Dungeon Crawl Stone Soup version 0.33-a0-855-g853641c8f9 (webtiles) character file. Game seed: 9381394340648264542 2885 bayes525 the Fabricator (level 9, -1/66 HPs) Began as an Octopode Forgewright on Feb 15, 2025. Was an Initiate of Gozag. Slain by a yak (18 damage) ... on level 8 of the Dungeon. The game lasted 00:13:07 (12334 turns). bayes525 the Fabricator (Octopode Forgewright) Turns: 12334, Time: 00:13:07 Health: -1/66 AC: 1 Str: 15 XL: 9 Next: 77% Magic: 18/22 EV: 13 Int: 21 God: Gozag Gold: 433 SH: 0 Dex: 11 Spells: 5/14 levels left rFire . . . a - +2 dagger (venom) rCold . . . (no offhand) rNeg . . . (no helmet) rPois . i - amulet of magic regeneration rElec . l - +6 ring of strength rCorr . g - ring of magical power SInv . (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.31/turn (no ring) MPRegen 0.58/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were on level 8 of the Dungeon. You worshipped Gozag. Gozag was aware of your devotion. You visited 2 branches of the dungeon, and saw 9 of its levels. You collected 517 gold pieces. You paid 84 gold pieces to Gozag. Inventory: Hand Weapons a - a +2 dagger of venom (weapon) c - a +0 rapier h - a +2 dagger of pain Jewellery g - a ring of magical power (worn) i - an amulet of magic regeneration (worn) l - a +6 ring of strength (worn) Wands q - a wand of light (15) s - a wand of charming (4) u - a wand of mindburst (13) Scrolls d - 2 scrolls of amnesia n - 3 scrolls of teleportation r - a scroll of vulnerability Potions b - a potion of magic e - 3 potions of curing f - a potion of attraction j - 2 potions of mutation k - a potion of might m - a potion of haste o - a potion of berserk rage p - a potion of heal wounds v - a potion of enlightenment {unknown} Skills: - Level 8.0 Fighting - Level 4.0 Dodging * Level 7.7 Stealth - Level 3.0 Spellcasting - Level 8.0 Forgecraft - Level 4.0 Air Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level b - Construct Spike Laun Frge 72% 2d6 1% 2 c - Launch Clockwork Bee Frge 36% N/A 1% 3 d - Forge Lightning Spir Air/Frge 28% 3d5 11% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 100% 1d8 1% 1 Scorch Fire 6% 2d5 21% 2 Forge Blazeheart Golem Fire/Frge 19% N/A 26% 4 Flame Wave Conj/Fire 3% 2d5 78% 4 Summon Cactus Giant Summ 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:6 Lair: D:8-11 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Kikubaaqudgha Makhleb Nemelex Xobeh Qazlal Ru Sif Muna Trog Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:6 * Annotations: D:4 exclusion: staircase D:7 Dowan Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History MP restored: 21 You start waiting. Your dormant clockwork bee falls apart. A jelly comes into view. A jelly is nearby! Your lightning spire fades away. There is a stone staircase leading up here. Casting: Launch Clockwork Bee (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. The jelly quivers. You now have 18/21 mp. Casting: Forge Lightning Spire (dangerous; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a jelly (ally target) You lock target on the jelly and prepare to deploy your bee. (Press . to continue winding your bee.) You now have 15/21 mp. You continue winding your clockwork bee... You continue winding your clockwork bee... With a metallic buzz, your clockwork bee launches itself at the jelly. The jelly barely misses you. Your clockwork bee stings the jelly. Your clockwork bee is burned by acid! You hit the jelly. The jelly is poisoned. Your tentacles burn! You squeeze the jelly. The jelly is severely wounded. Your clockwork bee stings the jelly. Your clockwork bee is burned by acid! The jelly barely misses you. You take 2 damage, and have 60/62 hp. Your clockwork bee stings the jelly. Your clockwork bee is burned by acid! The jelly completely misses you. Your clockwork bee stings the jelly! The jelly dies! You start resting. Your clockwork bee winds down and falls to the ground. You start resting. HP restored. Health restored: 62 There is a stone staircase leading up here. You start resting. Magic restored. MP restored: 21 Found 13 gold pieces. s - a wand of charming (4) Your dormant clockwork bee falls apart. t - a scroll of identify There is a stone staircase leading up here. Okay, then. Unknown command. As you read the scroll labelled RAYTRO HUHEAV, it crumbles to dust. Your body is wracked with pain! It was a scroll of torment. You take 30 damage, and have 32/62 hp. MASSIVE DAMAGE!! Unknown command. You start resting. HP restored. Health restored: 62 You start waiting. Done waiting. You see here an adder skeleton. A scorpion comes into view. A scorpion is nearby! A scorpion is nearby! A scorpion is nearby! Casting: Launch Clockwork Bee (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a scorpion (asleep) You lock target on the scorpion and prepare to deploy your bee. (Press . to continue winding your bee.) You now have 18/21 mp. You continue winding your clockwork bee... You continue winding your clockwork bee... With a metallic buzz, your clockwork bee launches itself at the scorpion. MP restored: 21 Found 11 gold pieces. Your clockwork bee stings the scorpion!! The scorpion dies! Your clockwork bee winds down and falls to the ground. You start waiting. Your dormant clockwork bee falls apart. Done waiting. You now have 222 gold pieces (gained 13). You now have 233 gold pieces (gained 11). You open the door. Found a blossoming altar of Fedhas. There is an open door here. There is an open door here. Found Loutruic's General Store. There is an entrance to Loutruic's General Store here. An orc comes into view. It is wielding a +0 mace. The orc shouts! An orc is nearby! An orc is nearby! An orc is nearby! Casting: Launch Clockwork Bee (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: an orc, wielding a +0 mace You lock target on the orc and prepare to deploy your bee. (Press . to continue winding your bee.) An orc comes into view. It is wielding a +0 hand axe. You now have 18/21 mp. You continue winding your clockwork bee... An orc comes into view. It is wielding a +0 club. You continue winding your clockwork bee... An orc comes into view. It is wielding a +0 short sword. With a metallic buzz, your clockwork bee launches itself at the orc. Your clockwork bee stings the orc! The orc dies! Found a scroll labelled APEKEV OSKU. Your clockwork bee locks its sights upon the orc. MP restored: 21 Casting: Launch Clockwork Bee (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. You now have 17/21 mp. Found a scroll of identify. Your clockwork bee barely misses the orc. Your clockwork bee stings the orc. Your lightning spire shoots out a bolt of lightning at the orc! The bolt of electricity hits the orc! The orc dies! Your clockwork bee stings the orc. The orc dies! Training target 8.0 for Forgecraft reached! Your Forgecraft skill increases to level 8! You need to enable at least one skill for training. An orc is nearby! An orc is nearby! Found a robe. Your clockwork bee locks its sights upon the orc. Your clockwork bee stings the orc! The orc dies! Your clockwork bee winds down and falls to the ground. MP restored: 21 r - a scroll labelled APEKEV OSKU There are no items here. Your dormant clockwork bee falls apart. t - 2 scrolls of identify (gained 1) You now have 246 gold pieces (gained 13). Your lightning spire fades away. Found a staircase to the Ecumenical Temple. There is an open door here. You see here a +0 robe. There is a staircase to the Ecumenical Temple here. You climb downwards. Welcome to the Ecumenical Temple! Found a staircase back to the Dungeon. There is a staircase back to the Dungeon here. Search for what [? for help]? . Found a glowing silver altar of Zin. Found two altars. Found three altars. Found three altars. Found a sparkling altar of Nemelex Xobeh and an opulent altar of Gozag. Found a basalt altar of Yredelemnul and a stormy altar of Qazlal. Found a shimmering blue altar of Sif Muna. Found a broken altar of Ashenzari. Found a white marble altar of Elyvilon. Found a burning altar of Makhleb. There is an ornate altar of the Wu Jian Council here. There is an opulent altar of Gozag here. You curl up in front of the altar of Gozag. Gozag welcomes you! You pay a service fee of 84 gold. Unknown command. Press < or > to pray at altars. There is a dry fountain here. There is a staircase back to the Dungeon here. You climb upwards. Welcome back to the Dungeon! There is a staircase to the Ecumenical Temple here. Found a scroll of noise. Found a stone staircase leading down. Found a robe. Found a stone staircase leading down. Found a ring mail. Found a dagger. u - a wand of mindburst (13) An iguana comes into view. An iguana is nearby! An iguana is nearby! An iguana is nearby! Casting: Forge Lightning Spire (dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: an iguana (asleep) You lock target on the iguana and prepare to deploy your bee. (Press . to continue winding your bee.) You now have 18/21 mp. You continue winding your clockwork bee... The iguana hisses angrily. You continue winding your clockwork bee... With a metallic buzz, your clockwork bee launches itself at the iguana. Your clockwork bee stings the iguana. Your clockwork bee stings the iguana. The iguana closely misses your clockwork bee. Your clockwork bee stings the iguana! The iguana dies! MP restored: 21 Your clockwork bee winds down and falls to the ground. You start waiting. Your dormant clockwork bee falls apart. Done waiting. You start waiting. Done waiting. You start waiting. Done waiting. You now have 176 gold pieces (gained 14). You now have 183 gold pieces (gained 7). Found a scale mail. You now have 201 gold pieces (gained 18). Found a short sword. You see here a +0 scale mail. n - 3 scrolls of teleportation (gained 1) Found a robe. An orc comes into view. It is wielding a +0 trident. An orc is nearby! An orc is nearby! An orc is nearby! Casting: Launch Clockwork Bee (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: an orc, wielding a +0 trident (asleep) You lock target on the orc and prepare to deploy your bee. (Press . to continue winding your bee.) You now have 19/21 mp. You continue winding your clockwork bee... You continue winding your clockwork bee... With a metallic buzz, your clockwork bee launches itself at the orc. MP restored: 21 Your clockwork bee stings the orc!! The orc dies! Your clockwork bee winds down and falls to the ground. You start waiting. Your dormant clockwork bee falls apart. Done waiting. You now have 205 gold pieces (gained 4). You see here a +0 trident. You see here a +0 short sword. You see here a +0 short sword. An iguana comes into view. An iguana is nearby! An iguana is nearby! An iguana is nearby! Casting: Launch