Dungeon Crawl Stone Soup version 0.33-a0-854-g9c2e5f8391 (webtiles) character file. Game seed: 2319864887998110453 2698 bayes525 the Fighter (level 9, 0/76 HPs) Began as a Formicid Alchemist on Feb 12, 2025. Was an Initiate of Gozag. Slain by an ice beast (2 damage) ... on level 7 of the Dungeon. The game lasted 00:20:30 (15814 turns). bayes525 the Fighter (Formicid Alchemist) Turns: 15814, Time: 00:20:30 Health: 0/76 AC: 5 Str: 14 XL: 9 Next: 97% Magic: 3/13 EV: 11 Int: 18 God: Gozag Gold: 720 SH: 0 Dex: 14 Spells: 2/14 levels left rFire . . . q - +0 falchion (holy) rCold . . . (no offhand) rNeg . . . u - +0 leather armour rPois . (no cloak) rElec . (no gloves) rCorr . (no gloves) SInv + m - +1 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.32/turn (no ring) MPRegen 0.13/turn %: no passive effects @: very slightly contaminated, studying Throwing A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self, Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were on level 7 of the Dungeon. You worshipped Gozag. Gozag was pleased with you. You visited 1 branch of the dungeon, and saw 7 of its levels. You also visited: Sewer. You collected 773 gold pieces. You paid 53 gold pieces to Gozag. Inventory: Hand Weapons n - a +0 flail q - a +0 falchion of holy wrath (weapon) t - a +0 rapier z - a +3 short sword D - a +0 spear Missiles i - a throwing net C - 6 poisoned darts Armour a - a +0 robe d - a +0 ring mail of fire resistance m - a +1 pair of boots (worn) u - a +0 leather armour (worn) Magical Staves g - a staff of cold l - a staff of fire Jewellery c - a ring of protection from cold k - a +5 ring of evasion w - an amulet of magic regeneration Talismans h - a serpent talisman Wands s - a wand of roots (9) v - a wand of acid (14) F - a wand of polymorph (7) Scrolls p - a scroll of enchant weapon y - a scroll of noise A - a scroll of enchant armour E - a scroll of immolation Potions b - 4 potions of magic e - 2 potions of brilliance {unknown} f - a potion of enlightenment j - 3 potions of attraction o - 3 potions of curing r - 2 potions of mutation x - 2 potions of might B - 3 potions of heal wounds {unknown} Skills: - Level 9.0 Fighting - Level 3.0 Throwing + Level 1.7 Armour - Level 2.0 Dodging - Level 3.3 Stealth - Level 3.0 Spellcasting - Level 3.0 Conjurations - Level 5.0 Ice Magic - Level 3.0 Air Magic - Level 8.0 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level b - Mercury Arrow Conj/Alch 44% 2d7 3% 2 c - Olgreb's Toxic Radia Alch 31% N/A 8% 4 d - Mephitic Cloud Conj/Alch/Air 19% N/A 9% 3 O - Ozocubu's Armour Ice 20% N/A 8% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 88% 1d4 1% 1 Magic Dart Conj 52% 1d5 6% 1 Call Imp Summ 4% N/A 30% 2 Sticky Flame Fire/Alch 17% 2d5 36% 4 Fugue of the Fallen Necr 2% N/A 52% 3 Teleport Other Tloc 2% N/A 52% 3 Dispersal Tloc 1% N/A 100% 6 Gell's Gavotte Tloc 1% 2d(11-17) 100% 6 Manifold Assault Tloc 1% N/A 100% 7 Blink Tloc Unusable N/A N/A 2 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (0/1) D:5 Sewer (visited) Altars: Ashenzari Elyvilon Gozag Hepliaklqana Nemelex Xobeh Ru Sif Muna Trog Uskayaw Xom Yredelemnul Annotations: D:6 exclusions: door and ogre D:7 1 runed translucent door, exclusion: door, espais's ghost, novice OpSh Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History The wight is moderately damaged. The wight is no longer weakened. The wight is no longer distracted by gold. The wight hits you with a +0 mace. The wight hits you with a +2 dagger. You take 4 damage, and have 62/70 hp. The wight attacks as it pursues you! The wight hits you with a +0 mace. The wight attacks as it pursues you! The wight hits you with a +2 dagger. You take 7 damage, and have 55/70 hp. The wight is no longer weakened. The wight attacks as it pursues you! The wight hits you but does no damage. The orc priest invokes the aid of Beogh against you. Beogh smites you! The wight attacks as it pursues you! The wight hits you but does no damage. The wight attacks as it pursues you! The wight hits you with a +2 dagger. You take 19 damage, and have 36/70 hp. MASSIVE DAMAGE!! The wight attacks as it pursues you! The wight hits you with a +0 mace. You feel drained. You take 2 damage, and have 34/69 hp. The wight attacks as it pursues you! The wight closely misses you. The wight attacks as it pursues you! The wight hits you with a +0 mace. You feel drained. You take 1 damage, and have 33/68 hp. There is a stone staircase leading up, spattered with blood here. The wight hits you but does no damage. You climb upwards. There is a stone staircase leading down here. You hit the wight. The wight convulses! You destroy the wight! You now have 512 gold pieces (gained 3). Things that are here: a +0 mace; a +0 robe You start resting. Magic restored. You regained 4 hp, and now have 40/70 hp. MP restored: 12 You start resting. HP restored. Health restored: 70 There is a stone staircase leading down here. You climb downwards. Level annotation: exclusions: door and ogre The wight misses you. There is a stone staircase leading up, spattered with blood here. You slash the wight! The wight convulses! You destroy the wight! Your life force feels restored. Training target 3.0 for Ice Magic reached! Your Ice Magic skill increases to level 3! You need to enable at least one skill for training. Okay, then. Unknown command. Casting: Mercury Arrow (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (dangerous; 10% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 flail and wearing a +0 scale mail (chance to affect: 86%) The flask of dizzying concoctions shatters into a vile cloud! The stinking cloud engulfs the orc priest. The orc priest is engulfed in noxious fumes. The orc priest appears confused. You now have 9/12 mp. The orc priest is engulfed in noxious fumes. The orc priest appears confused. You hit the orc priest but do no damage. The orc priest barely misses you. You hit the orc priest but do no damage. The orc priest is distracted by your dazzling golden aura. Health restored: 72 The orc priest shouts! You hit the orc priest but do no damage. The orc priest is no longer distracted by gold. A wight comes into view. It is wielding a +0 scimitar. The orc priest is engulfed in noxious fumes. The orc priest appears confused. You hit the orc priest. The orc priest is moderately wounded. The orc priest hits you but does no damage. The orc priest hits itself with a +0 flail. You hit the orc priest but do no damage. The orc priest is heavily wounded. You strike the helpless orc priest from behind! You hit the orc priest but do no damage. The orc priest is heavily wounded. You strike the helpless orc priest from behind! You hit the orc priest. The orc priest is severely wounded. The orc priest misses you. The orc priest hits itself with a +0 flail. The orc priest is killed! The wight closely misses you. Things that are here: 6 gold pieces; a +0 flail; a +0 scale mail You slash the wight! The wight convulses! The wight is almost destroyed. The wight hits you with a +0 scimitar! You feel drained. You take 15 damage, and have 57/70 hp. MASSIVE DAMAGE!! You hit the wight. You destroy the wight! Your life force feels restored. Okay, then. You start resting. Magic restored. You regained 2 hp, and now have 60/72 hp. MP restored: 12 You start resting. HP restored. Health restored: 72 You start waiting. Done waiting. You now have 518 gold pieces (gained 6). Things that are here: a +0 flail; a +0 scale mail You now have 525 gold pieces (gained 7). Things that are here: a +0 scimitar; a +0 robe You now have 529 gold pieces (gained 4). Things that are here: a +2 dagger; a +0 robe Things that are here: a +0 flail; a +0 scale mail Things that are here: a +0 scimitar; a +0 robe You now have 532 gold pieces (gained 3). B - 3 yellow potions (gained 1) You now have 541 gold pieces (gained 9). You now have 549 gold pieces (gained 8). You now have 553 gold pieces (gained 4). You see here a +0 club. You now have 559 gold pieces (gained 6). You see here a +0 mace. You now have 563 gold pieces (gained 4). You see here a +0 flail. You now have 579 gold pieces (gained 16). You see here a talisman of death. You see here a +0 war axe. E - a scroll of immolation Found a quarterstaff. Found a stone staircase leading up. F - a scroll labelled WIYTIN ZAKAEGEYK Found 5 stones. There is a stone staircase leading up here. Found 5 stones. You sense a monster nearby. An adder comes into view. Found a whip. An adder is nearby! Casting: Mephitic Cloud (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The adder hisses angrily. The adder is poisoned. You now have 8/12 mp. You slash the adder! You kill the adder! Your toxic aura wanes. Your Ice Magic skill increases to level 4! You now have 584 gold pieces (gained 5). You start resting. Magic restored. MP restored: 12 You see here a +0 whip. You sense a monster nearby. A shadow imp comes into view. The shadow imp shouts! A shadow imp is nearby! A shadow imp is nearby! A shadow imp is nearby! The shadow imp barely misses you. You closely miss the shadow imp. The shadow imp completely misses you. You hit the shadow imp. The shadow imp convulses. The shadow imp is moderately wounded. The shadow imp misses you. You barely miss the shadow imp. The shadow imp is moderately wounded. The shadow imp hits you but does no damage. The shadow imp barely misses you. You hit the shadow imp but do no damage. The shadow imp is moderately wounded. The shadow imp barely misses you. You hit the shadow imp. The shadow imp convulses. The shadow imp is heavily wounded. The shadow imp hits you. You take 1 damage, and have 71/72 hp. You hit the shadow imp. The shadow imp convulses. You kill the shadow imp! You now have 588 gold pieces (gained 4). Health restored: 72 You start waiting. Done waiting. Found a stone staircase leading down. Found a stone staircase leading up. j - 3 potions of attraction (gained 2) An iguana comes into view. An iguana is nearby! An iguana is nearby! An iguana is nearby! The iguana hisses angrily. Casting: Olgreb's Toxic Radiance (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The iguana is poisoned. The iguana looks even sicker. You now have 8/12 mp. Casting: Olgreb's Toxic Radiance (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Olgreb's Toxic Radiance (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an iguana (lightly wounded, very poisoned, chance to weaken: 100%) The glob of mercury hits the iguana. The iguana looks weaker. The iguana is moderately wounded. The iguana looks even sicker. You now have 6/12 mp. The iguana looks as sick as possible! Your toxic aura wanes. You hit the iguana but do no damage. The iguana is almost dead. You kill the iguana! You now have 592 gold pieces (gained 4). You start resting. Magic restored. MP restored: 12 Found a mace. You now have 604 gold pieces (gained 12). Found a long sword. Things that are here: a +0 scimitar; a +0 robe There is a stone staircase leading down here. Found a broken altar of Ashenzari. Found a hazy altar of Hepliaklqana. The ice beast hits you. The ice beast freezes you! There is an open door here. You take 15 damage, and have 57/72 hp. MASSIVE DAMAGE!! Casting: Mercury Arrow (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. You slash the ice beast! The ice beast is moderately wounded. The ice beast hits you. The ice beast freezes you! You take 16 damage, and have 41/72 hp. MASSIVE DAMAGE!! You hit the ice beast. The ice beast is moderately wounded. The ice beast closely misses you. You hit the ice beast. The ice beast is heavily wounded. The ice beast barely misses you. The ice beast hits you. The ice beast freezes you. You take 7 damage, and have 34/72 hp. You hit the ice beast but do no damage. The ice beast is heavily wounded. The ice beast misses you. You closely miss the ice beast. The ice beast is heavily wounded. The ice beast hits you. The ice beast freezes you! You take 11 damage, and have 23/72 hp. Casting: Mercury Arrow (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Mercury Arrow (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ice beast (heavily wounded, chance to weaken: 87%) The glob of mercury hits the ice beast! The ice beast looks weaker. The ice beast is almost dead. The ice beast misses you. You now have 10/12 mp. You barely miss the ice beast. The ice beast is almost dead. The ice beast hits you but does no damage. The ice beast closely misses you. You hit the ice beast. The ice beast is almost dead. The ice beast hits you but does no damage. You closely miss the ice beast. The ice beast is almost dead. The ice beast closely misses you. You hit the ice beast. The ice beast is almost dead. The ice beast is no longer weakened. The ice beast barely misses you. You closely miss the ice beast. The ice beast is almost dead. The ice beast barely misses you. The ice beast hits you but does no damage. You barely miss the ice beast. The ice beast is almost dead. The ice beast hits you but does no damage. You slash the ice beast! You kill the ice beast! Casting: Mercury Arrow (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You start resting. Magic restored. You regained 2 hp, and now have 29/72 hp. MP restored: 12 You start resting. HP restored. Health restored: 72 You start waiting. Done waiting. You start waiting. Done waiting. Okay, then. You now have 618 gold pieces (gained 14). There is an open door, spattered with blood here. There is an open door, spattered with blood here. There is a stone staircase leading down here. Found a white marble altar of Elyvilon. Partly explored, can't reach some places. Partly explored, can't reach some places. Partly explored, can't reach some places. Partly explored, can't reach some places. Partly explored, can't reach some places. Partly explored, can't reach some places. Partly explored, can't reach some places. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. As you read the scroll labelled WIYTIN ZAKAEGEYK, it crumbles to dust. A wave of despondency washes over your surroundings. It was a scroll of vulnerability. As you read the scroll labelled FIEFIE MOARE, it crumbles to dust. Your body is wracked with pain! It was a scroll of torment. You take 34 damage, and have 38/72 hp. MASSIVE DAMAGE!! As you read the scroll labelled KOINWU WIEPEAS, it crumbles to dust. It is a scroll of amnesia. Your memory of Poisonous Vapours unravels. The air fills with toxic fumes! As you read the scroll labelled CYIHO JIFO, it crumbles to dust. It was a scroll of poison. Unknown command. You start resting. You feel your willpower return. You regained 11 hp, and now have 49/72 hp. You start resting. HP restored. Health restored: 72 You start waiting. Done waiting. v - a wand of acid (3) Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. You open the door. There is an open door here. Found a stone staircase leading down. Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. As you open the door, it creaks loudly! There is an open door here. There is an open door here. Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. You open the door. There is an open door here. You open the door. 2 orcs come into view. Found a wand of acid (11). An orc warrior and an orc come into view. The orc shouts! x3; The orc warrior shouts! There is an open door here. Casting: Mercury Arrow (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The orc warrior is poisoned. The orc is poisoned. x3; The orc looks even sicker. x2 You now have 8/12 mp. You kill the orc! The orc looks even sicker. x2 You hit the orc. You kill the orc! x2 Your toxic aura wanes. Casting: Olgreb's Toxic Radiance (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc warrior, wielding a +0 war axe and wearing a +0 plate armour (moderately wounded, poisoned, chance to weaken: 100%) The glob of mercury hits the orc warrior. The orc warrior looks weaker. The orc warrior is severely wounded. You now have 6/12 mp. You hit the orc warrior. The orc warrior is severely wounded. The orc warrior barely misses you. You hit the orc warrior but do no damage. The orc warrior is severely wounded. The orc warrior closely misses you. You hit the orc warrior but do no damage. The orc warrior is severely wounded. The orc warrior looks more healthy. The orc warrior hits you with a +0 war axe! The orc warrior closely misses you. You take 