Dungeon Crawl Stone Soup version 0.33-a0-855-g853641c8f9 (webtiles) character file. Game seed: 13625410317077691833 3605 bayes525 the Blocker (level 10, -6/72 HPs) Began as an Octopode Forgewright on Feb 14, 2025. Was an Initiate of Gozag. Killed from afar by a rime drake (19 damage) ... with an icy flash freeze ... on level 8 of the Dungeon. The game lasted 00:23:52 (11590 turns). bayes525 the Blocker (Octopode Forgewright) Turns: 11590, Time: 00:23:52 Health: -6/72 AC: 5 Str: 10 XL: 10 Next: 10% Magic: 11/13 EV: 10 Int: 19 God: Gozag Gold: 861 SH: 13 Dex: 13 Spells: 7/13 levels left rFire + . . a - +3 short sword (elec) rCold + . . f - +3 kite shield rNeg . . . (no helmet) rPois + (no amulet) rElec + i - +4 ring of protection rCorr + l - ring of poison resistance SInv . (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.32/turn (no ring) MPRegen 0.13/turn (no ring) (no ring) %: no passive effects @: resistant, frozen, gold aura, hasted A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were on level 8 of the Dungeon. You worshipped Gozag. Gozag was pleased with you. You visited 2 branches of the dungeon, and saw 9 of its levels. You also visited: Ossuary. You collected 957 gold pieces. You paid 96 gold pieces to Gozag. Inventory: Hand Weapons a - a +3 short sword of electrocution (weapon) e - a +0 hammer m - a +1 rapier of venom n - a +0 falchion t - a +1 great sword D - a +0 short sword Armour f - a +3 kite shield (worn) Jewellery i - a +4 ring of protection (worn) l - a ring of poison resistance (worn) Talismans g - a storm talisman p - a serpent talisman C - the flux talisman of Duovut {rPois rC+ Dex-4} (You found it on level 5 of the Dungeon) [flux talisman] rPois: It protects you from poison. rC+: It protects you from cold. Dex-4: It affects your dexterity (-4). Wands d - a wand of flame (21) y - a wand of iceblast (3) Scrolls c - 2 scrolls of fear h - 2 scrolls of amnesia k - 3 scrolls of torment z - a scroll of poison E - 2 scrolls of vulnerability F - 3 scrolls of fog Potions b - a potion of magic j - a potion of resistance o - 2 potions of curing q - 2 potions of mutation r - a potion of lignification s - a potion of might {unknown} u - 2 potions of ambrosia v - 2 potions of berserk rage w - a potion of moonshine {unknown} B - a potion of attraction Skills: - Level 8.0 Fighting - Level 2.0 Dodging - Level 6.0 Stealth - Level 8.8 Shields - Level 2.0 Spellcasting - Level 7.0 Forgecraft - Level 2.0 Evocations + Level 2.1 Shapeshifting You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 100% 1d8 3% 1 b - Construct Spike Laun Frge 56% 2d5 4% 2 c - Launch Clockwork Bee Frge 28% N/A 9% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Forge Blazeheart Golem Fire/Frge 15% N/A 77% 4 Forge Lightning Spire Air/Frge 15% 3d4 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:5 Lair (0/5) D:8 Ossuary (visited) Altars: Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Vehumet Wu Jian Xom Yredelemnul Shops: D:3 : Annotations: D:7 exclusion: 4 killer bees D:8 exclusion: boulder beetle Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You constrict the orc wizard. You kill the orc wizard! Your clockwork bee stings the orc warrior. Your clockwork bee barely misses the orc warrior. The orc warrior hits you with a +0 halberd. Training target 6.0 for Forgecraft reached! Your Forgecraft skill increases to level 6! You need to enable at least one skill for training. You take 6 damage, and have 26/62 hp. You hit the orc warrior. Your grab misses the orc warrior. The orc warrior is moderately wounded. Your clockwork bee stings the orc warrior but does no damage. The orc warrior closely misses you. You completely miss the orc warrior. Your grab misses the orc warrior. Your squeeze misses the orc warrior. The orc warrior is moderately wounded. Your clockwork bee stings the orc warrior but does no damage. Your clockwork bee winds down and falls to the ground. The orc warrior misses you. You wind your clockwork bee back up and it locks its sights upon the orc warrior! You now have 9/12 mp. Casting: Launch Clockwork Bee (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The rocky spike skewers the orc warrior but does no damage. The orc warrior is moderately wounded. Your clockwork bee stings the orc warrior. Your clockwork bee barely misses the orc warrior. The orc warrior hits you with a +0 halberd!! * * * LOW HITPOINT WARNING * * * You take 20 damage, and have 7/62 hp. MASSIVE DAMAGE!! You now have 7/12 mp. The rocky spike skewers the orc warrior. The orc warrior is heavily wounded. Your clockwork bee stings the orc warrior! Your clockwork bee stings the orc warrior but does no damage. The orc warrior hits you from afar with a +0 halberd. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 5/62 hp. The rocky spike skewers the orc warrior. You kill the orc warrior! Your clockwork bee winds down and falls to the ground. You start resting. Your dormant clockwork bee falls apart. Magic restored. You regained 10 hp, and now have 16/62 hp. MP restored: 12 You start resting. HP restored. Health restored: 62 You start putting on your armour. You continue putting on your +1 kite shield. x5 You finish putting on your +1 kite shield. Unknown command. You start waiting. Done waiting. You start waiting. Done waiting. Things that are here: 4 gold pieces; a +0 short sword Things that are here: 6 gold pieces; a +0 dagger; a +0 robe Things that are here: 8 gold pieces; a +0 whip You now have 562 gold pieces (gained 8). Items here: $ )) [[. Things that are here: 4 gold pieces; a +0 short sword Items here: $ )) [[. Autopickup is now on. You now have 566 gold pieces (gained 4). You see here a +0 short sword. You now have 577 gold pieces (gained 11). Items here: )) [[. You see here