Clockwork Bee (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: an iguana (asleep) You lock target on the iguana and prepare to deploy your bee. (Press . to continue winding your bee.) You now have 18/21 mp. You continue winding your clockwork bee... You continue winding your clockwork bee... With a metallic buzz, your clockwork bee launches itself at the iguana. You swap places. MP restored: 21 Found a potion of curing. Your clockwork bee stings the iguana. You hit the iguana but do no damage. The iguana is poisoned. You grab the iguana. The iguana is lightly wounded. You constrict the iguana. Your clockwork bee stings the iguana. The iguana bites you. Your clockwork bee stings the iguana! The iguana dies! You take 3 damage, and have 59/62 hp. Your clockwork bee winds down and falls to the ground. You now have 211 gold pieces (gained 6). Found 4 stones. You start resting. HP restored. Health restored: 62 Your dormant clockwork bee falls apart. e - 3 potions of curing (gained 1) Found a stone staircase leading down. You now have 217 gold pieces (gained 6). An orc comes into view. It is wielding a +0 hand axe. Found a stone staircase leading up. An orc is nearby! An orc is nearby! An orc is nearby! An orc is nearby! Casting: Launch Clockwork Bee (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (asleep) You lock target on the orc and prepare to deploy your bee. (Press . to continue winding your bee.) You now have 18/21 mp. You continue winding your clockwork bee... You continue winding your clockwork bee... With a metallic buzz, your clockwork bee launches itself at the orc. MP restored: 21 Your clockwork bee stings the orc!! The orc dies! An orc priest and an orc come into view. Your clockwork bee locks its sights upon the orc. Things that are here: 5 gold pieces; a +0 hand axe; a +0 leather armour The orc priest shouts! You hear a shout! The orc shouts! A hound comes into view. An orc wizard comes into view. It is wielding a +0 dagger. Your clockwork bee misses the orc. The orc misses your clockwork bee. Your clockwork bee stings the orc! The orc dies! The orc priest barely misses you. The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You hit the orc priest but do no damage. The orc priest is poisoned. Your grab misses the orc priest. Your squeeze misses the orc priest. Your clockwork bee locks its sights upon the hound. The orc priest barely misses you. You hit the orc priest. The orc priest looks as sick as possible! You grab the orc priest. You squeeze the orc priest! The orc priest is severely wounded. You constrict the orc priest. You kill the orc priest! Your clockwork bee stings the hound! Casting: Launch Clockwork Bee (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. The hound bites you. Your clockwork bee stings the hound. Something hits you. You take 8 damage, and have 54/62 hp. You now have 18/21 mp. You hit the hound. You kill the hound! Your clockwork bee winds down and falls to the ground. Something hits you. A bombardier beetle comes into view. Your lightning spire shoots out a bolt of lightning at the bombardier beetle! The bolt of electricity hits the bombardier beetle! You take 3 damage, and have 51/62 hp. You miss something. You squeeze something. Your lightning spire shoots out a bolt of lightning at the bombardier beetle! The bolt of electricity hits the bombardier beetle! The bombardier beetle dies! Training target 3.0 for Spellcasting reached! Your Spellcasting skill increases to level 3! You need to enable at least one skill for training. You miss something. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you. You take 5 damage, and have 46/62 hp. You miss something. Something hits you. You take 4 damage, and have 42/62 hp. You miss something. Your squeeze misses something. Something barely misses you. You hit something but do no damage. Something hits you but does no damage. Casting: Forge Lightning Spire (dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The rocky spike skewers something but does no damage. Something hits you. You take 1 damage, and have 41/62 hp. You now have 20/22 mp. You miss something. Your squeeze misses something. Something hits you. You take 2 damage, and have 39/62 hp. You barely miss something. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you! You take 8 damage, and have 31/62 hp. You closely miss something. Your squeeze misses something. The rocky spike skewers something. Something hits you. You take 1 damage, and have 30/62 hp. You need a visible target to rewind your bee! (Use ctrl+direction or * direction to deconstruct it instead.) You barely miss something. Your squeeze misses something. Something hits you. You take 4 damage, and have 26/62 hp. MP restored: 22 You barely miss something. The rocky spike skewers something! Your dormant clockwork bee falls apart. Something barely misses you. You closely miss something. Your squeeze misses something. The rocky spike skewers something! Reactivating autopickup. You feel a bit more experienced. You start resting. Your lightning spire fades away. HP restored. You now have 228 gold pieces (gained 11). Items here: )) [[. Health restored: 62 You start waiting. Done waiting. You start waiting. Done waiting. You start waiting. Done waiting. You now have 233 gold pieces (gained 5). You now have 237 gold pieces (gained 4). You see here a +0 hand axe. You now have 242 gold pieces (gained 5). Things that are here: a +0 hand axe; a +0 leather armour Items here: )) [[. You now have 247 gold pieces (gained 5). You see here a +0 robe. You see here a +0 robe. j - 2 potions of mutation (gained 1) Found 6 stones. You see here 6 stones. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. There is a stone staircase leading down here. You climb downwards. Found a red potion. There is a stone staircase leading up here. As you read the scroll of identify, it crumbles to dust. r - a scroll of vulnerability Unknown command. v - a red potion There is a stone staircase leading up here. Found a falchion. Found a dagger. Found a stone staircase leading down. Found a stone staircase leading up. There is a stone staircase leading down here. There is a stone staircase leading up here. A howler monkey comes into view. A howler monkey is nearby! A howler monkey is nearby! A howler monkey is nearby! A howler monkey is nearby! Casting: Construct Spike Launcher (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a howler monkey (asleep) You lock target on the howler monkey and prepare to deploy your bee. (Press . to continue winding your bee.) You now have 20/22 mp. You continue winding your clockwork bee... You continue winding your clockwork bee... With a metallic buzz, your clockwork bee launches itself at the howler monkey. A howler monkey comes into view. MP restored: 22 Your clockwork bee stings the howler monkey!! The howler monkey dies! You hear a howl! Your clockwork bee winds down and falls to the ground. A hound comes into view. You see here 6 gold pieces. You closely miss the howler monkey. You grab the howler monkey. You constrict the howler monkey! The howler monkey barely misses you. You hit the howler monkey. The howler monkey is poisoned. You squeeze the howler monkey! The howler monkey is almost dead. You constrict the howler monkey. You kill the howler monkey! You wind your clockwork bee back up and it locks its sights upon the hound! You now have 21/22 mp. You swap places. The hound misses your clockwork bee. Your clockwork bee stings the hound. The hound misses your clockwork bee. Your clockwork bee closely misses the hound. Your clockwork bee stings the hound! MP restored: 22 You hit the hound. The hound is poisoned. You grab the hound. You squeeze the hound. You kill the hound! Your clockwork bee winds down and falls to the ground. Health restored: 63 You now have 255 gold pieces (gained 8). You start waiting. Your dormant clockwork bee falls apart. Done waiting. You now have 260 gold pieces (gained 5). You now have 266 gold pieces (gained 6). Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. As you open the door, it creaks loudly! There is an open door here. An ogre comes into view. It is wielding a +0 giant club. The ogre shouts! An ogre is nearby! An ogre is nearby! An ogre is nearby! Casting: Launch Clockwork Bee (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: an ogre, wielding a +0 giant club You lock target on the ogre and prepare to deploy your bee. (Press . to continue winding your bee.) You now have 20/22 mp. You continue winding your clockwork bee... You continue winding your clockwork bee... With a metallic buzz, your clockwork bee launches itself at the ogre. Your clockwork bee closely misses the ogre. MP restored: 22 You hit the ogre. The ogre is poisoned. You squeeze the ogre. The ogre is moderately wounded. Your clockwork bee stings the ogre! The ogre closely misses you. Your clockwork bee closely misses the ogre. Casting: Launch Clockwork Bee (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. Your clockwork bee stings the ogre. You now have 21/22 mp. You hit the ogre. Your squeeze misses the ogre. The ogre is almost dead. Your clockwork bee stings the ogre! The ogre dies! You start resting. Magic restored. Your clockwork bee winds down and falls to the ground. MP restored: 22 You start waiting. Your dormant clockwork bee falls apart. Done waiting. You start waiting. Done waiting. You now have 278 gold pieces (gained 12). You see here a +0 giant club. Found 5 boomerangs. Found a hand axe. Found a stone staircase leading up. q - a wand of light (15) (gained 7 charges) An ufetubus comes into view. An ufetubus is nearby! Casting: Construct Spike Launcher (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: an ufetubus (asleep) You lock target on the ufetubus and prepare to deploy your bee. (Press . to continue winding your bee.) The ufetubus shouts! You now have 19/22 mp. You continue winding your clockwork bee... An ufetubus comes into view. You continue winding your clockwork bee... The ufetubus shouts! With a metallic buzz, your clockwork bee launches itself at the ufetubus. You closely miss the ufetubus. Your grab misses the ufetubus. You squeeze the ufetubus. The ufetubus is lightly wounded. The ufetubus closely misses you. x2; Your clockwork bee stings the ufetubus! The ufetubus dies! A phantom comes into view. MP restored: 22 Your clockwork bee locks its sights upon the ufetubus. Your clockwork bee stings the ufetubus! The ufetubus dies! Your clockwork bee winds down and falls to the ground. You now have 292 gold pieces (gained 14). You start waiting. Your dormant clockwork bee falls apart. A phantom is nearby! A phantom is nearby! Casting: Launch Clockwork Bee (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a phantom (wandering, hasn't noticed you) You lock target on the phantom and prepare to deploy your bee. (Press . to continue winding your bee.) You now have 19/22 mp. You continue winding your clockwork bee... You continue winding your clockwork bee... With a metallic buzz, your clockwork bee launches itself at the phantom. The phantom hits you. You take 2 damage, and have 61/63 hp. You barely miss the phantom. You squeeze the phantom! The phantom is moderately damaged. Your clockwork bee stings the phantom! The phantom closely misses you. MP restored: 22 You completely miss the phantom. The phantom is severely damaged. Your clockwork bee stings the phantom. The phantom hits you. The phantom blinks! You blink. You take 3 damage, and have 58/63 hp. A phantom is nearby! A phantom is nearby! You hit the phantom. You destroy the phantom! Your clockwork bee winds down and falls to the ground. You start resting. Your dormant clockwork bee falls apart. HP restored. Health restored: 63 You now have 296 gold pieces (gained 4). w - a fuming orange potion You now have 307 gold pieces (gained 11). There is an open door here. There is an open door here. Dowan, Brother of Duvessa comes into view. He is wielding a +0 dagger of venom. Dowan is nearby! Casting: Launch Clockwork Bee (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: Dowan, wielding a +0 dagger of venom and wearing a +0 robe (asleep) Okay, then. Press: ? - help, v - describe, . - travel Here: Dowan, wielding a +0 dagger of venom and wearing a +0 robe (asleep) The floor. Placed new exclusion. Unknown command. A jelly comes into view. A jelly is nearby! A jelly is nearby! A jelly is nearby! The helpless jelly fails to defend itself. You impale the jelly!! You kill the jelly! Your Fighting skill increases to level 7! Health restored: 64 You now have 314 gold pieces (gained 7). A water moccasin comes into view. A water moccasin is nearby! A water moccasin is nearby! A water moccasin is nearby! Casting: Launch Clockwork Bee (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a water moccasin (wandering, hasn't noticed you) You lock target on the water moccasin and prepare to deploy your bee. (Press . to continue winding your bee.) The water moccasin hisses angrily. You now have 20/22 mp. You continue winding your clockwork bee... You continue winding your clockwork bee... With a metallic buzz, your clockwork bee launches itself at the water moccasin. Your clockwork bee stings the water moccasin! The water moccasin barely misses your clockwork bee. You swap places. The water moccasin misses you. MP restored: 22 You swap places. Your clockwork bee closely misses the water moccasin. The water moccasin bites your clockwork bee. Your clockwork bee stings the water moccasin. The water moccasin bites your clockwork bee but does no damage. Your clockwork bee barely misses the water moccasin. The water moccasin closely misses your clockwork bee. Your clockwork bee barely misses the water moccasin. The water moccasin bites your clockwork bee. Your clockwork bee stings the water moccasin. The water moccasin bites your clockwork bee but does no damage. Your clockwork bee stings the water moccasin! The water moccasin closely misses your clockwork bee. Your clockwork bee stings the water moccasin! The water moccasin dies! Your clockwork bee winds down and falls to the ground. You start waiting. Your dormant clockwork bee falls apart. Done waiting. You start waiting. Done waiting. You start waiting. Done waiting. You now have 320 gold pieces (gained 6). An orc comes into view. It is wielding a +0 mace. An orc is nearby! An orc is nearby! An orc is nearby! An orc warrior comes into view. It is wielding a +0 dire flail. The orc shouts! You hear a shout! An orc priest comes into view. It is wielding a +0 dagger. The orc hits you with a +0 mace. You take 2 damage, and have 62/64 hp. The orc warrior shouts! You hit the orc. The orc is poisoned. You grab the orc. The orc is moderately wounded. You constrict the orc. An orc comes into view. It is wielding a +0 club. The orc barely misses you. You hit the orc. The orc looks as sick as possible! You squeeze the orc. You kill the orc! The orc warrior is distracted by your dazzling golden aura. Casting: Launch Clockwork Bee (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The orc warrior is no longer distracted by gold. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! You take 17 damage, and have 46/64 hp. MASSIVE DAMAGE!! You now have 21/22 mp. The rocky spike skewers the orc priest. The orc priest is lightly wounded. The orc warrior attacks as it pursues you! The orc warrior hits you with a +0 dire flail. You take 5 damage, and have 41/64 hp. MP restored: 22 You hit the orc warrior but do no damage. You grab the orc warrior. The rocky spike skewers the orc priest! The orc priest is heavily wounded. You constrict the orc warrior! You hit the orc warrior but do no damage. You squeeze the orc warrior! The orc warrior is heavily wounded. The rocky spike skewers the orc warrior but does no damage. The orc warrior is heavily wounded. You constrict the orc warrior. The orc warrior misses you. You hit the orc warrior. The orc warrior is poisoned. The orc warrior is severely wounded. The rocky spike skewers the orc warrior. The orc warrior is