7 damage, and have 65/72 hp. You hit the orc warrior but do no damage. The orc warrior is severely wounded. The orc warrior hits you with a +0 war axe. You take 2 damage, and have 63/72 hp. You hit the orc warrior but do no damage. The orc warrior is severely wounded. The orc warrior closely misses you. You barely miss the orc warrior. The orc warrior is severely wounded. The orc warrior hits you with a +0 war axe. The orc warrior barely misses you. You take 4 damage, and have 59/72 hp. You hit the orc warrior but do no damage. The orc warrior is severely wounded. The orc warrior hits you with a +0 war axe! You take 8 damage, and have 51/72 hp. You hit the orc warrior but do no damage. The orc warrior is severely wounded. The orc warrior is no longer weakened. The orc warrior hits you with a +0 war axe! You take 13 damage, and have 38/72 hp. You barely miss the orc warrior. The orc warrior is severely wounded. The orc warrior hits you with a +0 war axe! The orc warrior misses you. You take 7 damage, and have 31/72 hp. You hit the orc warrior but do no damage. The orc warrior is severely wounded. The orc warrior hits you with a +0 war axe! * * * LOW HITPOINT WARNING * * * You take 10 damage, and have 21/72 hp. Casting: Mercury Arrow (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc warrior, wielding a +0 war axe and wearing a +0 plate armour (severely wounded, chance to weaken: 100%) The glob of mercury hits the orc warrior but does no damage. The orc warrior looks weaker. The orc warrior is severely wounded. The orc warrior closely misses you. You now have 6/12 mp. You barely miss the orc warrior. The orc warrior is severely wounded. The orc warrior hits you but does no damage. Casting: Mercury Arrow (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The orc warrior is poisoned. The orc warrior hits you but does no damage. You now have 2/12 mp. You closely miss the orc warrior. The orc warrior is almost dead. You kill the orc warrior! Your toxic aura wanes. Training target 5.0 for Ice Magic reached! Your Ice Magic skill increases to level 5! You need to enable at least one skill for training. Unknown command. This spell is dangerous to cast! You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'a'. Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? a - Ozocubu's Armour Adjust to which letter? O - Ozocubu's Armour You start resting. Magic restored. You regained 21 hp, and now have 45/72 hp. MP restored: 12 You start resting. HP restored. Health restored: 72 You now have 627 gold pieces (gained 9). There is an open door here. Things that are here: a +0 war axe; a +0 plate armour; a +0 short sword You now have 634 gold pieces (gained 7). Things that are here: a +0 hand axe; a +0 leather armour You now have 640 gold pieces (gained 6). Things that are here: a +0 dagger; a +0 scale mail Things that are here: a +0 hand axe; a +0 leather armour v - a wand of acid (14) (gained 11 charges) There is an open door here. Things that are here: a +0 war axe; a +0 plate armour; a +0 short sword Found a shimmering blue altar of Sif Muna. Found a dagger. w - an amulet of magic regeneration There is an open door here. There is an open door here. There is an open door here. There is an open door here. There is an open door here. Things that are here: a +0 war axe; a +0 plate armour; a +0 short sword A scorpion comes into view. A scorpion is nearby! Casting: Olgreb's Toxic Radiance (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The scorpion is poisoned. You now have 8/12 mp. The scorpion looks even sicker. Your toxic aura wanes. Casting: Olgreb's Toxic Radiance (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (severely wounded, very poisoned, chance to weaken: 100%) The glob of mercury hits the scorpion! The scorpion looks weaker. You kill the scorpion! You now have 6/13 mp. You start resting. Magic restored. MP restored: 13 You start waiting. Done waiting. Found a short sword. You now have 645 gold pieces (gained 5). A - a scroll of enchant armour Found a stone staircase leading up. Could not explore, unopened door. You open the door. There is an open door here. Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. Search for what [Enter for "."]? weapon Unknown command. Could not explore, unopened door. Could not explore, unopened door. You open the door. Pikel, 4 lemures and an orc come into view. Pikel is wielding a +2 whip of flaming and carrying a wand of polymorph. Pikel shouts! The lemure shouts! x2 A marrowcuda comes into view. Casting: Mercury Arrow (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. Pikel is poisoned. The lemure shouts! The lemure is poisoned. x3 The lemure shouts! The lemure is poisoned. The orc is poisoned. Pikel looks even sicker. The lemure looks even sicker. Pikel zaps a wand. You easily resist. You now have 9/13 mp. Casting: Olgreb's Toxic Radiance (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Pikel, wielding a +2 whip of flaming, wearing a +0 robe and carrying a wand of polymorph (lightly wounded, very poisoned, chance to weaken: 75%) The glob of mercury hits Pikel! Pikel looks weaker. The mercury splashes! The lemure looks weaker. x3 Pikel is moderately wounded. Pikel looks even sicker. The lemure looks even sicker. You kill the orc! You now have 7/13 mp. Casting: Mercury Arrow (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Pikel, wielding a +2 whip of flaming, wearing a +0 robe and carrying a