Dungeon Crawl Stone Soup version 0.33-a0-854-g9c2e5f8391 (webtiles) character file. Game seed: 5789619666906620644 13538 bayes525 the Toxicologist (level 12, -19/105 HPs) Began as a Formicid Alchemist on Feb 12, 2025. Was an Elder of Ashenzari. Killed from afar by a frost giant (27 damage) ... with a bolt of cold ... on level 11 of the Dungeon. The game lasted 00:37:52 (26370 turns). bayes525 the Toxicologist (Formicid Alchemist) Turns: 26370, Time: 00:37:53 Health: -19/105 AC: 20 Str: 12 XL: 12 Next: 33% Magic: 5/20 EV: 11 Int: 26 God: Ashenzari [****..] Gold: 1430 SH: 0 Dex: 14 Spells: 10/22 levels left rFire + . . a - +4 trident "Cursed Water Diviner" {flame, Int+5, Bglg, Self} (curse) rCold . . . (no offhand) rNeg . . . I - +5 ring mail "I Knew You'd Do That" {Will+++, Bglg, Melee} (curse) rPois . i - +2 cloak "Ensconced With Me" {Comp, Cun} (curse) rElec . Q - +0 pair of gloves "Urgency of Ashenzari" {Elem, Dev} (curse) rCorr . (no gloves) SInv + (no boots) Will ++++. (no amulet) Stlth +++ M - ring "Overhang to Understand" {rF+, Elem, Bglg} (curse) HPRegen 0.37/turn N - ring of Ashenzari's Scepticism {AC+4, Fort, Bglg} (curse) MPRegen 0.17/turn %: clarity @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self, Renounce Religion, Curse Item, Shatter the Chains You were on level 11 of the Dungeon. You worshipped Ashenzari. Ashenzari was greatly pleased with you. You visited 2 branches of the dungeon, and saw 12 of its levels. You also visited: Sewer. You collected 1862 gold pieces. You spent 432 gold pieces at shops. Inventory: Hand Weapons a - the cursed +4 trident "Cursed Water Diviner" (weapon) {flame, Int+5, Bglg, Self} (You found it on level 5 of the Dungeon) Int+5: It affects your intelligence (+5). It has a curse which improves the following skills: Beguiling: Hexes and Translocations. Introspection: Fighting and Spellcasting. j - a +0 short sword m - a +3 war axe u - a +2 dagger of draining z - a +2 dagger of speed Missiles d - 173 stones n - 4 throwing nets r - 15 poisoned darts x - 3 curare-tipped darts J - 4 boomerangs Armour c - a +0 robe i - the cursed +2 cloak "Ensconced With Me" (worn) {Comp, Cun} (You found it on level 2 of the Dungeon) It has a curse which improves the following skills: Companions: Summonings, Necromancy and Forgecraft. Cunning: Dodging and Stealth. H - a +0 helmet I - the cursed +5 ring mail "I Knew You'd Do That" (worn) {Will+++, Bglg, Melee} (You took it off an orc on level 6 of the Dungeon) Will+++: It greatly increases your willpower. It has a curse which improves the following skills: Beguiling: Hexes and Translocations. Melee Combat: Short Blades, Long Blades, Axes, Maces & Flails, Polearms, Staves and Unarmed Combat. Q - the cursed +0 pair of gloves "Urgency of Ashenzari" (worn) {Elem, Dev} (You found it on level 9 of the Dungeon) It has a curse which improves the following skills: Elements: Fire Magic, Ice Magic, Air Magic and Earth Magic. Devices: Evocations and Shapeshifting. R - +0 steam dragon scales T - a +0 pair of gloves Magical Staves f - a staff of fire w - a staff of alchemy Jewellery M - the cursed ring "Overhang to Understand" (worn) {rF+, Elem, Bglg} (You took it off Erica on level 8 of the Dungeon) [ring of protection from fire] rF+: It protects you from fire. It has a curse which improves the following skills: Elements: Fire Magic, Ice Magic, Air Magic and Earth Magic. Beguiling: Hexes and Translocations. N - the cursed ring of Ashenzari's Scepticism (worn) {AC+4, Fort, Bglg} (You bought it in a shop on level 3 of the Dungeon) [ring of protection] AC+4: It affects your AC (+4). It has a curse which improves the following skills: Fortitude: Armour and Shields. Beguiling: Hexes and Translocations. P - a ring of poison resistance Talismans E - a dragon-blood talisman Wands t - a wand of paralysis (27) y - a wand of flame (18) F - a wand of warping (19) O - a wand of polymorph (6) Scrolls e - a scroll of fear g - a scroll of enchant armour h - 6 scrolls of fog k - a scroll of vulnerability l - a scroll of blinking s - 5 scrolls of teleportation G - a scroll of revelation K - a scroll of poison L - 2 scrolls of immolation S - a scroll of butterflies Potions b - a potion of magic o - 4 potions of brilliance p - 2 potions of haste q - 2 potions of curing v - 2 potions of attraction A - 2 potions of berserk rage B - 2 potions of mutation C - a potion of cancellation D - 2 potions of invisibility Skills: - Level 11.2(13.0) Fighting - Level 5.2(7.0) Armour - Level 4.2(5.9) Dodging - Level 4.8(6.6) Stealth - Level 4.1(5.8) Spellcasting - Level 10.0 Conjurations + Level 13.6 Alchemy - Level 3.0(4.5) Evocations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 100% 1d5 1% 1 b - Mercury Arrow Conj/Alch 100% 2d10 1% 2 c - Searing Ray Conj 100% 2d8 1% 2 d - Olgreb's Toxic Radia Alch 68% N/A 1% 4 e - Mephitic Cloud Conj/Alch/Air 49% N/A 1% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 100% 1d8 1% 1 Fulminant Prism Conj/Alch 31% 3d15 1% 4 Alistair's Intoxication Alch 45% N/A 1% 5 Sticky Flame Fire/Alch 44% 2d8 8% 4 Eringya's Noxious Bog Alch 34% 4d6 8% 6 Dazzling Flash Hex/Fire 20% N/A 34% 3 Starburst Conj/Fire 17% 6d6 95% 6 Summon Forest Summ/Tloc 4% N/A 97% 5 Summon Hydra Summ 4% N/A 100% 7 Fulsome Fusillade Conj/Alch 31% (3-5)d12 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (11/15) Temple (1/1) D:5 Lair (0/5) D:11 Orc (0/2) D:9 Sewer (visited) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:3 = D:7 [ Annotations: D:2 1 runed translucent door, exclusion: door, Crazy Yiuf D:5 3 runed translucent doors, exclusion: 3 doors, Azoth's ghost, amateur HuMo D:7 exclusion: staircase D:9 1 runed translucent door, exclusion: door, Snicker's ghost, novice DEFE D:10 6 transporters, Fannar, Fannar D:11 exclusions: frost giant and sensed monster (detected) Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History An electric eel is nearby! Casting: Mercury Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The electric eel is poisoned. The electric eel shoots out a bolt of lightning at you! The bolt of