 6. HP: 22/47 MP: 6/9 4441 | D:4 | Reached ** piety under Zin 4784 | D:4 | Noticed Robin 4798 | D:4 | Killed Robin 5088 | D:4 | Found a transporter. 5307 | D:5 | Entered Level 5 of the Dungeon 5307 | D:5 | Noticed Ijyb 5314 | D:5 | Killed Ijyb 5315 | D:5 | Reached skill level 4 in Fighting 5337 | D:5 | Reached skill level 5 in Fighting 5337 | D:5 | Reached XP level 7. HP: 43/56 MP: 7/10 5880 | D:5 | Found a staircase to the Ecumenical Temple. 7282 | D:6 | Found a stormy altar of Qazlal. 7318 | D:6 | Reached skill level 5 in Short Blades 7432 | D:6 | Reached XP level 8. HP: 29/64 MP: 9/11 7757 | D:6 | Reached skill level 6 in Fighting 8244 | D:6 | Reached skill level 7 in Fighting 8663 | D:6 | Learned a level 3 spell: Stone Arrow 8867 | D:6 | Reached skill level 8 in Fighting 8899 | D:6 | Reached skill level 1 in Conjurations 9386 | D:6 | Reached XP level 9. HP: 71/74 MP: 12/12 9715 | D:6 | Found a runed translucent door. 9715 | D:6 | Noticed Zog's ghost (novice MiFi) 9817 | D:6 | Found Giphe's CLEARANCE SALE!. 9828 | D:6 | Bought the ring "Xeppesh" {rF++ Will+ Dex+2} for 292 gold | pieces 9849 | D:6 | Found a radiant altar of Vehumet. 10445 | D:7 | Found a hazy altar of Hepliaklqana. 10471 | D:7 | Reached skill level 1 in Armour 10766 | D:7 | Found a sparkling altar of Nemelex Xobeh. 10927 | D:7 | Reached *** piety under Zin 11024 | D:7 | Identified the +0 ring mail of Sacwaick {rElec rF- Int-2 | Dex+6} 11366 | D:7 | Found a bloodstained altar of Trog. 11451 | D:7 | Found an ornate altar of the Wu Jian Council. 11841 | D:8 | Reached skill level 9 in Fighting 12287 | D:8 | Reached skill level 10 in Fighting 12497 | D:8 | Reached **** piety under Zin 12528 | D:8 | Reached XP level 10. HP: 60/85 MP: 13/13 12709 | D:8 | Found an iron altar of Okawaru. 12777 | D:8 | Reached skill level 5 in Stealth 13693 | D:9 | Noticed a centaur warrior 13697 | D:9 | Noticed an efreet 13903 | D:9 | Found a flagged portal. 13925 | Bailey | Entered a bailey 14034 | Bailey | HP: 7/85 [ogre/+0 glaive (20)] 14052 | Bailey | HP: 7/85 [spriggan/+0 trident (5)] 14053 | Bailey | Mangled by a spriggan Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_single_pillar, layout_basic, minmay_worlds_worst_comb D:2: layout_rooms, ebering_ecumenical_altar_webs D:3: layout_basic, mainiacjoe_overflow_alcove_4, chequers_serial_rivers_micro_b D:4: layout_loops_corners, mainiacjoe_overflow_24_doors, gammafunk_ghost_abyssal_escape, kennysheep_generic_room_15, uniq_crazy_yiuf_cottage, uniq_robin, uniq_sigmund D:5: layout_basic, minmay_temple_entry_tees, uniq_ijyb D:6: layout_loops_ring, vehumet_statue, grunt_qazlal_sundering, gammafunk_ghost_grave, minivault_1, nicolae_shop_clearance D:7: layout_loops_corners, nzn_wu_jian_council_hall, nicolae_hepliaklqana_hazy_memory, nemelex_dance_club_becter, trog_three_pillars_becter, nicolae_tricolors D:8: layout_rooms, okawaru_metal_pillars_1_2, serial_corexii_hall, chequers_hall_statues_wall_a, corexii_hall_statues_l, kennysheep_crisscross D:9: cheibrodos_elevator_heist, layout_irregular_city, lemuel_zombie_altar_yredelemnul, kennysheep_mini, david_lair_shrubbed, orc_0_dummy, enter_bailey_2, grunt_ministairs_10, lemuel_flamethrower_1 Bailey: bailey_polearm_enchanted_keep_hellmonk, bailey Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Stealth | 3 4 5 | 5.0 Fighting | 2 3 5 8 10 | 10.0 Forgecraft | 5 | 5.0 Short Blades | 2 3 5 7 | 7.8 Conjurations | 2 | 2.0 Earth Magic | 3 | 3.7 Dodging | 3 | 3.0 Armour | 4 | 4.0 Spellcasting | | 2.1 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Mace | 22 | | | || 22 Dagger | 37 | 6 | | || 43 Quick blade | | 120 | 240 | 50 || 410 Cast: Kinetic Grapnel | 32 | | | || 32 Construct Spike L | 10 | 15 | 41 | 12 || 78 Launch Clockwork | | 1 | 2 | 3 || 6 Stone Arrow | | | 14 | 16 || 30 Invoke: Recite | | | 6 | || 6 Evoke: Wand | | | 1 | 2 || 3 Use: Scroll | | 9 | 5 | 6 || 20 Potion | | 1 | | 1 || 2 Stab: Sleeping | 3 | 2 | 6 | 1 || 12 Armour: Robe | 42 | | | || 42 Leather armour | 8 | 99 | 187 | 61 || 355 Dodge: Dodged | 48 | 77 | 147 | 53 || 325 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 14065 | 13650 | 415 | 6930 | 4600 | 10 | 1406.5 | Dungeon | 13936 | 13521 | 415 | 6901 | 4563 | 9 | 1548.4 | Bailey | 128 | 128 | 0 | 29 | 37 | 1 | 128.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:6: 2632 daAuts D:5: 2280 daAuts D:1: 1767 daAuts D:8: 1744 daAuts D:4: 1693 daAuts D:7: 1689 daAuts D:3: 1459 daAuts D:2: 411 daAuts D:9: 256 daAuts Bailey: 128 daAuts