wand of polymorph (moderately wounded, very poisoned, weak, chance to weaken: 75%) The glob of mercury hits Pikel. Pikel looks even weaker. The mercury splashes! The lemure looks even weaker. Pikel is heavily wounded. The lemure looks even sicker. Your toxic aura wanes. Pikel zaps a wand. You easily resist. You now have 5/13 mp. A lemure opens the door. There is an open door here. You barely miss Pikel. Pikel is severely wounded. The lemure looks more healthy. The lemure hits you but does no damage. The marrowcuda closely misses you. Pikel hits you with a +2 whip of flaming. Pikel burns you. The lemure barely misses you. You take 5 damage, and have 67/72 hp. The marrowcuda attacks as it pursues you! The marrowcuda bites you but does no damage. The lemure is distracted by your dazzling golden aura. The marrowcuda bites you! Another marrowcuda is drawn to the feast! You take 7 damage, and have 60/72 hp. The lemure shouts! You hit the marrowcuda but do no damage. The marrowcuda barely misses you. You hit the marrowcuda but do no damage. You kill Pikel! With Pikel's spell broken, his former minions thank you for their freedom. The lemure departs this earthly plane. x4; The marrowcuda closely misses you. The marrowcuda bites you. Another marrowcuda is drawn to the feast! The marrowcuda bites you. Another marrowcuda is drawn to the feast! The marrowcuda bites you. Another marrowcuda is drawn to the feast! Training target 3.0 for Spellcasting reached! Your Spellcasting skill increases to level 3! You need to enable at least one skill for training. Training target 8.0 for Fighting reached! Your Fighting skill increases to level 8! You need to enable at least one skill for training. You take 11 damage, and have 50/75 hp. Casting: Mercury Arrow (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A film of ice covers your body! The marrowcuda barely misses you. x2 The marrowcuda is distracted by your dazzling golden aura. You now have 3/13 mp. You barely miss the marrowcuda. The marrowcuda completely misses you. The marrowcuda barely misses you. x2; The marrowcuda bites you. Another marrowcuda is drawn to the feast! You closely miss the marrowcuda. The marrowcuda bites you but does no damage. The marrowcuda closely misses you. The marrowcuda barely misses you. The marrowcuda bites you but does no damage. You closely miss the marrowcuda. The marrowcuda is no longer distracted by gold. The marrowcuda bites you but does no damage. x2 You hit the marrowcuda but do no damage. The marrowcuda bites you. Another marrowcuda is drawn to the feast! The marrowcuda barely misses you. x2; The marrowcuda misses you. You take 6 damage, and have 45/75 hp. Casting: Ozocubu's Armour (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a marrowcuda (chance to weaken: 100%) The glob of mercury hits the marrowcuda. The marrowcuda looks weaker. The mercury splashes! The marrowcuda looks weaker. x3 The marrowcuda is lightly damaged. The marrowcuda closely misses you. The marrowcuda bites you. You take 1 damage, and have 44/75 hp. You now have 2/13 mp. You hit the marrowcuda. The marrowcuda convulses. The marrowcuda is heavily damaged. The marrowcuda closely misses you. The marrowcuda bites you. The marrowcuda barely misses you. The marrowcuda closely misses you. You hit the marrowcuda. The marrowcuda convulses. The marrowcuda is heavily damaged. The marrowcuda closely misses you. The marrowcuda barely misses you. The marrowcuda bites you. x2 You take 3 damage, and have 41/75 hp. You hit the marrowcuda. The marrowcuda convulses. The marrowcuda is severely damaged. The marrowcuda disappears in a puff of smoke! The marrowcuda closely misses you. The marrowcuda misses you. You closely miss the marrowcuda. The marrowcuda is severely damaged. The marrowcuda is no longer weakened. x3; The marrowcuda barely misses you. The marrowcuda closely misses you. x2; The marrowcuda barely misses you. You barely miss the marrowcuda. The marrowcuda is severely damaged. The marrowcuda disappears in a puff of smoke! The marrowcuda bites you but does no damage. The marrowcuda barely misses you. You barely miss the marrowcuda. The marrowcuda is severely damaged. The marrowcuda bites you but does no damage. The marrowcuda bites you. Another marrowcuda is drawn to the feast! The marrowcuda bites you but does no damage. You closely miss the marrowcuda. The marrowcuda is severely damaged. The marrowcuda disappears in a puff of smoke! The marrowcuda bites you. Another marrowcuda is drawn to the feast! The marrowcuda bites you but does no damage. The marrowcuda closely misses you. The marrowcuda bites you but does no damage. You take 1 damage, and have 41/75 hp. You closely miss the marrowcuda. The marrowcuda is severely damaged. The marrowcuda disappears in a puff of smoke! The marrowcuda bites you. Another marrowcuda is drawn to the feast! The marrowcuda bites you. Another marrowcuda is drawn to the feast! You take 4 damage, and have 37/75 hp. You hit the marrowcuda but do no damage. The marrowcuda is severely damaged. The marrowcuda bites you. The marrowcuda barely misses you. The marrowcuda misses you. The marrowcuda bites you. You take 6 damage, and have 31/75 hp. You hit the marrowcuda. The marrowcuda convulses. The marrowcuda is almost destroyed. The marrowcuda closely misses you. The marrowcuda bites you but does no damage. The marrowcuda closely misses you. You closely miss the marrowcuda. The marrowcuda is