Dungeon Crawl Stone Soup version 0.33-a0-855-g853641c8f9 (webtiles) character file. Game seed: 13470021694141563000 2706 bayes525 the Tinkerer (level 9, -15/69 HPs) Began as an Octopode Forgewright on Feb 14, 2025. Was a Believer of Cheibriados. Killed from afar by a steam dragon (23 damage) ... with a ball of steam ... on level 8 of the Dungeon. The game lasted 00:28:29 (14735 turns). bayes525 the Tinkerer (Octopode Forgewright) Turns: 14735, Time: 00:28:30 Health: -15/69 AC: 1 Str: 15 XL: 9 Next: 65% Magic: 12/12 EV: 12 Int: 24 God: Cheibriados [**....] Gold: 350 SH: 5 Dex: 17 Spells: 0/12 levels left rFire . . . a - +2 dagger (protect) rCold . . . q - +0 buckler rNeg . . . (no helmet) rPois . (no amulet) rElec + (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.31/turn (no ring) MPRegen 0.13/turn (no ring) (no ring) %: no passive effects @: very slow A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles, robust 1, electricity resistance a: Renounce Religion, Bend Time You were on level 8 of the Dungeon. You worshipped Cheibriados. Cheibriados was pleased with you. You visited 2 branches of the dungeon, and saw 9 of its levels. You collected 350 gold pieces. Inventory: Hand Weapons a - a +2 dagger of protection (weapon) b - a +0 shortbow g - a +0 dagger k - a +0 short sword Missiles e - 9 poisoned darts r - a throwing net (quivered) Armour q - a +0 buckler (worn) Talismans p - a blade talisman Wands n - a wand of mindburst (8) Scrolls c - a scroll of blinking f - a scroll of teleportation j - 2 scrolls of amnesia l - 2 scrolls of vulnerability m - a scroll of fog Potions d - 3 potions of attraction h - a potion of magic i - a potion of resistance o - a potion of invisibility Skills: - Level 6.9 Fighting - Level 2.0 Dodging - Level 6.0 Stealth - Level 5.0 Shields - Level 2.0 Spellcasting - Level 7.0 Forgecraft - Level 6.0 Air Magic + Level 0.8 Invocations - Level 2.0 Evocations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Mephitic Cloud Conj/Alch/Air 12% N/A 21% 3 b - Construct Spike Laun Frge 72% 2d6 1% 2 c - Launch Clockwork Bee Frge 36% N/A 2% 3 d - Forge Lightning Spir Air/Frge 33% 3d6 11% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 100% 1d8 1% 1 Ensorcelled Hibernation Hex/Ice 4% N/A 22% 2 Jinxbite Hex 4% N/A 22% 2 Forge Blazeheart Golem Fire/Frge 19% N/A 34% 4 Fugue of the Fallen Necr 2% N/A 41% 3 Anguish Hex/Necr 1% N/A 83% 4 Freezing Cloud Conj/Ice/Air 6% 6-21 88% 5 Yara's Violent Unravell Hex/Alch 1% 3d3 99% 5 Enfeeble Hex 1% N/A 100% 7 Hellfire Mortar Fire/Erth/Frge 6% 4d6 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:7 Lair: D:8-11 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:4 [ Annotations: D:4 2 runed translucent doors, samgaumpmail's ghost, amateur CoFi D:7 1 runed translucent door, exclusions: door and steam dragon D:8 1 runed translucent door, exclusions: 2 killer bees and wight, Pokesalot's ghost, novice DENe Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. You are robust. (+10% HP) You are resistant to electric shocks. (rElec) Message History Done waiting. There is a stone staircase leading up here. There is a stone staircase leading up here. Found a mace. Could not explore, unopened door. Could not explore, unopened door. You open the door. There is an open door here. There is a stone staircase leading up here. An orc wizard comes into view. It is wielding a +0 dagger. An orc wizard is nearby! An orc wizard is nearby! An orc wizard is nearby! Casting: Forge Lightning Spire (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (dangerous; 2% risk of failure) Press: ? - help, Dir - move target Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (asleep) You lock target on the orc wizard and prepare to deploy your bee. (Press . to continue winding your bee.) You now have 9/12 mp. You continue winding your clockwork bee... The orc wizard shouts! You hear a shout! The orc wizard points at you and mumbles some strange words. You are confused. You stop assembling your clockwork bee. You're too confused to cast spells. Okay, then. Unknown command. The orc wizard points at you and mumbles some strange words. You are more confused. You hear a shout! x2 An orc comes into view. It is wielding a +0 club. An orc comes into view. It is wielding a +0 flail. An orc comes into view. It is wielding a +0 short sword. The orc wizard cheers loudly. You're too confused to cast spells. Okay, then. Unknown command. The orc wizard casts a spell. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You feel less confused. Casting: Launch Clockwork Bee (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. The orc barely misses your lightning spire. You now have 7/12 mp. You hit something. The orc hits your lightning spire but does no damage. Something hits you. You take 5 damage, and have 64/69 hp. Casting: Forge Lightning Spire (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The orc hits your lightning spire with a +0 club. Something hits you. The orc hits your lightning spire but does no damage. The orc barely misses you. You take 1 damage, and have 63/69 hp. You now have 5/12 mp. You hit something. The orc hits your lightning spire but does no damage. Something hits you. The orc hits your lightning spire but does no damage. The orc hits you with a +0 flail. Your lightning spire shoots out a bolt of lightning at the orc! The bolt of electricity hits the orc! The orc dies! Cheibriados appreciates the change of pace. You take 4 damage, and have 59/69 hp. You closely miss something. Your squeeze misses something. The rocky spike skewers something! Cheibriados appreciates