electricity misses you. You now have 15/19 mp. You reach to attack! You puncture the electric eel! You burn the electric eel. You kill the electric eel! No target in view! You start resting. Your toxic aura wanes. You start resting. Magic restored. You regained 7 hp, and now have 83/96 hp. MP restored: 19 HP restored. A bullfrog comes into view. Found a +0 pair of gloves. Health restored: 96 A bullfrog is nearby! A bullfrog is nearby! An iguana and a cyclops come into view. Found a staircase to the Lair. The iguana hisses angrily. The cyclops shouts! You hear an angry hiss. The bullfrog gives a loud, deep croak! An iguana comes into view. The cyclops throws a large rock. The large rock hits you! A troll comes into view. The iguana moves out of view. The troll shouts! A komodo dragon comes into view. You take 14 damage, and have 82/96 hp. Casting: Olgreb's Toxic Radiance (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The bullfrog is poisoned. The iguana is poisoned. The komodo dragon is poisoned. The cyclops is poisoned. The troll is poisoned. The iguana looks even sicker. The cyclops looks even sicker. The iguana hisses menacingly. An iguana comes into view. You now have 15/19 mp. The iguana looks even sicker. The bullfrog hits you! A bullfrog comes into view. The bullfrog barely misses you. The bullfrog moves out of view. You take 7 damage, and have 76/96 hp. You enter the shallow water. Moving in this stuff is going to be slow. The bullfrog looks even sicker. Your toxic aura wanes. The bullfrog hits you but does no damage. The bullfrog barely misses you. The bullfrog attacks as it pursues you! The bullfrog barely misses you. The bullfrog hits you. The bullfrog misses you. You take 3 damage, and have 74/96 hp. The bullfrog hits you but does no damage. You kill the iguana! The bullfrog attacks as it pursues you! The bullfrog hits you but does no damage. x2 The bullfrog closely misses you. The komodo dragon looks more healthy. The troll looks more healthy. The bullfrog attacks as it pursues you! The bullfrog hits you. The bullfrog misses you. The bullfrog hits you but does no damage. You take 3 damage, and have 72/96 hp. The bullfrog attacks as it pursues you! The bullfrog barely misses you. The bullfrog hits you but does no damage. The bullfrog closely misses you. The bullfrog looks more healthy. The bullfrog hits you but does no damage. The komodo dragon closely misses you. The bullfrog closely misses you. The bullfrog attacks as it pursues you! The bullfrog barely misses you. The komodo dragon bites you but does no damage. The bullfrog hits you but does no damage. Casting: Olgreb's Toxic Radiance (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. You kill the bullfrog! The komodo dragon is poisoned. The troll is poisoned. The komodo dragon looks even sicker. The komodo dragon bites you. You have reached level 12! You feel clever. You regained 3 hp, and now have 77/103 hp. You now have 13/20 mp. The komodo dragon looks even sicker. The troll looks even sicker. The troll bites you but does no damage. The troll claws you but does no damage. The troll claws you. You take 3 damage, and have 74/103 hp. The komodo dragon looks as sick as possible! The komodo dragon attacks as it pursues you! The komodo dragon bites you. You take 1 damage, and have 73/103 hp. The troll looks even sicker. The komodo dragon completely misses you. The komodo dragon looks as sick as possible! The cyclops is poisoned. The troll looks as sick as possible! Your toxic aura wanes. You kill the komodo dragon! The troll attacks as it pursues you! The troll bites you but does no damage. The troll barely misses you. The troll closely misses you. Your base Armour skill increases to level 5! The troll attacks as it pursues you! The troll barely misses you. x2 The troll completely misses you. You see here a +0 shortbow. The cyclops looks more healthy. The troll bites you but does no damage. The troll closely misses you. The troll claws you but does no damage. There is a stone staircase leading up here. Casting: Olgreb's Toxic Radiance (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a troll (severely wounded, very poisoned, 83% to hit) Okay, then. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a troll (severely wounded, very poisoned, chance to weaken: 100%) The glob of mercury hits the troll! The troll looks weaker. The troll is almost dead. You now have 14/20 mp. The troll barely misses you. The troll claws you. x2 You climb upwards. Level annotation: 6 transporters, Fannar, Fannar There is a stone staircase leading down here. You take 3 damage, and have 74/103 hp. You puncture the troll! You burn the troll. You kill the troll! The +0 troll leather armour is intact enough to wear. Training target 7.0 for Armour reached! You need to enable at least one skill for training. Your base Fighting skill increases to level 11! You start resting. Magic restored. You regained 11 hp, and now have 86/103 hp. MP restored: 20 You start resting. HP restored. Health restored: 103 You climb downwards. Level annotation: exclusions: frost giant and sensed monster (detected) There is a stone staircase leading up here. A cyclops is nearby! Casting: Mercury Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a cyclops, quivering large rocks (lightly wounded, chance to affect: 58%) The flask of dizzying concoctions shatters into a vile cloud! The stinking cloud engulfs the cyclops. The cyclops is lightly wounded. You hear an angry buzzing noise. The cyclops is engulfed in noxious fumes. The cyclops throws a large rock. The large rock hits you! You take 7 damage, and have 96/103 hp. You now have 17/20 mp. Casting: Mephitic Cloud (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The cyclops is poisoned. The cyclops looks even sicker. You now have 13/20 mp. Casting: Olgreb's Toxic Radiance (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a cyclops, quivering large rocks (noxious fumes, moderately wounded, very poisoned, chance to weaken: 82%) The glob of mercury hits the cyclops! The cyclops looks weaker. The cyclops is heavily wounded. Your toxic aura wanes. The cyclops is engulfed in noxious fumes. You now have 11/20 mp. Casting: Mercury Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a cyclops, quivering large rocks (heavily wounded, very poisoned, weak, 98% to hit) You focus your ray upon the cyclops. The searing ray misses the cyclops. (Press . to maintain the ray.) You now have 9/20 mp. The searing ray hits the cyclops. The cyclops is heavily wounded. You now have 8/20 mp. The searing ray hits the cyclops. The cyclops is severely wounded. The searing ray hits the cyclops but does no damage. The cyclops is severely wounded. You finish channelling your searing ray. The cyclops hits you but does no damage. You now have 7/20 mp. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The flask of dizzying concoctions shatters into a vile cloud! The stinking cloud engulfs the cyclops. The cyclops is severely wounded. The cyclops is no longer weakened. The cyclops is engulfed in noxious fumes. The cyclops barely misses you. You now have 4/20 mp. You hit the cyclops. You burn the cyclops. The cyclops is almost dead. The cyclops is engulfed in noxious fumes. The cyclops hits you. You take 1 damage, and have 98/103 hp. You puncture the cyclops! You burn the cyclops. You kill the cyclops! Training target 13.0 for Fighting reached! You need to enable at least one skill for training. You regained 2 hp, and now have 100/105 hp. Unknown command. Okay, then. Unknown command. There is a stone staircase leading up here. You start resting. HP restored. Health restored: 105 You regained 2 mp, and now have 7/20 mp. You start resting. An unseen horror comes into view. You regained 7 mp, and now have 14/20 mp. Casting: Mephitic Cloud (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The unseen horror is poisoned. You now have 11/20 mp. Casting: Olgreb's Toxic Radiance (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Olgreb's Toxic Radiance (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The flask of dizzying concoctions shatters into a vile cloud! The stinking cloud engulfs the unseen horror. The unseen horror is lightly wounded. The unseen horror looks even sicker. You hear an angry buzzing noise. x3 The unseen horror is engulfed in noxious fumes. The unseen horror appears confused. You now have 8/20 mp. The unseen horror is engulfed in noxious fumes. x2 The unseen horror hits you but does no damage. You strike the helpless unseen horror from behind! You hit the unseen horror. You burn the unseen horror. The unseen horror is heavily wounded. The unseen horror barely misses you. The unseen horror is engulfed in noxious fumes. The unseen horror appears confused. The unseen horror is engulfed in noxious fumes. The unseen horror appears confused. Your toxic aura wanes. The unseen horror is engulfed in noxious fumes. The unseen horror appears confused. The unseen horror is engulfed in noxious fumes. The unseen horror appears confused. You reach to attack! You barely miss the unseen horror. The unseen horror is severely wounded. The unseen horror is engulfed in noxious fumes. The unseen horror appears confused. The unseen horror is engulfed in noxious fumes. Casting: Mephitic Cloud (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an unseen horror (severely wounded, slightly transparent, confused, very poisoned, chance to affect: 67%) The flask of dizzying concoctions shatters into a vile cloud! The stinking cloud engulfs the unseen horror. The unseen horror is severely wounded. You hear an angry buzzing noise. x2 The unseen horror is engulfed in noxious fumes. The unseen horror appears confused. The unseen horror is engulfed in noxious fumes. You now have 6/20 mp. Casting: Mephitic Cloud (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. The unseen horror hits itself but does no damage. The unseen horror is engulfed in noxious fumes. Casting: Mephitic Cloud (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The unseen horror is engulfed in noxious fumes. You now have 2/20 mp. Casting: Olgreb's Toxic Radiance (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an unseen horror (almost dead, slightly transparent, confused, poisoned, 94% to hit) You focus your ray upon the unseen horror. The searing ray hits the unseen horror! You kill the unseen horror! (Press . to maintain the ray.) Your toxic aura wanes. You now have 0/20 mp. Without enough magic to sustain it, your Searing Ray dissipates. You start resting. A killer bee comes into view. A killer bee is nearby! A killer bee is nearby! A killer bee is nearby! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The killer bee buzzes angrily. You hear an angry buzzing noise. There is a stone staircase leading up here. You climb upwards. Level annotation: 6 transporters, Fannar, Fannar There is a stone staircase leading down here. You start resting. Magic restored. MP restored: 20 You start waiting. Done waiting. You climb downwards. Level annotation: exclusions: frost giant and sensed monster (detected) The killer bee stings you. A killer bee comes into view. The killer bee closely misses you. The killer bee stings you! There is a stone staircase leading up, spattered with blood here. You take 12 damage, and have 93/105 hp. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The killer bee is poisoned. The killer bee buzzes angrily. The killer bee is poisoned. The killer bee buzzes angrily. The killer bee is poisoned. The killer bee looks even sicker. The killer bee closely misses you. A killer bee comes into view. The killer bee stings you but does no damage. You now have 16/20 mp. You closely miss the killer bee. The killer bee is almost dead. The killer bee looks even sicker. You kill the killer bee! The killer bee looks even sicker. The killer bee is poisoned. Your toxic aura wanes. You kill the killer bee! x2 The killer bee barely misses you. The killer bee stings you but does no damage. You barely miss the killer bee. The killer bee is severely wounded. The killer bee stings you but does no damage. x3 You hit the killer bee. You burn the killer bee. The killer bee is almost dead. The killer bee stings you but does no damage. x3 You miss the killer bee. The killer bee is almost dead. You kill the killer bee! You start resting. Magic restored. You regained 6 hp, and now have 102/105 hp. MP restored: 20 You start resting. HP restored. Health restored: 105 There is a stone staircase leading up, spattered with blood here. A bullfrog is nearby! A bullfrog is nearby! Casting: Olgreb's Toxic Radiance (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Olgreb's Toxic Radiance (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The bullfrog gives a loud, deep croak! The bullfrog is poisoned. The bullfrog looks even sicker. You now have 16/20 mp. You closely miss the bullfrog. The bullfrog is moderately wounded. Your toxic aura wanes. The bullfrog misses you. The bullfrog barely misses you. You puncture the bullfrog! You burn the bullfrog. You kill the bullfrog! No target in view! No target in view! You start resting. Magic restored. MP restored: 20 You start waiting. An iguana is nearby! An iguana is nearby! An iguana is nearby! Casting: Olgreb's Toxic Radiance (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The iguana hisses angrily. The iguana is poisoned. You now have 16/20 mp. You reach to attack! You hit the iguana. You burn the iguana. The iguana is heavily wounded. The iguana bites you! You take 7 damage, and have 98/105 hp. You hit the iguana. You burn the iguana. You kill the iguana! No target in view! No target in view! You start resting. Your toxic aura wanes. You start resting. HP restored. Health restored: 105 You regained 2 mp, and now have 19/20 mp. Magic restored. r - 15 poisoned darts (gained 3) MP restored: 20 Found a +0 chain mail. A blink frog comes into view. You see here a +0 pair of gloves. T - a +0 pair of gloves Okay, then. Unknown command. Casting: Olgreb's Toxic Radiance (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The blink frog croaks. The blink frog is poisoned. The blink frog looks even sicker. You now have 16/20 mp. You reach to attack! You puncture the blink frog! You burn the blink frog. The blink frog is severely wounded. The blink frog looks even sicker. The blink frog blinks! No target in range! No target in range! No target in range! Your toxic aura wanes. The blink frog blinks! The blink frog barely misses you. You puncture the blink frog! You burn the blink frog. You kill the blink frog! No target in view! You pick up a Fen Folio and begin reading... You add the spells Summon Forest, Eringya's Noxious Bog and Summon Hydra to your library. You start resting. Magic restored. MP restored: 20 You start waiting. Done waiting. You see here a +0 chain mail. Found 26 gold pieces. You enter the shallow water. Moving in this stuff is going to be slow. You sense a monster nearby. You now have 1403 gold pieces (gained 26). A cyclops comes into view. The cyclops shouts! A cyclops is nearby! A cyclops is nearby! A cyclops is nearby! Casting: Olgreb's Toxic Radiance (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The cyclops is poisoned. The cyclops looks even sicker. You now have 16/20 mp. Casting: Olgreb's Toxic Radiance (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a cyclops, quivering large rocks (moderately wounded, very poisoned, chance to affect: 58%) The flask of dizzying concoctions shatters into a vile cloud! The stinking cloud engulfs the cyclops. The cyclops is moderately wounded. The cyclops looks even sicker. Your toxic aura wanes. You hear a shout! You hear a howl! The cyclops is engulfed in noxious fumes. The cyclops appears confused. You now have 13/20 mp. Casting: Mephitic Cloud (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a cyclops, quivering large rocks (noxious fumes, heavily wounded, confused, very poisoned, 100% to hit) You focus your ray upon the cyclops. The searing ray hits the cyclops! The cyclops is heavily wounded. (Press . to maintain the ray.) You now have 11/20 mp. The searing ray hits the cyclops! The cyclops is almost dead. The cyclops is engulfed in noxious fumes. You now have 10/20 mp. The searing ray hits the cyclops! You kill the cyclops! Your Alchemy skill increases to level 13! You finish channelling your searing ray. You now have 9/20 mp. You start resting. A howler monkey comes into view. You regained 2 mp, and now have 11/20 mp. A howler monkey is nearby! A howler monkey is nearby! An electric eel comes into view. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The howler monkey howls! The howler monkey is poisoned. The electric eel is poisoned. The howler monkey looks even sicker. The electric eel shoots out a bolt of lightning at you! The bolt of electricity misses you. You now have 8/20 mp. The howler monkey looks even sicker. You kill the howler monkey! You enter the shallow water. Moving in this stuff is going to be slow. Your toxic aura wanes. You hear a splash. You feel a bit more experienced. You see here a +0 chain mail. You start resting. Magic restored. MP restored: 20 You start waiting. Done waiting. Found a stone staircase leading down. An electric eel comes into view. Casting: Olgreb's Toxic Radiance (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The electric eel is poisoned. The electric eel looks even sicker. The electric eel shoots out a bolt of lightning at you! The bolt of electricity hits you. You take 5 damage, and have 100/105 hp. You now have 16/20 mp. The electric eel looks even sicker. Your toxic aura wanes. The electric eel shoots out a bolt of lightning at you! The bolt of electricity hits you! You take 11 damage, and have 89/105 hp. The electric eel shoots out a bolt of lightning at you! The bolt of electricity hits you. You take 4 damage, and have 85/105 hp. You puncture the electric eel! You burn the electric eel. You kill the electric eel! No target in view! You start resting. Magic restored. You regained 7 hp, and now have 93/105 hp. MP restored: 20 You start resting. You sense a monster nearby. You