almost destroyed. The marrowcuda completely misses you. The marrowcuda closely misses you. The marrowcuda barely misses you. You hit the marrowcuda. The marrowcuda convulses. You destroy the marrowcuda! The marrowcuda disappears in a puff of smoke! x6 Your icy armour cracks and falls away as you move. You now have 650 gold pieces (gained 5). There is an open door here. You start resting. Magic restored. You regained 21 hp, and now have 54/75 hp. MP restored: 13 You start resting. A white imp comes into view. You regained 9 hp, and now have 63/75 hp. A white imp is nearby! Items here: $ ) / [. Casting: Mercury Arrow (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Mercury Arrow (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Found 8 gold pieces. The white imp shouts! Casting: Mercury Arrow (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. You hit the white imp. The white imp convulses. The white imp is moderately wounded. The white imp hits you but does no damage. You hit the white imp. The white imp convulses. The white imp is almost dead. The white imp hits you but does no damage. The white imp gestures at you. The puff of frost misses you. You hit the white imp. You kill the white imp! You now have 657 gold pieces (gained 7). You start resting. HP restored. Health restored: 75 You start waiting. An ice beast comes into view. An ice beast is nearby! An ice beast is nearby! An ice beast is nearby! Casting: Mercury Arrow (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Found 13 gold pieces and a scroll of teleportation. Casting: Mercury Arrow (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ice beast (chance to weaken: 89%) The glob of mercury hits the ice beast. The ice beast looks weaker. The ice beast is lightly wounded. You now have 11/13 mp. The ice beast hits you but does no damage. You hit the ice beast. The ice beast is moderately wounded. The ice beast barely misses you. You hit the ice beast. The ice beast is moderately wounded. The ice beast hits you but does no damage. x2 You hit the ice beast but do no damage. The ice beast is moderately wounded. The ice beast hits you but does no damage. You barely miss the ice beast. The ice beast is moderately wounded. The ice beast hits you but does no damage. You hit the ice beast but do no damage. The ice beast is moderately wounded. The ice beast is no longer weakened. The ice beast barely misses you. The ice beast hits you but does no damage. You hit the ice beast. The ice beast is heavily wounded. The ice beast barely misses you. You slash the ice beast! The ice beast is almost dead. The ice beast hits you. The ice beast freezes you! You take 10 damage, and have 65/75 hp. You hit the ice beast but do no damage. The ice beast is almost dead. The ice beast hits you but does no damage. x2 You hit the ice beast. You kill the ice beast! MP restored: 13 You now have 675 gold pieces (gained 18). You start resting. HP restored. Health restored: 75 You now have 681 gold pieces (gained 6). Things that are here: a +0 dagger; a +0 ring mail You now have 687 gold pieces (gained 6). F - a wand of polymorph (7) Things that are here: a +2 whip of flaming; a +0 robe You now have 695 gold pieces (gained 8). You sense a monster nearby. You now have 708 gold pieces (gained 13). A bullfrog comes into view. A bullfrog is nearby! A bullfrog is nearby! A bullfrog is nearby! Casting: Mercury Arrow (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The bullfrog is poisoned. The bullfrog looks even sicker. You now have 9/13 mp. Your toxic aura wanes. The bullfrog closely misses you. You hit the bullfrog. The bullfrog is severely wounded. The bullfrog barely misses you. The bullfrog hits you but does no damage. You closely miss the bullfrog. The bullfrog is severely wounded. The bullfrog hits you. The bullfrog barely misses you. You take 5 damage, and have 70/75 hp. You closely miss the bullfrog. The bullfrog is severely wounded. The bullfrog barely misses you. x2 You barely miss the bullfrog. The bullfrog is almost dead. The bullfrog closely misses you. The bullfrog hits you! You take 7 damage, and have 64/75 hp. You slash the bullfrog! You kill the bullfrog! Training target 9.0 for Fighting reached! Your Fighting skill increases to level 9! You need to enable at least one skill for training. You start resting. Magic restored. You regained 7 hp, and now have 72/76 hp. MP restored: 13 You start resting. HP restored. Health restored: 76 Found a plate armour. You now have 714 gold pieces (gained 6). A bullfrog comes into view. A bullfrog is nearby! A bullfrog is nearby! A bullfrog is nearby! The helpless bullfrog fails to defend itself. You hit the bullfrog. The bullfrog is lightly wounded. The bullfrog barely misses you. The bullfrog hits you. You take 6 damage, and have 70/76 hp. Casting: Olgreb's Toxic Radiance (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The bullfrog is poisoned. The bullfrog misses you. The bullfrog hits you. You take 1 damage, and have 69/76 hp. You now have 9/13 mp. You barely miss the bullfrog. The bullfrog is lightly wounded. The bullfrog looks even sicker. The bullfrog barely misses you. You closely miss the bullfrog. The bullfrog is moderately wounded. The bullfrog looks even sicker. The bullfrog hits you but does no damage. The bullfrog barely misses you. You hit the bullfrog. The bullfrog is moderately wounded. Your toxic aura wanes. The bullfrog hits you. The