the change of pace. Reactivating autopickup. You feel a bit more experienced. The orc completely misses your lightning spire. The orc barely misses you. You barely miss the orc. You grab the orc. You squeeze the orc! You kill the orc! Cheibriados appreciates the change of pace. The orc hits your lightning spire but does no damage. The orc barely misses you. Things that are here: a +0 flail; a +0 scale mail You hit the orc. Your grab misses the orc. The orc is moderately wounded. The orc barely misses you. You hit the orc. You grab the orc. You squeeze the orc. You kill the orc! Cheibriados appreciates the change of pace. You start resting. Your lightning spire fades away. HP restored. Health restored: 69 You regained 3 mp, and now have 9/12 mp. You start resting. Magic restored. MP restored: 12 Things that are here: a +0 short sword; a +0 chain mail f - a scroll of teleportation Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. You open the door. Could not explore, unopened door. Could not explore, unopened door. As you open the door, it creaks loudly! Could not explore, unopened door. Could not explore, unopened door. You open the door. An ice beast comes into view. An ice beast is nearby! An ice beast is nearby! Casting: Construct Spike Launcher (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (dangerous; 2% risk of failure) Press: ? - help, Dir - move target Aim: an ice beast (asleep) You lock target on the ice beast and prepare to deploy your bee. (Press . to continue winding your bee.) You now have 9/12 mp. You continue winding your clockwork bee... You continue winding your clockwork bee... With a metallic buzz, your clockwork bee launches itself at the ice beast. Casting: Launch Clockwork Bee (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Forge Lightning Spire. You are very lightly contaminated with residual magic. A whirring sound echoes in your mind. Wild magic corrodes you! Your clockwork bee stings the ice beast. You now have 5/12 mp. Casting: Forge Lightning Spire (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Forge Lightning Spire. Nothing appears to happen. Your clockwork bee stings the ice beast! The ice beast hits your clockwork bee but does no damage. Your clockwork bee stings the ice beast. You now have 1/12 mp. Casting: Forge Lightning Spire (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Your clockwork bee completely misses the ice beast. The ice beast completely misses you. Your clockwork bee stings the ice beast. The ice beast hits you. The ice beast freezes you! You take 11 damage, and have 58/69 hp. You hit the ice beast. You squeeze the ice beast, but do no damage. The ice beast is severely wounded. Your clockwork bee stings the ice beast! Your clockwork bee winds down and falls to the ground. The ice beast hits you. The ice beast freezes you! You take 19 damage, and have 39/69 hp. MASSIVE DAMAGE!! You wind your clockwork bee back up and it locks its sights upon the ice beast! You now have 1/12 mp. You hit the ice beast but do no damage. The ice beast is almost dead. Your clockwork bee stings the ice beast. The ice beast dies! Cheibriados appreciates the change of pace. You start resting. Your clockwork bee winds down and falls to the ground. You start resting. You are no longer corroded. You regained 2 hp, and now have 42/69 hp. You start resting. Your dormant clockwork bee falls apart. Your magical contamination has completely faded away. You regained 3 hp, and now have 45/69 hp. Magic restored. HP restored. You now have 278 gold pieces (gained 14). Found a stone staircase leading down. Health restored: 69; MP restored: 12 There is an open door here. There is a stone staircase leading down here. There is an open door here. Found a robe. A white imp comes into view. A white imp is nearby! A white imp is nearby! A white imp is nearby! Casting: Forge Lightning Spire (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (dangerous; 2% risk of failure) Press: ? - help, Dir - move target Aim: a white imp (wandering, hasn't noticed you) You lock target on the white imp and prepare to deploy your bee. (Press . to continue winding your bee.) The white imp shouts, "Scamper home, thou yeasty hasty-witted yak-dropping!" An orc comes into view. It is wielding a +0 club. You now have 9/12 mp. You continue winding your clockwork bee... The orc shouts! You continue winding your clockwork bee... An orc comes into view. It is wielding a +0 mace. With a metallic buzz, your clockwork bee launches itself at the white imp. The white imp misses you. Your clockwork bee stings the white imp! The white imp dies! Cheibriados appreciates the change of pace. Your Shields skill increases to level 3! An orc comes into view. It is wielding a +1 mace of protection. Casting: Launch Clockwork Bee (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. Your clockwork bee locks its sights upon the orc. The orc barely misses your clockwork bee. You now have 5/12 mp. Your clockwork bee stings the orc! The orc dies! Cheibriados appreciates the change of pace. Your clockwork bee winds down and falls to the ground. Your lightning spire shoots out a bolt of lightning at the orc! The bolt of electricity hits the orc. The bolt of electricity hits the orc! The orc dies! Cheibriados appreciates the change of pace. The orc hits you with a +1 mace of protection. You take 2 damage, and have 67/69 hp. You wind your clockwork bee back up and it locks its sights upon the orc! You now have 5/12 mp. You hit the orc. Your grab misses the orc. Your squeeze misses the orc. The orc is heavily wounded. Your clockwork bee