a +0 short sword. You now have 583 gold pieces (gained 6). Things that are here: a +0 dagger; a +0 robe You now have 602 gold pieces (gained 19). An iguana is nearby! An iguana is nearby! An iguana is nearby! Casting: Construct Spike Launcher (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (dangerous; 12% risk of failure) Press: ? - help, Dir - move target Aim: an iguana (asleep) You lock target on the iguana and prepare to deploy your bee. (Press . to continue winding your bee.) You now have 9/12 mp. You continue winding your clockwork bee... You continue winding your clockwork bee... With a metallic buzz, your clockwork bee launches itself at the iguana. Your clockwork bee stings the iguana! Your clockwork bee stings the iguana. Your clockwork bee stings the iguana. The iguana dies! Your clockwork bee winds down and falls to the ground. You start resting. Magic restored. MP restored: 12 Your dormant clockwork bee falls apart. You now have 607 gold pieces (gained 5). F - 2 scrolls of fog You now have 612 gold pieces (gained 5). Things that are here: a +0 spear; a +0 leather armour An orc is nearby! An orc is nearby! An orc is nearby! An orc is nearby! An orc is nearby! Casting: Launch Clockwork Bee (dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (dangerous; 12% risk of failure) Press: ? - help, Dir - move target Aim: an orc, wielding a +0 flail (wandering, hasn't noticed you) You lock target on the orc and prepare to deploy your bee. (Press . to continue winding your bee.) The orc shouts! You now have 9/12 mp. You continue winding your clockwork bee... You continue winding your clockwork bee... With a metallic buzz, your clockwork bee launches itself at the orc. The orc misses you. Your clockwork bee closely misses the orc. You hit the orc. You grab the orc. The orc is lightly wounded. You constrict the orc. You kill the orc! Your clockwork bee winds down and falls to the ground. You now have 621 gold pieces (gained 9). You see here a +0 flail. A bombardier beetle comes into view. A bombardier beetle is nearby! A bombardier beetle is nearby! You wind your clockwork bee back up and it locks its sights upon the bombardier beetle! You now have 8/12 mp. The bombardier beetle is distracted by your dazzling golden aura. The bombardier beetle is no longer distracted by gold. The bombardier beetle sprays incendiary fluid at your clockwork bee. The burning spray hits your clockwork bee. Your clockwork bee burns! Your clockwork bee stings the bombardier beetle. Your clockwork bee closely misses the bombardier beetle. The bombardier beetle is distracted by your dazzling golden aura. Your clockwork bee burns! Your clockwork bee stings the bombardier beetle. The bombardier beetle is no longer distracted by gold. Your clockwork bee burns! Your clockwork bee stops burning. Your clockwork bee completely misses the bombardier beetle. The bombardier beetle misses your clockwork bee. Your clockwork bee barely misses the bombardier beetle. Your clockwork bee stings the bombardier beetle but does no damage. Your clockwork bee stings the bombardier beetle! The bombardier beetle dies! You start resting. Your clockwork bee winds down and falls to the ground. You start resting. Your dormant clockwork bee falls apart. Magic restored. MP restored: 12 You now have enough gold to buy the Atlas of the Concrete Mesa on D:3. You can access your shopping list by pressing '$'. You now have 628 gold pieces (gained 7). You now have 634 gold pieces (gained 6). Things that are here: a +0 hand axe; a +0 robe You now have 639 gold pieces (gained 5). Things that are here: a +0 falchion; a +0 robe Things that are here: a +0 hand axe; a +0 robe You see here a +0 flail. Things that are here: a +0 spear; a +0 leather armour You now have 661 gold pieces (gained 22). You see here a +0 mace. You now have 676 gold pieces (gained 15). You see here a +0 sling. You now have 684 gold pieces (gained 8). An orc comes into view. It is wielding a +0 flail. An orc is nearby! An orc is nearby! An orc is nearby! The helpless orc fails to defend itself. You hit the orc. Your grab misses the orc. You squeeze the orc, but do no damage. The orc is almost dead. The orc misses you. You hit the orc. You kill the orc! You now have 688 gold pieces (gained 4). Things that are here: a +0 flail; a +0 leather armour 4 killer bees come into view. There are monsters nearby! There are monsters nearby! There are monsters nearby! Placed new exclusion. Press: ? - help, v - describe, . - travel Here: a killer bee (asleep) The floor. Placed new exclusion. Found a stone staircase leading up. There is a stone staircase leading down here. There is a stone staircase leading up here. A - 2 bubbling brown potions (gained 1) A sky beast comes into view. A sky beast is nearby! You hit the sky beast. Your squeeze misses the sky beast. The sky beast is lightly wounded. The sky beast hits you. The confined air twists around weakly and strikes you. You take 4 damage, and have 58/62 hp. You hit the sky beast but do no damage. The sky beast is lightly wounded. The sky beast hits you. The confined air twists around weakly and strikes you. The sky beast barely misses you. You take 6 damage, and have 52/62 hp. Casting: Launch Clockwork Bee (dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. You block the sky beast's attack. You now have 10/12 mp. You hit the sky beast. The sky beast is moderately wounded. The rocky spike misses the sky beast. The rocky spike skewers the sky beast. The sky beast is heavily wounded. The sky beast misses you. You miss the sky beast. Your squeeze misses the sky beast. The sky beast is heavily wounded. The rocky spike skewers the sky beast. The sky beast is heavily wounded. The sky beast barely misses you. You hit