bullfrog closely misses you. You take 1 damage, and have 69/76 hp. You hit the bullfrog. The bullfrog is heavily wounded. The bullfrog hits you but does no damage. The bullfrog releases a deep croak. The bullfrog hits you. You take 6 damage, and have 63/76 hp. You hit the bullfrog. The bullfrog is severely wounded. The bullfrog barely misses you. The bullfrog closely misses you. You barely miss the bullfrog. The bullfrog is severely wounded. The bullfrog completely misses you. The bullfrog hits you. You take 3 damage, and have 60/76 hp. You slash the bullfrog! You kill the bullfrog! Your Armour skill increases to level 1! You now have 720 gold pieces (gained 6). You start resting. Magic restored. You regained 6 hp, and now have 67/76 hp. MP restored: 13 HP restored. You see here a +0 plate armour. Found a stone staircase leading down. Health restored: 76 Found a runed translucent door. Found a robe. Found a shimmering altar of Xom. Espais's ghost turns its malevolent gaze towards you. You sense a monster nearby. Found a stone staircase leading up. Espais's ghost feints to the right. Press: ? - help, v - describe, . - travel A runed translucent door. Placed new exclusion. Reduced exclusion size to a single square. Espais's ghost says very slowly, "There's no hope." Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. As you open the door, it creaks loudly! There is an open door here. You sense a monster nearby. You sense a monster nearby. An orc comes into view. It is wielding a +0 hand axe. An orc is nearby! An orc is nearby! An orc is nearby! An ice beast comes into view. Found a stone staircase leading down. The helpless orc fails to defend itself. You hit the orc. The orc is lightly wounded. The orc closely misses you. The ice beast barely misses you. You closely miss the orc. The orc is lightly wounded. The orc closely misses you. The ice beast hits you but does no damage. Casting: Olgreb's Toxic Radiance (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The orc is poisoned. The orc looks even sicker. The orc closely misses you. The ice beast hits you. The ice beast freezes you! You take 12 damage, and have 64/76 hp. You now have 9/13 mp. You kill the orc! Your toxic aura wanes. The ice beast attacks as it pursues you! The ice beast misses you. Casting: Olgreb's Toxic Radiance (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Ozocubu's Armour. You are very lightly contaminated with residual magic. Nothing appears to happen. The ice beast hits you but does no damage. You now have 6/13 mp. You hit the ice beast but do no damage. The ice beast closely misses you. You hit the ice beast but do no damage. The ice beast hits you but does no damage. x2 You closely miss the ice beast. The ice beast hits you. The ice beast freezes you! You take 15 damage, and have 50/76 hp. You hit the ice beast. The ice beast is lightly wounded. The ice beast hits you but does no damage. You hit the ice beast but do no damage. The ice beast is lightly wounded. The ice beast closely misses you. The ice beast hits you. The ice beast freezes you! Your magical contamination has completely faded away. You take 14 damage, and have 36/76 hp. You hit the ice beast. The ice beast is lightly wounded. The ice beast hits you. The ice beast freezes you! * * * LOW HITPOINT WARNING * * * You take 17 damage, and have 19/76 hp. MASSIVE DAMAGE!! Casting: Ozocubu's Armour (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ice beast (lightly wounded, chance to weaken: 89%) The glob of mercury hits the ice beast. The ice beast looks weaker. The ice beast is moderately wounded. The ice beast closely misses you. You now have 5/13 mp. You barely miss the ice beast. The ice beast is moderately wounded. The ice beast hits you but does no damage. You completely miss the ice beast. The ice beast is moderately wounded. The ice beast hits you but does no damage. The ice beast barely misses you. You hit the ice beast but do no damage. The ice beast is moderately wounded. The ice beast barely misses you. You barely miss the ice beast. The ice beast is moderately wounded. The ice beast hits you but does no damage. Casting: Mercury Arrow (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Ozocubu's Armour. You are very lightly contaminated with residual magic. Nothing appears to happen. The ice beast is no longer weakened. The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you! * * * LOW HITPOINT WARNING * * * You take 11 damage, and have 10/76 hp. You now have 3/13 mp. You feel better. The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you! * * * LOW HITPOINT WARNING * * * You take 8 damage, and have 2/76 hp. You hit the ice beast. The ice beast is heavily wounded. The ice beast hits you. You die... Your body crumbles into a pile of gold. #. #.# #.###### # ### #.#....#.# ..###### #.#....... .......# . #.#.ß..... .......###.. #.#....... ....#.......# #.Y$...... ..#...#.##..# #@#.....>. #...#...#...####.#....... ..#...#.#........#....... .#..#...#........#.ß..... ###.....#...####.#....... ......#.#...# #.#.###### ###.#.#.#.#.# #.#.# # #.#?#.....####.#.# # #.#.#...##.....#.