almost dead. You constrict the orc warrior. You kill the orc warrior! The orc priest hits you with a +0 dagger. The orc closely misses you. You take 3 damage, and have 38/64 hp. You barely miss the orc priest. Your grab misses the orc priest. The orc priest is heavily wounded. The orc priest closely misses you. The orc completely misses you. You hit the orc priest but do no damage. The orc priest is poisoned. You grab the orc priest. The orc priest is heavily wounded. You constrict the orc priest. The orc priest invokes the aid of Beogh against you. Pain shoots through your body! The orc hits you with a +0 club. You take 6 damage, and have 33/64 hp. You hit the orc priest but do no damage. The orc priest is almost dead. You constrict the orc priest. You kill the orc priest! The orc hits you with a +0 club. You take 3 damage, and have 30/65 hp. You barely miss the orc. Your grab misses the orc. The orc hits you with a +0 club. You take 1 damage, and have 29/65 hp. You barely miss the orc. Your grab misses the orc. The orc hits you with a +0 club. You take 5 damage, and have 24/65 hp. You hit the orc but do no damage. The orc is poisoned. Your grab misses the orc. Your squeeze misses the orc. The orc complains to no one in particular. The orc hits you with a +0 club. You take 2 damage, and have 22/65 hp. You hit the orc. The orc looks as sick as possible! You grab the orc. You squeeze the orc. You kill the orc! You start resting. HP restored. Health restored: 65 You start waiting. Done waiting. You start waiting. Done waiting. You start waiting. Done waiting. You now have 326 gold pieces (gained 6). Things that are here: a +0 dagger; a +0 leather armour You now have 335 gold pieces (gained 9). Things that are here: a +0 club; a +0 leather armour You now have 344 gold pieces (gained 9). Things that are here: a +0 dire flail; a +0 plate armour You now have 350 gold pieces (gained 6). You see here a +0 mace. Things that are here: a +0 dire flail; a +0 plate armour Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. You open the door. There is an open door here. Found an escape hatch in the ceiling. Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. You open the door. There is an open door here. Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. You open the door. There is an open door here. You see here 5 boomerangs. Found a robe. Found a stone staircase leading down. You see here a +0 robe. There is a stone staircase leading down here. There is an open door here. There is an open door here. Found a stone staircase leading down. Could not explore, unopened door. Could not explore, unopened door. You open the door. There is an open door here. You see here a +0 mace. Things that are here: a +0 dire flail; a +0 plate armour Found an escape hatch in the floor. There is an escape hatch in the floor here. Partly explored, can't reach some places. Partly explored, can't reach some places. Partly explored, can't reach some places. Partly explored, can't reach some places. Partly explored, can't reach some places. Partly explored, can't reach some places. Partly explored, can't reach some places. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. As you read the scroll of identify, it crumbles to dust. w - a potion of moonshine Okay, then. You drop a potion of moonshine. Found a stone staircase leading down. You now have 354 gold pieces (gained 4). Found an escape hatch in the ceiling. Found a flail. You now have 369 gold pieces (gained 15). You now have 391 gold pieces (gained 22). An orc wizard comes into view. It is wielding a +0 dagger. An orc wizard is nearby! An orc wizard is nearby! An orc wizard is nearby! Casting: Construct Spike Launcher (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (asleep) You lock target on the orc wizard and prepare to deploy your bee. (Press . to continue winding your bee.) You now have 19/22 mp. You continue winding your clockwork bee... You continue winding your clockwork bee... The orc wizard shouts! You hear a shout! With a metallic buzz, your clockwork bee launches itself at the orc wizard. An orc warrior comes into view. It is wielding a +0 hand axe. MP restored: 22 Your clockwork bee stings the orc wizard. The orc wizard casts a spell at you. The puff of flame hits your clockwork bee. Your clockwork bee resists. Found a stone staircase leading down. Your clockwork bee stings the orc wizard! The orc wizard points at you and mumbles some strange words. The magic dart hits you. You take 6 damage, and have 59/65 hp. Your clockwork bee stings the orc wizard! The orc wizard dies! Your clockwork bee locks its sights upon the orc warrior. Your clockwork bee stings the orc warrior. An orc comes into view. It is wielding a +0 flail. The orc warrior hits you with a +0 hand axe. The orc warrior hits your clockwork bee with a +0 hand axe. Things that are here: 6 gold pieces; a +0 dagger; a +0 robe You take 3 damage, and have 56/65 hp. Your clockwork bee stings the orc warrior! Your clockwork bee winds down and falls to the ground. The orc warrior misses you. The orc warrior hits your dormant clockwork bee but does no damage. The orc barely misses you. The orc warrior closely misses you. The orc warrior hits your dormant clockwork bee but does no damage. You closely miss the orc warrior. You grab the orc warrior. The orc warrior is moderately