the sky beast but do no damage. You squeeze the sky beast, but do no damage. The sky beast is heavily wounded. The rocky spike misses the sky beast. The sky beast hits you. The confined air twists around weakly and strikes you. You take 2 damage, and have 52/62 hp. You closely miss the sky beast. The sky beast is heavily wounded. The rocky spike skewers the sky beast. The sky beast is severely wounded. You block the sky beast's attack. You hit the sky beast. The sky beast is almost dead. The sky beast closely misses you. The sky beast hits you. The confined air twists around weakly and strikes you. You take 5 damage, and have 47/62 hp. You hit the sky beast but do no damage. You squeeze the sky beast, but do no damage. The sky beast is almost dead. The sky beast hits you. The confined air twists around weakly and strikes you. You take 2 damage, and have 45/62 hp. Casting: Construct Spike Launcher (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The rocky spike skewers the sky beast! You kill the sky beast! You now have 9/12 mp. You now have 707 gold pieces (gained 19). You start resting. Magic restored. You regained 5 hp, and now have 51/62 hp. MP restored: 12 You start resting. HP restored. Health restored: 62 Okay, then. Search for what [Enter for "."]? ring Unknown command. F - 3 scrolls of fog (gained 1) Things that are here: a +0 flail; a +0 leather armour Found a pair of boots. Found a stone staircase leading up. There is a stone staircase leading up here. There is a stone staircase leading up here. An orc warrior and 3 orcs come into view. There are monsters nearby! Casting: Construct Spike Launcher (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (dangerous; 10% risk of failure) Press: ? - help, Dir - move target Aim: an orc warrior, wielding a +0 battleaxe and wearing a +0 plate armour You lock target on the orc warrior and prepare to deploy your bee. (Press . to continue winding your bee.) You now have 9/12 mp. You continue winding your clockwork bee... The orc shouts! An orc comes into view. It is wielding a +0 flail. You continue winding your clockwork bee... With a metallic buzz, your clockwork bee launches itself at the orc. The orc shouts! You hear a shout! The orc shouts! You hit the orc warrior but do no damage. You grab the orc warrior. You constrict the orc warrior, but do no damage. Your clockwork bee stings the orc warrior! The orc warrior closely misses you. The orc warrior hits your clockwork bee with a +0 battleaxe! You hit the orc warrior but do no damage. You squeeze the orc warrior. The orc warrior is heavily wounded. You constrict the orc warrior. Your clockwork bee stings the orc warrior. Your clockwork bee stings the orc warrior! The orc warrior dies! Training target 7.0 for Forgecraft reached! Your Forgecraft skill increases to level 7! You need to enable at least one skill for training. You closely miss the orc. You grab the orc. You squeeze the orc. The orc is almost dead. You constrict the orc! You kill the orc! Your clockwork bee stings the orc! The orc dies! The orc is distracted by your dazzling golden aura. Your clockwork bee locks its sights upon the orc. Your clockwork bee barely misses the orc. The orc shouts! Your clockwork bee closely misses the orc. Your clockwork bee stings the orc! The orc dies! Your clockwork bee winds down and falls to the ground. The orc is distracted by your dazzling golden aura. You wind your clockwork bee back up and it locks its sights upon the orc! You now have 9/12 mp. Your clockwork bee stings the orc. The orc is no longer distracted by gold. The orc shouts! Your clockwork bee completely misses the orc. The orc barely misses your clockwork bee. Your clockwork bee stings the orc! The orc dies! Your clockwork bee winds down and falls to the ground. You start resting. Your dormant clockwork bee falls apart. Magic restored. MP restored: 12 You start waiting. Done waiting. You start waiting. Done waiting. You now have 715 gold pieces (gained 8). You see here a +0 war axe. You now have 727 gold pieces (gained 12). Items here: )) [[. You see here a +0 war axe. You now have 730 gold pieces (gained 3). You see here a +0 falchion. You now have 734 gold pieces (gained 4). You see here a +0 flail. You see here a +0 falchion. You see here a +0 war axe. Items here: )) [[. You see here a +0 pair of boots. You see here a +0 pair of boots. You see here a +0 pair of boots. Found a mace. You see here a +0 mace. You now have 743 gold pieces (gained 9). Found a snail-covered altar of Cheibriados. You now have 759 gold pieces (gained 16). You now have 764 gold pieces (gained 5). You enter the deep water. You now have 775 gold pieces (gained 11). You enter the deep water. A white imp comes into view. A white imp is nearby! A white imp is nearby! The white imp shouts, "Get thee gone, thou unhinged crook-pated zombie-fodder!" You puncture the white imp! Your grab misses the white imp. The white imp is severely wounded. The white imp gestures at you. The puff of frost hits you! You block the white imp's attack. You take 9 damage, and have 53/62 hp. You hit the white imp. You kill the white imp! You now have 780 gold pieces (gained 5). You start resting. HP restored. Health restored: 62 There is a stone staircase leading down here. Found an escape hatch in the ceiling. There is an escape hatch in the ceiling here. A gargoyle comes into view. It is wielding a +0 flail of holy wrath. A gargoyle is nearby! A gargoyle is nearby! Press: ? - help, v - describe, . - travel A rock wall. Casting: Launch Clockwork Bee (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Launch Clockwork Bee (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (dangerous; 9% risk of failure) Press: ? - help, Dir - move target Aim: a