start resting. HP restored. Health restored: 105 You enter the shallow water. Moving in this stuff is going to be slow. An iguana is nearby! Casting: Olgreb's Toxic Radiance (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The iguana hisses angrily. The iguana is poisoned. The iguana looks even sicker. You now have 16/20 mp. The iguana looks even sicker. Casting: Olgreb's Toxic Radiance (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an iguana (heavily wounded, very poisoned, chance to weaken: 100%) The glob of mercury hits the iguana. The iguana looks weaker. The iguana is severely wounded. The iguana bites you but does no damage. You now have 14/20 mp. You hit the iguana. You burn the iguana. You kill the iguana! Your toxic aura wanes. An entropy weaver comes into view. An entropy weaver is nearby! An entropy weaver is nearby! An entropy weaver is nearby! Casting: Mercury Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The entropy weaver is poisoned. The entropy weaver looks even sicker. The entropy weaver changes into a spriggan! You now have 11/20 mp. A troll comes into view. The spriggan is poisoned. The troll shouts! The troll is poisoned. Your toxic aura wanes. Casting: Olgreb's Toxic Radiance (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a spriggan shaped shifter (moderately wounded, poisoned, chance to weaken: 100%) The glob of mercury misses the spriggan. The spriggan changes into a raiju! You now have 9/20 mp. Casting: Mercury Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The raiju is poisoned. The troll is poisoned. The troll looks even sicker. You now have 7/20 mp. The raiju looks even sicker. Your toxic aura wanes. The raiju bursts into living lightning! The living lightning hits you!! The raiju blinks! You take 22 damage, and have 83/105 hp. MASSIVE DAMAGE!! The raiju bursts into living lightning! The living lightning hits you. The raiju blinks! You take 5 damage, and have 78/105 hp. Casting: Olgreb's Toxic Radiance (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a raiju shaped shifter (heavily wounded, poisoned, chance to affect: 67%) The flask of dizzying concoctions shatters into a vile cloud! The stinking cloud engulfs the raiju. The raiju is heavily wounded. The stinking cloud engulfs the troll. The troll is moderately wounded. The troll is engulfed in noxious fumes. The raiju is engulfed in noxious fumes. You now have 6/20 mp. The raiju is engulfed in noxious fumes. The troll looks more healthy. The raiju looks more healthy. Casting: Mephitic Cloud (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The raiju is poisoned. The troll is poisoned. The raiju looks even sicker. The troll looks even sicker. You now have 3/20 mp. The troll looks even sicker. Your toxic aura wanes. The troll attacks as it pursues you! The troll bites you! The troll closely misses you. The troll barely misses you. You take 12 damage, and have 71/105 hp. The troll attacks as it pursues you! The troll barely misses you. The troll claws you but does no damage. The troll claws you. You take 6 damage, and have 65/105 hp. The troll attacks as it pursues you! The troll bites you. The troll misses you. The troll claws you but does no damage. You take 4 damage, and have 62/105 hp. The troll closely misses you. The troll claws you but does no damage. The troll claws you. You take 1 damage, and have 61/105 hp. The troll attacks as it pursues you! The troll bites you but does no damage. The troll claws you but does no damage. The troll claws you. You take 5 damage, and have 56/105 hp. The troll attacks as it pursues you! The troll bites you. The troll claws you. The troll claws you but does no damage. You take 9 damage, and have 47/105 hp. There is a stone staircase leading up, spattered with blood here. You hit the troll. You burn the troll. The troll is heavily wounded. The troll barely misses you. The troll completely misses you. The troll closely misses you. The troll bites you but does no damage. The troll claws you but does no damage. x2 The troll bites you! The troll claws you but does no damage. The troll misses you. You climb upwards. Level annotation: 6 transporters, Fannar, Fannar There is a stone staircase leading down here. You take 12 damage, and have 37/105 hp. You barely miss the troll. The troll is heavily wounded. The troll bites you but does no damage. The troll claws you. The troll completely misses you. You take 1 damage, and have 36/105 hp. You hit the troll. You burn the troll. The troll is severely wounded. The troll bites you but does no damage. The troll claws you. x2 * * * LOW HITPOINT WARNING * * * You take 5 damage, and have 31/105 hp. You hit the troll. You burn the troll. The troll is severely wounded. The troll bites you. * * * LOW HITPOINT WARNING * * * The troll claws you. * * * LOW HITPOINT WARNING * * * The troll claws you. * * * LOW HITPOINT WARNING * * * You take 6 damage, and have 25/105 hp. Casting: Olgreb's Toxic Radiance (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a troll (severely wounded, poisoned, 83% to hit) You focus your ray upon the troll. The searing ray hits the troll! The troll is almost dead. (Press . to maintain the ray.) You kill the troll! You now have 5/20 mp. You start resting. You stop channelling your searing ray. You start resting. Magic restored. You regained 32 hp, and now have 58/105 hp. MP restored: 20 You start resting. HP restored. Health restored: 105 You start waiting. Done waiting. You climb downwards. Level annotation: exclusions: frost giant and sensed monster (detected) The raiju bursts into living lightning! The living lightning hits you! The raiju blinks! There is a stone staircase leading up, spattered with blood here. You take 11 damage, and have 94/105 hp. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The raiju is poisoned. You now have 16/20 mp. Casting: Olgreb's Toxic Radiance (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a raiju shaped shifter (lightly wounded, poisoned, 74% to hit) You focus your ray upon the raiju. The searing ray hits the raiju but does no damage. The raiju is lightly wounded. (Press . to maintain the ray.) The raiju looks even sicker. The raiju barely misses you. You now have 14/20 mp. The searing ray hits the raiju! The raiju is heavily wounded. Your toxic aura wanes. The raiju bites you but does no damage. You now have 13/20 mp. The searing ray misses the raiju. The raiju bites you but does no damage. You now have 12/20 mp. The searing ray hits the raiju! The raiju is almost dead. You finish channelling your searing ray. The raiju closely misses you. You now have 11/20 mp. You barely miss the raiju. The raiju is almost dead. The raiju bursts into living lightning! The living lightning hits you! The raiju blinks! You take 15 damage, and have 81/105 hp. The raiju bursts into living lightning! The living lightning hits you! The raiju blinks! You take 17 damage, and have 64/105 hp. A raiju is nearby! A raiju is nearby! You hit the raiju. You burn the raiju. You kill the raiju! You start resting. Magic restored. You regained 16 hp, and now have 81/105 hp. MP restored: 20 You start resting. HP restored. Health restored: 105 You start waiting. Done waiting. There is a stone staircase leading up, spattered with blood here. Found an opulent altar of Gozag. Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. You open the door. There is an open door here. n - 4 throwing nets (gained 1) B - 2 potions of mutation (gained 1) There is an open door here. You enter the shallow water. Moving in this stuff is going to be slow. Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. You open the door. There is an open door here. There is an open door here. You now have 1414 gold pieces (gained 11). You now have 1430 gold pieces (gained 16). There is an open door here. Found a stone staircase leading down. There is a stone staircase leading down here. Found an electric eel skeleton. A kobold demonologist comes into view. It is wielding a +0 quarterstaff and wearing the +1 robe of Fashionability {Int+5 Dex-3}. The kobold demonologist shouts! A kobold demonologist is nearby! A kobold demonologist is nearby! A kobold demonologist is nearby! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The kobold demonologist is poisoned. The kobold demonologist looks even sicker. You now have 16/20 mp. The kobold demonologist looks even sicker. A redback comes into view. The redback is poisoned. Your toxic aura wanes. The redback changes into a glowing orange brain! The kobold demonologist looks encouraged for a moment. Casting: Olgreb's Toxic Radiance (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The glowing orange brain is poisoned. The kobold demonologist looks even sicker. The kobold demonologist casts a spell. You now have 13/20 mp. The glowing orange brain pulsates. The kobold is poisoned. You kill the kobold! The kobold's corpse dissolves into shadows! Your toxic aura wanes. You kill the kobold! The kobold's corpse dissolves into shadows! The kobold brigand throws a poisoned dart. The poisoned dart hits you! You are poisoned. You feel very sick. The kobold brigand throws a poisoned dart. The poisoned dart hits you! You are more poisoned. You take 3 damage, and have 102/105 hp. Casting: Olgreb's Toxic Radiance (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The kobold brigand is poisoned. The kobold brigand looks even sicker. You feel very sick. You feel a bit more experienced. You take 3 damage, and have 99/105 hp. You now have 11/20 mp. The kobold brigand looks even sicker. You feel very sick. You take 3 damage, and have 96/105 hp. The kobold brigand looks as sick as possible! You feel sick. You take 1 damage, and have 95/105 hp. Your toxic aura wanes. You feel sick. You take 2 damage, and have 93/105 hp. You feel sick. The kobold brigand throws a poisoned dart. The poisoned dart hits you! You are more poisoned. You take 1 damage, and have 92/105 hp. You feel very sick. You take 3 damage, and have 89/105 hp. You feel very sick. The kobold brigand throws a poisoned dart. The poisoned dart hits you! You are more poisoned. You take 3 damage, and have 86/105 hp. You feel very sick. The kobold brigand throws a poisoned dart. The poisoned dart hits you! You are more poisoned. You take 3 damage, and have 83/105 hp. You feel very sick. You take 6 damage, and have 77/105 hp. You feel very sick. You take 5 damage, and have 72/105 hp. You feel very sick. You take 3 damage, and have 69/105 hp. You feel very sick. You take 3 damage, and have 66/105 hp. You feel sick. You take 1 damage, and have 65/105 hp. You feel sick. You take 2 damage, and have 63/105 hp. You feel sick. There is an open door here. You take 1 damage, and have 62/105 hp. You feel sick. You take 1 damage, and have 61/105 hp. You feel sick. You take 1 damage, and have 60/105 hp. You feel sick. You take 1 damage, and have 59/105 hp. You feel sick. You feel sick. You are no longer poisoned. You take 1 damage, and have 58/105 hp. You start resting. A kobold is nearby! A kobold is nearby! You regained 11 hp, and now have 69/105 hp. You regained 5 mp, and now have 19/20 mp. Casting: Olgreb's Toxic Radiance (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. You kill the kobold! The kobold's corpse dissolves into shadows! You now have 16/20 mp. Your toxic aura wanes. You see here a bullfrog skeleton. Magic restored. You see here 5 large rocks. There is a stone staircase leading up, spattered with blood here. You regained 8 hp, and now have 81/105 hp. MP restored: 20 You start resting. HP restored. Health restored: 105 You start waiting. Done waiting. You see here 5 large rocks. There is an open door here. A frost giant is nearby! A frost giant is nearby! A frost giant is nearby! Casting: Olgreb's Toxic Radiance (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The frost giant shouts! The frost giant is poisoned. You now have 16/20 mp. Casting: Olgreb's Toxic Radiance (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Olgreb's Toxic Radiance (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The flask of dizzying concoctions