stings the orc but does no damage. The orc barely misses you. Your clockwork bee completely misses the orc. You hit the orc. Your grab misses the orc. The orc is severely wounded. Your clockwork bee barely misses the orc. The orc barely misses you. Your clockwork bee stings the orc! The orc dies! Cheibriados appreciates the change of pace. An orc priest comes into view. It is wielding a +0 flail. Your clockwork bee locks its sights upon the orc priest. Things that are here: a +1 mace of protection; a +0 leather armour; an orc corpse An orc priest is nearby! The orc priest closely misses your clockwork bee. Your clockwork bee barely misses the orc priest. There is an open door here. Health restored: 69 Your clockwork bee stings the orc priest. The orc priest completely misses your clockwork bee. Your clockwork bee stings the orc priest. The orc priest looks braver for a moment. Items here: )) [ †. Your clockwork bee stings the orc priest. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! Your clockwork bee stings the orc priest! The orc priest dies! Cheibriados appreciates the change of pace. Your clockwork bee winds down and falls to the ground. You take 13 damage, and have 56/69 hp. You start resting. Your dormant clockwork bee falls apart. HP restored. Health restored: 69; MP restored: 12 You start waiting. Done waiting. Items here: )) [ †. j - a scroll of amnesia Items here: )) [ †. There is an open door here. You now have 288 gold pieces (gained 10). Found a stone staircase leading down. An iguana comes into view. An iguana is nearby! An iguana is nearby! An iguana is nearby! An iguana is nearby! An iguana is nearby! An iguana is nearby! An iguana is nearby! Casting: Forge Lightning Spire (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. You now have 8/12 mp. Casting: Forge Lightning Spire (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (dangerous; 2% risk of failure) Press: ? - help, Dir - move target Aim: an iguana (asleep, ally target) You lock target on the iguana and prepare to deploy your bee. (Press . to continue winding your bee.) You now have 5/12 mp. You continue winding your clockwork bee... You continue winding your clockwork bee... With a metallic buzz, your clockwork bee launches itself at the iguana. Your clockwork bee stings the iguana! The iguana hisses angrily. Your clockwork bee stings the iguana. Your clockwork bee closely misses the iguana. An iguana is nearby! An iguana is nearby! An iguana is nearby! Your clockwork bee stings the iguana. Your clockwork bee misses the iguana. Your clockwork bee stings the iguana. The iguana bites you. You take 3 damage, and have 66/69 hp. An iguana is nearby! You completely miss the iguana. You grab the iguana. The iguana is almost dead. You constrict the iguana. You kill the iguana! Cheibriados appreciates the change of pace. Your clockwork bee winds down and falls to the ground. You start resting. HP restored. Health restored: 69 You start resting. Your dormant clockwork bee falls apart. Magic restored. MP restored: 12 You start waiting. Done waiting. You see here an iguana corpse. Found a stone staircase leading up. Found a stone staircase leading down. Could not explore, unopened door. Could not explore, unopened door. As you open the door, it creaks loudly! There is an open door here. There is a stone staircase leading down here. j - 2 scrolls of amnesia (gained 1) l - a scroll of vulnerability An iguana comes into view. An iguana is nearby! An iguana is nearby! An iguana is nearby! Casting: Launch Clockwork Bee (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (dangerous; 2% risk of failure) Press: ? - help, Dir - move target Aim: an iguana (asleep) You lock target on the iguana and prepare to deploy your bee. (Press . to continue winding your bee.) You now have 9/12 mp. You continue winding your clockwork bee... You continue winding your clockwork bee... With a metallic buzz, your clockwork bee launches itself at the iguana. Casting: Launch Clockwork Bee (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. The iguana hisses angrily. The iguana closely misses your clockwork bee. You now have 5/12 mp. Your clockwork bee stings the iguana. x2 You hit the iguana. Your grab misses the iguana. Your squeeze misses the iguana. The iguana is severely wounded. Your clockwork bee stings the iguana! The iguana dies! Cheibriados appreciates the change of pace. You swap places. Your clockwork bee winds down and falls to the ground. You see here an iguana corpse. You start resting. Your dormant clockwork bee falls apart. Your lightning spire fades away. Magic restored. MP restored: 12 You start waiting. Done waiting. You see here a staff of cold. Could not explore, unopened door. Could not explore, unopened door. You open the door. Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. Could not travel, unopened door. You can't go down here! You open the door. There is an open door here. There is a stone staircase leading down here. You climb downwards. Level annotation: 1 runed translucent door, exclusion: steam dragon There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading up here. Found 2 javelins. You see here 2 javelins. You see here an iguana skeleton. There is an open door here. Found a chain mail. m - a scroll labelled HEEMUN HULU There is an open door here. There is an open door here. Found a robe. You now have 307 gold pieces (gained 19). There is an open door here. Things that are here: a +0 chain mail; a +0 short sword Things that are here: a +0 robe; a +0 dagger There is a stone staircase leading up here. You see here a +0 mace. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. There is an open door here. You see here an iguana skeleton. There is an open door here. There is a stone staircase leading down here. You climb downwards. Level annotation: 1 runed translucent door, exclusion: steam dragon There is a stone staircase leading up here. 2 gnolls come into view. There are monsters nearby! Casting: Forge Lightning Spire (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (dangerous; 2% risk of failure) Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 whip (asleep) You lock target on the gnoll and prepare to deploy your bee. (Press . to continue winding your bee.) You now have 9/12 mp. You continue winding your clockwork bee... You continue winding your clockwork bee... With a metallic buzz, your clockwork bee launches itself at the gnoll. The gnoll shouts! x2; You hear a shout! A gnoll comes into view. It is wielding a +0 flail. A gnoll comes into view. It is wielding a +0 whip. The gnoll closely misses your clockwork bee. Your clockwork bee stings the gnoll! Your clockwork bee stings the gnoll! The gnoll dies! Cheibriados appreciates the change of pace. Your clockwork bee stings the gnoll. Your clockwork bee barely misses the gnoll. The gnoll misses your clockwork bee. Your clockwork bee stings the gnoll. The gnoll hits your clockwork bee with a +0 whip! Your clockwork bee stings the gnoll! The gnoll dies! Cheibriados appreciates the change of pace. Your clockwork bee winds down and falls to the ground. You wind your clockwork bee back up and it locks its sights upon the gnoll! You now have 9/12 mp. The gnoll hits your clockwork bee with a +0 flail. Your clockwork bee stings the gnoll. Your clockwork bee stings the gnoll. The gnoll hits your clockwork bee but does no damage. Your clockwork bee stings the gnoll. The gnoll hits your clockwork bee with a +0 flail! Your clockwork bee stings the gnoll. The gnoll dies! Cheibriados appreciates the change of pace. The gnoll completely misses your clockwork bee. Your clockwork bee stings the gnoll. Your clockwork bee winds down and falls to the ground. The gnoll hits your dormant clockwork bee but does no damage. The gnoll hits your dormant clockwork bee with a +0 whip. The gnoll hits your dormant clockwork bee but does no damage. Things that are here: a +0 whip; a +0 flail You wind your clockwork bee back up and it locks its sights upon the gnoll! You now have 9/12 mp. Your clockwork bee stings the gnoll. The gnoll hits your clockwork bee with a +0 whip. Your clockwork bee stings the gnoll! The gnoll dies! Cheibriados appreciates the change of pace. Your clockwork bee winds down and falls to the ground. You start resting. Your dormant clockwork bee falls apart. Magic restored. MP restored: 12 You start waiting. Done waiting. You start waiting. Done waiting. You see here a +0 flail. You see here a +0 whip. You see here a +0 whip. You see here a +0 flail. Things that are here: a +0 whip; a +0 flail There is a stone staircase leading up here. Found a stone staircase leading down. There is a stone staircase leading down here. A gnoll sergeant is nearby! A gnoll sergeant is nearby! A gnoll sergeant is nearby! A gnoll sergeant is nearby! A gnoll sergeant is nearby! The gnoll sergeant shouts! You hear a shout! x2 The gnoll sergeant hits you from afar with a +0 trident of protection! You take 16 damage, and have 53/69 hp. MASSIVE DAMAGE!! Casting: Launch Clockwork Bee (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. The gnoll sergeant misses you. You now have 8/12 mp. Casting: Forge Lightning Spire (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your lightning spire fades away. An electric hum fills the air. The gnoll sergeant hits you from afar with a +0 trident of protection. You take 3 damage, and have 50/69 hp. You now have 4/12 mp. The gnoll sergeant hits your lightning spire with a +0 trident of protection. The gnoll sergeant hits your lightning spire but does no damage. x2 The gnoll sergeant hits your lightning spire but does no damage. Your lightning spire shoots out a bolt of lightning at the gnoll! The bolt of electricity hits the gnoll sergeant. The bolt of electricity misses the gnoll. The bolt of electricity hits the gnoll! You hear a shout! The gnoll sergeant hits your lightning spire but does no damage. Your lightning spire shoots out a bolt of lightning at the gnoll! The bolt of electricity hits the gnoll sergeant. The bolt of electricity hits the gnoll! The gnoll dies! Cheibriados appreciates the change of pace. The bolt of electricity hits the gnoll sergeant! The bolt of electricity hits your lightning spire. Your lightning spire completely resists. The gnoll sergeant hits your lightning spire with a +0 trident of protection. Your lightning spire shoots out a bolt of lightning at the gnoll sergeant! The bolt of electricity hits the gnoll sergeant. The gnoll sergeant dies! Cheibriados appreciates the change of pace. The bolt of electricity hits your lightning spire. Your lightning spire completely resists. Training target 4.0 for Shields reached! Your Shields skill increases to level 4! You need to enable at least one skill for training. Okay, then. Okay, then. You start putting on your armour. You continue putting on your +0 buckler. x2 Your lightning spire shoots out a bolt of lightning at the gnoll! The bolt of electricity hits the gnoll! The gnoll dies! Cheibriados appreciates the change of pace. The bolt of electricity hits your lightning spire. Your lightning spire completely resists. You continue putting on your +0 buckler. x3 Your lightning spire shoots