gargoyle, wielding a +0 flail of holy wrath You lock target on the gargoyle and prepare to deploy your bee. (Press . to continue winding your bee.) You now have 9/12 mp. You continue winding your clockwork bee... The gargoyle hurls a stone arrow at you. The stone arrow hits you! You take 15 damage, and have 47/62 hp. MASSIVE DAMAGE!! You continue winding your clockwork bee... With a metallic buzz, your clockwork bee launches itself at the gargoyle. Your clockwork bee stings the gargoyle but does no damage. Casting: Launch Clockwork Bee (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The rocky spike skewers the gargoyle but does no damage. Your clockwork bee closely misses the gargoyle. The gargoyle hurls a stone arrow at you. You block the stone arrow. You now have 7/12 mp. You hit the gargoyle but do no damage. Your grab misses the gargoyle. The rocky spike skewers the gargoyle but does no damage. x2 Your clockwork bee stings the gargoyle but does no damage. The gargoyle hits you with a +0 flail of holy wrath. Your clockwork bee stings the gargoyle but does no damage. You take 1 damage, and have 47/62 hp. Okay, then. Okay, then. Okay, then. It was a potion of haste. You feel yourself speed up. The rocky spike skewers the gargoyle! The gargoyle is moderately damaged. Your clockwork bee stings the gargoyle. The gargoyle barely misses you. It was a potion of lignification. You turn into a tree. Your roots penetrate the ground. Your clockwork bee stings the gargoyle but does no damage. Your clockwork bee winds down and falls to the ground. You now have 72/93 hp. You hit the gargoyle but do no damage. The gargoyle is moderately damaged. The rocky spike skewers the gargoyle. The gargoyle is heavily damaged. The gargoyle hurls a stone arrow at you. The stone arrow hits you but does no damage. You hit the gargoyle but do no damage. The gargoyle is heavily damaged. The rocky spike skewers the gargoyle but does no damage. The gargoyle is heavily damaged. You block the gargoyle's attack. You hit the gargoyle but do no damage. The gargoyle is heavily damaged. The rocky spike skewers the gargoyle but does no damage. The gargoyle is heavily damaged. You block the gargoyle's attack. You wind your clockwork bee back up and it locks its sights upon the gargoyle! You now have 7/12 mp. You hit the gargoyle but do no damage. The gargoyle is heavily damaged. The rocky spike skewers the gargoyle. The gargoyle is heavily damaged. Your clockwork bee stings the gargoyle but does no damage. The gargoyle hurls a stone arrow at you. The stone arrow hits you but does no damage. Your clockwork bee stings the gargoyle but does no damage. You barely miss the gargoyle. The gargoyle is heavily damaged. Your clockwork bee stings the gargoyle but does no damage. The gargoyle hurls a stone arrow at you. The stone arrow hits you but does no damage. You hit the gargoyle but do no damage. The gargoyle is heavily damaged. The rocky spike skewers the gargoyle but does no damage. The gargoyle is heavily damaged. Your clockwork bee stings the gargoyle but does no damage. You hit the gargoyle but do no damage. The gargoyle is heavily damaged. The rocky spike skewers the gargoyle but does no damage. The gargoyle is heavily damaged. Your clockwork bee stings the gargoyle. Your clockwork bee winds down and falls to the ground. The gargoyle hurls a stone arrow at you. The stone arrow hits you! You take 11 damage, and have 62/93 hp. You wind your clockwork bee back up and it locks its sights upon the gargoyle! You now have 6/12 mp. You hit the gargoyle but do no damage. The gargoyle is severely damaged. Your clockwork bee stings the gargoyle but does no damage. The gargoyle hits you but does no damage. Your clockwork bee stings the gargoyle but does no damage. Casting: Construct Spike Launcher (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. Your clockwork bee stings the gargoyle. The gargoyle hits you with a +0 flail of holy wrath. You take 2 damage, and have 60/93 hp. You now have 5/12 mp. Casting: Construct Spike Launcher (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. Your clockwork bee stings the gargoyle. You now have 3/12 mp. You hit the gargoyle. You destroy the gargoyle! Your clockwork bee winds down and falls to the ground. Your Fighting skill increases to level 7! You regained 2 hp, and now have 63/96 hp. You start resting. Your dormant clockwork bee falls apart. Your extra speed is starting to run out. You regained 8 hp, and now have 71/96 hp. You regained 3 mp, and now have 6/12 mp. You start resting. You feel yourself slow down. You regained 2 hp, and now have 73/96 hp. You start resting. Your transformation is almost over. You feel less wooden. You now have 64/64 hp. You start resting. Magic restored. MP restored: 12 You now have 785 gold pieces (gained 5). You see here a +0 flail of holy wrath. You see here a +0 flail of holy wrath. Partly explored, can't reach some places. Partly explored, can't reach some places. Partly explored, can't reach some places. Partly explored, can't reach some places. Partly explored, can't reach some places. There is a stone staircase leading down here. As you read the scroll of identify, it crumbles to dust. v - 2 potions of berserk rage As you read the scroll of identify, it crumbles to dust. B - a potion of attraction As you read the scroll of enchant armour, it crumbles to dust. Your +1 kite shield glows green for a moment. As you read the scroll of enchant armour, it crumbles to dust. Your +2 kite shield glows green for a moment. Unknown command. You climb downwards. There is a stone staircase leading up here. You climb upwards. Level annotation: exclusion: 4 killer bees There is a stone staircase leading down here. Partly explored, can't reach some