# You could see an ice beast. Vanquished Creatures Pikel (D:7) Eustachio (D:4) Menkaure (D:4) Pargi (Sewer) 2 ice beasts A black bear (D:4) An orc warrior (D:7) A centaur (D:5) A brain worm (Sewer) 3 bullfrogs 4 scorpions 4 wights A marrowcuda (D:7) A bombardier beetle (D:4) An orc priest (D:6) 4 hounds A jelly (D:3) 4 iguanas 2 sleepcaps Ijyb (D:3) An orc wizard (D:3) A mummy (D:5) 10 gnolls 6 adders A shadow imp (D:6) A white imp (D:7) 4 ufetubi (D:4) 3 dart slugs 17 orcs 5 bats 6 endoplasms 2 giant cockroaches 5 goblins 4 hobgoblins 3 kobolds 3 quokkas 6 ball pythons 8 frilled lizards A hobgoblin zombie (D:5) 3 kobold zombies (D:5) 3 rats 129 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bayes525 the Formicid Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 525 | D:1 | Reached XP level 2. HP: 17/20 MP: 1/5 629 | D:1 | Reached skill level 1 in Fighting 1179 | D:1 | Learned a level 2 spell: Mercury Arrow 1611 | D:2 | Reached skill level 2 in Fighting 1805 | D:2 | Found a bloodstained altar of Trog. 2240 | D:2 | Reached XP level 3. HP: 27/27 MP: 4/6 2977 | D:2 | Reached skill level 5 in Alchemy 2977 | D:2 | Reached XP level 4. HP: 25/33 MP: 1/7 3692 | D:3 | Learned a level 4 spell: Olgreb's Toxic Radiance 3969 | D:3 | Reached XP level 5. HP: 38/38 MP: 6/8 4970 | D:3 | Noticed Ijyb 4984 | D:3 | HP: 4/38 [Ijyb/+0 club (5)] 4986 | D:3 | Killed Ijyb 5489 | D:4 | Noticed Eustachio 5619 | D:4 | Killed Eustachio 5620 | D:4 | Reached skill level 3 in Fighting 5620 | D:4 | Reached XP level 6. HP: 45/47 MP: 2/9 6320 | D:4 | Reached skill level 4 in Fighting 6320 | D:4 | Reached XP level 7. HP: 54/54 MP: 3/10 6975 | D:4 | Reached skill level 5 in Fighting 7434 | D:4 | Noticed Menkaure 7450 | D:4 | Killed Menkaure 7451 | D:4 | Reached skill level 6 in Fighting 7737 | D:4 | Found a hide-covered altar of Uskayaw. 7742 | D:4 | Found a basalt altar of Yredelemnul. 7745 | D:4 | Found a sacrificial altar of Ru. 7821 | D:4 | Reached XP level 8. HP: 59/65 MP: 3/11 8129 | D:4 | Found an opulent altar of Gozag. 8385 | D:4 | Became a worshipper of Gozag Ym Sagoz the Greedy 8995 | D:5 | Entered Level 5 of the Dungeon 9023 | D:5 | Reached skill level 7 in Fighting 9185 | D:5 | Found a glowing drain. 9207 | Sewer | Entered a sewer 9484 | Sewer | Learned a level 3 spell: Mephitic Cloud 9525 | Sewer | Noticed Pargi 9545 | Sewer | HP: 7/64 [Pargi (8)] 9546 | Sewer | Killed Pargi 9547 | Sewer | Reached skill level 1 in Conjurations 9547 | Sewer | Reached skill level 1 in Air Magic 10749 | D:5 | Found a sparkling altar of Nemelex Xobeh. 11341 | D:5 | Found a staircase to the Ecumenical Temple. 11611 | D:6 | Reached skill level 1 in Throwing 11783 | D:5 | Reached XP level 9. HP: 72/72 MP: 1/12 12028 | D:6 | Reached skill level 1 in Ice Magic 13936 | D:6 | Found a broken altar of Ashenzari. 13938 | D:6 | Found a hazy altar of Hepliaklqana. 14419 | D:6 | Found a white marble altar of Elyvilon. 14843 | D:7 | Reached skill level 5 in Ice Magic 14847 | D:7 | Learned a level 3 spell: Ozocubu's Armour 15020 | D:7 | Found a shimmering blue altar of Sif Muna. 15331 | D:7 | Noticed Pikel 15339 | D:7 | Killed Pikel 15340 | D:7 | Reached skill level 8 in Fighting 15594 | D:7 | Reached skill level 9 in Fighting 15660 | D:7 | Reached skill level 1 in Armour 15736 | D:7 | Found a runed translucent door. 15737 | D:7 | Found a shimmering altar of Xom. 15737 | D:7 | Noticed espais's ghost (novice OpSh) 15738 | D:7 | Noticed a +0 spear of chaos 15812 | D:7 | HP: 10/76 [ice beast (9)] 15813 | D:7 | HP: 2/76 [ice beast (14)] 15814 | D:7 | Slain by an ice beast Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_fibonacci_small, layout_basic D:2: minmay_chambers_of_ones, layout_basic, serial_co_window_serial, co_window_corner_a, co_window_corner_a, co_window_of_opportunity_a, co_window_cross_1, co_window_paths_a, co_window_2corner, co_window_paths_c, co_window_cross_3, co_window_4corner_a, glass_columns_c, glass_columns_c, glass_columns_c, glass_columns_b, basic_altar D:3: layout_loops_cross, uniq_ijyb D:4: layout_basic, minmay_overflow_temple_star_quad, nicolae_gozag_cash_rules_everything_around_me, minmay_manual_macuahuitl, uniq_eustachio, uniq_menkaure D:5: layout_loops_cross, kennysheep_mini, minmay_temple_entry_junction_2, portal_sewer_entry_d, st_stairs_1, minmay_mini_ossuary D:6: layout_cave_pools, minitemple, nicolae_elyvilon_temple_path, minmay_misc_feat_enclosed, nrook_uturn D:7: layout_basic, nicolae_sif_muna_condensation, ebering_ghost_xom, st_stairs_1, hex_tiny, uniq_pikel Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Stealth | 3 | 3.3 Fighting | 2 3 4 6 7 9 | 9.0 Alchemy | 5 6 8 | 8.0 Conjurations | 3 | 3.0 Air Magic | 3 | 3.0 Dodging | 2 | 2.0 Throwing | 3 | 3.0 Ice Magic | 5 | 5.0 Spellcasting | 3 | 3.0 Armour | 1 | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Staff | 7 | 33 | 139 || 179 Falchion | | | 105 || 105 Throw: Throwing net | | | 1 || 1 Cast: Poisonous Vapours | 27 | 21 | 17 || 65 Mercury Arrow | 2 | 12 | 52 || 66 Olgreb's Toxic Ra | | 6 | 41 || 47 Mephitic Cloud | | | 2 || 2 Ozocubu's Armour | | | 1 || 1 Ability: Dig | | | 1 || 1 Evoke: Wand | | | 2 || 2 Use: Scroll | 4 | 2 | 10 || 16 Potion | | 1 | 2 || 3 Stab: Sleeping | | | 5 || 5 Confused | | | 2 || 2 Held in net/web | | | 1 || 1 Armour: Robe | 21 | 26 | || 47 Leather armour | | 1 | 237 || 238 Dodge: Dodged | 13 | 25 | 212 || 250 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 15943 | 15719 | 224 | 9023 | 4703 | 8 | 1992.9 | Dungeon | 14926 | 14702 | 224 | 8267 | 4577 | 7 | 2132.3 | Sewer | 1017 | 1017 | 0 | 756 | 126 | 1 | 1017.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 3473 daAuts D:6: 2490 daAuts D:2: 2188 daAuts D:3: 2128 daAuts D:5: 2002 daAuts D:7: 1356 daAuts D:1: 1287 daAuts Sewer: 1017 daAuts