out a bolt of lightning at the gnoll! The bolt of electricity hits the gnoll! x2 The gnoll dies! Cheibriados appreciates the change of pace. You finish putting on your +0 buckler. You regained 2 hp, and now have 54/69 hp. You start resting. Your lightning spire fades away. HP restored. Health restored: 69; MP restored: 12 You start waiting. Done waiting. Items here: )) [[ †. You see here a +0 spear. Casting: Forge Lightning Spire (dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. You block the ice beast's attack. You now have 8/12 mp. Your lightning spire shoots out a bolt of lightning at the ice beast! The bolt of electricity hits the ice beast! The bolt of electricity hits the ice beast. The steam dragon hisses angrily. Your lightning spire shoots out a bolt of lightning at the ice beast! The bolt of electricity hits the ice beast. The bolt of electricity misses the ice beast. Casting: Forge Lightning Spire (dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. You now have 6/12 mp. Casting: Construct Spike Launcher (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The ice beast hits you. The ice beast freezes you! You take 15 damage, and have 54/69 hp. MASSIVE DAMAGE!! You now have 4/12 mp. The ice beast hits you. The ice beast freezes you! You take 9 damage, and have 45/69 hp. You hit the ice beast but do no damage. You squeeze the ice beast. You kill the ice beast! Cheibriados appreciates the change of pace. Cheibriados raises the support of your attributes as your movement slows. You hit the steam dragon but do no damage. The rocky spike skewers the steam dragon. The steam dragon is lightly wounded. The steam dragon bites you. The steam dragon barely misses you. You take 5 damage, and have 41/69 hp. You hit the steam dragon. The steam dragon is moderately wounded. The rocky spike skewers the steam dragon. The steam dragon is moderately wounded. The steam dragon closely misses you. You block the steam dragon's attack. Casting: Construct Spike Launcher (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. The rocky spike skewers the steam dragon. The steam dragon is heavily wounded. The steam dragon breathes steam at you. The ball of steam hits you! You take 15 damage, and have 26/69 hp. MASSIVE DAMAGE!! You now have 1/12 mp. Your spike launcher falls apart as you grow too distant to maintain it. Found a smoky purple potion. The steam dragon closely misses you. The steam dragon claws you but does no damage. You closely miss the steam dragon. The steam dragon is heavily wounded. The steam dragon bites you! * * * LOW HITPOINT WARNING * * * The steam dragon barely misses you. You take 10 damage, and have 17/69 hp. Your lightning spire shoots out a bolt of lightning at the steam dragon! The bolt of electricity hits the steam dragon! The steam dragon bites your lightning spire. The steam dragon claws your lightning spire but does no damage. Found the +0 toga "Victory" {*Victory Clar}. Your lightning spire shoots out a bolt of lightning at the steam dragon! The bolt of electricity hits the steam dragon! The steam dragon dies! Cheibriados appreciates the change of pace. Training target 5.0 for Shields reached! Your Shields skill increases to level 5! You need to enable at least one skill for training. You start resting. The kobold shouts! The kobold brigand shouts! The centaur shouts! The kobold shouts! The centaur shouts! Your lightning spire fades away. Magic restored. You regained 22 hp, and now have 40/69 hp. MP restored: 12 You start resting. HP restored. Health restored: 69 You start waiting. Done waiting. There is an escape hatch in the ceiling here. o - a potion of invisibility r - a throwing net You see here a steam dragon skeleton. Found a spear. You see here a steam dragon skeleton. Found a stone staircase leading up. There is an escape hatch in the ceiling here. The kobold brigand shouts! Found a stone staircase leading up. Found a potion of haste. Things that are here: a +0 shortbow; a centaur skeleton Items here: ( )) ÷. Things that are here: 9 stones; a +0 dagger; a +0 whip Items here: ( )))) ÷÷. You see here a +0 flail. You see here a +0 spear. The centaur shouts! You hear a shout! The kobold shouts! x3 Cheibriados lowers the support of your attributes as your movement quickens. You see here a steam dragon skeleton. You see here a steam dragon skeleton. There is an escape hatch in the ceiling here. The kobold shouts! You hear a shout! x3 The kobold shouts! The centaur shouts! Could not explore, unopened runed door. Could not explore, unopened runed door. Could not explore, unopened runed door. Press: ? - help, v - describe, . - travel The floor. Press: ? - help, v - describe, . - travel A runed translucent door. Placed new exclusion. Reduced exclusion size to a single square. Partly explored, can't reach some items and places. Partly explored, can't reach some items and places. Partly explored, can't reach some items and places. There is an escape hatch in the ceiling here. There is an escape hatch in the floor here. There is an escape hatch in the ceiling here. You see here a +0 spear. You see here a +0 flail. There is a staircase to the Ecumenical Temple here. You see here a +0 hammer. There is a stone staircase leading down here. You climb downwards. Found 50 gold pieces. There is a stone staircase leading up here. As you read the scroll labelled HEEMUN HULU, it dissolves into smoke. It was a scroll of fog. You start waiting. Done waiting. Found 2 potions of haste. Found an escape hatch in the floor. Found a stone staircase leading down. Found a chain mail. Found a shimmering altar of Xom. Found a runed translucent door. l - 2 scrolls of vulnerability (gained 1) Unknown command. Could not explore, unopened door. Could not explore, unopened door. You open the door. Found 20 gold pieces. There is an open door here. You now have 327 gold pieces (gained 20). Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. You open the door. There is an open door here. Found a flail. You see here a +0 flail. Found a spear. Found a robe. Could not explore, unopened door. You open the door. There is an open door here. 2 killer bees and 4 wights come into view. A wight is wielding a +4 war axe of freezing. A wight is wielding a +4 war axe of freezing. Found 7 gold pieces. There are monsters nearby! There are monsters nearby! There are monsters nearby! Press: ? - help, . - travel You can't see that place. [the floor.] Placed new exclusion. There is an open door here. You see here a +0 spear. The wight attacks as it pursues you! The wight hits you with a +2 flail! You take 7 damage, and have 62/69 hp. The wight hits you with a +2 flail. You take 5 damage, and have 57/69 hp. Casting: Forge Lightning Spire (dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. The wight hits you with a +2 flail! You feel drained. You take 14 damage, and have 43/67 hp. MASSIVE DAMAGE!! You now have 8/12 mp. The wight closely misses you. The wight hits you with a +2 flail! Your lightning spire shoots out a bolt of lightning at the wight! The bolt of electricity hits the wight! You take 9 damage, and have 34/67 hp. The wight attacks as it pursues you! The wight barely misses you. Your lightning spire shoots out a bolt of lightning at the wight! The bolt of electricity hits the wight! The wight is destroyed! Cheibriados appreciates the change of pace. Your Evocations skill increases to level 1! The wight hits you with a +2 flail! Your lightning spire shoots out a bolt of lightning at the wight! The bolt of electricity misses the wight. You take 10 damage, and have 24/68 hp. You hit the wight but do no damage. You grab the wight. You constrict the wight. The wight hits you with a +2 flail! * * * LOW HITPOINT WARNING * * * You take 9 damage, and have 15/68 hp. Okay, then. Okay, then. Aiming: Mindburst Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +2 flail and wearing a +0 robe (moderately damaged, constricted by you, ally target, chance to affect: 71%) The wight's mind is blasted! You blow up the wight! Cheibriados appreciates the change of pace. Your life force feels restored. Training target 2.0 for Evocations reached! Your Evocations skill increases to level 2! You need to enable at least one skill for training. Unknown command. You start resting. Your lightning spire fades away. Magic restored. You regained 7 hp, and now have 22/69 hp. MP restored: 12 You start resting. HP restored. Health restored: 69 This spell is dangerous to cast! You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'a'. Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? Okay, then. Unknown command. Okay, then. You start waiting. Done waiting. Things that are here: a +2 flail; a +0 robe Things that are here: a +4 war axe of freezing; a +0 robe Things that are here: a +2 flail; a +0 robe You see here a +0 flail. There is an open door here. There is an open door here. There is a stone staircase leading down here. Could not explore, unopened door. You open the door. Found a scroll of fog. There is an open door here. m - a scroll of fog Could not explore, unopened door. Could not explore, unopened door. You open the door. There is an open door here. Found 3 stones. There is an open door here. There is an open door here. You see here 2 potions of haste. Found a stone staircase leading up. There is a stone staircase leading up here. Found a stone staircase leading down. An orc wizard and 2 orcs come into view. The orc wizard is wielding a +2 dagger of protection. Casting: Forge Lightning Spire (dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (dangerous; 2% risk of failure) Press: ? - help, Dir - move target Aim: an orc, wielding a +0 dagger (asleep) You lock target on the orc and prepare to deploy your bee. (Press . to continue winding your bee.) You now have 9/12 mp. You continue winding your clockwork bee... You continue winding your clockwork bee... With a metallic buzz, your clockwork bee launches itself at the orc. The orc shouts! The orc closely misses your clockwork bee. Your clockwork bee stings the orc! The orc dies! Cheibriados appreciates the change of pace. Cheibriados raises the support of your attributes as your movement slows. An orc comes into view. It is wielding a +0 dagger. Your clockwork bee locks its sights upon the orc. Your clockwork bee stings the orc! The orc dies! Cheibriados appreciates the change of pace. The orc wizard mumbles some strange words. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Casting: Launch Clockwork Bee (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. Your clockwork bee locks its sights upon the orc. Your clockwork bee stings something! You now have 6/12 mp. Your clockwork bee stings the orc! The orc dies! Cheibriados appreciates the change of pace. Something hits you. Your clockwork bee stings something! Your clockwork bee winds down and falls to the ground. You take 5 damage, and have 64/69 hp. You closely miss something. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you! You take 12 damage, and have 52/69 hp. You barely miss something. Something hits you. You take 3 damage, and have 49/69 hp. You closely miss something. Something hits you. You take 3 damage, and have 46/69 hp. You miss something. Your squeeze misses something. Something hits you. You take 1 damage, and have 45/69 hp. You barely miss something. Your squeeze misses something. Something hits you. You take 2 damage, and have 43/69 hp. You hit something but do no damage. Your squeeze misses something. You hear some strange, mumbled words. You are confused. Okay, then. Okay, then. Something hits you. You take 3 damage, and have 40/69 hp. Okay, then. Okay, then. You are too confused! Unknown command. You feel better. You hear some strange, mumbled words. Something tries to affect you, but you resist. You regained 10 hp, and now have 50/69 hp. You hit something but do no damage. Your squeeze misses something. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you! You take 11 damage, and have 39/69 hp. You hit something. Cheibriados appreciates the change of pace. Reactivating autopickup. You feel a bit more experienced. Your dormant clockwork bee falls apart. Items here: )) [ †. k - a +2 dagger of protection Adjust to which letter? (? for menu, Esc to quit) a - a +2 dagger of protection; k - a +0 short sword (weapon) You unwield your +0 short sword. Your +2 dagger of protection hums with potential! a - a +2 dagger of protection (weapon) You start resting. Your lightning spire fades away. Magic restored. You regained 9 hp, and now have 50/69 hp. MP restored: 12 You start resting. HP restored. Health restored: 69 There is a stone staircase leading down here. Found an escape hatch in the ceiling. There is an escape hatch in the ceiling here. Things that are here: a +0 robe; a +0 dagger; an orc skeleton Things that are here: a +0 dagger; a +0 leather armour; an orc skeleton Found a stone staircase leading up. Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. You open the door. Found 13 gold pieces. There is an open door here. Found a hand axe. You now have 340 gold pieces (gained 13). There is an open door here. There is a stone staircase leading down here. You see here 2 potions of haste. Could not explore, unopened door. Could not explore, unopened door. You open the door. There is an open door here. Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. You have 340 gold pieces. You open the door. There is an open door here. There is an open door here. Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. You open the door. Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. You open the door. Found a stone staircase leading down. There is an open door here. You now have 350 gold pieces (gained 10). A steam dragon comes into view. A steam dragon is nearby! A steam dragon is nearby! A steam dragon is nearby! Casting: Forge Lightning Spire (dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Casting: Forge Lightning Spire (dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (dangerous; 2% risk of failure) Press: ? - help, Dir - move target Aim: a steam dragon (asleep) You lock target on the steam dragon and prepare to deploy your bee. (Press . to continue winding your bee.) You now have 9/12 mp. You continue winding your clockwork bee... You continue winding your clockwork bee... With a metallic buzz, your clockwork bee launches itself at the steam dragon. Your clockwork bee stings the steam dragon! The steam dragon hisses angrily. The steam dragon breathes steam at you. The ball of steam hits your clockwork bee! Your clockwork bee resists. The ball of steam hits you!! You take 19 damage, and have 50/69 hp. MASSIVE DAMAGE!! You are engulfed in a cloud of scalding steam. You take 9 damage, and have 41/69 hp. You are engulfed in a cloud of scalding steam. Something bites your clockwork bee. Something claws your clockwork bee. Something misses your clockwork bee. Something closely misses your clockwork bee. You take 14 damage, and have 27/69 hp. MASSIVE DAMAGE!! Your clockwork bee misses the steam dragon. The steam dragon bites your clockwork bee. The steam dragon claws your clockwork bee. Your clockwork bee stings the steam dragon! x2 The steam dragon breathes steam at you. The ball of steam hits your clockwork bee. Your clockwork bee resists. Your clockwork bee is destroyed! The ball of steam hits you!! * * * LOW HITPOINT WARNING * * * You take 22 damage, and have 5/69 hp. MASSIVE DAMAGE!! Okay, then. Okay, then. MP restored: 12 The steam dragon breathes steam at you. The ball of steam misses you. You hear a bellow! x2 The steam dragon breathes steam at you. The ball of steam hits you!! You die... Cheibriados appreciates the motionlessness of death. .....'........'># ######........#.# # #........#.# ###############.# #..D..§D..# #.# #.#######.#####.## # #...§D§.§# # #######§.# # #....§@# # ...####.###......# # ........# #.###### ###############.# ##..............# ##.##...######..# ##.#<...# #..# .#.#....# #..# .#.#...## #..