places. Partly explored, can't reach some places. Partly explored, can't reach some places. Partly explored, can't reach some places. You climb downwards. There is a stone staircase leading up here. A bullfrog comes into view. A bullfrog is nearby! A bullfrog is nearby! A bullfrog is nearby! Casting: Construct Spike Launcher (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (dangerous; 9% risk of failure) Press: ? - help, Dir - move target Aim: a bullfrog (wandering, hasn't noticed you) You lock target on the bullfrog and prepare to deploy your bee. (Press . to continue winding your bee.) The bullfrog gives a loud, deep croak! You now have 9/12 mp. You continue winding your clockwork bee... The bullfrog releases a deep croak. You continue winding your clockwork bee... The bullfrog snags a nearby moth with its tongue. With a metallic buzz, your clockwork bee launches itself at the bullfrog. The bullfrog misses you. You swap places. The bullfrog hits your clockwork bee. Your clockwork bee barely misses the bullfrog. The bullfrog hits your clockwork bee but does no damage. Your clockwork bee stings the bullfrog. The bullfrog barely misses your clockwork bee. Your clockwork bee closely misses the bullfrog. The bullfrog completely misses your clockwork bee. Your clockwork bee completely misses the bullfrog. The bullfrog closely misses your clockwork bee. Your clockwork bee stings the bullfrog. The bullfrog closely misses your clockwork bee. Your clockwork bee stings the bullfrog! The bullfrog closely misses your clockwork bee. Your clockwork bee stings the bullfrog! The bullfrog dies! Your clockwork bee winds down and falls to the ground. You start resting. Your dormant clockwork bee falls apart. Magic restored. MP restored: 12 You start waiting. Done waiting. You start waiting. Done waiting. You now have 792 gold pieces (gained 7). A boulder beetle comes into view. A boulder beetle is nearby! A boulder beetle is nearby! A boulder beetle is nearby! Press: ? - help, v - describe, . - travel Here: a boulder beetle (asleep) The floor. Placed new exclusion. There is a stone staircase leading up here. An orc comes into view. It is wielding a +0 short sword. An orc is nearby! Casting: Launch Clockwork Bee (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (dangerous; 9% risk of failure) Press: ? - help, Dir - move target Aim: an orc, wielding a +0 short sword (asleep) You lock target on the orc and prepare to deploy your bee. (Press . to continue winding your bee.) You now have 9/12 mp. You continue winding your clockwork bee... The orc shouts! You hear a shout! You continue winding your clockwork bee... With a metallic buzz, your clockwork bee launches itself at the orc. The orc hits you with a +0 short sword. You see here 19 gold pieces. You take 1 damage, and have 63/64 hp. You hit the orc. Your grab misses the orc. You squeeze the orc. You kill the orc! Your clockwork bee winds down and falls to the ground. Health restored: 64 You now have 799 gold pieces (gained 7). You see here a +0 short sword. You start resting. A wolf comes into view. The wolf moves out of view. You now have enough gold to fund merchants seeking to open stores in the dungeon. You now have 818 gold pieces (gained 19). Your dormant clockwork bee falls apart. Magic restored. You see here a +0 short sword. An orc and 2 orc wizards come into view. An orc warrior comes into view. It is wielding a +2 dire flail of protection. The orc moves out of view. The orc wizard moves out of view. MP restored: 12 There are monsters nearby! There are monsters nearby! Casting: Launch Clockwork Bee (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (dangerous; 9% risk of failure) Press: ? - help, Dir - move target Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (wandering, hasn't noticed you) You lock target on the orc wizard and prepare to deploy your bee. (Press . to continue winding your bee.) The orc warrior shouts! The orc wizard shouts! You hear a howl! You now have 9/12 mp. You continue winding your clockwork bee... The orc wizard casts a spell at you. You easily resist. You continue winding your clockwork bee... With a metallic buzz, your clockwork bee launches itself at the orc wizard. Your clockwork bee barely misses the orc wizard. The orc wizard hits your clockwork bee but does no damage. The orc warrior attacks as it pursues you! You block the orc warrior's attack. Your clockwork bee stings the orc wizard. Your clockwork bee stings the orc wizard. The orc wizard hits your clockwork bee with a +0 dagger. The orc warrior attacks as it pursues you! The orc warrior closely misses you. Your clockwork bee closely misses the orc wizard. Casting: Launch Clockwork Bee (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. You block the orc warrior's attack. Your clockwork bee closely misses the orc wizard. You now have 7/12 mp. The orc warrior attacks as it pursues you! The orc warrior hits you with a +2 dire flail of protection. You see here a +0 short sword. You take 5 damage, and have 59/64 hp. You hit the orc warrior but do no damage. You grab the orc warrior. The rocky spike skewers the orc warrior but does no damage. x2 You constrict the orc warrior, but do no damage. Your clockwork bee closely misses the orc wizard. The orc warrior closely misses you. You hit the orc warrior. Lightning courses through the orc warrior! The orc warrior is severely wounded. The rocky spike skewers the orc warrior but does no damage. The orc warrior is severely wounded. You constrict the orc warrior. Your clockwork bee stings the orc wizard! The orc wizard dies! Something misses your clockwork bee. You block the orc warrior's attack. You hit the orc warrior but do no damage. The orc warrior is severely wounded. The rocky