wounded. You constrict the orc warrior. The orc hits you with a +0 flail. The orc warrior hits you with a +0 hand axe! The orc warrior hits your dormant clockwork bee but does no damage. You take 14 damage, and have 43/65 hp. MASSIVE DAMAGE!! You hit the orc warrior but do no damage. The orc warrior is poisoned. The orc warrior is heavily wounded. You constrict the orc warrior, but do no damage. The orc is distracted by your dazzling golden aura. The orc warrior hits you with a +0 hand axe! The orc warrior hits your dormant clockwork bee but does no damage. The orc shouts! You take 12 damage, and have 31/65 hp. You hit the orc warrior but do no damage. The orc warrior looks as sick as possible! The orc warrior is severely wounded. You constrict the orc warrior. The orc warrior barely misses you. The orc warrior hits your dormant clockwork bee with a +0 hand axe! You hit the orc warrior but do no damage. The orc warrior looks as sick as possible! The orc warrior is severely wounded. You constrict the orc warrior, but do no damage. The orc warrior misses you. The orc warrior hits your dormant clockwork bee but does no damage. You hit the orc warrior but do no damage. The orc warrior looks as sick as possible! You squeeze the orc warrior. The orc warrior is severely wounded. You constrict the orc warrior. You kill the orc warrior! Training target 8.0 for Fighting reached! Your Fighting skill increases to level 8! You need to enable at least one skill for training. You hit the orc. The orc is no longer distracted by gold. You grab the orc. You squeeze the orc. You kill the orc! You now have 399 gold pieces (gained 8). You see here a +0 flail. You start resting. Your dormant clockwork bee falls apart. HP restored. Health restored: 66 You start waiting. Done waiting. You now have enough gold to petition Gozag for potion effects. You now have 408 gold pieces (gained 9). Things that are here: a +0 hand axe; a +0 plate armour You now have 414 gold pieces (gained 6). Things that are here: a +0 dagger; a +0 robe You see here a +0 flail. You now have 433 gold pieces (gained 19). Found a plate armour. A yak comes into view. The yak bellows! You hear a bellow! x3 A yak comes into view. There are monsters nearby! There are monsters nearby! There are monsters nearby! Casting: Launch Clockwork Bee (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a yak You lock target on the yak and prepare to deploy your bee. (Press . to continue winding your bee.) A yak comes into view. x2 You now have 19/22 mp. You continue winding your clockwork bee... You continue winding your clockwork bee... With a metallic buzz, your clockwork bee launches itself at the yak. You swap places. The yak misses your clockwork bee. A yak comes into view. MP restored: 22 Casting: Launch Clockwork Bee (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. Your clockwork bee stings the yak but does no damage. Your clockwork bee stings the yak! The yak gores your clockwork bee. You now have 18/22 mp. Your clockwork bee stings the yak. The yak gores your clockwork bee. Your clockwork bee stings the yak. Your clockwork bee stings the yak! The yak barely misses your clockwork bee. Your clockwork bee stings the yak but does no damage. Your clockwork bee winds down and falls to the ground. The yak gores your dormant clockwork bee! You hit the yak. The yak is poisoned. You squeeze the yak. The yak is moderately wounded. The yak gores your dormant clockwork bee but does no damage. The yak barely misses you. You barely miss the yak. The yak is moderately wounded. The yak gores your dormant clockwork bee! The yak gores you! You take 9 damage, and have 57/66 hp. You hit the yak. The yak looks as sick as possible! The yak is heavily wounded. The yak gores your dormant clockwork bee but does no damage. MP restored: 22 The yak gores your dormant clockwork bee. Your dormant clockwork bee is destroyed! The yak closely misses you. Your lightning spire shoots out a bolt of lightning at the yak! The bolt of electricity hits the yak! x2 The yak dies! Your lightning spire shoots out a bolt of lightning at the yak! The bolt of electricity hits the yak! Your lightning spire shoots out a bolt of lightning at the yak! The bolt of electricity hits the yak! The yak dies! The bolt of electricity hits the yak! Your Stealth skill increases to level 7! You hit the yak. The yak is poisoned. The yak is severely wounded. The yak barely misses you. You hit the yak but do no damage. The yak looks as sick as possible! You squeeze the yak, but do no damage. The yak is severely wounded. The yak closely misses you. The yak is distracted by your dazzling golden aura. The yak bellows! You hit the yak. The yak looks as sick as possible! You squeeze the yak. The yak is almost dead. The yak gores you! You take 8 damage, and have 53/66 hp. The yak is no longer distracted by gold. The yak gores you! The yak attacks as it pursues you! The yak gores you. You take 13 damage, and have 40/66 hp. The yak attacks as it pursues you! The yak gores you! You take 7 damage, and have 33/66 hp. Casting: Forge Lightning Spire (dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. The yak gores you! * * * LOW HITPOINT WARNING * * * The yak gores you!! You die... Your body crumbles into a pile of gold. .....# .....####### ########## .....+.....#####......... ...<.# ##.#.....