shatters into a vile cloud! The stinking cloud engulfs the frost giant. The frost giant is lightly wounded. The frost giant looks even sicker. The frost giant is engulfed in noxious fumes. The frost giant appears confused. You now have 13/20 mp. Casting: Mephitic Cloud (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a frost giant, wielding a +0 battleaxe of freezing (noxious fumes, lightly wounded, confused, very poisoned, chance to weaken: 0%) The glob of mercury hits the frost giant! The frost giant is lightly wounded. The frost giant is engulfed in noxious fumes. You now have 11/20 mp. Your toxic aura wanes. The frost giant is engulfed in noxious fumes. You reach to attack! You hit the frost giant. You burn the frost giant. The frost giant is moderately wounded. The frost giant seems less confused. You hit the frost giant but do no damage. The frost giant is moderately wounded. The frost giant hits you with a +0 battleaxe of freezing!! The frost giant freezes you. The frost giant hits you but does no damage. You take 25 damage, and have 80/105 hp. MASSIVE DAMAGE!! You puncture the frost giant! You burn the frost giant. The frost giant is moderately wounded. The frost giant hits you with a +0 battleaxe of freezing! The frost giant freezes you. You take 9 damage, and have 71/105 hp. You hit the frost giant. You burn the frost giant. The frost giant is heavily wounded. The frost giant hits you with a +0 battleaxe of freezing. The frost giant freezes you. You take 3 damage, and have 68/105 hp. You hit the frost giant but do no damage. The frost giant is heavily wounded. The frost giant casts a spell at you. The bolt of cold hits you! You take 14 damage, and have 54/105 hp. You hit the frost giant. You burn the frost giant. The frost giant is heavily wounded. The frost giant points at you and mumbles some strange words. The bolt of cold misses you. The frost giant hits you with a +0 battleaxe of freezing! The frost giant freezes you! You take 20 damage, and have 34/105 hp. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line Aim: a frost giant, wielding a +0 battleaxe of freezing (heavily wounded, poisoned, 98% to hit) The puff of flame hits the frost giant. The frost giant is heavily wounded. The frost giant casts a spell at you. The bolt of cold misses you. Aiming: Warp Space Press: ? - help, Shift-Dir - straight line Space twists violently! The rupture engulfs the frost giant! The frost giant blinks! The frost giant is severely wounded. Casting: Mercury Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The frost giant looks even sicker. You now have 9/20 mp. Casting: Olgreb's Toxic Radiance (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a frost giant, wielding a +0 battleaxe of freezing (noxious fumes, severely wounded, very poisoned, 98% to hit) You focus your ray upon the frost giant. The searing ray hits the frost giant. The frost giant is severely wounded. (Press . to maintain the ray.) Your toxic aura wanes. The frost giant is engulfed in noxious fumes. You now have 7/20 mp. The searing ray hits the frost giant but does no damage. The frost giant is severely wounded. The frost giant casts a spell at you. The bolt of cold hits you!! * * * LOW HITPOINT WARNING * * * You take 29 damage, and have 7/105 hp. MASSIVE DAMAGE!! You now have 6/20 mp. The searing ray hits the frost giant! The frost giant is almost dead. The searing ray hits the frost giant. The frost giant is almost dead. You finish channelling your searing ray. The frost giant casts a spell at you. The bolt of cold hits you!! You die... *,,,,,{,,,,,,* ### #..........,,* ..# #..[.......,,* ..# #..°.......,,* ..### #..........,,* ....#* #..........,,* ###..# ####..........,,* *#.#* *#....C........,,* *#.#****,*#..@........,,* *,##.*,**,####'#######*** ## *,*.#.*,*,* #.# .# *,*∆#,#,*,* #.########## .# *,***,***,* ##......)..># .# **,,,*,,,####.....#####.# #############÷(.~##### #.# ..............#~~~# #.# ##...#~.######~~~~# #.# You could see a frost giant (poisoned). Vanquished Creatures A centaur warrior (D:11) Erica (D:8) 2 cyclopes (D:11) Joseph (D:7) An unseen horror (D:11) 3 kobold demonologists A komodo dragon (D:11) 2 trolls (D:10) A raiju (shapeshifter) (D:11) A blink frog (D:11) Blorkula the Orcula (D:7) A vampire (D:10) A shadowghast (D:10) A wraith (D:11) Sigmund (D:4) A wyvern (D:10) 11 yaks Grum (D:10) 2 steam dragons An ice beast (D:8) 3 orc warriors 2 sky beasts (D:7) A black bear (D:7) 3 ogres 3 wolves (D:10) 5 centaurs 2 phantoms 5 kobold brigands A brain worm (Sewer) 3 bullfrogs 2 scorpions 10 wights 9 killer bees 4 vampire bats (D:7) 4 electric eels (D:11) 5 howler monkeys A jelly (D:7) 2 bombardier beetles (D:5) 6 hounds 10 orc priests 9 iguanas 8 orc wizards 13 adders 10 gnolls 3 river rats A white imp (D:5) 4 ribbon worms 5 dart slugs 43 orcs 3 bats 13 endoplasms 2 giant cockroaches 6 goblins 4 hobgoblins 6 jackals A quokka (D:2) 12 ball pythons 5 frilled lizards 16 kobolds 9 rats 289 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bayes525 the Formicid Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 31 | D:1 | Noticed a crocodile 31 | D:1 | Noticed a swamp drake 31 | D:1 | Noticed a boulder beetle 34 | D:1 | Noticed a brain worm 34 | D:1 | Noticed a wolf 310 | D:1 | Reached XP level 2. HP: 17/20 MP: 3/5 311 | D:1 | Reached skill level 1 in Fighting 417 | D:1 | Learned a level 2 spell: Mercury Arrow 824 | D:1 | Reached XP level 3. HP: 27/27 MP: 4/6 2229 | D:2 | Learned a level 2 spell: Searing Ray 2541 | D:2 | Reached skill level 1 in Conjurations 2810 | D:2 | Reached XP level 4. HP: 15/35 MP: 2/7 3093 | D:2 | Found a runed translucent door. 3094 | D:2 | Noticed Crazy Yiuf 4058 | D:3 | Reached XP level 5. HP: 33/41 MP: 2/8 4696 | D:3 | Reached skill level 5 in Alchemy 4929 | D:3 | Reached XP level 6. HP: 47/47 MP: 5/9 5820 | D:3 | Found Dixkuaf's Jewellery Emporium. 