spike skewers the orc warrior. The orc warrior is almost dead. You constrict the orc warrior, but do no damage. Your clockwork bee locks its sights upon the orc warrior. Your clockwork bee stings the wolf! You block the orc warrior's attack. Your clockwork bee closely misses the wolf. The orc wizard is distracted by your dazzling golden aura. The orc warrior hits you with a +2 dire flail of protection! The orc wizard shouts! You take 13 damage, and have 47/64 hp. MASSIVE DAMAGE!! You hit the orc warrior. Lightning courses through the orc warrior! You kill the orc warrior! Your clockwork bee locks its sights upon the orc wizard. Your clockwork bee stings the orc wizard but does no damage. Your clockwork bee winds down and falls to the ground. You block the wolf's attack. You hit the wolf. Your grab misses the wolf. You squeeze the wolf! The wolf is almost dead. The wolf barely misses you. The wolf bites you! You take 7 damage, and have 40/64 hp. You closely miss the wolf. Your grab misses the wolf. The wolf is almost dead. The orc wizard is no longer distracted by gold. You block the wolf's attack. x2 You hit the wolf but do no damage. Your grab misses the wolf. Your squeeze misses the wolf. The wolf is almost dead. You block the wolf's attack. x2 You hit the wolf but do no damage. Your grab misses the wolf. The wolf is almost dead. You block the wolf's attack. The orc hits your dormant clockwork bee but does no damage. You block the wolf's attack. Casting: Construct Spike Launcher (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The rocky spike misses the wolf. The wolf barely misses you. The orc hits your dormant clockwork bee with a +0 club. You now have 7/12 mp. You closely miss the wolf. You grab the wolf. The wolf is almost dead. The rocky spike skewers the wolf but does no damage. The wolf is almost dead. The rocky spike skewers the wolf. You kill the wolf! The orc hits your dormant clockwork bee but does no damage. The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You regained 2 hp, and now have 43/66 hp. Your dormant clockwork bee falls apart. The rocky spike skewers something. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you. You take 6 damage, and have 37/66 hp. The rocky spike skewers something. The rocky spike skewers something. You hear a shout! You closely miss something. The rocky spike skewers something. You miss something. You hear a shout! The rocky spike skewers the orc. The orc is almost dead. Something hits you but does no damage. You closely miss something. The rocky spike skewers the orc! You kill the orc! Something hits you. You take 3 damage, and have 36/66 hp. You closely miss something. The rocky spike skewers something! Reactivating autopickup. You feel a bit more experienced. You start resting. Magic restored. You regained 9 hp, and now have 45/66 hp. MP restored: 12 You start resting. HP restored. Health restored: 66 You start waiting. A centaur comes into view. It is wielding a +0 dagger. You now have 822 gold pieces (gained 4). Things that are here: a +0 club; a +0 robe; a +0 short sword You now have 838 gold pieces (gained 16). Things that are here: a +0 club; a +2 dire flail of protection; a +0 chain mail Things that are here: a +0 club; a +2 dire flail of protection; a +0 chain mail Things that are here: a +0 club; a +0 robe; a +0 short sword You start waiting. Done waiting. Things that are here: a +0 club; a +0 robe; a +0 short sword Things that are here: a +0 club; a +2 dire flail of protection; a +0 chain mail You now have 844 gold pieces (gained 6). Things that are here: a +0 dagger; a +0 robe You see here a +1 rapier of venom. m - a +1 rapier of venom A polar bear comes into view. A polar bear is nearby! A polar bear is nearby! Casting: Construct Spike Launcher (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (dangerous; 9% risk of failure) Press: ? - help, Dir - move target Aim: a polar bear (wandering, hasn't noticed you) You lock target on the polar bear and prepare to deploy your bee. (Press . to continue winding your bee.) The polar bear growls angrily. You now have 9/12 mp. You continue winding your clockwork bee... You continue winding your clockwork bee... With a metallic buzz, your clockwork bee launches itself at the polar bear. The polar bear misses your clockwork bee. x2 The polar bear claws your clockwork bee but does no damage. Your clockwork bee barely misses the polar bear. The polar bear bites your clockwork bee but does no damage. The polar bear claws your clockwork bee. The polar bear closely misses your clockwork bee. Your clockwork bee barely misses the polar bear. Your clockwork bee barely misses the polar bear. The polar bear bites your clockwork bee! The polar bear claws your clockwork bee. x2 Your clockwork bee stings the polar bear. The polar bear bites your clockwork bee! The polar bear claws your clockwork bee. The polar bear closely misses your clockwork bee. Your clockwork bee stings the polar bear. Your clockwork bee stings the polar bear. The polar bear barely misses your clockwork bee. The polar bear misses your clockwork bee. The polar bear barely misses your clockwork bee. Your clockwork bee stings the polar bear. The polar bear barely misses your clockwork bee. The polar bear claws your clockwork bee but does no damage. The polar bear claws your clockwork bee. Your clockwork bee stings the polar bear. Your clockwork bee winds down and falls to the ground. The polar bear bites your dormant clockwork bee! Your dormant clockwork bee is destroyed! You block the polar bear's attack. The polar bear claws you. The polar bear claws you but does no damage. You take 1 damage, and have 65/66 hp. Health restored: 66 Casting: Launch Clockwork Bee (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. You