# There were no monsters in sight! Vanquished Creatures Blorkula the Orcula (D:7) A steam dragon (D:7) An orc warrior (D:7) An ice beast (D:7) 3 ogres A centaur (D:7) A scorpion (D:5) A wight (D:8) 2 vampire bats (D:7) 2 bombardier beetles (D:3) 3 iguanas Ijyb (D:4) 2 orc wizards A gnoll (D:3) 5 adders 2 ufetubi (D:4) 2 dart slugs 2 ribbon worms (D:4) 5 orcs 9 ball pythons 3 endoplasms (D:1) A giant cockroach (D:4) 5 goblins 3 hobgoblins (D:1) 2 jackals 2 kobolds (D:1) 2 quokkas (D:1) 3 bats (D:1) 2 frilled lizards 4 rats 73 creatures vanquished. Vanquished Creatures (collateral kills) 2 steam dragons (D:7) An ice beast (D:6) A black bear (D:5) A centaur (D:5) A phantom (D:5) A kobold brigand (D:7) A bullfrog (D:7) A gnoll sergeant (D:7) A wight (D:8) A marrowcuda (D:7) 2 vampire bats (D:7) 3 killer bees (D:7) 2 orc priests 4 hounds (D:5) A sleepcap (D:5) An iguana (D:6) An orc wizard (D:3) 2 adders (D:3) 7 gnolls (D:7) A shadow imp (D:5) A white imp (D:6) A dart slug (D:2) 5 ribbon worms 10 orcs A ball python (D:3) An endoplasm (D:2) 3 goblins A hobgoblin (D:3) 2 jackals 7 kobolds (D:7) A quokka (D:3) A rat (D:3) 69 creatures vanquished. Grand Total: 142 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bayes525 the Octopode Forgewright began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 308 | D:1 | Reached XP level 2. HP: 12/17 MP: 1/5 351 | D:1 | Learned a level 2 spell: Construct Spike Launcher 1200 | D:1 | Reached XP level 3. HP: 21/21 MP: 6/6 1426 | D:1 | Reached skill level 5 in Stealth 1616 | D:1 | Learned a level 3 spell: Launch Clockwork Bee 1822 | D:2 | HP: 2/21 [goblin/sling bullet (5)] 1823 | D:2 | Gained mutation: You are resistant to electric shocks. | (rElec) [potion of mutation] 1823 | D:2 | Gained mutation: You are robust. (+10% HP) [potion of | mutation] 3729 | D:2 | Reached XP level 4. HP: 29/29 MP: 3/7 4107 | D:3 | Reached skill level 1 in Fighting 4726 | D:3 | Reached XP level 5. HP: 23/39 MP: 4/8 5183 | D:3 | Reached XP level 6. HP: 35/47 MP: 7/9 5704 | D:3 | Found a white marble altar of Elyvilon. 6318 | D:4 | Found Etogul's Armour Boutique. 6536 | D:4 | Found a large runed translucent door. 6537 | D:4 | Found a large runed translucent door. 6540 | D:4 | Noticed samgaumpmail's ghost (amateur CoFi) 6872 | D:4 | Noticed Ijyb 6885 | D:4 | Killed Ijyb 7215 | D:4 | You fall into a shaft and drop 3 floors! 7237 | D:7 | Reached skill level 5 in Fighting 7308 | D:7 | Noticed a steam dragon 7335 | D:7 | Noticed a steam dragon 7349 | D:7 | Killed a steam dragon 7350 | D:7 | Reached XP level 7. HP: 20/57 MP: 1/10 7592 | D:7 | Found a staircase to the Ecumenical Temple. 7599 | Temple | Entered the Ecumenical Temple 7626 | Temple | Became a worshipper of Cheibriados the Contemplative 7764 | D:7 | Noticed Blorkula the Orcula 7784 | D:7 | Killed Blorkula the Orcula 8324 | D:7 | HP: 8/57 [centaur (3)] 8327 | D:7 | Reached XP level 8. HP: 14/62 MP: 6/11 8369 | D:7 | Learned a level 4 spell: Forge Lightning Spire 8620 | D:7 | Reached skill level 5 in Forgecraft 8710 | D:7 | Reached * piety under Cheibriados 8754 | D:7 | Found an iron altar of Okawaru. 8757 | D:7 | Found a runed translucent door. 8795 | D:7 | Found a shimmering altar of Xom. 8803 | D:7 | Found a shimmering altar of Xom. 8828 | D:6 | Reached skill level 6 in Forgecraft 8828 | D:6 | Reached skill level 5 in Air Magic 9031 | D:5 | Entered Level 5 of the Dungeon 9031 | D:5 | Found a radiant altar of Vehumet. 9031 | D:5 | Found a basalt altar of Yredelemnul. 9152 | D:5 | Found a sacrificial altar of Ru. 9152 | D:5 | Found an opulent altar of Gozag. 9251 | D:5 | Reached XP level 9. HP: 68/68 MP: 5/12 9330 | D:5 | Reached skill level 7 in Forgecraft 9827 | D:5 | Reached skill level 1 in Shields 10456 | D:5 | Reached ** piety under Cheibriados 12901 | D:7 | Found the +0 toga "Victory" {*Victory Clar} 12902 | D:7 | Reached skill level 5 in Shields 13835 | D:8 | Found a runed translucent door. 13835 | D:8 | Found a shimmering altar of Xom. 13835 | D:8 | Noticed Pokesalot's ghost (novice DENe) 13913 | D:8 | Reached skill level 1 in Evocations 14092 | D:8 | Learned a level 3 spell: Mephitic Cloud 14225 | D:8 | Noticed a +0 spear of chaos 14727 | D:8 | HP: 5/69 [something/ball of steam (23)] 14735 | D:8 | Killed from afar by a steam dragon Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_long_road, layout_loops_corners D:2: layout_rooms, serial_corexii_hall, corexii_hall_statues_l, corexii_hall_statues_x, chequers_hall_statues_corner_a, chequers_hall_statues_wall_a, corexii_hall_statues_x, chequers_hall_statues_wall_a D:3: layout_rooms, nicolae_elyvilon_temple_path, kennysheep_generic_room_15 D:4: layout_loops_corners, serial_shops, shop, ebering_ghost_disaster_area, hex_tiny, minmay_misc_feat_room, uniq_ijyb D:5: layout_cave_pools, grunt_temple_overflow_open, corexii_hall_statues_s, chequers_serial_rivers_large_b D:6: layout_basic, minmay_misc_feat_tower, serial_park_tiny_2 D:7: layout_loops_ring, xom_redecorated, nicolae_overflow_guarded_unrand_okawaru_victory, minmay_temple_entry_arrows, uniq_blorkula_the_orcula D:8: lemuel_ice_spiral_2, layout_basic, marbit_many_paths, ebering_ghost_xom, small_chamber_with_monster Temple: minmay_temple_curvy_branch Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Stealth | 3 4 5 6 | 6.0 Fighting | 2 4 6 | 6.9 Air Magic | 4 6 | 6.0 Forgecraft | 6 7 | 7.0 Shields | 5 | 5.0 Evocations | 2 | 2.0 Dodging | | 2.0 Spellcasting | | 2.0 Invocations | | 0.8 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Mace | 18 | | || 18 Constrict | 10 | 19 | 15 || 44 Tentacles | 7 | 13 | 16 || 36 Short sword | 18 | 47 | 69 || 134 Fire: Shortbow | 2 | | || 2 Cast: Kinetic Grapnel | 20 | | || 20 Launch Clockwork | 7 | 18 | 26 || 51 Construct Spike L | 2 | 3 | 9 || 14 Forge Lightning S | | | 15 || 15 Evoke: Wand | | 3 | 5 || 8 Use: Potion | 1 | 2 | 3 || 6 Scroll | | 8 | 6 || 14 Stab: Sleeping | 7 | 5 | 1 || 13 Distracted | 1 | | || 1 Armour: Skin | 30 | 28 | 95 || 153 Dodge: Dodged | 29 | 38 | 81 || 148 Block: Buckler | | | 2 || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 15955 | 15509 | 446 | 7881 | 6034 | 9 | 1772.8 | Dungeon | 15796 | 15398 | 398 | 7781 | 6034 | 8 | 1974.5 | Temple | 159 | 112 | 47 | 100 | 0 | 1 | 159.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:7: 3098 daAuts D:2: 2347 daAuts D:5: 2126 daAuts D:1: 2018 daAuts D:6: 1967 daAuts D:3: 1807 daAuts D:8: 1377 daAuts D:4: 1053 daAuts Temple: 159 daAuts