6051 | D:3 | Learned a level 4 spell: Olgreb's Toxic Radiance 6203 | D:4 | Reached skill level 6 in Alchemy 6702 | D:4 | Reached skill level 7 in Alchemy 6702 | D:4 | Reached XP level 7. HP: 52/52 MP: 5/10 7157 | D:4 | Reached skill level 8 in Alchemy 7331 | D:4 | Noticed Sigmund 7342 | D:4 | Killed Sigmund 7343 | D:4 | Reached skill level 5 in Fighting 7751 | D:4 | Reached XP level 8. HP: 63/63 MP: 7/11 9246 | D:5 | Entered Level 5 of the Dungeon 9376 | D:5 | Found a staircase to the Ecumenical Temple. 9439 | D:5 | Found a glowing drain. 9507 | Sewer | Entered a sewer 12173 | D:5 | Reached skill level 10 in Fighting 12173 | D:5 | Reached skill level 12 in Alchemy 12173 | D:5 | Reached XP level 9. HP: 79/79 MP: 12/12 12511 | D:5 | Identified the +4 trident "Arghut" {flame, Int+5} 12516 | D:5 | Learned a level 3 spell: Mephitic Cloud 12666 | Temple | Entered the Ecumenical Temple 12709 | Temple | Became a worshipper of Ashenzari the Shackled 12787 | D:5 | Reached XP level 10. HP: 86/86 MP: 8/13 13510 | D:5 | Found a runed translucent gate. 13510 | D:5 | Found a runed translucent gate. 13511 | D:5 | Found a runed translucent gate. 13512 | D:5 | Noticed Azoth's ghost (amateur HuMo) 14595 | D:6 | Identified the +5 ring mail of Iwisetig {Will+++} 15258 | D:6 | Reached * piety under Ashenzari 15837 | D:7 | Noticed Blorkula the Orcula 15856 | D:7 | Killed Blorkula the Orcula 15857 | D:7 | Reached skill level 1 in Armour 16210 | D:7 | Noticed Joseph 16229 | D:7 | Killed Joseph 16230 | D:7 | Reached skill level 1 in Evocations 16926 | D:7 | Got the Anthology of Vitriol 17054 | D:6 | Reached ** piety under Ashenzari 17216 | D:7 | Found Baeha's Antique Armour Emporium. 17781 | D:8 | Noticed Erica 18267 | D:8 | Killed Erica 18268 | D:8 | Reached XP level 11. HP: 22/95 MP: 2/18 19040 | D:3 | Bought a +4 ring of protection for 432 gold pieces 19239 | D:9 | Noticed a sixfirhy 19447 | D:9 | Found a bloodstained altar of Trog. 19499 | D:9 | Identified a scroll of acquirement 20242 | D:9 | Found a staircase to the Orcish Mines. 20357 | D:9 | Reached *** piety under Ashenzari 20516 | D:9 | Found a runed translucent door. 20519 | D:9 | Noticed Snicker's ghost (novice DEFE) 21080 | D:9 | Found an ornate altar of the Wu Jian Council. 21081 | D:9 | Found a blossoming altar of Fedhas. 21082 | D:9 | Found a glowing golden altar of the Shining One. 21235 | D:10 | Entered Level 10 of the Dungeon 21236 | D:10 | Acquired 978 gold pieces 21452 | D:10 | Found a transporter. 21456 | D:10 | Found a transporter. 21472 | D:10 | Found a transporter. 21473 | D:10 | Found a transporter. 21515 | D:10 | Noticed Fannar 22022 | D:10 | Reached **** piety under Ashenzari 22101 | D:10 | HP: 10/96 [vampire (9)] 22711 | D:10 | Found a transporter. 22716 | D:10 | Found a transporter. 23106 | D:10 | Noticed Grum 23113 | D:10 | Killed Grum 23573 | D:11 | Reached skill level 10 in Conjurations 23852 | D:11 | Found an opulent altar of Gozag. 23894 | D:11 | Found an opulent altar of Gozag. 23894 | D:11 | Found an opulent altar of Gozag. 23937 | D:11 | Noticed a frost giant 24016 | D:11 | Noticed a centaur warrior 24024 | D:11 | Killed a centaur warrior 24259 | D:11 | Noticed a cyclops 24260 | D:11 | Found a staircase to the Lair. 24273 | D:11 | Reached XP level 12. HP: 77/103 MP: 13/20 24277 | D:11 | Reached skill level 5 in Armour 24935 | D:11 | Reached skill level 13 in Alchemy 25207 | D:11 | Noticed an entropy weaver 25208 | D:11 | an entropy weaver changed into a spriggan 25802 | D:11 | Found an opulent altar of Gozag. 26058 | D:11 | Identified the +1 robe of Fashionability {Int+5 Dex-3} 26067 | D:11 | a redback changed into a glowing orange brain 26067 | D:11 | Noticed a glowing orange brain (glowing shapeshifter) 26368 | D:11 | HP: 7/105 [frost giant/bolt of cold (29)] 26370 | D:11 | Killed from afar by a frost giant Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_zoo_common, layout_basic D:2: layout_loops_corners, reono_crystal_passage, minivault_14, uniq_crazy_yiuf_cottage D:3: layout_loops_cross, serial_shops, nicolae_shop_hallway_plus D:4: layout_basic, uniq_sigmund D:5: layout_loops_cross, minmay_temple_entry_overgrown, ebering_ghost_rock_garden, portal_sewer_entry_a D:6: layout_basic D:7: layout_basic, serial_shops, shop, uniq_blorkula_the_orcula, uniq_joseph D:8: layout_gridville, uniq_erica D:9: layout_loops_ring, minitemple, trog_book, hiddenorc1_lemuel, ebering_ghost_reflecting_pool D:10: layout_roguey, serial_nicolae_subway, nicolae_sub_station_crystal, nicolae_sub_station_metal, nicolae_sub_station_stone, uniq_fannar, uniq_grum, uniq_maggie D:11: minmay_mutant_horseshoe, layout_basic, dpeg_lair_monsters, nicolae_gozag_conspicuous_consumption Temple: eino_narrow_crystal_temple Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 12 | ---------------+-------------------------------------+----- Stealth | 3 4 | 4.8 Fighting | 2 3 5 10 11 | 11.2 Conjurations | 1 2 3 7 10 | 10.0 Alchemy | 5 7 8 12 13 | 13.6 Dodging | 4 | 4.2 Armour | 2 4 5 | 5.2 Evocations | 3 | 3.0 Spellcasting | 4 | 4.1 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Short sword | 42 | 3 | | || 45 Unarmed | 1 | | | || 1 Dagger | | 48 | 63 | || 111 Trident | | | 4 | 162 || 166 Cast: Poisonous Vapours | 32 | 23 | 7 | || 62 Mercury Arrow | 6 | 11 | 9 | 20 || 46 Searing Ray | | 12 | 4 | 42 || 58 Olgreb's Toxic Ra | | 1 | 36 | 85 || 122 Mephitic Cloud | | | | 7 || 7 Invoke: Curse Item | | | | 6 || 6 Ability: Dig | | 1 | 1 | || 2 Evoke: Wand | | | | 3 || 3 Use: Scroll | 6 | 4 | 1 | 7 || 18 Potion | | 1 | 1 | 4 || 6 Stab: Sleeping | 2 | 1 | 2 | 4 || 9 Confused | | | | 1 || 1 Armour: Robe | 21 | 57 | 43 | 43 || 164 Ring mail | | | | 220 || 220 Dodge: Dodged | 24 | 27 | 37 | 159 || 247 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 26740 | 25846 | 894 | 15317 | 7755 | 13 | 2056.9 | Dungeon | 24093 | 23255 | 838 | 14039 | 6662 | 11 | 2190.3 | Temple | 58 | 2 | 56 | 0 | 0 | 1 | 58.0 | Sewer | 2587 | 2587 | 0 | 1278 | 1092 | 1 | 2587.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:10: 2916 daAuts D:3: 2752 daAuts Sewer: 2587 daAuts D:4: 2521 daAuts D:7: 2465 daAuts D:2: 2334 daAuts D:11: 2284 daAuts D:9: 2019 daAuts D:5: 1997 daAuts D:6: 1971 daAuts D:1: 1741 daAuts D:8: 1088 daAuts Temple: 58 daAuts