now have 9/12 mp. Things that are here: a +0 club; a +2 dire flail of protection; a +0 chain mail The rocky spike skewers the polar bear. The polar bear is heavily wounded. Things that are here: a +0 club; a +0 robe; a +0 short sword You hit the polar bear. Lightning courses through the polar bear! You squeeze the polar bear. The polar bear is almost dead. The rocky spike skewers the polar bear! You kill the polar bear! Training target 8.0 for Fighting reached! Your Fighting skill increases to level 8! You need to enable at least one skill for training. Training target 2.0 for Evocations reached! Your Evocations skill gained 2 levels and is now at level 2! You need to enable at least one skill for training. Your Shapeshifting skill increases to level 1! You have reached level 10! You feel agile. Health restored: 72 Okay, then. You begin transforming. You continue transforming. x3 You turn into an enormous serpent. Your +3 short sword of electrocution and +3 kite shield meld into your body. Your +3 short sword of electrocution stops crackling. HP restored. You take 64 damage, and have 8/8 hp. MASSIVE DAMAGE!! You begin untransforming. You continue untransforming. x3 Your transformation has ended. Your +3 short sword of electrocution and +3 kite shield unmeld from your body. You hear the crackle of electricity. You start resting. Magic restored. You regained 6 hp, and now have 15/72 hp. MP restored: 13 You start resting. A centaur is nearby! You regained 17 hp, and now have 32/72 hp. A centaur is nearby! There is a stone staircase leading up here. You regained 4 hp, and now have 38/72 hp. You start resting. HP restored. Health restored: 72 Okay, then. Unknown command. Things that are here: a +0 club; a +0 robe; a +0 short sword You now have 855 gold pieces (gained 11). Things that are here: a +0 club; a +2 dire flail of protection; a +0 chain mail A wolf comes into view. A wolf is nearby! Casting: Construct Spike Launcher (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (dangerous; 9% risk of failure) Press: ? - help, Dir - move target Aim: a wolf (wandering, hasn't noticed you) You lock target on the wolf and prepare to deploy your bee. (Press . to continue winding your bee.) The wolf howls! You now have 10/13 mp. You continue winding your clockwork bee... The wolf stops to sniff the ground. You continue winding your clockwork bee... You block the wolf's attack. With a metallic buzz, your clockwork bee launches itself at the wolf. You block the wolf's attack. Your clockwork bee stings the wolf but does no damage. You miss the wolf. Your grab misses the wolf. You squeeze the wolf. The wolf is lightly wounded. You block the wolf's attack. x2 Your clockwork bee completely misses the wolf. You block the wolf's attack. You miss the wolf. Your grab misses the wolf. The wolf is lightly wounded. Your clockwork bee stings the wolf! You block the wolf's attack. Your clockwork bee barely misses the wolf. You block the wolf's attack. You barely miss the wolf. Your grab misses the wolf. The wolf is severely wounded. Your clockwork bee stings the wolf! The wolf dies! You start resting. Your clockwork bee winds down and falls to the ground. You start resting. Your dormant clockwork bee falls apart. Magic restored. MP restored: 13 You now have 861 gold pieces (gained 6). Found a staircase to the Lair. A rime drake comes into view. Found two stone staircases leading up. The rime drake moves out of view. The rime drake hisses angrily. The rime drake breathes ice at you. The icy flash freeze hits you! You are encased in ice. A wolf comes into view. The wolf howls! You take 10 damage, and have 62/72 hp. You hear a shout! x2 The rime drake breathes ice at you. The icy flash freeze hits you! The rime drake breathes ice at you. The icy flash freeze hits you!! You take 38 damage, and have 25/72 hp. MASSIVE DAMAGE!! The ice encasing you melts away. Okay, then. Okay, then. Aiming: Iceblast Press: ? - help, Shift-Dir - straight line The mass of ice explodes! The iceblast engulfs the wolf! The wolf is heavily wounded. You hear a shout! x2 You block the wolf's attack. You hit the wolf but do no damage. You grab the wolf. The wolf is heavily wounded. You constrict the wolf. You block the wolf's attack. The wolf bites you! * * * LOW HITPOINT WARNING * * * You take 7 damage, and have 20/72 hp. You hit the wolf. You kill the wolf! Your Shapeshifting skill increases to level 2! You feel better. You regained 6 hp, and now have 26/72 hp. You feel protected. The rime drake bites you. You take 2 damage, and have 24/72 hp. You block the rime drake's attack. Casting: Launch Clockwork Bee (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The rocky spike skewers the rime drake! The rime drake is moderately wounded. The rime drake breathes ice at you. The icy flash freeze hits you!! You partially resist. * * * LOW HITPOINT WARNING * * * You are encased in ice. You take 21 damage, and have 3/72 hp. MASSIVE DAMAGE!! You now have 11/13 mp. You feel better. The rocky spike skewers the rime drake. The rime drake is moderately wounded. You block the rime drake's attack. You regained 9 hp, and now have 12/72 hp. You feel yourself speed up. The rocky spike skewers the rime drake. The rime drake is heavily wounded. The rime drake is distracted by your dazzling golden aura. You closely miss the rime drake. The rime drake is no longer distracted by gold. You squeeze the rime drake. The rime drake is heavily wounded. The rocky spike skewers the rime drake. The rime drake is severely wounded. The rime drake breathes ice at you. The icy flash freeze hits you!! You partially resist. You die... Your body crumbles into a pile of gold. #........ #.## #####......###...###. .........#..#.....