###...## ######+#.....####I.........#.#.## .........................#.#.#<## ........####.###@#.#.#...#.#.##.# .............###YY.....#####.##.# .........###.#..Y..#..## ####.# ......................# #.... ..................###.# #...# .....)...#..##.#..# #.# ###.# .#####+###.....#$.# #.# #.# .#.[.....#........###Y#... #.# ................$....Y.... #.# You could see 3 yaks and a friendly lightning spire (minion). Vanquished Creatures Pikel (D:5) A hornet (D:6) 2 orc warriors A phantom (D:7) A howler monkey (D:7) 2 hounds A jelly (D:7) 2 orc priests An iguana (D:4) An orc wizard (D:6) Natasha (twice) (D:4) A mummy (D:4) Robin (D:2) 4 adders 4 dart slugs 3 ribbon worms 3 orcs 8 endoplasms 3 giant cockroaches (D:1) 12 goblins 7 hobgoblins 4 jackals 4 kobolds A quokka (D:3) 10 ball pythons 2 bats (D:1) 4 frilled lizards 2 hobgoblin zombies (D:4) 2 orc zombies (D:4) 3 rats 93 creatures vanquished. Vanquished Creatures (collateral kills) Prince Ribbit (D:5) Eustachio (D:5) 2 yaks (D:8) Menkaure (D:4) A water moccasin (D:7) A black bear (D:5) An ogre (D:7) A lemure (D:5) A phantom (D:5) A scorpion (D:6) A howler monkey (D:7) A jelly (D:6) A bombardier beetle (D:6) Jessica (D:3) Terence (D:3) Ijyb (D:5) Natasha (D:4) 3 iguanas (D:6) An orc wizard (D:8) 3 adders 2 ufetubi (D:7) 7 dart slugs (D:5) 8 orcs (D:6) 4 goblins 3 jackals (D:1) A quokka (D:4) 3 ball pythons (D:1) A bat (D:2) A frilled lizard (D:1) 2 rats 57 creatures vanquished. Grand Total: 150 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bayes525 the Octopode Forgewright began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 56 | D:1 | Reached XP level 2. HP: 15/17 MP: 5/5 155 | D:1 | Learned a level 2 spell: Construct Spike Launcher 895 | D:1 | Reached XP level 3. HP: 14/21 MP: 3/6 933 | D:1 | Learned a level 3 spell: Launch Clockwork Bee 1041 | D:1 | Reached skill level 5 in Stealth 1733 | D:2 | Noticed Robin 1747 | D:2 | Killed Robin 1748 | D:2 | Reached XP level 4. HP: 16/27 MP: 1/7 1758 | D:2 | Reached skill level 1 in Fighting 2510 | D:3 | Noticed Jessica 2516 | D:3 | Killed Jessica 2818 | D:3 | Reached XP level 5. HP: 35/35 MP: 5/8 3096 | D:3 | Noticed Terence 3105 | D:3 | Killed Terence 3399 | D:3 | Found a bloodstained altar of Trog. 4046 | D:4 | You fall into a shaft and drop 1 floor! 4046 | D:5 | Entered Level 5 of the Dungeon 4047 | D:5 | Noticed a lemure 4462 | D:4 | Noticed Natasha 4464 | D:4 | Killed Natasha 4465 | D:4 | Reached XP level 6. HP: 44/44 MP: 9/9 4608 | D:4 | Noticed Menkaure 4620 | D:4 | Killed Menkaure 4621 | D:4 | Reached skill level 5 in Fighting 5188 | D:5 | Noticed Pikel 5275 | D:5 | Noticed Prince Ribbit 5278 | D:5 | Noticed a black bear 5287 | D:5 | Killed Pikel 5288 | D:5 | Reached skill level 5 in Forgecraft 5288 | D:5 | Reached XP level 7. HP: 24/52 MP: 5/10 5363 | D:4 | Noticed Natasha 5369 | D:4 | Killed Natasha 5370 | D:4 | Reached XP level 8. HP: 51/57 MP: 7/11 5563 | D:4 | Noticed Natasha 5569 | D:4 | Killed Natasha 6470 | D:5 | Killed Prince Ribbit 7018 | D:5 | Noticed Eustachio 7032 | D:5 | Killed Eustachio 7797 | D:5 | Learned a level 4 spell: Forge Lightning Spire 7952 | D:5 | Noticed Ijyb 7965 | D:5 | Killed Ijyb 8175 | D:6 | Noticed a hornet 8177 | D:6 | Killed a hornet 8202 | D:6 | Reached XP level 9. HP: 62/62 MP: 12/12 8728 | D:6 | Found a blossoming altar of Fedhas. 8740 | D:6 | Found Loutruic's General Store. 8786 | D:6 | Found a staircase to the Ecumenical Temple. 8793 | Temple | Entered the Ecumenical Temple 8865 | Temple | Became a worshipper of Gozag Ym Sagoz the Greedy 10797 | D:7 | Noticed Dowan 12334 | D:8 | Slain by a yak Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue_3, layout_basic D:2: layout_loops_ring, uniq_robin D:3: layout_loops_ring, trog_three_pillars_becter, uniq_jessica, uniq_terence D:4: serial_bayou_shore_a, layout_basic, minmay_mini_ossuary, uniq_natasha, uniq_menkaure D:5: kennysheep_slugbush, layout_basic, serial_bayou_lagoon_a, uniq_eustachio, uniq_prince_ribbit1, uniq_pikel, uniq_ijyb D:6: layout_cave_pools, kennysheep_little_box, temple_green, serial_shops, nicolae_shop_just_a_little_nook, nicolae_zig_zag_zippers D:7: layout_basic, hangedman_decor_points, uniq_duvessa D:8: layout_basic, nicolae_overflow_crystal_walls, serial_shops, shop, eino_small_chamber_without_monster, interstate_on_off, minmay_circle_x Temple: minmay_temple_bridge_d Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Stealth | 3 4 6 7 | 7.7 Fighting | 2 4 6 8 | 8.0 Dodging | 4 | 4.0 Forgecraft | 5 7 8 | 8.0 Air Magic | 4 | 4.0 Spellcasting | 3 | 3.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Mace | 61 | 3 | || 64 Tentacles | 11 | 13 | 19 || 43 Constrict | 12 | 13 | 17 || 42 Dagger | | 50 | 66 || 116 Cast: Construct Spike L | 3 | 9 | 3 || 15 Launch Clockwork | 5 | 10 | 31 || 46 Forge Lightning S | | | 6 || 6 Use: Scroll | 2 | 10 | 5 || 17 Stab: Sleeping | 13 | 15 | 2 || 30 Armour: Skin | 37 | 39 | 43 || 119 Dodge: Dodged | 51 | 28 | 42 || 121 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 12359 | 11939 | 420 | 5435 | 5092 | 9 | 1373.2 | Dungeon | 12214 | 11936 | 278 | 5435 | 5092 | 8 | 1526.8 | Temple | 144 | 2 | 142 | 0 | 0 | 1 | 144.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 2661 daAuts D:6: 1925 daAuts D:5: 1864 daAuts D:7: 1717 daAuts D:1: 1527 daAuts D:3: 1152 daAuts D:2: 995 daAuts D:8: 370 daAuts Temple: 144 daAuts