#.. ..............>.... ###....#..#.....# #......##...... ##.....$.##.## .... ##.....k#...#.#... #......@......... ##........##....# ##............# ###..........# .......#.......#.# ...#######..####.# .......).......# #######.######## #)# You could see a rime drake (catching breath). Vanquished Creatures A gargoyle (D:7) A polar bear (D:8) 3 orc warriors 2 sky beasts (D:7) A black bear (D:3) An ogre (D:5) A centaur (D:5) 2 wolves (D:8) 2 phantoms 2 bullfrogs (D:6) 2 scorpions 2 burial acolytes (Ossuary) 2 wights (Ossuary) A hound (D:6) An orc priest (D:7) 2 bombardier beetles A gnoll bouda (D:4) A sleepcap (D:6) 3 iguanas 4 orc wizards 2 gnolls 3 adders A shadow imp (D:5) 2 white imps An adder zombie (D:2) 5 adder skeletons 3 dart slugs A ribbon worm (D:2) 9 orcs 5 ball pythons A bat skeleton (D:2) A bat zombie (D:2) 5 endoplasms 3 giant cockroaches A goblin (D:1) 6 hobgoblins 2 jackals (D:4) 5 kobolds 8 quokkas 2 ball python skeletons 4 bats 2 frilled lizards 2 hobgoblin skeletons (Ossuary) A jackal skeleton (D:2) 2 kobold skeletons (Ossuary) An orc skeleton (Ossuary) 4 rats 117 creatures vanquished. Vanquished Creatures (collateral kills) An orc warrior (D:7) 2 ice beasts A sky beast (D:7) An ogre (D:5) A wolf (D:8) A bullfrog (D:8) A gnoll sergeant (D:6) A marrowcuda (D:6) A bombardier beetle (D:7) A jelly (D:5) 2 hounds 3 iguanas 5 orc wizards 6 gnolls 11 orcs 38 creatures vanquished. Grand Total: 155 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bayes525 the Octopode Forgewright began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 205 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 215 | D:1 | Learned a level 2 spell: Construct Spike Launcher 518 | D:1 | Reached XP level 3. HP: 21/21 MP: 4/6 667 | D:1 | Reached skill level 5 in Stealth 1345 | D:2 | Learned a level 3 spell: Launch Clockwork Bee 1463 | D:2 | Reached XP level 4. HP: 26/27 MP: 7/7 1903 | D:2 | Reached skill level 1 in Fighting 2220 | D:3 | Noticed a black bear 2232 | D:3 | Killed a black bear 2233 | D:3 | Reached XP level 5. HP: 36/36 MP: 2/8 2560 | D:3 | Found Veite's Book Shoppe. 3019 | D:4 | HP: 4/36 [gnoll/+0 flail[a gnoll bouda] (5)] 3207 | D:4 | Reached XP level 6. HP: 32/43 MP: 4/9 3538 | D:4 | Reached skill level 5 in Fighting 3557 | D:4 | Found a sand-covered staircase. 3564 | Ossuary | Entered an ossuary 3767 | Ossuary | Noticed a laughing skull 3781 | Ossuary | Noticed a laughing skull 3787 | Ossuary | Noticed a laughing skull 3793 | Ossuary | Reached XP level 7. HP: 40/51 MP: 7/10 3813 | Ossuary | Reached skill level 1 in Shields 4405 | D:5 | Entered Level 5 of the Dungeon 4733 | D:5 | Found a staircase to the Ecumenical Temple. 4739 | Temple | Entered the Ecumenical Temple 5071 | Temple | Became a worshipper of Gozag Ym Sagoz the Greedy 5086 | D:5 | Reached XP level 8. HP: 24/57 MP: 7/11 5243 | D:5 | Reached skill level 5 in Shields 6153 | D:5 | Found an ornate altar of the Wu Jian Council. 6166 | D:5 | Identified the flux talisman of Duovut {rPois rC+ Dex-4} 7204 | D:6 | HP: 7/57 [gnoll sergeant/+4 heavy trident (14)] 7207 | D:6 | Reached XP level 9. HP: 8/62 MP: 6/12 8577 | D:7 | Reached skill level 5 in Forgecraft 8828 | D:7 | Found an iron altar of Okawaru. 8974 | D:7 | HP: 7/62 [orc warrior/+0 halberd (20)] 10231 | D:7 | Found a snail-covered altar of Cheibriados. 10433 | D:7 | Noticed a gargoyle 10452 | D:7 | Killed a gargoyle 10919 | D:8 | Noticed a boulder beetle 11291 | D:8 | Noticed a polar bear 11309 | D:8 | Killed a polar bear 11310 | D:8 | Reached skill level 1 in Shapeshifting 11310 | D:8 | Reached XP level 10. HP: 72/72 MP: 9/13 11565 | D:8 | Found a staircase to the Lair. 11587 | D:8 | HP: 3/72 [rime drake/icy flash freeze (22)] 11590 | D:8 | Killed from afar by a rime drake Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_seaside, layout_basic, st_stairs_9 D:2: layout_basic, serial_undead, serial_undead_a, serial_undead_a, serial_undead_d, serial_undead_c, serial_undead_b, serial_undead_e, serial_undead_b, minmay_misc_feat_rows D:3: layout_loops_ring, serial_shops, shop D:4: layout_loops_cross, chequers_ossuary_entry_cave, minmay_misc_feat_hallway, nicolae_grassy_gnolls D:5: layout_loops_ring, nicolae_wu_jian_immortal_techniques, minmay_temple_entry_mini_moons D:6: layout_loops_ring D:7: layout_basic, mainiacjoe_overflow_concentric_impassable, okawaru_ov_weapons_minmay D:8: layout_loops_ring, hellmonk_lair_entry_icy, kennysheep_generic_room_6 Temple: nicolae_temple_no_exploring_needed Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Stealth | 3 4 6 | 6.0 Fighting | 3 4 5 6 8 | 8.0 Shields | 4 8 | 8.8 Forgecraft | 7 | 7.0 Evocations | 2 | 2.0 Shapeshifting | 1 2 | 2.1 Dodging | | 2.0 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Mace | 22 | | | || 22 Constrict | 17 | 22 | 23 | 1 || 63 Tentacles | 11 | 14 | 23 | 2 || 50 Short sword | 29 | 69 | 131 | 6 || 235 Cast: Kinetic Grapnel | 5 | | | || 5 Construct Spike L | 1 | 5 | 20 | 1 || 27 Launch Clockwork | 1 | 3 | 34 | 1 || 39 Evoke: Wand | | | 4 | 1 || 5 Use: Scroll | 4 | 3 | 14 | || 21 Potion | | 1 | 3 | 4 || 8 Stab: Sleeping | 8 | 22 | 5 | || 35 Distracted | 1 | | | || 1 Armour: Skin | 27 | 36 | 131 | 7 || 201 Dodge: Dodged | 26 | 30 | 87 | || 143 Block: Kite shield | | | 18 | 11 || 29 Form: | | | | 1 || 1 Serpent | | | | 1 || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 11587 | 11305 | 282 | 4944 | 4244 | 10 | 1158.7 | Dungeon | 10789 | 10512 | 277 | 4496 | 4099 | 8 | 1348.6 | Temple | 338 | 333 | 5 | 306 | 0 | 1 | 338.0 | Ossuary | 458 | 458 | 0 | 142 | 145 | 1 | 458.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:7: 2349 daAuts D:6: 1733 daAuts D:5: 1663 daAuts D:1: 1103 daAuts D:4: 1061 daAuts D:8: 962 daAuts D:3: 958 daAuts D:2: 956 daAuts Ossuary: 458 daAuts Temple: 338 daAuts